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AnalyzeViewshed.cs
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// Copyright 2018 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.
using Android.App;
using Android.OS;
using Android.Views;
using Android.Widget;
using Esri.ArcGISRuntime.Data;
using Esri.ArcGISRuntime.Geometry;
using Esri.ArcGISRuntime.Mapping;
using Esri.ArcGISRuntime.Symbology;
using Esri.ArcGISRuntime.Tasks;
using Esri.ArcGISRuntime.Tasks.Geoprocessing;
using Esri.ArcGISRuntime.UI;
using Esri.ArcGISRuntime.UI.Controls;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace ArcGISRuntime.Samples.AnalyzeViewshed
{
[Activity]
[ArcGISRuntime.Samples.Shared.Attributes.Sample(
"Viewshed (Geoprocessing)",
"Geoprocessing",
"This sample demonstrates how to use GeoprocessingTask to calculate a viewshed using a geoprocessing service. Click any point on the map to see all areas that are visible within a 1 kilometer radius. It may take a few seconds for the model to run and send back the results.",
"")]
public class AnalyzeViewshed : Activity
{
// Create and hold reference to the used MapView.
private MapView _myMapView = new MapView();
// Url for the geoprocessing service
private const string _viewshedUrl = "https://sampleserver6.arcgisonline.com/arcgis/rest/services/Elevation/ESRI_Elevation_World/GPServer/Viewshed";
// The graphics overlay to show where the user clicked in the map.
private GraphicsOverlay _inputOverlay;
// The graphics overlay to display the result of the viewshed analysis.
private GraphicsOverlay _resultOverlay;
// Alert dialog to show when the geoprocessing task is working.
private AlertDialog _alert;
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
Title = "Viewshed (Geoprocessing)";
// Create the UI, setup the control references and execute initialization
CreateLayout();
Initialize();
}
private void Initialize()
{
// Create a map with topographic basemap and an initial location
Map myMap = new Map(BasemapType.Topographic, 45.3790902612337, 6.84905317262762, 13);
// Hook into the MapView tapped event
_myMapView.GeoViewTapped += MyMapView_GeoViewTapped;
// Create empty overlays for the user clicked location and the results of the viewshed analysis
CreateOverlays();
// Assign the map to the MapView
_myMapView.Map = myMap;
}
private async void MyMapView_GeoViewTapped(object sender, GeoViewInputEventArgs e)
{
// Indicate that the geoprocessing is running
SetBusy();
// Clear previous user click location and the viewshed geoprocessing task results
_inputOverlay.Graphics.Clear();
_resultOverlay.Graphics.Clear();
// Get the tapped point
MapPoint geometry = e.Location;
// Create a marker graphic where the user clicked on the map and add it to the existing graphics overlay
Graphic myInputGraphic = new Graphic(geometry);
_inputOverlay.Graphics.Add(myInputGraphic);
// Normalize the geometry if wrap-around is enabled
// This is necessary because of how wrapped-around map coordinates are handled by Runtime
// Without this step, the task may fail because wrapped-around coordinates are out of bounds.
if (_myMapView.IsWrapAroundEnabled) { geometry = (MapPoint)GeometryEngine.NormalizeCentralMeridian(geometry); }
try
{
// Execute the geoprocessing task using the user click location
await CalculateViewshed(geometry);
}
catch (Exception ex)
{
new AlertDialog.Builder(this).SetMessage(ex.ToString()).SetTitle("Error").Show();
}
}
private async Task CalculateViewshed(MapPoint location)
{
// This function will define a new geoprocessing task that performs a custom viewshed analysis based upon a
// user click on the map and then display the results back as a polygon fill graphics overlay. If there
// is a problem with the execution of the geoprocessing task an error message will be displayed
// Create new geoprocessing task using the url defined in the member variables section
GeoprocessingTask myViewshedTask = await GeoprocessingTask.CreateAsync(new Uri(_viewshedUrl));
// Create a new feature collection table based upon point geometries using the current map view spatial reference
FeatureCollectionTable myInputFeatures = new FeatureCollectionTable(new List<Field>(), GeometryType.Point, _myMapView.SpatialReference);
// Create a new feature from the feature collection table. It will not have a coordinate location (x,y) yet
Feature myInputFeature = myInputFeatures.CreateFeature();
// Assign a physical location to the new point feature based upon where the user clicked in the map view
myInputFeature.Geometry = location;
// Add the new feature with (x,y) location to the feature collection table
await myInputFeatures.AddFeatureAsync(myInputFeature);
// Create the parameters that are passed to the used geoprocessing task
GeoprocessingParameters myViewshedParameters =
new GeoprocessingParameters(GeoprocessingExecutionType.SynchronousExecute)
