diff --git a/build/three.cjs b/build/three.cjs index 15cc52c76bace9..59dccfea241256 100644 --- a/build/three.cjs +++ b/build/three.cjs @@ -5,7 +5,7 @@ */ 'use strict'; -const REVISION = '168dev'; +const REVISION = '168'; const MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }; const TOUCH = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }; diff --git a/build/three.module.js b/build/three.module.js index d9708aa9ae5983..99b665f0966a5c 100644 --- a/build/three.module.js +++ b/build/three.module.js @@ -3,7 +3,7 @@ * Copyright 2010-2024 Three.js Authors * SPDX-License-Identifier: MIT */ -const REVISION = '168dev'; +const REVISION = '168'; const MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }; const TOUCH = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }; diff --git a/build/three.module.min.js b/build/three.module.min.js index 89a78c7170a3ad..37ba7e294348c6 100644 --- a/build/three.module.min.js +++ b/build/three.module.min.js @@ -3,4 +3,4 @@ * Copyright 2010-2024 Three.js Authors * SPDX-License-Identifier: MIT */ -const 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i=di[e].toReference;return(0,di[n].fromReference)(i(t))},fromWorkingColorSpace:function(t,e){return this.convert(t,this._workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this._workingColorSpace)},getPrimaries:function(t){return di[t].primaries},getTransfer:function(t){return t===Ze?tn:di[t].transfer},getLuminanceCoefficients:function(t,e=this._workingColorSpace){return t.fromArray(di[e].luminanceCoefficients)}};function fi(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function gi(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let vi;class _i{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===vi&&(vi=ai("canvas")),vi.width=t.width,vi.height=t.height;const n=vi.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=vi}return e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=ai("canvas");e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t0&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==ot)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case pt:t.x=t.x-Math.floor(t.x);break;case mt:t.x=t.x<0?0:1;break;case ft:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case pt:t.y=t.y-Math.floor(t.y);break;case mt:t.y=t.y<0?0:1;break;case ft:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(t){!0===t&&this.pmremVersion++}}bi.DEFAULT_IMAGE=null,bi.DEFAULT_MAPPING=ot,bi.DEFAULT_ANISOTROPY=1;class wi{constructor(t=0,e=0,n=0,i=1){wi.prototype.isVector4=!0,this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],h=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(c-u)o&&t>v?tv?o=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+u*r,l=l*t+d*r,c=c*t+p*r,h=h*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+c*c+h*h);o*=t,l*=t,c*=t,h*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],c=n[i+3],h=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+c*h+o*d-l*u,t[e+1]=o*p+c*u+l*h-a*d,t[e+2]=l*p+c*d+a*u-o*h,t[e+3]=c*p-a*h-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),c=a(i/2),h=a(r/2),u=o(n/2),d=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],h=e[10],u=n+a+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>h){const t=2*Math.sqrt(1+n-a-h);this._w=(c-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>h){const t=2*Math.sqrt(1+a-n-h);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+h-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return nMath.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(Yn(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=n*c+s*a+i*l-r*o,this._y=i*c+s*o+r*a-n*l,this._z=r*c+s*l+n*o-i*a,this._w=s*c-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this}const l=Math.sqrt(o),c=Math.atan2(l,a),h=Math.sin((1-e)*c)/l,u=Math.sin(e*c)/l;return this._w=s*h+this._w*u,this._x=n*h+this._x*u,this._y=i*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),n=Math.random(),i=Math.sqrt(1-n),r=Math.sqrt(n);return this.set(i*Math.sin(t),i*Math.cos(t),r*Math.sin(e),r*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Li{constructor(t=0,e=0,n=0){Li.prototype.isVector3=!0,this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(Ni.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(Ni.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=2*(s*i-a*n),c=2*(a*e-r*i),h=2*(r*n-s*e);return this.x=e+o*l+s*h-a*c,this.y=n+o*c+a*l-r*h,this.z=i+o*h+r*c-s*l,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return Ui.copy(this).projectOnVector(t),this.sub(Ui)}reflect(t){return this.sub(Ui.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Yn(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,n=Math.sqrt(1-e*e);return this.x=n*Math.cos(t),this.y=e,this.z=n*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Ui=new Li,Ni=new Ii;class Di{constructor(t=new Li(1/0,1/0,1/0),e=new Li(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){this.makeEmpty();for(let e=0,n=t.length;e=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,Fi),Fi.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(Xi),ji.subVectors(this.max,Xi),zi.subVectors(t.a,Xi),ki.subVectors(t.b,Xi),Vi.subVectors(t.c,Xi),Hi.subVectors(ki,zi),Gi.subVectors(Vi,ki),Wi.subVectors(zi,Vi);let e=[0,-Hi.z,Hi.y,0,-Gi.z,Gi.y,0,-Wi.z,Wi.y,Hi.z,0,-Hi.x,Gi.z,0,-Gi.x,Wi.z,0,-Wi.x,-Hi.y,Hi.x,0,-Gi.y,Gi.x,0,-Wi.y,Wi.x,0];return!!Zi(e,zi,ki,Vi,ji)&&(e=[1,0,0,0,1,0,0,0,1],!!Zi(e,zi,ki,Vi,ji)&&(qi.crossVectors(Hi,Gi),e=[qi.x,qi.y,qi.z],Zi(e,zi,ki,Vi,ji)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Fi).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(Fi).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Oi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Oi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Oi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Oi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Oi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Oi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Oi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Oi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Oi)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const Oi=[new Li,new Li,new Li,new Li,new Li,new Li,new Li,new Li],Fi=new Li,Bi=new Di,zi=new Li,ki=new Li,Vi=new Li,Hi=new Li,Gi=new Li,Wi=new Li,Xi=new Li,ji=new Li,qi=new Li,Yi=new Li;function Zi(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){Yi.fromArray(t,s);const a=r.x*Math.abs(Yi.x)+r.y*Math.abs(Yi.y)+r.z*Math.abs(Yi.z),o=e.dot(Yi),l=n.dot(Yi),c=i.dot(Yi);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const Ji=new Di,Ki=new Li,$i=new Li;class Qi{constructor(t=new Li,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):Ji.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;ethis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;Ki.subVectors(t,this.center);const e=Ki.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.addScaledVector(Ki,n/t),this.radius+=n}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):($i.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(Ki.copy(t.center).add($i)),this.expandByPoint(Ki.copy(t.center).sub($i))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const tr=new Li,er=new Li,nr=new Li,ir=new Li,rr=new Li,sr=new Li,ar=new Li;class or{constructor(t=new Li,e=new Li(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,tr)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=tr.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(tr.copy(this.origin).addScaledVector(this.direction,e),tr.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){er.copy(t).add(e).multiplyScalar(.5),nr.copy(e).sub(t).normalize(),ir.copy(this.origin).sub(er);const r=.5*t.distanceTo(e),s=-this.direction.dot(nr),a=ir.dot(this.direction),o=-ir.dot(nr),l=ir.lengthSq(),c=Math.abs(1-s*s);let h,u,d,p;if(c>0)if(h=s*o-a,u=s*a-o,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*a)+u*(s*h+u+2*o)+l}else u=r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u=-r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u<=-p?(h=Math.max(0,-(-s*r+a)),u=h>0?-r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(h=Math.max(0,-(s*r+a)),u=h>0?r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;return n&&n.copy(this.origin).addScaledVector(this.direction,h),i&&i.copy(er).addScaledVector(nr,u),d}intersectSphere(t,e){tr.subVectors(t.center,this.origin);const n=tr.dot(this.direction),i=tr.dot(tr)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(n=(t.min.x-u.x)*l,i=(t.max.x-u.x)*l):(n=(t.max.x-u.x)*l,i=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),n>s||r>i?null:((r>n||isNaN(n))&&(n=r),(s=0?(a=(t.min.z-u.z)*h,o=(t.max.z-u.z)*h):(a=(t.max.z-u.z)*h,o=(t.min.z-u.z)*h),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,tr)}intersectTriangle(t,e,n,i,r){rr.subVectors(e,t),sr.subVectors(n,t),ar.crossVectors(rr,sr);let s,a=this.direction.dot(ar);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}ir.subVectors(this.origin,t);const o=s*this.direction.dot(sr.crossVectors(ir,sr));if(o<0)return null;const l=s*this.direction.dot(rr.cross(ir));if(l<0)return null;if(o+l>a)return null;const c=-s*ir.dot(ar);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class lr{constructor(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){lr.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f)}set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new lr).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/cr.setFromMatrixColumn(t,0).length(),r=1/cr.setFromMatrixColumn(t,1).length(),s=1/cr.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),c=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=-o*h,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*h,e[5]=s*c,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t-r*a,e[4]=-s*h,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*c,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*h,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=r-t*h,e[8]=i*h+n,e[1]=h,e[5]=s*c,e[9]=-a*c,e[2]=-l*c,e[6]=n*h+i,e[10]=t-r*h}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=s*c,e[9]=n*h-i,e[2]=i*h-n,e[6]=a*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(ur,t,dr)}lookAt(t,e,n){const i=this.elements;return fr.subVectors(t,e),0===fr.lengthSq()&&(fr.z=1),fr.normalize(),pr.crossVectors(n,fr),0===pr.lengthSq()&&(1===Math.abs(n.z)?fr.x+=1e-4:fr.z+=1e-4,fr.normalize(),pr.crossVectors(n,fr)),pr.normalize(),mr.crossVectors(fr,pr),i[0]=pr.x,i[4]=mr.x,i[8]=fr.x,i[1]=pr.y,i[5]=mr.y,i[9]=fr.y,i[2]=pr.z,i[6]=mr.z,i[10]=fr.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],c=n[1],h=n[5],u=n[9],d=n[13],p=n[2],m=n[6],f=n[10],g=n[14],v=n[3],_=n[7],x=n[11],y=n[15],M=i[0],S=i[4],b=i[8],w=i[12],T=i[1],E=i[5],A=i[9],R=i[13],C=i[2],P=i[6],I=i[10],L=i[14],U=i[3],N=i[7],D=i[11],O=i[15];return r[0]=s*M+a*T+o*C+l*U,r[4]=s*S+a*E+o*P+l*N,r[8]=s*b+a*A+o*I+l*D,r[12]=s*w+a*R+o*L+l*O,r[1]=c*M+h*T+u*C+d*U,r[5]=c*S+h*E+u*P+d*N,r[9]=c*b+h*A+u*I+d*D,r[13]=c*w+h*R+u*L+d*O,r[2]=p*M+m*T+f*C+g*U,r[6]=p*S+m*E+f*P+g*N,r[10]=p*b+m*A+f*I+g*D,r[14]=p*w+m*R+f*L+g*O,r[3]=v*M+_*T+x*C+y*U,r[7]=v*S+_*E+x*P+y*N,r[11]=v*b+_*A+x*I+y*D,r[15]=v*w+_*R+x*L+y*O,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14];return t[3]*(+r*o*h-i*l*h-r*a*u+n*l*u+i*a*d-n*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-i*s*d+i*l*c-r*o*c)+t[11]*(+e*l*h-e*a*d-r*s*h+n*s*d+r*a*c-n*l*c)+t[15]*(-i*a*c-e*o*h+e*a*u+i*s*h-n*s*u+n*o*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=t[9],u=t[10],d=t[11],p=t[12],m=t[13],f=t[14],g=t[15],v=h*f*l-m*u*l+m*o*d-a*f*d-h*o*g+a*u*g,_=p*u*l-c*f*l-p*o*d+s*f*d+c*o*g-s*u*g,x=c*m*l-p*h*l+p*a*d-s*m*d-c*a*g+s*h*g,y=p*h*o-c*m*o-p*a*u+s*m*u+c*a*f-s*h*f,M=e*v+n*_+i*x+r*y;if(0===M)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const S=1/M;return t[0]=v*S,t[1]=(m*u*r-h*f*r-m*i*d+n*f*d+h*i*g-n*u*g)*S,t[2]=(a*f*r-m*o*r+m*i*l-n*f*l-a*i*g+n*o*g)*S,t[3]=(h*o*r-a*u*r-h*i*l+n*u*l+a*i*d-n*o*d)*S,t[4]=_*S,t[5]=(c*f*r-p*u*r+p*i*d-e*f*d-c*i*g+e*u*g)*S,t[6]=(p*o*r-s*f*r-p*i*l+e*f*l+s*i*g-e*o*g)*S,t[7]=(s*u*r-c*o*r+c*i*l-e*u*l-s*i*d+e*o*d)*S,t[8]=x*S,t[9]=(p*h*r-c*m*r-p*n*d+e*m*d+c*n*g-e*h*g)*S,t[10]=(s*m*r-p*a*r+p*n*l-e*m*l-s*n*g+e*a*g)*S,t[11]=(c*a*r-s*h*r-c*n*l+e*h*l+s*n*d-e*a*d)*S,t[12]=y*S,t[13]=(c*m*i-p*h*i+p*n*u-e*m*u-c*n*f+e*h*f)*S,t[14]=(p*a*i-s*m*i-p*n*o+e*m*o+s*n*f-e*a*f)*S,t[15]=(s*h*i-c*a*i+c*n*o-e*h*o-s*n*u+e*a*u)*S,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,c=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,c*a+n,c*o-i*s,0,l*o-i*a,c*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,c=s+s,h=a+a,u=r*l,d=r*c,p=r*h,m=s*c,f=s*h,g=a*h,v=o*l,_=o*c,x=o*h,y=n.x,M=n.y,S=n.z;return i[0]=(1-(m+g))*y,i[1]=(d+x)*y,i[2]=(p-_)*y,i[3]=0,i[4]=(d-x)*M,i[5]=(1-(u+g))*M,i[6]=(f+v)*M,i[7]=0,i[8]=(p+_)*S,i[9]=(f-v)*S,i[10]=(1-(u+m))*S,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=cr.set(i[0],i[1],i[2]).length();const s=cr.set(i[4],i[5],i[6]).length(),a=cr.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],hr.copy(this);const o=1/r,l=1/s,c=1/a;return hr.elements[0]*=o,hr.elements[1]*=o,hr.elements[2]*=o,hr.elements[4]*=l,hr.elements[5]*=l,hr.elements[6]*=l,hr.elements[8]*=c,hr.elements[9]*=c,hr.elements[10]*=c,e.setFromRotationMatrix(hr),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s,a=2e3){const o=this.elements,l=2*r/(e-t),c=2*r/(n-i),h=(e+t)/(e-t),u=(n+i)/(n-i);let d,p;if(a===kn)d=-(s+r)/(s-r),p=-2*s*r/(s-r);else{if(a!==Vn)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);d=-s/(s-r),p=-s*r/(s-r)}return o[0]=l,o[4]=0,o[8]=h,o[12]=0,o[1]=0,o[5]=c,o[9]=u,o[13]=0,o[2]=0,o[6]=0,o[10]=d,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this}makeOrthographic(t,e,n,i,r,s,a=2e3){const o=this.elements,l=1/(e-t),c=1/(n-i),h=1/(s-r),u=(e+t)*l,d=(n+i)*c;let p,m;if(a===kn)p=(s+r)*h,m=-2*h;else{if(a!==Vn)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);p=r*h,m=-1*h}return o[0]=2*l,o[4]=0,o[8]=0,o[12]=-u,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-d,o[2]=0,o[6]=0,o[10]=m,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}const cr=new Li,hr=new lr,ur=new Li(0,0,0),dr=new Li(1,1,1),pr=new Li,mr=new Li,fr=new Li,gr=new lr,vr=new Ii;class _r{constructor(t=0,e=0,n=0,i=_r.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],c=i[9],h=i[2],u=i[6],d=i[10];switch(e){case"XYZ":this._y=Math.asin(Yn(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-Yn(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-h,r),this._z=0);break;case"ZXY":this._x=Math.asin(Yn(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-Yn(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(Yn(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-h,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-Yn(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return gr.makeRotationFromQuaternion(t),this.setFromRotationMatrix(gr,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return vr.setFromEuler(this),this.setFromQuaternion(vr,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}_r.DEFAULT_ORDER="XYZ";class xr{constructor(){this.mask=1}set(t){this.mask=(1<>>0}enable(t){this.mask|=1<1){for(let t=0;t1){for(let t=0;t0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map((t=>({boxInitialized:t.boxInitialized,boxMin:t.box.min.toArray(),boxMax:t.box.max.toArray(),sphereInitialized:t.sphereInitialized,sphereRadius:t.sphere.radius,sphereCenter:t.sphere.center.toArray()}))),i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(t),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),null!==this.boundingBox&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e0){i.children=[];for(let e=0;e0){i.animations=[];for(let e=0;e0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),c.length>0&&(n.animations=c),h.length>0&&(n.nodes=h)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){Or.subVectors(i,e),Fr.subVectors(n,e),Br.subVectors(t,e);const s=Or.dot(Or),a=Or.dot(Fr),o=Or.dot(Br),l=Fr.dot(Fr),c=Fr.dot(Br),h=s*l-a*a;if(0===h)return r.set(0,0,0),null;const u=1/h,d=(l*o-a*c)*u,p=(s*c-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return null!==this.getBarycoord(t,e,n,i,zr)&&(zr.x>=0&&zr.y>=0&&zr.x+zr.y<=1)}static getInterpolation(t,e,n,i,r,s,a,o){return null===this.getBarycoord(t,e,n,i,zr)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,zr.x),o.addScaledVector(s,zr.y),o.addScaledVector(a,zr.z),o)}static isFrontFacing(t,e,n,i){return Or.subVectors(n,e),Fr.subVectors(t,e),Or.cross(Fr).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Or.subVectors(this.c,this.b),Fr.subVectors(this.a,this.b),.5*Or.cross(Fr).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return jr.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return jr.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,n,i,r){return jr.getInterpolation(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return jr.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return jr.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;kr.subVectors(i,n),Vr.subVectors(r,n),Gr.subVectors(t,n);const o=kr.dot(Gr),l=Vr.dot(Gr);if(o<=0&&l<=0)return e.copy(n);Wr.subVectors(t,i);const c=kr.dot(Wr),h=Vr.dot(Wr);if(c>=0&&h<=c)return e.copy(i);const u=o*h-c*l;if(u<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(n).addScaledVector(kr,s);Xr.subVectors(t,r);const d=kr.dot(Xr),p=Vr.dot(Xr);if(p>=0&&d<=p)return e.copy(r);const m=d*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(Vr,a);const f=c*p-d*h;if(f<=0&&h-c>=0&&d-p>=0)return Hr.subVectors(r,i),a=(h-c)/(h-c+(d-p)),e.copy(i).addScaledVector(Hr,a);const g=1/(f+m+u);return s=m*g,a=u*g,e.copy(n).addScaledVector(kr,s).addScaledVector(Vr,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const qr={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Yr={h:0,s:0,l:0},Zr={h:0,s:0,l:0};function Jr(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}class Kr{constructor(t,e,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,n)}set(t,e,n){if(void 0===e&&void 0===n){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,n);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=Je){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,mi.toWorkingColorSpace(this,e),this}setRGB(t,e,n,i=mi.workingColorSpace){return this.r=t,this.g=e,this.b=n,mi.toWorkingColorSpace(this,i),this}setHSL(t,e,n,i=mi.workingColorSpace){if(t=Zn(t,1),e=Yn(e,0,1),n=Yn(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=Jr(r,i,t+1/3),this.g=Jr(r,i,t),this.b=Jr(r,i,t-1/3)}return mi.toWorkingColorSpace(this,i),this}setStyle(t,e=Je){function n(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const s=i[1],a=i[2];switch(s){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:console.warn("THREE.Color: Unknown color model "+t)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const n=i[1],r=n.length;if(3===r)return this.setRGB(parseInt(n.charAt(0),16)/15,parseInt(n.charAt(1),16)/15,parseInt(n.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(n,16),e);console.warn("THREE.Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=Je){const n=qr[t.toLowerCase()];return void 0!==n?this.setHex(n,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=fi(t.r),this.g=fi(t.g),this.b=fi(t.b),this}copyLinearToSRGB(t){return this.r=gi(t.r),this.g=gi(t.g),this.b=gi(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=Je){return mi.fromWorkingColorSpace($r.copy(this),t),65536*Math.round(Yn(255*$r.r,0,255))+256*Math.round(Yn(255*$r.g,0,255))+Math.round(Yn(255*$r.b,0,255))}getHexString(t=Je){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=mi.workingColorSpace){mi.fromWorkingColorSpace($r.copy(this),e);const n=$r.r,i=$r.g,r=$r.b,s=Math.max(n,i,r),a=Math.min(n,i,r);let o,l;const c=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=c<=.5?t/(s+a):t/(2-s-a),s){case n:o=(i-r)/t+(i0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn(`THREE.Material: parameter '${e}' has value of undefined.`);continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn(`THREE.Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(n.dispersion=this.dispersion),void 0!==this.iridescence&&(n.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(n.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(n.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapRotation&&(n.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),this.side!==u&&(n.side=this.side),!0===this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=!0),this.blendSrc!==C&&(n.blendSrc=this.blendSrc),this.blendDst!==P&&(n.blendDst=this.blendDst),this.blendEquation!==y&&(n.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(n.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(n.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(n.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(n.depthFunc=this.depthFunc),!1===this.depthTest&&(n.depthTest=this.depthTest),!1===this.depthWrite&&(n.depthWrite=this.depthWrite),!1===this.colorWrite&&(n.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(n.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(n.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(n.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==an&&(n.stencilFail=this.stencilFail),this.stencilZFail!==an&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==an&&(n.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(n.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaHash&&(n.alphaHash=!0),!0===this.alphaToCoverage&&(n.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=!0),!0===this.forceSinglePass&&(n.forceSinglePass=!0),!0===this.wireframe&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),!1===this.fog&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class es extends ts{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Kr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new _r,this.combine=Y,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const ns=is();function is(){const t=new ArrayBuffer(4),e=new Float32Array(t),n=new Uint32Array(t),i=new Uint32Array(512),r=new Uint32Array(512);for(let t=0;t<256;++t){const e=t-127;e<-27?(i[t]=0,i[256|t]=32768,r[t]=24,r[256|t]=24):e<-14?(i[t]=1024>>-e-14,i[256|t]=1024>>-e-14|32768,r[t]=-e-1,r[256|t]=-e-1):e<=15?(i[t]=e+15<<10,i[256|t]=e+15<<10|32768,r[t]=13,r[256|t]=13):e<128?(i[t]=31744,i[256|t]=64512,r[t]=24,r[256|t]=24):(i[t]=31744,i[256|t]=64512,r[t]=13,r[256|t]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,n=0;for(;0==(8388608&e);)e<<=1,n-=8388608;e&=-8388609,n+=947912704,s[t]=e|n}for(let t=1024;t<2048;++t)s[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)a[t]=t<<23;a[31]=1199570944,a[32]=2147483648;for(let t=33;t<63;++t)a[t]=2147483648+(t-32<<23);a[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(o[t]=1024);return{floatView:e,uint32View:n,baseTable:i,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:o}}function rs(t){Math.abs(t)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),t=Yn(t,-65504,65504),ns.floatView[0]=t;const e=ns.uint32View[0],n=e>>23&511;return ns.baseTable[n]+((8388607&e)>>ns.shiftTable[n])}function ss(t){const e=t>>10;return ns.uint32View[0]=ns.mantissaTable[ns.offsetTable[e]+(1023&t)]+ns.exponentTable[e],ns.floatView[0]}const as={toHalfFloat:rs,fromHalfFloat:ss},os=new Li,ls=new ti;class cs{constructor(t,e,n=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=n,this.usage=Cn,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Lt,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}get updateRange(){return ci("THREE.BufferAttribute: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t(t.far-t.near)**2)return}As.copy(r).invert(),Rs.copy(t.ray).applyMatrix4(As),null!==n.boundingBox&&!1===Rs.intersectsBox(n.boundingBox)||this._computeIntersections(t,e,Rs)}}_computeIntersections(t,e,n){let i;const r=this.geometry,s=this.material,a=r.index,o=r.attributes.position,l=r.attributes.uv,c=r.attributes.uv1,h=r.attributes.normal,u=r.groups,d=r.drawRange;if(null!==a)if(Array.isArray(s))for(let r=0,o=u.length;rn.far?null:{distance:c,point:Gs.clone(),object:t}}(t,e,n,i,Is,Ls,Us,Hs);if(h){r&&(Os.fromBufferAttribute(r,o),Fs.fromBufferAttribute(r,l),Bs.fromBufferAttribute(r,c),h.uv=jr.getInterpolation(Hs,Is,Ls,Us,Os,Fs,Bs,new ti)),s&&(Os.fromBufferAttribute(s,o),Fs.fromBufferAttribute(s,l),Bs.fromBufferAttribute(s,c),h.uv1=jr.getInterpolation(Hs,Is,Ls,Us,Os,Fs,Bs,new ti)),a&&(zs.fromBufferAttribute(a,o),ks.fromBufferAttribute(a,l),Vs.fromBufferAttribute(a,c),h.normal=jr.getInterpolation(Hs,Is,Ls,Us,zs,ks,Vs,new Li),h.normal.dot(i.direction)>0&&h.normal.multiplyScalar(-1));const t={a:o,b:l,c:c,normal:new Li,materialIndex:0};jr.getNormal(Is,Ls,Us,t.normal),h.face=t}return h}class js extends Es{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],h=[];let u=0,d=0;function p(t,e,n,i,r,s,p,m,f,g,v){const _=s/f,x=p/g,y=s/2,M=p/2,S=m/2,b=f+1,w=g+1;let T=0,E=0;const A=new Li;for(let s=0;s0?1:-1,c.push(A.x,A.y,A.z),h.push(o/f),h.push(1-s/g),T+=1}}for(let t=0;t0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}class $s extends Dr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new lr,this.projectionMatrix=new lr,this.projectionMatrixInverse=new lr,this.coordinateSystem=kn}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const Qs=new Li,ta=new ti,ea=new ti;class na extends $s{constructor(t=50,e=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*jn*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*Xn*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*jn*Math.atan(Math.tan(.5*Xn*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(t,e,n){Qs.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),e.set(Qs.x,Qs.y).multiplyScalar(-t/Qs.z),Qs.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(Qs.x,Qs.y).multiplyScalar(-t/Qs.z)}getViewSize(t,e){return this.getViewBounds(t,ta,ea),e.subVectors(ea,ta)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*Xn*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/a,i*=s.width/t,n*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const ia=-90;class ra extends Dr{constructor(t,e,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new na(ia,1,t,e);i.layers=this.layers,this.add(i);const r=new na(ia,1,t,e);r.layers=this.layers,this.add(r);const s=new na(ia,1,t,e);s.layers=this.layers,this.add(s);const a=new na(ia,1,t,e);a.layers=this.layers,this.add(a);const o=new na(ia,1,t,e);o.layers=this.layers,this.add(o);const l=new na(ia,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[n,i,r,s,a,o]=e;for(const t of e)this.remove(t);if(t===kn)n.up.set(0,1,0),n.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==Vn)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);n.up.set(0,-1,0),n.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:i}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,s,a,o,l,c]=this.children,h=t.getRenderTarget(),u=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const m=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0,i),t.render(e,r),t.setRenderTarget(n,1,i),t.render(e,s),t.setRenderTarget(n,2,i),t.render(e,a),t.setRenderTarget(n,3,i),t.render(e,o),t.setRenderTarget(n,4,i),t.render(e,l),n.texture.generateMipmaps=m,t.setRenderTarget(n,5,i),t.render(e,c),t.setRenderTarget(h,u,d),t.xr.enabled=p,n.texture.needsPMREMUpdate=!0}}class sa extends bi{constructor(t,e,n,i,r,s,a,o,l,c){super(t=void 0!==t?t:[],e=void 0!==e?e:lt,n,i,r,s,a,o,l,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class aa extends Ei{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];this.texture=new sa(i,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:Mt}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new js(5,5,5),r=new Ks({name:"CubemapFromEquirect",uniforms:qs(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:d,blending:0});r.uniforms.tEquirect.value=e;const s=new Ws(i,r),a=e.minFilter;e.minFilter===wt&&(e.minFilter=Mt);return new ra(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}const oa=new Li,la=new Li,ca=new ei;class ha{constructor(t=new Li(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=oa.subVectors(n,e).cross(la.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(t).addScaledVector(this.normal,-this.distanceToPoint(t))}intersectLine(t,e){const n=t.delta(oa),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(t.start).addScaledVector(n,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||ca.getNormalMatrix(t),i=this.coplanarPoint(oa).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const ua=new Qi,da=new Li;class pa{constructor(t=new ha,e=new ha,n=new ha,i=new ha,r=new ha,s=new ha){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t,e=2e3){const n=this.planes,i=t.elements,r=i[0],s=i[1],a=i[2],o=i[3],l=i[4],c=i[5],h=i[6],u=i[7],d=i[8],p=i[9],m=i[10],f=i[11],g=i[12],v=i[13],_=i[14],x=i[15];if(n[0].setComponents(o-r,u-l,f-d,x-g).normalize(),n[1].setComponents(o+r,u+l,f+d,x+g).normalize(),n[2].setComponents(o+s,u+c,f+p,x+v).normalize(),n[3].setComponents(o-s,u-c,f-p,x-v).normalize(),n[4].setComponents(o-a,u-h,f-m,x-_).normalize(),e===kn)n[5].setComponents(o+a,u+h,f+m,x+_).normalize();else{if(e!==Vn)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);n[5].setComponents(a,h,m,_).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),ua.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),ua.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(ua)}intersectsSprite(t){return ua.center.set(0,0,0),ua.radius=.7071067811865476,ua.applyMatrix4(t.matrixWorld),this.intersectsSphere(ua)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)0?t.max.x:t.min.x,da.y=i.normal.y>0?t.max.y:t.min.y,da.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(da)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function ma(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function fa(t){const e=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),e.get(t)},remove:function(n){n.isInterleavedBufferAttribute&&(n=n.data);const i=e.get(n);i&&(t.deleteBuffer(i.buffer),e.delete(n))},update:function(n,i){if(n.isInterleavedBufferAttribute&&(n=n.data),n.isGLBufferAttribute){const t=e.get(n);return void((!t||t.version 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"\nconst mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(\n\tvec3( 0.8224621, 0.177538, 0.0 ),\n\tvec3( 0.0331941, 0.9668058, 0.0 ),\n\tvec3( 0.0170827, 0.0723974, 0.9105199 )\n);\nconst mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.2249401, - 0.2249404, 0.0 ),\n\tvec3( - 0.0420569, 1.0420571, 0.0 ),\n\tvec3( - 0.0196376, - 0.0786361, 1.0982735 )\n);\nvec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );\n}\nvec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );\n}\nvec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\t\n\t\tfloat lightToPositionLength = length( lightToPosition );\n\t\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t\t) * ( 1.0 / 9.0 );\n\t\t\t#else\n\t\t\t\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t\n\t\t#else\n\t\t\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n}"},_a={common:{diffuse:{value:new Kr(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new ei},alphaMap:{value:null},alphaMapTransform:{value:new ei},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new ei}},envmap:{envMap:{value:null},envMapRotation:{value:new ei},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new ei}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new ei}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new ei},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new ei},normalScale:{value:new ti(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new ei},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new ei}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new ei}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new ei}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Kr(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Kr(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new ei},alphaTest:{value:0},uvTransform:{value:new ei}},sprite:{diffuse:{value:new Kr(16777215)},opacity:{value:1},center:{value:new ti(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new ei},alphaMap:{value:null},alphaMapTransform:{value:new ei},alphaTest:{value:0}}},xa={basic:{uniforms:Ys([_a.common,_a.specularmap,_a.envmap,_a.aomap,_a.lightmap,_a.fog]),vertexShader:va.meshbasic_vert,fragmentShader:va.meshbasic_frag},lambert:{uniforms:Ys([_a.common,_a.specularmap,_a.envmap,_a.aomap,_a.lightmap,_a.emissivemap,_a.bumpmap,_a.normalmap,_a.displacementmap,_a.fog,_a.lights,{emissive:{value:new Kr(0)}}]),vertexShader:va.meshlambert_vert,fragmentShader:va.meshlambert_frag},phong:{uniforms:Ys([_a.common,_a.specularmap,_a.envmap,_a.aomap,_a.lightmap,_a.emissivemap,_a.bumpmap,_a.normalmap,_a.displacementmap,_a.fog,_a.lights,{emissive:{value:new 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ei},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:va.background_vert,fragmentShader:va.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new ei}},vertexShader:va.backgroundCube_vert,fragmentShader:va.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:va.cube_vert,fragmentShader:va.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:va.equirect_vert,fragmentShader:va.equirect_frag},distanceRGBA:{uniforms:Ys([_a.common,_a.displacementmap,{referencePosition:{value:new Li},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:va.distanceRGBA_vert,fragmentShader:va.distanceRGBA_frag},shadow:{uniforms:Ys([_a.lights,_a.fog,{color:{value:new 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l=!0===n.logarithmicDepthBuffer,c=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),h=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS);return{isWebGL2:!0,getMaxAnisotropy:function(){if(void 0!==r)return r;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");r=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else r=0;return r},getMaxPrecision:s,textureFormatReadable:function(e){return e===kt||i.convert(e)===t.getParameter(t.IMPLEMENTATION_COLOR_READ_FORMAT)},textureTypeReadable:function(n){const r=n===Ut&&(e.has("EXT_color_buffer_half_float")||e.has("EXT_color_buffer_float"));return!(n!==Et&&i.convert(n)!==t.getParameter(t.IMPLEMENTATION_COLOR_READ_TYPE)&&n!==Lt&&!r)},precision:a,logarithmicDepthBuffer:l,maxTextures:c,maxVertexTextures:h,maxTextureSize:t.getParameter(t.MAX_TEXTURE_SIZE),maxCubemapSize:t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),maxAttributes:t.getParameter(t.MAX_VERTEX_ATTRIBS),maxVertexUniforms:t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),maxVaryings:t.getParameter(t.MAX_VARYING_VECTORS),maxFragmentUniforms:t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),vertexTextures:h>0,maxSamples:t.getParameter(t.MAX_SAMPLES)}}function Aa(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new ha,o=new ei,l={value:null,needsUpdate:!1};function c(t,n,i,r){const s=null!==t?t.length:0;let c=null;if(0!==s){if(c=l.value,!0!==r||null===c){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===c||c.length0);e.numPlanes=i,e.numIntersection=0}();else{const t=s?0:i,e=4*t;let r=m.clippingState||null;l.value=r,r=c(u,o,e,h);for(let t=0;t!==e;++t)r[t]=n[t];m.clippingState=r,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=t}}}function Ra(t){let e=new WeakMap;function n(t,e){return e===ht?t.mapping=lt:e===ut&&(t.mapping=ct),t}function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping;if(s===ht||s===ut){if(e.has(r)){return n(e.get(r).texture,r.mapping)}{const s=r.image;if(s&&s.height>0){const a=new aa(s.height);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",i),n(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}class Ca extends $s{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}const Pa=[.125,.215,.35,.446,.526,.582],Ia=20,La=new Ca,Ua=new Kr;let Na=null,Da=0,Oa=0,Fa=!1;const Ba=(1+Math.sqrt(5))/2,za=1/Ba,ka=[new Li(-Ba,za,0),new Li(Ba,za,0),new Li(-za,0,Ba),new Li(za,0,Ba),new Li(0,Ba,-za),new Li(0,Ba,za),new Li(-1,1,-1),new Li(1,1,-1),new Li(-1,1,1),new Li(1,1,1)];class Va{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){Na=this._renderer.getRenderTarget(),Da=this._renderer.getActiveCubeFace(),Oa=this._renderer.getActiveMipmapLevel(),Fa=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Xa(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Wa(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;tt-4?o=Pa[a-t+4-1]:0===a&&(o=0),i.push(o);const l=1/(s-2),c=-l,h=1+l,u=[c,c,h,c,h,h,c,c,h,h,c,h],d=6,p=6,m=3,f=2,g=1,v=new Float32Array(m*p*d),_=new Float32Array(f*p*d),x=new Float32Array(g*p*d);for(let t=0;t2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];v.set(i,m*p*t),_.set(u,f*p*t);const r=[t,t,t,t,t,t];x.set(r,g*p*t)}const y=new Es;y.setAttribute("position",new cs(v,m)),y.setAttribute("uv",new cs(_,f)),y.setAttribute("faceIndex",new cs(x,g)),e.push(y),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(Ia),r=new Li(0,1,0),s=new Ks({name:"SphericalGaussianBlur",defines:{n:Ia,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:ja(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(i,t,e)}return i}_compileMaterial(t){const e=new Ws(this._lodPlanes[0],t);this._renderer.compile(e,La)}_sceneToCubeUV(t,e,n,i){const r=new na(90,1,e,n),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,c=o.toneMapping;o.getClearColor(Ua),o.toneMapping=K,o.autoClear=!1;const h=new es({name:"PMREM.Background",side:d,depthWrite:!1,depthTest:!1}),u=new Ws(new js,h);let p=!1;const m=t.background;m?m.isColor&&(h.color.copy(m),t.background=null,p=!0):(h.color.copy(Ua),p=!0);for(let e=0;e<6;e++){const n=e%3;0===n?(r.up.set(0,s[e],0),r.lookAt(a[e],0,0)):1===n?(r.up.set(0,0,s[e]),r.lookAt(0,a[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,a[e]));const 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S=M+x+a,b=M+y+o,w=ol(r,r.VERTEX_SHADER,S),T=ol(r,r.FRAGMENT_SHADER,b);function E(e){if(t.debug.checkShaderErrors){const n=r.getProgramInfoLog(_).trim(),i=r.getShaderInfoLog(w).trim(),s=r.getShaderInfoLog(T).trim();let a=!0,o=!0;if(!1===r.getProgramParameter(_,r.LINK_STATUS))if(a=!1,"function"==typeof t.debug.onShaderError)t.debug.onShaderError(r,_,w,T);else{const t=hl(r,w,"vertex"),i=hl(r,T,"fragment");console.error("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(_,r.VALIDATE_STATUS)+"\n\nMaterial Name: "+e.name+"\nMaterial Type: "+e.type+"\n\nProgram Info Log: "+n+"\n"+t+"\n"+i)}else""!==n?console.warn("THREE.WebGLProgram: Program Info Log:",n):""!==i&&""!==s||(o=!1);o&&(e.diagnostics={runnable:a,programLog:n,vertexShader:{log:i,prefix:x},fragmentShader:{log:s,prefix:y}})}r.deleteShader(w),r.deleteShader(T),A=new al(r,_),R=function(t,e){const n={},i=t.getProgramParameter(e,t.ACTIVE_ATTRIBUTES);for(let r=0;r0,q=s.clearcoat>0,Y=s.dispersion>0,Z=s.iridescence>0,J=s.sheen>0,$=s.transmission>0,Q=j&&!!s.anisotropyMap,tt=q&&!!s.clearcoatMap,et=q&&!!s.clearcoatNormalMap,nt=q&&!!s.clearcoatRoughnessMap,it=Z&&!!s.iridescenceMap,rt=Z&&!!s.iridescenceThicknessMap,st=J&&!!s.sheenColorMap,at=J&&!!s.sheenRoughnessMap,ot=!!s.specularMap,lt=!!s.specularColorMap,ct=!!s.specularIntensityMap,ht=$&&!!s.transmissionMap,ut=$&&!!s.thicknessMap,pt=!!s.gradientMap,mt=!!s.alphaMap,ft=s.alphaTest>0,gt=!!s.alphaHash,vt=!!s.extensions;let _t=K;s.toneMapped&&(null!==L&&!0!==L.isXRRenderTarget||(_t=t.toneMapping));const xt={shaderID:w,shaderType:s.type,shaderName:s.name,vertexShader:A,fragmentShader:R,defines:s.defines,customVertexShaderID:C,customFragmentShaderID:P,isRawShaderMaterial:!0===s.isRawShaderMaterial,glslVersion:s.glslVersion,precision:m,batching:N,batchingColor:N&&null!==_._colorsTexture,instancing:U,instancingColor:U&&null!==_.instanceColor,instancingMorph:U&&null!==_.morphTexture,supportsVertexTextures:p,outputColorSpace:null===L?t.outputColorSpace:!0===L.isXRRenderTarget?L.texture.colorSpace:Ke,alphaToCoverage:!!s.alphaToCoverage,map:D,matcap:O,envMap:F,envMapMode:F&&S.mapping,envMapCubeUVHeight:b,aoMap:B,lightMap:z,bumpMap:k,normalMap:V,displacementMap:p&&H,emissiveMap:G,normalMapObjectSpace:V&&1===s.normalMapType,normalMapTangentSpace:V&&0===s.normalMapType,metalnessMap:W,roughnessMap:X,anisotropy:j,anisotropyMap:Q,clearcoat:q,clearcoatMap:tt,clearcoatNormalMap:et,clearcoatRoughnessMap:nt,dispersion:Y,iridescence:Z,iridescenceMap:it,iridescenceThicknessMap:rt,sheen:J,sheenColorMap:st,sheenRoughnessMap:at,specularMap:ot,specularColorMap:lt,specularIntensityMap:ct,transmission:$,transmissionMap:ht,thicknessMap:ut,gradientMap:pt,opaque:!1===s.transparent&&1===s.blending&&!1===s.alphaToCoverage,alphaMap:mt,alphaTest:ft,alphaHash:gt,combine:s.combine,mapUv:D&&g(s.map.channel),aoMapUv:B&&g(s.aoMap.channel),lightMapUv:z&&g(s.lightMap.channel),bumpMapUv:k&&g(s.bumpMap.channel),normalMapUv:V&&g(s.normalMap.channel),displacementMapUv:H&&g(s.displacementMap.channel),emissiveMapUv:G&&g(s.emissiveMap.channel),metalnessMapUv:W&&g(s.metalnessMap.channel),roughnessMapUv:X&&g(s.roughnessMap.channel),anisotropyMapUv:Q&&g(s.anisotropyMap.channel),clearcoatMapUv:tt&&g(s.clearcoatMap.channel),clearcoatNormalMapUv:et&&g(s.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:nt&&g(s.clearcoatRoughnessMap.channel),iridescenceMapUv:it&&g(s.iridescenceMap.channel),iridescenceThicknessMapUv:rt&&g(s.iridescenceThicknessMap.channel),sheenColorMapUv:st&&g(s.sheenColorMap.channel),sheenRoughnessMapUv:at&&g(s.sheenRoughnessMap.channel),specularMapUv:ot&&g(s.specularMap.channel),specularColorMapUv:lt&&g(s.specularColorMap.channel),specularIntensityMapUv:ct&&g(s.specularIntensityMap.channel),transmissionMapUv:ht&&g(s.transmissionMap.channel),thicknessMapUv:ut&&g(s.thicknessMap.channel),alphaMapUv:mt&&g(s.alphaMap.channel),vertexTangents:!!y.attributes.tangent&&(V||j),vertexColors:s.vertexColors,vertexAlphas:!0===s.vertexColors&&!!y.attributes.color&&4===y.attributes.color.itemSize,pointsUvs:!0===_.isPoints&&!!y.attributes.uv&&(D||mt),fog:!!x,useFog:!0===s.fog,fogExp2:!!x&&x.isFogExp2,flatShading:!0===s.flatShading,sizeAttenuation:!0===s.sizeAttenuation,logarithmicDepthBuffer:u,skinning:!0===_.isSkinnedMesh,morphTargets:void 0!==y.morphAttributes.position,morphNormals:void 0!==y.morphAttributes.normal,morphColors:void 0!==y.morphAttributes.color,morphTargetsCount:E,morphTextureStride:I,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numSpotLightMaps:o.spotLightMap.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numSpotLightShadowsWithMaps:o.numSpotLightShadowsWithMaps,numLightProbes:o.numLightProbes,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:s.dithering,shadowMapEnabled:t.shadowMap.enabled&&h.length>0,shadowMapType:t.shadowMap.type,toneMapping:_t,decodeVideoTexture:D&&!0===s.map.isVideoTexture&&mi.getTransfer(s.map.colorSpace)===en,premultipliedAlpha:s.premultipliedAlpha,doubleSided:2===s.side,flipSided:s.side===d,useDepthPacking:s.depthPacking>=0,depthPacking:s.depthPacking||0,index0AttributeName:s.index0AttributeName,extensionClipCullDistance:vt&&!0===s.extensions.clipCullDistance&&i.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(vt&&!0===s.extensions.multiDraw||N)&&i.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:s.customProgramCacheKey()};return xt.vertexUv1s=c.has(1),xt.vertexUv2s=c.has(2),xt.vertexUv3s=c.has(3),c.clear(),xt},getProgramCacheKey:function(e){const n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.customVertexShaderID),n.push(e.customFragmentShaderID)),void 0!==e.defines)for(const t in e.defines)n.push(t),n.push(e.defines[t]);return!1===e.isRawShaderMaterial&&(!function(t,e){t.push(e.precision),t.push(e.outputColorSpace),t.push(e.envMapMode),t.push(e.envMapCubeUVHeight),t.push(e.mapUv),t.push(e.alphaMapUv),t.push(e.lightMapUv),t.push(e.aoMapUv),t.push(e.bumpMapUv),t.push(e.normalMapUv),t.push(e.displacementMapUv),t.push(e.emissiveMapUv),t.push(e.metalnessMapUv),t.push(e.roughnessMapUv),t.push(e.anisotropyMapUv),t.push(e.clearcoatMapUv),t.push(e.clearcoatNormalMapUv),t.push(e.clearcoatRoughnessMapUv),t.push(e.iridescenceMapUv),t.push(e.iridescenceThicknessMapUv),t.push(e.sheenColorMapUv),t.push(e.sheenRoughnessMapUv),t.push(e.specularMapUv),t.push(e.specularColorMapUv),t.push(e.specularIntensityMapUv),t.push(e.transmissionMapUv),t.push(e.thicknessMapUv),t.push(e.combine),t.push(e.fogExp2),t.push(e.sizeAttenuation),t.push(e.morphTargetsCount),t.push(e.morphAttributeCount),t.push(e.numDirLights),t.push(e.numPointLights),t.push(e.numSpotLights),t.push(e.numSpotLightMaps),t.push(e.numHemiLights),t.push(e.numRectAreaLights),t.push(e.numDirLightShadows),t.push(e.numPointLightShadows),t.push(e.numSpotLightShadows),t.push(e.numSpotLightShadowsWithMaps),t.push(e.numLightProbes),t.push(e.shadowMapType),t.push(e.toneMapping),t.push(e.numClippingPlanes),t.push(e.numClipIntersection),t.push(e.depthPacking)}(n,e),function(t,e){o.disableAll(),e.supportsVertexTextures&&o.enable(0);e.instancing&&o.enable(1);e.instancingColor&&o.enable(2);e.instancingMorph&&o.enable(3);e.matcap&&o.enable(4);e.envMap&&o.enable(5);e.normalMapObjectSpace&&o.enable(6);e.normalMapTangentSpace&&o.enable(7);e.clearcoat&&o.enable(8);e.iridescence&&o.enable(9);e.alphaTest&&o.enable(10);e.vertexColors&&o.enable(11);e.vertexAlphas&&o.enable(12);e.vertexUv1s&&o.enable(13);e.vertexUv2s&&o.enable(14);e.vertexUv3s&&o.enable(15);e.vertexTangents&&o.enable(16);e.anisotropy&&o.enable(17);e.alphaHash&&o.enable(18);e.batching&&o.enable(19);e.dispersion&&o.enable(20);e.batchingColor&&o.enable(21);t.push(o.mask),o.disableAll(),e.fog&&o.enable(0);e.useFog&&o.enable(1);e.flatShading&&o.enable(2);e.logarithmicDepthBuffer&&o.enable(3);e.skinning&&o.enable(4);e.morphTargets&&o.enable(5);e.morphNormals&&o.enable(6);e.morphColors&&o.enable(7);e.premultipliedAlpha&&o.enable(8);e.shadowMapEnabled&&o.enable(9);e.doubleSided&&o.enable(10);e.flipSided&&o.enable(11);e.useDepthPacking&&o.enable(12);e.dithering&&o.enable(13);e.transmission&&o.enable(14);e.sheen&&o.enable(15);e.opaque&&o.enable(16);e.pointsUvs&&o.enable(17);e.decodeVideoTexture&&o.enable(18);e.alphaToCoverage&&o.enable(19);t.push(o.mask)}(n,e),n.push(t.outputColorSpace)),n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){const e=f[t.type];let n;if(e){const t=xa[e];n=Js.