This sample demonstrates how to animate a graphic's position and follow it using a camera controller.
Click-and-drag to pan the SceneView, orbiting the moving plane. Click "Don't follow" to switch to the default camera controller, which does not orbit the plane. The plane's route is shown on the inset map in the bottom left corner of the window. The progress through the plane's mission is shown in a slider at the top of the window. Drag the slider to seek through the mission (like you might seek through a song). The play speed can be adjusted to either be slower or faster using the slider in the panel on the right. There is a drop-down box on the top left part of the window for selecting a mission (route) for the plane. Changing the settings for: choosing a different mission, adjusting the play speed, or modifying mission progress will automatically re-start the animation if it is currently paused.
Note that this is a graphics-intensive sample; performance may be degraded in certain situations (such as viewing over Remote Desktop).