{
// Request the output features to use the same SpatialReference as the map view
OutputSpatialReference = _myMapView.SpatialReference
};
// Add an input location to the geoprocessing parameters
myViewshedParameters.Inputs.Add("Input_Observation_Point", new GeoprocessingFeatures(myInputFeatures));
// Create the job that handles the communication between the application and the geoprocessing task
GeoprocessingJob myViewshedJob = myViewshedTask.CreateJob(myViewshedParameters);
try
{
// Execute analysis and wait for the results
GeoprocessingResult myAnalysisResult = await myViewshedJob.GetResultAsync();
// Get the results from the outputs
GeoprocessingFeatures myViewshedResultFeatures = (GeoprocessingFeatures)myAnalysisResult.Outputs["Viewshed_Result"];
// Add all the results as a graphics to the map
IFeatureSet myViewshedAreas = myViewshedResultFeatures.Features;
foreach (Feature myFeature in myViewshedAreas)
{
_resultOverlay.Graphics.Add(new Graphic(myFeature.Geometry));
}
}
catch (Exception ex)
{
// Display an error message if there is a problem
if (myViewshedJob.Status == JobStatus.Failed && myViewshedJob.Error != null)
{
AlertDialog.Builder alertBuilder = new AlertDialog.Builder(this);
alertBuilder.SetTitle("Geoprocessing error");
alertBuilder.SetMessage("Executing geoprocessing failed. " + myViewshedJob.Error.Message);
alertBuilder.Show();
}
else
{
AlertDialog.Builder alertBuilder = new AlertDialog.Builder(this);
alertBuilder.SetTitle("Sample error");
alertBuilder.SetMessage("An error occurred. " + ex);
alertBuilder.Show();
}
}
finally
{
// Indicate that the geoprocessing is not running
SetBusy(false);
}
}
private void CreateOverlays()
{
// This function will create the overlays that show the user clicked location and the results of the
// viewshed analysis. Note: the overlays will not be populated with any graphics at this point
// Create renderer for input graphic. Set the size and color properties for the simple renderer
SimpleRenderer myInputRenderer = new SimpleRenderer()
{
Symbol = new SimpleMarkerSymbol()
{
Size = 15,
// Account for the Color differences supported by the various platforms
Color = System.Drawing.Color.Red
}
};
// Create overlay to where input graphic is shown
_inputOverlay = new GraphicsOverlay()
{
Renderer = myInputRenderer
};
// Create fill renderer for output of the viewshed analysis. Set the color property of the simple renderer
SimpleRenderer myResultRenderer = new SimpleRenderer()
{
Symbol = new SimpleFillSymbol()
{
Color = System.Drawing.Color.FromArgb(100, 226, 119, 40)
}
};
// Create overlay to where viewshed analysis graphic is shown
_resultOverlay = new GraphicsOverlay()
{
Renderer = myResultRenderer
};
// Add the created overlays to the MapView
_myMapView.GraphicsOverlays.Add(_inputOverlay);
_myMapView.GraphicsOverlays.Add(_resultOverlay);
}
private void SetBusy(bool isBusy = true)
{
// This function toggles running of the 'progress' control feedback status to denote if
// the viewshed analysis is executing as a result of the user click on the map.
if (isBusy)
{
// Show the busy alert dialog.
_alert.Show();
}
else
{
// Remove the busy alert dialog.
_alert.Hide();
}
}
private void CreateLayout()
{
// Create a new vertical layout for the app
LinearLayout layout = new LinearLayout(this) { Orientation = Orientation.Vertical };
// Label for the user instructions
TextView textview_Label1 = new TextView(this)
{
Text = "Click a location on the map to perform the viewshed analysis."
};
layout.AddView(textview_Label1);
// Add the map view to the layout
layout.AddView(_myMapView);
// Show the layout in the app
SetContentView(layout);
// Create a layout to be used to alert the user when processing is happening.
LinearLayout alertLayout = new LinearLayout(this)
{
Orientation = Orientation.Vertical
};
// Create paramaters for the items in the alert layout.
LinearLayout.LayoutParams param = new LinearLayout.LayoutParams(
ViewGroup.LayoutParams.MatchParent,
ViewGroup.LayoutParams.MatchParent,
1.0f
);
param.SetMargins(0, 10, 0, 10);
// Text for the alert.
TextView processingText = new TextView(this)
{
Text = "Processing...",
LayoutParameters = param,
Gravity = GravityFlags.Center,
};
// Add the progress bar to indicate the geoprocessing task is running; make invisible by default
ProgressBar progressBar = new ProgressBar(this)
{
Indeterminate = true,
//Visibility = ViewStates.Invisible,
LayoutParameters = param,
TextAlignment = TextAlignment.Center
};
// Add the text and progress bar to the Linear Layout.
alertLayout.AddView(processingText);
alertLayout.AddView(progressBar);
// Create the alert dialog.
_alert = new AlertDialog.Builder(this).Create();
_alert.SetCanceledOnTouchOutside(false);
_alert.Show();
_alert.Cancel();
// Add the layout to the alert
_alert.AddContentView(alertLayout, param);
}
}
}