Post your screenshots #4082
Replies: 9 comments 3 replies
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Let's shoot! Here is a realtime visualization of the Poppy Ergo Junior robot, in the HARFANG 3D engine. The 3D model is based on the STL files, imported using ASSIMP : The STL files were converted in our own HARFANG format, using ASSIMP, and the whole simulation is written/animated in Python (code by https://github.com/scorpheus). |
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Privately I am using assimp for ezEngine (GitHub). Both for static mesh import and animation import. It is much nicer to work with assimp than using the FBX SDK (which I tried at some point). Overall assimp is really awesome, my main gripe has been that new versions often fixed some issues, but regressed in other cases (pretty much always related to animation data from FBX files). Also, at work we happily use assimp to import gigantic models: |
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Assimp workes great with GLTF files so far, I love the embedded texture support, as not in blender I can just export the gltf file without dealing with manually exporting the in-blender painted textures! |
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Loading a self-modeled Helmet FBX into my custom OpenGL renderer. Assimp made this a lot easier to do! |
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The current status of the new Asset-Importer-Viewer is based on my renderer. I know that my renderer sucks. |
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Reading a FBX file with F3D Credit: theStoff |
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330 Mb Enterprise mesh and 198 Mb dry dock mesh loaded with assimp. |
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You can use this post to show your own screenshots!
Happy sharing,
Kim
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