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Huge FPS drops #3985
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22894 -> same Conclusion: this is not a new bug or caused by something else |
ig related to #813, i was able to reproduce this in 21244 |
Since an update got forced 2 days ago lot of players have the same issue i did some test, sometimes while driving there is huge spikes, also when opening scoreboard there is massive spikes (wasn't happening before) ! My specs: Ryzen 7 9800x3D |
Your video is privated and not available. You might put it as "unlisted" and update the link. |
my bad forgot to put to unlisted |
I tested several clients and last one working without issues showed in this: is the Multi Theft Auto v1.6-release-22920 once i use 22930 it's broken Hope it help. |
It's definitely #3978. |
I created another issue #4010 since it was not related to this topic |
Describe the bug
Something happened because, over the past few weeks, we've noticed huge FPS drops that couldn’t be explained by anything. In the meantime, it seems I figured it out - if too many objects (6-8k) are created, the game simply creates FPS drop "zones" at certain points. In the best case, the FPS just drops for a moment, but in the worst case, the game freezes. I was able to reproduce this on a basic MTA server, so the issue is probably not on our server. It just started 1-2 weeks ago when the last major update came out for MTA (that’s probably where the bug needs to be looked into).
All the objects used in the video are in different dimensions and interiors.
There might be a connection with this bug: #3979
MTA_.San.Andreas.2025-01-28.17-28-09.mp4
https://streamable.com/gg8gm2 < all resources running
https://streamable.com/jso3mm < half of the resources stopped
https://streamable.com/8zlg1o < only safes loaded
Steps to reproduce
Test resource:
freezebug_test.zip
Version
Multi Theft Auto v1.6-release-22916
Security Policy
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