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Question: synchronizing access to Vulkan queue #9046

@chaoticbob

Description

@chaoticbob

Version/Branch of Dear ImGui:

Version 1.XX, Branch: XXX (master/docking/etc.)

Back-ends:

imgui_impl_vulkan.cpp

Compiler, OS:

Windows11 + MSVC 2022

Full config/build information:

No response

Details:

Is there a good way to synchronize access to the VkQueue handle that gets passed into ImGui during initialization? It looks like it ony gets used for texture updates. Curious if there's a better strategy for synchornization besides putting a mutex lock/unlock around ImGui_ImplVulkan_RenderDrawData.

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