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,e=h.length;t0?i.push(h):!0===a.transparent?r.push(h):n.push(h)},unshift:function(t,e,a,o,l,c){const h=s(t,e,a,o,l,c);a.transmission>0?i.unshift(h):!0===a.transparent?r.unshift(h):n.unshift(h)},finish:function(){for(let n=e,i=t.length;n1&&n.sort(t||Ll),i.length>1&&i.sort(e||Ul),r.length>1&&r.sort(e||Ul)}}}function Dl(){let t=new WeakMap;return{get:function(e,n){const i=t.get(e);let r;return void 0===i?(r=new Nl,t.set(e,[r])):n>=i.length?(r=new Nl,i.push(r)):r=i[n],r},dispose:function(){t=new WeakMap}}}function Ol(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Li,color:new Kr};break;case"SpotLight":n={position:new Li,direction:new Li,color:new Kr,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Li,color:new Kr,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Li,skyColor:new Kr,groundColor:new Kr};break;case"RectAreaLight":n={color:new Kr,position:new Li,halfWidth:new Li,halfHeight:new Li}}return t[e.id]=n,n}}}let Fl=0;function Bl(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function zl(t){const e=new Ol,n=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ti};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ti,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let t=0;t<9;t++)i.probe.push(new Li);const r=new Li,s=new lr,a=new lr;return{setup:function(r){let s=0,a=0,o=0;for(let t=0;t<9;t++)i.probe[t].set(0,0,0);let l=0,c=0,h=0,u=0,d=0,p=0,m=0,f=0,g=0,v=0,_=0;r.sort(Bl);for(let t=0,x=r.length;t0&&(!0===t.has("OES_texture_float_linear")?(i.rectAreaLTC1=_a.LTC_FLOAT_1,i.rectAreaLTC2=_a.LTC_FLOAT_2):(i.rectAreaLTC1=_a.LTC_HALF_1,i.rectAreaLTC2=_a.LTC_HALF_2)),i.ambient[0]=s,i.ambient[1]=a,i.ambient[2]=o;const x=i.hash;x.directionalLength===l&&x.pointLength===c&&x.spotLength===h&&x.rectAreaLength===u&&x.hemiLength===d&&x.numDirectionalShadows===p&&x.numPointShadows===m&&x.numSpotShadows===f&&x.numSpotMaps===g&&x.numLightProbes===_||(i.directional.length=l,i.spot.length=h,i.rectArea.length=u,i.point.length=c,i.hemi.length=d,i.directionalShadow.length=p,i.directionalShadowMap.length=p,i.pointShadow.length=m,i.pointShadowMap.length=m,i.spotShadow.length=f,i.spotShadowMap.length=f,i.directionalShadowMatrix.length=p,i.pointShadowMatrix.length=m,i.spotLightMatrix.length=f+g-v,i.spotLightMap.length=g,i.numSpotLightShadowsWithMaps=v,i.numLightProbes=_,x.directionalLength=l,x.pointLength=c,x.spotLength=h,x.rectAreaLength=u,x.hemiLength=d,x.numDirectionalShadows=p,x.numPointShadows=m,x.numSpotShadows=f,x.numSpotMaps=g,x.numLightProbes=_,i.version=Fl++)},setupView:function(t,e){let n=0,o=0,l=0,c=0,h=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e=r.length?(s=new kl(t),r.push(s)):s=r[i],s},dispose:function(){e=new WeakMap}}}class Hl extends ts{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class Gl extends ts{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function Wl(t,e,n){let i=new pa;const r=new ti,s=new ti,a=new wi,o=new Hl({depthPacking:3201}),c=new Gl,p={},m=n.maxTextureSize,f={[u]:d,[d]:u,2:2},g=new Ks({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new ti},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include \nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),v=g.clone();v.defines.HORIZONTAL_PASS=1;const _=new Es;_.setAttribute("position",new cs(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const x=new Ws(_,g),y=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=l;let M=this.type;function S(n,i){const s=e.update(x);g.defines.VSM_SAMPLES!==n.blurSamples&&(g.defines.VSM_SAMPLES=n.blurSamples,v.defines.VSM_SAMPLES=n.blurSamples,g.needsUpdate=!0,v.needsUpdate=!0),null===n.mapPass&&(n.mapPass=new Ei(r.x,r.y)),g.uniforms.shadow_pass.value=n.map.texture,g.uniforms.resolution.value=n.mapSize,g.uniforms.radius.value=n.radius,t.setRenderTarget(n.mapPass),t.clear(),t.renderBufferDirect(i,null,s,g,x,null),v.uniforms.shadow_pass.value=n.mapPass.texture,v.uniforms.resolution.value=n.mapSize,v.uniforms.radius.value=n.radius,t.setRenderTarget(n.map),t.clear(),t.renderBufferDirect(i,null,s,v,x,null)}function b(e,n,i,r){let s=null;const a=!0===i.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(void 0!==a)s=a;else if(s=!0===i.isPointLight?c:o,t.localClippingEnabled&&!0===n.clipShadows&&Array.isArray(n.clippingPlanes)&&0!==n.clippingPlanes.length||n.displacementMap&&0!==n.displacementScale||n.alphaMap&&n.alphaTest>0||n.map&&n.alphaTest>0){const t=s.uuid,e=n.uuid;let i=p[t];void 0===i&&(i={},p[t]=i);let r=i[e];void 0===r&&(r=s.clone(),i[e]=r,n.addEventListener("dispose",T)),s=r}if(s.visible=n.visible,s.wireframe=n.wireframe,s.side=r===h?null!==n.shadowSide?n.shadowSide:n.side:null!==n.shadowSide?n.shadowSide:f[n.side],s.alphaMap=n.alphaMap,s.alphaTest=n.alphaTest,s.map=n.map,s.clipShadows=n.clipShadows,s.clippingPlanes=n.clippingPlanes,s.clipIntersection=n.clipIntersection,s.displacementMap=n.displacementMap,s.displacementScale=n.displacementScale,s.displacementBias=n.displacementBias,s.wireframeLinewidth=n.wireframeLinewidth,s.linewidth=n.linewidth,!0===i.isPointLight&&!0===s.isMeshDistanceMaterial){t.properties.get(s).light=i}return s}function w(n,r,s,a,o){if(!1===n.visible)return;if(n.layers.test(r.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&o===h)&&(!n.frustumCulled||i.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,n.matrixWorld);const i=e.update(n),l=n.material;if(Array.isArray(l)){const e=i.groups;for(let c=0,h=e.length;cm||r.y>m)&&(r.x>m&&(s.x=Math.floor(m/g.x),r.x=s.x*g.x,u.mapSize.x=s.x),r.y>m&&(s.y=Math.floor(m/g.y),r.y=s.y*g.y,u.mapSize.y=s.y)),null===u.map||!0===p||!0===f){const t=this.type!==h?{minFilter:gt,magFilter:gt}:{};null!==u.map&&u.map.dispose(),u.map=new Ei(r.x,r.y,t),u.map.texture.name=c.name+".shadowMap",u.camera.updateProjectionMatrix()}t.setRenderTarget(u.map),t.clear();const v=u.getViewportCount();for(let t=0;t=1):-1!==N.indexOf("OpenGL ES")&&(U=parseFloat(/^OpenGL ES (\d)/.exec(N)[1]),L=U>=2);let D=null,O={};const F=t.getParameter(t.SCISSOR_BOX),B=t.getParameter(t.VIEWPORT),z=(new wi).fromArray(F),k=(new wi).fromArray(B);function V(e,n,i,r){const s=new Uint8Array(4),a=t.createTexture();t.bindTexture(e,a),t.texParameteri(e,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(e,t.TEXTURE_MAG_FILTER,t.NEAREST);for(let a=0;ae?(t.repeat.x=1,t.repeat.y=n/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2):(t.repeat.x=e/n,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0),t},cover:function(t,e){const n=t.image&&t.image.width?t.image.width/t.image.height:1;return n>e?(t.repeat.x=e/n,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0):(t.repeat.x=1,t.repeat.y=n/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2),t},fill:function(t){return t.repeat.x=1,t.repeat.y=1,t.offset.x=0,t.offset.y=0,t},getByteLength:jl};function Yl(t,e,n,i,r,s,a){const o=e.has("WEBGL_multisampled_render_to_texture")?e.get("WEBGL_multisampled_render_to_texture"):null,l="undefined"!=typeof navigator&&/OculusBrowser/g.test(navigator.userAgent),c=new ti,h=new WeakMap;let u;const d=new WeakMap;let p=!1;try{p="undefined"!=typeof OffscreenCanvas&&null!==new OffscreenCanvas(1,1).getContext("2d")}catch(t){}function m(t,e){return p?new OffscreenCanvas(t,e):ai("canvas")}function f(t,e,n){let i=1;const r=k(t);if((r.width>n||r.height>n)&&(i=n/Math.max(r.width,r.height)),i<1){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap||"undefined"!=typeof VideoFrame&&t instanceof VideoFrame){const n=Math.floor(i*r.width),s=Math.floor(i*r.height);void 0===u&&(u=m(n,s));const a=e?m(n,s):u;a.width=n,a.height=s;return a.getContext("2d").drawImage(t,0,0,n,s),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+r.width+"x"+r.height+") to ("+n+"x"+s+")."),a}return"data"in t&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+r.width+"x"+r.height+")."),t}return t}function g(t){return t.generateMipmaps&&t.minFilter!==gt&&t.minFilter!==Mt}function v(e){t.generateMipmap(e)}function _(n,i,r,s,a=!1){if(null!==n){if(void 0!==t[n])return t[n];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format 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e=n.textures;for(let r=0;r{delete r.__boundDepthTexture,delete r.__depthDisposeCallback,t.removeEventListener("dispose",e)};t.addEventListener("dispose",e),r.__depthDisposeCallback=e}r.__boundDepthTexture=t}if(e.depthTexture&&!r.__autoAllocateDepthBuffer){if(s)throw new Error("target.depthTexture not supported in Cube render targets");!function(e,r){if(r&&r.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,e),!r.depthTexture||!r.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");i.get(r.depthTexture).__webglTexture&&r.depthTexture.image.width===r.width&&r.depthTexture.image.height===r.height||(r.depthTexture.image.width=r.width,r.depthTexture.image.height=r.height,r.depthTexture.needsUpdate=!0),T(r.depthTexture,0);const 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HTMLImageElement&&t instanceof HTMLImageElement?(c.width=t.naturalWidth||t.width,c.height=t.naturalHeight||t.height):"undefined"!=typeof VideoFrame&&t instanceof VideoFrame?(c.width=t.displayWidth,c.height=t.displayHeight):(c.width=t.width,c.height=t.height),c}this.allocateTextureUnit=function(){const t=w;return t>=r.maxTextures&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units while this GPU supports only "+r.maxTextures),w+=1,t},this.resetTextureUnits=function(){w=0},this.setTexture2D=T,this.setTexture2DArray=function(e,r){const s=i.get(e);e.version>0&&s.__version!==e.version?I(s,e,r):n.bindTexture(t.TEXTURE_2D_ARRAY,s.__webglTexture,t.TEXTURE0+r)},this.setTexture3D=function(e,r){const s=i.get(e);e.version>0&&s.__version!==e.version?I(s,e,r):n.bindTexture(t.TEXTURE_3D,s.__webglTexture,t.TEXTURE0+r)},this.setTextureCube=function(e,a){const o=i.get(e);e.version>0&&o.__version!==e.version?function(e,a,o){if(6!==a.image.length)return;const l=P(e,a),c=a.source;n.bindTexture(t.TEXTURE_CUBE_MAP,e.__webglTexture,t.TEXTURE0+o);const h=i.get(c);if(c.version!==h.__version||!0===l){n.activeTexture(t.TEXTURE0+o);const e=mi.getPrimaries(mi.workingColorSpace),i=a.colorSpace===Ze?null:mi.getPrimaries(a.colorSpace),u=a.colorSpace===Ze||e===i?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,a.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,a.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,u);const d=a.isCompressedTexture||a.image[0].isCompressedTexture,p=a.image[0]&&a.image[0].isDataTexture,m=[];for(let t=0;t<6;t++)m[t]=d||p?p?a.image[t].image:a.image[t]:f(a.image[t],!0,r.maxCubemapSize),m[t]=z(a,m[t]);const x=m[0],M=s.convert(a.format,a.colorSpace),S=s.convert(a.type),b=_(a.internalFormat,M,S,a.colorSpace),w=!0!==a.isVideoTexture,T=void 0===h.__version||!0===l,E=c.dataReady;let A,R=y(a,x);if(C(t.TEXTURE_CUBE_MAP,a),d){w&&T&&n.texStorage2D(t.TEXTURE_CUBE_MAP,R,b,x.width,x.height);for(let e=0;e<6;e++){A=m[e].mipmaps;for(let i=0;i0&&R++;const e=k(m[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,R,b,e.width,e.height)}for(let e=0;e<6;e++)if(p){w?E&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,m[e].width,m[e].height,M,S,m[e].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,b,m[e].width,m[e].height,0,M,S,m[e].data);for(let i=0;i1;if(u||(void 0===l.__webglTexture&&(l.__webglTexture=t.createTexture()),l.__version=r.version,a.memory.textures++),h){o.__webglFramebuffer=[];for(let e=0;e<6;e++)if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer[e]=[];for(let n=0;n0){o.__webglFramebuffer=[];for(let e=0;e0&&!1===B(e)){o.__webglMultisampledFramebuffer=t.createFramebuffer(),o.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let n=0;n0)for(let i=0;i0)for(let n=0;n0)if(!1===B(e)){const r=e.textures,s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const c=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,h=i.get(e),u=r.length>1;if(u)for(let e=0;eo+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(i=e.getPose(t.targetRaySpace,n),null===i&&null!==r&&(i=r),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent($l)))}return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const n=new Kl;n.matrixAutoUpdate=!1,n.visible=!1,t.joints[e.jointName]=n,t.add(n)}return t.joints[e.jointName]}}class tc{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(t,e,n){if(null===this.texture){const i=new bi;t.properties.get(i).__webglTexture=e.texture,e.depthNear==n.depthNear&&e.depthFar==n.depthFar||(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(t){if(null!==this.texture&&null===this.mesh){const e=t.cameras[0].viewport,n=new Ks({vertexShader:"\nvoid main() {\n\n\tgl_Position = vec4( position, 1.0 );\n\n}",fragmentShader:"\nuniform sampler2DArray depthColor;\nuniform float depthWidth;\nuniform float depthHeight;\n\nvoid main() {\n\n\tvec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );\n\n\tif ( coord.x >= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new Ws(new ga(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class ec extends Hn{constructor(t,e){super();const n=this;let i=null,r=1,s=null,a="local-floor",o=1,l=null,c=null,h=null,u=null,d=null,p=null;const m=new tc,f=e.getContextAttributes();let g=null,v=null;const _=[],x=[],y=new ti;let M=null;const S=new na;S.layers.enable(1),S.viewport=new wi;const b=new na;b.layers.enable(2),b.viewport=new wi;const w=[S,b],T=new Jl;T.layers.enable(1),T.layers.enable(2);let E=null,A=null;function R(t){const e=x.indexOf(t.inputSource);if(-1===e)return;const n=_[e];void 0!==n&&(n.update(t.inputSource,t.frame,l||s),n.dispatchEvent({type:t.type,data:t.inputSource}))}function C(){i.removeEventListener("select",R),i.removeEventListener("selectstart",R),i.removeEventListener("selectend",R),i.removeEventListener("squeeze",R),i.removeEventListener("squeezestart",R),i.removeEventListener("squeezeend",R),i.removeEventListener("end",C),i.removeEventListener("inputsourceschange",P);for(let t=0;t<_.length;t++){const e=x[t];null!==e&&(x[t]=null,_[t].disconnect(e))}E=null,A=null,m.reset(),t.setRenderTarget(g),d=null,u=null,h=null,i=null,v=null,D.stop(),n.isPresenting=!1,t.setPixelRatio(M),t.setSize(y.width,y.height,!1),n.dispatchEvent({type:"sessionend"})}function P(t){for(let e=0;e=0&&(x[i]=null,_[i].disconnect(n))}for(let e=0;e=x.length){x.push(n),i=t;break}if(null===x[t]){x[t]=n,i=t;break}}if(-1===i)break}const r=_[i];r&&r.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=_[t];return void 0===e&&(e=new Ql,_[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=_[t];return void 0===e&&(e=new Ql,_[t]=e),e.getGripSpace()},this.getHand=function(t){let e=_[t];return void 0===e&&(e=new Ql,_[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||s},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==u?u:d},this.getBinding=function(){return h},this.getFrame=function(){return p},this.getSession=function(){return i},this.setSession=async function(c){if(i=c,null!==i){if(g=t.getRenderTarget(),i.addEventListener("select",R),i.addEventListener("selectstart",R),i.addEventListener("selectend",R),i.addEventListener("squeeze",R),i.addEventListener("squeezestart",R),i.addEventListener("squeezeend",R),i.addEventListener("end",C),i.addEventListener("inputsourceschange",P),!0!==f.xrCompatible&&await e.makeXRCompatible(),M=t.getPixelRatio(),t.getSize(y),void 0===i.renderState.layers){const n={antialias:f.antialias,alpha:!0,depth:f.depth,stencil:f.stencil,framebufferScaleFactor:r};d=new XRWebGLLayer(i,e,n),i.updateRenderState({baseLayer:d}),t.setPixelRatio(1),t.setSize(d.framebufferWidth,d.framebufferHeight,!1),v=new Ei(d.framebufferWidth,d.framebufferHeight,{format:kt,type:Et,colorSpace:t.outputColorSpace,stencilBuffer:f.stencil})}else{let n=null,s=null,a=null;f.depth&&(a=f.stencil?e.DEPTH24_STENCIL8:e.DEPTH_COMPONENT24,n=f.stencil?Wt:Gt,s=f.stencil?Ot:It);const o={colorFormat:e.RGBA8,depthFormat:a,scaleFactor:r};h=new XRWebGLBinding(i,e),u=h.createProjectionLayer(o),i.updateRenderState({layers:[u]}),t.setPixelRatio(1),t.setSize(u.textureWidth,u.textureHeight,!1),v=new Ei(u.textureWidth,u.textureHeight,{format:kt,type:Et,depthTexture:new to(u.textureWidth,u.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:f.stencil,colorSpace:t.outputColorSpace,samples:f.antialias?4:0,resolveDepthBuffer:!1===u.ignoreDepthValues})}v.isXRRenderTarget=!0,this.setFoveation(o),l=null,s=await i.requestReferenceSpace(a),D.setContext(i),D.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==i)return i.environmentBlendMode},this.getDepthTexture=function(){return m.getDepthTexture()};const I=new Li,L=new Li;function U(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===i)return;let e=t.near,n=t.far;null!==m.texture&&(m.depthNear>0&&(e=m.depthNear),m.depthFar>0&&(n=m.depthFar)),T.near=b.near=S.near=e,T.far=b.far=S.far=n,E===T.near&&A===T.far||(i.updateRenderState({depthNear:T.near,depthFar:T.far}),E=T.near,A=T.far);const r=t.parent,s=T.cameras;U(T,r);for(let t=0;t0&&(t.alphaTest.value=i.alphaTest);const r=e.get(i),s=r.envMap,a=r.envMapRotation;s&&(t.envMap.value=s,nc.copy(a),nc.x*=-1,nc.y*=-1,nc.z*=-1,s.isCubeTexture&&!1===s.isRenderTargetTexture&&(nc.y*=-1,nc.z*=-1),t.envMapRotation.value.setFromMatrix4(ic.makeRotationFromEuler(nc)),t.flipEnvMap.value=s.isCubeTexture&&!1===s.isRenderTargetTexture?-1:1,t.reflectivity.value=i.reflectivity,t.ior.value=i.ior,t.refractionRatio.value=i.refractionRatio),i.lightMap&&(t.lightMap.value=i.lightMap,t.lightMapIntensity.value=i.lightMapIntensity,n(i.lightMap,t.lightMapTransform)),i.aoMap&&(t.aoMap.value=i.aoMap,t.aoMapIntensity.value=i.aoMapIntensity,n(i.aoMap,t.aoMapTransform))}return{refreshFogUniforms:function(e,n){n.color.getRGB(e.fogColor.value,Zs(t)),n.isFog?(e.fogNear.value=n.near,e.fogFar.value=n.far):n.isFogExp2&&(e.fogDensity.value=n.density)},refreshMaterialUniforms:function(t,r,s,a,o){r.isMeshBasicMaterial||r.isMeshLambertMaterial?i(t,r):r.isMeshToonMaterial?(i(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,r)):r.isMeshPhongMaterial?(i(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,r)):r.isMeshStandardMaterial?(i(t,r),function(t,e){t.metalness.value=e.metalness,e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap,n(e.metalnessMap,t.metalnessMapTransform));t.roughness.value=e.roughness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap,n(e.roughnessMap,t.roughnessMapTransform));e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}(t,r),r.isMeshPhysicalMaterial&&function(t,e,i){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap,n(e.sheenColorMap,t.sheenColorMapTransform)),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap,n(e.sheenRoughnessMap,t.sheenRoughnessMapTransform)));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap,n(e.clearcoatMap,t.clearcoatMapTransform)),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap,n(e.clearcoatRoughnessMap,t.clearcoatRoughnessMapTransform)),e.clearcoatNormalMap&&(t.clearcoatNormalMap.value=e.clearcoatNormalMap,n(e.clearcoatNormalMap,t.clearcoatNormalMapTransform),t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),e.side===d&&t.clearcoatNormalScale.value.negate()));e.dispersion>0&&(t.dispersion.value=e.dispersion);e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap,n(e.iridescenceMap,t.iridescenceMapTransform)),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap,n(e.iridescenceThicknessMap,t.iridescenceThicknessMapTransform)));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=i.texture,t.transmissionSamplerSize.value.set(i.width,i.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap,n(e.transmissionMap,t.transmissionMapTransform)),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap,n(e.thicknessMap,t.thicknessMapTransform)),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));e.anisotropy>0&&(t.anisotropyVector.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation)),e.anisotropyMap&&(t.anisotropyMap.value=e.anisotropyMap,n(e.anisotropyMap,t.anisotropyMapTransform)));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap,n(e.specularColorMap,t.specularColorMapTransform));e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap,n(e.specularIntensityMap,t.specularIntensityMapTransform))}(t,r,o)):r.isMeshMatcapMaterial?(i(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,r)):r.isMeshDepthMaterial?i(t,r):r.isMeshDistanceMaterial?(i(t,r),function(t,n){const i=e.get(n).light;t.referencePosition.value.setFromMatrixPosition(i.matrixWorld),t.nearDistance.value=i.shadow.camera.near,t.farDistance.value=i.shadow.camera.far}(t,r)):r.isMeshNormalMaterial?i(t,r):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform))}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,i,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*i,t.scale.value=.5*r,e.map&&(t.map.value=e.map,n(e.map,t.uvTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r,s,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function sc(t,e,n,i){let r={},s={},a=[];const o=t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS);function l(t,e,n,i){const r=t.value,s=e+"_"+n;if(void 0===i[s])return i[s]="number"==typeof r||"boolean"==typeof r?r:r.clone(),!0;{const t=i[s];if("number"==typeof r||"boolean"==typeof r){if(t!==r)return i[s]=r,!0}else if(!1===t.equals(r))return t.copy(r),!0}return!1}function c(t){const e={boundary:0,storage:0};return"number"==typeof t||"boolean"==typeof t?(e.boundary=4,e.storage=4):t.isVector2?(e.boundary=8,e.storage=8):t.isVector3||t.isColor?(e.boundary=16,e.storage=12):t.isVector4?(e.boundary=16,e.storage=16):t.isMatrix3?(e.boundary=48,e.storage=48):t.isMatrix4?(e.boundary=64,e.storage=64):t.isTexture?console.warn("THREE.WebGLRenderer: Texture samplers can not be part of an uniforms group."):console.warn("THREE.WebGLRenderer: Unsupported uniform value type.",t),e}function h(e){const n=e.target;n.removeEventListener("dispose",h);const i=a.indexOf(n.__bindingPointIndex);a.splice(i,1),t.deleteBuffer(r[n.id]),delete r[n.id],delete s[n.id]}return{bind:function(t,e){const n=e.program;i.uniformBlockBinding(t,n)},update:function(n,u){let d=r[n.id];void 0===d&&(!function(t){const e=t.uniforms;let n=0;const i=16;for(let t=0,r=e.length;t0&&(n+=i-r);t.__size=n,t.__cache={}}(n),d=function(e){const n=function(){for(let t=0;t0),u=!!n.morphAttributes.position,d=!!n.morphAttributes.normal,p=!!n.morphAttributes.color;let m=K;i.toneMapped&&(null!==T&&!0!==T.isXRRenderTarget||(m=M.toneMapping));const f=n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color,g=void 0!==f?f.length:0,v=et.get(i),x=_.state.lights;if(!0===H&&(!0===G||t!==A)){const e=t===A&&i.id===E;dt.setState(i,t,e)}let y=!1;i.version===v.__version?v.needsLights&&v.lightsStateVersion!==x.state.version||v.outputColorSpace!==o||r.isBatchedMesh&&!1===v.batching?y=!0:r.isBatchedMesh||!0!==v.batching?r.isBatchedMesh&&!0===v.batchingColor&&null===r.colorTexture||r.isBatchedMesh&&!1===v.batchingColor&&null!==r.colorTexture||r.isInstancedMesh&&!1===v.instancing?y=!0:r.isInstancedMesh||!0!==v.instancing?r.isSkinnedMesh&&!1===v.skinning?y=!0:r.isSkinnedMesh||!0!==v.skinning?r.isInstancedMesh&&!0===v.instancingColor&&null===r.instanceColor||r.isInstancedMesh&&!1===v.instancingColor&&null!==r.instanceColor||r.isInstancedMesh&&!0===v.instancingMorph&&null===r.morphTexture||r.isInstancedMesh&&!1===v.instancingMorph&&null!==r.morphTexture||v.envMap!==l||!0===i.fog&&v.fog!==s?y=!0:void 0===v.numClippingPlanes||v.numClippingPlanes===dt.numPlanes&&v.numIntersection===dt.numIntersection?(v.vertexAlphas!==c||v.vertexTangents!==h||v.morphTargets!==u||v.morphNormals!==d||v.morphColors!==p||v.toneMapping!==m||v.morphTargetsCount!==g)&&(y=!0):y=!0:y=!0:y=!0:y=!0:(y=!0,v.__version=i.version);let S=v.currentProgram;!0===y&&(S=Zt(i,e,r));let b=!1,w=!1,R=!1;const C=S.getUniforms(),P=v.uniforms;Q.useProgram(S.program)&&(b=!0,w=!0,R=!0);i.id!==E&&(E=i.id,w=!0);if(b||A!==t){C.setValue(Mt,"projectionMatrix",t.projectionMatrix),C.setValue(Mt,"viewMatrix",t.matrixWorldInverse);const e=C.map.cameraPosition;void 0!==e&&e.setValue(Mt,X.setFromMatrixPosition(t.matrixWorld)),$.logarithmicDepthBuffer&&C.setValue(Mt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial)&&C.setValue(Mt,"isOrthographic",!0===t.isOrthographicCamera),A!==t&&(A=t,w=!0,R=!0)}if(r.isSkinnedMesh){C.setOptional(Mt,r,"bindMatrix"),C.setOptional(Mt,r,"bindMatrixInverse");const t=r.skeleton;t&&(null===t.boneTexture&&t.computeBoneTexture(),C.setValue(Mt,"boneTexture",t.boneTexture,nt))}r.isBatchedMesh&&(C.setOptional(Mt,r,"batchingTexture"),C.setValue(Mt,"batchingTexture",r._matricesTexture,nt),C.setOptional(Mt,r,"batchingIdTexture"),C.setValue(Mt,"batchingIdTexture",r._indirectTexture,nt),C.setOptional(Mt,r,"batchingColorTexture"),null!==r._colorsTexture&&C.setValue(Mt,"batchingColorTexture",r._colorsTexture,nt));const I=n.morphAttributes;void 0===I.position&&void 0===I.normal&&void 0===I.color||ft.update(r,n,S);(w||v.receiveShadow!==r.receiveShadow)&&(v.receiveShadow=r.receiveShadow,C.setValue(Mt,"receiveShadow",r.receiveShadow));i.isMeshGouraudMaterial&&null!==i.envMap&&(P.envMap.value=l,P.flipEnvMap.value=l.isCubeTexture&&!1===l.isRenderTargetTexture?-1:1);i.isMeshStandardMaterial&&null===i.envMap&&null!==e.environment&&(P.envMapIntensity.value=e.environmentIntensity);w&&(C.setValue(Mt,"toneMappingExposure",M.toneMappingExposure),v.needsLights&&(U=R,(L=P).ambientLightColor.needsUpdate=U,L.lightProbe.needsUpdate=U,L.directionalLights.needsUpdate=U,L.directionalLightShadows.needsUpdate=U,L.pointLights.needsUpdate=U,L.pointLightShadows.needsUpdate=U,L.spotLights.needsUpdate=U,L.spotLightShadows.needsUpdate=U,L.rectAreaLights.needsUpdate=U,L.hemisphereLights.needsUpdate=U),s&&!0===i.fog&&ct.refreshFogUniforms(P,s),ct.refreshMaterialUniforms(P,i,D,N,_.state.transmissionRenderTarget[t.id]),al.upload(Mt,Kt(v),P,nt));var L,U;i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(al.upload(Mt,Kt(v),P,nt),i.uniformsNeedUpdate=!1);i.isSpriteMaterial&&C.setValue(Mt,"center",r.center);if(C.setValue(Mt,"modelViewMatrix",r.modelViewMatrix),C.setValue(Mt,"normalMatrix",r.normalMatrix),C.setValue(Mt,"modelMatrix",r.matrixWorld),i.isShaderMaterial||i.isRawShaderMaterial){const t=i.uniformsGroups;for(let e=0,n=t.length;e{function n(){i.forEach((function(t){et.get(t).currentProgram.isReady()&&i.delete(t)})),0!==i.size?setTimeout(n,10):e(t)}null!==J.get("KHR_parallel_shader_compile")?n():setTimeout(n,10)}))};let Bt=null;function zt(){Vt.stop()}function kt(){Vt.start()}const Vt=new ma;function Ht(t,e,n,i){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)_.pushLight(t),t.castShadow&&_.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||V.intersectsSprite(t)){i&&j.setFromMatrixPosition(t.matrixWorld).applyMatrix4(W);const e=ot.update(t),r=t.material;r.visible&&v.push(t,e,r,n,j.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(!t.frustumCulled||V.intersectsObject(t))){const e=ot.update(t),r=t.material;if(i&&(void 0!==t.boundingSphere?(null===t.boundingSphere&&t.computeBoundingSphere(),j.copy(t.boundingSphere.center)):(null===e.boundingSphere&&e.computeBoundingSphere(),j.copy(e.boundingSphere.center)),j.applyMatrix4(t.matrixWorld).applyMatrix4(W)),Array.isArray(r)){const i=e.groups;for(let s=0,a=i.length;s0&&Xt(r,e,n),s.length>0&&Xt(s,e,n),a.length>0&&Xt(a,e,n),Q.buffers.depth.setTest(!0),Q.buffers.depth.setMask(!0),Q.buffers.color.setMask(!0),Q.setPolygonOffset(!1)}function Wt(t,e,n,i){if(null!==(!0===n.isScene?n.overrideMaterial:null))return;void 0===_.state.transmissionRenderTarget[i.id]&&(_.state.transmissionRenderTarget[i.id]=new Ei(1,1,{generateMipmaps:!0,type:J.has("EXT_color_buffer_half_float")||J.has("EXT_color_buffer_float")?Ut:Et,minFilter:wt,samples:4,stencilBuffer:s,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:mi.workingColorSpace}));const r=_.state.transmissionRenderTarget[i.id],a=i.viewport||R;r.setSize(a.z,a.w);const o=M.getRenderTarget();M.setRenderTarget(r),M.getClearColor(I),L=M.getClearAlpha(),L<1&&M.setClearColor(16777215,.5),M.clear(),Y&&mt.render(n);const l=M.toneMapping;M.toneMapping=K;const c=i.viewport;if(void 0!==i.viewport&&(i.viewport=void 0),_.setupLightsView(i),!0===H&&dt.setGlobalState(M.clippingPlanes,i),Xt(t,n,i),nt.updateMultisampleRenderTarget(r),nt.updateRenderTargetMipmap(r),!1===J.has("WEBGL_multisampled_render_to_texture")){let t=!1;for(let r=0,s=e.length;r0)for(let e=0,s=n.length;e0&&Wt(i,r,t,e),Y&&mt.render(t),Gt(v,t,e);null!==T&&(nt.updateMultisampleRenderTarget(T),nt.updateRenderTargetMipmap(T)),!0===t.isScene&&t.onAfterRender(M,t,e),xt.resetDefaultState(),E=-1,A=null,y.pop(),y.length>0?(_=y[y.length-1],!0===H&&dt.setGlobalState(M.clippingPlanes,_.state.camera)):_=null,x.pop(),v=x.length>0?x[x.length-1]:null},this.getActiveCubeFace=function(){return b},this.getActiveMipmapLevel=function(){return w},this.getRenderTarget=function(){return T},this.setRenderTargetTextures=function(t,e,n){et.get(t.texture).__webglTexture=e,et.get(t.depthTexture).__webglTexture=n;const i=et.get(t);i.__hasExternalTextures=!0,i.__autoAllocateDepthBuffer=void 0===n,i.__autoAllocateDepthBuffer||!0===J.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),i.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(t,e){const n=et.get(t);n.__webglFramebuffer=e,n.__useDefaultFramebuffer=void 0===e},this.setRenderTarget=function(t,e=0,n=0){T=t,b=e,w=n;let i=!0,r=null,s=!1,a=!1;if(t){const o=et.get(t);if(void 0!==o.__useDefaultFramebuffer)Q.bindFramebuffer(Mt.FRAMEBUFFER,null),i=!1;else if(void 0===o.__webglFramebuffer)nt.setupRenderTarget(t);else if(o.__hasExternalTextures)nt.rebindTextures(t,et.get(t.texture).__webglTexture,et.get(t.depthTexture).__webglTexture);else if(t.depthBuffer){const e=t.depthTexture;if(o.__boundDepthTexture!==e){if(null!==e&&et.has(e)&&(t.width!==e.image.width||t.height!==e.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");nt.setupDepthRenderbuffer(t)}}const l=t.texture;(l.isData3DTexture||l.isDataArrayTexture||l.isCompressedArrayTexture)&&(a=!0);const c=et.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=Array.isArray(c[e])?c[e][n]:c[e],s=!0):r=t.samples>0&&!1===nt.useMultisampledRTT(t)?et.get(t).__webglMultisampledFramebuffer:Array.isArray(c)?c[n]:c,R.copy(t.viewport),C.copy(t.scissor),P=t.scissorTest}else R.copy(B).multiplyScalar(D).floor(),C.copy(z).multiplyScalar(D).floor(),P=k;if(Q.bindFramebuffer(Mt.FRAMEBUFFER,r)&&i&&Q.drawBuffers(t,r),Q.viewport(R),Q.scissor(C),Q.setScissorTest(P),s){const i=et.get(t.texture);Mt.framebufferTexture2D(Mt.FRAMEBUFFER,Mt.COLOR_ATTACHMENT0,Mt.TEXTURE_CUBE_MAP_POSITIVE_X+e,i.__webglTexture,n)}else if(a){const i=et.get(t.texture),r=e||0;Mt.framebufferTextureLayer(Mt.FRAMEBUFFER,Mt.COLOR_ATTACHMENT0,i.__webglTexture,n||0,r)}E=-1},this.readRenderTargetPixels=function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=et.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){Q.bindFramebuffer(Mt.FRAMEBUFFER,o);try{const a=t.texture,o=a.format,l=a.type;if(!$.textureFormatReadable(o))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!$.textureTypeReadable(l))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&Mt.readPixels(e,n,i,r,_t.convert(o),_t.convert(l),s)}finally{const t=null!==T?et.get(T).__webglFramebuffer:null;Q.bindFramebuffer(Mt.FRAMEBUFFER,t)}}},this.readRenderTargetPixelsAsync=async function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=et.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){Q.bindFramebuffer(Mt.FRAMEBUFFER,o);try{const a=t.texture,o=a.format,l=a.type;if(!$.textureFormatReadable(o))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!$.textureTypeReadable(l))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");if(e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r){const t=Mt.createBuffer();Mt.bindBuffer(Mt.PIXEL_PACK_BUFFER,t),Mt.bufferData(Mt.PIXEL_PACK_BUFFER,s.byteLength,Mt.STREAM_READ),Mt.readPixels(e,n,i,r,_t.convert(o),_t.convert(l),0),Mt.flush();const a=Mt.fenceSync(Mt.SYNC_GPU_COMMANDS_COMPLETE,0);await function(t,e,n){return new Promise((function(i,r){setTimeout((function s(){switch(t.clientWaitSync(e,t.SYNC_FLUSH_COMMANDS_BIT,0)){case t.WAIT_FAILED:r();break;case t.TIMEOUT_EXPIRED:setTimeout(s,n);break;default:i()}}),n)}))}(Mt,a,4);try{Mt.bindBuffer(Mt.PIXEL_PACK_BUFFER,t),Mt.getBufferSubData(Mt.PIXEL_PACK_BUFFER,0,s)}finally{Mt.deleteBuffer(t),Mt.deleteSync(a)}return s}}finally{const t=null!==T?et.get(T).__webglFramebuffer:null;Q.bindFramebuffer(Mt.FRAMEBUFFER,t)}}},this.copyFramebufferToTexture=function(t,e=null,n=0){!0!==t.isTexture&&(ci("WebGLRenderer: copyFramebufferToTexture function signature has changed."),e=arguments[0]||null,t=arguments[1]);const i=Math.pow(2,-n),r=Math.floor(t.image.width*i),s=Math.floor(t.image.height*i),a=null!==e?e.x:0,o=null!==e?e.y:0;nt.setTexture2D(t,0),Mt.copyTexSubImage2D(Mt.TEXTURE_2D,n,0,0,a,o,r,s),Q.unbindTexture()},this.copyTextureToTexture=function(t,e,n=null,i=null,r=0){let s,a,o,l,c,h;!0!==t.isTexture&&(ci("WebGLRenderer: copyTextureToTexture function signature has changed."),i=arguments[0]||null,t=arguments[1],e=arguments[2],r=arguments[3]||0,n=null),null!==n?(s=n.max.x-n.min.x,a=n.max.y-n.min.y,o=n.min.x,l=n.min.y):(s=t.image.width,a=t.image.height,o=0,l=0),null!==i?(c=i.x,h=i.y):(c=0,h=0);const u=_t.convert(e.format),d=_t.convert(e.type);nt.setTexture2D(e,0),Mt.pixelStorei(Mt.UNPACK_FLIP_Y_WEBGL,e.flipY),Mt.pixelStorei(Mt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),Mt.pixelStorei(Mt.UNPACK_ALIGNMENT,e.unpackAlignment);const p=Mt.getParameter(Mt.UNPACK_ROW_LENGTH),m=Mt.getParameter(Mt.UNPACK_IMAGE_HEIGHT),f=Mt.getParameter(Mt.UNPACK_SKIP_PIXELS),g=Mt.getParameter(Mt.UNPACK_SKIP_ROWS),v=Mt.getParameter(Mt.UNPACK_SKIP_IMAGES),_=t.isCompressedTexture?t.mipmaps[r]:t.image;Mt.pixelStorei(Mt.UNPACK_ROW_LENGTH,_.width),Mt.pixelStorei(Mt.UNPACK_IMAGE_HEIGHT,_.height),Mt.pixelStorei(Mt.UNPACK_SKIP_PIXELS,o),Mt.pixelStorei(Mt.UNPACK_SKIP_ROWS,l),t.isDataTexture?Mt.texSubImage2D(Mt.TEXTURE_2D,r,c,h,s,a,u,d,_.data):t.isCompressedTexture?Mt.compressedTexSubImage2D(Mt.TEXTURE_2D,r,c,h,_.width,_.height,u,_.data):Mt.texSubImage2D(Mt.TEXTURE_2D,r,c,h,s,a,u,d,_),Mt.pixelStorei(Mt.UNPACK_ROW_LENGTH,p),Mt.pixelStorei(Mt.UNPACK_IMAGE_HEIGHT,m),Mt.pixelStorei(Mt.UNPACK_SKIP_PIXELS,f),Mt.pixelStorei(Mt.UNPACK_SKIP_ROWS,g),Mt.pixelStorei(Mt.UNPACK_SKIP_IMAGES,v),0===r&&e.generateMipmaps&&Mt.generateMipmap(Mt.TEXTURE_2D),Q.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n=null,i=null,r=0){let s,a,o,l,c,h,u,d,p;!0!==t.isTexture&&(ci("WebGLRenderer: copyTextureToTexture3D function signature has changed."),n=arguments[0]||null,i=arguments[1]||null,t=arguments[2],e=arguments[3],r=arguments[4]||0);const m=t.isCompressedTexture?t.mipmaps[r]:t.image;null!==n?(s=n.max.x-n.min.x,a=n.max.y-n.min.y,o=n.max.z-n.min.z,l=n.min.x,c=n.min.y,h=n.min.z):(s=m.width,a=m.height,o=m.depth,l=0,c=0,h=0),null!==i?(u=i.x,d=i.y,p=i.z):(u=0,d=0,p=0);const f=_t.convert(e.format),g=_t.convert(e.type);let v;if(e.isData3DTexture)nt.setTexture3D(e,0),v=Mt.TEXTURE_3D;else{if(!e.isDataArrayTexture&&!e.isCompressedArrayTexture)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");nt.setTexture2DArray(e,0),v=Mt.TEXTURE_2D_ARRAY}Mt.pixelStorei(Mt.UNPACK_FLIP_Y_WEBGL,e.flipY),Mt.pixelStorei(Mt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),Mt.pixelStorei(Mt.UNPACK_ALIGNMENT,e.unpackAlignment);const _=Mt.getParameter(Mt.UNPACK_ROW_LENGTH),x=Mt.getParameter(Mt.UNPACK_IMAGE_HEIGHT),y=Mt.getParameter(Mt.UNPACK_SKIP_PIXELS),M=Mt.getParameter(Mt.UNPACK_SKIP_ROWS),S=Mt.getParameter(Mt.UNPACK_SKIP_IMAGES);Mt.pixelStorei(Mt.UNPACK_ROW_LENGTH,m.width),Mt.pixelStorei(Mt.UNPACK_IMAGE_HEIGHT,m.height),Mt.pixelStorei(Mt.UNPACK_SKIP_PIXELS,l),Mt.pixelStorei(Mt.UNPACK_SKIP_ROWS,c),Mt.pixelStorei(Mt.UNPACK_SKIP_IMAGES,h),t.isDataTexture||t.isData3DTexture?Mt.texSubImage3D(v,r,u,d,p,s,a,o,f,g,m.data):e.isCompressedArrayTexture?Mt.compressedTexSubImage3D(v,r,u,d,p,s,a,o,f,m.data):Mt.texSubImage3D(v,r,u,d,p,s,a,o,f,g,m),Mt.pixelStorei(Mt.UNPACK_ROW_LENGTH,_),Mt.pixelStorei(Mt.UNPACK_IMAGE_HEIGHT,x),Mt.pixelStorei(Mt.UNPACK_SKIP_PIXELS,y),Mt.pixelStorei(Mt.UNPACK_SKIP_ROWS,M),Mt.pixelStorei(Mt.UNPACK_SKIP_IMAGES,S),0===r&&e.generateMipmaps&&Mt.generateMipmap(v),Q.unbindTexture()},this.initRenderTarget=function(t){void 0===et.get(t).__webglFramebuffer&&nt.setupRenderTarget(t)},this.initTexture=function(t){t.isCubeTexture?nt.setTextureCube(t,0):t.isData3DTexture?nt.setTexture3D(t,0):t.isDataArrayTexture||t.isCompressedArrayTexture?nt.setTexture2DArray(t,0):nt.setTexture2D(t,0),Q.unbindTexture()},this.resetState=function(){b=0,w=0,T=null,Q.reset(),xt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return kn}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(t){this._outputColorSpace=t;const e=this.getContext();e.drawingBufferColorSpace=t===$e?"display-p3":"srgb",e.unpackColorSpace=mi.workingColorSpace===Qe?"display-p3":"srgb"}}class oc{constructor(t,e=25e-5){this.isFogExp2=!0,this.name="",this.color=new Kr(t),this.density=e}clone(){return new oc(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class lc{constructor(t,e=1,n=1e3){this.isFog=!0,this.name="",this.color=new Kr(t),this.near=e,this.far=n}clone(){return new lc(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class cc extends Dr{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new _r,this.environmentIntensity=1,this.environmentRotation=new _r,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,this.backgroundRotation.copy(t.backgroundRotation),this.environmentIntensity=t.environmentIntensity,this.environmentRotation.copy(t.environmentRotation),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(e.object.environmentIntensity=this.environmentIntensity),e.object.environmentRotation=this.environmentRotation.toArray(),e}}class hc{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=Cn,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=qn()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}get updateRange(){return ci("THREE.InterleavedBuffer: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;it.far||e.push({distance:o,point:fc.clone(),uv:jr.getInterpolation(fc,Mc,Sc,bc,wc,Tc,Ec,new ti),face:null,object:this})}copy(t,e){return super.copy(t,e),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function Rc(t,e,n,i,r,s){_c.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(xc.x=s*_c.x-r*_c.y,xc.y=r*_c.x+s*_c.y):xc.copy(_c),t.copy(e),t.x+=xc.x,t.y+=xc.y,t.applyMatrix4(yc)}const Cc=new Li,Pc=new Li;class Ic extends Dr{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let t=0,n=e.length;t0){let n,i;for(n=1,i=e.length;n0){Cc.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(Cc);this.getObjectForDistance(n).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){Cc.setFromMatrixPosition(t.matrixWorld),Pc.setFromMatrixPosition(this.matrixWorld);const n=Cc.distanceTo(Pc)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i=t))break;e[i-1].object.visible=!1,e[i].object.visible=!0}for(this._currentLevel=i-1;i=i.length&&i.push({start:-1,count:-1,z:-1,index:-1});const s=i[this.index];r.push(s),this.index++,s.start=t.start,s.count=t.count,s.z=e,s.index=n}reset(){this.list.length=0,this.index=0}}const sh=new lr,ah=new lr,oh=new lr,lh=new Kr(1,1,1),ch=new lr,hh=new pa,uh=new Di,dh=new Qi,ph=new Li,mh=new Li,fh=new Li,gh=new rh,vh=new Ws,_h=[];function xh(t,e,n=0){const i=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let s=0;s65535?new Uint32Array(i):new Uint16Array(i);e.setIndex(new cs(t,1))}this._geometryInitialized=!0}}_validateGeometry(t){const e=this.geometry;if(Boolean(t.getIndex())!==Boolean(e.getIndex()))throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const n in e.attributes){if(!t.hasAttribute(n))throw new Error(`BatchedMesh: Added geometry missing "${n}". All geometries must have consistent attributes.`);const i=t.getAttribute(n),r=e.getAttribute(n);if(i.itemSize!==r.itemSize||i.normalized!==r.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(t){return this.customSort=t,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Di);const t=this.boundingBox,e=this._drawInfo;t.makeEmpty();for(let n=0,i=e.length;n=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");this._drawInfo.push({visible:!0,active:!0,geometryIndex:t});const e=this._drawInfo.length-1,n=this._matricesTexture,i=n.image.data;oh.toArray(i,16*e),n.needsUpdate=!0;const r=this._colorsTexture;return r&&(lh.toArray(r.image.data,4*e),r.needsUpdate=!0),e}addGeometry(t,e=-1,n=-1){if(this._initializeGeometry(t),this._validateGeometry(t),this._drawInfo.length>=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");const i={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let r=null;const s=this._reservedRanges,a=this._drawRanges,o=this._bounds;0!==this._geometryCount&&(r=s[s.length-1]),i.vertexCount=-1===e?t.getAttribute("position").count:e,i.vertexStart=null===r?0:r.vertexStart+r.vertexCount;const l=t.getIndex(),c=null!==l;if(c&&(i.indexCount=-1===n?l.count:n,i.indexStart=null===r?0:r.indexStart+r.indexCount),-1!==i.indexStart&&i.indexStart+i.indexCount>this._maxIndexCount||i.vertexStart+i.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const h=this._geometryCount;return this._geometryCount++,s.push(i),a.push({start:c?i.indexStart:i.vertexStart,count:-1}),o.push({boxInitialized:!1,box:new Di,sphereInitialized:!1,sphere:new Qi}),this.setGeometryAt(h,t),h}setGeometryAt(t,e){if(t>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(e);const n=this.geometry,i=null!==n.getIndex(),r=n.getIndex(),s=e.getIndex(),a=this._reservedRanges[t];if(i&&s.count>a.indexCount||e.attributes.position.count>a.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const o=a.vertexStart,l=a.vertexCount;for(const t in n.attributes){const i=e.getAttribute(t),r=n.getAttribute(t);xh(i,r,o);const s=i.itemSize;for(let t=i.count,e=l;t=this._geometryCount)return null;const n=this._bounds[t],i=n.box,r=this.geometry;if(!1===n.boxInitialized){i.makeEmpty();const e=r.index,s=r.attributes.position,a=this._drawRanges[t];for(let t=a.start,n=a.start+a.count;t=this._geometryCount)return null;const n=this._bounds[t],i=n.sphere,r=this.geometry;if(!1===n.sphereInitialized){i.makeEmpty(),this.getBoundingBoxAt(t,uh),uh.getCenter(i.center);const e=r.index,s=r.attributes.position,a=this._drawRanges[t];let o=0;for(let t=a.start,n=a.start+a.count;t=n.length||!1===n[t].active||(e.toArray(r,16*t),i.needsUpdate=!0),this}getMatrixAt(t,e){const n=this._drawInfo,i=this._matricesTexture.image.data;return t>=n.length||!1===n[t].active?null:e.fromArray(i,16*t)}setColorAt(t,e){null===this._colorsTexture&&this._initColorsTexture();const n=this._colorsTexture,i=this._colorsTexture.image.data,r=this._drawInfo;return t>=r.length||!1===r[t].active||(e.toArray(i,4*t),n.needsUpdate=!0),this}getColorAt(t,e){const n=this._colorsTexture.image.data,i=this._drawInfo;return t>=i.length||!1===i[t].active?null:e.fromArray(n,4*t)}setVisibleAt(t,e){const n=this._drawInfo;return t>=n.length||!1===n[t].active||n[t].visible===e||(n[t].visible=e,this._visibilityChanged=!0),this}getVisibleAt(t){const e=this._drawInfo;return!(t>=e.length||!1===e[t].active)&&e[t].visible}raycast(t,e){const n=this._drawInfo,i=this._drawRanges,r=this.matrixWorld,s=this.geometry;vh.material=this.material,vh.geometry.index=s.index,vh.geometry.attributes=s.attributes,null===vh.geometry.boundingBox&&(vh.geometry.boundingBox=new Di),null===vh.geometry.boundingSphere&&(vh.geometry.boundingSphere=new Qi);for(let s=0,a=n.length;s({...t}))),this._reservedRanges=t._reservedRanges.map((t=>({...t}))),this._drawInfo=t._drawInfo.map((t=>({...t}))),this._bounds=t._bounds.map((t=>({boxInitialized:t.boxInitialized,box:t.box.clone(),sphereInitialized:t.sphereInitialized,sphere:t.sphere.clone()}))),this._maxInstanceCount=t._maxInstanceCount,this._maxVertexCount=t._maxVertexCount,this._maxIndexCount=t._maxIndexCount,this._geometryInitialized=t._geometryInitialized,this._geometryCount=t._geometryCount,this._multiDrawCounts=t._multiDrawCounts.slice(),this._multiDrawStarts=t._multiDrawStarts.slice(),this._matricesTexture=t._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=t._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null),this}onBeforeRender(t,e,n,i,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const s=i.getIndex(),a=null===s?1:s.array.BYTES_PER_ELEMENT,o=this._drawInfo,l=this._multiDrawStarts,c=this._multiDrawCounts,h=this._drawRanges,u=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data;u&&(ch.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse).multiply(this.matrixWorld),hh.setFromProjectionMatrix(ch,t.coordinateSystem));let m=0;if(this.sortObjects){ah.copy(this.matrixWorld).invert(),ph.setFromMatrixPosition(n.matrixWorld).applyMatrix4(ah),mh.set(0,0,-1).transformDirection(n.matrixWorld).transformDirection(ah);for(let t=0,e=o.length;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;ti)return;Ah.applyMatrix4(t.matrixWorld);const o=e.ray.origin.distanceTo(Ah);return oe.far?void 0:{distance:o,point:Rh.clone().applyMatrix4(t.matrixWorld),index:r,face:null,faceIndex:null,object:t}}const Ih=new Li,Lh=new Li;class Uh extends Ch{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;tr.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,object:a})}}class Hh extends bi{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isVideoTexture=!0,this.minFilter=void 0!==s?s:Mt,this.magFilter=void 0!==r?r:Mt,this.generateMipmaps=!1;const c=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){c.