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RasterRenderingRule.cs
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// Copyright 2017 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.
using Android.App;
using Android.OS;
using Android.Views;
using Android.Widget;
using Esri.ArcGISRuntime.ArcGISServices;
using Esri.ArcGISRuntime.Geometry;
using Esri.ArcGISRuntime.Mapping;
using Esri.ArcGISRuntime.Rasters;
using Esri.ArcGISRuntime.UI.Controls;
using System;
using System.Collections.Generic;
namespace ArcGISRuntime.Samples.RasterRenderingRule
{
[Activity]
[ArcGISRuntime.Samples.Shared.Attributes.Sample(
"Raster rendering rule",
"Layers",
"This sample demonstrates how to create an `ImageServiceRaster`, fetch the `RenderingRule`s from the service info, and use a `RenderingRule` to create an `ImageServiceRaster` and add it to a raster layer.",
"")]
public class RasterRenderingRule : Activity
{
// Create and hold reference to the used MapView
private MapView _myMapView = new MapView();
// Create a empty read-only list for the various rendering rules of the image service raster
private IReadOnlyList<RenderingRuleInfo> _myReadOnlyListRenderRuleInfos;
// Create the Uri for the image server
private Uri _myUri = new Uri("https://sampleserver6.arcgisonline.com/arcgis/rest/services/CharlotteLAS/ImageServer");
// Create a list to store the names of the rendering rule info for the image service raster
private List<string> _names = new List<string>();
// Hold a reference to a button for the user to change the rendering rule for the image service raster
private Button _renderingRulesButton;
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
Title = "Raster rendering rule";
// Create the UI, setup the control references and execute initialization
CreateLayout();
Initialize();
}
private async void Initialize()
{
// Assign a new map to the MapView
_myMapView.Map = new Map
{
// Set the basemap to Streets
Basemap = Basemap.CreateStreets()
};
// Create a new image service raster from the Uri
ImageServiceRaster myImageServiceRaster = new ImageServiceRaster(_myUri);
try
{
// Load the image service raster
await myImageServiceRaster.LoadAsync();
// Get the ArcGIS image service info (metadata) from the image service raster
ArcGISImageServiceInfo myArcGISImageServiceInfo = myImageServiceRaster.ServiceInfo;
// Get the full extent envelope of the image service raster (the Charlotte, NC area)
Envelope myEnvelope = myArcGISImageServiceInfo.FullExtent;
// Define a new view point from the full extent envelope
Viewpoint myViewPoint = new Viewpoint(myEnvelope);
// Zoom to the area of the full extent envelope of the image service raster
await _myMapView.SetViewpointAsync(myViewPoint);
// Get the rendering rule info (i.e. definitions of how the image should be drawn) info from the image service raster
_myReadOnlyListRenderRuleInfos = myArcGISImageServiceInfo.RenderingRuleInfos;
// Loop through each rendering rule info
foreach (RenderingRuleInfo myRenderingRuleInfo in _myReadOnlyListRenderRuleInfos)
{
// Get the name of the rendering rule info
string myRenderingRuleName = myRenderingRuleInfo.Name;
// Add the name of the rendering rule info to the list of names
_names.Add(myRenderingRuleName);
}
// Invoke the button for the user to change the rendering rule of the image service raster
OnChangeRenderingRuleClicked(_renderingRulesButton, null);
}
catch (Exception e)
{
new AlertDialog.Builder(this).SetMessage(e.ToString()).SetTitle("Error").Show();
}
}
private void OnChangeRenderingRuleClicked(object sender, EventArgs e)
{
// Get the rendering rule button
Button renderingRuleButton = (Button)sender;
// Create menu to show the rendering rule options
PopupMenu renderingRuleMenu = new PopupMenu(this, renderingRuleButton);
renderingRuleMenu.MenuItemClick += OnChangeRenderingRuleMenuItemClicked;
// Create menu options
foreach (string renderingRuleName in _names)
{
renderingRuleMenu.Menu.Add(renderingRuleName);
}
// Show menu in the view
renderingRuleMenu.Show();
}
private void OnChangeRenderingRuleMenuItemClicked(object sender, PopupMenu.MenuItemClickEventArgs e)
{
// Get the rendering rule from the selected item
string selectedRenderingRuleType = e.Item.TitleCondensedFormatted.ToString();
// Loop through each rendering rule info in the image service raster
foreach (RenderingRuleInfo myRenderingRuleInfo in _myReadOnlyListRenderRuleInfos)
{
// Get the name of the rendering rule info
string myRenderingRuleName = myRenderingRuleInfo.Name;
// If the name of the rendering rule info matches what was chosen by the user, proceed
if (myRenderingRuleName == selectedRenderingRuleType)
{
// Create a new rendering rule from the rendering rule info
RenderingRule myRenderingRule = new RenderingRule(myRenderingRuleInfo);
// Create a new image service raster
ImageServiceRaster myImageServiceRaster = new ImageServiceRaster(_myUri)
{
// Set the image service raster's rendering rule to the rendering rule created earlier
RenderingRule = myRenderingRule
};
// Create a new raster layer from the image service raster
RasterLayer myRasterLayer = new RasterLayer(myImageServiceRaster);
// Add the raster layer to the operational layers of the map view
_myMapView.Map.OperationalLayers.Add(myRasterLayer);
}
}
}
private void CreateLayout()
{
// Create a new vertical layout for the app
LinearLayout layout = new LinearLayout(this) { Orientation = Orientation.Vertical };
// Create button to show possible rendering rule options
_renderingRulesButton = new Button(this)
{
Text = "Change Rendering Rule"
};
_renderingRulesButton.Click += OnChangeRenderingRuleClicked;
// Add rendering rule button to the layout
layout.AddView(_renderingRulesButton);
// Add the map view to the layout
layout.AddView(_myMapView);
// Show the layout in the app
SetContentView(layout);
}
}
}