Skip to content

[Bug]: Need Help what causing this bug? #127

@kosmosxx

Description

@kosmosxx
  • [ ]

Are you on the latest version of CinematicUnityExplorer?

  • Yes, I'm on the latest version of CinematicUnityExplorer.

Which release are you using?

MelonLoader IL2CPP CoreCLR

Which game did this occur on?

[21:46:43.967] [CinematicUnityExplorer] CinematicUnityExplorer 1.4.0 initializing...
[21:46:43.981] [CinematicUnityExplorer] [UniverseLib] UniverseLib 1.5.11 initializing...
[21:46:43.983] [Il2CppInterop] Registered mono type UniverseLib.UniversalBehaviour in il2cpp domain
[21:46:44.559] [CinematicUnityExplorer] [UniverseLib] THIS WARNING IS NOT BUG!!!! DON'T REPORT THIS!!!!!
Can't cache type named <>c Error: System.TypeLoadException: GenericArguments[0], 'UnityEngine.UIElements.PointerStationaryEvent', on 'UnityEngine.UIElements.EventBase1[T]' violates the constraint of type parameter 'T'. at System.RuntimeTypeHandle.GetDeclaringType(RuntimeType type) at System.RuntimeType.RuntimeTypeCache.GetEnclosingType() at System.RuntimeType.RuntimeTypeCache.GetNameSpace() at System.RuntimeType.get_Namespace() at UniverseLib.ReflectionUtility.CacheTypes(Assembly asm) in D:\a\CinematicUnityExplorer\CinematicUnityExplorer\UniverseLib\src\Reflection\ReflectionUtility.cs:line 126 [21:46:44.595] [Il2CppInterop] Registered mono type UniverseLib.Runtime.Il2Cpp.Il2CppManagedEnumerator in il2cpp domain [21:46:44.638] [CinematicUnityExplorer] [UniverseLib] Finished UniverseLib initial setup. [21:46:44.645] [Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain [21:46:44.657] [Il2CppInterop] Registered mono type UnityExplorer.ExplorerBehaviour in il2cpp domain [21:46:44.696] [CinematicUnityExplorer] Initialized UnityCrashPrevention for: Canvas.get_renderingDisplaySize [21:46:44.817] [Il2CppInterop] Registered mono type MelonLoader.Support.SM_Component in il2cpp domain [21:46:44.824] Registered mono icall UnityEngine.Transform::SetAsLastSibling in il2cpp domain [21:46:46.416] [CinematicUnityExplorer] [UniverseLib] Loaded Unhollowed modules in 1.817 seconds. [21:46:46.518] [CinematicUnityExplorer] [UniverseLib] Setup deobfuscation cache in 0.101 seconds. [21:46:46.520] [CinematicUnityExplorer] [UniverseLib] Initialized Legacy Input support [21:46:46.617] [Il2CppInterop] Registered mono type UniverseLib.AssetBundle in il2cpp domain [21:46:46.619] Registered mono icall UnityEngine.AssetBundle::LoadFromMemory_Internal in il2cpp domain [21:46:46.649] [CinematicUnityExplorer] [UniverseLib] Loaded modern bundle for Unity 6000.0.59f2 [21:46:46.654] Registered mono icall UnityEngine.AssetBundle::LoadAsset_Internal in il2cpp domain [21:46:46.657] [Il2CppInterop] During invoking native->managed trampoline System.MissingMethodException: Method not found: '!0 ByRef Il2CppSystem.ReadOnlySpan1.GetPinnableReference()'.
at UnityEngine.AssetBundle.LoadAsset_Internal(String name, Type type)
at (il2cpp -> managed) LoadAsset_Internal(IntPtr , IntPtr , IntPtr , Il2CppMethodInfo* )
[21:46:46.657] [Il2CppInterop] Exception in IL2CPP-to-Managed trampoline, not passing it to il2cpp: System.NullReferenceException: Object reference not set to an instance of an object.
at UniverseLib.UI.UniversalUI.LoadBundle() in D:\a\CinematicUnityExplorer\CinematicUnityExplorer\UniverseLib\src\UI\UniversalUI.cs:line 232
at UniverseLib.UI.UniversalUI.Init() in D:\a\CinematicUnityExplorer\CinematicUnityExplorer\UniverseLib\src\UI\UniversalUI.cs:line 105
at UniverseLib.Universe.SetupCoroutine()+MoveNext() in D:\a\CinematicUnityExplorer\CinematicUnityExplorer\UniverseLib\src\Universe.cs:line 132
at Trampoline_ByteThisUniverseLib.Runtime.Il2Cpp.Il2CppManagedEnumeratorMoveNext(IntPtr , Il2CppMethodInfo* )

Describe the issue.

Game Fully loads but the Cinematic Explorer UI not loading

Relevant log output

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions