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[Bug]: He does not support new games #128

@abxyxwsglmjs

Description

@abxyxwsglmjs

Are you on the latest version of CinematicUnityExplorer?

  • Yes, I'm on the latest version of CinematicUnityExplorer.

Which release are you using?

MelonLoader Mono

Which game did this occur on?

https://papercookies.itch.io/skinface
The game is here

Describe the issue.

Cannot display after entering the game CinematicUnityExplorer

Relevant log output

[01:11:13.702] ------------------------------
[01:11:13.703] MelonLoader v0.6.0 ALPHA Pre-Release
[01:11:13.703] OS: Windows 10
[01:11:13.703] Hash Code: 78388BDE5D84A13D70499FC282A62B73945B244DF011D2452B3CE620D39F71
[01:11:13.704] ------------------------------
[01:11:13.704] Game Type: MonoBleedingEdge
[01:11:13.704] Game Arch: x64
[01:11:13.704] ------------------------------
[01:11:13.705] Core::BasePath = L:\it\skinface
[01:11:13.705] Game::BasePath = L:\it\skinface
[01:11:13.705] Game::DataPath = L:\it\skinface\skinface_Data
[01:11:13.705] Game::ApplicationPath = L:\it\skinface\skinface.exe
[01:11:13.705] Runtime Type: net35
[01:11:13.782] ------------------------------
[01:11:13.783] Game Name: skinface
[01:11:13.783] Game Developer: adampype
[01:11:13.783] Unity Version: 6000.3.3f1
[01:11:13.783] Game Version: UNKNOWN
[01:11:13.783] ------------------------------

[01:11:14.026] Preferences Loaded!

[01:11:14.051] Loading Plugins from 'L:\it\skinface\Plugins'...
[01:11:14.052] 0 Plugins loaded.
[01:11:14.673] [MelonStartScreen] Initializing...
[01:11:14.687] [MelonStartScreen] Using Start Screen Theme: "Default"
[01:11:14.713] [MelonStartScreen] Failed to find module "player_win.exe"
cant resolve internal call to "MelonLoader.BootstrapInterop::DisableCloseButton" (tested without signature also)

Your mono runtime and class libraries are out of sync.
The out of sync library is: L:\it\skinface\MelonLoader\net35\MelonLoader.dll

When you update one from git you need to update, compile and install
the other too.
Do not report this as a bug unless you're sure you have updated correctly:
you probably have a broken mono install.
If you see other errors or faults after this message they are probably related
and you need to fix your mono install first.
cant resolve internal call to "MelonLoader.BootstrapInterop::EnableCloseButton" (tested without signature also)

Your mono runtime and class libraries are out of sync.
The out of sync library is: L:\it\skinface\MelonLoader\net35\MelonLoader.dll

When you update one from git you need to update, compile and install
the other too.
Do not report this as a bug unless you're sure you have updated correctly:
you probably have a broken mono install.
If you see other errors or faults after this message they are probably related
and you need to fix your mono install first.

[01:11:14.717] Loading Mods from 'L:\it\skinface\Mods'...
[01:11:14.718] ------------------------------
[01:11:14.738] Melon Assembly loaded: '.\Mods\CinematicUnityExplorer.ML.Mono.dll'
[01:11:14.738] SHA256 Hash: '3e6b2a62343305b6394ca996d8d75eec33017254533d9d9484fda5a2cdf92419'

[01:11:14.771] ------------------------------
[01:11:14.772] CinematicUnityExplorer v1.4.0
[01:11:14.772] by originalnicodr, Sinai, yukieiji
[01:11:14.772] Assembly: CinematicUnityExplorer.ML.Mono.dll
[01:11:14.772] ------------------------------
[01:11:14.772] ------------------------------
[01:11:14.772] 1 Mod loaded.

[01:11:14.780] Support Module Loaded: L:\it\skinface\MSnpDuEevDmwWhp6pcMBrQeQtGp2mdWKVqdules\Mono.dll
[01:11:14.795] [CinematicUnityExplorer] CinematicUnityExplorer 1.4.0 initializing...
[01:11:14.810] [CinematicUnityExplorer] [UniverseLib] UniverseLib 1.5.11 initializing...
[01:11:15.140] [CinematicUnityExplorer] [UniverseLib] Finished UniverseLib initial setup.
[01:11:15.147] [CinematicUnityExplorer] Initialized UnityCrashPrevention for: Canvas.get_renderingDisplaySize
[01:11:16.837] [CinematicUnityExplorer] [UniverseLib] Initialized Legacy Input support
[01:11:16.897] [CinematicUnityExplorer] [UniverseLib] Loaded modern bundle for Unity 6000.3.3f1
[01:11:16.905] [CinematicUnityExplorer] [UniverseLib] UniverseLib 1.5.11 initialized.
[01:11:16.908] [CinematicUnityExplorer] [UniverseLib] Exception invoking onInitialized callback! System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Method not found: string UnityEngine.SceneManagement.Scene.GetNameInternal(int)
  at UnityExplorer.ExplorerCore.LateInit () [0x00001] in <901710f159104230bbc5ac194a4fe7f9>:0
  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <1eb9db207454431c84a47bcd81e79c37>:0
   --- End of inner exception stack trace ---
  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <1eb9db207454431c84a47bcd81e79c37>:0
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <1eb9db207454431c84a47bcd81e79c37>:0
  at System.Delegate.DynamicInvokeImpl (System.Object[] args) [0x000e7] in <1eb9db207454431c84a47bcd81e79c37>:0
  at System.MulticastDelegate.DynamicInvokeImpl (System.Object[] args) [0x00008] in <1eb9db207454431c84a47bcd81e79c37>:0
  at System.Delegate.DynamicInvoke (System.Object[] args) [0x00000] in <1eb9db207454431c84a47bcd81e79c37>:0
  at UniverseLib.Universe.InvokeOnInitialized (System.Action onInitialized) [0x00013] in C:\Users\Nico\Documents\GitHub\CinematicUnityExplorer\UniverseLib\src\Universe.cs:149

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