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    • geckos.io

      Public
      🦎 Real-time client/server communication over UDP using WebRTC and Node.js http://geckos.io
      TypeScript
      BSD 3-Clause "New" or "Revised" License
      911.5k60Updated Mar 27, 2026Mar 27, 2026
    • Allows you to run Phaser 3 game (including Phaser's physics engines) on Node.js
      JavaScript
      MIT License
      1111140Updated Jun 24, 2025Jun 24, 2025
    • A Snapshot Interpolation library for Real-Time Multiplayer Games.
      JavaScript
      BSD 3-Clause "New" or "Revised" License
      2631660Updated Feb 22, 2025Feb 22, 2025
    • 💬 A simple chat app example
      JavaScript
      MIT License
      41010Updated Sep 19, 2023Sep 19, 2023
    • 💡 v2 with .cjs example
      HTML
      1000Updated Sep 12, 2023Sep 12, 2023
    • 🐋 Docker Example
      1320Updated Aug 14, 2023Aug 14, 2023
    • Phaser 3 multiplayer game example using geckos.io
      JavaScript
      MIT License
      2913820Updated Dec 21, 2022Dec 21, 2022
    • HTML
      1000Updated Dec 18, 2022Dec 18, 2022
    • A Schema based Object to Buffer converter
      TypeScript
      BSD 3-Clause "New" or "Revised" License
      811430Updated Dec 10, 2022Dec 10, 2022
    • HTML
      0200Updated Dec 3, 2022Dec 3, 2022
    • upd-vs-tcp-test

      Public archive
      TypeScript
      52800Updated Oct 20, 2022Oct 20, 2022
    • .github

      Public
      0000Updated Sep 29, 2021Sep 29, 2021
    • JavaScript
      MIT License
      0600Updated Aug 23, 2021Aug 23, 2021
    • TypeScript
      1000Updated Aug 7, 2021Aug 7, 2021
    • JavaScript
      MIT License
      41400Updated Jan 3, 2021Jan 3, 2021
    • TypeScript
      0200Updated Jun 15, 2020Jun 15, 2020
    • Visually debug your Phaser 3 multiplayer game on the server side with electron.
      TypeScript
      51000Updated Apr 25, 2020Apr 25, 2020
    • Example on how to use geckos.io with electron.
      JavaScript
      0200Updated Mar 25, 2020Mar 25, 2020
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