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    • Ray tracing with C++.
      C++
      GNU General Public License v3.0
      2400Updated Mar 4, 2025Mar 4, 2025
    • tinybvh

      Public
      Single-header BVH construction and traversal library.
      C++
      MIT License
      41000Updated Mar 4, 2025Mar 4, 2025
    • Luisa Compute Examples
      C++
      BSD 3-Clause "New" or "Revised" License
      0000Updated Mar 3, 2025Mar 3, 2025
    • High-Performance Rendering Framework on Stream Architectures
      C++
      BSD 3-Clause "New" or "Revised" License
      76000Updated Mar 3, 2025Mar 3, 2025
    • High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
      C++
      BSD 3-Clause "New" or "Revised" License
      38000Updated Feb 26, 2025Feb 26, 2025
    • pbrt-v4

      Public
      Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
      C++
      Apache License 2.0
      491000Updated Jan 30, 2025Jan 30, 2025
    • ray tracing in one weekend
      C++
      BSD 3-Clause "New" or "Revised" License
      0000Updated Dec 9, 2024Dec 9, 2024
    • strahl

      Public
      Physically-based Path Tracer using WebGPU and OpenPBR
      TeX
      MIT License
      2000Updated Oct 10, 2024Oct 10, 2024
    • Rust
      0000Updated May 4, 2024May 4, 2024
    • GNU General Public License v3.0
      0000Updated Jan 28, 2024Jan 28, 2024
    • minipbrt

      Public
      A simple and fast parser for PBRT v3 files
      C++
      MIT License
      5000Updated Dec 29, 2023Dec 29, 2023
    • Lightweight and fast PBRT v4 file parser
      Rust
      Apache License 2.0
      5000Updated May 23, 2023May 23, 2023
    • A ray tracing renderer written in C++ 17.
      C++
      Mozilla Public License 2.0
      0000Updated May 13, 2023May 13, 2023