diff --git a/DarkMod/Grabber.cpp b/DarkMod/Grabber.cpp index eaa8182c2..789c1f945 100755 --- a/DarkMod/Grabber.cpp +++ b/DarkMod/Grabber.cpp @@ -980,13 +980,13 @@ void CGrabber::Event_CheckClipList( void ) if( !ListEnt ) { // not sure how this is happening, but fix it - DM_LOG(LC_AI,LT_DEBUG)LOGSTRING("GRABBER CLIPLIST: Removing NULL entity from cliplist\r" ); + //DM_LOG(LC_AI,LT_DEBUG)LOGSTRING("GRABBER CLIPLIST: Removing NULL entity from cliplist\r" ); keep = false; } // We keep an entity if it is the one we're dragging else if( GetSelected() == ListEnt || (ListEnt->GetBindMaster() && GetSelected() == ListEnt->GetBindMaster()) ) { - DM_LOG(LC_AI,LT_DEBUG)LOGSTRING("GRABBER CLIPLIST: Keeping entity %s in cliplist as it is currently selected\r", ListEnt->name.c_str() ); + //DM_LOG(LC_AI,LT_DEBUG)LOGSTRING("GRABBER CLIPLIST: Keeping entity %s in cliplist as it is currently selected\r", ListEnt->name.c_str() ); keep = true; } else @@ -997,7 +997,7 @@ void CGrabber::Event_CheckClipList( void ) if( m_player.GetEntity() && (EntClip = ListEnt->GetPhysics()->GetClipModel()) != NULL ) { - DM_LOG(LC_AI,LT_DEBUG)LOGSTRING("GRABBER CLIPLIST: Testing entity %s for player clipping\r", ListEnt->name.c_str() ); + //DM_LOG(LC_AI,LT_DEBUG)LOGSTRING("GRABBER CLIPLIST: Testing entity %s for player clipping\r", ListEnt->name.c_str() ); PlayerClip = m_player.GetEntity()->GetPhysics()->GetClipModel(); idVec3 PlayerOrigin = PlayerClip->GetOrigin(); @@ -1013,11 +1013,11 @@ void CGrabber::Event_CheckClipList( void ) if( tr.fraction < 1.0 ) { keep = true; - DM_LOG(LC_AI,LT_DEBUG)LOGSTRING("GRABBER CLIPLIST: Keeping entity %s in cliplist since it is still clipping player\r", ListEnt->name.c_str() ); + //DM_LOG(LC_AI,LT_DEBUG)LOGSTRING("GRABBER CLIPLIST: Keeping entity %s in cliplist since it is still clipping player\r", ListEnt->name.c_str() ); } else { - DM_LOG(LC_AI,LT_DEBUG)LOGSTRING("GRABBER CLIPLIST: Entity %s removed from cliplist since it is not selected or clipping player\r", ListEnt->name.c_str() ); + //DM_LOG(LC_AI,LT_DEBUG)LOGSTRING("GRABBER CLIPLIST: Entity %s removed from cliplist since it is not selected or clipping player\r", ListEnt->name.c_str() ); } }