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People ask us if are we planning to launch this asset network replicated. We have to add a line saying "Network Replicated: Yes / No"
We believe, indeed it is possible to use the code in a multiplayer game, as a server-only behavior, there is no need to replicate it for each character.
But it would be a good idea to add more info and a demo example about that. We'll work on it :)
The text was updated successfully, but these errors were encountered:
MarioSanc
changed the title
Add a use example on a networked game
Add an use example on a networked game
Jun 18, 2020
MarioSanc
changed the title
Add an use example on a networked game
Add a use example on a networked game
Jun 18, 2020
People ask us if are we planning to launch this asset network replicated. We have to add a line saying "Network Replicated: Yes / No"
We believe, indeed it is possible to use the code in a multiplayer game, as a server-only behavior, there is no need to replicate it for each character.
But it would be a good idea to add more info and a demo example about that. We'll work on it :)
The text was updated successfully, but these errors were encountered: