diff --git a/include/polyscope/gl/shaders/vector_shaders.h b/include/polyscope/gl/shaders/vector_shaders.h index 4be313ad..bcd0c1a7 100644 --- a/include/polyscope/gl/shaders/vector_shaders.h +++ b/include/polyscope/gl/shaders/vector_shaders.h @@ -48,7 +48,7 @@ static const GeomShader VECTOR_GEOM_SHADER = { // source GLSL(150, layout(points) in; - layout(triangle_strip, max_vertices=100) out; + layout(triangle_strip, max_vertices=40) out; in vec3 vector[]; uniform mat4 u_viewMatrix; uniform mat4 u_projMatrix; diff --git a/src/polyscope.cpp b/src/polyscope.cpp index 69d6e80f..eefd45df 100644 --- a/src/polyscope.cpp +++ b/src/polyscope.cpp @@ -425,7 +425,7 @@ void show() { processMouseEvents(); // Build the GUI components - ImGui::ShowTestWindow(); + // ImGui::ShowTestWindow(); buildPolyscopeGui(); buildStructureGui(); buildUserGui();