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}class Gh extends bi{constructor(t,e){super({width:t,height:e}),this.isFramebufferTexture=!0,this.magFilter=gt,this.minFilter=gt,this.generateMipmaps=!1,this.needsUpdate=!0}}class Wh extends bi{constructor(t,e,n,i,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,i,r,h,u),this.isCompressedTexture=!0,this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class Xh extends Wh{constructor(t,e,n,i,r,s){super(t,e,n,r,s),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=mt,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class jh extends Wh{constructor(t,e,n){super(void 0,t[0].width,t[0].height,e,n,lt),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}}class qh extends bi{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Yh{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)n=this.getPoint(s/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const n=this.getLengths();let i=0;const r=n.length;let s;s=e||t*n[r-1];let a,o=0,l=r-1;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),a=n[i]-s,a<0)o=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(i=l,n[i]===s)return i/(r-1);const c=n[i];return(i+(s-c)/(n[i+1]-c))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const s=this.getPoint(i),a=this.getPoint(r),o=e||(s.isVector2?new ti:new Li);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e){const n=new Li,i=[],r=[],s=[],a=new Li,o=new lr;for(let e=0;e<=t;e++){const n=e/t;i[e]=this.getTangentAt(n,new Li)}r[0]=new Li,s[0]=new Li;let l=Number.MAX_VALUE;const c=Math.abs(i[0].x),h=Math.abs(i[0].y),u=Math.abs(i[0].z);c<=l&&(l=c,n.set(1,0,0)),h<=l&&(l=h,n.set(0,1,0)),u<=l&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),s[0].crossVectors(i[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(i[e-1],i[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(Yn(i[e-1].dot(i[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(i[e],r[e])}if(!0===e){let e=Math.acos(Yn(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],e*n)),s[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class Zh extends Yh{constructor(t=0,e=0,n=1,i=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e=new ti){const n=e,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?a=i[(l-1)%r]:($h.subVectors(i[0],i[1]).add(i[0]),a=$h);const h=i[l%r],u=i[(l+1)%r];if(this.closed||l+2i.length-2?i.length-1:s+1],h=i[s>i.length-3?i.length-1:s+2];return n.set(iu(a,o.x,l.x,c.x,h.x),iu(a,o.y,l.y,c.y,h.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e=n){const t=i[r]-n,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,n=t.curves.length;e0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class gu extends Es{constructor(t=[new ti(0,-.5),new ti(.5,0),new ti(0,.5)],e=12,n=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:i},e=Math.floor(e),i=Yn(i,0,2*Math.PI);const r=[],s=[],a=[],o=[],l=[],c=1/e,h=new Li,u=new ti,d=new Li,p=new Li,m=new Li;let f=0,g=0;for(let e=0;e<=t.length-1;e++)switch(e){case 0:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,m.copy(d),d.normalize(),o.push(d.x,d.y,d.z);break;case t.length-1:o.push(m.x,m.y,m.z);break;default:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),o.push(d.x,d.y,d.z),m.copy(p)}for(let r=0;r<=e;r++){const d=n+r*c*i,p=Math.sin(d),m=Math.cos(d);for(let n=0;n<=t.length-1;n++){h.x=t[n].x*p,h.y=t[n].y,h.z=t[n].x*m,s.push(h.x,h.y,h.z),u.x=r/e,u.y=n/(t.length-1),a.push(u.x,u.y);const i=o[3*n+0]*p,c=o[3*n+1],d=o[3*n+0]*m;l.push(i,c,d)}}for(let n=0;n0&&v(!0),e>0&&v(!1)),this.setIndex(c),this.setAttribute("position",new _s(h,3)),this.setAttribute("normal",new _s(u,3)),this.setAttribute("uv",new _s(d,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new xu(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class yu extends xu{constructor(t=1,e=1,n=32,i=1,r=!1,s=0,a=2*Math.PI){super(0,t,e,n,i,r,s,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:s,thetaLength:a}}static fromJSON(t){return new yu(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Mu extends Es{constructor(t=[],e=[],n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i};const r=[],s=[];function a(t,e,n,i){const r=i+1,s=[];for(let i=0;i<=r;i++){s[i]=[];const a=t.clone().lerp(n,i/r),o=e.clone().lerp(n,i/r),l=r-i;for(let t=0;t<=l;t++)s[i][t]=0===t&&i===r?a:a.clone().lerp(o,t/l)}for(let t=0;t.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new _s(r,3)),this.setAttribute("normal",new _s(r.slice(),3)),this.setAttribute("uv",new _s(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Mu(t.vertices,t.indices,t.radius,t.details)}}class Su extends Mu{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2,i=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Su(t.radius,t.detail)}}const bu=new Li,wu=new Li,Tu=new Li,Eu=new jr;class Au extends Es{constructor(t=null,e=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:t,thresholdAngle:e},null!==t){const n=4,i=Math.pow(10,n),r=Math.cos(Xn*e),s=t.getIndex(),a=t.getAttribute("position"),o=s?s.count:a.count,l=[0,0,0],c=["a","b","c"],h=new Array(3),u={},d=[];for(let t=0;t80*n){o=c=t[0],l=h=t[1];for(let e=n;ec&&(c=u),d>h&&(h=d);p=Math.max(c-o,h-l),p=0!==p?32767/p:0}return Lu(s,a,n,o,l,p,0),a};function Pu(t,e,n,i,r){let s,a;if(r===function(t,e,n,i){let r=0;for(let s=e,a=n-i;s0)for(s=e;s=e;s-=i)a=Ku(s,t[s],t[s+1],a);return a&&Xu(a,a.next)&&($u(a),a=a.next),a}function Iu(t,e){if(!t)return t;e||(e=t);let n,i=t;do{if(n=!1,i.steiner||!Xu(i,i.next)&&0!==Wu(i.prev,i,i.next))i=i.next;else{if($u(i),i=e=i.prev,i===i.next)break;n=!0}}while(n||i!==e);return e}function Lu(t,e,n,i,r,s,a){if(!t)return;!a&&s&&function(t,e,n,i){let r=t;do{0===r.z&&(r.z=ku(r.x,r.y,e,n,i)),r.prevZ=r.prev,r.nextZ=r.next,r=r.next}while(r!==t);r.prevZ.nextZ=null,r.prevZ=null,function(t){let e,n,i,r,s,a,o,l,c=1;do{for(n=t,t=null,s=null,a=0;n;){for(a++,i=n,o=0,e=0;e0||l>0&&i;)0!==o&&(0===l||!i||n.z<=i.z)?(r=n,n=n.nextZ,o--):(r=i,i=i.nextZ,l--),s?s.nextZ=r:t=r,r.prevZ=s,s=r;n=i}s.nextZ=null,c*=2}while(a>1)}(r)}(t,i,r,s);let o,l,c=t;for(;t.prev!==t.next;)if(o=t.prev,l=t.next,s?Nu(t,i,r,s):Uu(t))e.push(o.i/n|0),e.push(t.i/n|0),e.push(l.i/n|0),$u(t),t=l.next,c=l.next;else if((t=l)===c){a?1===a?Lu(t=Du(Iu(t),e,n),e,n,i,r,s,2):2===a&&Ou(t,e,n,i,r,s):Lu(Iu(t),e,n,i,r,s,1);break}}function Uu(t){const e=t.prev,n=t,i=t.next;if(Wu(e,n,i)>=0)return!1;const r=e.x,s=n.x,a=i.x,o=e.y,l=n.y,c=i.y,h=rs?r>a?r:a:s>a?s:a,p=o>l?o>c?o:c:l>c?l:c;let m=i.next;for(;m!==e;){if(m.x>=h&&m.x<=d&&m.y>=u&&m.y<=p&&Hu(r,o,s,l,a,c,m.x,m.y)&&Wu(m.prev,m,m.next)>=0)return!1;m=m.next}return!0}function Nu(t,e,n,i){const r=t.prev,s=t,a=t.next;if(Wu(r,s,a)>=0)return!1;const o=r.x,l=s.x,c=a.x,h=r.y,u=s.y,d=a.y,p=ol?o>c?o:c:l>c?l:c,g=h>u?h>d?h:d:u>d?u:d,v=ku(p,m,e,n,i),_=ku(f,g,e,n,i);let x=t.prevZ,y=t.nextZ;for(;x&&x.z>=v&&y&&y.z<=_;){if(x.x>=p&&x.x<=f&&x.y>=m&&x.y<=g&&x!==r&&x!==a&&Hu(o,h,l,u,c,d,x.x,x.y)&&Wu(x.prev,x,x.next)>=0)return!1;if(x=x.prevZ,y.x>=p&&y.x<=f&&y.y>=m&&y.y<=g&&y!==r&&y!==a&&Hu(o,h,l,u,c,d,y.x,y.y)&&Wu(y.prev,y,y.next)>=0)return!1;y=y.nextZ}for(;x&&x.z>=v;){if(x.x>=p&&x.x<=f&&x.y>=m&&x.y<=g&&x!==r&&x!==a&&Hu(o,h,l,u,c,d,x.x,x.y)&&Wu(x.prev,x,x.next)>=0)return!1;x=x.prevZ}for(;y&&y.z<=_;){if(y.x>=p&&y.x<=f&&y.y>=m&&y.y<=g&&y!==r&&y!==a&&Hu(o,h,l,u,c,d,y.x,y.y)&&Wu(y.prev,y,y.next)>=0)return!1;y=y.nextZ}return!0}function Du(t,e,n){let i=t;do{const r=i.prev,s=i.next.next;!Xu(r,s)&&ju(r,i,i.next,s)&&Zu(r,s)&&Zu(s,r)&&(e.push(r.i/n|0),e.push(i.i/n|0),e.push(s.i/n|0),$u(i),$u(i.next),i=t=s),i=i.next}while(i!==t);return Iu(i)}function Ou(t,e,n,i,r,s){let a=t;do{let t=a.next.next;for(;t!==a.prev;){if(a.i!==t.i&&Gu(a,t)){let o=Ju(a,t);return a=Iu(a,a.next),o=Iu(o,o.next),Lu(a,e,n,i,r,s,0),void Lu(o,e,n,i,r,s,0)}t=t.next}a=a.next}while(a!==t)}function Fu(t,e){return t.x-e.x}function Bu(t,e){const n=function(t,e){let n,i=e,r=-1/0;const s=t.x,a=t.y;do{if(a<=i.y&&a>=i.next.y&&i.next.y!==i.y){const t=i.x+(a-i.y)*(i.next.x-i.x)/(i.next.y-i.y);if(t<=s&&t>r&&(r=t,n=i.x=i.x&&i.x>=l&&s!==i.x&&Hu(an.x||i.x===n.x&&zu(n,i)))&&(n=i,u=h)),i=i.next}while(i!==o);return n}(t,e);if(!n)return e;const i=Ju(n,t);return Iu(i,i.next),Iu(n,n.next)}function zu(t,e){return Wu(t.prev,t,e.prev)<0&&Wu(e.next,t,t.next)<0}function ku(t,e,n,i,r){return(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=(t-n)*r|0)|t<<8))|t<<4))|t<<2))|t<<1))|(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=(e-i)*r|0)|e<<8))|e<<4))|e<<2))|e<<1))<<1}function Vu(t){let e=t,n=t;do{(e.x=(t-a)*(s-o)&&(t-a)*(i-o)>=(n-a)*(e-o)&&(n-a)*(s-o)>=(r-a)*(i-o)}function Gu(t,e){return t.next.i!==e.i&&t.prev.i!==e.i&&!function(t,e){let n=t;do{if(n.i!==t.i&&n.next.i!==t.i&&n.i!==e.i&&n.next.i!==e.i&&ju(n,n.next,t,e))return!0;n=n.next}while(n!==t);return!1}(t,e)&&(Zu(t,e)&&Zu(e,t)&&function(t,e){let n=t,i=!1;const r=(t.x+e.x)/2,s=(t.y+e.y)/2;do{n.y>s!=n.next.y>s&&n.next.y!==n.y&&r<(n.next.x-n.x)*(s-n.y)/(n.next.y-n.y)+n.x&&(i=!i),n=n.next}while(n!==t);return i}(t,e)&&(Wu(t.prev,t,e.prev)||Wu(t,e.prev,e))||Xu(t,e)&&Wu(t.prev,t,t.next)>0&&Wu(e.prev,e,e.next)>0)}function Wu(t,e,n){return(e.y-t.y)*(n.x-e.x)-(e.x-t.x)*(n.y-e.y)}function Xu(t,e){return t.x===e.x&&t.y===e.y}function ju(t,e,n,i){const r=Yu(Wu(t,e,n)),s=Yu(Wu(t,e,i)),a=Yu(Wu(n,i,t)),o=Yu(Wu(n,i,e));return r!==s&&a!==o||(!(0!==r||!qu(t,n,e))||(!(0!==s||!qu(t,i,e))||(!(0!==a||!qu(n,t,i))||!(0!==o||!qu(n,e,i)))))}function qu(t,e,n){return e.x<=Math.max(t.x,n.x)&&e.x>=Math.min(t.x,n.x)&&e.y<=Math.max(t.y,n.y)&&e.y>=Math.min(t.y,n.y)}function Yu(t){return t>0?1:t<0?-1:0}function Zu(t,e){return Wu(t.prev,t,t.next)<0?Wu(t,e,t.next)>=0&&Wu(t,t.prev,e)>=0:Wu(t,e,t.prev)<0||Wu(t,t.next,e)<0}function Ju(t,e){const n=new Qu(t.i,t.x,t.y),i=new Qu(e.i,e.x,e.y),r=t.next,s=e.prev;return t.next=e,e.prev=t,n.next=r,r.prev=n,i.next=n,n.prev=i,s.next=i,i.prev=s,i}function Ku(t,e,n,i){const r=new Qu(t,e,n);return i?(r.next=i.next,r.prev=i,i.next.prev=r,i.next=r):(r.prev=r,r.next=r),r}function $u(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function Qu(t,e,n){this.i=t,this.x=e,this.y=n,this.prev=null,this.next=null,this.z=0,this.prevZ=null,this.nextZ=null,this.steiner=!1}class td{static area(t){const e=t.length;let n=0;for(let i=e-1,r=0;r2&&t[e-1].equals(t[0])&&t.pop()}function nd(t,e){for(let n=0;nNumber.EPSILON){const u=Math.sqrt(h),d=Math.sqrt(l*l+c*c),p=e.x-o/u,m=e.y+a/u,f=((n.x-c/d-p)*c-(n.y+l/d-m)*l)/(a*c-o*l);i=p+a*f-t.x,r=m+o*f-t.y;const g=i*i+r*r;if(g<=2)return new ti(i,r);s=Math.sqrt(g/2)}else{let t=!1;a>Number.EPSILON?l>Number.EPSILON&&(t=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(c)&&(t=!0),t?(i=-o,r=a,s=Math.sqrt(h)):(i=a,r=o,s=Math.sqrt(h/2))}return new ti(i/s,r/s)}const I=[];for(let t=0,e=E.length,n=e-1,i=t+1;t=0;t--){const e=t/p,n=h*Math.cos(e*Math.PI/2),i=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=E.length;t=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=o+2*p;t0)&&d.push(e,r,l),(t!==n-1||o0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get dispersion(){return this._dispersion}set dispersion(t){this._dispersion>0!=t>0&&this.version++,this._dispersion=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.dispersion=t.dispersion,this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class Md extends ts{constructor(t){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Kr(16777215),this.specular=new Kr(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Kr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new _r,this.combine=Y,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Sd extends ts{constructor(t){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Kr(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Kr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}class bd extends ts{constructor(t){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}class wd extends ts{constructor(t){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Kr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Kr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new _r,this.combine=Y,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Td extends ts{constructor(t){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Kr(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Ed extends Mh{constructor(t){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}function Ad(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)}function Rd(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)}function Cd(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort((function(e,n){return t[e]-t[n]})),n}function Pd(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r}function Id(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push.apply(n,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)}const Ld={convertArray:Ad,isTypedArray:Rd,getKeyframeOrder:Cd,sortedArray:Pd,flattenJSON:Id,subclip:function(t,e,n,i,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t=i)){l.push(e.times[t]);for(let n=0;ns.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t=i.times[u]){const t=u*l+o,e=t+l-o;d=i.values.slice(t,e)}else{const t=i.createInterpolant(),e=o,n=l-o;t.evaluate(s),d=t.resultBuffer.slice(e,n)}if("quaternion"===r){(new Ii).fromArray(d).normalize().conjugate().toArray(d)}const p=a.times.length;for(let t=0;t=r)break t;{const a=e[1];t=r)break e}s=n,n=0}}for(;n>>1;te;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=n.slice(r,s),this.values=this.values.slice(r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==s&&s>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,s),t=!1;break}s=i}if(void 0!==i&&Rd(i))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}return t}optimize(){const t=this.times.slice(),e=this.values.slice(),n=this.getValueSize(),i=this.getInterpolation()===Ne,r=t.length-1;let s=1;for(let a=1;a0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=t.slice(0,s),this.values=e.slice(0,s*n)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}Fd.prototype.TimeBufferType=Float32Array,Fd.prototype.ValueBufferType=Float32Array,Fd.prototype.DefaultInterpolation=Ue;class Bd extends Fd{constructor(t,e,n){super(t,e,n)}}Bd.prototype.ValueTypeName="bool",Bd.prototype.ValueBufferType=Array,Bd.prototype.DefaultInterpolation=Le,Bd.prototype.InterpolantFactoryMethodLinear=void 0,Bd.prototype.InterpolantFactoryMethodSmooth=void 0;class zd extends Fd{}zd.prototype.ValueTypeName="color";class kd extends Fd{}kd.prototype.ValueTypeName="number";class Vd extends Ud{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let t=l+a;l!==t;l+=4)Ii.slerpFlat(r,0,s,l-a,s,l,o);return r}}class Hd extends Fd{InterpolantFactoryMethodLinear(t){return new Vd(this.times,this.values,this.getValueSize(),t)}}Hd.prototype.ValueTypeName="quaternion",Hd.prototype.InterpolantFactoryMethodSmooth=void 0;class Gd extends Fd{constructor(t,e,n){super(t,e,n)}}Gd.prototype.ValueTypeName="string",Gd.prototype.ValueBufferType=Array,Gd.prototype.DefaultInterpolation=Le,Gd.prototype.InterpolantFactoryMethodLinear=void 0,Gd.prototype.InterpolantFactoryMethodSmooth=void 0;class Wd extends Fd{}Wd.prototype.ValueTypeName="vector";class Xd{constructor(t="",e=-1,n=[],i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=qn(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(jd(n[t]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(Fd.toJSON(n[t]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let t=0;t1){const t=s[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const s=[];for(const t in i)s.push(this.CreateFromMorphTargetSequence(t,i[t],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];Id(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t{e&&e(r),this.manager.itemEnd(t)}),0),r;if(void 0!==Kd[t])return void Kd[t].push({onLoad:e,onProgress:n,onError:i});Kd[t]=[],Kd[t].push({onLoad:e,onProgress:n,onError:i});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(s).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const n=Kd[t],i=e.body.getReader(),r=e.headers.get("X-File-Size")||e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){i.read().then((({done:i,value:r})=>{if(i)t.close();else{o+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=n.length;t{t.error(e)}))}()}});return new Response(l)}throw new $d(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)})).then((t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then((t=>(new DOMParser).parseFromString(t,a)));case"json":return t.json();default:if(void 0===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),n=e&&e[1]?e[1].toLowerCase():void 0,i=new TextDecoder(n);return t.arrayBuffer().then((t=>i.decode(t)))}}})).then((e=>{qd.add(t,e);const n=Kd[t];delete Kd[t];for(let t=0,i=n.length;t{const n=Kd[t];if(void 0===n)throw this.manager.itemError(t),e;delete Kd[t];for(let t=0,i=n.length;t{this.manager.itemEnd(t)})),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class tp extends Jd{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Qd(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=[];for(let n=0;n0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(i.uniforms[e]={},r.type){case"t":i.uniforms[e].value=n(r.value);break;case"c":i.uniforms[e].value=(new Kr).setHex(r.value);break;case"v2":i.uniforms[e].value=(new ti).fromArray(r.value);break;case"v3":i.uniforms[e].value=(new Li).fromArray(r.value);break;case"v4":i.uniforms[e].value=(new wi).fromArray(r.value);break;case"m3":i.uniforms[e].value=(new ei).fromArray(r.value);break;case"m4":i.uniforms[e].value=(new lr).fromArray(r.value);break;default:i.uniforms[e].value=r.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.glslVersion&&(i.glslVersion=t.glslVersion),void 0!==t.extensions)for(const e in t.extensions)i.extensions[e]=t.extensions[e];if(void 0!==t.lights&&(i.lights=t.lights),void 0!==t.clipping&&(i.clipping=t.clipping),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new ti).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.specularIntensityMap&&(i.specularIntensityMap=n(t.specularIntensityMap)),void 0!==t.specularColorMap&&(i.specularColorMap=n(t.specularColorMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapRotation&&i.envMapRotation.fromArray(t.envMapRotation),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new ti).fromArray(t.clearcoatNormalScale)),void 0!==t.iridescenceMap&&(i.iridescenceMap=n(t.iridescenceMap)),void 0!==t.iridescenceThicknessMap&&(i.iridescenceThicknessMap=n(t.iridescenceThicknessMap)),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),void 0!==t.thicknessMap&&(i.thicknessMap=n(t.thicknessMap)),void 0!==t.anisotropyMap&&(i.anisotropyMap=n(t.anisotropyMap)),void 0!==t.sheenColorMap&&(i.sheenColorMap=n(t.sheenColorMap)),void 0!==t.sheenRoughnessMap&&(i.sheenRoughnessMap=n(t.sheenRoughnessMap)),i}setTextures(t){return this.textures=t,this}static createMaterialFromType(t){return new{ShadowMaterial:vd,SpriteMaterial:pc,RawShaderMaterial:_d,ShaderMaterial:Ks,PointsMaterial:Dh,MeshPhysicalMaterial:yd,MeshStandardMaterial:xd,MeshPhongMaterial:Md,MeshToonMaterial:Sd,MeshNormalMaterial:bd,MeshLambertMaterial:wd,MeshDepthMaterial:Hl,MeshDistanceMaterial:Gl,MeshBasicMaterial:es,MeshMatcapMaterial:Td,LineDashedMaterial:Ed,LineBasicMaterial:Mh,Material:ts}[t]}}class Ep{static decodeText(t){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n0){const n=new Yd(e);r=new np(n),r.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e0){i=new np(this.manager),i.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e{const e=new Di;e.min.fromArray(t.boxMin),e.max.fromArray(t.boxMax);const n=new Qi;return n.radius=t.sphereRadius,n.center.fromArray(t.sphereCenter),{boxInitialized:t.boxInitialized,box:e,sphereInitialized:t.sphereInitialized,sphere:n}})),s._maxInstanceCount=t.maxInstanceCount,s._maxVertexCount=t.maxVertexCount,s._maxIndexCount=t.maxIndexCount,s._geometryInitialized=t.geometryInitialized,s._geometryCount=t.geometryCount,s._matricesTexture=h(t.matricesTexture.uuid),void 0!==t.colorsTexture&&(s._colorsTexture=h(t.colorsTexture.uuid));break;case"LOD":s=new Ic;break;case"Line":s=new Ch(l(t.geometry),c(t.material));break;case"LineLoop":s=new Nh(l(t.geometry),c(t.material));break;case"LineSegments":s=new Uh(l(t.geometry),c(t.material));break;case"PointCloud":case"Points":s=new kh(l(t.geometry),c(t.material));break;case"Sprite":s=new Ac(c(t.material));break;case"Group":s=new Kl;break;case"Bone":s=new Hc;break;default:s=new Dr}if(s.uuid=t.uuid,void 0!==t.name&&(s.name=t.name),void 0!==t.matrix?(s.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(s.matrixAutoUpdate=t.matrixAutoUpdate),s.matrixAutoUpdate&&s.matrix.decompose(s.position,s.quaternion,s.scale)):(void 0!==t.position&&s.position.fromArray(t.position),void 0!==t.rotation&&s.rotation.fromArray(t.rotation),void 0!==t.quaternion&&s.quaternion.fromArray(t.quaternion),void 0!==t.scale&&s.scale.fromArray(t.scale)),void 0!==t.up&&s.up.fromArray(t.up),void 0!==t.castShadow&&(s.castShadow=t.castShadow),void 0!==t.receiveShadow&&(s.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.intensity&&(s.shadow.intensity=t.shadow.intensity),void 0!==t.shadow.bias&&(s.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(s.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(s.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&s.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(s.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(s.visible=t.visible),void 0!==t.frustumCulled&&(s.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(s.renderOrder=t.renderOrder),void 0!==t.userData&&(s.userData=t.userData),void 0!==t.layers&&(s.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t{e&&e(n),r.manager.itemEnd(t)})).catch((t=>{i&&i(t)})):(setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader;const o=fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(n){return qd.add(t,n),e&&e(n),r.manager.itemEnd(t),n})).catch((function(e){i&&i(e),qd.remove(t),r.manager.itemError(t),r.manager.itemEnd(t)}));qd.add(t,o),r.manager.itemStart(t)}}let Np;class Dp{static getContext(){return void 0===Np&&(Np=new(window.AudioContext||window.webkitAudioContext)),Np}static setContext(t){Np=t}}class Op extends Jd{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Qd(this.manager);function a(e){i?i(e):console.error(e),r.manager.itemError(t)}s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(t){try{const n=t.slice(0);Dp.getContext().decodeAudioData(n,(function(t){e(t)})).catch(a)}catch(t){a(t)}}),n,i)}}const Fp=new lr,Bp=new lr,zp=new lr;class kp{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new na,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new na,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep,zp.copy(t.projectionMatrix);const n=e.eyeSep/2,i=n*e.near/e.focus,r=e.near*Math.tan(Xn*e.fov*.5)/e.zoom;let s,a;Bp.elements[12]=-n,Fp.elements[12]=n,s=-r*e.aspect+i,a=r*e.aspect+i,zp.elements[0]=2*e.near/(a-s),zp.elements[8]=(a+s)/(a-s),this.cameraL.projectionMatrix.copy(zp),s=-r*e.aspect-i,a=r*e.aspect-i,zp.elements[0]=2*e.near/(a-s),zp.elements[8]=(a+s)/(a-s),this.cameraR.projectionMatrix.copy(zp)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(Bp),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(Fp)}}class Vp{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Hp(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=Hp();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}function Hp(){return("undefined"==typeof performance?Date:performance).now()}const Gp=new Li,Wp=new Ii,Xp=new Li,jp=new Li;class qp extends Dr{constructor(){super(),this.type="AudioListener",this.context=Dp.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Vp}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Gp,Wp,Xp),jp.set(0,0,-1).applyQuaternion(Wp),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(Gp.x,t),e.positionY.linearRampToValueAtTime(Gp.y,t),e.positionZ.linearRampToValueAtTime(Gp.z,t),e.forwardX.linearRampToValueAtTime(jp.x,t),e.forwardY.linearRampToValueAtTime(jp.y,t),e.forwardZ.linearRampToValueAtTime(jp.z,t),e.upX.linearRampToValueAtTime(n.x,t),e.upY.linearRampToValueAtTime(n.y,t),e.upZ.linearRampToValueAtTime(n.z,t)}else e.setPosition(Gp.x,Gp.y,Gp.z),e.setOrientation(jp.x,jp.y,jp.z,n.x,n.y,n.z)}}class Yp extends Dr{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(),this.source.onended=null),this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){a.setValue(n,i);break}}saveOriginalState(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]}_slerp(t,e,n,i){Ii.slerpFlat(t,e,t,e,t,n,i)}_slerpAdditive(t,e,n,i,r){const s=this._workIndex*r;Ii.multiplyQuaternionsFlat(t,s,t,e,t,n),Ii.slerpFlat(t,e,t,e,t,s,i)}_lerp(t,e,n,i,r){const s=1-i;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[n+a]*i}}_lerpAdditive(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}}const nm="\\[\\]\\.:\\/",im=new RegExp("["+nm+"]","g"),rm="[^"+nm+"]",sm="[^"+nm.replace("\\.","")+"]",am=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",rm)+/(WCOD+)?/.source.replace("WCOD",sm)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",rm)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",rm)+"$"),om=["material","materials","bones","map"];class lm{constructor(t,e,n){this.path=e,this.parsedPath=n||lm.parseTrackName(e),this.node=lm.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new lm.Composite(t,e,n):new lm(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(im,"")}static parseTrackName(t){const e=am.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==om.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i=r){const s=r++,c=t[s];e[c.uuid]=l,t[l]=c,e[o]=s,t[s]=a;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[l];e[l]=i,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const n=this._bindingsIndicesByPath;let i=n[t];const r=this._bindings;if(void 0!==i)return r[i];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,c=this.nCachedObjects_,h=new Array(l);i=r.length,n[t]=i,s.push(t),a.push(e),r.push(h);for(let n=c,i=o.length;n!==i;++n){const i=o[n];h[n]=new lm(i,t,e)}return h}unsubscribe_(t){const e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){const i=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=n,s[n]=o,s.pop(),r[n]=r[a],r.pop(),i[n]=i[a],i.pop()}}}class hm{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:De,endingEnd:De};for(let t=0;t!==s;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,s=n/i;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,n){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+n,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;i<0||0===n?e=0:(this._startTime=null,e=n*i)}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(this.blendMode===ze)for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(a);else for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r?i:s&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(s&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=Oe,i.endingEnd=Oe):(i.endingStart=t?this.zeroSlopeAtStart?Oe:De:Fe,i.endingEnd=e?this.zeroSlopeAtEnd?Oe:De:Fe)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=n,this}}const um=new Float32Array(1);class dm extends Hn{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,a=t._interpolants,o=n.uuid,l=this._bindingsByRootAndName;let c=l[o];void 0===c&&(c={},l[o]=c);for(let t=0;t!==r;++t){const r=i[t],l=r.name;let h=c[l];if(void 0!==h)++h.referenceCount,s[t]=h;else{if(h=s[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,o,l));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;h=new em(lm.create(n,l,i),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,o,l),s[t]=h}a[t].resultBuffer=h.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==n;++a){e[a]._update(i,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Tm).distanceTo(t)}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const Am=new Li,Rm=new Li;class Cm{constructor(t=new Li,e=new Li){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){Am.subVectors(t,this.start),Rm.subVectors(this.end,this.start);const n=Rm.dot(Rm);let i=Rm.dot(Am)/n;return e&&(i=Yn(i,0,1)),i}closestPointToPoint(t,e,n){const i=this.closestPointToPointParameter(t,e);return this.delta(n).multiplyScalar(i).add(this.start)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const Pm=new Li;class Im extends Dr{constructor(t,e){super(),this.light=t,this.matrixAutoUpdate=!1,this.color=e,this.type="SpotLightHelper";const n=new Es,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let t=0,e=1,n=32;t1)for(let n=0;n.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{nf.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(nf,e)}}setLength(t,e=.2*t,n=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class of extends Uh{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],n=new Es;n.setAttribute("position",new _s(e,3)),n.setAttribute("color",new _s([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(n,new Mh({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,n){const i=new Kr,r=this.geometry.attributes.color.array;return i.set(t),i.toArray(r,0),i.toArray(r,3),i.set(e),i.toArray(r,6),i.toArray(r,9),i.set(n),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class lf{constructor(){this.type="ShapePath",this.color=new Kr,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new fu,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,n,i){return this.currentPath.quadraticCurveTo(t,e,n,i),this}bezierCurveTo(t,e,n,i,r,s){return this.currentPath.bezierCurveTo(t,e,n,i,r,s),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t){function e(t,e){const n=e.length;let i=!1;for(let r=n-1,s=0;sNumber.EPSILON){if(l<0&&(n=e[s],o=-o,a=e[r],l=-l),t.ya.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=l*(t.x-n.x)-o*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(a.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=a.x)return!0}}return i}const n=td.isClockWise,i=this.subPaths;if(0===i.length)return[];let r,s,a;const o=[];if(1===i.length)return s=i[0],a=new Ru,a.curves=s.curves,o.push(a),o;let l=!n(i[0].getPoints());l=t?!l:l;const c=[],h=[];let u,d,p=[],m=0;h[m]=void 0,p[m]=[];for(let e=0,a=i.length;e1){let t=!1,n=0;for(let t=0,e=h.length;t0&&!1===t&&(p=c)}for(let t=0,e=h.length;t>8&255]+Gn[t>>16&255]+Gn[t>>24&255]+"-"+Gn[255&e]+Gn[e>>8&255]+"-"+Gn[e>>16&15|64]+Gn[e>>24&255]+"-"+Gn[63&n|128]+Gn[n>>8&255]+"-"+Gn[n>>16&255]+Gn[n>>24&255]+Gn[255&i]+Gn[i>>8&255]+Gn[i>>16&255]+Gn[i>>24&255]).toLowerCase()}function Yn(t,e,n){return Math.max(e,Math.min(n,t))}function Zn(t,e){return(t%e+e)%e}function Jn(t,e,n){return(1-n)*t+n*e}function Kn(t,e){switch(e.constructor){case Float32Array:return t;case Uint32Array:return t/4294967295;case Uint16Array:return t/65535;case Uint8Array:return t/255;case Int32Array:return Math.max(t/2147483647,-1);case Int16Array:return Math.max(t/32767,-1);case Int8Array:return Math.max(t/127,-1);default:throw new Error("Invalid component type.")}}function $n(t,e){switch(e.constructor){case Float32Array:return t;case Uint32Array:return Math.round(4294967295*t);case Uint16Array:return Math.round(65535*t);case Uint8Array:return Math.round(255*t);case Int32Array:return Math.round(2147483647*t);case Int16Array:return Math.round(32767*t);case Int8Array:return Math.round(127*t);default:throw new Error("Invalid component type.")}}const Qn={DEG2RAD:Xn,RAD2DEG:jn,generateUUID:qn,clamp:Yn,euclideanModulo:Zn,mapLinear:function(t,e,n,i,r){return i+(t-e)*(r-i)/(n-e)},inverseLerp:function(t,e,n){return t!==e?(n-t)/(e-t):0},lerp:Jn,damp:function(t,e,n,i){return Jn(t,e,1-Math.exp(-n*i))},pingpong:function(t,e=1){return e-Math.abs(Zn(t,2*e)-e)},smoothstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*(3-2*t)},smootherstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){void 0!==t&&(Wn=t);let e=Wn+=1831565813;return e=Math.imul(e^e>>>15,1|e),e^=e+Math.imul(e^e>>>7,61|e),((e^e>>>14)>>>0)/4294967296},degToRad:function(t){return t*Xn},radToDeg:function(t){return t*jn},isPowerOfTwo:function(t){return 0==(t&t-1)&&0!==t},ceilPowerOfTwo:function(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))},floorPowerOfTwo:function(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))},setQuaternionFromProperEuler:function(t,e,n,i,r){const s=Math.cos,a=Math.sin,o=s(n/2),l=a(n/2),c=s((e+i)/2),h=a((e+i)/2),u=s((e-i)/2),d=a((e-i)/2),p=s((i-e)/2),m=a((i-e)/2);switch(r){case"XYX":t.set(o*h,l*u,l*d,o*c);break;case"YZY":t.set(l*d,o*h,l*u,o*c);break;case"ZXZ":t.set(l*u,l*d,o*h,o*c);break;case"XZX":t.set(o*h,l*m,l*p,o*c);break;case"YXY":t.set(l*p,o*h,l*m,o*c);break;case"ZYZ":t.set(l*m,l*p,o*h,o*c);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:$n,denormalize:Kn};class ti{constructor(t=0,e=0){ti.prototype.isVector2=!0,this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t){return this.x+=t.x,this.y+=t.y,this}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this}multiply(t){return this.x*=t.x,this.y*=t.y,this}multiplyScalar(t){return this.x*=t,this.y*=t,this}divide(t){return this.x/=t.x,this.y/=t.y,this}divideScalar(t){return this.multiplyScalar(1/t)}applyMatrix3(t){const e=this.x,n=this.y,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6],this.y=i[1]*e+i[4]*n+i[7],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Yn(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*n-s*i+t.x,this.y=r*i+s*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class ei{constructor(t,e,n,i,r,s,a,o,l){ei.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l)}set(t,e,n,i,r,s,a,o,l){const c=this.elements;return c[0]=t,c[1]=i,c[2]=a,c[3]=e,c[4]=r,c[5]=o,c[6]=n,c[7]=s,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],c=n[4],h=n[7],u=n[2],d=n[5],p=n[8],m=i[0],f=i[3],g=i[6],v=i[1],_=i[4],x=i[7],y=i[2],M=i[5],S=i[8];return r[0]=s*m+a*v+o*y,r[3]=s*f+a*_+o*M,r[6]=s*g+a*x+o*S,r[1]=l*m+c*v+h*y,r[4]=l*f+c*_+h*M,r[7]=l*g+c*x+h*S,r[2]=u*m+d*v+p*y,r[5]=u*f+d*_+p*M,r[8]=u*g+d*x+p*S,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8];return e*s*c-e*a*l-n*r*c+n*a*o+i*r*l-i*s*o}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=c*s-a*l,u=a*o-c*r,d=l*r-s*o,p=e*h+n*u+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return t[0]=h*m,t[1]=(i*l-c*n)*m,t[2]=(a*n-i*s)*m,t[3]=u*m,t[4]=(c*e-i*o)*m,t[5]=(i*r-a*e)*m,t[6]=d*m,t[7]=(n*o-l*e)*m,t[8]=(s*e-n*r)*m,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(n*o,n*l,-n*(o*s+l*a)+s+t,-i*l,i*o,-i*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){return this.premultiply(ni.makeScale(t,e)),this}rotate(t){return this.premultiply(ni.makeRotation(-t)),this}translate(t,e){return this.premultiply(ni.makeTranslation(t,e)),this}makeTranslation(t,e){return t.isVector2?this.set(1,0,t.x,0,1,t.y,0,0,1):this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,n,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const ni=new ei;function ii(t){for(let e=t.length-1;e>=0;--e)if(t[e]>=65535)return!0;return!1}const ri={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function si(t,e){return new ri[t](e)}function ai(t){return document.createElementNS("http://www.w3.org/1999/xhtml",t)}function oi(){const t=ai("canvas");return t.style.display="block",t}const li={};function ci(t){t in li||(li[t]=!0,console.warn(t))}const hi=(new ei).set(.8224621,.177538,0,.0331941,.9668058,0,.0170827,.0723974,.9105199),ui=(new ei).set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),di={[Ke]:{transfer:tn,primaries:nn,luminanceCoefficients:[.2126,.7152,.0722],toReference:t=>t,fromReference:t=>t},[Je]:{transfer:en,primaries:nn,luminanceCoefficients:[.2126,.7152,.0722],toReference:t=>t.convertSRGBToLinear(),fromReference:t=>t.convertLinearToSRGB()},[Qe]:{transfer:tn,primaries:rn,luminanceCoefficients:[.2289,.6917,.0793],toReference:t=>t.applyMatrix3(ui),fromReference:t=>t.applyMatrix3(hi)},[$e]:{transfer:en,primaries:rn,luminanceCoefficients:[.2289,.6917,.0793],toReference:t=>t.convertSRGBToLinear().applyMatrix3(ui),fromReference:t=>t.applyMatrix3(hi).convertLinearToSRGB()}},pi=new Set([Ke,Qe]),mi={enabled:!0,_workingColorSpace:Ke,get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(t){if(!pi.has(t))throw new Error(`Unsupported working color space, "${t}".`);this._workingColorSpace=t},convert:function(t,e,n){if(!1===this.enabled||e===n||!e||!n)return t;const i=di[e].toReference;return(0,di[n].fromReference)(i(t))},fromWorkingColorSpace:function(t,e){return this.convert(t,this._workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this._workingColorSpace)},getPrimaries:function(t){return di[t].primaries},getTransfer:function(t){return t===Ze?tn:di[t].transfer},getLuminanceCoefficients:function(t,e=this._workingColorSpace){return t.fromArray(di[e].luminanceCoefficients)}};function fi(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function gi(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let vi;class _i{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===vi&&(vi=ai("canvas")),vi.width=t.width,vi.height=t.height;const n=vi.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=vi}return e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=ai("canvas");e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t0&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==ot)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case pt:t.x=t.x-Math.floor(t.x);break;case mt:t.x=t.x<0?0:1;break;case ft:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case pt:t.y=t.y-Math.floor(t.y);break;case mt:t.y=t.y<0?0:1;break;case ft:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(t){!0===t&&this.pmremVersion++}}bi.DEFAULT_IMAGE=null,bi.DEFAULT_MAPPING=ot,bi.DEFAULT_ANISOTROPY=1;class wi{constructor(t=0,e=0,n=0,i=1){wi.prototype.isVector4=!0,this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],h=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(c-u)o&&t>v?tv?o=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+u*r,l=l*t+d*r,c=c*t+p*r,h=h*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+c*c+h*h);o*=t,l*=t,c*=t,h*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],c=n[i+3],h=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+c*h+o*d-l*u,t[e+1]=o*p+c*u+l*h-a*d,t[e+2]=l*p+c*d+a*u-o*h,t[e+3]=c*p-a*h-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),c=a(i/2),h=a(r/2),u=o(n/2),d=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],h=e[10],u=n+a+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>h){const t=2*Math.sqrt(1+n-a-h);this._w=(c-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>h){const t=2*Math.sqrt(1+a-n-h);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+h-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return nMath.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(Yn(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=n*c+s*a+i*l-r*o,this._y=i*c+s*o+r*a-n*l,this._z=r*c+s*l+n*o-i*a,this._w=s*c-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this}const l=Math.sqrt(o),c=Math.atan2(l,a),h=Math.sin((1-e)*c)/l,u=Math.sin(e*c)/l;return this._w=s*h+this._w*u,this._x=n*h+this._x*u,this._y=i*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),n=Math.random(),i=Math.sqrt(1-n),r=Math.sqrt(n);return this.set(i*Math.sin(t),i*Math.cos(t),r*Math.sin(e),r*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Li{constructor(t=0,e=0,n=0){Li.prototype.isVector3=!0,this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(Ni.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(Ni.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=2*(s*i-a*n),c=2*(a*e-r*i),h=2*(r*n-s*e);return this.x=e+o*l+s*h-a*c,this.y=n+o*c+a*l-r*h,this.z=i+o*h+r*c-s*l,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return Ui.copy(this).projectOnVector(t),this.sub(Ui)}reflect(t){return this.sub(Ui.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Yn(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,n=Math.sqrt(1-e*e);return this.x=n*Math.cos(t),this.y=e,this.z=n*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Ui=new Li,Ni=new Ii;class Di{constructor(t=new Li(1/0,1/0,1/0),e=new Li(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){this.makeEmpty();for(let e=0,n=t.length;e=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,Fi),Fi.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(Xi),ji.subVectors(this.max,Xi),zi.subVectors(t.a,Xi),ki.subVectors(t.b,Xi),Vi.subVectors(t.c,Xi),Hi.subVectors(ki,zi),Gi.subVectors(Vi,ki),Wi.subVectors(zi,Vi);let e=[0,-Hi.z,Hi.y,0,-Gi.z,Gi.y,0,-Wi.z,Wi.y,Hi.z,0,-Hi.x,Gi.z,0,-Gi.x,Wi.z,0,-Wi.x,-Hi.y,Hi.x,0,-Gi.y,Gi.x,0,-Wi.y,Wi.x,0];return!!Zi(e,zi,ki,Vi,ji)&&(e=[1,0,0,0,1,0,0,0,1],!!Zi(e,zi,ki,Vi,ji)&&(qi.crossVectors(Hi,Gi),e=[qi.x,qi.y,qi.z],Zi(e,zi,ki,Vi,ji)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Fi).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(Fi).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Oi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Oi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Oi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Oi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Oi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Oi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Oi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Oi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Oi)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const Oi=[new Li,new Li,new Li,new Li,new Li,new Li,new Li,new Li],Fi=new Li,Bi=new Di,zi=new Li,ki=new Li,Vi=new Li,Hi=new Li,Gi=new Li,Wi=new Li,Xi=new Li,ji=new Li,qi=new Li,Yi=new Li;function Zi(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){Yi.fromArray(t,s);const a=r.x*Math.abs(Yi.x)+r.y*Math.abs(Yi.y)+r.z*Math.abs(Yi.z),o=e.dot(Yi),l=n.dot(Yi),c=i.dot(Yi);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const Ji=new Di,Ki=new Li,$i=new Li;class Qi{constructor(t=new Li,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):Ji.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;ethis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;Ki.subVectors(t,this.center);const e=Ki.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.addScaledVector(Ki,n/t),this.radius+=n}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):($i.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(Ki.copy(t.center).add($i)),this.expandByPoint(Ki.copy(t.center).sub($i))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const tr=new Li,er=new Li,nr=new Li,ir=new Li,rr=new Li,sr=new Li,ar=new Li;class or{constructor(t=new Li,e=new Li(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,tr)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=tr.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(tr.copy(this.origin).addScaledVector(this.direction,e),tr.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){er.copy(t).add(e).multiplyScalar(.5),nr.copy(e).sub(t).normalize(),ir.copy(this.origin).sub(er);const r=.5*t.distanceTo(e),s=-this.direction.dot(nr),a=ir.dot(this.direction),o=-ir.dot(nr),l=ir.lengthSq(),c=Math.abs(1-s*s);let h,u,d,p;if(c>0)if(h=s*o-a,u=s*a-o,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*a)+u*(s*h+u+2*o)+l}else u=r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u=-r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u<=-p?(h=Math.max(0,-(-s*r+a)),u=h>0?-r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(h=Math.max(0,-(s*r+a)),u=h>0?r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;return n&&n.copy(this.origin).addScaledVector(this.direction,h),i&&i.copy(er).addScaledVector(nr,u),d}intersectSphere(t,e){tr.subVectors(t.center,this.origin);const n=tr.dot(this.direction),i=tr.dot(tr)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(n=(t.min.x-u.x)*l,i=(t.max.x-u.x)*l):(n=(t.max.x-u.x)*l,i=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),n>s||r>i?null:((r>n||isNaN(n))&&(n=r),(s=0?(a=(t.min.z-u.z)*h,o=(t.max.z-u.z)*h):(a=(t.max.z-u.z)*h,o=(t.min.z-u.z)*h),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,tr)}intersectTriangle(t,e,n,i,r){rr.subVectors(e,t),sr.subVectors(n,t),ar.crossVectors(rr,sr);let s,a=this.direction.dot(ar);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}ir.subVectors(this.origin,t);const o=s*this.direction.dot(sr.crossVectors(ir,sr));if(o<0)return null;const l=s*this.direction.dot(rr.cross(ir));if(l<0)return null;if(o+l>a)return null;const c=-s*ir.dot(ar);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class lr{constructor(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){lr.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f)}set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new lr).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/cr.setFromMatrixColumn(t,0).length(),r=1/cr.setFromMatrixColumn(t,1).length(),s=1/cr.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),c=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=-o*h,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*h,e[5]=s*c,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t-r*a,e[4]=-s*h,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*c,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*h,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=r-t*h,e[8]=i*h+n,e[1]=h,e[5]=s*c,e[9]=-a*c,e[2]=-l*c,e[6]=n*h+i,e[10]=t-r*h}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=s*c,e[9]=n*h-i,e[2]=i*h-n,e[6]=a*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(ur,t,dr)}lookAt(t,e,n){const i=this.elements;return fr.subVectors(t,e),0===fr.lengthSq()&&(fr.z=1),fr.normalize(),pr.crossVectors(n,fr),0===pr.lengthSq()&&(1===Math.abs(n.z)?fr.x+=1e-4:fr.z+=1e-4,fr.normalize(),pr.crossVectors(n,fr)),pr.normalize(),mr.crossVectors(fr,pr),i[0]=pr.x,i[4]=mr.x,i[8]=fr.x,i[1]=pr.y,i[5]=mr.y,i[9]=fr.y,i[2]=pr.z,i[6]=mr.z,i[10]=fr.