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DisplayScene.cs
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// Copyright 2017 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.
using System;
using Esri.ArcGISRuntime.Mapping;
using Esri.ArcGISRuntime.UI.Controls;
using Foundation;
using UIKit;
namespace ArcGISRuntime.Samples.DisplayScene
{
[Register("DisplayScene")]
[ArcGISRuntime.Samples.Shared.Attributes.Sample(
"Display scene",
"Layers",
"Demonstrates how to display a scene with an elevation data source. An elevation data source allows objects to be viewed in 3D, like this picture of Mt. Everest.",
"")]
public class DisplayScene : UIViewController
{
// Hold a reference to the SceneView.
private SceneView _mySceneView;
public DisplayScene()
{
Title = "Display scene";
}
private void Initialize()
{
// Create a new basemap.
Basemap imageryBasemap = Basemap.CreateImagery();
// Create and show a new scene with imagery basemap.
_mySceneView.Scene = new Scene(imageryBasemap);
// Create a new surface.
Surface surface = new Surface();
// Define the string that points to the elevation image service.
const string elevationImageService = "https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer";
// Create an ArcGIS tiled elevation.
ArcGISTiledElevationSource myArcGISTiledElevationSource = new ArcGISTiledElevationSource
{
// Set the ArcGIS tiled elevation sources property to the Uri of the elevation image service.
Source = new Uri(elevationImageService)
};
// Add the ArcGIS tiled elevation source to the surface's elevated sources collection.
surface.ElevationSources.Add(myArcGISTiledElevationSource);
// Set the scene's base surface to the surface with the ArcGIS tiled elevation source.
_mySceneView.Scene.BaseSurface = surface;
// Create camera with an initial camera position (Mount Everest in the Alps mountains).
Camera camera = new Camera(28.4, 83.9, 10010.0, 10.0, 80.0, 300.0);
// Set the scene view's camera position.
_mySceneView.SetViewpointCameraAsync(camera);
}
public override void ViewDidLoad()
{
base.ViewDidLoad();
Initialize();
}
public override void LoadView()
{
// Create the views.
View = new UIView();
_mySceneView = new SceneView();
_mySceneView.TranslatesAutoresizingMaskIntoConstraints = false;
// Add the views.
View.AddSubviews(_mySceneView);
// Lay out the views.
NSLayoutConstraint.ActivateConstraints(new[]
{
_mySceneView.TopAnchor.ConstraintEqualTo(View.SafeAreaLayoutGuide.TopAnchor),
_mySceneView.BottomAnchor.ConstraintEqualTo(View.BottomAnchor),
_mySceneView.LeadingAnchor.ConstraintEqualTo(View.LeadingAnchor),
_mySceneView.TrailingAnchor.ConstraintEqualTo(View.TrailingAnchor)
});
}
}
}