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editPitchTable.asm
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editTable:
.IF SRAM_MAP=32
lda #SRAM_TABLE_BANK
jsr setMMC1r1
.ENDIF
ldx tableCursorY
lda tableRowsIndex,x
ldx editorCurrentTable
clc
adc editTableAddressLo,x
sta tableVector
lda editTableAddressHi,x
adc #$00
sta tableVector+1
lda writeScreen ;need to write screen?
beq @a
jsr writeTableScreen ;yes
dec writeScreen ;if writeScreen was 1, only write main window, else
beq @a ; write header and title too
jsr writeTableHeaderFooter
dec writeScreen ;reset screen writing flag
lda #$01
sta dmaUpdateHeader
sta dmaUpdateTitle
jmp editorLoop
@a: jsr globalKeys ;global keys
lda writeScreen ;if mode has changed, this flag will be !=0
beq @b
jmp editTableExit ;if changed, don't do any more keys
@b: jsr processKeys
.IF SRAM_MAP=32
lda #SRAM_TABLE_BANK
jsr setMMC1r1
.ENDIF
ldy tableCursorX
jsr tableHintSystem
ldy tableCursorX
jsr tableKeysTapA
jsr tableKeysTapB
jsr tableKeysHoldA_UDLR
jsr tableKeysHoldAB_TapUDLR
jsr tableKeysHoldSelect_UDLR
jsr moveAroundEditor
editTableExit:
jsr tablePlayMarkers
updateCursor tableCursorX,tableCursorY,tableCursorColumns,tableCursorRows,tableColumnCursorType
jsr tableSmartTranspose
jmp editorLoop
tableSmartTranspose:
lda PAD1_firea
beq @x
lda PAD1_sel
beq @x
lda PAD1_dlr
bne @transpose
lda PAD1_dud
eor #$FF
clc
adc #$01
bne @transpose
@x: rts
@transpose: sta tmp4
ldy editorCurrentTable
lda editTableAddressLo,y
sta tmp0
lda editTableAddressHi,y
sta tmp1
ldy tableCursorX
cpy #TABLE_COLUMN_FX1
bcc @notCommand
cpy #TABLE_COLUMN_FX2
ldy #TABLE_COLUMN_FX2_DATA
bcs @fx2
ldy #TABLE_COLUMN_FX1_DATA
@fx2: lda (tableVector),y
sta tmp3
dey
@notCommand: lda (tableVector),y
sta tmp2
lda tableCursorX
cmp #TABLE_COLUMN_PITCH
beq @tranPitch
cmp #TABLE_COLUMN_VOLUME
beq @tranVol
jmp @tranCom
@tranVol: tay
lda (tmp0),y
ldx PAD1_dud
beq @freeVol
cmp tmp2
bne @noVol
@freeVol: clc
adc tmp4
bmi @noVol
cmp #$10
bcs @noVol
sta (tmp0),y
@noVol: tya
clc
adc #BYTES_PER_TABLE_STEP
cmp #(STEPS_PER_TABLE * BYTES_PER_TABLE_STEP)
bcc @tranVol
ldy tableCursorX
lda (tableVector),y
sta editBuffer
lda #$01
sta writeScreen
rts
@tranPitch: tay
lda (tmp0),y
ldx PAD1_dud
beq @freePitch
cmp tmp2
bne @noPitch
@freePitch: clc
adc tmp4
sta (tmp0),y
@noPitch: tya
clc
adc #BYTES_PER_TABLE_STEP
cmp #(STEPS_PER_TABLE * BYTES_PER_TABLE_STEP)
bcc @tranPitch
ldy tableCursorX
lda (tableVector),y
sta editBuffer
lda #$01
sta writeScreen
rts
@tranCom: cmp #TABLE_COLUMN_FX1
beq @tranCom1
cmp #TABLE_COLUMN_FX2
bne @comData
@tranCom1: tay
lda (tmp0),y
cmp #$FF
beq @noCom
ldx PAD1_dud
beq @freeCom
cmp tmp2
bne @noCom
@freeCom: clc
adc tmp4
bmi @noCom
cmp #COMMAND_Z
bcs @noCom
sta (tmp0),y
@noCom: tya
clc
adc #BYTES_PER_TABLE_STEP
cmp #(STEPS_PER_TABLE * BYTES_PER_TABLE_STEP)
bcc @tranCom1
ldy tableCursorX
lda (tableVector),y
sta editBuffer
lda #$01
sta writeScreen
rts
@comData: tay
dey
tya
@comData1: tay
lda (tmp0),y
cmp #$FF
beq @noComData
ldx PAD1_dud
beq @freeComData
cmp tmp2
bne @noComData
@freeComData: iny
lda (tmp0),y
clc
adc tmp4
sta (tmp0),y
dey
@noComData: tya
clc
adc #BYTES_PER_TABLE_STEP
cmp #(STEPS_PER_TABLE * BYTES_PER_TABLE_STEP)
bcc @comData1
ldy tableCursorX
lda (tableVector),y
sta editBuffer
lda #$01
sta writeScreen
rts
tableHintSystem:
ldy tableCursorX
cpy #TABLE_COLUMN_FX1
;beq @yes
;cpy #TABLE_COLUMN_FX2
;bne @x
bcc @x
@yes: lda PAD1_sel
bne @x
lda PAD1_firea
bne @a
lda hintMode
beq @x
@c: lda #$00
sta hintMode
lda #$01
sta writeScreen
rts
@a: clc
adc hintMode
cmp #$20
bcc @b
lda editBuffer
;cmp #$FF
;beq @c
ldy tableCursorX
cpy #TABLE_COLUMN_FX1
beq @d
cpy #TABLE_COLUMN_FX2
beq @d
dey
lda (tableVector),y
cmp #$FF
beq @x
@d: ldy tableCursorY
jsr editorShowHint
rts
@b: sta hintMode
@x: rts
tableKeysHoldAB_TapUDLR:
lda PAD1_firea
beq @x
lda PAD1_fireb
beq @x
lda PAD1_dud
beq @noUD
bpl @down
jsr tableDeleteRow
ldy tableCursorX
lda (tableVector),y
cmp #$FF
beq @a
sta editTableLastValue,x
@a: sta editBuffer
lda #$01
sta editBufferFlag
@a1: lda #$01
sta writeScreen
rts
@down: jsr tableInsertRow
ldy tableCursorX
lda (tableVector),y
sta editBuffer
lda #$01
sta writeScreen
lda #$01
sta editBufferFlag
rts
@noUD: lda PAD1_dlr
beq @x
@x: rts
tableDeleteRow:
ldx editorCurrentTable
lda editTableAddressLo,x
sta tmp0
lda editTableAddressHi,x
sta tmp1
lda tableCursorY
cmp #STEPS_PER_TABLE-1
beq @x
tay
iny
lda tableRowsIndex,y
tay
ldx #$00
@a: lda (tmp0),y
sta copyBuffer,x
inx
iny
cpy #(STEPS_PER_TABLE * BYTES_PER_TABLE_STEP)
bcc @a
lda tableCursorY
tay
lda tableRowsIndex,y
tay
ldx #$00
@b: lda copyBuffer,x
sta (tmp0),y
inx
iny
cpy #((STEPS_PER_TABLE-1) * BYTES_PER_TABLE_STEP)
bcc @b
ldy #STEPS_PER_TABLE-1
lda tableRowsIndex,y
tay
lda #$0F
sta (tmp0),y ;vol
iny
lda #$00
sta (tmp0),y ;pitch
iny
lda #$FF
sta (tmp0),y ;fx
iny
lda #$00
sta (tmp0),y ;fx data
iny
lda #$FF
sta (tmp0),y ;fx
iny
lda #$00
sta (tmp0),y ;fx data
lda #$FF
sta copyBufferObjectType
jsr editorUpdateCopyInfo
@x: rts
tableInsertRow: ldx editorCurrentTable
lda editTableAddressLo,x
sta tmp0
lda editTableAddressHi,x
sta tmp1
lda tableCursorY
cmp #STEPS_PER_TABLE-1
beq @x
tay
lda tableRowsIndex,y
tay
ldx #$00
@a: lda (tmp0),y
sta copyBuffer,x
inx
iny
cpy #(STEPS_PER_TABLE * BYTES_PER_TABLE_STEP)
bcc @a
lda tableCursorY
tay
iny
lda tableRowsIndex,y
tay
ldx #$00
@b: lda copyBuffer,x
sta (tmp0),y
inx
iny
cpy #(STEPS_PER_TABLE * BYTES_PER_TABLE_STEP)
bcc @b
lda #$FF
sta copyBufferObjectType
jsr editorUpdateCopyInfo
@x: rts
tablePlayMarkers: ldx editorCurrentTrack
lda editorInstrumentAddressLo,x
sta tmp0
lda editorInstrumentAddressHi,x
sta tmp1
ldy #INSTRUMENT_ROW_TABLE
lda (tmp0),y
cmp editorCurrentTable
bne @x
lda plyrTableIndex,x
tay
lda tableCursorRows,y
sec
sbc #$01
sta SPR05_Y
sta SPR06_Y
lda #SPR_RIGHT_ARROW
sta SPR05_CHAR
lda #SPR_LEFT_ARROW
sta SPR06_CHAR
lda #26+48
sta SPR05_X
clc
adc #14*8
sta SPR06_X
@x: rts
tableKeysHoldSelect_UDLR:
;rts ;*new controls*
lda PAD1_sel
beq @x
lda PAD1_firea
ora PAD1_fireb
bne @x
lda PAD1_dud
ora keysRepeatUD
beq @noUD
clc
adc editorCurrentTable
bpl @a
lda #$00
beq @b
@a: cmp #NUMBER_OF_TABLES
bcs @x
@b: sta editorCurrentTable
lda #$02
sta writeScreen
rts
@noUD: lda PAD1_dlr
beq @x
bmi tableCopyData
jsr tablePasteData
@x: rts
tableCopyData: lda editorMode
sta copyBufferObjectType
ldx editorCurrentTable
stx copyBufferObject
lda editTableAddressLo,x
sta tmp0
lda editTableAddressHi,x
sta tmp1
ldx #$00
ldy tableCursorY
sty copyBufferStartIndex
lda tableRowsIndex,y
tay
@copyLoop: lda (tmp0),y
sta copyBuffer,x
inx
iny
cpy #(STEPS_PER_TABLE*BYTES_PER_TABLE_STEP)
bcc @copyLoop
stx copyBufferLength
@x: jsr editorUpdateCopyInfo
rts
tablePasteData: lda copyBufferObjectType
bmi @x ;nothing to copy
cmp editorMode
bne @x ;wrong object type
ldx editorCurrentTable
lda editTableAddressLo,x
sta tmp0
lda editTableAddressHi,x
sta tmp1
ldy tableCursorY
lda tableRowsIndex,y
tay
ldx #$00
@b: lda copyBuffer,x
sta (tmp0),y
inx
iny
cpx copyBufferLength
bcs @a
cpy #(STEPS_PER_TABLE*BYTES_PER_TABLE_STEP)
bcc @b
@a: lda #$01
sta writeScreen
rts
@x: lda #ERROR_PASTE
sta errorMessageNumber
rts
tableKeysHoldA_UDLR:
lda PAD1_fireb;keysHoldB
beq @noB
@y: rts
@noB: lda PAD1_sel
bne @y
lda PAD1_firea;keysHoldA ;hold A + U/D/L/R = modify value
bne @holdA
lda editBufferFlag
beq @x
lda editBuffer
sta (tableVector),y
@notEditing: lda #$00
sta editBufferFlag
beq @x
@holdA: lda editBufferFlag
bne @editing
inc editBufferFlag
lda (tableVector),y
cpy #TABLE_COLUMN_PITCH
beq @notEmpty
cpy #TABLE_COLUMN_FX1_DATA
beq @notEmpty
cpy #TABLE_COLUMN_FX2_DATA
beq @notEmpty
cmp #$FF
bne @notEmpty
lda editTableLastValue,y
@notEmpty: sta editBuffer
jsr editTableUpdateScreenValue
ldy tableCursorX
@editing: lda keysRepeatLR
ora PAD1_dlr
bne @addValue
lda keysRepeatUD
ora PAD1_dud
beq @x
bpl @negative
lda tablePositiveAdd,y
jmp @addValue
@negative: lda tableNegativeAdd,y
@addValue: clc
adc editBuffer
cpy #TABLE_COLUMN_PITCH
beq @noLimit1
cpy #TABLE_COLUMN_FX1_DATA
beq @noLimit1
cpy #TABLE_COLUMN_FX2_DATA
beq @noLimit1
and #$FF
bpl @notNeg0
lda #$00
beq @noLimit1
@notNeg0: cmp tableMaxValues,y
bcc @noLimit1
lda tableMaxValues,y
sec
sbc #$01
@noLimit1: sta editBuffer
sta editTableLastValue,y
jsr editTableUpdateScreenValue
@x: rts
tableKeysTapB:
lda PAD1_sel
beq @x
lda keysTapB
beq @x
ldy tableCursorX
lda tableClearValues,y
sta (tableVector),y
sta editBuffer