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],c=n[1],h=n[5],u=n[9],d=n[13],p=n[2],m=n[6],f=n[10],g=n[14],v=n[3],_=n[7],x=n[11],y=n[15],M=i[0],S=i[4],b=i[8],w=i[12],T=i[1],E=i[5],A=i[9],R=i[13],C=i[2],P=i[6],I=i[10],L=i[14],U=i[3],N=i[7],D=i[11],O=i[15];return r[0]=s*M+a*T+o*C+l*U,r[4]=s*S+a*E+o*P+l*N,r[8]=s*b+a*A+o*I+l*D,r[12]=s*w+a*R+o*L+l*O,r[1]=c*M+h*T+u*C+d*U,r[5]=c*S+h*E+u*P+d*N,r[9]=c*b+h*A+u*I+d*D,r[13]=c*w+h*R+u*L+d*O,r[2]=p*M+m*T+f*C+g*U,r[6]=p*S+m*E+f*P+g*N,r[10]=p*b+m*A+f*I+g*D,r[14]=p*w+m*R+f*L+g*O,r[3]=v*M+_*T+x*C+y*U,r[7]=v*S+_*E+x*P+y*N,r[11]=v*b+_*A+x*I+y*D,r[15]=v*w+_*R+x*L+y*O,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14];return t[3]*(+r*o*h-i*l*h-r*a*u+n*l*u+i*a*d-n*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-i*s*d+i*l*c-r*o*c)+t[11]*(+e*l*h-e*a*d-r*s*h+n*s*d+r*a*c-n*l*c)+t[15]*(-i*a*c-e*o*h+e*a*u+i*s*h-n*s*u+n*o*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=t[9],u=t[10],d=t[11],p=t[12],m=t[13],f=t[14],g=t[15],v=h*f*l-m*u*l+m*o*d-a*f*d-h*o*g+a*u*g,_=p*u*l-c*f*l-p*o*d+s*f*d+c*o*g-s*u*g,x=c*m*l-p*h*l+p*a*d-s*m*d-c*a*g+s*h*g,y=p*h*o-c*m*o-p*a*u+s*m*u+c*a*f-s*h*f,M=e*v+n*_+i*x+r*y;if(0===M)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const S=1/M;return t[0]=v*S,t[1]=(m*u*r-h*f*r-m*i*d+n*f*d+h*i*g-n*u*g)*S,t[2]=(a*f*r-m*o*r+m*i*l-n*f*l-a*i*g+n*o*g)*S,t[3]=(h*o*r-a*u*r-h*i*l+n*u*l+a*i*d-n*o*d)*S,t[4]=_*S,t[5]=(c*f*r-p*u*r+p*i*d-e*f*d-c*i*g+e*u*g)*S,t[6]=(p*o*r-s*f*r-p*i*l+e*f*l+s*i*g-e*o*g)*S,t[7]=(s*u*r-c*o*r+c*i*l-e*u*l-s*i*d+e*o*d)*S,t[8]=x*S,t[9]=(p*h*r-c*m*r-p*n*d+e*m*d+c*n*g-e*h*g)*S,t[10]=(s*m*r-p*a*r+p*n*l-e*m*l-s*n*g+e*a*g)*S,t[11]=(c*a*r-s*h*r-c*n*l+e*h*l+s*n*d-e*a*d)*S,t[12]=y*S,t[13]=(c*m*i-p*h*i+p*n*u-e*m*u-c*n*f+e*h*f)*S,t[14]=(p*a*i-s*m*i-p*n*o+e*m*o+s*n*f-e*a*f)*S,t[15]=(s*h*i-c*a*i+c*n*o-e*h*o-s*n*u+e*a*u)*S,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,c=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,c*a+n,c*o-i*s,0,l*o-i*a,c*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,c=s+s,h=a+a,u=r*l,d=r*c,p=r*h,m=s*c,f=s*h,g=a*h,v=o*l,_=o*c,x=o*h,y=n.x,M=n.y,S=n.z;return i[0]=(1-(m+g))*y,i[1]=(d+x)*y,i[2]=(p-_)*y,i[3]=0,i[4]=(d-x)*M,i[5]=(1-(u+g))*M,i[6]=(f+v)*M,i[7]=0,i[8]=(p+_)*S,i[9]=(f-v)*S,i[10]=(1-(u+m))*S,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=cr.set(i[0],i[1],i[2]).length();const s=cr.set(i[4],i[5],i[6]).length(),a=cr.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],hr.copy(this);const o=1/r,l=1/s,c=1/a;return hr.elements[0]*=o,hr.elements[1]*=o,hr.elements[2]*=o,hr.elements[4]*=l,hr.elements[5]*=l,hr.elements[6]*=l,hr.elements[8]*=c,hr.elements[9]*=c,hr.elements[10]*=c,e.setFromRotationMatrix(hr),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s,a=2e3){const o=this.elements,l=2*r/(e-t),c=2*r/(n-i),h=(e+t)/(e-t),u=(n+i)/(n-i);let d,p;if(a===kn)d=-(s+r)/(s-r),p=-2*s*r/(s-r);else{if(a!==Vn)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);d=-s/(s-r),p=-s*r/(s-r)}return o[0]=l,o[4]=0,o[8]=h,o[12]=0,o[1]=0,o[5]=c,o[9]=u,o[13]=0,o[2]=0,o[6]=0,o[10]=d,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this}makeOrthographic(t,e,n,i,r,s,a=2e3){const o=this.elements,l=1/(e-t),c=1/(n-i),h=1/(s-r),u=(e+t)*l,d=(n+i)*c;let p,m;if(a===kn)p=(s+r)*h,m=-2*h;else{if(a!==Vn)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);p=r*h,m=-1*h}return o[0]=2*l,o[4]=0,o[8]=0,o[12]=-u,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-d,o[2]=0,o[6]=0,o[10]=m,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}const cr=new Li,hr=new lr,ur=new Li(0,0,0),dr=new Li(1,1,1),pr=new Li,mr=new Li,fr=new Li,gr=new lr,vr=new Ii;class _r{constructor(t=0,e=0,n=0,i=_r.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],c=i[9],h=i[2],u=i[6],d=i[10];switch(e){case"XYZ":this._y=Math.asin(Yn(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-Yn(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-h,r),this._z=0);break;case"ZXY":this._x=Math.asin(Yn(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-Yn(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(Yn(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-h,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-Yn(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return gr.makeRotationFromQuaternion(t),this.setFromRotationMatrix(gr,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return vr.setFromEuler(this),this.setFromQuaternion(vr,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}_r.DEFAULT_ORDER="XYZ";class xr{constructor(){this.mask=1}set(t){this.mask=(1<>>0}enable(t){this.mask|=1<1){for(let t=0;t1){for(let t=0;t0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map((t=>({boxInitialized:t.boxInitialized,boxMin:t.box.min.toArray(),boxMax:t.box.max.toArray(),sphereInitialized:t.sphereInitialized,sphereRadius:t.sphere.radius,sphereCenter:t.sphere.center.toArray()}))),i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(t),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),null!==this.boundingBox&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e0){i.children=[];for(let e=0;e0){i.animations=[];for(let e=0;e0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),c.length>0&&(n.animations=c),h.length>0&&(n.nodes=h)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){Or.subVectors(i,e),Fr.subVectors(n,e),Br.subVectors(t,e);const s=Or.dot(Or),a=Or.dot(Fr),o=Or.dot(Br),l=Fr.dot(Fr),c=Fr.dot(Br),h=s*l-a*a;if(0===h)return r.set(0,0,0),null;const u=1/h,d=(l*o-a*c)*u,p=(s*c-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return null!==this.getBarycoord(t,e,n,i,zr)&&(zr.x>=0&&zr.y>=0&&zr.x+zr.y<=1)}static getInterpolation(t,e,n,i,r,s,a,o){return null===this.getBarycoord(t,e,n,i,zr)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,zr.x),o.addScaledVector(s,zr.y),o.addScaledVector(a,zr.z),o)}static isFrontFacing(t,e,n,i){return Or.subVectors(n,e),Fr.subVectors(t,e),Or.cross(Fr).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Or.subVectors(this.c,this.b),Fr.subVectors(this.a,this.b),.5*Or.cross(Fr).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return jr.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return jr.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,n,i,r){return jr.getInterpolation(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return jr.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return jr.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;kr.subVectors(i,n),Vr.subVectors(r,n),Gr.subVectors(t,n);const o=kr.dot(Gr),l=Vr.dot(Gr);if(o<=0&&l<=0)return e.copy(n);Wr.subVectors(t,i);const c=kr.dot(Wr),h=Vr.dot(Wr);if(c>=0&&h<=c)return e.copy(i);const u=o*h-c*l;if(u<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(n).addScaledVector(kr,s);Xr.subVectors(t,r);const d=kr.dot(Xr),p=Vr.dot(Xr);if(p>=0&&d<=p)return e.copy(r);const m=d*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(Vr,a);const f=c*p-d*h;if(f<=0&&h-c>=0&&d-p>=0)return Hr.subVectors(r,i),a=(h-c)/(h-c+(d-p)),e.copy(i).addScaledVector(Hr,a);const g=1/(f+m+u);return s=m*g,a=u*g,e.copy(n).addScaledVector(kr,s).addScaledVector(Vr,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const qr={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Yr={h:0,s:0,l:0},Zr={h:0,s:0,l:0};function Jr(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}class Kr{constructor(t,e,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,n)}set(t,e,n){if(void 0===e&&void 0===n){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,n);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=Je){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,mi.toWorkingColorSpace(this,e),this}setRGB(t,e,n,i=mi.workingColorSpace){return this.r=t,this.g=e,this.b=n,mi.toWorkingColorSpace(this,i),this}setHSL(t,e,n,i=mi.workingColorSpace){if(t=Zn(t,1),e=Yn(e,0,1),n=Yn(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=Jr(r,i,t+1/3),this.g=Jr(r,i,t),this.b=Jr(r,i,t-1/3)}return mi.toWorkingColorSpace(this,i),this}setStyle(t,e=Je){function n(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const s=i[1],a=i[2];switch(s){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:console.warn("THREE.Color: Unknown color model "+t)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const n=i[1],r=n.length;if(3===r)return this.setRGB(parseInt(n.charAt(0),16)/15,parseInt(n.charAt(1),16)/15,parseInt(n.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(n,16),e);console.warn("THREE.Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=Je){const n=qr[t.toLowerCase()];return void 0!==n?this.setHex(n,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=fi(t.r),this.g=fi(t.g),this.b=fi(t.b),this}copyLinearToSRGB(t){return this.r=gi(t.r),this.g=gi(t.g),this.b=gi(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=Je){return mi.fromWorkingColorSpace($r.copy(this),t),65536*Math.round(Yn(255*$r.r,0,255))+256*Math.round(Yn(255*$r.g,0,255))+Math.round(Yn(255*$r.b,0,255))}getHexString(t=Je){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=mi.workingColorSpace){mi.fromWorkingColorSpace($r.copy(this),e);const n=$r.r,i=$r.g,r=$r.b,s=Math.max(n,i,r),a=Math.min(n,i,r);let o,l;const c=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=c<=.5?t/(s+a):t/(2-s-a),s){case n:o=(i-r)/t+(i0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn(`THREE.Material: parameter '${e}' has value of undefined.`);continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn(`THREE.Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(n.dispersion=this.dispersion),void 0!==this.iridescence&&(n.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(n.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(n.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapRotation&&(n.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),this.side!==u&&(n.side=this.side),!0===this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=!0),this.blendSrc!==C&&(n.blendSrc=this.blendSrc),this.blendDst!==P&&(n.blendDst=this.blendDst),this.blendEquation!==y&&(n.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(n.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(n.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(n.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(n.depthFunc=this.depthFunc),!1===this.depthTest&&(n.depthTest=this.depthTest),!1===this.depthWrite&&(n.depthWrite=this.depthWrite),!1===this.colorWrite&&(n.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(n.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(n.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(n.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==an&&(n.stencilFail=this.stencilFail),this.stencilZFail!==an&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==an&&(n.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(n.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaHash&&(n.alphaHash=!0),!0===this.alphaToCoverage&&(n.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=!0),!0===this.forceSinglePass&&(n.forceSinglePass=!0),!0===this.wireframe&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),!1===this.fog&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class es extends ts{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Kr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new _r,this.combine=Y,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const ns=is();function is(){const t=new ArrayBuffer(4),e=new Float32Array(t),n=new Uint32Array(t),i=new Uint32Array(512),r=new Uint32Array(512);for(let t=0;t<256;++t){const e=t-127;e<-27?(i[t]=0,i[256|t]=32768,r[t]=24,r[256|t]=24):e<-14?(i[t]=1024>>-e-14,i[256|t]=1024>>-e-14|32768,r[t]=-e-1,r[256|t]=-e-1):e<=15?(i[t]=e+15<<10,i[256|t]=e+15<<10|32768,r[t]=13,r[256|t]=13):e<128?(i[t]=31744,i[256|t]=64512,r[t]=24,r[256|t]=24):(i[t]=31744,i[256|t]=64512,r[t]=13,r[256|t]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,n=0;for(;0==(8388608&e);)e<<=1,n-=8388608;e&=-8388609,n+=947912704,s[t]=e|n}for(let t=1024;t<2048;++t)s[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)a[t]=t<<23;a[31]=1199570944,a[32]=2147483648;for(let t=33;t<63;++t)a[t]=2147483648+(t-32<<23);a[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(o[t]=1024);return{floatView:e,uint32View:n,baseTable:i,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:o}}function rs(t){Math.abs(t)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),t=Yn(t,-65504,65504),ns.floatView[0]=t;const e=ns.uint32View[0],n=e>>23&511;return ns.baseTable[n]+((8388607&e)>>ns.shiftTable[n])}function ss(t){const e=t>>10;return ns.uint32View[0]=ns.mantissaTable[ns.offsetTable[e]+(1023&t)]+ns.exponentTable[e],ns.floatView[0]}const as={toHalfFloat:rs,fromHalfFloat:ss},os=new Li,ls=new ti;class cs{constructor(t,e,n=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=n,this.usage=Cn,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Lt,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}get updateRange(){return ci("THREE.BufferAttribute: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t(t.far-t.near)**2)return}As.copy(r).invert(),Rs.copy(t.ray).applyMatrix4(As),null!==n.boundingBox&&!1===Rs.intersectsBox(n.boundingBox)||this._computeIntersections(t,e,Rs)}}_computeIntersections(t,e,n){let i;const r=this.geometry,s=this.material,a=r.index,o=r.attributes.position,l=r.attributes.uv,c=r.attributes.uv1,h=r.attributes.normal,u=r.groups,d=r.drawRange;if(null!==a)if(Array.isArray(s))for(let r=0,o=u.length;rn.far?null:{distance:c,point:Gs.clone(),object:t}}(t,e,n,i,Is,Ls,Us,Hs);if(h){r&&(Os.fromBufferAttribute(r,o),Fs.fromBufferAttribute(r,l),Bs.fromBufferAttribute(r,c),h.uv=jr.getInterpolation(Hs,Is,Ls,Us,Os,Fs,Bs,new ti)),s&&(Os.fromBufferAttribute(s,o),Fs.fromBufferAttribute(s,l),Bs.fromBufferAttribute(s,c),h.uv1=jr.getInterpolation(Hs,Is,Ls,Us,Os,Fs,Bs,new ti)),a&&(zs.fromBufferAttribute(a,o),ks.fromBufferAttribute(a,l),Vs.fromBufferAttribute(a,c),h.normal=jr.getInterpolation(Hs,Is,Ls,Us,zs,ks,Vs,new Li),h.normal.dot(i.direction)>0&&h.normal.multiplyScalar(-1));const t={a:o,b:l,c:c,normal:new Li,materialIndex:0};jr.getNormal(Is,Ls,Us,t.normal),h.face=t}return h}class js extends Es{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],h=[];let u=0,d=0;function p(t,e,n,i,r,s,p,m,f,g,v){const _=s/f,x=p/g,y=s/2,M=p/2,S=m/2,b=f+1,w=g+1;let T=0,E=0;const A=new Li;for(let s=0;s0?1:-1,c.push(A.x,A.y,A.z),h.push(o/f),h.push(1-s/g),T+=1}}for(let t=0;t0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}class $s extends Dr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new lr,this.projectionMatrix=new lr,this.projectionMatrixInverse=new lr,this.coordinateSystem=kn}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const Qs=new Li,ta=new ti,ea=new ti;class na extends $s{constructor(t=50,e=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*jn*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*Xn*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*jn*Math.atan(Math.tan(.5*Xn*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(t,e,n){Qs.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),e.set(Qs.x,Qs.y).multiplyScalar(-t/Qs.z),Qs.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(Qs.x,Qs.y).multiplyScalar(-t/Qs.z)}getViewSize(t,e){return this.getViewBounds(t,ta,ea),e.subVectors(ea,ta)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*Xn*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/a,i*=s.width/t,n*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const ia=-90;class ra extends Dr{constructor(t,e,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new na(ia,1,t,e);i.layers=this.layers,this.add(i);const r=new na(ia,1,t,e);r.layers=this.layers,this.add(r);const s=new na(ia,1,t,e);s.layers=this.layers,this.add(s);const a=new na(ia,1,t,e);a.layers=this.layers,this.add(a);const o=new na(ia,1,t,e);o.layers=this.layers,this.add(o);const l=new na(ia,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[n,i,r,s,a,o]=e;for(const t of e)this.remove(t);if(t===kn)n.up.set(0,1,0),n.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==Vn)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);n.up.set(0,-1,0),n.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:i}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,s,a,o,l,c]=this.children,h=t.getRenderTarget(),u=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const m=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0,i),t.render(e,r),t.setRenderTarget(n,1,i),t.render(e,s),t.setRenderTarget(n,2,i),t.render(e,a),t.setRenderTarget(n,3,i),t.render(e,o),t.setRenderTarget(n,4,i),t.render(e,l),n.texture.generateMipmaps=m,t.setRenderTarget(n,5,i),t.render(e,c),t.setRenderTarget(h,u,d),t.xr.enabled=p,n.texture.needsPMREMUpdate=!0}}class sa extends bi{constructor(t,e,n,i,r,s,a,o,l,c){super(t=void 0!==t?t:[],e=void 0!==e?e:lt,n,i,r,s,a,o,l,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class aa extends Ei{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];this.texture=new sa(i,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:Mt}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new js(5,5,5),r=new Ks({name:"CubemapFromEquirect",uniforms:qs(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:d,blending:0});r.uniforms.tEquirect.value=e;const s=new Ws(i,r),a=e.minFilter;e.minFilter===wt&&(e.minFilter=Mt);return new ra(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}const oa=new Li,la=new Li,ca=new ei;class ha{constructor(t=new Li(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=oa.subVectors(n,e).cross(la.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(t).addScaledVector(this.normal,-this.distanceToPoint(t))}intersectLine(t,e){const n=t.delta(oa),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(t.start).addScaledVector(n,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||ca.getNormalMatrix(t),i=this.coplanarPoint(oa).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const ua=new Qi,da=new Li;class pa{constructor(t=new ha,e=new ha,n=new ha,i=new ha,r=new ha,s=new ha){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t,e=2e3){const n=this.planes,i=t.elements,r=i[0],s=i[1],a=i[2],o=i[3],l=i[4],c=i[5],h=i[6],u=i[7],d=i[8],p=i[9],m=i[10],f=i[11],g=i[12],v=i[13],_=i[14],x=i[15];if(n[0].setComponents(o-r,u-l,f-d,x-g).normalize(),n[1].setComponents(o+r,u+l,f+d,x+g).normalize(),n[2].setComponents(o+s,u+c,f+p,x+v).normalize(),n[3].setComponents(o-s,u-c,f-p,x-v).normalize(),n[4].setComponents(o-a,u-h,f-m,x-_).normalize(),e===kn)n[5].setComponents(o+a,u+h,f+m,x+_).normalize();else{if(e!==Vn)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);n[5].setComponents(a,h,m,_).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),ua.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),ua.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(ua)}intersectsSprite(t){return ua.center.set(0,0,0),ua.radius=.7071067811865476,ua.applyMatrix4(t.matrixWorld),this.intersectsSphere(ua)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)0?t.max.x:t.min.x,da.y=i.normal.y>0?t.max.y:t.min.y,da.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(da)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function ma(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function fa(t){const e=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),e.get(t)},remove:function(n){n.isInterleavedBufferAttribute&&(n=n.data);const i=e.get(n);i&&(t.deleteBuffer(i.buffer),e.delete(n))},update:function(n,i){if(n.isInterleavedBufferAttribute&&(n=n.data),n.isGLBufferAttribute){const t=e.get(n);return void((!t||t.version 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"\nconst mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(\n\tvec3( 0.8224621, 0.177538, 0.0 ),\n\tvec3( 0.0331941, 0.9668058, 0.0 ),\n\tvec3( 0.0170827, 0.0723974, 0.9105199 )\n);\nconst mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.2249401, - 0.2249404, 0.0 ),\n\tvec3( - 0.0420569, 1.0420571, 0.0 ),\n\tvec3( - 0.0196376, - 0.0786361, 1.0982735 )\n);\nvec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );\n}\nvec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );\n}\nvec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\t\n\t\tfloat lightToPositionLength = length( lightToPosition );\n\t\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t\t) * ( 1.0 / 9.0 );\n\t\t\t#else\n\t\t\t\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t\n\t\t#else\n\t\t\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n}"},_a={common:{diffuse:{value:new Kr(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new ei},alphaMap:{value:null},alphaMapTransform:{value:new ei},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new ei}},envmap:{envMap:{value:null},envMapRotation:{value:new ei},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new ei}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new ei}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new ei},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new ei},normalScale:{value:new ti(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new ei},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new ei}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new ei}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new ei}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Kr(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Kr(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new ei},alphaTest:{value:0},uvTransform:{value:new ei}},sprite:{diffuse:{value:new Kr(16777215)},opacity:{value:1},center:{value:new ti(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new ei},alphaMap:{value:null},alphaMapTransform:{value:new ei},alphaTest:{value:0}}},xa={basic:{uniforms:Ys([_a.common,_a.specularmap,_a.envmap,_a.aomap,_a.lightmap,_a.fog]),vertexShader:va.meshbasic_vert,fragmentShader:va.meshbasic_frag},lambert:{uniforms:Ys([_a.common,_a.specularmap,_a.envmap,_a.aomap,_a.lightmap,_a.emissivemap,_a.bumpmap,_a.normalmap,_a.displacementmap,_a.fog,_a.lights,{emissive:{value:new Kr(0)}}]),vertexShader:va.meshlambert_vert,fragmentShader:va.meshlambert_frag},phong:{uniforms:Ys([_a.common,_a.specularmap,_a.envmap,_a.aomap,_a.lightmap,_a.emissivemap,_a.bumpmap,_a.normalmap,_a.displacementmap,_a.fog,_a.lights,{emissive:{value:new 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ei},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:va.background_vert,fragmentShader:va.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new ei}},vertexShader:va.backgroundCube_vert,fragmentShader:va.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:va.cube_vert,fragmentShader:va.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:va.equirect_vert,fragmentShader:va.equirect_frag},distanceRGBA:{uniforms:Ys([_a.common,_a.displacementmap,{referencePosition:{value:new Li},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:va.distanceRGBA_vert,fragmentShader:va.distanceRGBA_frag},shadow:{uniforms:Ys([_a.lights,_a.fog,{color:{value:new 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l=!0===n.logarithmicDepthBuffer,c=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),h=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS);return{isWebGL2:!0,getMaxAnisotropy:function(){if(void 0!==r)return r;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");r=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else r=0;return r},getMaxPrecision:s,textureFormatReadable:function(e){return e===kt||i.convert(e)===t.getParameter(t.IMPLEMENTATION_COLOR_READ_FORMAT)},textureTypeReadable:function(n){const r=n===Ut&&(e.has("EXT_color_buffer_half_float")||e.has("EXT_color_buffer_float"));return!(n!==Et&&i.convert(n)!==t.getParameter(t.IMPLEMENTATION_COLOR_READ_TYPE)&&n!==Lt&&!r)},precision:a,logarithmicDepthBuffer:l,maxTextures:c,maxVertexTextures:h,maxTextureSize:t.getParameter(t.MAX_TEXTURE_SIZE),maxCubemapSize:t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),maxAttributes:t.getParameter(t.MAX_VERTEX_ATTRIBS),maxVertexUniforms:t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),maxVaryings:t.getParameter(t.MAX_VARYING_VECTORS),maxFragmentUniforms:t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),vertexTextures:h>0,maxSamples:t.getParameter(t.MAX_SAMPLES)}}function Aa(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new ha,o=new ei,l={value:null,needsUpdate:!1};function c(t,n,i,r){const s=null!==t?t.length:0;let c=null;if(0!==s){if(c=l.value,!0!==r||null===c){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===c||c.length0);e.numPlanes=i,e.numIntersection=0}();else{const t=s?0:i,e=4*t;let r=m.clippingState||null;l.value=r,r=c(u,o,e,h);for(let t=0;t!==e;++t)r[t]=n[t];m.clippingState=r,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=t}}}function Ra(t){let e=new WeakMap;function n(t,e){return e===ht?t.mapping=lt:e===ut&&(t.mapping=ct),t}function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping;if(s===ht||s===ut){if(e.has(r)){return n(e.get(r).texture,r.mapping)}{const s=r.image;if(s&&s.height>0){const a=new aa(s.height);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",i),n(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}class Ca extends $s{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}const Pa=[.125,.215,.35,.446,.526,.582],Ia=20,La=new Ca,Ua=new Kr;let Na=null,Da=0,Oa=0,Fa=!1;const Ba=(1+Math.sqrt(5))/2,za=1/Ba,ka=[new Li(-Ba,za,0),new Li(Ba,za,0),new Li(-za,0,Ba),new Li(za,0,Ba),new Li(0,Ba,-za),new Li(0,Ba,za),new Li(-1,1,-1),new Li(1,1,-1),new Li(-1,1,1),new Li(1,1,1)];class Va{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){Na=this._renderer.getRenderTarget(),Da=this._renderer.getActiveCubeFace(),Oa=this._renderer.getActiveMipmapLevel(),Fa=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Xa(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Wa(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;tt-4?o=Pa[a-t+4-1]:0===a&&(o=0),i.push(o);const l=1/(s-2),c=-l,h=1+l,u=[c,c,h,c,h,h,c,c,h,h,c,h],d=6,p=6,m=3,f=2,g=1,v=new Float32Array(m*p*d),_=new Float32Array(f*p*d),x=new Float32Array(g*p*d);for(let t=0;t2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];v.set(i,m*p*t),_.set(u,f*p*t);const r=[t,t,t,t,t,t];x.set(r,g*p*t)}const y=new Es;y.setAttribute("position",new cs(v,m)),y.setAttribute("uv",new cs(_,f)),y.setAttribute("faceIndex",new cs(x,g)),e.push(y),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(Ia),r=new Li(0,1,0),s=new Ks({name:"SphericalGaussianBlur",defines:{n:Ia,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:ja(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(i,t,e)}return i}_compileMaterial(t){const e=new Ws(this._lodPlanes[0],t);this._renderer.compile(e,La)}_sceneToCubeUV(t,e,n,i){const r=new na(90,1,e,n),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,c=o.toneMapping;o.getClearColor(Ua),o.toneMapping=K,o.autoClear=!1;const h=new es({name:"PMREM.Background",side:d,depthWrite:!1,depthTest:!1}),u=new Ws(new js,h);let p=!1;const m=t.background;m?m.isColor&&(h.color.copy(m),t.background=null,p=!0):(h.color.copy(Ua),p=!0);for(let e=0;e<6;e++){const n=e%3;0===n?(r.up.set(0,s[e],0),r.lookAt(a[e],0,0)):1===n?(r.up.set(0,0,s[e]),r.lookAt(0,a[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,a[e]));const 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S=M+x+a,b=M+y+o,w=ol(r,r.VERTEX_SHADER,S),T=ol(r,r.FRAGMENT_SHADER,b);function E(e){if(t.debug.checkShaderErrors){const n=r.getProgramInfoLog(_).trim(),i=r.getShaderInfoLog(w).trim(),s=r.getShaderInfoLog(T).trim();let a=!0,o=!0;if(!1===r.getProgramParameter(_,r.LINK_STATUS))if(a=!1,"function"==typeof t.debug.onShaderError)t.debug.onShaderError(r,_,w,T);else{const t=hl(r,w,"vertex"),i=hl(r,T,"fragment");console.error("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(_,r.VALIDATE_STATUS)+"\n\nMaterial Name: "+e.name+"\nMaterial Type: "+e.type+"\n\nProgram Info Log: "+n+"\n"+t+"\n"+i)}else""!==n?console.warn("THREE.WebGLProgram: Program Info Log:",n):""!==i&&""!==s||(o=!1);o&&(e.diagnostics={runnable:a,programLog:n,vertexShader:{log:i,prefix:x},fragmentShader:{log:s,prefix:y}})}r.deleteShader(w),r.deleteShader(T),A=new al(r,_),R=function(t,e){const n={},i=t.getProgramParameter(e,t.ACTIVE_ATTRIBUTES);for(let r=0;r0,q=s.clearcoat>0,Y=s.dispersion>0,Z=s.iridescence>0,J=s.sheen>0,$=s.transmission>0,Q=j&&!!s.anisotropyMap,tt=q&&!!s.clearcoatMap,et=q&&!!s.clearcoatNormalMap,nt=q&&!!s.clearcoatRoughnessMap,it=Z&&!!s.iridescenceMap,rt=Z&&!!s.iridescenceThicknessMap,st=J&&!!s.sheenColorMap,at=J&&!!s.sheenRoughnessMap,ot=!!s.specularMap,lt=!!s.specularColorMap,ct=!!s.specularIntensityMap,ht=$&&!!s.transmissionMap,ut=$&&!!s.thicknessMap,pt=!!s.gradientMap,mt=!!s.alphaMap,ft=s.alphaTest>0,gt=!!s.alphaHash,vt=!!s.extensions;let _t=K;s.toneMapped&&(null!==L&&!0!==L.isXRRenderTarget||(_t=t.toneMapping));const xt={shaderID:w,shaderType:s.type,shaderName:s.name,vertexShader:A,fragmentShader:R,defines:s.defines,customVertexShaderID:C,customFragmentShaderID:P,isRawShaderMaterial:!0===s.isRawShaderMaterial,glslVersion:s.glslVersion,precision:m,batching:N,batchingColor:N&&null!==_._colorsTexture,instancing:U,instancingColor:U&&null!==_.instanceColor,instancingMorph:U&&null!==_.morphTexture,supportsVertexTextures:p,outputColorSpace:null===L?t.outputColorSpace:!0===L.isXRRenderTarget?L.texture.colorSpace:Ke,alphaToCoverage:!!s.alphaToCoverage,map:D,matcap:O,envMap:F,envMapMode:F&&S.mapping,envMapCubeUVHeight:b,aoMap:B,lightMap:z,bumpMap:k,normalMap:V,displacementMap:p&&H,emissiveMap:G,normalMapObjectSpace:V&&1===s.normalMapType,normalMapTangentSpace:V&&0===s.normalMapType,metalnessMap:W,roughnessMap:X,anisotropy:j,anisotropyMap:Q,clearcoat:q,clearcoatMap:tt,clearcoatNormalMap:et,clearcoatRoughnessMap:nt,dispersion:Y,iridescence:Z,iridescenceMap:it,iridescenceThicknessMap:rt,sheen:J,sheenColorMap:st,sheenRoughnessMap:at,specularMap:ot,specularColorMap:lt,specularIntensityMap:ct,transmission:$,transmissionMap:ht,thicknessMap:ut,gradientMap:pt,opaque:!1===s.transparent&&1===s.blending&&!1===s.alphaToCoverage,alphaMap:mt,alphaTest:ft,alphaHash:gt,combine:s.combine,mapUv:D&&g(s.map.channel),aoMapUv:B&&g(s.aoMap.channel),lightMapUv:z&&g(s.lightMap.channel),bumpMapUv:k&&g(s.bumpMap.channel),normalMapUv:V&&g(s.normalMap.channel),displacementMapUv:H&&g(s.displacementMap.channel),emissiveMapUv:G&&g(s.emissiveMap.channel),metalnessMapUv:W&&g(s.metalnessMap.channel),roughnessMapUv:X&&g(s.roughnessMap.channel),anisotropyMapUv:Q&&g(s.anisotropyMap.channel),clearcoatMapUv:tt&&g(s.clearcoatMap.channel),clearcoatNormalMapUv:et&&g(s.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:nt&&g(s.clearcoatRoughnessMap.channel),iridescenceMapUv:it&&g(s.iridescenceMap.channel),iridescenceThicknessMapUv:rt&&g(s.iridescenceThicknessMap.channel),sheenColorMapUv:st&&g(s.sheenColorMap.channel),sheenRoughnessMapUv:at&&g(s.sheenRoughnessMap.channel),specularMapUv:ot&&g(s.specularMap.channel),specularColorMapUv:lt&&g(s.specularColorMap.channel),specularIntensityMapUv:ct&&g(s.specularIntensityMap.channel),transmissionMapUv:ht&&g(s.transmissionMap.channel),thicknessMapUv:ut&&g(s.thicknessMap.channel),alphaMapUv:mt&&g(s.alphaMap.channel),vertexTangents:!!y.attributes.tangent&&(V||j),vertexColors:s.vertexColors,vertexAlphas:!0===s.vertexColors&&!!y.attributes.color&&4===y.attributes.color.itemSize,pointsUvs:!0===_.isPoints&&!!y.attributes.uv&&(D||mt),fog:!!x,useFog:!0===s.fog,fogExp2:!!x&&x.isFogExp2,flatShading:!0===s.flatShading,sizeAttenuation:!0===s.sizeAttenuation,logarithmicDepthBuffer:u,skinning:!0===_.isSkinnedMesh,morphTargets:void 0!==y.morphAttributes.position,morphNormals:void 0!==y.morphAttributes.normal,morphColors:void 0!==y.morphAttributes.color,morphTargetsCount:E,morphTextureStride:I,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numSpotLightMaps:o.spotLightMap.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numSpotLightShadowsWithMaps:o.numSpotLightShadowsWithMaps,numLightProbes:o.numLightProbes,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:s.dithering,shadowMapEnabled:t.shadowMap.enabled&&h.length>0,shadowMapType:t.shadowMap.type,toneMapping:_t,decodeVideoTexture:D&&!0===s.map.isVideoTexture&&mi.getTransfer(s.map.colorSpace)===en,premultipliedAlpha:s.premultipliedAlpha,doubleSided:2===s.side,flipSided:s.side===d,useDepthPacking:s.depthPacking>=0,depthPacking:s.depthPacking||0,index0AttributeName:s.index0AttributeName,extensionClipCullDistance:vt&&!0===s.extensions.clipCullDistance&&i.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(vt&&!0===s.extensions.multiDraw||N)&&i.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:s.customProgramCacheKey()};return xt.vertexUv1s=c.has(1),xt.vertexUv2s=c.has(2),xt.vertexUv3s=c.has(3),c.clear(),xt},getProgramCacheKey:function(e){const n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.customVertexShaderID),n.push(e.customFragmentShaderID)),void 0!==e.defines)for(const t in e.defines)n.push(t),n.push(e.defines[t]);return!1===e.isRawShaderMaterial&&(!function(t,e){t.push(e.precision),t.push(e.outputColorSpace),t.push(e.envMapMode),t.push(e.envMapCubeUVHeight),t.push(e.mapUv),t.push(e.alphaMapUv),t.push(e.lightMapUv),t.push(e.aoMapUv),t.push(e.bumpMapUv),t.push(e.normalMapUv),t.push(e.displacementMapUv),t.push(e.emissiveMapUv),t.push(e.metalnessMapUv),t.push(e.roughnessMapUv),t.push(e.anisotropyMapUv),t.push(e.clearcoatMapUv),t.push(e.clearcoatNormalMapUv),t.push(e.clearcoatRoughnessMapUv),t.push(e.iridescenceMapUv),t.push(e.iridescenceThicknessMapUv),t.push(e.sheenColorMapUv),t.push(e.sheenRoughnessMapUv),t.push(e.specularMapUv),t.push(e.specularColorMapUv),t.push(e.specularIntensityMapUv),t.push(e.transmissionMapUv),t.push(e.thicknessMapUv),t.push(e.combine),t.push(e.fogExp2),t.push(e.sizeAttenuation),t.push(e.morphTargetsCount),t.push(e.morphAttributeCount),t.push(e.numDirLights),t.push(e.numPointLights),t.push(e.numSpotLights),t.push(e.numSpotLightMaps),t.push(e.numHemiLights),t.push(e.numRectAreaLights),t.push(e.numDirLightShadows),t.push(e.numPointLightShadows),t.push(e.numSpotLightShadows),t.push(e.numSpotLightShadowsWithMaps),t.push(e.numLightProbes),t.push(e.shadowMapType),t.push(e.toneMapping),t.push(e.numClippingPlanes),t.push(e.numClipIntersection),t.push(e.depthPacking)}(n,e),function(t,e){o.disableAll(),e.supportsVertexTextures&&o.enable(0);e.instancing&&o.enable(1);e.instancingColor&&o.enable(2);e.instancingMorph&&o.enable(3);e.matcap&&o.enable(4);e.envMap&&o.enable(5);e.normalMapObjectSpace&&o.enable(6);e.normalMapTangentSpace&&o.enable(7);e.clearcoat&&o.enable(8);e.iridescence&&o.enable(9);e.alphaTest&&o.enable(10);e.vertexColors&&o.enable(11);e.vertexAlphas&&o.enable(12);e.vertexUv1s&&o.enable(13);e.vertexUv2s&&o.enable(14);e.vertexUv3s&&o.enable(15);e.vertexTangents&&o.enable(16);e.anisotropy&&o.enable(17);e.alphaHash&&o.enable(18);e.batching&&o.enable(19);e.dispersion&&o.enable(20);e.batchingColor&&o.enable(21);t.push(o.mask),o.disableAll(),e.fog&&o.enable(0);e.useFog&&o.enable(1);e.flatShading&&o.enable(2);e.logarithmicDepthBuffer&&o.enable(3);e.skinning&&o.enable(4);e.morphTargets&&o.enable(5);e.morphNormals&&o.enable(6);e.morphColors&&o.enable(7);e.premultipliedAlpha&&o.enable(8);e.shadowMapEnabled&&o.enable(9);e.doubleSided&&o.enable(10);e.flipSided&&o.enable(11);e.useDepthPacking&&o.enable(12);e.dithering&&o.enable(13);e.transmission&&o.enable(14);e.sheen&&o.enable(15);e.opaque&&o.enable(16);e.pointsUvs&&o.enable(17);e.decodeVideoTexture&&o.enable(18);e.alphaToCoverage&&o.enable(19);t.push(o.mask)}(n,e),n.push(t.outputColorSpace)),n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){const e=f[t.type];let n;if(e){const t=xa[e];n=Js.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,e=h.length;t0?i.push(h):!0===a.transparent?r.push(h):n.push(h)},unshift:function(t,e,a,o,l,c){const h=s(t,e,a,o,l,c);a.transmission>0?i.unshift(h):!0===a.transparent?r.unshift(h):n.unshift(h)},finish:function(){for(let n=e,i=t.length;n1&&n.sort(t||Ll),i.length>1&&i.sort(e||Ul),r.length>1&&r.sort(e||Ul)}}}function Dl(){let t=new WeakMap;return{get:function(e,n){const i=t.get(e);let r;return void 0===i?(r=new Nl,t.set(e,[r])):n>=i.length?(r=new Nl,i.push(r)):r=i[n],r},dispose:function(){t=new WeakMap}}}function Ol(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Li,color:new Kr};break;case"SpotLight":n={position:new Li,direction:new Li,color:new Kr,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Li,color:new Kr,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Li,skyColor:new Kr,groundColor:new Kr};break;case"RectAreaLight":n={color:new Kr,position:new Li,halfWidth:new Li,halfHeight:new Li}}return t[e.id]=n,n}}}let Fl=0;function Bl(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function zl(t){const e=new Ol,n=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ti};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ti,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let t=0;t<9;t++)i.probe.push(new Li);const r=new Li,s=new lr,a=new lr;return{setup:function(r){let s=0,a=0,o=0;for(let t=0;t<9;t++)i.probe[t].set(0,0,0);let l=0,c=0,h=0,u=0,d=0,p=0,m=0,f=0,g=0,v=0,_=0;r.sort(Bl);for(let t=0,x=r.length;t0&&(!0===t.has("OES_texture_float_linear")?(i.rectAreaLTC1=_a.LTC_FLOAT_1,i.rectAreaLTC2=_a.LTC_FLOAT_2):(i.rectAreaLTC1=_a.LTC_HALF_1,i.rectAreaLTC2=_a.LTC_HALF_2)),i.ambient[0]=s,i.ambient[1]=a,i.ambient[2]=o;const x=i.hash;x.directionalLength===l&&x.pointLength===c&&x.spotLength===h&&x.rectAreaLength===u&&x.hemiLength===d&&x.numDirectionalShadows===p&&x.numPointShadows===m&&x.numSpotShadows===f&&x.numSpotMaps===g&&x.numLightProbes===_||(i.directional.length=l,i.spot.length=h,i.rectArea.length=u,i.point.length=c,i.hemi.length=d,i.directionalShadow.length=p,i.directionalShadowMap.length=p,i.pointShadow.length=m,i.pointShadowMap.length=m,i.spotShadow.length=f,i.spotShadowMap.length=f,i.directionalShadowMatrix.length=p,i.pointShadowMatrix.length=m,i.spotLightMatrix.length=f+g-v,i.spotLightMap.length=g,i.numSpotLightShadowsWithMaps=v,i.numLightProbes=_,x.directionalLength=l,x.pointLength=c,x.spotLength=h,x.rectAreaLength=u,x.hemiLength=d,x.numDirectionalShadows=p,x.numPointShadows=m,x.numSpotShadows=f,x.numSpotMaps=g,x.numLightProbes=_,i.version=Fl++)},setupView:function(t,e){let n=0,o=0,l=0,c=0,h=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e=r.length?(s=new kl(t),r.push(s)):s=r[i],s},dispose:function(){e=new WeakMap}}}class Hl extends ts{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class Gl extends ts{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function Wl(t,e,n){let i=new pa;const r=new ti,s=new ti,a=new wi,o=new Hl({depthPacking:3201}),c=new Gl,p={},m=n.maxTextureSize,f={[u]:d,[d]:u,2:2},g=new Ks({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new ti},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include \nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),v=g.clone();v.defines.HORIZONTAL_PASS=1;const _=new Es;_.setAttribute("position",new cs(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const x=new Ws(_,g),y=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=l;let M=this.type;function S(n,i){const s=e.update(x);g.defines.VSM_SAMPLES!==n.blurSamples&&(g.defines.VSM_SAMPLES=n.blurSamples,v.defines.VSM_SAMPLES=n.blurSamples,g.needsUpdate=!0,v.needsUpdate=!0),null===n.mapPass&&(n.mapPass=new Ei(r.x,r.y)),g.uniforms.shadow_pass.value=n.map.texture,g.uniforms.resolution.value=n.mapSize,g.uniforms.radius.value=n.radius,t.setRenderTarget(n.mapPass),t.clear(),t.renderBufferDirect(i,null,s,g,x,null),v.uniforms.shadow_pass.value=n.mapPass.texture,v.uniforms.resolution.value=n.mapSize,v.uniforms.radius.value=n.radius,t.setRenderTarget(n.map),t.clear(),t.renderBufferDirect(i,null,s,v,x,null)}function b(e,n,i,r){let s=null;const a=!0===i.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(void 0!==a)s=a;else if(s=!0===i.isPointLight?c:o,t.localClippingEnabled&&!0===n.clipShadows&&Array.isArray(n.clippingPlanes)&&0!==n.clippingPlanes.length||n.displacementMap&&0!==n.displacementScale||n.alphaMap&&n.alphaTest>0||n.map&&n.alphaTest>0){const t=s.uuid,e=n.uuid;let i=p[t];void 0===i&&(i={},p[t]=i);let r=i[e];void 0===r&&(r=s.clone(),i[e]=r,n.addEventListener("dispose",T)),s=r}if(s.visible=n.visible,s.wireframe=n.wireframe,s.side=r===h?null!==n.shadowSide?n.shadowSide:n.side:null!==n.shadowSide?n.shadowSide:f[n.side],s.alphaMap=n.alphaMap,s.alphaTest=n.alphaTest,s.map=n.map,s.clipShadows=n.clipShadows,s.clippingPlanes=n.clippingPlanes,s.clipIntersection=n.clipIntersection,s.displacementMap=n.displacementMap,s.displacementScale=n.displacementScale,s.displacementBias=n.displacementBias,s.wireframeLinewidth=n.wireframeLinewidth,s.linewidth=n.linewidth,!0===i.isPointLight&&!0===s.isMeshDistanceMaterial){t.properties.get(s).light=i}return s}function w(n,r,s,a,o){if(!1===n.visible)return;if(n.layers.test(r.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&o===h)&&(!n.frustumCulled||i.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,n.matrixWorld);const i=e.update(n),l=n.material;if(Array.isArray(l)){const e=i.groups;for(let c=0,h=e.length;cm||r.y>m)&&(r.x>m&&(s.x=Math.floor(m/g.x),r.x=s.x*g.x,u.mapSize.x=s.x),r.y>m&&(s.y=Math.floor(m/g.y),r.y=s.y*g.y,u.mapSize.y=s.y)),null===u.map||!0===p||!0===f){const t=this.type!==h?{minFilter:gt,magFilter:gt}:{};null!==u.map&&u.map.dispose(),u.map=new Ei(r.x,r.y,t),u.map.texture.name=c.name+".shadowMap",u.camera.updateProjectionMatrix()}t.setRenderTarget(u.map),t.clear();const v=u.getViewportCount();for(let t=0;t=1):-1!==N.indexOf("OpenGL ES")&&(U=parseFloat(/^OpenGL ES (\d)/.exec(N)[1]),L=U>=2);let D=null,O={};const F=t.getParameter(t.SCISSOR_BOX),B=t.getParameter(t.VIEWPORT),z=(new wi).fromArray(F),k=(new wi).fromArray(B);function V(e,n,i,r){const s=new Uint8Array(4),a=t.createTexture();t.bindTexture(e,a),t.texParameteri(e,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(e,t.TEXTURE_MAG_FILTER,t.NEAREST);for(let a=0;ae?(t.repeat.x=1,t.repeat.y=n/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2):(t.repeat.x=e/n,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0),t},cover:function(t,e){const n=t.image&&t.image.width?t.image.width/t.image.height:1;return n>e?(t.repeat.x=e/n,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0):(t.repeat.x=1,t.repeat.y=n/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2),t},fill:function(t){return t.repeat.x=1,t.repeat.y=1,t.offset.x=0,t.offset.y=0,t},getByteLength:jl};function Yl(t,e,n,i,r,s,a){const o=e.has("WEBGL_multisampled_render_to_texture")?e.get("WEBGL_multisampled_render_to_texture"):null,l="undefined"!=typeof navigator&&/OculusBrowser/g.test(navigator.userAgent),c=new ti,h=new WeakMap;let u;const d=new WeakMap;let p=!1;try{p="undefined"!=typeof OffscreenCanvas&&null!==new OffscreenCanvas(1,1).getContext("2d")}catch(t){}function m(t,e){return p?new OffscreenCanvas(t,e):ai("canvas")}function f(t,e,n){let i=1;const r=k(t);if((r.width>n||r.height>n)&&(i=n/Math.max(r.width,r.height)),i<1){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap||"undefined"!=typeof VideoFrame&&t instanceof VideoFrame){const n=Math.floor(i*r.width),s=Math.floor(i*r.height);void 0===u&&(u=m(n,s));const a=e?m(n,s):u;a.width=n,a.height=s;return a.getContext("2d").drawImage(t,0,0,n,s),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+r.width+"x"+r.height+") to ("+n+"x"+s+")."),a}return"data"in t&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+r.width+"x"+r.height+")."),t}return t}function g(t){return t.generateMipmaps&&t.minFilter!==gt&&t.minFilter!==Mt}function v(e){t.generateMipmap(e)}function _(n,i,r,s,a=!1){if(null!==n){if(void 0!==t[n])return t[n];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format 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e=n.textures;for(let r=0;r{delete r.__boundDepthTexture,delete r.__depthDisposeCallback,t.removeEventListener("dispose",e)};t.addEventListener("dispose",e),r.__depthDisposeCallback=e}r.__boundDepthTexture=t}if(e.depthTexture&&!r.__autoAllocateDepthBuffer){if(s)throw new Error("target.depthTexture not supported in Cube render targets");!function(e,r){if(r&&r.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,e),!r.depthTexture||!r.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");i.get(r.depthTexture).__webglTexture&&r.depthTexture.image.width===r.width&&r.depthTexture.image.height===r.height||(r.depthTexture.image.width=r.width,r.depthTexture.image.height=r.height,r.depthTexture.needsUpdate=!0),T(r.depthTexture,0);const 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HTMLImageElement&&t instanceof HTMLImageElement?(c.width=t.naturalWidth||t.width,c.height=t.naturalHeight||t.height):"undefined"!=typeof VideoFrame&&t instanceof VideoFrame?(c.width=t.displayWidth,c.height=t.displayHeight):(c.width=t.width,c.height=t.height),c}this.allocateTextureUnit=function(){const t=w;return t>=r.maxTextures&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units while this GPU supports only "+r.maxTextures),w+=1,t},this.resetTextureUnits=function(){w=0},this.setTexture2D=T,this.setTexture2DArray=function(e,r){const s=i.get(e);e.version>0&&s.__version!==e.version?I(s,e,r):n.bindTexture(t.TEXTURE_2D_ARRAY,s.__webglTexture,t.TEXTURE0+r)},this.setTexture3D=function(e,r){const s=i.get(e);e.version>0&&s.__version!==e.version?I(s,e,r):n.bindTexture(t.TEXTURE_3D,s.__webglTexture,t.TEXTURE0+r)},this.setTextureCube=function(e,a){const o=i.get(e);e.version>0&&o.__version!==e.version?function(e,a,o){if(6!==a.image.length)return;const l=P(e,a),c=a.source;n.bindTexture(t.TEXTURE_CUBE_MAP,e.__webglTexture,t.TEXTURE0+o);const h=i.get(c);if(c.version!==h.__version||!0===l){n.activeTexture(t.TEXTURE0+o);const e=mi.getPrimaries(mi.workingColorSpace),i=a.colorSpace===Ze?null:mi.getPrimaries(a.colorSpace),u=a.colorSpace===Ze||e===i?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,a.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,a.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,u);const d=a.isCompressedTexture||a.image[0].isCompressedTexture,p=a.image[0]&&a.image[0].isDataTexture,m=[];for(let t=0;t<6;t++)m[t]=d||p?p?a.image[t].image:a.image[t]:f(a.image[t],!0,r.maxCubemapSize),m[t]=z(a,m[t]);const x=m[0],M=s.convert(a.format,a.colorSpace),S=s.convert(a.type),b=_(a.internalFormat,M,S,a.colorSpace),w=!0!