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SpatialOperations.cs
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// Copyright 2018 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.
using System;
using System.Collections.Generic;
using System.Drawing;
using Esri.ArcGISRuntime.Geometry;
using Esri.ArcGISRuntime.Mapping;
using Esri.ArcGISRuntime.Symbology;
using Esri.ArcGISRuntime.UI;
using Esri.ArcGISRuntime.UI.Controls;
using Foundation;
using UIKit;
namespace ArcGISRuntimeXamarin.Samples.SpatialOperations
{
[Register("SpatialOperations")]
[ArcGISRuntime.Samples.Shared.Attributes.Sample("Spatial operations",
"Geometry",
"Demonstrates how to use the GeometryEngine to perform geometry operations between overlapping polygons in a GraphicsOverlay.",
"The sample provides a drop down on the top, where you can select a geometry operation. When you choose a geometry operation, the application performs this operation between the overlapping polygons and applies the result to the geometries.")]
public class SpatialOperations : UIViewController
{
// Hold a reference to the MapView.
private MapView _myMapView;
// GraphicsOverlay to hold the polygon graphics.
private GraphicsOverlay _polygonsOverlay;
// Polygon graphics to run spatial operations on.
private Graphic _graphicOne;
private Graphic _graphicTwo;
// Graphic to display the spatial operation result polygon.
private Graphic _resultGraphic;
public SpatialOperations()
{
Title = "Spatial operations";
}
private void Initialize()
{
// Create and show a map with a gray canvas basemap and an initial location centered on London, UK.
_myMapView.Map = new Map(BasemapType.LightGrayCanvas, 51.5017, -0.12714, 14);
// Create and add two overlapping polygon graphics to operate on.
CreatePolygonsOverlay();
}
private void _operationChoiceButton_ValueChanged(object sender, EventArgs e)
{
// Remove any currently displayed result.
_polygonsOverlay.Graphics.Remove(_resultGraphic);
// Polygon geometry from the input graphics.
Geometry polygonOne = _graphicOne.Geometry;
Geometry polygonTwo = _graphicTwo.Geometry;
// Result polygon for spatial operations.
Geometry resultPolygon = null;
// Run the selected spatial operation on the polygon graphics and get the result geometry.
switch (((UISegmentedControl) sender).SelectedSegment)
{
case 0:
resultPolygon = GeometryEngine.Difference(polygonOne, polygonTwo);
break;
case 1:
resultPolygon = GeometryEngine.Intersection(polygonOne, polygonTwo);
break;
case 2:
resultPolygon = GeometryEngine.SymmetricDifference(polygonOne, polygonTwo);
break;
case 3:
resultPolygon = GeometryEngine.Union(polygonOne, polygonTwo);
break;
}
// Create a black outline symbol to use for the result polygon.
SimpleLineSymbol outlineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Color.Black, 1);
// Create a solid red fill symbol for the result polygon graphic.
SimpleFillSymbol resultSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Solid, Color.Red, outlineSymbol);
// Create the result polygon graphic and add it to the graphics overlay.
_resultGraphic = new Graphic(resultPolygon, resultSymbol);
_polygonsOverlay.Graphics.Add(_resultGraphic);
}
private void CreatePolygonsOverlay()
{
// Create a black outline symbol to use for the polygons.
SimpleLineSymbol outlineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Color.Black, 1);
// Create a point collection to define polygon vertices.
PointCollection polygonVertices = new PointCollection(SpatialReferences.WebMercator)
{
new MapPoint(-13960, 6709400),
new MapPoint(-14660, 6710000),
new MapPoint(-13760, 6710730),
new MapPoint(-13300, 6710500),
new MapPoint(-13160, 6710100)
};
// Create a polygon graphic with a blue fill.
SimpleFillSymbol fillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Vertical, Color.Blue, outlineSymbol);
Polygon polygonOne = new Polygon(polygonVertices);
_graphicOne = new Graphic(polygonOne, fillSymbol);
// Create a point collection to define outer polygon ring vertices.
PointCollection outerRingVerticesCollection = new PointCollection(SpatialReferences.WebMercator)
{
new MapPoint(-13060, 6711030),
new MapPoint(-12160, 6710730),
new MapPoint(-13160, 6709700),
new MapPoint(-14560, 6710730)
};
// Create a point collection to define inner polygon ring vertices ("donut hole").
PointCollection innerRingVerticesCollection = new PointCollection(SpatialReferences.WebMercator)
{
new MapPoint(-13060, 6710910),
new MapPoint(-14160, 6710630),
new MapPoint(-13160, 6709900),
new MapPoint(-12450, 6710660)
};
// Create a list to contain the inner and outer ring point collections.
List<PointCollection> polygonParts = new List<PointCollection>
{
outerRingVerticesCollection,
innerRingVerticesCollection
};
// Create a polygon graphic with a green fill.
fillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Horizontal, Color.Green, outlineSymbol);
_graphicTwo = new Graphic(new Polygon(polygonParts), fillSymbol);
// Create a graphics overlay in the map view to hold the polygons.
_polygonsOverlay = new GraphicsOverlay();
_myMapView.GraphicsOverlays.Add(_polygonsOverlay);
// Add the polygons to the graphics overlay.
_polygonsOverlay.Graphics.Add(_graphicOne);
_polygonsOverlay.Graphics.Add(_graphicTwo);
}
public override void ViewDidLoad()
{
base.ViewDidLoad();
Initialize();
}
public override void LoadView()
{
// Create the views.
View = new UIView();
_myMapView = new MapView();
_myMapView.TranslatesAutoresizingMaskIntoConstraints = false;
UISegmentedControl operationChoiceButton = new UISegmentedControl("Difference", "Intersection", "Symm. diff.", "Union")
{
BackgroundColor = UIColor.FromWhiteAlpha(0, .7f),
TintColor = UIColor.White,
TranslatesAutoresizingMaskIntoConstraints = false
};
// Clean up borders of segmented control - avoid corner pixels.
operationChoiceButton.ClipsToBounds = true;
operationChoiceButton.Layer.CornerRadius = 5;
// Listen for taps.
operationChoiceButton.ValueChanged += _operationChoiceButton_ValueChanged;
// Add the views.
View.AddSubviews(_myMapView, operationChoiceButton);
// Lay out views.
NSLayoutConstraint.ActivateConstraints(new []
{
_myMapView.TopAnchor.ConstraintEqualTo(View.TopAnchor),
_myMapView.LeadingAnchor.ConstraintEqualTo(View.LeadingAnchor),
_myMapView.TrailingAnchor.ConstraintEqualTo(View.TrailingAnchor),
_myMapView.BottomAnchor.ConstraintEqualTo(View.BottomAnchor),
operationChoiceButton.LeadingAnchor.ConstraintEqualTo(View.LayoutMarginsGuide.LeadingAnchor),
operationChoiceButton.TrailingAnchor.ConstraintEqualTo(View.LayoutMarginsGuide.TrailingAnchor),
operationChoiceButton.TopAnchor.ConstraintEqualTo(View.SafeAreaLayoutGuide.TopAnchor, 8)
});
}
}
}