In certain scenarios, an animation is made on something but we wish to play it back at a different scale (e.g. giant monster). When this case occurs, it is necessary for ACL to be able to know at what scale playback will be performed in order to properly evaluate the error.
A new compression setting should be introduced that can be taken into account everywhere needed.
In certain scenarios, an animation is made on something but we wish to play it back at a different scale (e.g. giant monster). When this case occurs, it is necessary for ACL to be able to know at what scale playback will be performed in order to properly evaluate the error.
A new compression setting should be introduced that can be taken into account everywhere needed.