==a.isVideoTexture,T=void 0===h.__version||!0===l,E=c.dataReady;let A,R=y(a,x);if(C(t.TEXTURE_CUBE_MAP,a),d){w&&T&&n.texStorage2D(t.TEXTURE_CUBE_MAP,R,b,x.width,x.height);for(let e=0;e<6;e++){A=m[e].mipmaps;for(let i=0;i0&&R++;const e=k(m[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,R,b,e.width,e.height)}for(let e=0;e<6;e++)if(p){w?E&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,m[e].width,m[e].height,M,S,m[e].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,b,m[e].width,m[e].height,0,M,S,m[e].data);for(let i=0;i1;if(u||(void 0===l.__webglTexture&&(l.__webglTexture=t.createTexture()),l.__version=r.version,a.memory.textures++),h){o.__webglFramebuffer=[];for(let e=0;e<6;e++)if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer[e]=[];for(let n=0;n0){o.__webglFramebuffer=[];for(let e=0;e0&&!1===B(e)){o.__webglMultisampledFramebuffer=t.createFramebuffer(),o.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let n=0;n0)for(let i=0;i0)for(let n=0;n0)if(!1===B(e)){const r=e.textures,s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const c=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,h=i.get(e),u=r.length>1;if(u)for(let e=0;eo+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(i=e.getPose(t.targetRaySpace,n),null===i&&null!==r&&(i=r),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent($l)))}return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const n=new Kl;n.matrixAutoUpdate=!1,n.visible=!1,t.joints[e.jointName]=n,t.add(n)}return t.joints[e.jointName]}}class tc{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(t,e,n){if(null===this.texture){const i=new bi;t.properties.get(i).__webglTexture=e.texture,e.depthNear==n.depthNear&&e.depthFar==n.depthFar||(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(t){if(null!==this.texture&&null===this.mesh){const e=t.cameras[0].viewport,n=new Ks({vertexShader:"\nvoid main() {\n\n\tgl_Position = vec4( position, 1.0 );\n\n}",fragmentShader:"\nuniform sampler2DArray depthColor;\nuniform float depthWidth;\nuniform float depthHeight;\n\nvoid main() {\n\n\tvec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );\n\n\tif ( coord.x >= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new Ws(new ga(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class ec extends Hn{constructor(t,e){super();const n=this;let i=null,r=1,s=null,a="local-floor",o=1,l=null,c=null,h=null,u=null,d=null,p=null;const m=new tc,f=e.getContextAttributes();let g=null,v=null;const _=[],x=[],y=new ti;let M=null;const S=new na;S.layers.enable(1),S.viewport=new wi;const b=new na;b.layers.enable(2),b.viewport=new wi;const w=[S,b],T=new Jl;T.layers.enable(1),T.layers.enable(2);let E=null,A=null;function R(t){const e=x.indexOf(t.inputSource);if(-1===e)return;const n=_[e];void 0!==n&&(n.update(t.inputSource,t.frame,l||s),n.dispatchEvent({type:t.type,data:t.inputSource}))}function C(){i.removeEventListener("select",R),i.removeEventListener("selectstart",R),i.removeEventListener("selectend",R),i.removeEventListener("squeeze",R),i.removeEventListener("squeezestart",R),i.removeEventListener("squeezeend",R),i.removeEventListener("end",C),i.removeEventListener("inputsourceschange",P);for(let t=0;t<_.length;t++){const e=x[t];null!==e&&(x[t]=null,_[t].disconnect(e))}E=null,A=null,m.reset(),t.setRenderTarget(g),d=null,u=null,h=null,i=null,v=null,D.stop(),n.isPresenting=!1,t.setPixelRatio(M),t.setSize(y.width,y.height,!1),n.dispatchEvent({type:"sessionend"})}function P(t){for(let e=0;e=0&&(x[i]=null,_[i].disconnect(n))}for(let e=0;e=x.length){x.push(n),i=t;break}if(null===x[t]){x[t]=n,i=t;break}}if(-1===i)break}const r=_[i];r&&r.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=_[t];return void 0===e&&(e=new Ql,_[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=_[t];return void 0===e&&(e=new Ql,_[t]=e),e.getGripSpace()},this.getHand=function(t){let e=_[t];return void 0===e&&(e=new Ql,_[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||s},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==u?u:d},this.getBinding=function(){return h},this.getFrame=function(){return p},this.getSession=function(){return i},this.setSession=async function(c){if(i=c,null!==i){if(g=t.getRenderTarget(),i.addEventListener("select",R),i.addEventListener("selectstart",R),i.addEventListener("selectend",R),i.addEventListener("squeeze",R),i.addEventListener("squeezestart",R),i.addEventListener("squeezeend",R),i.addEventListener("end",C),i.addEventListener("inputsourceschange",P),!0!==f.xrCompatible&&await e.makeXRCompatible(),M=t.getPixelRatio(),t.getSize(y),void 0===i.renderState.layers){const n={antialias:f.antialias,alpha:!0,depth:f.depth,stencil:f.stencil,framebufferScaleFactor:r};d=new XRWebGLLayer(i,e,n),i.updateRenderState({baseLayer:d}),t.setPixelRatio(1),t.setSize(d.framebufferWidth,d.framebufferHeight,!1),v=new Ei(d.framebufferWidth,d.framebufferHeight,{format:kt,type:Et,colorSpace:t.outputColorSpace,stencilBuffer:f.stencil})}else{let n=null,s=null,a=null;f.depth&&(a=f.stencil?e.DEPTH24_STENCIL8:e.DEPTH_COMPONENT24,n=f.stencil?Wt:Gt,s=f.stencil?Ot:It);const o={colorFormat:e.RGBA8,depthFormat:a,scaleFactor:r};h=new XRWebGLBinding(i,e),u=h.createProjectionLayer(o),i.updateRenderState({layers:[u]}),t.setPixelRatio(1),t.setSize(u.textureWidth,u.textureHeight,!1),v=new Ei(u.textureWidth,u.textureHeight,{format:kt,type:Et,depthTexture:new to(u.textureWidth,u.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:f.stencil,colorSpace:t.outputColorSpace,samples:f.antialias?4:0,resolveDepthBuffer:!1===u.ignoreDepthValues})}v.isXRRenderTarget=!0,this.setFoveation(o),l=null,s=await i.requestReferenceSpace(a),D.setContext(i),D.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==i)return i.environmentBlendMode},this.getDepthTexture=function(){return m.getDepthTexture()};const I=new Li,L=new Li;function U(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===i)return;let e=t.near,n=t.far;null!==m.texture&&(m.depthNear>0&&(e=m.depthNear),m.depthFar>0&&(n=m.depthFar)),T.near=b.near=S.near=e,T.far=b.far=S.far=n,E===T.near&&A===T.far||(i.updateRenderState({depthNear:T.near,depthFar:T.far}),E=T.near,A=T.far);const r=t.parent,s=T.cameras;U(T,r);for(let t=0;t0&&(t.alphaTest.value=i.alphaTest);const r=e.get(i),s=r.envMap,a=r.envMapRotation;s&&(t.envMap.value=s,nc.copy(a),nc.x*=-1,nc.y*=-1,nc.z*=-1,s.isCubeTexture&&!1===s.isRenderTargetTexture&&(nc.y*=-1,nc.z*=-1),t.envMapRotation.value.setFromMatrix4(ic.makeRotationFromEuler(nc)),t.flipEnvMap.value=s.isCubeTexture&&!1===s.isRenderTargetTexture?-1:1,t.reflectivity.value=i.reflectivity,t.ior.value=i.ior,t.refractionRatio.value=i.refractionRatio),i.lightMap&&(t.lightMap.value=i.lightMap,t.lightMapIntensity.value=i.lightMapIntensity,n(i.lightMap,t.lightMapTransform)),i.aoMap&&(t.aoMap.value=i.aoMap,t.aoMapIntensity.value=i.aoMapIntensity,n(i.aoMap,t.aoMapTransform))}return{refreshFogUniforms:function(e,n){n.color.getRGB(e.fogColor.value,Zs(t)),n.isFog?(e.fogNear.value=n.near,e.fogFar.value=n.far):n.isFogExp2&&(e.fogDensity.value=n.density)},refreshMaterialUniforms:function(t,r,s,a,o){r.isMeshBasicMaterial||r.isMeshLambertMaterial?i(t,r):r.isMeshToonMaterial?(i(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,r)):r.isMeshPhongMaterial?(i(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,r)):r.isMeshStandardMaterial?(i(t,r),function(t,e){t.metalness.value=e.metalness,e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap,n(e.metalnessMap,t.metalnessMapTransform));t.roughness.value=e.roughness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap,n(e.roughnessMap,t.roughnessMapTransform));e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}(t,r),r.isMeshPhysicalMaterial&&function(t,e,i){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap,n(e.sheenColorMap,t.sheenColorMapTransform)),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap,n(e.sheenRoughnessMap,t.sheenRoughnessMapTransform)));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap,n(e.clearcoatMap,t.clearcoatMapTransform)),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap,n(e.clearcoatRoughnessMap,t.clearcoatRoughnessMapTransform)),e.clearcoatNormalMap&&(t.clearcoatNormalMap.value=e.clearcoatNormalMap,n(e.clearcoatNormalMap,t.clearcoatNormalMapTransform),t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),e.side===d&&t.clearcoatNormalScale.value.negate()));e.dispersion>0&&(t.dispersion.value=e.dispersion);e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap,n(e.iridescenceMap,t.iridescenceMapTransform)),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap,n(e.iridescenceThicknessMap,t.iridescenceThicknessMapTransform)));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=i.texture,t.transmissionSamplerSize.value.set(i.width,i.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap,n(e.transmissionMap,t.transmissionMapTransform)),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap,n(e.thicknessMap,t.thicknessMapTransform)),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));e.anisotropy>0&&(t.anisotropyVector.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation)),e.anisotropyMap&&(t.anisotropyMap.value=e.anisotropyMap,n(e.anisotropyMap,t.anisotropyMapTransform)));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap,n(e.specularColorMap,t.specularColorMapTransform));e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap,n(e.specularIntensityMap,t.specularIntensityMapTransform))}(t,r,o)):r.isMeshMatcapMaterial?(i(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,r)):r.isMeshDepthMaterial?i(t,r):r.isMeshDistanceMaterial?(i(t,r),function(t,n){const i=e.get(n).light;t.referencePosition.value.setFromMatrixPosition(i.matrixWorld),t.nearDistance.value=i.shadow.camera.near,t.farDistance.value=i.shadow.camera.far}(t,r)):r.isMeshNormalMaterial?i(t,r):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform))}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,i,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*i,t.scale.value=.5*r,e.map&&(t.map.value=e.map,n(e.map,t.uvTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r,s,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function sc(t,e,n,i){let r={},s={},a=[];const o=t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS);function l(t,e,n,i){const r=t.value,s=e+"_"+n;if(void 0===i[s])return i[s]="number"==typeof r||"boolean"==typeof r?r:r.clone(),!0;{const t=i[s];if("number"==typeof r||"boolean"==typeof r){if(t!==r)return i[s]=r,!0}else if(!1===t.equals(r))return t.copy(r),!0}return!1}function c(t){const e={boundary:0,storage:0};return"number"==typeof t||"boolean"==typeof t?(e.boundary=4,e.storage=4):t.isVector2?(e.boundary=8,e.storage=8):t.isVector3||t.isColor?(e.boundary=16,e.storage=12):t.isVector4?(e.boundary=16,e.storage=16):t.isMatrix3?(e.boundary=48,e.storage=48):t.isMatrix4?(e.boundary=64,e.storage=64):t.isTexture?console.warn("THREE.WebGLRenderer: Texture samplers can not be part of an uniforms group."):console.warn("THREE.WebGLRenderer: Unsupported uniform value type.",t),e}function h(e){const n=e.target;n.removeEventListener("dispose",h);const i=a.indexOf(n.__bindingPointIndex);a.splice(i,1),t.deleteBuffer(r[n.id]),delete r[n.id],delete s[n.id]}return{bind:function(t,e){const n=e.program;i.uniformBlockBinding(t,n)},update:function(n,u){let d=r[n.id];void 0===d&&(!function(t){const e=t.uniforms;let n=0;const i=16;for(let t=0,r=e.length;t0&&(n+=i-r);t.__size=n,t.__cache={}}(n),d=function(e){const n=function(){for(let t=0;t0),u=!!n.morphAttributes.position,d=!!n.morphAttributes.normal,p=!!n.morphAttributes.color;let m=K;i.toneMapped&&(null!==T&&!0!==T.isXRRenderTarget||(m=M.toneMapping));const f=n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color,g=void 0!==f?f.length:0,v=et.get(i),x=_.state.lights;if(!0===H&&(!0===G||t!==A)){const e=t===A&&i.id===E;dt.setState(i,t,e)}let y=!1;i.version===v.__version?v.needsLights&&v.lightsStateVersion!==x.state.version||v.outputColorSpace!==o||r.isBatchedMesh&&!1===v.batching?y=!0:r.isBatchedMesh||!0!==v.batching?r.isBatchedMesh&&!0===v.batchingColor&&null===r.colorTexture||r.isBatchedMesh&&!1===v.batchingColor&&null!==r.colorTexture||r.isInstancedMesh&&!1===v.instancing?y=!0:r.isInstancedMesh||!0!==v.instancing?r.isSkinnedMesh&&!1===v.skinning?y=!0:r.isSkinnedMesh||!0!==v.skinning?r.isInstancedMesh&&!0===v.instancingColor&&null===r.instanceColor||r.isInstancedMesh&&!1===v.instancingColor&&null!==r.instanceColor||r.isInstancedMesh&&!0===v.instancingMorph&&null===r.morphTexture||r.isInstancedMesh&&!1===v.instancingMorph&&null!==r.morphTexture||v.envMap!==l||!0===i.fog&&v.fog!==s?y=!0:void 0===v.numClippingPlanes||v.numClippingPlanes===dt.numPlanes&&v.numIntersection===dt.numIntersection?(v.vertexAlphas!==c||v.vertexTangents!==h||v.morphTargets!==u||v.morphNormals!==d||v.morphColors!==p||v.toneMapping!==m||v.morphTargetsCount!==g)&&(y=!0):y=!0:y=!0:y=!0:y=!0:(y=!0,v.__version=i.version);let S=v.currentProgram;!0===y&&(S=Zt(i,e,r));let b=!1,w=!1,R=!1;const C=S.getUniforms(),P=v.uniforms;Q.useProgram(S.program)&&(b=!0,w=!0,R=!0);i.id!==E&&(E=i.id,w=!0);if(b||A!==t){C.setValue(Mt,"projectionMatrix",t.projectionMatrix),C.setValue(Mt,"viewMatrix",t.matrixWorldInverse);const e=C.map.cameraPosition;void 0!==e&&e.setValue(Mt,X.setFromMatrixPosition(t.matrixWorld)),$.logarithmicDepthBuffer&&C.setValue(Mt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial)&&C.setValue(Mt,"isOrthographic",!0===t.isOrthographicCamera),A!==t&&(A=t,w=!0,R=!0)}if(r.isSkinnedMesh){C.setOptional(Mt,r,"bindMatrix"),C.setOptional(Mt,r,"bindMatrixInverse");const t=r.skeleton;t&&(null===t.boneTexture&&t.computeBoneTexture(),C.setValue(Mt,"boneTexture",t.boneTexture,nt))}r.isBatchedMesh&&(C.setOptional(Mt,r,"batchingTexture"),C.setValue(Mt,"batchingTexture",r._matricesTexture,nt),C.setOptional(Mt,r,"batchingIdTexture"),C.setValue(Mt,"batchingIdTexture",r._indirectTexture,nt),C.setOptional(Mt,r,"batchingColorTexture"),null!==r._colorsTexture&&C.setValue(Mt,"batchingColorTexture",r._colorsTexture,nt));const I=n.morphAttributes;void 0===I.position&&void 0===I.normal&&void 0===I.color||ft.update(r,n,S);(w||v.receiveShadow!==r.receiveShadow)&&(v.receiveShadow=r.receiveShadow,C.setValue(Mt,"receiveShadow",r.receiveShadow));i.isMeshGouraudMaterial&&null!==i.envMap&&(P.envMap.value=l,P.flipEnvMap.value=l.isCubeTexture&&!1===l.isRenderTargetTexture?-1:1);i.isMeshStandardMaterial&&null===i.envMap&&null!==e.environment&&(P.envMapIntensity.value=e.environmentIntensity);w&&(C.setValue(Mt,"toneMappingExposure",M.toneMappingExposure),v.needsLights&&(U=R,(L=P).ambientLightColor.needsUpdate=U,L.lightProbe.needsUpdate=U,L.directionalLights.needsUpdate=U,L.directionalLightShadows.needsUpdate=U,L.pointLights.needsUpdate=U,L.pointLightShadows.needsUpdate=U,L.spotLights.needsUpdate=U,L.spotLightShadows.needsUpdate=U,L.rectAreaLights.needsUpdate=U,L.hemisphereLights.needsUpdate=U),s&&!0===i.fog&&ct.refreshFogUniforms(P,s),ct.refreshMaterialUniforms(P,i,D,N,_.state.transmissionRenderTarget[t.id]),al.upload(Mt,Kt(v),P,nt));var L,U;i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(al.upload(Mt,Kt(v),P,nt),i.uniformsNeedUpdate=!1);i.isSpriteMaterial&&C.setValue(Mt,"center",r.center);if(C.setValue(Mt,"modelViewMatrix",r.modelViewMatrix),C.setValue(Mt,"normalMatrix",r.normalMatrix),C.setValue(Mt,"modelMatrix",r.matrixWorld),i.isShaderMaterial||i.isRawShaderMaterial){const t=i.uniformsGroups;for(let e=0,n=t.length;e{function n(){i.forEach((function(t){et.get(t).currentProgram.isReady()&&i.delete(t)})),0!==i.size?setTimeout(n,10):e(t)}null!==J.get("KHR_parallel_shader_compile")?n():setTimeout(n,10)}))};let Bt=null;function zt(){Vt.stop()}function kt(){Vt.start()}const Vt=new ma;function Ht(t,e,n,i){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)_.pushLight(t),t.castShadow&&_.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||V.intersectsSprite(t)){i&&j.setFromMatrixPosition(t.matrixWorld).applyMatrix4(W);const e=ot.update(t),r=t.material;r.visible&&v.push(t,e,r,n,j.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(!t.frustumCulled||V.intersectsObject(t))){const e=ot.update(t),r=t.material;if(i&&(void 0!==t.boundingSphere?(null===t.boundingSphere&&t.computeBoundingSphere(),j.copy(t.boundingSphere.center)):(null===e.boundingSphere&&e.computeBoundingSphere(),j.copy(e.boundingSphere.center)),j.applyMatrix4(t.matrixWorld).applyMatrix4(W)),Array.isArray(r)){const i=e.groups;for(let s=0,a=i.length;s0&&Xt(r,e,n),s.length>0&&Xt(s,e,n),a.length>0&&Xt(a,e,n),Q.buffers.depth.setTest(!0),Q.buffers.depth.setMask(!0),Q.buffers.color.setMask(!0),Q.setPolygonOffset(!1)}function Wt(t,e,n,i){if(null!==(!0===n.isScene?n.overrideMaterial:null))return;void 0===_.state.transmissionRenderTarget[i.id]&&(_.state.transmissionRenderTarget[i.id]=new Ei(1,1,{generateMipmaps:!0,type:J.has("EXT_color_buffer_half_float")||J.has("EXT_color_buffer_float")?Ut:Et,minFilter:wt,samples:4,stencilBuffer:s,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:mi.workingColorSpace}));const r=_.state.transmissionRenderTarget[i.id],a=i.viewport||R;r.setSize(a.z,a.w);const o=M.getRenderTarget();M.setRenderTarget(r),M.getClearColor(I),L=M.getClearAlpha(),L<1&&M.setClearColor(16777215,.5),M.clear(),Y&&mt.render(n);const l=M.toneMapping;M.toneMapping=K;const c=i.viewport;if(void 0!==i.viewport&&(i.viewport=void 0),_.setupLightsView(i),!0===H&&dt.setGlobalState(M.clippingPlanes,i),Xt(t,n,i),nt.updateMultisampleRenderTarget(r),nt.updateRenderTargetMipmap(r),!1===J.has("WEBGL_multisampled_render_to_texture")){let t=!1;for(let r=0,s=e.length;r0)for(let e=0,s=n.length;e0&&Wt(i,r,t,e),Y&&mt.render(t),Gt(v,t,e);null!==T&&(nt.updateMultisampleRenderTarget(T),nt.updateRenderTargetMipmap(T)),!0===t.isScene&&t.onAfterRender(M,t,e),xt.resetDefaultState(),E=-1,A=null,y.pop(),y.length>0?(_=y[y.length-1],!0===H&&dt.setGlobalState(M.clippingPlanes,_.state.camera)):_=null,x.pop(),v=x.length>0?x[x.length-1]:null},this.getActiveCubeFace=function(){return b},this.getActiveMipmapLevel=function(){return w},this.getRenderTarget=function(){return T},this.setRenderTargetTextures=function(t,e,n){et.get(t.texture).__webglTexture=e,et.get(t.depthTexture).__webglTexture=n;const i=et.get(t);i.__hasExternalTextures=!0,i.__autoAllocateDepthBuffer=void 0===n,i.__autoAllocateDepthBuffer||!0===J.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),i.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(t,e){const n=et.get(t);n.__webglFramebuffer=e,n.__useDefaultFramebuffer=void 0===e},this.setRenderTarget=function(t,e=0,n=0){T=t,b=e,w=n;let i=!0,r=null,s=!1,a=!1;if(t){const o=et.get(t);if(void 0!==o.__useDefaultFramebuffer)Q.bindFramebuffer(Mt.FRAMEBUFFER,null),i=!1;else if(void 0===o.__webglFramebuffer)nt.setupRenderTarget(t);else if(o.__hasExternalTextures)nt.rebindTextures(t,et.get(t.texture).__webglTexture,et.get(t.depthTexture).__webglTexture);else if(t.depthBuffer){const e=t.depthTexture;if(o.__boundDepthTexture!==e){if(null!==e&&et.has(e)&&(t.width!==e.image.width||t.height!==e.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");nt.setupDepthRenderbuffer(t)}}const l=t.texture;(l.isData3DTexture||l.isDataArrayTexture||l.isCompressedArrayTexture)&&(a=!0);const c=et.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=Array.isArray(c[e])?c[e][n]:c[e],s=!0):r=t.samples>0&&!1===nt.useMultisampledRTT(t)?et.get(t).__webglMultisampledFramebuffer:Array.isArray(c)?c[n]:c,R.copy(t.viewport),C.copy(t.scissor),P=t.scissorTest}else R.copy(B).multiplyScalar(D).floor(),C.copy(z).multiplyScalar(D).floor(),P=k;if(Q.bindFramebuffer(Mt.FRAMEBUFFER,r)&&i&&Q.drawBuffers(t,r),Q.viewport(R),Q.scissor(C),Q.setScissorTest(P),s){const i=et.get(t.texture);Mt.framebufferTexture2D(Mt.FRAMEBUFFER,Mt.COLOR_ATTACHMENT0,Mt.TEXTURE_CUBE_MAP_POSITIVE_X+e,i.__webglTexture,n)}else if(a){const i=et.get(t.texture),r=e||0;Mt.framebufferTextureLayer(Mt.FRAMEBUFFER,Mt.COLOR_ATTACHMENT0,i.__webglTexture,n||0,r)}E=-1},this.readRenderTargetPixels=function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=et.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){Q.bindFramebuffer(Mt.FRAMEBUFFER,o);try{const a=t.texture,o=a.format,l=a.type;if(!$.textureFormatReadable(o))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!$.textureTypeReadable(l))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&Mt.readPixels(e,n,i,r,_t.convert(o),_t.convert(l),s)}finally{const t=null!==T?et.get(T).__webglFramebuffer:null;Q.bindFramebuffer(Mt.FRAMEBUFFER,t)}}},this.readRenderTargetPixelsAsync=async function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=et.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){Q.bindFramebuffer(Mt.FRAMEBUFFER,o);try{const a=t.texture,o=a.format,l=a.type;if(!$.textureFormatReadable(o))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!$.textureTypeReadable(l))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");if(e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r){const t=Mt.createBuffer();Mt.bindBuffer(Mt.PIXEL_PACK_BUFFER,t),Mt.bufferData(Mt.PIXEL_PACK_BUFFER,s.byteLength,Mt.STREAM_READ),Mt.readPixels(e,n,i,r,_t.convert(o),_t.convert(l),0),Mt.flush();const a=Mt.fenceSync(Mt.SYNC_GPU_COMMANDS_COMPLETE,0);await function(t,e,n){return new Promise((function(i,r){setTimeout((function s(){switch(t.clientWaitSync(e,t.SYNC_FLUSH_COMMANDS_BIT,0)){case t.WAIT_FAILED:r();break;case t.TIMEOUT_EXPIRED:setTimeout(s,n);break;default:i()}}),n)}))}(Mt,a,4);try{Mt.bindBuffer(Mt.PIXEL_PACK_BUFFER,t),Mt.getBufferSubData(Mt.PIXEL_PACK_BUFFER,0,s)}finally{Mt.deleteBuffer(t),Mt.deleteSync(a)}return s}}finally{const t=null!==T?et.get(T).__webglFramebuffer:null;Q.bindFramebuffer(Mt.FRAMEBUFFER,t)}}},this.copyFramebufferToTexture=function(t,e=null,n=0){!0!==t.isTexture&&(ci("WebGLRenderer: copyFramebufferToTexture function signature has changed."),e=arguments[0]||null,t=arguments[1]);const i=Math.pow(2,-n),r=Math.floor(t.image.width*i),s=Math.floor(t.image.height*i),a=null!==e?e.x:0,o=null!==e?e.y:0;nt.setTexture2D(t,0),Mt.copyTexSubImage2D(Mt.TEXTURE_2D,n,0,0,a,o,r,s),Q.unbindTexture()},this.copyTextureToTexture=function(t,e,n=null,i=null,r=0){let s,a,o,l,c,h;!0!==t.isTexture&&(ci("WebGLRenderer: copyTextureToTexture function signature has changed."),i=arguments[0]||null,t=arguments[1],e=arguments[2],r=arguments[3]||0,n=null),null!==n?(s=n.max.x-n.min.x,a=n.max.y-n.min.y,o=n.min.x,l=n.min.y):(s=t.image.width,a=t.image.height,o=0,l=0),null!==i?(c=i.x,h=i.y):(c=0,h=0);const u=_t.convert(e.format),d=_t.convert(e.type);nt.setTexture2D(e,0),Mt.pixelStorei(Mt.UNPACK_FLIP_Y_WEBGL,e.flipY),Mt.pixelStorei(Mt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),Mt.pixelStorei(Mt.UNPACK_ALIGNMENT,e.unpackAlignment);const p=Mt.getParameter(Mt.UNPACK_ROW_LENGTH),m=Mt.getParameter(Mt.UNPACK_IMAGE_HEIGHT),f=Mt.getParameter(Mt.UNPACK_SKIP_PIXELS),g=Mt.getParameter(Mt.UNPACK_SKIP_ROWS),v=Mt.getParameter(Mt.UNPACK_SKIP_IMAGES),_=t.isCompressedTexture?t.mipmaps[r]:t.image;Mt.pixelStorei(Mt.UNPACK_ROW_LENGTH,_.width),Mt.pixelStorei(Mt.UNPACK_IMAGE_HEIGHT,_.height),Mt.pixelStorei(Mt.UNPACK_SKIP_PIXELS,o),Mt.pixelStorei(Mt.UNPACK_SKIP_ROWS,l),t.isDataTexture?Mt.texSubImage2D(Mt.TEXTURE_2D,r,c,h,s,a,u,d,_.data):t.isCompressedTexture?Mt.compressedTexSubImage2D(Mt.TEXTURE_2D,r,c,h,_.width,_.height,u,_.data):Mt.texSubImage2D(Mt.TEXTURE_2D,r,c,h,s,a,u,d,_),Mt.pixelStorei(Mt.UNPACK_ROW_LENGTH,p),Mt.pixelStorei(Mt.UNPACK_IMAGE_HEIGHT,m),Mt.pixelStorei(Mt.UNPACK_SKIP_PIXELS,f),Mt.pixelStorei(Mt.UNPACK_SKIP_ROWS,g),Mt.pixelStorei(Mt.UNPACK_SKIP_IMAGES,v),0===r&&e.generateMipmaps&&Mt.generateMipmap(Mt.TEXTURE_2D),Q.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n=null,i=null,r=0){let s,a,o,l,c,h,u,d,p;!0!==t.isTexture&&(ci("WebGLRenderer: copyTextureToTexture3D function signature has changed."),n=arguments[0]||null,i=arguments[1]||null,t=arguments[2],e=arguments[3],r=arguments[4]||0);const m=t.isCompressedTexture?t.mipmaps[r]:t.image;null!==n?(s=n.max.x-n.min.x,a=n.max.y-n.min.y,o=n.max.z-n.min.z,l=n.min.x,c=n.min.y,h=n.min.z):(s=m.width,a=m.height,o=m.depth,l=0,c=0,h=0),null!==i?(u=i.x,d=i.y,p=i.z):(u=0,d=0,p=0);const f=_t.convert(e.format),g=_t.convert(e.type);let v;if(e.isData3DTexture)nt.setTexture3D(e,0),v=Mt.TEXTURE_3D;else{if(!e.isDataArrayTexture&&!e.isCompressedArrayTexture)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");nt.setTexture2DArray(e,0),v=Mt.TEXTURE_2D_ARRAY}Mt.pixelStorei(Mt.UNPACK_FLIP_Y_WEBGL,e.flipY),Mt.pixelStorei(Mt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),Mt.pixelStorei(Mt.UNPACK_ALIGNMENT,e.unpackAlignment);const _=Mt.getParameter(Mt.UNPACK_ROW_LENGTH),x=Mt.getParameter(Mt.UNPACK_IMAGE_HEIGHT),y=Mt.getParameter(Mt.UNPACK_SKIP_PIXELS),M=Mt.getParameter(Mt.UNPACK_SKIP_ROWS),S=Mt.getParameter(Mt.UNPACK_SKIP_IMAGES);Mt.pixelStorei(Mt.UNPACK_ROW_LENGTH,m.width),Mt.pixelStorei(Mt.UNPACK_IMAGE_HEIGHT,m.height),Mt.pixelStorei(Mt.UNPACK_SKIP_PIXELS,l),Mt.pixelStorei(Mt.UNPACK_SKIP_ROWS,c),Mt.pixelStorei(Mt.UNPACK_SKIP_IMAGES,h),t.isDataTexture||t.isData3DTexture?Mt.texSubImage3D(v,r,u,d,p,s,a,o,f,g,m.data):e.isCompressedArrayTexture?Mt.compressedTexSubImage3D(v,r,u,d,p,s,a,o,f,m.data):Mt.texSubImage3D(v,r,u,d,p,s,a,o,f,g,m),Mt.pixelStorei(Mt.UNPACK_ROW_LENGTH,_),Mt.pixelStorei(Mt.UNPACK_IMAGE_HEIGHT,x),Mt.pixelStorei(Mt.UNPACK_SKIP_PIXELS,y),Mt.pixelStorei(Mt.UNPACK_SKIP_ROWS,M),Mt.pixelStorei(Mt.UNPACK_SKIP_IMAGES,S),0===r&&e.generateMipmaps&&Mt.generateMipmap(v),Q.unbindTexture()},this.initRenderTarget=function(t){void 0===et.get(t).__webglFramebuffer&&nt.setupRenderTarget(t)},this.initTexture=function(t){t.isCubeTexture?nt.setTextureCube(t,0):t.isData3DTexture?nt.setTexture3D(t,0):t.isDataArrayTexture||t.isCompressedArrayTexture?nt.setTexture2DArray(t,0):nt.setTexture2D(t,0),Q.unbindTexture()},this.resetState=function(){b=0,w=0,T=null,Q.reset(),xt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return kn}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(t){this._outputColorSpace=t;const e=this.getContext();e.drawingBufferColorSpace=t===$e?"display-p3":"srgb",e.unpackColorSpace=mi.workingColorSpace===Qe?"display-p3":"srgb"}}class oc{constructor(t,e=25e-5){this.isFogExp2=!0,this.name="",this.color=new Kr(t),this.density=e}clone(){return new oc(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class lc{constructor(t,e=1,n=1e3){this.isFog=!0,this.name="",this.color=new Kr(t),this.near=e,this.far=n}clone(){return new lc(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class cc extends Dr{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new _r,this.environmentIntensity=1,this.environmentRotation=new _r,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,this.backgroundRotation.copy(t.backgroundRotation),this.environmentIntensity=t.environmentIntensity,this.environmentRotation.copy(t.environmentRotation),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(e.object.environmentIntensity=this.environmentIntensity),e.object.environmentRotation=this.environmentRotation.toArray(),e}}class hc{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=Cn,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=qn()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}get updateRange(){return ci("THREE.InterleavedBuffer: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;it.far||e.push({distance:o,point:fc.clone(),uv:jr.getInterpolation(fc,Mc,Sc,bc,wc,Tc,Ec,new ti),face:null,object:this})}copy(t,e){return super.copy(t,e),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function Rc(t,e,n,i,r,s){_c.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(xc.x=s*_c.x-r*_c.y,xc.y=r*_c.x+s*_c.y):xc.copy(_c),t.copy(e),t.x+=xc.x,t.y+=xc.y,t.applyMatrix4(yc)}const Cc=new Li,Pc=new Li;class Ic extends Dr{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let t=0,n=e.length;t0){let n,i;for(n=1,i=e.length;n0){Cc.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(Cc);this.getObjectForDistance(n).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){Cc.setFromMatrixPosition(t.matrixWorld),Pc.setFromMatrixPosition(this.matrixWorld);const n=Cc.distanceTo(Pc)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i=t))break;e[i-1].object.visible=!1,e[i].object.visible=!0}for(this._currentLevel=i-1;i=i.length&&i.push({start:-1,count:-1,z:-1,index:-1});const s=i[this.index];r.push(s),this.index++,s.start=t.start,s.count=t.count,s.z=e,s.index=n}reset(){this.list.length=0,this.index=0}}const sh=new lr,ah=new lr,oh=new lr,lh=new Kr(1,1,1),ch=new lr,hh=new pa,uh=new Di,dh=new Qi,ph=new Li,mh=new Li,fh=new Li,gh=new rh,vh=new Ws,_h=[];function xh(t,e,n=0){const i=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let s=0;s65535?new Uint32Array(i):new Uint16Array(i);e.setIndex(new cs(t,1))}this._geometryInitialized=!0}}_validateGeometry(t){const e=this.geometry;if(Boolean(t.getIndex())!==Boolean(e.getIndex()))throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const n in e.attributes){if(!t.hasAttribute(n))throw new Error(`BatchedMesh: Added geometry missing "${n}". All geometries must have consistent attributes.`);const i=t.getAttribute(n),r=e.getAttribute(n);if(i.itemSize!==r.itemSize||i.normalized!==r.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(t){return this.customSort=t,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Di);const t=this.boundingBox,e=this._drawInfo;t.makeEmpty();for(let n=0,i=e.length;n=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");this._drawInfo.push({visible:!0,active:!0,geometryIndex:t});const e=this._drawInfo.length-1,n=this._matricesTexture,i=n.image.data;oh.toArray(i,16*e),n.needsUpdate=!0;const r=this._colorsTexture;return r&&(lh.toArray(r.image.data,4*e),r.needsUpdate=!0),e}addGeometry(t,e=-1,n=-1){if(this._initializeGeometry(t),this._validateGeometry(t),this._drawInfo.length>=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");const i={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let r=null;const s=this._reservedRanges,a=this._drawRanges,o=this._bounds;0!==this._geometryCount&&(r=s[s.length-1]),i.vertexCount=-1===e?t.getAttribute("position").count:e,i.vertexStart=null===r?0:r.vertexStart+r.vertexCount;const l=t.getIndex(),c=null!==l;if(c&&(i.indexCount=-1===n?l.count:n,i.indexStart=null===r?0:r.indexStart+r.indexCount),-1!==i.indexStart&&i.indexStart+i.indexCount>this._maxIndexCount||i.vertexStart+i.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const h=this._geometryCount;return this._geometryCount++,s.push(i),a.push({start:c?i.indexStart:i.vertexStart,count:-1}),o.push({boxInitialized:!1,box:new Di,sphereInitialized:!1,sphere:new Qi}),this.setGeometryAt(h,t),h}setGeometryAt(t,e){if(t>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(e);const n=this.geometry,i=null!==n.getIndex(),r=n.getIndex(),s=e.getIndex(),a=this._reservedRanges[t];if(i&&s.count>a.indexCount||e.attributes.position.count>a.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const o=a.vertexStart,l=a.vertexCount;for(const t in n.attributes){const i=e.getAttribute(t),r=n.getAttribute(t);xh(i,r,o);const s=i.itemSize;for(let t=i.count,e=l;t=this._geometryCount)return null;const n=this._bounds[t],i=n.box,r=this.geometry;if(!1===n.boxInitialized){i.makeEmpty();const e=r.index,s=r.attributes.position,a=this._drawRanges[t];for(let t=a.start,n=a.start+a.count;t=this._geometryCount)return null;const n=this._bounds[t],i=n.sphere,r=this.geometry;if(!1===n.sphereInitialized){i.makeEmpty(),this.getBoundingBoxAt(t,uh),uh.getCenter(i.center);const e=r.index,s=r.attributes.position,a=this._drawRanges[t];let o=0;for(let t=a.start,n=a.start+a.count;t=n.length||!1===n[t].active||(e.toArray(r,16*t),i.needsUpdate=!0),this}getMatrixAt(t,e){const n=this._drawInfo,i=this._matricesTexture.image.data;return t>=n.length||!1===n[t].active?null:e.fromArray(i,16*t)}setColorAt(t,e){null===this._colorsTexture&&this._initColorsTexture();const n=this._colorsTexture,i=this._colorsTexture.image.data,r=this._drawInfo;return t>=r.length||!1===r[t].active||(e.toArray(i,4*t),n.needsUpdate=!0),this}getColorAt(t,e){const n=this._colorsTexture.image.data,i=this._drawInfo;return t>=i.length||!1===i[t].active?null:e.fromArray(n,4*t)}setVisibleAt(t,e){const n=this._drawInfo;return t>=n.length||!1===n[t].active||n[t].visible===e||(n[t].visible=e,this._visibilityChanged=!0),this}getVisibleAt(t){const e=this._drawInfo;return!(t>=e.length||!1===e[t].active)&&e[t].visible}raycast(t,e){const n=this._drawInfo,i=this._drawRanges,r=this.matrixWorld,s=this.geometry;vh.material=this.material,vh.geometry.index=s.index,vh.geometry.attributes=s.attributes,null===vh.geometry.boundingBox&&(vh.geometry.boundingBox=new Di),null===vh.geometry.boundingSphere&&(vh.geometry.boundingSphere=new Qi);for(let s=0,a=n.length;s({...t}))),this._reservedRanges=t._reservedRanges.map((t=>({...t}))),this._drawInfo=t._drawInfo.map((t=>({...t}))),this._bounds=t._bounds.map((t=>({boxInitialized:t.boxInitialized,box:t.box.clone(),sphereInitialized:t.sphereInitialized,sphere:t.sphere.clone()}))),this._maxInstanceCount=t._maxInstanceCount,this._maxVertexCount=t._maxVertexCount,this._maxIndexCount=t._maxIndexCount,this._geometryInitialized=t._geometryInitialized,this._geometryCount=t._geometryCount,this._multiDrawCounts=t._multiDrawCounts.slice(),this._multiDrawStarts=t._multiDrawStarts.slice(),this._matricesTexture=t._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=t._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null),this}onBeforeRender(t,e,n,i,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const s=i.getIndex(),a=null===s?1:s.array.BYTES_PER_ELEMENT,o=this._drawInfo,l=this._multiDrawStarts,c=this._multiDrawCounts,h=this._drawRanges,u=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data;u&&(ch.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse).multiply(this.matrixWorld),hh.setFromProjectionMatrix(ch,t.coordinateSystem));let m=0;if(this.sortObjects){ah.copy(this.matrixWorld).invert(),ph.setFromMatrixPosition(n.matrixWorld).applyMatrix4(ah),mh.set(0,0,-1).transformDirection(n.matrixWorld).transformDirection(ah);for(let t=0,e=o.length;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;ti)return;Ah.applyMatrix4(t.matrixWorld);const o=e.ray.origin.distanceTo(Ah);return oe.far?void 0:{distance:o,point:Rh.clone().applyMatrix4(t.matrixWorld),index:r,face:null,faceIndex:null,object:t}}const Ih=new Li,Lh=new Li;class Uh extends Ch{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;tr.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,object:a})}}class Hh extends bi{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isVideoTexture=!0,this.minFilter=void 0!==s?s:Mt,this.magFilter=void 0!==r?r:Mt,this.generateMipmaps=!1;const c=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){c.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}class Gh extends bi{constructor(t,e){super({width:t,height:e}),this.isFramebufferTexture=!0,this.magFilter=gt,this.minFilter=gt,this.generateMipmaps=!1,this.needsUpdate=!0}}class Wh extends bi{constructor(t,e,n,i,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,i,r,h,u),this.isCompressedTexture=!0,this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class Xh extends Wh{constructor(t,e,n,i,r,s){super(t,e,n,r,s),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=mt,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class jh extends Wh{constructor(t,e,n){super(void 0,t[0].width,t[0].height,e,n,lt),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}}class qh extends bi{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Yh{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)n=this.getPoint(s/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const n=this.getLengths();let i=0;const r=n.length;let s;s=e||t*n[r-1];let a,o=0,l=r-1;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),a=n[i]-s,a<0)o=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(i=l,n[i]===s)return i/(r-1);const c=n[i];return(i+(s-c)/(n[i+1]-c))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const s=this.getPoint(i),a=this.getPoint(r),o=e||(s.isVector2?new ti:new Li);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e){const n=new Li,i=[],r=[],s=[],a=new Li,o=new lr;for(let e=0;e<=t;e++){const n=e/t;i[e]=this.getTangentAt(n,new Li)}r[0]=new Li,s[0]=new Li;let l=Number.MAX_VALUE;const c=Math.abs(i[0].x),h=Math.abs(i[0].y),u=Math.abs(i[0].z);c<=l&&(l=c,n.set(1,0,0)),h<=l&&(l=h,n.set(0,1,0)),u<=l&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),s[0].crossVectors(i[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(i[e-1],i[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(Yn(i[e-1].dot(i[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(i[e],r[e])}if(!0===e){let e=Math.acos(Yn(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],e*n)),s[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class Zh extends Yh{constructor(t=0,e=0,n=1,i=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e=new ti){const n=e,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?a=i[(l-1)%r]:($h.subVectors(i[0],i[1]).add(i[0]),a=$h);const h=i[l%r],u=i[(l+1)%r];if(this.closed||l+2i.length-2?i.length-1:s+1],h=i[s>i.length-3?i.length-1:s+2];return n.set(iu(a,o.x,l.x,c.x,h.x),iu(a,o.y,l.y,c.y,h.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e=n){const t=i[r]-n,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,n=t.curves.length;e0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class gu extends Es{constructor(t=[new ti(0,-.5),new ti(.5,0),new ti(0,.5)],e=12,n=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:i},e=Math.floor(e),i=Yn(i,0,2*Math.PI);const r=[],s=[],a=[],o=[],l=[],c=1/e,h=new Li,u=new ti,d=new Li,p=new Li,m=new Li;let f=0,g=0;for(let e=0;e<=t.length-1;e++)switch(e){case 0:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,m.copy(d),d.normalize(),o.push(d.x,d.y,d.z);break;case t.length-1:o.push(m.x,m.y,m.z);break;default:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),o.push(d.x,d.y,d.z),m.copy(p)}for(let r=0;r<=e;r++){const d=n+r*c*i,p=Math.sin(d),m=Math.cos(d);for(let n=0;n<=t.length-1;n++){h.x=t[n].x*p,h.y=t[n].y,h.z=t[n].x*m,s.push(h.x,h.y,h.z),u.x=r/e,u.y=n/(t.length-1),a.push(u.x,u.y);const i=o[3*n+0]*p,c=o[3*n+1],d=o[3*n+0]*m;l.push(i,c,d)}}for(let n=0;n0&&v(!0),e>0&&v(!1)),this.setIndex(c),this.setAttribute("position",new _s(h,3)),this.setAttribute("normal",new _s(u,3)),this.setAttribute("uv",new _s(d,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new xu(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class yu extends xu{constructor(t=1,e=1,n=32,i=1,r=!1,s=0,a=2*Math.PI){super(0,t,e,n,i,r,s,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:s,thetaLength:a}}static fromJSON(t){return new yu(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Mu extends Es{constructor(t=[],e=[],n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i};const r=[],s=[];function a(t,e,n,i){const r=i+1,s=[];for(let i=0;i<=r;i++){s[i]=[];const a=t.clone().lerp(n,i/r),o=e.clone().lerp(n,i/r),l=r-i;for(let t=0;t<=l;t++)s[i][t]=0===t&&i===r?a:a.clone().lerp(o,t/l)}for(let t=0;t.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new _s(r,3)),this.setAttribute("normal",new _s(r.slice(),3)),this.setAttribute("uv",new _s(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Mu(t.vertices,t.indices,t.radius,t.details)}}class Su extends Mu{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2,i=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Su(t.radius,t.detail)}}const bu=new Li,wu=new Li,Tu=new Li,Eu=new jr;class Au extends Es{constructor(t=null,e=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:t,thresholdAngle:e},null!==t){const n=4,i=Math.pow(10,n),r=Math.cos(Xn*e),s=t.getIndex(),a=t.getAttribute("position"),o=s?s.count:a.count,l=[0,0,0],c=["a","b","c"],h=new Array(3),u={},d=[];for(let t=0;t80*n){o=c=t[0],l=h=t[1];for(let e=n;ec&&(c=u),d>h&&(h=d);p=Math.max(c-o,h-l),p=0!==p?32767/p:0}return Lu(s,a,n,o,l,p,0),a};function Pu(t,e,n,i,r){let s,a;if(r===function(t,e,n,i){let r=0;for(let s=e,a=n-i;s0)for(s=e;s=e;s-=i)a=Ku(s,t[s],t[s+1],a);return a&&Xu(a,a.next)&&($u(a),a=a.next),a}function Iu(t,e){if(!t)return t;e||(e=t);let n,i=t;do{if(n=!1,i.steiner||!Xu(i,i.next)&&0!==Wu(i.prev,i,i.next))i=i.next;else{if($u(i),i=e=i.prev,i===i.next)break;n=!0}}while(n||i!==e);return e}function Lu(t,e,n,i,r,s,a){if(!t)return;!a&&s&&function(t,e,n,i){let r=t;do{0===r.z&&(r.z=ku(r.x,r.y,e,n,i)),r.prevZ=r.prev,r.nextZ=r.next,r=r.next}while(r!==t);r.prevZ.nextZ=null,r.prevZ=null,function(t){let e,n,i,r,s,a,o,l,c=1;do{for(n=t,t=null,s=null,a=0;n;){for(a++,i=n,o=0,e=0;e0||l>0&&i;)0!==o&&(0===l||!i||n.z<=i.z)?(r=n,n=n.nextZ,o--):(r=i,i=i.nextZ,l--),s?s.nextZ=r:t=r,r.prevZ=s,s=r;n=i}s.nextZ=null,c*=2}while(a>1)}(r)}(t,i,r,s);let o,l,c=t;for(;t.prev!==t.next;)if(o=t.prev,l=t.next,s?Nu(t,i,r,s):Uu(t))e.push(o.i/n|0),e.push(t.i/n|0),e.push(l.i/n|0),$u(t),t=l.next,c=l.next;else if((t=l)===c){a?1===a?Lu(t=Du(Iu(t),e,n),e,n,i,r,s,2):2===a&&Ou(t,e,n,i,r,s):Lu(Iu(t),e,n,i,r,s,1);break}}function Uu(t){const e=t.prev,n=t,i=t.next;if(Wu(e,n,i)>=0)return!1;const r=e.x,s=n.x,a=i.x,o=e.y,l=n.y,c=i.y,h=rs?r>a?r:a:s>a?s:a,p=o>l?o>c?o:c:l>c?l:c;let m=i.next;for(;m!==e;){if(m.x>=h&&m.x<=d&&m.y>=u&&m.y<=p&&Hu(r,o,s,l,a,c,m.x,m.y)&&Wu(m.prev,m,m.next)>=0)return!1;m=m.next}return!0}function Nu(t,e,n,i){const r=t.prev,s=t,a=t.next;if(Wu(r,s,a)>=0)return!1;const o=r.x,l=s.x,c=a.x,h=r.y,u=s.y,d=a.y,p=ol?o>c?o:c:l>c?l:c,g=h>u?h>d?h:d:u>d?u:d,v=ku(p,m,e,n,i),_=ku(f,g,e,n,i);let x=t.prevZ,y=t.nextZ;for(;x&&x.z>=v&&y&&y.z<=_;){if(x.x>=p&&x.x<=f&&x.y>=m&&x.y<=g&&x!==r&&x!==a&&Hu(o,h,l,u,c,d,x.x,x.y)&&Wu(x.prev,x,x.next)>=0)return!1;if(x=x.prevZ,y.x>=p&&y.x<=f&&y.y>=m&&y.y<=g&&y!==r&&y!==a&&Hu(o,h,l,u,c,d,y.x,y.y)&&Wu(y.prev,y,y.next)>=0)return!1;y=y.nextZ}for(;x&&x.z>=v;){if(x.x>=p&&x.x<=f&&x.y>=m&&x.y<=g&&x!==r&&x!==a&&Hu(o,h,l,u,c,d,x.x,x.y)&&Wu(x.prev,x,x.next)>=0)return!1;x=x.prevZ}for(;y&&y.z<=_;){if(y.x>=p&&y.x<=f&&y.y>=m&&y.y<=g&&y!==r&&y!==a&&Hu(o,h,l,u,c,d,y.x,y.y)&&Wu(y.prev,y,y.next)>=0)return!1;y=y.nextZ}return!0}function Du(t,e,n){let i=t;do{const r=i.prev,s=i.next.next;!Xu(r,s)&&ju(r,i,i.next,s)&&Zu(r,s)&&Zu(s,r)&&(e.push(r.i/n|0),e.push(i.i/n|0),e.push(s.i/n|0),$u(i),$u(i.next),i=t=s),i=i.next}while(i!==t);return Iu(i)}function Ou(t,e,n,i,r,s){let a=t;do{let t=a.next.next;for(;t!==a.prev;){if(a.i!==t.i&&Gu(a,t)){let o=Ju(a,t);return a=Iu(a,a.next),o=Iu(o,o.next),Lu(a,e,n,i,r,s,0),void Lu(o,e,n,i,r,s,0)}t=t.next}a=a.next}while(a!==t)}function Fu(t,e){return t.x-e.x}function Bu(t,e){const n=function(t,e){let n,i=e,r=-1/0;const s=t.x,a=t.y;do{if(a<=i.y&&a>=i.next.y&&i.next.y!==i.y){const t=i.x+(a-i.y)*(i.next.x-i.x)/(i.next.y-i.y);if(t<=s&&t>r&&(r=t,n=i.x=i.x&&i.x>=l&&s!==i.x&&Hu(an.x||i.x===n.x&&zu(n,i)))&&(n=i,u=h)),i=i.next}while(i!==o);return n}(t,e);if(!n)return e;const i=Ju(n,t);return Iu(i,i.next),Iu(n,n.next)}function zu(t,e){return Wu(t.prev,t,e.prev)<0&&Wu(e.next,t,t.next)<0}function ku(t,e,n,i,r){return(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=(t-n)*r|0)|t<<8))|t<<4))|t<<2))|t<<1))|(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=(e-i)*r|0)|e<<8))|e<<4))|e<<2))|e<<1))<<1}function Vu(t){let e=t,n=t;do{(e.x=(t-a)*(s-o)&&(t-a)*(i-o)>=(n-a)*(e-o)&&(n-a)*(s-o)>=(r-a)*(i-o)}function Gu(t,e){return t.next.i!==e.i&&t.prev.i!==e.i&&!function(t,e){let n=t;do{if(n.i!==t.i&&n.next.i!==t.i&&n.i!==e.i&&n.next.i!==e.i&&ju(n,n.next,t,e))return!0;n=n.next}while(n!==t);return!1}(t,e)&&(Zu(t,e)&&Zu(e,t)&&function(t,e){let n=t,i=!1;const r=(t.x+e.x)/2,s=(t.y+e.y)/2;do{n.y>s!=n.next.y>s&&n.next.y!==n.y&&r<(n.next.x-n.x)*(s-n.y)/(n.next.y-n.y)+n.x&&(i=!i),n=n.next}while(n!==t);return i}(t,e)&&(Wu(t.prev,t,e.prev)||Wu(t,e.prev,e))||Xu(t,e)&&Wu(t.prev,t,t.next)>0&&Wu(e.prev,e,e.next)>0)}function Wu(t,e,n){return(e.y-t.y)*(n.x-e.x)-(e.x-t.x)*(n.y-e.y)}function Xu(t,e){return t.x===e.x&&t.y===e.y}function ju(t,e,n,i){const r=Yu(Wu(t,e,n)),s=Yu(Wu(t,e,i)),a=Yu(Wu(n,i,t)),o=Yu(Wu(n,i,e));return r!==s&&a!==o||(!(0!==r||!qu(t,n,e))||(!(0!==s||!qu(t,i,e))||(!(0!==a||!qu(n,t,i))||!(0!==o||!qu(n,e,i)))))}function qu(t,e,n){return e.x<=Math.max(t.x,n.x)&&e.x>=Math.min(t.x,n.x)&&e.y<=Math.max(t.y,n.y)&&e.y>=Math.min(t.y,n.y)}function Yu(t){return t>0?1:t<0?-1:0}function Zu(t,e){return Wu(t.prev,t,t.next)<0?Wu(t,e,t.next)>=0&&Wu(t,t.prev,e)>=0:Wu(t,e,t.prev)<0||Wu(t,t.next,e)<0}function Ju(t,e){const n=new Qu(t.i,t.x,t.y),i=new Qu(e.i,e.x,e.y),r=t.next,s=e.prev;return t.next=e,e.prev=t,n.next=r,r.prev=n,i.next=n,n.prev=i,s.next=i,i.prev=s,i}function Ku(t,e,n,i){const r=new Qu(t,e,n);return i?(r.next=i.next,r.prev=i,i.next.prev=r,i.next=r):(r.prev=r,r.next=r),r}function $u(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function Qu(t,e,n){this.i=t,this.x=e,this.y=n,this.prev=null,this.next=null,this.z=0,this.prevZ=null,this.nextZ=null,this.steiner=!1}class td{static area(t){const e=t.length;let n=0;for(let i=e-1,r=0;r2&&t[e-1].equals(t[0])&&t.pop()}function nd(t,e){for(let n=0;nNumber.EPSILON){const u=Math.sqrt(h),d=Math.sqrt(l*l+c*c),p=e.x-o/u,m=e.y+a/u,f=((n.x-c/d-p)*c-(n.y+l/d-m)*l)/(a*c-o*l);i=p+a*f-t.x,r=m+o*f-t.y;const g=i*i+r*r;if(g<=2)return new ti(i,r);s=Math.sqrt(g/2)}else{let t=!1;a>Number.EPSILON?l>Number.EPSILON&&(t=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(c)&&(t=!0),t?(i=-o,r=a,s=Math.sqrt(h)):(i=a,r=o,s=Math.sqrt(h/2))}return new ti(i/s,r/s)}const I=[];for(let t=0,e=E.length,n=e-1,i=t+1;t=0;t--){const e=t/p,n=h*Math.cos(e*Math.PI/2),i=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=E.length;t=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=o+2*p;t0)&&d.push(e,r,l),(t!