jmp editTableUpdateScreenValue
@x: rts
tableKeysTapA: lda keysTapA
beq @x
.IF 0=1
lda PAD1_fireb
beq @notDel
ldy tableCursorX
lda tableClearValues,y
sta (tableVector),y
sta editBuffer
jmp editTableUpdateScreenValue
.ENDIF
@notDel:
lda editTableLastValue,y
sta (tableVector),y
sta editBuffer
jsr editTableUpdateScreenValue
ldy tableCursorX
@x: rts
tableClearValues:
.BYTE $0F,$00,$FF,$00,$FF,$00
tableMaxValues:
.BYTE $10,$00,(editorCommandsEnd-editorCommands),0,(editorCommandsEnd-editorCommands),0
tablePositiveAdd:
.BYTE $01,$0C,$01,$10,$01,$10
tableNegativeAdd:
.BYTE -1, -12, -1, -16, -1, -16
printTableCommand:
cmp #$FF
bne @a
lda #CHR_EMPTY
sta windowBuffer,x
inx
rts
@a: sty tmp2
tay
lda editorCommands,y
sta windowBuffer,x
ldy tmp2
inx
rts
editTableUpdateScreenValue:
sta tmp3
ldx tableCursorY
lda rowOffsetTable,x
ldx tableCursorX
clc
adc columnOffsetTable,x
tax
lda tableCursorX
lda tmp3
cpy #TABLE_COLUMN_FX1
bcs @a
jmp phexWindow
@a: beq @command
cpy #TABLE_COLUMN_FX2
beq @command
dey
lda (tableVector),y
cmp #COMMAND_W
bne @notDuty
lda tmp3
jmp instrumentPrintDuty
@notDuty: lda tmp3
jmp phexWindow
@command: jsr printTableCommand
lda tmp3
cmp #COMMAND_W
bne @notDuty2
iny
lda (tableVector),y
jmp instrumentPrintDuty
@notDuty2: iny
lda (tableVector),y
jmp phexWindow
writeTableScreen:
ldx #$00
ldy tableFirstRow ;first write row numbers to buffer
@a: tya
jsr phexRow
iny
cpx #$20
bcc @a
ldx editorCurrentTable
lda editTableAddressLo,x
sta tmp0
lda editTableAddressHi,x
sta tmp1
ldx #$00
lda tableFirstRow
tay
lda tableRowsIndex,y
tay
@b: lda (tmp0),y ;volume
jsr phexWindow
lda #CHR_SPACE
sta windowBuffer,x
inx
iny
lda (tmp0),y ;pitch
jsr phexWindow
lda #CHR_SPACE
sta windowBuffer,x
inx
iny
lda (tmp0),y ;FX1
pha
jsr printTableCommand
iny
pla
cmp #COMMAND_W
bne @notDuty1
lda (tmp0),y
jsr instrumentPrintDuty
jmp @skipDuty1
@notDuty1: lda (tmp0),y ;FX1 data
jsr phexWindow
@skipDuty1: lda #CHR_SPACE
sta windowBuffer,x
inx
iny
lda (tmp0),y ;FX2
pha
jsr printTableCommand
iny
pla
cmp #COMMAND_W
bne @notDuty2
lda (tmp0),y
jsr instrumentPrintDuty
jmp @skipDuty2
@notDuty2: lda (tmp0),y ;FX1 data
jsr phexWindow
@skipDuty2: lda #CHR_SPACE
sta windowBuffer,x
inx
iny
cpx #(14 * 16)
bcc @b
rts
writeTableHeaderFooter:
ldx #$00 ;write header and title bars to buffer
@c: lda titleTable,x
sta titleBuffer,x
lda headerTable,x
sta headerBuffer,x
inx
cpx #$11
bne @c
ldx #$08 ;print current chain number in title bar
lda editorCurrentTable
jsr phexTitle
rts
tableCursorColumns:
.BYTE $53, $53+(3*8), $53+(6*8), $53+(7*8), $53+(10*8), $53+(11*8)
tableCursorRows:
.REPEAT 16,i
.BYTE $28 + (i * 8)
.ENDREPEAT
rowOffsetTable:
.REPEAT 16,i
.BYTE i*14
.ENDREPEAT
columnOffsetTable:
.BYTE 0,3,6,7,10,11
;
;0 = no cursor, 1=8x8, 2=8x16, 3=8x24
;
tableColumnCursorType:
.BYTE 2,2,1,2,1,2