==n-1||o0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get dispersion(){return this._dispersion}set dispersion(t){this._dispersion>0!=t>0&&this.version++,this._dispersion=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.dispersion=t.dispersion,this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class Md extends ts{constructor(t){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Kr(16777215),this.specular=new Kr(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Kr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new _r,this.combine=Y,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Sd extends ts{constructor(t){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Kr(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Kr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}class bd extends ts{constructor(t){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}class wd extends ts{constructor(t){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Kr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Kr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new _r,this.combine=Y,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Td extends ts{constructor(t){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Kr(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ti(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Ed extends Mh{constructor(t){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}function Ad(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)}function Rd(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)}function Cd(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort((function(e,n){return t[e]-t[n]})),n}function Pd(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r}function Id(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push.apply(n,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)}const Ld={convertArray:Ad,isTypedArray:Rd,getKeyframeOrder:Cd,sortedArray:Pd,flattenJSON:Id,subclip:function(t,e,n,i,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t=i)){l.push(e.times[t]);for(let n=0;ns.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t=i.times[u]){const t=u*l+o,e=t+l-o;d=i.values.slice(t,e)}else{const t=i.createInterpolant(),e=o,n=l-o;t.evaluate(s),d=t.resultBuffer.slice(e,n)}if("quaternion"===r){(new Ii).fromArray(d).normalize().conjugate().toArray(d)}const p=a.times.length;for(let t=0;t=r)break t;{const a=e[1];t=r)break e}s=n,n=0}}for(;n>>1;te;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=n.slice(r,s),this.values=this.values.slice(r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==s&&s>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,s),t=!1;break}s=i}if(void 0!==i&&Rd(i))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}return t}optimize(){const t=this.times.slice(),e=this.values.slice(),n=this.getValueSize(),i=this.getInterpolation()===Ne,r=t.length-1;let s=1;for(let a=1;a0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=t.slice(0,s),this.values=e.slice(0,s*n)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}Fd.prototype.TimeBufferType=Float32Array,Fd.prototype.ValueBufferType=Float32Array,Fd.prototype.DefaultInterpolation=Ue;class Bd extends Fd{constructor(t,e,n){super(t,e,n)}}Bd.prototype.ValueTypeName="bool",Bd.prototype.ValueBufferType=Array,Bd.prototype.DefaultInterpolation=Le,Bd.prototype.InterpolantFactoryMethodLinear=void 0,Bd.prototype.InterpolantFactoryMethodSmooth=void 0;class zd extends Fd{}zd.prototype.ValueTypeName="color";class kd extends Fd{}kd.prototype.ValueTypeName="number";class Vd extends Ud{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let t=l+a;l!==t;l+=4)Ii.slerpFlat(r,0,s,l-a,s,l,o);return r}}class Hd extends Fd{InterpolantFactoryMethodLinear(t){return new Vd(this.times,this.values,this.getValueSize(),t)}}Hd.prototype.ValueTypeName="quaternion",Hd.prototype.InterpolantFactoryMethodSmooth=void 0;class Gd extends Fd{constructor(t,e,n){super(t,e,n)}}Gd.prototype.ValueTypeName="string",Gd.prototype.ValueBufferType=Array,Gd.prototype.DefaultInterpolation=Le,Gd.prototype.InterpolantFactoryMethodLinear=void 0,Gd.prototype.InterpolantFactoryMethodSmooth=void 0;class Wd extends Fd{}Wd.prototype.ValueTypeName="vector";class Xd{constructor(t="",e=-1,n=[],i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=qn(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(jd(n[t]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(Fd.toJSON(n[t]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let t=0;t1){const t=s[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const s=[];for(const t in i)s.push(this.CreateFromMorphTargetSequence(t,i[t],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];Id(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t{e&&e(r),this.manager.itemEnd(t)}),0),r;if(void 0!==Kd[t])return void Kd[t].push({onLoad:e,onProgress:n,onError:i});Kd[t]=[],Kd[t].push({onLoad:e,onProgress:n,onError:i});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(s).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const n=Kd[t],i=e.body.getReader(),r=e.headers.get("X-File-Size")||e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){i.read().then((({done:i,value:r})=>{if(i)t.close();else{o+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=n.length;t{t.error(e)}))}()}});return new Response(l)}throw new $d(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)})).then((t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then((t=>(new DOMParser).parseFromString(t,a)));case"json":return t.json();default:if(void 0===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),n=e&&e[1]?e[1].toLowerCase():void 0,i=new TextDecoder(n);return t.arrayBuffer().then((t=>i.decode(t)))}}})).then((e=>{qd.add(t,e);const n=Kd[t];delete Kd[t];for(let t=0,i=n.length;t{const n=Kd[t];if(void 0===n)throw this.manager.itemError(t),e;delete Kd[t];for(let t=0,i=n.length;t{this.manager.itemEnd(t)})),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class tp extends Jd{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Qd(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=[];for(let n=0;n0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(i.uniforms[e]={},r.type){case"t":i.uniforms[e].value=n(r.value);break;case"c":i.uniforms[e].value=(new Kr).setHex(r.value);break;case"v2":i.uniforms[e].value=(new ti).fromArray(r.value);break;case"v3":i.uniforms[e].value=(new Li).fromArray(r.value);break;case"v4":i.uniforms[e].value=(new wi).fromArray(r.value);break;case"m3":i.uniforms[e].value=(new ei).fromArray(r.value);break;case"m4":i.uniforms[e].value=(new lr).fromArray(r.value);break;default:i.uniforms[e].value=r.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.glslVersion&&(i.glslVersion=t.glslVersion),void 0!==t.extensions)for(const e in t.extensions)i.extensions[e]=t.extensions[e];if(void 0!==t.lights&&(i.lights=t.lights),void 0!==t.clipping&&(i.clipping=t.clipping),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new ti).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.specularIntensityMap&&(i.specularIntensityMap=n(t.specularIntensityMap)),void 0!==t.specularColorMap&&(i.specularColorMap=n(t.specularColorMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapRotation&&i.envMapRotation.fromArray(t.envMapRotation),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new ti).fromArray(t.clearcoatNormalScale)),void 0!==t.iridescenceMap&&(i.iridescenceMap=n(t.iridescenceMap)),void 0!==t.iridescenceThicknessMap&&(i.iridescenceThicknessMap=n(t.iridescenceThicknessMap)),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),void 0!==t.thicknessMap&&(i.thicknessMap=n(t.thicknessMap)),void 0!==t.anisotropyMap&&(i.anisotropyMap=n(t.anisotropyMap)),void 0!==t.sheenColorMap&&(i.sheenColorMap=n(t.sheenColorMap)),void 0!==t.sheenRoughnessMap&&(i.sheenRoughnessMap=n(t.sheenRoughnessMap)),i}setTextures(t){return this.textures=t,this}static createMaterialFromType(t){return new{ShadowMaterial:vd,SpriteMaterial:pc,RawShaderMaterial:_d,ShaderMaterial:Ks,PointsMaterial:Dh,MeshPhysicalMaterial:yd,MeshStandardMaterial:xd,MeshPhongMaterial:Md,MeshToonMaterial:Sd,MeshNormalMaterial:bd,MeshLambertMaterial:wd,MeshDepthMaterial:Hl,MeshDistanceMaterial:Gl,MeshBasicMaterial:es,MeshMatcapMaterial:Td,LineDashedMaterial:Ed,LineBasicMaterial:Mh,Material:ts}[t]}}class Ep{static decodeText(t){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n0){const n=new Yd(e);r=new np(n),r.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e0){i=new np(this.manager),i.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e{const e=new Di;e.min.fromArray(t.boxMin),e.max.fromArray(t.boxMax);const n=new Qi;return n.radius=t.sphereRadius,n.center.fromArray(t.sphereCenter),{boxInitialized:t.boxInitialized,box:e,sphereInitialized:t.sphereInitialized,sphere:n}})),s._maxInstanceCount=t.maxInstanceCount,s._maxVertexCount=t.maxVertexCount,s._maxIndexCount=t.maxIndexCount,s._geometryInitialized=t.geometryInitialized,s._geometryCount=t.geometryCount,s._matricesTexture=h(t.matricesTexture.uuid),void 0!==t.colorsTexture&&(s._colorsTexture=h(t.colorsTexture.uuid));break;case"LOD":s=new Ic;break;case"Line":s=new Ch(l(t.geometry),c(t.material));break;case"LineLoop":s=new Nh(l(t.geometry),c(t.material));break;case"LineSegments":s=new Uh(l(t.geometry),c(t.material));break;case"PointCloud":case"Points":s=new kh(l(t.geometry),c(t.material));break;case"Sprite":s=new Ac(c(t.material));break;case"Group":s=new Kl;break;case"Bone":s=new Hc;break;default:s=new Dr}if(s.uuid=t.uuid,void 0!==t.name&&(s.name=t.name),void 0!==t.matrix?(s.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(s.matrixAutoUpdate=t.matrixAutoUpdate),s.matrixAutoUpdate&&s.matrix.decompose(s.position,s.quaternion,s.scale)):(void 0!==t.position&&s.position.fromArray(t.position),void 0!==t.rotation&&s.rotation.fromArray(t.rotation),void 0!==t.quaternion&&s.quaternion.fromArray(t.quaternion),void 0!==t.scale&&s.scale.fromArray(t.scale)),void 0!==t.up&&s.up.fromArray(t.up),void 0!==t.castShadow&&(s.castShadow=t.castShadow),void 0!==t.receiveShadow&&(s.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.intensity&&(s.shadow.intensity=t.shadow.intensity),void 0!==t.shadow.bias&&(s.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(s.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(s.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&s.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(s.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(s.visible=t.visible),void 0!==t.frustumCulled&&(s.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(s.renderOrder=t.renderOrder),void 0!==t.userData&&(s.userData=t.userData),void 0!==t.layers&&(s.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t{e&&e(n),r.manager.itemEnd(t)})).catch((t=>{i&&i(t)})):(setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader;const o=fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(n){return qd.add(t,n),e&&e(n),r.manager.itemEnd(t),n})).catch((function(e){i&&i(e),qd.remove(t),r.manager.itemError(t),r.manager.itemEnd(t)}));qd.add(t,o),r.manager.itemStart(t)}}let Np;class Dp{static getContext(){return void 0===Np&&(Np=new(window.AudioContext||window.webkitAudioContext)),Np}static setContext(t){Np=t}}class Op extends Jd{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Qd(this.manager);function a(e){i?i(e):console.error(e),r.manager.itemError(t)}s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(t){try{const n=t.slice(0);Dp.getContext().decodeAudioData(n,(function(t){e(t)})).catch(a)}catch(t){a(t)}}),n,i)}}const Fp=new lr,Bp=new lr,zp=new lr;class kp{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new na,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new na,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep,zp.copy(t.projectionMatrix);const n=e.eyeSep/2,i=n*e.near/e.focus,r=e.near*Math.tan(Xn*e.fov*.5)/e.zoom;let s,a;Bp.elements[12]=-n,Fp.elements[12]=n,s=-r*e.aspect+i,a=r*e.aspect+i,zp.elements[0]=2*e.near/(a-s),zp.elements[8]=(a+s)/(a-s),this.cameraL.projectionMatrix.copy(zp),s=-r*e.aspect-i,a=r*e.aspect-i,zp.elements[0]=2*e.near/(a-s),zp.elements[8]=(a+s)/(a-s),this.cameraR.projectionMatrix.copy(zp)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(Bp),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(Fp)}}class Vp{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Hp(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=Hp();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}function Hp(){return("undefined"==typeof performance?Date:performance).now()}const Gp=new Li,Wp=new Ii,Xp=new Li,jp=new Li;class qp extends Dr{constructor(){super(),this.type="AudioListener",this.context=Dp.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Vp}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Gp,Wp,Xp),jp.set(0,0,-1).applyQuaternion(Wp),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(Gp.x,t),e.positionY.linearRampToValueAtTime(Gp.y,t),e.positionZ.linearRampToValueAtTime(Gp.z,t),e.forwardX.linearRampToValueAtTime(jp.x,t),e.forwardY.linearRampToValueAtTime(jp.y,t),e.forwardZ.linearRampToValueAtTime(jp.z,t),e.upX.linearRampToValueAtTime(n.x,t),e.upY.linearRampToValueAtTime(n.y,t),e.upZ.linearRampToValueAtTime(n.z,t)}else e.setPosition(Gp.x,Gp.y,Gp.z),e.setOrientation(jp.x,jp.y,jp.z,n.x,n.y,n.z)}}class Yp extends Dr{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(),this.source.onended=null),this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){a.setValue(n,i);break}}saveOriginalState(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]}_slerp(t,e,n,i){Ii.slerpFlat(t,e,t,e,t,n,i)}_slerpAdditive(t,e,n,i,r){const s=this._workIndex*r;Ii.multiplyQuaternionsFlat(t,s,t,e,t,n),Ii.slerpFlat(t,e,t,e,t,s,i)}_lerp(t,e,n,i,r){const s=1-i;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[n+a]*i}}_lerpAdditive(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}}const nm="\\[\\]\\.:\\/",im=new RegExp("["+nm+"]","g"),rm="[^"+nm+"]",sm="[^"+nm.replace("\\.","")+"]",am=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",rm)+/(WCOD+)?/.source.replace("WCOD",sm)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",rm)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",rm)+"$"),om=["material","materials","bones","map"];class lm{constructor(t,e,n){this.path=e,this.parsedPath=n||lm.parseTrackName(e),this.node=lm.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new lm.Composite(t,e,n):new lm(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(im,"")}static parseTrackName(t){const e=am.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==om.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i=r){const s=r++,c=t[s];e[c.uuid]=l,t[l]=c,e[o]=s,t[s]=a;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[l];e[l]=i,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const n=this._bindingsIndicesByPath;let i=n[t];const r=this._bindings;if(void 0!==i)return r[i];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,c=this.nCachedObjects_,h=new Array(l);i=r.length,n[t]=i,s.push(t),a.push(e),r.push(h);for(let n=c,i=o.length;n!==i;++n){const i=o[n];h[n]=new lm(i,t,e)}return h}unsubscribe_(t){const e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){const i=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=n,s[n]=o,s.pop(),r[n]=r[a],r.pop(),i[n]=i[a],i.pop()}}}class hm{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:De,endingEnd:De};for(let t=0;t!==s;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,s=n/i;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,n){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+n,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;i<0||0===n?e=0:(this._startTime=null,e=n*i)}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(this.blendMode===ze)for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(a);else for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r?i:s&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(s&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=Oe,i.endingEnd=Oe):(i.endingStart=t?this.zeroSlopeAtStart?Oe:De:Fe,i.endingEnd=e?this.zeroSlopeAtEnd?Oe:De:Fe)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=n,this}}const um=new Float32Array(1);class dm extends Hn{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,a=t._interpolants,o=n.uuid,l=this._bindingsByRootAndName;let c=l[o];void 0===c&&(c={},l[o]=c);for(let t=0;t!==r;++t){const r=i[t],l=r.name;let h=c[l];if(void 0!==h)++h.referenceCount,s[t]=h;else{if(h=s[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,o,l));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;h=new em(lm.create(n,l,i),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,o,l),s[t]=h}a[t].resultBuffer=h.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==n;++a){e[a]._update(i,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Tm).distanceTo(t)}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const Am=new Li,Rm=new Li;class Cm{constructor(t=new Li,e=new Li){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){Am.subVectors(t,this.start),Rm.subVectors(this.end,this.start);const n=Rm.dot(Rm);let i=Rm.dot(Am)/n;return e&&(i=Yn(i,0,1)),i}closestPointToPoint(t,e,n){const i=this.closestPointToPointParameter(t,e);return this.delta(n).multiplyScalar(i).add(this.start)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const Pm=new Li;class Im extends Dr{constructor(t,e){super(),this.light=t,this.matrixAutoUpdate=!1,this.color=e,this.type="SpotLightHelper";const n=new Es,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let t=0,e=1,n=32;t1)for(let n=0;n.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{nf.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(nf,e)}}setLength(t,e=.2*t,n=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class of extends Uh{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],n=new Es;n.setAttribute("position",new _s(e,3)),n.setAttribute("color",new _s([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(n,new Mh({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,n){const i=new Kr,r=this.geometry.attributes.color.array;return i.set(t),i.toArray(r,0),i.toArray(r,3),i.set(e),i.toArray(r,6),i.toArray(r,9),i.set(n),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class lf{constructor(){this.type="ShapePath",this.color=new Kr,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new fu,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,n,i){return this.currentPath.quadraticCurveTo(t,e,n,i),this}bezierCurveTo(t,e,n,i,r,s){return this.currentPath.bezierCurveTo(t,e,n,i,r,s),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t){function e(t,e){const n=e.length;let i=!1;for(let r=n-1,s=0;sNumber.EPSILON){if(l<0&&(n=e[s],o=-o,a=e[r],l=-l),t.ya.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=l*(t.x-n.x)-o*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(a.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=a.x)return!0}}return i}const n=td.isClockWise,i=this.subPaths;if(0===i.length)return[];let r,s,a;const o=[];if(1===i.length)return s=i[0],a=new Ru,a.curves=s.curves,o.push(a),o;let l=!n(i[0].getPoints());l=t?!l:l;const c=[],h=[];let u,d,p=[],m=0;h[m]=void 0,p[m]=[];for(let e=0,a=i.length;e1){let t=!1,n=0;for(let t=0,e=h.length;t0&&!1===t&&(p=c)}for(let t=0,e=h.length;t>8&255]+Gs[e>>16&255]+Gs[e>>24&255]+"-"+Gs[255&t]+Gs[t>>8&255]+"-"+Gs[t>>16&15|64]+Gs[t>>24&255]+"-"+Gs[63&s|128]+Gs[s>>8&255]+"-"+Gs[s>>16&255]+Gs[s>>24&255]+Gs[255&i]+Gs[i>>8&255]+Gs[i>>16&255]+Gs[i>>24&255]).toLowerCase()}function $s(e,t,s){return Math.max(t,Math.min(s,e))}function Xs(e,t){return(e%t+t)%t}function Ys(e,t,s){return(1-s)*e+s*t}function Js(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return e/4294967295;case Uint16Array:return e/65535;case Uint8Array:return e/255;case Int32Array:return Math.max(e/2147483647,-1);case Int16Array:return Math.max(e/32767,-1);case Int8Array:return Math.max(e/127,-1);default:throw new Error("Invalid component type.")}}function Zs(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return Math.round(4294967295*e);case Uint16Array:return Math.round(65535*e);case Uint8Array:return Math.round(255*e);case Int32Array:return Math.round(2147483647*e);case Int16Array:return Math.round(32767*e);case Int8Array:return Math.round(127*e);default:throw new Error("Invalid component type.")}}const Ks={DEG2RAD:Hs,RAD2DEG:js,generateUUID:qs,clamp:$s,euclideanModulo:Xs,mapLinear:function(e,t,s,i,r){return i+(e-t)*(r-i)/(s-t)},inverseLerp:function(e,t,s){return e!==t?(s-e)/(t-e):0},lerp:Ys,damp:function(e,t,s,i){return Ys(e,t,1-Math.exp(-s*i))},pingpong:function(e,t=1){return t-Math.abs(Xs(e,2*t)-t)},smoothstep:function(e,t,s){return e<=t?0:e>=s?1:(e=(e-t)/(s-t))*e*(3-2*e)},smootherstep:function(e,t,s){return e<=t?0:e>=s?1:(e=(e-t)/(s-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},seededRandom:function(e){void 0!==e&&(Ws=e);let t=Ws+=1831565813;return t=Math.imul(t^t>>>15,1|t),t^=t+Math.imul(t^t>>>7,61|t),((t^t>>>14)>>>0)/4294967296},degToRad:function(e){return e*Hs},radToDeg:function(e){return e*js},isPowerOfTwo:function(e){return 0==(e&e-1)&&0!==e},ceilPowerOfTwo:function(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))},floorPowerOfTwo:function(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))},setQuaternionFromProperEuler:function(e,t,s,i,r){const n=Math.cos,o=Math.sin,a=n(s/2),h=o(s/2),l=n((t+i)/2),u=o((t+i)/2),c=n((t-i)/2),d=o((t-i)/2),p=n((i-t)/2),m=o((i-t)/2);switch(r){case"XYX":e.set(a*u,h*c,h*d,a*l);break;case"YZY":e.set(h*d,a*u,h*c,a*l);break;case"ZXZ":e.set(h*c,h*d,a*u,a*l);break;case"XZX":e.set(a*u,h*m,h*p,a*l);break;case"YXY":e.set(h*p,a*u,h*m,a*l);break;case"ZYZ":e.set(h*m,h*p,a*u,a*l);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:Zs,denormalize:Js};class Qs{constructor(e=0,t=0){Qs.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e){return this.x+=e.x,this.y+=e.y,this}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const t=this.x,s=this.y,i=e.elements;return this.x=i[0]*t+i[3]*s+i[6],this.y=i[1]*t+i[4]*s+i[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this}clampLength(e,t){const s=this.length();return this.divideScalar(s||1).multiplyScalar(Math.max(e,Math.min(t,s)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const s=this.dot(e)/t;return Math.acos($s(s,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,s=this.y-e.y;return t*t+s*s}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,s){return this.x=e.x+(t.x-e.x)*s,this.y=e.y+(t.y-e.y)*s,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const s=Math.cos(t),i=Math.sin(t),r=this.x-e.x,n=this.y-e.y;return this.x=r*s-n*i+e.x,this.y=r*i+n*s+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class ei{constructor(e,t,s,i,r,n,o,a,h){ei.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==e&&this.set(e,t,s,i,r,n,o,a,h)}set(e,t,s,i,r,n,o,a,h){const l=this.elements;return l[0]=e,l[1]=i,l[2]=o,l[3]=t,l[4]=r,l[5]=a,l[6]=s,l[7]=n,l[8]=h,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,s=e.elements;return t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=s[3],t[4]=s[4],t[5]=s[5],t[6]=s[6],t[7]=s[7],t[8]=s[8],this}extractBasis(e,t,s){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),s.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const s=e.elements,i=t.elements,r=this.elements,n=s[0],o=s[3],a=s[6],h=s[1],l=s[4],u=s[7],c=s[2],d=s[5],p=s[8],m=i[0],g=i[3],f=i[6],y=i[1],x=i[4],b=i[7],v=i[2],T=i[5],_=i[8];return r[0]=n*m+o*y+a*v,r[3]=n*g+o*x+a*T,r[6]=n*f+o*b+a*_,r[1]=h*m+l*y+u*v,r[4]=h*g+l*x+u*T,r[7]=h*f+l*b+u*_,r[2]=c*m+d*y+p*v,r[5]=c*g+d*x+p*T,r[8]=c*f+d*b+p*_,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],l=e[8];return t*n*l-t*o*h-s*r*l+s*o*a+i*r*h-i*n*a}invert(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],l=e[8],u=l*n-o*h,c=o*a-l*r,d=h*r-n*a,p=t*u+s*c+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return e[0]=u*m,e[1]=(i*h-l*s)*m,e[2]=(o*s-i*n)*m,e[3]=c*m,e[4]=(l*t-i*a)*m,e[5]=(i*r-o*t)*m,e[6]=d*m,e[7]=(s*a-h*t)*m,e[8]=(n*t-s*r)*m,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,s,i,r,n,o){const a=Math.cos(r),h=Math.sin(r);return this.set(s*a,s*h,-s*(a*n+h*o)+n+e,-i*h,i*a,-i*(-h*n+a*o)+o+t,0,0,1),this}scale(e,t){return this.premultiply(ti.makeScale(e,t)),this}rotate(e){return this.premultiply(ti.makeRotation(-e)),this}translate(e,t){return this.premultiply(ti.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,-s,0,s,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,s=e.elements;for(let e=0;e<9;e++)if(t[e]!==s[e])return!1;return!0}fromArray(e,t=0){for(let s=0;s<9;s++)this.elements[s]=e[s+t];return this}toArray(e=[],t=0){const s=this.elements;return e[t]=s[0],e[t+1]=s[1],e[t+2]=s[2],e[t+3]=s[3],e[t+4]=s[4],e[t+5]=s[5],e[t+6]=s[6],e[t+7]=s[7],e[t+8]=s[8],e}clone(){return(new this.constructor).fromArray(this.elements)}}const ti=new ei;const si={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function ii(e,t){return new si[e](t)}function ri(e){return document.createElementNS("http://www.w3.org/1999/xhtml",e)}function ni(){const e=ri("canvas");return e.style.display="block",e}const oi={};function ai(e){e in oi||(oi[e]=!0,console.warn(e))}const hi=(new ei).set(.8224621,.177538,0,.0331941,.9668058,0,.0170827,.0723974,.9105199),li=(new ei).set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),ui={[Zt]:{transfer:es,primaries:ss,luminanceCoefficients:[.2126,.7152,.0722],toReference:e=>e,fromReference:e=>e},[Jt]:{transfer:ts,primaries:ss,luminanceCoefficients:[.2126,.7152,.0722],toReference:e=>e.convertSRGBToLinear(),fromReference:e=>e.convertLinearToSRGB()},[Qt]:{transfer:es,primaries:is,luminanceCoefficients:[.2289,.6917,.0793],toReference:e=>e.applyMatrix3(li),fromReference:e=>e.applyMatrix3(hi)},[Kt]:{transfer:ts,primaries:is,luminanceCoefficients:[.2289,.6917,.0793],toReference:e=>e.convertSRGBToLinear().applyMatrix3(li),fromReference:e=>e.applyMatrix3(hi).convertLinearToSRGB()}},ci=new Set([Zt,Qt]),di={enabled:!0,_workingColorSpace:Zt,get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(e){if(!ci.has(e))throw new Error(`Unsupported working color space, "${e}".`);this._workingColorSpace=e},convert:function(e,t,s){if(!1===this.enabled||t===s||!t||!s)return e;const i=ui[t].toReference;return(0,ui[s].fromReference)(i(e))},fromWorkingColorSpace:function(e,t){return this.convert(e,this._workingColorSpace,t)},toWorkingColorSpace:function(e,t){return this.convert(e,t,this._workingColorSpace)},getPrimaries:function(e){return ui[e].primaries},getTransfer:function(e){return e===Yt?es:ui[e].transfer},getLuminanceCoefficients:function(e,t=this._workingColorSpace){return e.fromArray(ui[t].luminanceCoefficients)}};function pi(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function mi(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}let gi;class fi{static getDataURL(e){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{void 0===gi&&(gi=ri("canvas")),gi.width=e.width,gi.height=e.height;const s=gi.getContext("2d");e instanceof ImageData?s.putImageData(e,0,0):s.drawImage(e,0,0,e.width,e.height),t=gi}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if("undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap){const t=ri("canvas");t.width=e.width,t.height=e.height;const s=t.getContext("2d");s.drawImage(e,0,0,e.width,e.height);const i=s.getImageData(0,0,e.width,e.height),r=i.data;for(let e=0;e0&&(s.userData=this.userData),t||(e.textures[this.uuid]=s),s}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==ae)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case pe:e.x=e.x-Math.floor(e.x);break;case me:e.x=e.x<0?0:1;break;case ge:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case pe:e.y=e.y-Math.floor(e.y);break;case me:e.y=e.y<0?0:1;break;case ge:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){!0===e&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){!0===e&&this.pmremVersion++}}Ti.DEFAULT_IMAGE=null,Ti.DEFAULT_MAPPING=ae,Ti.DEFAULT_ANISOTROPY=1;class _i{constructor(e=0,t=0,s=0,i=1){_i.prototype.isVector4=!0,this.x=e,this.y=t,this.z=s,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,s,i){return this.x=e,this.y=t,this.z=s,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,s=this.y,i=this.z,r=this.w,n=e.elements;return this.x=n[0]*t+n[4]*s+n[8]*i+n[12]*r,this.y=n[1]*t+n[5]*s+n[9]*i+n[13]*r,this.z=n[2]*t+n[6]*s+n[10]*i+n[14]*r,this.w=n[3]*t+n[7]*s+n[11]*i+n[15]*r,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,s,i,r;const n=.01,o=.1,a=e.elements,h=a[0],l=a[4],u=a[8],c=a[1],d=a[5],p=a[9],m=a[2],g=a[6],f=a[10];if(Math.abs(l-c)a&&e>y?ey?a=0?1:-1,i=1-t*t;if(i>Number.EPSILON){const r=Math.sqrt(i),n=Math.atan2(r,t*s);e=Math.sin(e*n)/r,o=Math.sin(o*n)/r}const r=o*s;if(a=a*e+c*r,h=h*e+d*r,l=l*e+p*r,u=u*e+m*r,e===1-o){const e=1/Math.sqrt(a*a+h*h+l*l+u*u);a*=e,h*=e,l*=e,u*=e}}e[t]=a,e[t+1]=h,e[t+2]=l,e[t+3]=u}static multiplyQuaternionsFlat(e,t,s,i,r,n){const o=s[i],a=s[i+1],h=s[i+2],l=s[i+3],u=r[n],c=r[n+1],d=r[n+2],p=r[n+3];return e[t]=o*p+l*u+a*d-h*c,e[t+1]=a*p+l*c+h*u-o*d,e[t+2]=h*p+l*d+o*c-a*u,e[t+3]=l*p-o*u-a*c-h*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,s,i){return this._x=e,this._y=t,this._z=s,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const s=e._x,i=e._y,r=e._z,n=e._order,o=Math.cos,a=Math.sin,h=o(s/2),l=o(i/2),u=o(r/2),c=a(s/2),d=a(i/2),p=a(r/2);switch(n){case"XYZ":this._x=c*l*u+h*d*p,this._y=h*d*u-c*l*p,this._z=h*l*p+c*d*u,this._w=h*l*u-c*d*p;break;case"YXZ":this._x=c*l*u+h*d*p,this._y=h*d*u-c*l*p,this._z=h*l*p-c*d*u,this._w=h*l*u+c*d*p;break;case"ZXY":this._x=c*l*u-h*d*p,this._y=h*d*u+c*l*p,this._z=h*l*p+c*d*u,this._w=h*l*u-c*d*p;break;case"ZYX":this._x=c*l*u-h*d*p,this._y=h*d*u+c*l*p,this._z=h*l*p-c*d*u,this._w=h*l*u+c*d*p;break;case"YZX":this._x=c*l*u+h*d*p,this._y=h*d*u+c*l*p,this._z=h*l*p-c*d*u,this._w=h*l*u-c*d*p;break;case"XZY":this._x=c*l*u-h*d*p,this._y=h*d*u-c*l*p,this._z=h*l*p+c*d*u,this._w=h*l*u+c*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+n)}return!0===t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const s=t/2,i=Math.sin(s);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(s),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,s=t[0],i=t[4],r=t[8],n=t[1],o=t[5],a=t[9],h=t[2],l=t[6],u=t[10],c=s+o+u;if(c>0){const e=.5/Math.sqrt(c+1);this._w=.25/e,this._x=(l-a)*e,this._y=(r-h)*e,this._z=(n-i)*e}else if(s>o&&s>u){const e=2*Math.sqrt(1+s-o-u);this._w=(l-a)/e,this._x=.25*e,this._y=(i+n)/e,this._z=(r+h)/e}else if(o>u){const e=2*Math.sqrt(1+o-s-u);this._w=(r-h)/e,this._x=(i+n)/e,this._y=.25*e,this._z=(a+l)/e}else{const e=2*Math.sqrt(1+u-s-o);this._w=(n-i)/e,this._x=(r+h)/e,this._y=(a+l)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let s=e.dot(t)+1;return sMath.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=s):(this._x=0,this._y=-e.z,this._z=e.y,this._w=s)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=s),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs($s(this.dot(e),-1,1)))}rotateTowards(e,t){const s=this.angleTo(e);if(0===s)return this;const i=Math.min(1,t/s);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const s=e._x,i=e._y,r=e._z,n=e._w,o=t._x,a=t._y,h=t._z,l=t._w;return this._x=s*l+n*o+i*h-r*a,this._y=i*l+n*a+r*o-s*h,this._z=r*l+n*h+s*a-i*o,this._w=n*l-s*o-i*a-r*h,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);const s=this._x,i=this._y,r=this._z,n=this._w;let o=n*e._w+s*e._x+i*e._y+r*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=n,this._x=s,this._y=i,this._z=r,this;const a=1-o*o;if(a<=Number.EPSILON){const e=1-t;return this._w=e*n+t*this._w,this._x=e*s+t*this._x,this._y=e*i+t*this._y,this._z=e*r+t*this._z,this.normalize(),this}const h=Math.sqrt(a),l=Math.atan2(h,o),u=Math.sin((1-t)*l)/h,c=Math.sin(t*l)/h;return this._w=n*u+this._w*c,this._x=s*u+this._x*c,this._y=i*u+this._y*c,this._z=r*u+this._z*c,this._onChangeCallback(),this}slerpQuaternions(e,t,s){return this.copy(e).slerp(t,s)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),s=Math.random(),i=Math.sqrt(1-s),r=Math.sqrt(s);return this.set(i*Math.sin(e),i*Math.cos(e),r*Math.sin(t),r*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ei{constructor(e=0,t=0,s=0){Ei.prototype.isVector3=!0,this.x=e,this.y=t,this.z=s}set(e,t,s){return void 0===s&&(s=this.z),this.x=e,this.y=t,this.z=s,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(Ii.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Ii.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,s=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[3]*s+r[6]*i,this.y=r[1]*t+r[4]*s+r[7]*i,this.z=r[2]*t+r[5]*s+r[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,s=this.y,i=this.z,r=e.elements,n=1/(r[3]*t+r[7]*s+r[11]*i+r[15]);return this.x=(r[0]*t+r[4]*s+r[8]*i+r[12])*n,this.y=(r[1]*t+r[5]*s+r[9]*i+r[13])*n,this.z=(r[2]*t+r[6]*s+r[10]*i+r[14])*n,this}applyQuaternion(e){const t=this.x,s=this.y,i=this.z,r=e.x,n=e.y,o=e.z,a=e.w,h=2*(n*i-o*s),l=2*(o*t-r*i),u=2*(r*s-n*t);return this.x=t+a*h+n*u-o*l,this.y=s+a*l+o*h-r*u,this.z=i+a*u+r*l-n*h,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,s=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[4]*s+r[8]*i,this.y=r[1]*t+r[5]*s+r[9]*i,this.z=r[2]*t+r[6]*s+r[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){const s=this.length();return this.divideScalar(s||1).multiplyScalar(Math.max(e,Math.min(t,s)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,s){return this.x=e.x+(t.x-e.x)*s,this.y=e.y+(t.y-e.y)*s,this.z=e.z+(t.z-e.z)*s,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const s=e.x,i=e.y,r=e.z,n=t.x,o=t.y,a=t.z;return this.x=i*a-r*o,this.y=r*n-s*a,this.z=s*o-i*n,this}projectOnVector(e){const t=e.lengthSq();if(0===t)return this.set(0,0,0);const s=e.dot(this)/t;return this.copy(e).multiplyScalar(s)}projectOnPlane(e){return Bi.copy(this).projectOnVector(e),this.sub(Bi)}reflect(e){return this.sub(Bi.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const s=this.dot(e)/t;return Math.acos($s(s,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,s=this.y-e.y,i=this.z-e.z;return t*t+s*s+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,s){const i=Math.sin(t)*e;return this.x=i*Math.sin(s),this.y=Math.cos(t)*e,this.z=i*Math.cos(s),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,s){return this.x=e*Math.sin(t),this.y=s,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),s=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=s,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=2*Math.random()-1,s=Math.sqrt(1-t*t);return this.x=s*Math.cos(e),this.y=t,this.z=s*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Bi=new Ei,Ii=new Ci;class Pi{constructor(e=new Ei(1/0,1/0,1/0),t=new Ei(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,s=e.length;t=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,zi),zi.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,s;return e.normal.x>0?(t=e.normal.x*this.min.x,s=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,s=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,s+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,s+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,s+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,s+=e.normal.z*this.min.z),t<=-e.constant&&s>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Wi),Hi.subVectors(this.max,Wi),Li.subVectors(e.a,Wi),Oi.subVectors(e.b,Wi),Vi.subVectors(e.c,Wi),Di.subVectors(Oi,Li),ki.subVectors(Vi,Oi),Gi.subVectors(Li,Vi);let t=[0,-Di.z,Di.y,0,-ki.z,ki.y,0,-Gi.z,Gi.y,Di.z,0,-Di.x,ki.z,0,-ki.x,Gi.z,0,-Gi.x,-Di.y,Di.x,0,-ki.y,ki.x,0,-Gi.y,Gi.x,0];return!!$i(t,Li,Oi,Vi,Hi)&&(t=[1,0,0,0,1,0,0,0,1],!!$i(t,Li,Oi,Vi,Hi)&&(ji.crossVectors(Di,ki),t=[ji.x,ji.y,ji.z],$i(t,Li,Oi,Vi,Hi)))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,zi).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=.5*this.getSize(zi).length()),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(Fi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Fi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Fi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Fi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Fi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Fi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Fi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Fi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Fi)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Fi=[new Ei,new Ei,new Ei,new Ei,new Ei,new Ei,new Ei,new Ei],zi=new Ei,Ui=new Pi,Li=new Ei,Oi=new Ei,Vi=new Ei,Di=new Ei,ki=new Ei,Gi=new Ei,Wi=new Ei,Hi=new Ei,ji=new Ei,qi=new Ei;function $i(e,t,s,i,r){for(let n=0,o=e.length-3;n<=o;n+=3){qi.fromArray(e,n);const o=r.x*Math.abs(qi.x)+r.y*Math.abs(qi.y)+r.z*Math.abs(qi.z),a=t.dot(qi),h=s.dot(qi),l=i.dot(qi);if(Math.max(-Math.max(a,h,l),Math.min(a,h,l))>o)return!1}return!0}const Xi=new Pi,Yi=new Ei,Ji=new Ei;class Zi{constructor(e=new Ei,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const s=this.center;void 0!==t?s.copy(t):Xi.setFromPoints(e).getCenter(s);let i=0;for(let t=0,r=e.length;tthis.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Yi.subVectors(e,this.center);const t=Yi.lengthSq();if(t>this.radius*this.radius){const e=Math.sqrt(t),s=.5*(e-this.radius);this.center.addScaledVector(Yi,s/e),this.radius+=s}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(!0===this.center.equals(e.center)?this.radius=Math.max(this.radius,e.radius):(Ji.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Yi.copy(e.center).add(Ji)),this.expandByPoint(Yi.copy(e.center).sub(Ji))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Ki=new Ei,Qi=new Ei,er=new Ei,tr=new Ei,sr=new Ei,ir=new Ei,rr=new Ei;class nr{constructor(e=new Ei,t=new Ei(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ki)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const s=t.dot(this.direction);return s<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,s)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=Ki.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Ki.copy(this.origin).addScaledVector(this.direction,t),Ki.distanceToSquared(e))}distanceSqToSegment(e,t,s,i){Qi.copy(e).add(t).multiplyScalar(.5),er.copy(t).sub(e).normalize(),tr.copy(this.origin).sub(Qi);const r=.5*e.distanceTo(t),n=-this.direction.dot(er),o=tr.dot(this.direction),a=-tr.dot(er),h=tr.lengthSq(),l=Math.abs(1-n*n);let u,c,d,p;if(l>0)if(u=n*a-o,c=n*o-a,p=r*l,u>=0)if(c>=-p)if(c<=p){const e=1/l;u*=e,c*=e,d=u*(u+n*c+2*o)+c*(n*u+c+2*a)+h}else c=r,u=Math.max(0,-(n*c+o)),d=-u*u+c*(c+2*a)+h;else c=-r,u=Math.max(0,-(n*c+o)),d=-u*u+c*(c+2*a)+h;else c<=-p?(u=Math.max(0,-(-n*r+o)),c=u>0?-r:Math.min(Math.max(-r,-a),r),d=-u*u+c*(c+2*a)+h):c<=p?(u=0,c=Math.min(Math.max(-r,-a),r),d=c*(c+2*a)+h):(u=Math.max(0,-(n*r+o)),c=u>0?r:Math.min(Math.max(-r,-a),r),d=-u*u+c*(c+2*a)+h);else c=n>0?-r:r,u=Math.max(0,-(n*c+o)),d=-u*u+c*(c+2*a)+h;return s&&s.copy(this.origin).addScaledVector(this.direction,u),i&&i.copy(Qi).addScaledVector(er,c),d}intersectSphere(e,t){Ki.subVectors(e.center,this.origin);const s=Ki.dot(this.direction),i=Ki.dot(Ki)-s*s,r=e.radius*e.radius;if(i>r)return null;const n=Math.sqrt(r-i),o=s-n,a=s+n;return a<0?null:o<0?this.at(a,t):this.at(o,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;const s=-(this.origin.dot(e.normal)+e.constant)/t;return s>=0?s:null}intersectPlane(e,t){const s=this.distanceToPlane(e);return null===s?null:this.at(s,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);if(0===t)return!0;return e.normal.dot(this.direction)*t<0}intersectBox(e,t){let s,i,r,n,o,a;const h=1/this.direction.x,l=1/this.direction.y,u=1/this.direction.z,c=this.origin;return h>=0?(s=(e.min.x-c.x)*h,i=(e.max.x-c.x)*h):(s=(e.max.x-c.x)*h,i=(e.min.x-c.x)*h),l>=0?(r=(e.min.y-c.y)*l,n=(e.max.y-c.y)*l):(r=(e.max.y-c.y)*l,n=(e.min.y-c.y)*l),s>n||r>i?null:((r>s||isNaN(s))&&(s=r),(n=0?(o=(e.min.z-c.z)*u,a=(e.max.z-c.z)*u):(o=(e.max.z-c.z)*u,a=(e.min.z-c.z)*u),s>a||o>i?null:((o>s||s!=s)&&(s=o),(a=0?s:i,t)))}intersectsBox(e){return null!==this.intersectBox(e,Ki)}intersectTriangle(e,t,s,i,r){sr.subVectors(t,e),ir.subVectors(s,e),rr.crossVectors(sr,ir);let n,o=this.direction.dot(rr);if(o>0){if(i)return null;n=1}else{if(!(o<0))return null;n=-1,o=-o}tr.subVectors(this.origin,e);const a=n*this.direction.dot(ir.crossVectors(tr,ir));if(a<0)return null;const h=n*this.direction.dot(sr.cross(tr));if(h<0)return null;if(a+h>o)return null;const l=-n*tr.dot(rr);return l<0?null:this.at(l/o,r)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class or{constructor(e,t,s,i,r,n,o,a,h,l,u,c,d,p,m,g){or.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==e&&this.set(e,t,s,i,r,n,o,a,h,l,u,c,d,p,m,g)}set(e,t,s,i,r,n,o,a,h,l,u,c,d,p,m,g){const f=this.elements;return f[0]=e,f[4]=t,f[8]=s,f[12]=i,f[1]=r,f[5]=n,f[9]=o,f[13]=a,f[2]=h,f[6]=l,f[10]=u,f[14]=c,f[3]=d,f[7]=p,f[11]=m,f[15]=g,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new or).fromArray(this.elements)}copy(e){const t=this.elements,s=e.elements;return t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=s[3],t[4]=s[4],t[5]=s[5],t[6]=s[6],t[7]=s[7],t[8]=s[8],t[9]=s[9],t[10]=s[10],t[11]=s[11],t[12]=s[12],t[13]=s[13],t[14]=s[14],t[15]=s[15],this}copyPosition(e){const t=this.elements,s=e.elements;return t[12]=s[12],t[13]=s[13],t[14]=s[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,s){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),s.setFromMatrixColumn(this,2),this}makeBasis(e,t,s){return this.set(e.x,t.x,s.x,0,e.y,t.y,s.y,0,e.z,t.z,s.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,s=e.elements,i=1/ar.setFromMatrixColumn(e,0).length(),r=1/ar.setFromMatrixColumn(e,1).length(),n=1/ar.setFromMatrixColumn(e,2).length();return t[0]=s[0]*i,t[1]=s[1]*i,t[2]=s[2]*i,t[3]=0,t[4]=s[4]*r,t[5]=s[5]*r,t[6]=s[6]*r,t[7]=0,t[8]=s[8]*n,t[9]=s[9]*n,t[10]=s[10]*n,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,s=e.x,i=e.y,r=e.z,n=Math.cos(s),o=Math.sin(s),a=Math.cos(i),h=Math.sin(i),l=Math.cos(r),u=Math.sin(r);if("XYZ"===e.order){const e=n*l,s=n*u,i=o*l,r=o*u;t[0]=a*l,t[4]=-a*u,t[8]=h,t[1]=s+i*h,t[5]=e-r*h,t[9]=-o*a,t[2]=r-e*h,t[6]=i+s*h,t[10]=n*a}else if("YXZ"===e.order){const e=a*l,s=a*u,i=h*l,r=h*u;t[0]=e+r*o,t[4]=i*o-s,t[8]=n*h,t[1]=n*u,t[5]=n*l,t[9]=-o,t[2]=s*o-i,t[6]=r+e*o,t[10]=n*a}else if("ZXY"===e.order){const e=a*l,s=a*u,i=h*l,r=h*u;t[0]=e-r*o,t[4]=-n*u,t[8]=i+s*o,t[1]=s+i*o,t[5]=n*l,t[9]=r-e*o,t[2]=-n*h,t[6]=o,t[10]=n*a}else if("ZYX"===e.order){const e=n*l,s=n*u,i=o*l,r=o*u;t[0]=a*l,t[4]=i*h-s,t[8]=e*h+r,t[1]=a*u,t[5]=r*h+e,t[9]=s*h-i,t[2]=-h,t[6]=o*a,t[10]=n*a}else if("YZX"===e.order){const e=n*a,s=n*h,i=o*a,r=o*h;t[0]=a*l,t[4]=r-e*u,t[8]=i*u+s,t[1]=u,t[5]=n*l,t[9]=-o*l,t[2]=-h*l,t[6]=s*u+i,t[10]=e-r*u}else if("XZY"===e.order){const e=n*a,s=n*h,i=o*a,r=o*h;t[0]=a*l,t[4]=-u,t[8]=h*l,t[1]=e*u+r,t[5]=n*l,t[9]=s*u-i,t[2]=i*u-s,t[6]=o*l,t[10]=r*u+e}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(lr,e,ur)}lookAt(e,t,s){const i=this.elements;return pr.subVectors(e,t),0===pr.lengthSq()&&(pr.z=1),pr.normalize(),cr.crossVectors(s,pr),0===cr.lengthSq()&&(1===Math.abs(s.z)?pr.x+=1e-4:pr.z+=1e-4,pr.normalize(),cr.crossVectors(s,pr)),cr.normalize(),dr.crossVectors(pr,cr),i[0]=cr.x,i[4]=dr.x,i[8]=pr.x,i[1]=cr.y,i[5]=dr.y,i[9]=pr.y,i[2]=cr.z,i[6]=dr.z,i[10]=pr.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const s=e.elements,i=t.elements,r=this.elements,n=s[0],o=s[4],a=s[8],h=s[12],l=s[1],u=s[5],c=s[9],d=s[13],p=s[2],m=s[6],g=s[10],f=s[14],y=s[3],x=s[7],b=s[11],v=s[15],T=i[0],_=i[4],w=i[8],S=i[12],M=i[1],A=i[5],N=i[9],R=i[13],C=i[2],E=i[6],B=i[10],I=i[14],P=i[3],F=i[7],z=i[11],U=i[15];return r[0]=n*T+o*M+a*C+h*P,r[4]=n*_+o*A+a*E+h*F,r[8]=n*w+o*N+a*B+h*z,r[12]=n*S+o*R+a*I+h*U,r[1]=l*T+u*M+c*C+d*P,r[5]=l*_+u*A+c*E+d*F,r[9]=l*w+u*N+c*B+d*z,r[13]=l*S+u*R+c*I+d*U,r[2]=p*T+m*M+g*C+f*P,r[6]=p*_+m*A+g*E+f*F,r[10]=p*w+m*N+g*B+f*z,r[14]=p*S+m*R+g*I+f*U,r[3]=y*T+x*M+b*C+v*P,r[7]=y*_+x*A+b*E+v*F,r[11]=y*w+x*N+b*B+v*z,r[15]=y*S+x*R+b*I+v*U,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],s=e[4],i=e[8],r=e[12],n=e[1],o=e[5],a=e[9],h=e[13],l=e[2],u=e[6],c=e[10],d=e[14];return e[3]*(+r*a*u-i*h*u-r*o*c+s*h*c+i*o*d-s*a*d)+e[7]*(+t*a*d-t*h*c+r*n*c-i*n*d+i*h*l-r*a*l)+e[11]*(+t*h*u-t*o*d-r*n*u+s*n*d+r*o*l-s*h*l)+e[15]*(-i*o*l-t*a*u+t*o*c+i*n*u-s*n*c+s*a*l)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,s){const i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=s),this}invert(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],l=e[8],u=e[9],c=e[10],d=e[11],p=e[12],m=e[13],g=e[14],f=e[15],y=u*g*h-m*c*h+m*a*d-o*g*d-u*a*f+o*c*f,x=p*c*h-l*g*h-p*a*d+n*g*d+l*a*f-n*c*f,b=l*m*h-p*u*h+p*o*d-n*m*d-l*o*f+n*u*f,v=p*u*a-l*m*a-p*o*c+n*m*c+l*o*g-n*u*g,T=t*y+s*x+i*b+r*v;if(0===T)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const _=1/T;return e[0]=y*_,e[1]=(m*c*r-u*g*r-m*i*d+s*g*d+u*i*f-s*c*f)*_,e[2]=(o*g*r-m*a*r+m*i*h-s*g*h-o*i*f+s*a*f)*_,e[3]=(u*a*r-o*c*r-u*i*h+s*c*h+o*i*d-s*a*d)*_,e[4]=x*_,e[5]=(l*g*r-p*c*r+p*i*d-t*g*d-l*i*f+t*c*f)*_,e[6]=(p*a*r-n*g*r-p*i*h+t*g*h+n*i*f-t*a*f)*_,e[7]=(n*c*r-l*a*r+l*i*h-t*c*h-n*i*d+t*a*d)*_,e[8]=b*_,e[9]=(p*u*r-l*m*r-p*s*d+t*m*d+l*s*f-t*u*f)*_,e[10]=(n*m*r-p*o*r+p*s*h-t*m*h-n*s*f+t*o*f)*_,e[11]=(l*o*r-n*u*r-l*s*h+t*u*h+n*s*d-t*o*d)*_,e[12]=v*_,e[13]=(l*m*i-p*u*i+p*s*c-t*m*c-l*s*g+t*u*g)*_,e[14]=(p*o*i-n*m*i-p*s*a+t*m*a+n*s*g-t*o*g)*_,e[15]=(n*u*i-l*o*i+l*s*a-t*u*a-n*s*c+t*o*c)*_,this}scale(e){const t=this.elements,s=e.x,i=e.y,r=e.z;return t[0]*=s,t[4]*=i,t[8]*=r,t[1]*=s,t[5]*=i,t[9]*=r,t[2]*=s,t[6]*=i,t[10]*=r,t[3]*=s,t[7]*=i,t[11]*=r,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],s=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],i=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,s,i))}makeTranslation(e,t,s){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,s,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),s=Math.sin(e);return this.set(1,0,0,0,0,t,-s,0,0,s,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,0,s,0,0,1,0,0,-s,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,-s,0,0,s,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const s=Math.cos(t),i=Math.sin(t),r=1-s,n=e.x,o=e.y,a=e.z,h=r*n,l=r*o;return this.set(h*n+s,h*o-i*a,h*a+i*o,0,h*o+i*a,l*o+s,l*a-i*n,0,h*a-i*o,l*a+i*n,r*a*a+s,0,0,0,0,1),this}makeScale(e,t,s){return this.set(e,0,0,0,0,t,0,0,0,0,s,0,0,0,0,1),this}makeShear(e,t,s,i,r,n){return this.set(1,s,r,0,e,1,n,0,t,i,1,0,0,0,0,1),this}compose(e,t,s){const i=this.elements,r=t._x,n=t._y,o=t._z,a=t._w,h=r+r,l=n+n,u=o+o,c=r*h,d=r*l,p=r*u,m=n*l,g=n*u,f=o*u,y=a*h,x=a*l,b=a*u,v=s.x,T=s.y,_=s.z;return i[0]=(1-(m+f))*v,i[1]=(d+b)*v,i[2]=(p-x)*v,i[3]=0,i[4]=(d-b)*T,i[5]=(1-(c+f))*T,i[6]=(g+y)*T,i[7]=0,i[8]=(p+x)*_,i[9]=(g-y)*_,i[10]=(1-(c+m))*_,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,this}decompose(e,t,s){const i=this.elements;let r=ar.set(i[0],i[1],i[2]).length();const n=ar.set(i[4],i[5],i[6]).length(),o=ar.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),e.x=i[12],e.y=i[13],e.z=i[14],hr.copy(this);const a=1/r,h=1/n,l=1/o;return hr.elements[0]*=a,hr.elements[1]*=a,hr.elements[2]*=a,hr.elements[4]*=h,hr.elements[5]*=h,hr.elements[6]*=h,hr.elements[8]*=l,hr.elements[9]*=l,hr.elements[10]*=l,t.setFromRotationMatrix(hr),s.x=r,s.y=n,s.z=o,this}makePerspective(e,t,s,i,r,n,o=2e3){const a=this.elements,h=2*r/(t-e),l=2*r/(s-i),u=(t+e)/(t-e),c=(s+i)/(s-i);let d,p;if(o===Vs)d=-(n+r)/(n-r),p=-2*n*r/(n-r);else{if(o!==Ds)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);d=-n/(n-r),p=-n*r/(n-r)}return a[0]=h,a[4]=0,a[8]=u,a[12]=0,a[1]=0,a[5]=l,a[9]=c,a[13]=0,a[2]=0,a[6]=0,a[10]=d,a[14]=p,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(e,t,s,i,r,n,o=2e3){const a=this.elements,h=1/(t-e),l=1/(s-i),u=1/(n-r),c=(t+e)*h,d=(s+i)*l;let p,m;if(o===Vs)p=(n+r)*u,m=-2*u;else{if(o!==Ds)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);p=r*u,m=-1*u}return a[0]=2*h,a[4]=0,a[8]=0,a[12]=-c,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-d,a[2]=0,a[6]=0,a[10]=m,a[14]=-p,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(e){const t=this.elements,s=e.elements;for(let e=0;e<16;e++)if(t[e]!==s[e])return!1;return!0}fromArray(e,t=0){for(let s=0;s<16;s++)this.elements[s]=e[s+t];return this}toArray(e=[],t=0){const s=this.elements;return e[t]=s[0],e[t+1]=s[1],e[t+2]=s[2],e[t+3]=s[3],e[t+4]=s[4],e[t+5]=s[5],e[t+6]=s[6],e[t+7]=s[7],e[t+8]=s[8],e[t+9]=s[9],e[t+10]=s[10],e[t+11]=s[11],e[t+12]=s[12],e[t+13]=s[13],e[t+14]=s[14],e[t+15]=s[15],e}}const ar=new Ei,hr=new or,lr=new Ei(0,0,0),ur=new Ei(1,1,1),cr=new Ei,dr=new Ei,pr=new Ei,mr=new or,gr=new Ci;class fr{constructor(e=0,t=0,s=0,i=fr.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=s,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,s,i=this._order){return this._x=e,this._y=t,this._z=s,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,s=!0){const i=e.elements,r=i[0],n=i[4],o=i[8],a=i[1],h=i[5],l=i[9],u=i[2],c=i[6],d=i[10];switch(t){case"XYZ":this._y=Math.asin($s(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-l,d),this._z=Math.atan2(-n,r)):(this._x=Math.atan2(c,h),this._z=0);break;case"YXZ":this._x=Math.asin(-$s(l,-1,1)),Math.abs(l)<.9999999?(this._y=Math.atan2(o,d),this._z=Math.atan2(a,h)):(this._y=Math.atan2(-u,r),this._z=0);break;case"ZXY":this._x=Math.asin($s(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(-u,d),this._z=Math.atan2(-n,h)):(this._y=0,this._z=Math.atan2(a,r));break;case"ZYX":this._y=Math.asin(-$s(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(c,d),this._z=Math.atan2(a,r)):(this._x=0,this._z=Math.atan2(-n,h));break;case"YZX":this._z=Math.asin($s(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-l,h),this._y=Math.atan2(-u,r)):(this._x=0,this._y=Math.atan2(o,d));break;case"XZY":this._z=Math.asin(-$s(n,-1,1)),Math.abs(n)<.9999999?(this._x=Math.atan2(c,h),this._y=Math.atan2(o,r)):(this._x=Math.atan2(-l,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!0===s&&this._onChangeCallback(),this}setFromQuaternion(e,t,s){return mr.makeRotationFromQuaternion(e),this.setFromRotationMatrix(mr,t,s)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return gr.setFromEuler(this),this.setFromQuaternion(gr,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}fr.DEFAULT_ORDER="XYZ";class yr{constructor(){this.mask=1}set(e){this.mask=(1<>>0}enable(e){this.mask|=1<1){for(let e=0;e1){for(let e=0;e0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map((e=>({boxInitialized:e.boxInitialized,boxMin:e.box.min.toArray(),boxMax:e.box.max.toArray(),sphereInitialized:e.sphereInitialized,sphereRadius:e.sphere.radius,sphereCenter:e.sphere.center.toArray()}))),i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(e),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(e)),null!==this.boundingSphere&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),null!==this.boundingBox&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(e.geometries,this.geometry);const t=this.geometry.parameters;if(void 0!==t&&void 0!==t.shapes){const s=t.shapes;if(Array.isArray(s))for(let t=0,i=s.length;t0){i.children=[];for(let t=0;t0){i.animations=[];for(let t=0;t0&&(s.geometries=t),i.length>0&&(s.materials=i),r.length>0&&(s.textures=r),o.length>0&&(s.images=o),a.length>0&&(s.shapes=a),h.length>0&&(s.skeletons=h),l.length>0&&(s.animations=l),u.length>0&&(s.nodes=u)}return s.object=i,s;function n(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}}clone(e){return(new this.constructor).copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(e,t,s,i,r){Fr.subVectors(i,t),zr.subVectors(s,t),Ur.subVectors(e,t);const n=Fr.dot(Fr),o=Fr.dot(zr),a=Fr.dot(Ur),h=zr.dot(zr),l=zr.dot(Ur),u=n*h-o*o;if(0===u)return r.set(0,0,0),null;const c=1/u,d=(h*a-o*l)*c,p=(n*l-o*a)*c;return r.set(1-d-p,p,d)}static containsPoint(e,t,s,i){return null!==this.getBarycoord(e,t,s,i,Lr)&&(Lr.x>=0&&Lr.y>=0&&Lr.x+Lr.y<=1)}static getInterpolation(e,t,s,i,r,n,o,a){return null===this.getBarycoord(e,t,s,i,Lr)?(a.x=0,a.y=0,"z"in a&&(a.z=0),"w"in a&&(a.w=0),null):(a.setScalar(0),a.addScaledVector(r,Lr.x),a.addScaledVector(n,Lr.y),a.addScaledVector(o,Lr.z),a)}static isFrontFacing(e,t,s,i){return Fr.subVectors(s,t),zr.subVectors(e,t),Fr.cross(zr).dot(i)<0}set(e,t,s){return this.a.copy(e),this.b.copy(t),this.c.copy(s),this}setFromPointsAndIndices(e,t,s,i){return this.a.copy(e[t]),this.b.copy(e[s]),this.c.copy(e[i]),this}setFromAttributeAndIndices(e,t,s,i){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,s),this.c.fromBufferAttribute(e,i),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Fr.subVectors(this.c,this.b),zr.subVectors(this.a,this.b),.5*Fr.cross(zr).length()}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Hr.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return Hr.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,s,i,r){return Hr.getInterpolation(e,this.a,this.b,this.c,t,s,i,r)}containsPoint(e){return Hr.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Hr.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const s=this.a,i=this.b,r=this.c;let n,o;Or.subVectors(i,s),Vr.subVectors(r,s),kr.subVectors(e,s);const a=Or.dot(kr),h=Vr.dot(kr);if(a<=0&&h<=0)return t.copy(s);Gr.subVectors(e,i);const l=Or.dot(Gr),u=Vr.dot(Gr);if(l>=0&&u<=l)return t.copy(i);const c=a*u-l*h;if(c<=0&&a>=0&&l<=0)return n=a/(a-l),t.copy(s).addScaledVector(Or,n);Wr.subVectors(e,r);const d=Or.dot(Wr),p=Vr.dot(Wr);if(p>=0&&d<=p)return t.copy(r);const m=d*h-a*p;if(m<=0&&h>=0&&p<=0)return o=h/(h-p),t.copy(s).addScaledVector(Vr,o);const g=l*p-d*u;if(g<=0&&u-l>=0&&d-p>=0)return Dr.subVectors(r,i),o=(u-l)/(u-l+(d-p)),t.copy(i).addScaledVector(Dr,o);const f=1/(g+m+c);return n=m*f,o=c*f,t.copy(s).addScaledVector(Or,n).addScaledVector(Vr,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const jr={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},qr={h:0,s:0,l:0},$r={h:0,s:0,l:0};function Xr(e,t,s){return s<0&&(s+=1),s>1&&(s-=1),s<1/6?e+6*(t-e)*s:s<.5?t:s<2/3?e+6*(t-e)*(2/3-s):e}class Yr{constructor(e,t,s){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,s)}set(e,t,s){if(void 0===t&&void 0===s){const t=e;t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t)}else this.setRGB(e,t,s);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=Jt){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,di.toWorkingColorSpace(this,t),this}setRGB(e,t,s,i=di.workingColorSpace){return this.r=e,this.g=t,this.b=s,di.toWorkingColorSpace(this,i),this}setHSL(e,t,s,i=di.workingColorSpace){if(e=Xs(e,1),t=$s(t,0,1),s=$s(s,0,1),0===t)this.r=this.g=this.b=s;else{const i=s<=.5?s*(1+t):s+t-s*t,r=2*s-i;this.r=Xr(r,i,e+1/3),this.g=Xr(r,i,e),this.b=Xr(r,i,e-1/3)}return di.toWorkingColorSpace(this,i),this}setStyle(e,t=Jt){function s(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(e)){let r;const n=i[1],o=i[2];switch(n){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,t);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,t);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(e)){const s=i[1],r=s.length;if(3===r)return this.setRGB(parseInt(s.charAt(0),16)/15,parseInt(s.charAt(1),16)/15,parseInt(s.charAt(2),16)/15,t);if(6===r)return this.setHex(parseInt(s,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=Jt){const s=jr[e.toLowerCase()];return void 0!==s?this.setHex(s,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=pi(e.r),this.g=pi(e.g),this.b=pi(e.b),this}copyLinearToSRGB(e){return this.r=mi(e.r),this.g=mi(e.g),this.b=mi(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Jt){return di.fromWorkingColorSpace(Jr.copy(this),e),65536*Math.round($s(255*Jr.r,0,255))+256*Math.round($s(255*Jr.g,0,255))+Math.round($s(255*Jr.b,0,255))}getHexString(e=Jt){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=di.workingColorSpace){di.fromWorkingColorSpace(Jr.copy(this),t);const s=Jr.r,i=Jr.g,r=Jr.b,n=Math.max(s,i,r),o=Math.min(s,i,r);let a,h;const l=(o+n)/2;if(o===n)a=0,h=0;else{const e=n-o;switch(h=l<=.5?e/(n+o):e/(2-n-o),n){case s:a=(i-r)/e+(i0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(void 0!==e)for(const t in e){const s=e[t];if(void 0===s){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}const i=this[t];void 0!==i?i&&i.isColor?i.set(s):i&&i.isVector3&&s&&s.isVector3?i.copy(s):this[t]=s:console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`)}}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});const s={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(s.uuid=this.uuid,s.type=this.type,""!==this.name&&(s.name=this.name),this.color&&this.color.isColor&&(s.color=this.color.getHex()),void 0!==this.roughness&&(s.roughness=this.roughness),void 0!==this.metalness&&(s.metalness=this.metalness),void 0!==this.sheen&&(s.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(s.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(s.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(s.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(s.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(s.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(s.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(s.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(s.shininess=this.shininess),void 0!==this.clearcoat&&(s.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(s.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(s.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(s.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(s.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,s.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(s.dispersion=this.dispersion),void 0!==this.iridescence&&(s.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(s.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(s.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(s.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(s.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),void 0!==this.anisotropy&&(s.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(s.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(s.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(s.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(s.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(s.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(s.lightMap=this.lightMap.toJSON(e).uuid,s.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(s.aoMap=this.aoMap.toJSON(e).uuid,s.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(s.bumpMap=this.bumpMap.toJSON(e).uuid,s.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(s.normalMap=this.normalMap.toJSON(e).uuid,s.normalMapType=this.normalMapType,s.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(s.displacementMap=this.displacementMap.toJSON(e).uuid,s.displacementScale=this.displacementScale,s.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(s.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(s.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(s.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(s.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(s.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(s.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(s.envMap=this.envMap.toJSON(e).uuid,void 0!==this.combine&&(s.combine=this.combine)),void 0!==this.envMapRotation&&(s.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(s.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(s.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(s.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(s.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.transmission&&(s.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(s.transmissionMap=this.transmissionMap.toJSON(e).uuid),void 0!==this.thickness&&(s.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(s.thicknessMap=this.thicknessMap.toJSON(e).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(s.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(s.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(s.size=this.size),null!==this.shadowSide&&(s.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(s.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(s.blending=this.blending),this.side!==c&&(s.side=this.side),!0===this.vertexColors&&(s.vertexColors=!0),this.opacity<1&&(s.opacity=this.opacity),!0===this.transparent&&(s.transparent=!0),this.blendSrc!==C&&(s.blendSrc=this.blendSrc),this.blendDst!==E&&(s.blendDst=this.blendDst),this.blendEquation!==v&&(s.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(s.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(s.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(s.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(s.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(s.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(s.depthFunc=this.depthFunc),!1===this.depthTest&&(s.depthTest=this.depthTest),!1===this.depthWrite&&(s.depthWrite=this.depthWrite),!1===this.colorWrite&&(s.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(s.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==bs&&(s.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(s.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(s.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==ns&&(s.stencilFail=this.stencilFail),this.stencilZFail!==ns&&(s.stencilZFail=this.stencilZFail),this.stencilZPass!==ns&&(s.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(s.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(s.rotation=this.rotation),!0===this.polygonOffset&&(s.polygonOffset=!0),0!==this.polygonOffsetFactor&&(s.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(s.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(s.linewidth=this.linewidth),void 0!==this.dashSize&&(s.dashSize=this.dashSize),void 0!==this.gapSize&&(s.gapSize=this.gapSize),void 0!==this.scale&&(s.scale=this.scale),!0===this.dithering&&(s.dithering=!0),this.alphaTest>0&&(s.alphaTest=this.alphaTest),!0===this.alphaHash&&(s.alphaHash=!0),!0===this.alphaToCoverage&&(s.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(s.premultipliedAlpha=!0),!0===this.forceSinglePass&&(s.forceSinglePass=!0),!0===this.wireframe&&(s.wireframe=!0),this.wireframeLinewidth>1&&(s.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(s.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(s.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(s.flatShading=!0),!1===this.visible&&(s.visible=!1),!1===this.toneMapped&&(s.toneMapped=!1),!1===this.fog&&(s.fog=!1),Object.keys(this.userData).length>0&&(s.userData=this.userData),t){const t=i(e.textures),r=i(e.images);t.length>0&&(s.textures=t),r.length>0&&(s.images=r)}return s}clone(){return(new this.constructor).copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let s=null;if(null!==t){const e=t.length;s=new Array(e);for(let i=0;i!==e;++i)s[i]=t[i].clone()}return this.clippingPlanes=s,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class Qr extends Kr{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Yr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new fr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const en=tn();function tn(){const e=new ArrayBuffer(4),t=new Float32Array(e),s=new Uint32Array(e),i=new Uint32Array(512),r=new Uint32Array(512);for(let e=0;e<256;++e){const t=e-127;t<-27?(i[e]=0,i[256|e]=32768,r[e]=24,r[256|e]=24):t<-14?(i[e]=1024>>-t-14,i[256|e]=1024>>-t-14|32768,r[e]=-t-1,r[256|e]=-t-1):t<=15?(i[e]=t+15<<10,i[256|e]=t+15<<10|32768,r[e]=13,r[256|e]=13):t<128?(i[e]=31744,i[256|e]=64512,r[e]=24,r[256|e]=24):(i[e]=31744,i[256|e]=64512,r[e]=13,r[256|e]=13)}const n=new Uint32Array(2048),o=new Uint32Array(64),a=new Uint32Array(64);for(let e=1;e<1024;++e){let t=e<<13,s=0;for(;0==(8388608&t);)t<<=1,s-=8388608;t&=-8388609,s+=947912704,n[e]=t|s}for(let e=1024;e<2048;++e)n[e]=939524096+(e-1024<<13);for(let e=1;e<31;++e)o[e]=e<<23;o[31]=1199570944,o[32]=2147483648;for(let e=33;e<63;++e)o[e]=2147483648+(e-32<<23);o[63]=3347054592;for(let e=1;e<64;++e)32!==e&&(a[e]=1024);return{floatView:t,uint32View:s,baseTable:i,shiftTable:r,mantissaTable:n,exponentTable:o,offsetTable:a}}function sn(e){Math.abs(e)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),e=$s(e,-65504,65504),en.floatView[0]=e;const t=en.uint32View[0],s=t>>23&511;return en.baseTable[s]+((8388607&t)>>en.shiftTable[s])}function rn(e){const t=e>>10;return en.uint32View[0]=en.mantissaTable[en.offsetTable[t]+(1023&e)]+en.exponentTable[t],en.floatView[0]}const nn={toHalfFloat:sn,fromHalfFloat:rn},on=new Ei,an=new Qs;class hn{constructor(e,t,s=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=s,this.usage=Rs,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Ie,this.version=0}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}get updateRange(){return ai("THREE.BufferAttribute: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,s){e*=this.itemSize,s*=t.itemSize;for(let i=0,r=this.itemSize;i=0;--t)if(e[t]>=65535)return!0;return!1}(e)?gn:pn)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return void 0!==this.attributes[e]}addGroup(e,t,s=0){this.groups.push({start:e,count:t,materialIndex:s})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);const s=this.attributes.normal;if(void 0!==s){const t=(new ei).getNormalMatrix(e);s.applyNormalMatrix(t),s.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(e),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(e){return bn.makeRotationFromQuaternion(e),this.applyMatrix4(bn),this}rotateX(e){return bn.makeRotationX(e),this.applyMatrix4(bn),this}rotateY(e){return bn.makeRotationY(e),this.applyMatrix4(bn),this}rotateZ(e){return bn.makeRotationZ(e),this.applyMatrix4(bn),this}translate(e,t,s){return bn.makeTranslation(e,t,s),this.applyMatrix4(bn),this}scale(e,t,s){return bn.makeScale(e,t,s),this.applyMatrix4(bn),this}lookAt(e){return vn.lookAt(e),vn.updateMatrix(),this.applyMatrix4(vn.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Tn).negate(),this.translate(Tn.x,Tn.y,Tn.z),this}setFromPoints(e){const t=[];for(let s=0,i=e.length;s0&&(e.userData=this.userData),void 0!==this.parameters){const t=this.parameters;for(const s in t)void 0!==t[s]&&(e[s]=t[s]);return e}e.data={attributes:{}};const t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const s=this.attributes;for(const t in s){const i=s[t];e.data.attributes[t]=i.toJSON(e.data)}const i={};let r=!1;for(const t in this.morphAttributes){const s=this.morphAttributes[t],n=[];for(let t=0,i=s.length;t0&&(i[t]=n,r=!0)}r&&(e.data.morphAttributes=i,e.data.morphTargetsRelative=this.morphTargetsRelative);const n=this.groups;n.length>0&&(e.data.groups=JSON.parse(JSON.stringify(n)));const o=this.boundingSphere;return null!==o&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return(new this.constructor).copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const s=e.index;null!==s&&this.setIndex(s.clone(t));const i=e.attributes;for(const e in i){const s=i[e];this.setAttribute(e,s.clone(t))}const r=e.morphAttributes;for(const e in r){const s=[],i=r[e];for(let e=0,r=i.length;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;e(e.far-e.near)**2)return}An.copy(r).invert(),Nn.copy(e.ray).applyMatrix4(An),null!==s.boundingBox&&!1===Nn.intersectsBox(s.boundingBox)||this._computeIntersections(e,t,Nn)}}_computeIntersections(e,t,s){let i;const r=this.geometry,n=this.material,o=r.index,a=r.attributes.position,h=r.attributes.uv,l=r.attributes.uv1,u=r.attributes.normal,c=r.groups,d=r.drawRange;if(null!==o)if(Array.isArray(n))for(let r=0,a=c.length;rs.far?null:{distance:l,point:Gn.clone(),object:e}}(e,t,s,i,En,Bn,In,kn);if(u){r&&(zn.fromBufferAttribute(r,a),Un.fromBufferAttribute(r,h),Ln.fromBufferAttribute(r,l),u.uv=Hr.getInterpolation(kn,En,Bn,In,zn,Un,Ln,new Qs)),n&&(zn.fromBufferAttribute(n,a),Un.fromBufferAttribute(n,h),Ln.fromBufferAttribute(n,l),u.uv1=Hr.getInterpolation(kn,En,Bn,In,zn,Un,Ln,new Qs)),o&&(On.fromBufferAttribute(o,a),Vn.fromBufferAttribute(o,h),Dn.fromBufferAttribute(o,l),u.normal=Hr.getInterpolation(kn,En,Bn,In,On,Vn,Dn,new Ei),u.normal.dot(i.direction)>0&&u.normal.multiplyScalar(-1));const e={a:a,b:h,c:l,normal:new Ei,materialIndex:0};Hr.getNormal(En,Bn,In,e.normal),u.face=e}return u}class jn extends Mn{constructor(e=1,t=1,s=1,i=1,r=1,n=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:s,widthSegments:i,heightSegments:r,depthSegments:n};const o=this;i=Math.floor(i),r=Math.floor(r),n=Math.floor(n);const a=[],h=[],l=[],u=[];let c=0,d=0;function p(e,t,s,i,r,n,p,m,g,f,y){const x=n/g,b=p/f,v=n/2,T=p/2,_=m/2,w=g+1,S=f+1;let M=0,A=0;const N=new Ei;for(let n=0;n0?1:-1,l.push(N.x,N.y,N.z),u.push(a/g),u.push(1-n/f),M+=1}}for(let e=0;e0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const s={};for(const e in this.extensions)!0===this.extensions[e]&&(s[e]=!0);return Object.keys(s).length>0&&(t.extensions=s),t}}class Xn extends Pr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new or,this.projectionMatrix=new or,this.projectionMatrixInverse=new or,this.coordinateSystem=Vs}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const Yn=new Ei,Jn=new Qs,Zn=new Qs;class Kn extends Xn{constructor(e=50,t=1,s=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=s,this.far=i,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=2*js*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(.5*Hs*this.fov);return.5*this.getFilmHeight()/e}getEffectiveFOV(){return 2*js*Math.atan(Math.tan(.5*Hs*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,s){Yn.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(Yn.x,Yn.y).multiplyScalar(-e/Yn.z),Yn.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),s.set(Yn.x,Yn.y).multiplyScalar(-e/Yn.z)}getViewSize(e,t){return this.getViewBounds(e,Jn,Zn),t.subVectors(Zn,Jn)}setViewOffset(e,t,s,i,r,n){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=s,this.view.offsetY=i,this.view.width=r,this.view.height=n,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan(.5*Hs*this.fov)/this.zoom,s=2*t,i=this.aspect*s,r=-.5*i;const n=this.view;if(null!==this.view&&this.view.enabled){const e=n.fullWidth,o=n.fullHeight;r+=n.offsetX*i/e,t-=n.offsetY*s/o,i*=n.width/e,s*=n.height/o}const o=this.filmOffset;0!==o&&(r+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,t,t-s,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}const Qn=-90;class eo extends Pr{constructor(e,t,s){super(),this.type="CubeCamera",this.renderTarget=s,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new Kn(Qn,1,e,t);i.layers=this.layers,this.add(i);const r=new Kn(Qn,1,e,t);r.layers=this.layers,this.add(r);const n=new Kn(Qn,1,e,t);n.layers=this.layers,this.add(n);const o=new Kn(Qn,1,e,t);o.layers=this.layers,this.add(o);const a=new Kn(Qn,1,e,t);a.layers=this.layers,this.add(a);const h=new Kn(Qn,1,e,t);h.layers=this.layers,this.add(h)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[s,i,r,n,o,a]=t;for(const e of t)this.remove(e);if(e===Vs)s.up.set(0,1,0),s.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),n.up.set(0,0,1),n.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),a.up.set(0,1,0),a.lookAt(0,0,-1);else{if(e!==Ds)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);s.up.set(0,-1,0),s.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),n.up.set(0,0,-1),n.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),a.up.set(0,-1,0),a.lookAt(0,0,-1)}for(const e of t)this.add(e),e.updateMatrixWorld()}update(e,t){null===this.parent&&this.updateMatrixWorld();const{renderTarget:s,activeMipmapLevel:i}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[r,n,o,a,h,l]=this.children,u=e.getRenderTarget(),c=e.getActiveCubeFace(),d=e.getActiveMipmapLevel(),p=e.xr.enabled;e.xr.enabled=!1;const m=s.texture.generateMipmaps;s.texture.generateMipmaps=!1,e.setRenderTarget(s,0,i),e.render(t,r),e.setRenderTarget(s,1,i),e.render(t,n),e.setRenderTarget(s,2,i),e.render(t,o),e.setRenderTarget(s,3,i),e.render(t,a),e.setRenderTarget(s,4,i),e.render(t,h),s.texture.generateMipmaps=m,e.setRenderTarget(s,5,i),e.render(t,l),e.setRenderTarget(u,c,d),e.xr.enabled=p,s.texture.needsPMREMUpdate=!0}}class to extends Ti{constructor(e,t,s,i,r,n,o,a,h,l){super(e=void 0!==e?e:[],t=void 0!==t?t:he,s,i,r,n,o,a,h,l),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class so extends Si{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const s={width:e,height:e,depth:1},i=[s,s,s,s,s,s];this.texture=new to(i,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==t.generateMipmaps&&t.generateMipmaps,this.texture.minFilter=void 0!==t.minFilter?t.minFilter:Te}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const s={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new jn(5,5,5),r=new $n({name:"CubemapFromEquirect",uniforms:qn(s.uniforms),vertexShader:s.vertexShader,fragmentShader:s.fragmentShader,side:d,blending:m});r.uniforms.tEquirect.value=t;const n=new Wn(i,r),o=t.minFilter;t.minFilter===Se&&(t.minFilter=Te);return new eo(1,10,this).update(e,n),t.minFilter=o,n.geometry.dispose(),n.material.dispose(),this}clear(e,t,s,i){const r=e.getRenderTarget();for(let r=0;r<6;r++)e.setRenderTarget(this,r),e.clear(t,s,i);e.setRenderTarget(r)}}class io{constructor(e,t=25e-5){this.isFogExp2=!0,this.name="",this.color=new Yr(e),this.density=t}clone(){return new io(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class ro{constructor(e,t=1,s=1e3){this.isFog=!0,this.name="",this.color=new Yr(e),this.near=t,this.far=s}clone(){return new ro(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class no extends Pr{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new fr,this.environmentIntensity=1,this.environmentRotation=new fr,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return null!==this.fog&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class oo{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=Rs,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=qs()}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}get updateRange(){return ai("THREE.InterleavedBuffer: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,s){e*=this.stride,s*=t.stride;for(let i=0,r=this.stride;ie.far||t.push({distance:a,point:co.clone(),uv:Hr.getInterpolation(co,xo,bo,vo,To,_o,wo,new Qs),face:null,object:this})}copy(e,t){return super.copy(e,t),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}}function Mo(e,t,s,i,r,n){go.subVectors(e,s).addScalar(.5).multiply(i),void 0!==r?(fo.x=n*go.x-r*go.y,fo.y=r*go.x+n*go.y):fo.copy(go),e.copy(t),e.x+=fo.x,e.y+=fo.y,e.applyMatrix4(yo)}const Ao=new Ei,No=new Ei;class Ro extends Pr{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(e){super.copy(e,!1);const t=e.levels;for(let e=0,s=t.length;e0){let s,i;for(s=1,i=t.length;s0){Ao.setFromMatrixPosition(this.matrixWorld);const s=e.ray.origin.distanceTo(Ao);this.getObjectForDistance(s).raycast(e,t)}}update(e){const t=this.levels;if(t.length>1){Ao.setFromMatrixPosition(e.matrixWorld),No.setFromMatrixPosition(this.matrixWorld);const s=Ao.distanceTo(No)/e.zoom;let i,r;for(t[0].object.visible=!0,i=1,r=t.length;i=e))break;t[i-1].object.visible=!1,t[i].object.visible=!0}for(this._currentLevel=i-1;i1?null:t.copy(e.start).addScaledVector(s,r)}intersectsLine(e){const t=this.distanceToPoint(e.start),s=this.distanceToPoint(e.end);return t<0&&s>0||s<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const s=t||ta.getNormalMatrix(e),i=this.coplanarPoint(Qo).applyMatrix4(e),r=this.normal.applyMatrix3(s).normalize();return this.constant=-i.dot(r),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const ia=new Zi,ra=new Ei;class na{constructor(e=new sa,t=new sa,s=new sa,i=new sa,r=new sa,n=new sa){this.planes=[e,t,s,i,r,n]}set(e,t,s,i,r,n){const o=this.planes;return o[0].copy(e),o[1].copy(t),o[2].copy(s),o[3].copy(i),o[4].copy(r),o[5].copy(n),this}copy(e){const t=this.planes;for(let s=0;s<6;s++)t[s].copy(e.planes[s]);return this}setFromProjectionMatrix(e,t=2e3){const s=this.planes,i=e.elements,r=i[0],n=i[1],o=i[2],a=i[3],h=i[4],l=i[5],u=i[6],c=i[7],d=i[8],p=i[9],m=i[10],g=i[11],f=i[12],y=i[13],x=i[14],b=i[15];if(s[0].setComponents(a-r,c-h,g-d,b-f).normalize(),s[1].setComponents(a+r,c+h,g+d,b+f).normalize(),s[2].setComponents(a+n,c+l,g+p,b+y).normalize(),s[3].setComponents(a-n,c-l,g-p,b-y).normalize(),s[4].setComponents(a-o,c-u,g-m,b-x).normalize(),t===Vs)s[5].setComponents(a+o,c+u,g+m,b+x).normalize();else{if(t!==Ds)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);s[5].setComponents(o,u,m,x).normalize()}return this}intersectsObject(e){if(void 0!==e.boundingSphere)null===e.boundingSphere&&e.computeBoundingSphere(),ia.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;null===t.boundingSphere&&t.computeBoundingSphere(),ia.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(ia)}intersectsSprite(e){return ia.center.set(0,0,0),ia.radius=.7071067811865476,ia.applyMatrix4(e.matrixWorld),this.intersectsSphere(ia)}intersectsSphere(e){const t=this.planes,s=e.center,i=-e.radius;for(let e=0;e<6;e++){if(t[e].distanceToPoint(s)0?e.max.x:e.min.x,ra.y=i.normal.y>0?e.max.y:e.min.y,ra.z=i.normal.z>0?e.max.z:e.min.z,i.distanceToPoint(ra)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let s=0;s<6;s++)if(t[s].distanceToPoint(e)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function oa(e,t){return e.z-t.z}function aa(e,t){return t.z-e.z}class ha{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,t,s){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1,index:-1});const n=i[this.index];r.push(n),this.index++,n.start=e.start,n.count=e.count,n.z=t,n.index=s}reset(){this.list.length=0,this.index=0}}const la=new or,ua=new or,ca=new or,da=new Yr(1,1,1),pa=new or,ma=new na,ga=new Pi,fa=new Zi,ya=new Ei,xa=new Ei,ba=new Ei,va=new ha,Ta=new Wn,_a=[];function wa(e,t,s=0){const i=t.itemSize;if(e.isInterleavedBufferAttribute||e.array.constructor!==t.array.constructor){const r=e.count;for(let n=0;n65535?new Uint32Array(i):new Uint16Array(i);t.setIndex(new hn(e,1))}this._geometryInitialized=!0}}_validateGeometry(e){const t=this.geometry;if(Boolean(e.getIndex())!==Boolean(t.getIndex()))throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const s in t.attributes){if(!e.hasAttribute(s))throw new Error(`BatchedMesh: Added geometry missing "${s}". All geometries must have consistent attributes.`);const i=e.getAttribute(s),r=t.getAttribute(s);if(i.itemSize!==r.itemSize||i.normalized!==r.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Pi);const e=this.boundingBox,t=this._drawInfo;e.makeEmpty();for(let s=0,i=t.length;s=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");this._drawInfo.push({visible:!0,active:!0,geometryIndex:e});const t=this._drawInfo.length-1,s=this._matricesTexture,i=s.image.data;ca.toArray(i,16*t),s.needsUpdate=!0;const r=this._colorsTexture;return r&&(da.toArray(r.image.data,4*t),r.needsUpdate=!0),t}addGeometry(e,t=-1,s=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._drawInfo.length>=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");const i={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let r=null;const n=this._reservedRanges,o=this._drawRanges,a=this._bounds;0!==this._geometryCount&&(r=n[n.length-1]),i.vertexCount=-1===t?e.getAttribute("position").count:t,i.vertexStart=null===r?0:r.vertexStart+r.vertexCount;const h=e.getIndex(),l=null!==h;if(l&&(i.indexCount=-1===s?h.count:s,i.indexStart=null===r?0:r.indexStart+r.indexCount),-1!==i.indexStart&&i.indexStart+i.indexCount>this._maxIndexCount||i.vertexStart+i.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const u=this._geometryCount;return this._geometryCount++,n.push(i),o.push({start:l?i.indexStart:i.vertexStart,count:-1}),a.push({boxInitialized:!1,box:new Pi,sphereInitialized:!1,sphere:new Zi}),this.setGeometryAt(u,e),u}setGeometryAt(e,t){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(t);const s=this.geometry,i=null!==s.getIndex(),r=s.getIndex(),n=t.getIndex(),o=this._reservedRanges[e];if(i&&n.count>o.indexCount||t.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const a=o.vertexStart,h=o.vertexCount;for(const e in s.attributes){const i=t.getAttribute(e),r=s.getAttribute(e);wa(i,r,a);const n=i.itemSize;for(let e=i.count,t=h;e=this._geometryCount)return null;const s=this._bounds[e],i=s.box,r=this.geometry;if(!1===s.boxInitialized){i.makeEmpty();const t=r.index,n=r.attributes.position,o=this._drawRanges[e];for(let e=o.start,s=o.start+o.count;e=this._geometryCount)return null;const s=this._bounds[e],i=s.sphere,r=this.geometry;if(!1===s.sphereInitialized){i.makeEmpty(),this.getBoundingBoxAt(e,ga),ga.getCenter(i.center);const t=r.index,n=r.attributes.position,o=this._drawRanges[e];let a=0;for(let e=o.start,s=o.start+o.count;e=s.length||!1===s[e].active||(t.toArray(r,16*e),i.needsUpdate=!0),this}getMatrixAt(e,t){const s=this._drawInfo,i=this._matricesTexture.image.data;return e>=s.length||!1===s[e].active?null:t.fromArray(i,16*e)}setColorAt(e,t){null===this._colorsTexture&&this._initColorsTexture();const s=this._colorsTexture,i=this._colorsTexture.image.data,r=this._drawInfo;return e>=r.length||!1===r[e].active||(t.toArray(i,4*e),s.needsUpdate=!0),this}getColorAt(e,t){const s=this._colorsTexture.image.data,i=this._drawInfo;return e>=i.length||!1===i[e].active?null:t.fromArray(s,4*e)}setVisibleAt(e,t){const s=this._drawInfo;return e>=s.length||!1===s[e].active||s[e].visible===t||(s[e].visible=t,this._visibilityChanged=!0),this}getVisibleAt(e){const t=this._drawInfo;return!(e>=t.length||!1===t[e].active)&&t[e].visible}raycast(e,t){const s=this._drawInfo,i=this._drawRanges,r=this.matrixWorld,n=this.geometry;Ta.material=this.material,Ta.geometry.index=n.index,Ta.geometry.attributes=n.attributes,null===Ta.geometry.boundingBox&&(Ta.geometry.boundingBox=new Pi),null===Ta.geometry.boundingSphere&&(Ta.geometry.boundingSphere=new Zi);for(let n=0,o=s.length;n({...e}))),this._reservedRanges=e._reservedRanges.map((e=>({...e}))),this._drawInfo=e._drawInfo.map((e=>({...e}))),this._bounds=e._bounds.map((e=>({boxInitialized:e.boxInitialized,box:e.box.clone(),sphereInitialized:e.sphereInitialized,sphere:e.sphere.clone()}))),this._maxInstanceCount=e._maxInstanceCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=e._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null),this}onBeforeRender(e,t,s,i,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const n=i.getIndex(),o=null===n?1:n.array.BYTES_PER_ELEMENT,a=this._drawInfo,h=this._multiDrawStarts,l=this._multiDrawCounts,u=this._drawRanges,c=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data;c&&(pa.multiplyMatrices(s.projectionMatrix,s.matrixWorldInverse).multiply(this.matrixWorld),ma.setFromProjectionMatrix(pa,e.coordinateSystem));let m=0;if(this.sortObjects){ua.copy(this.matrixWorld).invert(),ya.setFromMatrixPosition(s.matrixWorld).applyMatrix4(ua),xa.set(0,0,-1).transformDirection(s.matrixWorld).transformDirection(ua);for(let e=0,t=a.length;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;ei)return;Ba.applyMatrix4(e.matrixWorld);const a=t.ray.origin.distanceTo(Ba);return at.far?void 0:{distance:a,point:Ia.clone().applyMatrix4(e.matrixWorld),index:r,face:null,faceIndex:null,object:e}}const za=new Ei,Ua=new Ei;class La extends Pa{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(null===e.index){const t=e.attributes.position,s=[];for(let e=0,i=t.count;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;er.far)return;n.push({distance:h,distanceToRay:Math.sqrt(a),point:s,index:t,face:null,object:o})}}class qa extends Pr{constructor(){super(),this.isGroup=!0,this.type="Group"}}class $a extends Ti{constructor(e,t,s,i,r,n,o,a,h){super(e,t,s,i,r,n,o,a,h),this.isVideoTexture=!0,this.minFilter=void 0!==n?n:Te,this.magFilter=void 0!==r?r:Te,this.generateMipmaps=!1;const l=this;"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback((function t(){l.needsUpdate=!0,e.requestVideoFrameCallback(t)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const e=this.image;!1==="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}class Xa extends Ti{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=fe,this.minFilter=fe,this.generateMipmaps=!1,this.needsUpdate=!0}}class Ya extends Ti{constructor(e,t,s,i,r,n,o,a,h,l,u,c){super(null,n,o,a,h,l,i,r,u,c),this.isCompressedTexture=!0,this.image={width:t,height:s},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}}class Ja extends Ya{constructor(e,t,s,i,r,n){super(e,t,s,r,n),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=me,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class Za extends Ya{constructor(e,t,s){super(void 0,e[0].width,e[0].height,t,s,he),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=e}}class Ka extends Ti{constructor(e,t,s,i,r,n,o,a,h){super(e,t,s,i,r,n,o,a,h),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Qa extends Ti{constructor(e,t,s,i,r,n,o,a,h,l=1026){if(l!==We&&l!==He)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===s&&l===We&&(s=Be),void 0===s&&l===He&&(s=Ue),super(null,i,r,n,o,a,l,s,h),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=void 0!==o?o:fe,this.minFilter=void 0!==a?a:fe,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return null!==this.compareFunction&&(t.compareFunction=this.compareFunction),t}}class eh{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){const s=this.getUtoTmapping(e);return this.getPoint(s,t)}getPoints(e=5){const t=[];for(let s=0;s<=e;s++)t.push(this.getPoint(s/e));return t}getSpacedPoints(e=5){const t=[];for(let s=0;s<=e;s++)t.push(this.getPointAt(s/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let s,i=this.getPoint(0),r=0;t.push(0);for(let n=1;n<=e;n++)s=this.getPoint(n/e),r+=s.distanceTo(i),t.push(r),i=s;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){const s=this.getLengths();let i=0;const r=s.length;let n;n=t||e*s[r-1];let o,a=0,h=r-1;for(;a<=h;)if(i=Math.floor(a+(h-a)/2),o=s[i]-n,o<0)a=i+1;else{if(!(o>0)){h=i;break}h=i-1}if(i=h,s[i]===n)return i/(r-1);const l=s[i];return(i+(n-l)/(s[i+1]-l))/(r-1)}getTangent(e,t){const s=1e-4;let i=e-s,r=e+s;i<0&&(i=0),r>1&&(r=1);const n=this.getPoint(i),o=this.getPoint(r),a=t||(n.isVector2?new Qs:new Ei);return a.copy(o).sub(n).normalize(),a}getTangentAt(e,t){const s=this.getUtoTmapping(e);return this.getTangent(s,t)}computeFrenetFrames(e,t){const s=new Ei,i=[],r=[],n=[],o=new Ei,a=new or;for(let t=0;t<=e;t++){const s=t/e;i[t]=this.getTangentAt(s,new Ei)}r[0]=new Ei,n[0]=new Ei;let h=Number.MAX_VALUE;const l=Math.abs(i[0].x),u=Math.abs(i[0].y),c=Math.abs(i[0].z);l<=h&&(h=l,s.set(1,0,0)),u<=h&&(h=u,s.set(0,1,0)),c<=h&&s.set(0,0,1),o.crossVectors(i[0],s).normalize(),r[0].crossVectors(i[0],o),n[0].crossVectors(i[0],r[0]);for(let t=1;t<=e;t++){if(r[t]=r[t-1].clone(),n[t]=n[t-1].clone(),o.crossVectors(i[t-1],i[t]),o.length()>Number.EPSILON){o.normalize();const e=Math.acos($s(i[t-1].dot(i[t]),-1,1));r[t].applyMatrix4(a.makeRotationAxis(o,e))}n[t].crossVectors(i[t],r[t])}if(!0===t){let t=Math.acos($s(r[0].dot(r[e]),-1,1));t/=e,i[0].dot(o.crossVectors(r[0],r[e]))>0&&(t=-t);for(let s=1;s<=e;s++)r[s].applyMatrix4(a.makeRotationAxis(i[s],t*s)),n[s].crossVectors(i[s],r[s])}return{tangents:i,normals:r,binormals:n}}clone(){return(new this.constructor).copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class th extends eh{constructor(e=0,t=0,s=1,i=1,r=0,n=2*Math.PI,o=!1,a=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=s,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=n,this.aClockwise=o,this.aRotation=a}getPoint(e,t=new Qs){const s=t,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const n=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(h)/r)+1)*r:0===l&&h===r-1&&(h=r-2,l=1),this.closed||h>0?o=i[(h-1)%r]:(rh.subVectors(i[0],i[1]).add(i[0]),o=rh);const u=i[h%r],c=i[(h+1)%r];if(this.closed||h+2i.length-2?i.length-1:n+1],u=i[n>i.length-3?i.length-1:n+2];return s.set(lh(o,a.x,h.x,l.x,u.x),lh(o,a.y,h.y,l.y,u.y)),s}copy(e){super.copy(e),this.points=[];for(let t=0,s=e.points.length;t=s){const e=i[r]-s,n=this.curves[r],o=n.getLength(),a=0===o?0:1-e/o;return n.getPointAt(a,t)}r++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let s=0,i=this.curves.length;s1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,s=e.curves.length;t0){const e=h.getPoint(0);e.equals(this.currentPoint)||this.lineTo(e.x,e.y)}this.curves.push(h);const l=h.getPoint(1);return this.currentPoint.copy(l),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}}class _h extends Mn{constructor(e=[new Qs(0,-.5),new Qs(.5,0),new Qs(0,.5)],t=12,s=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:s,phiLength:i},t=Math.floor(t),i=$s(i,0,2*Math.PI);const r=[],n=[],o=[],a=[],h=[],l=1/t,u=new Ei,c=new Qs,d=new Ei,p=new Ei,m=new Ei;let g=0,f=0;for(let t=0;t<=e.length-1;t++)switch(t){case 0:g=e[t+1].x-e[t].x,f=e[t+1].y-e[t].y,d.x=1*f,d.y=-g,d.z=0*f,m.copy(d),d.normalize(),a.push(d.x,d.y,d.z);break;case e.length-1:a.push(m.x,m.y,m.z);break;default:g=e[t+1].x-e[t].x,f=e[t+1].y-e[t].y,d.x=1*f,d.y=-g,d.z=0*f,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),a.push(d.x,d.y,d.z),m.copy(p)}for(let r=0;r<=t;r++){const d=s+r*l*i,p=Math.sin(d),m=Math.cos(d);for(let s=0;s<=e.length-1;s++){u.x=e[s].x*p,u.y=e[s].y,u.z=e[s].x*m,n.push(u.x,u.y,u.z),c.x=r/t,c.y=s/(e.length-1),o.push(c.x,c.y);const i=a[3*s+0]*p,l=a[3*s+1],d=a[3*s+0]*m;h.push(i,l,d)}}for(let s=0;s0&&y(!0),t>0&&y(!1)),this.setIndex(l),this.setAttribute("position",new yn(u,3)),this.setAttribute("normal",new yn(c,3)),this.setAttribute("uv",new yn(d,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Mh(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class Ah extends Mh{constructor(e=1,t=1,s=32,i=1,r=!1,n=0,o=2*Math.PI){super(0,e,t,s,i,r,n,o),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:s,heightSegments:i,openEnded:r,thetaStart:n,thetaLength:o}}static fromJSON(e){return new Ah(e.radius,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class Nh extends Mn{constructor(e=[],t=[],s=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:s,detail:i};const r=[],n=[];function o(e,t,s,i){const r=i+1,n=[];for(let i=0;i<=r;i++){n[i]=[];const o=e.clone().lerp(s,i/r),a=t.clone().lerp(s,i/r),h=r-i;for(let e=0;e<=h;e++)n[i][e]=0===e&&i===r?o:o.clone().lerp(a,e/h)}for(let e=0;e.9&&o<.1&&(t<.2&&(n[e+0]+=1),s<.2&&(n[e+2]+=1),i<.2&&(n[e+4]+=1))}}()}(),this.setAttribute("position",new yn(r,3)),this.setAttribute("normal",new yn(r.slice(),3)),this.setAttribute("uv",new yn(n,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Nh(e.vertices,e.indices,e.radius,e.details)}}class Rh extends Nh{constructor(e=1,t=0){const s=(1+Math.sqrt(5))/2,i=1/s;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-s,0,-i,s,0,i,-s,0,i,s,-i,-s,0,-i,s,0,i,-s,0,i,s,0,-s,0,-i,s,0,-i,-s,0,i,s,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new Rh(e.radius,e.detail)}}const Ch=new Ei,Eh=new Ei,Bh=new Ei,Ih=new Hr;class Ph extends Mn{constructor(e=null,t=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:e,thresholdAngle:t},null!==e){const 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e=!1;o>Number.EPSILON?h>Number.EPSILON&&(e=!0):o<-Number.EPSILON?h<-Number.EPSILON&&(e=!0):Math.sign(a)===Math.sign(l)&&(e=!0),e?(i=-a,r=o,n=Math.sqrt(u)):(i=o,r=a,n=Math.sqrt(u/2))}return new Qs(i/n,r/n)}const B=[];for(let e=0,t=A.length,s=t-1,i=e+1;e=0;e--){const t=e/p,s=u*Math.cos(t*Math.PI/2),i=c*Math.sin(t*Math.PI/2)+d;for(let e=0,t=A.length;e=0;){const i=s;let r=s-1;r<0&&(r=e.length-1);for(let e=0,s=a+2*p;e0)&&d.push(t,r,h),(e!==s-1||a0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class Rl extends Kr{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Yr(16777215),this.specular=new Yr(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Yr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new fr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Cl extends Kr{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Yr(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Yr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class El extends Kr{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class Bl extends Kr{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Yr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Yr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new fr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Il extends Kr{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Pl extends Kr{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}class Fl extends Kr{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Yr(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.flatShading=e.flatShading,this.fog=e.fog,this}}class zl extends Ma{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}function Ul(e,t=!1){let s="{";!0===e.isNode&&(s+=e.id,e=e.getSelf());for(const{property:i,childNode:r}of Ll(e))s+=","+i.slice(0,-4)+":"+r.getCacheKey(t);return s+="}",s}function*Ll(e,t=!1){for(const s in e){if(!0===s.startsWith("_"))continue;const i=e[s];if(!0===Array.isArray(i))for(let e=0;ee.charCodeAt(0))).buffer}var Gl=Object.freeze({__proto__:null,arrayBufferToBase64:Dl,base64ToArrayBuffer:kl,getCacheKey:Ul,getNodeChildren:Ll,getValueFromType:Vl,getValueType:Ol});const Wl={VERTEX:"vertex",FRAGMENT:"fragment"},Hl={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},jl={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},ql=["fragment","vertex"],$l=["setup","analyze","generate"],Xl=[...ql,"compute"],Yl=["x","y","z","w"],Jl=new Map;let Zl=0;class Kl extends ks{constructor(e=null){super(),this.nodeType=e,this.updateType=Hl.NONE,this.updateBeforeType=Hl.NONE,this.updateAfterType=Hl.NONE,this.uuid=Ks.generateUUID(),this.version=0,this._cacheKey=null,this._cacheKeyVersion=0,this.global=!1,this.isNode=!0,Object.defineProperty(this,"id",{value:Zl++})}set needsUpdate(e){!0===e&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return this.updateType=t,this.update=e.bind(this.getSelf()),this}onFrameUpdate(e){return this.onUpdate(e,Hl.FRAME)}onRenderUpdate(e){return this.onUpdate(e,Hl.RENDER)}onObjectUpdate(e){return this.onUpdate(e,Hl.OBJECT)}onReference(e){return this.updateReference=e.bind(this.getSelf()),this}getSelf(){return this.self||this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of Ll(this))yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}getCacheKey(e=!1){return!0!==(e=e||this.version!==this._cacheKeyVersion)&&null!==this._cacheKey||(this._cacheKey=Ul(this,e),this._cacheKeyVersion=this.version),this._cacheKey}getScope(){return this}getHash(){return this.uuid}getUpdateType(){return this.updateType}getUpdateBeforeType(){return this.updateBeforeType}getUpdateAfterType(){return this.updateAfterType}getElementType(e){const t=this.getNodeType(e);return e.getElementType(t)}getNodeType(e){const t=e.getNodeProperties(this);return t.outputNode?t.outputNode.getNodeType(e):this.nodeType}getShared(e){const t=this.getHash(e);return e.getNodeFromHash(t)||this}setup(e){const t=e.getNodeProperties(this);let s=0;for(const e of this.getChildren())t["node"+s++]=e;return null}analyze(e){if(1===e.increaseUsage(this)){const t=e.getNodeProperties(this);for(const s of Object.values(t))s&&!0===s.isNode&&s.build(e)}}generate(e,t){const{outputNode:s}=e.getNodeProperties(this);if(s&&!0===s.isNode)return s.build(e,t)}updateBefore(){console.warn("Abstract function.")}updateAfter(){console.warn("Abstract function.")}update(){console.warn("Abstract function.")}build(e,t=null){const s=this.getShared(e);if(this!==s)return s.build(e,t);e.addNode(this),e.addChain(this);let i=null;const r=e.getBuildStage();if("setup"===r){this.updateReference(e);const t=e.getNodeProperties(this);if(!0!==t.initialized){e.stack.nodes.length;t.initialized=!0,t.outputNode=this.setup(e),null!==t.outputNode&&e.stack.nodes.length;for(const s of Object.values(t))s&&!0===s.isNode&&s.build(e)}}else if("analyze"===r)this.analyze(e);else if("generate"===r){if(1===this.generate.length){const s=this.getNodeType(e),r=e.getDataFromNode(this);i=r.snippet,void 0===i&&(i=this.generate(e)||"",r.snippet=i),i=e.format(i,s,t)}else i=this.generate(e,t)||""}return e.removeChain(this),i}getSerializeChildren(){return Ll(this)}serialize(e){const t=this.getSerializeChildren(),s={};for(const{property:i,index:r,childNode:n}of t)void 0!==r?(void 0===s[i]&&(s[i]=Number.isInteger(r)?[]:{}),s[i][r]=n.toJSON(e.meta).uuid):s[i]=n.toJSON(e.meta).uuid;Object.keys(s).length>0&&(e.inputNodes=s)}deserialize(e){if(void 0!==e.inputNodes){const t=e.meta.nodes;for(const s in e.inputNodes)if(Array.isArray(e.inputNodes[s])){const i=[];for(const r of e.inputNodes[s])i.push(t[r]);this[s]=i}else if("object"==typeof e.inputNodes[s]){const i={};for(const r in e.inputNodes[s]){const n=e.inputNodes[s][r];i[r]=t[n]}this[s]=i}else{const i=e.inputNodes[s];this[s]=t[i]}}}toJSON(e){const{uuid:t,type:s}=this,i=void 0===e||"string"==typeof e;i&&(e={textures:{},images:{},nodes:{}});let r=e.nodes[t];function n(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(void 0===r&&(r={uuid:t,type:s,meta:e,metadata:{version:4.6,type:"Node",generator:"Node.toJSON"}},!0!==i&&(e.nodes[r.uuid]=r),this.serialize(r),delete r.meta),i){const t=n(e.textures),s=n(e.images),i=n(e.nodes);t.length>0&&(r.textures=t),s.length>0&&(r.images=s),i.length>0&&(r.nodes=i)}return r}}function Ql(e,t){const s="Node",i=e+s;if("function"!=typeof t)throw new Error(`TSL.Node: Node class ${e} is not a class`);if(Jl.has(i))console.warn(`TSL.Node: Redefinition of node class ${i}`);else{if(e.slice(-4)!==s)return Jl.set(i,t),t.type=i,i;console.warn(`TSL.Node: Node class ${i} should not have '${s}' suffix.`)}}function eu(e){const t=Jl.get(e);if(void 0!==t)return new t}Kl.type=Ql("",Kl);class tu extends Kl{constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}generate(e){return`${this.node.build(e)}[ ${this.indexNode.build(e,"uint")} ]`}}tu.type=Ql("ArrayElement",tu);class su extends Kl{constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let s=null;for(const i of this.convertTo.split("|"))null!==s&&e.getTypeLength(t)!==e.getTypeLength(i)||(s=i);return s}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const s=this.node,i=this.getNodeType(e),r=s.build(e,i);return e.format(r,i,t)}}su.type=Ql("Convert",su);class iu extends Kl{constructor(e){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if("generate"===e.getBuildStage()){const s=e.getVectorType(this.getNodeType(e,t)),i=e.getDataFromNode(this);if(void 0!==i.propertyName)return e.format(i.propertyName,s,t);if("void"!==s&&"void"!==t&&this.hasDependencies(e)){const r=super.build(e,s),n=e.getVarFromNode(this,null,s),o=e.getPropertyName(n);return e.addLineFlowCode(`${o} = ${r}`),i.snippet=r,i.propertyName=o,e.format(i.propertyName,s,t)}}return super.build(e,t)}}iu.type=Ql("Temp",iu);class ru extends iu{constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return null!==this.nodeType?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce(((t,s)=>t+e.getTypeLength(s.getNodeType(e))),0))}generate(e,t){const s=this.getNodeType(e),i=this.nodes,r=e.getComponentType(s),n=[];for(const t of i){let s=t.build(e);const i=e.getComponentType(t.getNodeType(e));i!==r&&(s=e.format(s,i,r)),n.push(s)}const o=`${e.getType(s)}( ${n.join(", ")} )`;return e.format(o,s,t)}}ru.type=Ql("Join",ru);const nu=Yl.join("");class ou extends Kl{constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(Yl.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}generate(e,t){const s=this.node,i=e.getTypeLength(s.getNodeType(e));let r=null;if(i>1){let n=null;this.getVectorLength()>=i&&(n=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const o=s.build(e,n);r=this.components.length===i&&this.components===nu.slice(0,this.components.length)?e.format(o,n,t):e.format(`${o}.${this.components}`,this.getNodeType(e),t)}else r=s.build(e,t);return r}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}ou.type=Ql("Split",ou);class au extends iu{constructor(e,t,s){super(),this.sourceNode=e,this.components=t,this.targetNode=s}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:s,targetNode:i}=this,r=this.getNodeType(e),n=e.getTypeFromLength(s.length),o=i.build(e,n),a=t.build(e,r),h=e.getTypeLength(r),l=[];for(let e=0;ee.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"),gu=e=>mu(e).split("").sort().join(""),fu={setup(e,t){const s=t.shift();return e(ku(s),...t)},get(e,t,s){if("string"==typeof t&&void 0===e[t]){if(!0!==e.isStackNode&&"assign"===t)return(...e)=>(cu.assign(s,...e),s);if(du.has(t)){const i=du.get(t);return e.isStackNode?(...e)=>s.add(i(...e)):(...e)=>i(s,...e)}if("self"===t)return e;if(t.endsWith("Assign")&&du.has(t.slice(0,t.length-6))){const i=du.get(t.slice(0,t.length-6));return e.isStackNode?(...e)=>s.assign(e[0],i(...e)):(...e)=>s.assign(i(s,...e))}if(!0===/^[xyzwrgbastpq]{1,4}$/.test(t))return t=mu(t),Du(new ou(s,t));if(!0===/^set[XYZWRGBASTPQ]{1,4}$/.test(t))return t=gu(t.slice(3).toLowerCase()),s=>Du(new au(e,t,s));if(!0===/^flip[XYZWRGBASTPQ]{1,4}$/.test(t))return t=gu(t.slice(4).toLowerCase()),()=>Du(new hu(Du(e),t));if("width"===t||"height"===t||"depth"===t)return"width"===t?t="x":"height"===t?t="y":"depth"===t&&(t="z"),Du(new ou(e,t));if(!0===/^\d+$/.test(t))return Du(new tu(s,new uu(Number(t),"uint")))}return Reflect.get(e,t,s)},set:(e,t,s,i)=>"string"!=typeof t||void 0!==e[t]||!0!==/^[xyzwrgbastpq]{1,4}$/.test(t)&&"width"!==t&&"height"!==t&&"depth"!==t&&!0!==/^\d+$/.test(t)?Reflect.set(e,t,s,i):(i[t].assign(s),!0)},yu=new WeakMap,xu=new WeakMap,bu=function(e,t=null){for(const s in e)e[s]=Du(e[s],t);return e},vu=function(e,t=null){const s=e.length;for(let i=0;iDu(null!==i?Object.assign(e,i):e);return null===t?(...t)=>r(new e(...Gu(t))):null!==s?(s=Du(s),(...i)=>r(new e(t,...Gu(i),s))):(...s)=>r(new e(t,...Gu(s)))},_u=function(e,...t){return Du(new e(...Gu(t)))};class wu extends Kl{constructor(e,t){super(),this.shaderNode=e,this.inputNodes=t}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}call(e){const{shaderNode:t,inputNodes:s}=this,i=e.getNodeProperties(t);if(i.onceOutput)return i.onceOutput;let r=null;if(t.layout){let i=xu.get(e.constructor);void 0===i&&(i=new WeakMap,xu.set(e.constructor,i));let n=i.get(t);void 0===n&&(n=Du(e.buildFunctionNode(t)),i.set(t,n)),null!==e.currentFunctionNode&&e.currentFunctionNode.includes.push(n),r=Du(n.call(s))}else{const i=t.jsFunc,n=null!==s?i(s,e):i(e);r=Du(n)}return t.once&&(i.onceOutput=r),r}getOutputNode(e){const t=e.getNodeProperties(this);return null===t.outputNode&&(t.outputNode=this.setupOutput(e)),t.outputNode}setup(e){return this.getOutputNode(e)}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}generate(e,t){return this.getOutputNode(e).build(e,t)}}class Su extends Kl{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}call(e=null){return ku(e),Du(new wu(this,e))}setup(){return this.call()}}const Mu=[!1,!0],Au=[0,1,2,3],Nu=[-1,-2],Ru=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],Cu=new Map;for(const e of Mu)Cu.set(e,new uu(e));const Eu=new Map;for(const e of Au)Eu.set(e,new uu(e,"uint"));const Bu=new Map([...Eu].map((e=>new uu(e.value,"int"))));for(const e of Nu)Bu.set(e,new uu(e,"int"));const Iu=new Map([...Bu].map((e=>new uu(e.value))));for(const e of Ru)Iu.set(e,new uu(e));for(const e of Ru)Iu.set(-e,new uu(-e));const Pu={bool:Cu,uint:Eu,ints:Bu,float:Iu},Fu=new Map([...Cu,...Iu]),zu=(e,t)=>Fu.has(e)?Fu.get(e):!0===e.isNode?e:new uu(e,t),Uu=function(e,t=null){return(...s)=>{if((0===s.length||!["bool","float","int","uint"].includes(e)&&s.every((e=>"object"!=typeof e)))&&(s=[Vl(e,...s)]),1===s.length&&null!==t&&t.has(s[0]))return Du(t.get(s[0]));if(1===s.length){const t=zu(s[0],e);return(e=>{try{return e.getNodeType()}catch(e){return}})(t)===e?Du(t):Du(new su(t,e))}const i=s.map((e=>zu(e)));return Du(new ru(i,e))}},Lu=e=>"object"==typeof e&&null!==e?e.value:e,Ou=e=>null!=e?e.nodeType||e.convertTo||("string"==typeof e?e:null):null;function Vu(e,t){return new Proxy(new Su(e,t),fu)}const Du=(e,t=null)=>function(e,t=null){const s=Ol(e);if("node"===s){let t=yu.get(e);return void 0===t&&(t=new Proxy(e,fu),yu.set(e,t),yu.set(t,t)),t}return null===t&&("float"===s||"boolean"===s)||s&&"shader"!==s&&"string"!==s?Du(zu(e,t)):"shader"===s?ju(e):e}(e,t),ku=(e,t=null)=>new bu(e,t),Gu=(e,t=null)=>new vu(e,t),Wu=(...e)=>new Tu(...e),Hu=(...e)=>new _u(...e),ju=(e,t)=>{const s=new Vu(e,t),i=(...e)=>{let t;return ku(e),t=e[0]&&e[0].isNode?[...e]:e[0],s.call(t)};return i.shaderNode=s,i.setLayout=e=>(s.setLayout(e),i),i.once=()=>(s.once=!0,i),i},qu=(...e)=>(console.warn("TSL.ShaderNode: tslFn() has been renamed to Fn()."),ju(...e));pu("toGlobal",(e=>(e.global=!0,e)));const $u=e=>{cu=e},Xu=()=>cu,Yu=(...e)=>cu.If(...e);function Ju(e){return cu&&cu.add(e),e}pu("append",Ju);const Zu=new Uu("color"),Ku=new Uu("float",Pu.float),Qu=new Uu("int",Pu.ints),ec=new Uu("uint",Pu.uint),tc=new Uu("bool",Pu.bool),sc=new Uu("vec2"),ic=new Uu("ivec2"),rc=new Uu("uvec2"),nc=new Uu("bvec2"),oc=new Uu("vec3"),ac=new Uu("ivec3"),hc=new Uu("uvec3"),lc=new Uu("bvec3"),uc=new Uu("vec4"),cc=new Uu("ivec4"),dc=new Uu("uvec4"),pc=new Uu("bvec4"),mc=new Uu("mat2"),gc=new Uu("mat3"),fc=new Uu("mat4"),yc=(e="")=>Du(new uu(e,"string")),xc=e=>Du(new uu(e,"ArrayBuffer"));pu("toColor",Zu),pu("toFloat",Ku),pu("toInt",Qu),pu("toUint",ec),pu("toBool",tc),pu("toVec2",sc),pu("toIVec2",ic),pu("toUVec2",rc),pu("toBVec2",nc),pu("toVec3",oc),pu("toIVec3",ac),pu("toUVec3",hc),pu("toBVec3",lc),pu("toVec4",uc),pu("toIVec4",cc),pu("toUVec4",dc),pu("toBVec4",pc),pu("toMat2",mc),pu("toMat3",gc),pu("toMat4",fc);const bc=Wu(tu),vc=(e,t)=>Du(new su(Du(e),t)),Tc=(e,t)=>Du(new ou(Du(e),t));pu("element",bc),pu("convert",vc);class _c extends Kl{constructor(e,t=!1){super("string"),this.name=e,this.version=0,this.shared=t,this.isUniformGroup=!0}set needsUpdate(e){!0===e&&this.version++}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}_c.type=Ql("UniformGroup",_c);const wc=e=>new _c(e),Sc=e=>new _c(e,!0),Mc=Sc("frame"),Ac=Sc("render"),Nc=wc("object");class Rc extends lu{constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=Nc}label(e){return this.name=e,this}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){const s=this.getSelf();return e=e.bind(s),super.onUpdate((t=>{const i=e(t,s);void 0!==i&&(this.value=i)}),t)}generate(e,t){const s=this.getNodeType(e),i=this.getUniformHash(e);let r=e.getNodeFromHash(i);void 0===r&&(e.setHashNode(this,i),r=this);const n=r.getInputType(e),o=e.getUniformFromNode(r,n,e.shaderStage,this.name||e.context.label),a=e.getPropertyName(o);return void 0!==e.context.label&&delete e.context.label,e.format(a,s,t)}}Rc.type=Ql("Uniform",Rc);const Cc=(e,t)=>{const s=Ou(t||e),i=e&&!0===e.isNode?e.node&&e.node.value||e.value:e;return Du(new Rc(i,s))};class Ec extends Kl{constructor(e,t=null,s=!1){super(e),this.name=t,this.varying=s,this.isPropertyNode=!0}getHash(e){return this.name||super.getHash(e)}isGlobal(){return!0}generate(e){let t;return!0===this.varying?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}Ec.type=Ql("Property",Ec);const Bc=(e,t)=>Du(new Ec(e,t)),Ic=(e,t)=>Du(new Ec(e,t,!0)),Pc=Hu(Ec,"vec4","DiffuseColor"),Fc=Hu(Ec,"vec3","EmissiveColor"),zc=Hu(Ec,"float","Roughness"),Uc=Hu(Ec,"float","Metalness"),Lc=Hu(Ec,"float","Clearcoat"),Oc=Hu(Ec,"float","ClearcoatRoughness"),Vc=Hu(Ec,"vec3","Sheen"),Dc=Hu(Ec,"float","SheenRoughness"),kc=Hu(Ec,"float","Iridescence"),Gc=Hu(Ec,"float","IridescenceIOR"),Wc=Hu(Ec,"float","IridescenceThickness"),Hc=Hu(Ec,"float","AlphaT"),jc=Hu(Ec,"float","Anisotropy"),qc=Hu(Ec,"vec3","AnisotropyT"),$c=Hu(Ec,"vec3","AnisotropyB"),Xc=Hu(Ec,"color","SpecularColor"),Yc=Hu(Ec,"float","SpecularF90"),Jc=Hu(Ec,"float","Shininess"),Zc=Hu(Ec,"vec4","Output"),Kc=Hu(Ec,"float","dashSize"),Qc=Hu(Ec,"float","gapSize"),ed=Hu(Ec,"float","pointWidth"),td=Hu(Ec,"float","IOR"),sd=Hu(Ec,"float","Transmission"),id=Hu(Ec,"float","Thickness"),rd=Hu(Ec,"float","AttenuationDistance"),nd=Hu(Ec,"color","AttenuationColor"),od=Hu(Ec,"float","Dispersion");class ad extends iu{constructor(e,t){super(),this.targetNode=e,this.sourceNode=t}hasDependencies(){return!1}getNodeType(e,t){return"void"!==t?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(!1===e.isAvailable("swizzleAssign")&&t.isSplitNode&&t.components.length>1){const s=e.getTypeLength(t.node.getNodeType(e));return Yl.join("").slice(0,s)!==t.components}return!1}generate(e,t){const{targetNode:s,sourceNode:i}=this,r=this.needsSplitAssign(e),n=s.getNodeType(e),o=s.context({assign:!0}).build(e),a=i.build(e,n),h=i.getNodeType(e),l=e.getDataFromNode(this);let u;if(!0===l.initialized)"void"!==t&&(u=o);else if(r){const i=e.getVarFromNode(this,null,n),r=e.getPropertyName(i);e.addLineFlowCode(`${r} = ${a}`);const h=s.node.context({assign:!0}).build(e);for(let t=0;t(t=t.length>1||t[0]&&!0===t[0].isNode?Gu(t):ku(t[0]),Du(new ld(Du(e),t)));pu("call",ud);class cd extends iu{constructor(e,t,s,...i){if(super(),i.length>0){let r=new cd(e,t,s);for(let t=0;t>"===s||"<<"===s)return e.getIntegerType(n);if("!"===s||"=="===s||"&&"===s||"||"===s||"^^"===s)return"bool";if("<"===s||">"===s||"<="===s||">="===s){const s=t?e.getTypeLength(t):Math.max(e.getTypeLength(n),e.getTypeLength(o));return s>1?`bvec${s}`:"bool"}return"float"===n&&e.isMatrix(o)?o:e.isMatrix(n)&&e.isVector(o)?e.getVectorFromMatrix(n):e.isVector(n)&&e.isMatrix(o)?e.getVectorFromMatrix(o):e.getTypeLength(o)>e.getTypeLength(n)?o:n}generate(e,t){const s=this.op,i=this.aNode,r=this.bNode,n=this.getNodeType(e,t);let o=null,a=null;"void"!==n?(o=i.getNodeType(e),a=void 0!==r?r.getNodeType(e):null,"<"===s||">"===s||"<="===s||">="===s||"=="===s?e.isVector(o)?a=o:o!==a&&(o=a="float"):">>"===s||"<<"===s?(o=n,a=e.changeComponentType(a,"uint")):e.isMatrix(o)&&e.isVector(a)?a=e.getVectorFromMatrix(o):o=e.isVector(o)&&e.isMatrix(a)?e.getVectorFromMatrix(a):a=n):o=a=n;const h=i.build(e,o),l=void 0!==r?r.build(e,a):null,u=e.getTypeLength(t),c=e.getFunctionOperator(s);return"void"!==t?"<"===s&&u>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThan",t)}( ${h}, ${l} )`,n,t):e.format(`( ${h} < ${l} )`,n,t):"<="===s&&u>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThanEqual",t)}( ${h}, ${l} )`,n,t):e.format(`( ${h} <= ${l} )`,n,t):">"===s&&u>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThan",t)}( ${h}, ${l} )`,n,t):e.format(`( ${h} > ${l} )`,n,t):">="===s&&u>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThanEqual",t)}( ${h}, ${l} )`,n,t):e.format(`( ${h} >= ${l} )`,n,t):"!"===s||"~"===s?e.format(`(${s}${h})`,o,t):c?e.format(`${c}( ${h}, ${l} )`,n,t):e.format(`( ${h} ${s} ${l} )`,n,t):"void"!==o?c?e.format(`${c}( ${h}, ${l} )`,n,t):e.format(`${h} ${s} ${l}`,n,t):void 0}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}cd.type=Ql("Operator",cd);const dd=Wu(cd,"+"),pd=Wu(cd,"-"),md=Wu(cd,"*"),gd=Wu(cd,"/"),fd=Wu(cd,"%"),yd=Wu(cd,"=="),xd=Wu(cd,"!="),bd=Wu(cd,"<"),vd=Wu(cd,">"),Td=Wu(cd,"<="),_d=Wu(cd,">="),wd=Wu(cd,"&&"),Sd=Wu(cd,"||"),Md=Wu(cd,"!"),Ad=Wu(cd,"^^"),Nd=Wu(cd,"&"),Rd=Wu(cd,"~"),Cd=Wu(cd,"|"),Ed=Wu(cd,"^"),Bd=Wu(cd,"<<"),Id=Wu(cd,">>");pu("add",dd),pu("sub",pd),pu("mul",md),pu("div",gd),pu("modInt",fd),pu("equal",yd),pu("notEqual",xd),pu("lessThan",bd),pu("greaterThan",vd),pu("lessThanEqual",Td),pu("greaterThanEqual",_d),pu("and",wd),pu("or",Sd),pu("not",Md),pu("xor",Ad),pu("bitAnd",Nd),pu("bitNot",Rd),pu("bitOr",Cd),pu("bitXor",Ed),pu("shiftLeft",Bd),pu("shiftRight",Id);const Pd=(...e)=>(console.warn("TSL.OperatorNode: .remainder() has been renamed to .modInt()."),fd(...e));pu("remainder",Pd);class Fd extends iu{constructor(e,t,s=null,i=null){super(),this.method=e,this.aNode=t,this.bNode=s,this.cNode=i}getInputType(e){const t=this.aNode.getNodeType(e),s=this.bNode?this.bNode.getNodeType(e):null,i=this.cNode?this.cNode.getNodeType(e):null,r=e.isMatrix(t)?0:e.getTypeLength(t),n=e.isMatrix(s)?0:e.getTypeLength(s),o=e.isMatrix(i)?0:e.getTypeLength(i);return r>n&&r>o?t:n>o?s:o>r?i:t}getNodeType(e){const t=this.method;return t===Fd.LENGTH||t===Fd.DISTANCE||t===Fd.DOT?"float":t===Fd.CROSS?"vec3":t===Fd.ALL?"bool":t===Fd.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):t===Fd.MOD?this.aNode.getNodeType(e):this.getInputType(e)}generate(e,t){const s=this.method,i=this.getNodeType(e),r=this.getInputType(e),n=this.aNode,o=this.bNode,a=this.cNode,h=!0===e.renderer.isWebGLRenderer;if(s===Fd.TRANSFORM_DIRECTION){let s=n,i=o;e.isMatrix(s.getNodeType(e))?i=uc(oc(i),0):s=uc(oc(s),0);const r=md(s,i).xyz;return Kd(r).build(e,t)}if(s===Fd.NEGATE)return e.format("( - "+n.build(e,r)+" )",i,t);if(s===Fd.ONE_MINUS)return pd(1,n).build(e,t);if(s===Fd.RECIPROCAL)return gd(1,n).build(e,t);if(s===Fd.DIFFERENCE)return op(pd(n,o)).build(e,t);{const l=[];return s===Fd.CROSS||s===Fd.MOD?l.push(n.build(e,i),o.build(e,i)):h&&s===Fd.STEP?l.push(n.build(e,1===e.getTypeLength(n.getNodeType(e))?"float":r),o.build(e,r)):h&&(s===Fd.MIN||s===Fd.MAX)||s===Fd.MOD?l.push(n.build(e,r),o.build(e,1===e.getTypeLength(o.getNodeType(e))?"float":r)):s===Fd.REFRACT?l.push(n.build(e,r),o.build(e,r),a.build(e,"float")):s===Fd.MIX?l.push(n.build(e,r),o.build(e,r),a.build(e,1===e.getTypeLength(a.getNodeType(e))?"float":r)):(l.push(n.build(e,r)),null!==o&&l.push(o.build(e,r)),null!==a&&l.push(a.build(e,r))),e.format(`${e.getMethod(s,i)}( ${l.join(", ")} )`,i,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}Fd.ALL="all",Fd.ANY="any",Fd.EQUALS="equals",Fd.RADIANS="radians",Fd.DEGREES="degrees",Fd.EXP="exp",Fd.EXP2="exp2",Fd.LOG="log",Fd.LOG2="log2",Fd.SQRT="sqrt",Fd.INVERSE_SQRT="inversesqrt",Fd.FLOOR="floor",Fd.CEIL="ceil",Fd.NORMALIZE="normalize",Fd.FRACT="fract",Fd.SIN="sin",Fd.COS="cos",Fd.TAN="tan",Fd.ASIN="asin",Fd.ACOS="acos",Fd.ATAN="atan",Fd.ABS="abs",Fd.SIGN="sign",Fd.LENGTH="length",Fd.NEGATE="negate",Fd.ONE_MINUS="oneMinus",Fd.DFDX="dFdx",Fd.DFDY="dFdy",Fd.ROUND="round",Fd.RECIPROCAL="reciprocal",Fd.TRUNC="trunc",Fd.FWIDTH="fwidth",Fd.BITCAST="bitcast",Fd.TRANSPOSE="transpose",Fd.ATAN2="atan2",Fd.MIN="min",Fd.MAX="max",Fd.MOD="mod",Fd.STEP="step",Fd.REFLECT="reflect",Fd.DISTANCE="distance",Fd.DIFFERENCE="difference",Fd.DOT="dot",Fd.CROSS="cross",Fd.POW="pow",Fd.TRANSFORM_DIRECTION="transformDirection",Fd.MIX="mix",Fd.CLAMP="clamp",Fd.REFRACT="refract",Fd.SMOOTHSTEP="smoothstep",Fd.FACEFORWARD="faceforward",Fd.type=Ql("Math",Fd);const zd=Ku(1e-6),Ud=Ku(1e6),Ld=Ku(Math.PI),Od=Ku(2*Math.PI),Vd=Wu(Fd,Fd.ALL),Dd=Wu(Fd,Fd.ANY),kd=Wu(Fd,Fd.EQUALS),Gd=Wu(Fd,Fd.RADIANS),Wd=Wu(Fd,Fd.DEGREES),Hd=Wu(Fd,Fd.EXP),jd=Wu(Fd,Fd.EXP2),qd=Wu(Fd,Fd.LOG),$d=Wu(Fd,Fd.LOG2),Xd=Wu(Fd,Fd.SQRT),Yd=Wu(Fd,Fd.INVERSE_SQRT),Jd=Wu(Fd,Fd.FLOOR),Zd=Wu(Fd,Fd.CEIL),Kd=Wu(Fd,Fd.NORMALIZE),Qd=Wu(Fd,Fd.FRACT),ep=Wu(Fd,Fd.SIN),tp=Wu(Fd,Fd.COS),sp=Wu(Fd,Fd.TAN),ip=Wu(Fd,Fd.ASIN),rp=Wu(Fd,Fd.ACOS),np=Wu(Fd,Fd.ATAN),op=Wu(Fd,Fd.ABS),ap=Wu(Fd,Fd.SIGN),hp=Wu(Fd,Fd.LENGTH),lp=Wu(Fd,Fd.NEGATE),up=Wu(Fd,Fd.ONE_MINUS),cp=Wu(Fd,Fd.DFDX),dp=Wu(Fd,Fd.DFDY),pp=Wu(Fd,Fd.ROUND),mp=Wu(Fd,Fd.RECIPROCAL),gp=Wu(Fd,Fd.TRUNC),fp=Wu(Fd,Fd.FWIDTH),yp=Wu(Fd,Fd.BITCAST),xp=Wu(Fd,Fd.TRANSPOSE),bp=Wu(Fd,Fd.ATAN2),vp=Wu(Fd,Fd.MIN),Tp=Wu(Fd,Fd.MAX),_p=Wu(Fd,Fd.MOD),wp=Wu(Fd,Fd.STEP),Sp=Wu(Fd,Fd.REFLECT),Mp=Wu(Fd,Fd.DISTANCE),Ap=Wu(Fd,Fd.DIFFERENCE),Np=Wu(Fd,Fd.DOT),Rp=Wu(Fd,Fd.CROSS),Cp=Wu(Fd,Fd.POW),Ep=Wu(Fd,Fd.POW,2),Bp=Wu(Fd,Fd.POW,3),Ip=Wu(Fd,Fd.POW,4),Pp=Wu(Fd,Fd.TRANSFORM_DIRECTION),Fp=e=>md(ap(e),Cp(op(e),1/3)),zp=e=>Np(e,e),Up=Wu(Fd,Fd.MIX),Lp=(e,t=0,s=1)=>Du(new Fd(Fd.CLAMP,Du(e),Du(t),Du(s))),Op=e=>Lp(e),Vp=Wu(Fd,Fd.REFRACT),Dp=Wu(Fd,Fd.SMOOTHSTEP),kp=Wu(Fd,Fd.FACEFORWARD),Gp=ju((([e])=>{const t=Np(e.xy,sc(12.9898,78.233)),s=_p(t,Ld);return Qd(ep(s).mul(43758.5453))})),Wp=(e,t,s)=>Up(t,s,e),Hp=(e,t,s)=>Dp(t,s,e);pu("all",Vd),pu("any",Dd),pu("equals",kd),pu("radians",Gd),pu("degrees",Wd),pu("exp",Hd),pu("exp2",jd),pu("log",qd),pu("log2",$d),pu("sqrt",Xd),pu("inverseSqrt",Yd),pu("floor",Jd),pu("ceil",Zd),pu("normalize",Kd),pu("fract",Qd),pu("sin",ep),pu("cos",tp),pu("tan",sp),pu("asin",ip),pu("acos",rp),pu("atan",np),pu("abs",op),pu("sign",ap),pu("length",hp),pu("lengthSq",zp),pu("negate",lp),pu("oneMinus",up),pu("dFdx",cp),pu("dFdy",dp),pu("round",pp),pu("reciprocal",mp),pu("trunc",gp),pu("fwidth",fp),pu("atan2",bp),pu("min",vp),pu("max",Tp),pu("mod",_p),pu("step",wp),pu("reflect",Sp),pu("distance",Mp),pu("dot",Np),pu("cross",Rp),pu("pow",Cp),pu("pow2",Ep),pu("pow3",Bp),pu("pow4",Ip),pu("transformDirection",Pp),pu("mix",Wp),pu("clamp",Lp),pu("refract",Vp),pu("smoothstep",Hp),pu("faceForward",kp),pu("difference",Ap),pu("saturate",Op),pu("cbrt",Fp),pu("transpose",xp),pu("rand",Gp);class jp extends Kl{constructor(e,t,s=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=s}getNodeType(e){const t=this.ifNode.getNodeType(e);if(null!==this.elseNode){const s=this.elseNode.getNodeType(e);if(e.getTypeLength(s)>e.getTypeLength(t))return s}return t}setup(e){const t=e.getNodeProperties(this);t.condNode=this.condNode.cache(),t.ifNode=this.ifNode.cache(),t.elseNode=this.elseNode?this.elseNode.cache():null}generate(e,t){const s=this.getNodeType(e),i=e.getDataFromNode(this);if(void 0!==i.nodeProperty)return i.nodeProperty;const{condNode:r,ifNode:n,elseNode:o}=e.getNodeProperties(this),a="void"!==t,h=a?Bc(s).build(e):"";i.nodeProperty=h;const l=r.build(e,"bool");e.addFlowCode(`\n${e.tab}if ( ${l} ) {\n\n`).addFlowTab();let u=n.build(e,s);if(u&&(u=a?h+" = "+u+";":"return "+u+";"),e.removeFlowTab().addFlowCode(e.tab+"\t"+u+"\n\n"+e.tab+"}"),null!==o){e.addFlowCode(" else {\n\n").addFlowTab();let t=o.build(e,s);t&&(t=a?h+" = "+t+";":"return "+t+";"),e.removeFlowTab().addFlowCode(e.tab+"\t"+t+"\n\n"+e.tab+"}\n\n")}else e.addFlowCode("\n\n");return e.format(h,s,t)}}jp.type=Ql("Conditional",jp);const qp=Wu(jp);pu("select",qp);const $p=(...e)=>(console.warn("TSL.ConditionalNode: cond() has been renamed to select()."),qp(...e));pu("cond",$p);class Xp extends Kl{constructor(e,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}analyze(e){this.node.build(e)}setup(e){const t=e.getContext();e.setContext({...e.context,...this.value});const s=this.node.build(e);return e.setContext(t),s}generate(e,t){const s=e.getContext();e.setContext({...e.context,...this.value});const i=this.node.build(e,t);return e.setContext(s),i}}Xp.type=Ql("Context",Xp);const Yp=Wu(Xp),Jp=(e,t)=>Yp(e,{label:t});pu("context",Yp),pu("label",Jp);class Zp extends Kl{constructor(e,t=null){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}generate(e){const{node:t,name:s}=this,i=e.getVarFromNode(this,s,e.getVectorType(this.getNodeType(e))),r=e.getPropertyName(i),n=t.build(e,i.type);return e.addLineFlowCode(`${r} = ${n}`),r}}Zp.type=Ql("Var",Zp);const Kp=Wu(Zp);pu("temp",Kp),pu("toVar",((...e)=>Kp(...e).append()));class Qp extends Kl{constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0}isGlobal(){return!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let s=t.varying;if(void 0===s){const i=this.name,r=this.getNodeType(e);t.varying=s=e.getVaryingFromNode(this,i,r),t.node=this.node}return s.needsInterpolation||(s.needsInterpolation="fragment"===e.shaderStage),s}setup(e){this.setupVarying(e)}analyze(e){return this.setupVarying(e),this.node.analyze(e)}generate(e){const t=e.getNodeProperties(this),s=this.setupVarying(e);if(void 0===t.propertyName){const i=this.getNodeType(e),r=e.getPropertyName(s,Wl.VERTEX);e.flowNodeFromShaderStage(Wl.VERTEX,this.node,i,r),t.propertyName=r}return e.getPropertyName(s)}}Qp.type=Ql("Varying",Qp);const em=Wu(Qp);pu("varying",em);const tm=e=>{let t=null;return e===Zt?t="Linear":e===Jt&&(t="sRGB"),t},sm=(e,t)=>tm(e)+"To"+tm(t);class im extends iu{constructor(e,t=null,s=null){super("vec4"),this.colorNode=e,this.target=t,this.source=s}setup(e){const{renderer:t,context:s}=e,i=this.source||s.outputColorSpace||t.outputColorSpace,r=this.target||s.outputColorSpace||t.outputColorSpace,n=this.colorNode;if(i===r)return n;const o=sm(i,r);let a=null;const h=t.nodes.library.getColorSpaceFunction(o);return null!==h?a=uc(h(n.rgb),n.a):(console.error("ColorSpaceNode: Unsupported Color Space configuration.",o),a=n),a}}im.type=Ql("ColorSpace",im);const rm=(e,t=null)=>Du(new im(Du(e),t,Zt)),nm=(e,t=null)=>Du(new im(Du(e),Zt,t));pu("toOutputColorSpace",rm),pu("toWorkingColorSpace",nm);let om=class extends tu{constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),s=this.referenceNode.getNodeType(),i=this.getNodeType();return e.format(t,s,i)}};class am extends Kl{constructor(e,t,s=null,i=null){super(),this.property=e,this.uniformType=t,this.object=s,this.count=i,this.properties=e.split("."),this.reference=s,this.node=null,this.updateType=Hl.OBJECT}element(e){return Du(new om(this,Du(e)))}setNodeType(e){this.node=Cc(null,e).getSelf()}getNodeType(e){return null===this.node&&this.updateValue(),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let s=e[t[0]];for(let e=1;eDu(new hm(e,t,s));class um extends iu{constructor(e,t=dm,s=null){super("vec3"),this.toneMapping=e,this.exposureNode=t,this.colorNode=s}getCacheKey(){let e=super.getCacheKey();return e="{toneMapping:"+this.toneMapping+",nodes:"+e+"}",e}setup(e){const t=this.colorNode||e.context.color,s=this.toneMapping;if(0===s)return t;let i=null;const r=e.renderer.nodes.library.getToneMappingFunction(s);return null!==r?i=uc(r(t.rgb,this.exposureNode),t.a):(console.error("ToneMappingNode: Unsupported Tone Mapping configuration.",s),i=t),i}}um.type=Ql("ToneMapping",um);const cm=(e,t,s)=>Du(new um(e,Du(t),Du(s))),dm=lm("toneMappingExposure","float");pu("toneMapping",((e,t,s)=>cm(t,s,e)));class pm extends lu{constructor(e,t=null,s=0,i=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=s,this.bufferOffset=i,this.usage=Rs,this.instanced=!1,this.attribute=null,this.global=!0,e&&!0===e.isBufferAttribute&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(0===this.bufferStride&&0===this.bufferOffset){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return null===this.bufferType&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(null!==this.attribute)return;const t=this.getNodeType(e),s=this.value,i=e.getTypeLength(t),r=this.bufferStride||i,n=this.bufferOffset,o=!0===s.isInterleavedBuffer?s:new oo(s,r),a=new ho(o,i,n);o.setUsage(this.usage),this.attribute=a,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),s=e.getBufferAttributeFromNode(this,t),i=e.getPropertyName(s);let r=null;if("vertex"===e.shaderStage||"compute"===e.shaderStage)this.name=i,r=i;else{r=em(this).build(e,t)}return r}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&!0===this.attribute.isBufferAttribute&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}pm.type=Ql("BufferAttribute",pm);const mm=(e,t,s,i)=>Du(new pm(e,t,s,i)),gm=(e,t,s,i)=>mm(e,t,s,i).setUsage(Cs),fm=(e,t,s,i)=>mm(e,t,s,i).setInstanced(!0),ym=(e,t,s,i)=>gm(e,t,s,i).setInstanced(!0);pu("toAttribute",(e=>mm(e.value)));class xm extends Kl{constructor(e,t,s=[64]){super("void"),this.isComputeNode=!0,this.computeNode=e,this.count=t,this.workgroupSize=s,this.dispatchCount=0,this.version=1,this.updateBeforeType=Hl.OBJECT,this.updateDispatchCount()}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}updateDispatchCount(){const{count:e,workgroupSize:t}=this;let s=t[0];for(let e=1;eDu(new xm(Du(e),t,s));pu("compute",bm);class vm extends Kl{constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isCacheNode=!0}getNodeType(e){return this.node.getNodeType(e)}build(e,...t){const s=e.getCache(),i=e.getCacheFromNode(this,parent);e.setCache(i);const r=this.node.build(e,...t);return e.setCache(s),r}}vm.type=Ql("Cache",vm);const Tm=(e,...t)=>Du(new vm(Du(e),...t));pu("cache",Tm);class _m extends Kl{constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return""!==t&&e.addLineFlowCode(t),this.outputNode.build(e)}}_m.type=Ql("Bypass",_m);const wm=Wu(_m);pu("bypass",wm);class Sm extends Kl{constructor(e,t,s,i=Ku(0),r=Ku(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=s,this.outLowNode=i,this.outHighNode=r,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:s,outLowNode:i,outHighNode:r,doClamp:n}=this;let o=e.sub(t).div(s.sub(t));return!0===n&&(o=o.clamp()),o.mul(r.sub(i)).add(i)}}Sm.type=Ql("Remap",Sm);const Mm=Wu(Sm,null,null,{doClamp:!1}),Am=Wu(Sm);pu("remap",Mm),pu("remapClamp",Am);class Nm extends Kl{constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const s=this.getNodeType(e),i=this.snippet;if("void"!==s)return e.format(`( ${i} )`,s,t);e.addLineFlowCode(i)}}Nm.type=Ql("Expression",Nm);const Rm=Wu(Nm),Cm=e=>(e?qp(e,Rm("discard")):Rm("discard")).append(),Em=()=>Rm("return").append();pu("discard",Cm);class Bm extends iu{constructor(e,t,s){super("vec4"),this.colorNode=e,this.toneMapping=t,this.outputColorSpace=s,this.isRenderOutput=!0}setup({context:e}){let t=this.colorNode||e.color;const s=(null!==this.toneMapping?this.toneMapping:e.toneMapping)||0,i=(null!==this.outputColorSpace?this.outputColorSpace:e.outputColorSpace)||Zt;return 0!==s&&(t=t.toneMapping(s)),i===Jt&&(t=t.toOutputColorSpace(i)),t}}Bm.type=Ql("RenderOutput",Bm);const Im=(e,t=null,s=null)=>Du(new Bm(Du(e),t,s));function Pm(e){console.warn("THREE.TSLBase: AddNodeElement has been removed in favor of tree-shaking. Trying add",e)}pu("renderOutput",Im);class Fm extends Kl{constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(null===t){const s=this.getAttributeName(e);if(e.hasGeometryAttribute(s)){const i=e.geometry.getAttribute(s);t=e.getTypeFromAttribute(i)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),s=this.getNodeType(e);if(!0===e.hasGeometryAttribute(t)){const i=e.geometry.getAttribute(t),r=e.getTypeFromAttribute(i),n=e.getAttribute(t,r);if("vertex"===e.shaderStage)return e.format(n.name,r,s);return em(this).build(e,s)}return console.warn(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(s)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}Fm.type=Ql("Attribute",Fm);const zm=(e,t)=>Du(new Fm(e,t)),Um=e=>zm("uv"+(e>0?e:""),"vec2");class Lm extends Kl{constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const s=this.textureNode.build(e,"property"),i=this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${s}, ${i} )`,this.getNodeType(e),t)}}Lm.type=Ql("TextureSize",Lm);const Om=Wu(Lm);class Vm extends Rc{constructor(e){super(0),this._textureNode=e,this.updateType=Hl.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,s=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(s&&void 0!==s.width){const{width:e,height:t}=s;this.value=Math.log2(Math.max(e,t))}}}Vm.type=Ql("MaxMipLevel",Vm);const Dm=Wu(Vm);class km extends Rc{constructor(e,t=null,s=null,i=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=s,this.biasNode=i,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Hl.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this.setUpdateMatrix(null===t)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return!0===this.value.isDepthTexture?"float":this.value.type===Be?"uvec4":this.value.type===Ee?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return Um(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return null===this._matrixUniform&&(this._matrixUniform=Cc(this.value.matrix)),this._matrixUniform.mul(oc(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this.updateType=e?Hl.FRAME:Hl.NONE,this}setupUV(e,t){const s=this.value;return!e.isFlipY()||!0!==s.isRenderTargetTexture&&!0!==s.isFramebufferTexture&&!0!==s.isDepthTexture||(t=t.setY(t.y.oneMinus())),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;let s=this.uvNode;null!==s&&!0!==e.context.forceUVContext||!e.context.getUV||(s=e.context.getUV(this)),s||(s=this.getDefaultUV()),!0===this.updateMatrix&&(s=this.getTransformedUV(s)),s=this.setupUV(e,s);let i=this.levelNode;null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),t.uvNode=s,t.levelNode=i,t.biasNode=this.biasNode,t.compareNode=this.compareNode,t.gradNode=this.gradNode,t.depthNode=this.depthNode}generateUV(e,t){return t.build(e,!0===this.sampler?"vec2":"ivec2")}generateSnippet(e,t,s,i,r,n,o,a){const h=this.value;let l;return l=i?e.generateTextureLevel(h,t,s,i,n):r?e.generateTextureBias(h,t,s,r,n):a?e.generateTextureGrad(h,t,s,a,n):o?e.generateTextureCompare(h,t,s,o,n):!1===this.sampler?e.generateTextureLoad(h,t,s,n):e.generateTexture(h,t,s,n),l}generate(e,t){const s=e.getNodeProperties(this),i=this.value;if(!i||!0!==i.isTexture)throw new Error("TextureNode: Need a three.js texture.");const r=super.generate(e,"property");if("sampler"===t)return r+"_sampler";if(e.isReference(t))return r;{const n=e.getDataFromNode(this);let o=n.propertyName;if(void 0===o){const{uvNode:t,levelNode:i,biasNode:a,compareNode:h,depthNode:l,gradNode:u}=s,c=this.generateUV(e,t),d=i?i.build(e,"float"):null,p=a?a.build(e,"float"):null,m=l?l.build(e,"int"):null,g=h?h.build(e,"float"):null,f=u?[u[0].build(e,"vec2"),u[1].build(e,"vec2")]:null,y=e.getVarFromNode(this);o=e.getPropertyName(y);const x=this.generateSnippet(e,r,c,d,p,m,g,f);e.addLineFlowCode(`${o} = ${x}`),n.snippet=x,n.propertyName=o}let a=o;const h=this.getNodeType(e);return e.needsToWorkingColorSpace(i)&&(a=nm(Rm(a,h),i.colorSpace).setup(e).build(e,h)),e.format(a,h,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}uv(e){const t=this.clone();return t.uvNode=Du(e),t.referenceNode=this.getSelf(),Du(t)}blur(e){const t=this.clone();return t.biasNode=Du(e).mul(Dm(t)),t.referenceNode=this.getSelf(),Du(t)}level(e){const t=this.clone();return t.levelNode=Du(e),t.referenceNode=this.getSelf(),Du(t)}size(e){return Om(this,e)}bias(e){const t=this.clone();return t.biasNode=Du(e),t.referenceNode=this.getSelf(),Du(t)}compare(e){const t=this.clone();return t.compareNode=Du(e),t.referenceNode=this.getSelf(),Du(t)}grad(e,t){const s=this.clone();return s.gradNode=[Du(e),Du(t)],s.referenceNode=this.getSelf(),Du(s)}depth(e){const t=this.clone();return t.depthNode=Du(e),t.referenceNode=this.getSelf(),Du(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;null!==t&&(t.value=e.matrix),!0===e.matrixAutoUpdate&&e.updateMatrix()}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e}}km.type=Ql("Texture",km);const Gm=Wu(km),Wm=(...e)=>Gm(...e).setSampler(!1),Hm=e=>(!0===e.isNode?e:Gm(e)).convert("sampler"),jm=Sc("camera").onRenderUpdate((()=>{jm.needsUpdate=!0})),qm=Cc("float").label("cameraNear").setGroup(jm).onRenderUpdate((({camera:e})=>e.near)),$m=Cc("float").label("cameraFar").setGroup(jm).onRenderUpdate((({camera:e})=>e.far)),Xm=Cc("float").label("cameraLogDepth").setGroup(jm).onRenderUpdate((({camera:e})=>2/(Math.log(e.far+1)/Math.LN2))),Ym=Cc("mat4").label("cameraProjectionMatrix").setGroup(jm).onRenderUpdate((({camera:e})=>e.projectionMatrix)),Jm=Cc("mat4").label("cameraProjectionMatrixInverse").setGroup(jm).onRenderUpdate((({camera:e})=>e.projectionMatrixInverse)),Zm=Cc("mat4").label("cameraViewMatrix").setGroup(jm).onRenderUpdate((({camera:e})=>e.matrixWorldInverse)),Km=Cc("mat4").label("cameraWorldMatrix").setGroup(jm).onRenderUpdate((({camera:e})=>e.matrixWorld)),Qm=Cc("mat3").label("cameraNormalMatrix").setGroup(jm).onRenderUpdate((({camera:e})=>e.normalMatrix)),eg=Cc(new Ei).label("cameraPosition").setGroup(jm).onRenderUpdate((({camera:e},t)=>t.value.setFromMatrixPosition(e.matrixWorld)));class tg extends Kl{constructor(e=tg.VIEW_MATRIX,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Hl.OBJECT,this._uniformNode=new Rc(null)}getNodeType(){const e=this.scope;return e===tg.WORLD_MATRIX||e===tg.VIEW_MATRIX?"mat4":e===tg.NORMAL_MATRIX?"mat3":e===tg.POSITION||e===tg.VIEW_POSITION||e===tg.DIRECTION||e===tg.SCALE?"vec3":void 0}update(e){const t=this.object3d,s=this._uniformNode,i=this.scope;if(i===tg.VIEW_MATRIX)s.value=t.modelViewMatrix;else if(i===tg.NORMAL_MATRIX)s.value=t.normalMatrix;else if(i===tg.WORLD_MATRIX)s.value=t.matrixWorld;else if(i===tg.POSITION)s.value=s.value||new Ei,s.value.setFromMatrixPosition(t.matrixWorld);else if(i===tg.SCALE)s.value=s.value||new Ei,s.value.setFromMatrixScale(t.matrixWorld);else if(i===tg.DIRECTION)s.value=s.value||new Ei,t.getWorldDirection(s.value);else if(i===tg.VIEW_POSITION){const i=e.camera;s.value=s.value||new Ei,s.value.setFromMatrixPosition(t.matrixWorld),s.value.applyMatrix4(i.matrixWorldInverse)}}generate(e){const t=this.scope;return t===tg.WORLD_MATRIX||t===tg.VIEW_MATRIX?this._uniformNode.nodeType="mat4":t===tg.NORMAL_MATRIX?this._uniformNode.nodeType="mat3":t!==tg.POSITION&&t!==tg.VIEW_POSITION&&t!==tg.DIRECTION&&t!==tg.SCALE||(this._uniformNode.nodeType="vec3"),this._uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}tg.VIEW_MATRIX="viewMatrix",tg.NORMAL_MATRIX="normalMatrix",tg.WORLD_MATRIX="worldMatrix",tg.POSITION="position",tg.SCALE="scale",tg.VIEW_POSITION="viewPosition",tg.DIRECTION="direction",tg.type=Ql("Object3D",tg);const sg=Wu(tg,tg.DIRECTION),ig=Wu(tg,tg.VIEW_MATRIX),rg=Wu(tg,tg.NORMAL_MATRIX),ng=Wu(tg,tg.WORLD_MATRIX),og=Wu(tg,tg.POSITION),ag=Wu(tg,tg.SCALE),hg=Wu(tg,tg.VIEW_POSITION);class lg extends tg{constructor(e=lg.VIEW_MATRIX){super(e)}update(e){this.object3d=e.object,super.update(e)}}lg.type=Ql("Model",lg);const ug=Hu(lg,lg.DIRECTION),cg=Hu(lg,lg.VIEW_MATRIX).label("modelViewMatrix").toVar("ModelViewMatrix"),dg=Hu(lg,lg.NORMAL_MATRIX),pg=Hu(lg,lg.WORLD_MATRIX),mg=Hu(lg,lg.POSITION),gg=Hu(lg,lg.SCALE),fg=Hu(lg,lg.VIEW_POSITION),yg=Cc(new or).onObjectUpdate((({object:e},t)=>t.value.copy(e.matrixWorld).invert())),xg=zm("position","vec3"),bg=xg.varying("positionLocal"),vg=xg.varying("positionPrevious"),Tg=pg.mul(bg).xyz.varying("v_positionWorld"),_g=bg.transformDirection(pg).varying("v_positionWorldDirection").normalize().toVar("positionWorldDirection"),wg=cg.mul(bg).xyz.varying("v_positionView"),Sg=wg.negate().varying("v_positionViewDirection").normalize().toVar("positionViewDirection");class Mg extends Kl{constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){const{renderer:t,material:s}=e;return t.coordinateSystem===Vs&&s.side===d?"false":e.getFrontFacing()}}Mg.type=Ql("FrontFacing",Mg);const Ag=Hu(Mg),Ng=Ku(Ag).mul(2).sub(1),Rg=zm("normal","vec3"),Cg=ju((e=>!1===e.geometry.hasAttribute("normal")?(console.warn('TSL.NormalNode: Vertex attribute "normal" not found on geometry.'),oc(0,1,0)):Rg),"vec3").once()().toVar("normalLocal"),Eg=wg.dFdx().cross(wg.dFdy()).normalize().toVar("normalFlat");let Bg=null;const Ig=ju((e=>{let t;return t=!0===e.material.flatShading?Eg:Bg||(Bg=em(dg.mul(Cg),"v_normalView").normalize()),t}),"vec3").once()().toVar("normalView"),Pg=em(Ig.transformDirection(Zm),"v_normalWorld").normalize().toVar("normalWorld"),Fg=ju((e=>e.context.setupNormal()),"vec3").once()().mul(Ng).toVar("transformedNormalView"),zg=Fg.transformDirection(Zm).normalize().toVar("transformedNormalWorld"),Ug=ju((e=>e.context.setupClearcoatNormal()),"vec3").once()().mul(Ng).toVar("transformedClearcoatNormalView"),Lg=Cc(0).onReference((({material:e})=>e)).onRenderUpdate((({material:e})=>e.refractionRatio)),Og=Sg.negate().reflect(Fg),Vg=Sg.negate().refract(Fg,Lg),Dg=Og.transformDirection(Zm).toVar("reflectVector"),kg=Vg.transformDirection(Zm).toVar("reflectVector");class Gg extends km{constructor(e,t=null,s=null,i=null){super(e,t,s,i),this.isCubeTextureNode=!0}getInputType(){return"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===he?Dg:e.mapping===le?kg:(console.error('THREE.CubeTextureNode: Mapping "%s" not supported.',e.mapping),oc(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const s=this.value;return e.renderer.coordinateSystem!==Ds&&s.isRenderTargetTexture?t:oc(t.x.negate(),t.yz)}generateUV(e,t){return t.build(e,"vec3")}}Gg.type=Ql("CubeTexture",Gg);const Wg=Wu(Gg);class Hg extends Rc{constructor(e,t,s=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=s}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}Hg.type=Ql("Buffer",Hg);const jg=(e,t,s)=>Du(new Hg(e,t,s));class qg extends tu{constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}getNodeType(e){return this.node.getElementType(e)}generate(e){const t=super.generate(e),s=this.getNodeType();return e.format(t,"vec4",s)}}class $g extends Hg{constructor(e,t=null){super(null,"vec4"),this.array=e,this.elementType=t,this._elementType=null,this._elementLength=0,this.updateType=Hl.RENDER,this.isArrayBufferNode=!0}getElementType(){return this.elementType||this._elementType}getElementLength(){return this._elementLength}update(){const{array:e,value:t}=this,s=this.getElementLength(),i=this.getElementType();if(1===s)for(let s=0;sDu(new $g(e,t));class Yg extends tu{constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),s=this.referenceNode.getNodeType(),i=this.getNodeType();return e.format(t,s,i)}}class Jg extends Kl{constructor(e,t,s=null,i=null){super(),this.property=e,this.uniformType=t,this.object=s,this.count=i,this.properties=e.split("."),this.reference=s,this.node=null,this.updateType=Hl.OBJECT}element(e){return Du(new Yg(this,Du(e)))}setNodeType(e){let t=null;t=null!==this.count?jg(null,e,this.count):Array.isArray(this.getValueFromReference())?Xg(null,e):"texture"===e?Gm(null):"cubeTexture"===e?Wg(null):Cc(null,e),this.node=t.getSelf()}getNodeType(e){return null===this.node&&this.updateValue(),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let s=e[t[0]];for(let e=1;eDu(new Jg(e,t,s)),Kg=(e,t,s,i)=>Du(new Jg(e,t,i,s));class Qg extends Jg{constructor(e,t,s=null){super(e,t,s),this.material=s,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=null!==this.material?this.material:e.material,this.reference}}Qg.type=Ql("MaterialReference",Qg);const ef=(e,t,s)=>Du(new Qg(e,t,s)),tf=ju((e=>(!1===e.geometry.hasAttribute("tangent")&&e.geometry.computeTangents(),zm("tangent","vec4"))))(),sf=tf.xyz.toVar("tangentLocal"),rf=cg.mul(uc(sf,0)).xyz.varying("v_tangentView").normalize().toVar("tangentView"),nf=rf.transformDirection(Zm).varying("v_tangentWorld").normalize().toVar("tangentWorld"),of=rf.toVar("transformedTangentView"),af=of.transformDirection(Zm).normalize().toVar("transformedTangentWorld"),hf=e=>e.mul(tf.w).xyz,lf=em(hf(Rg.cross(tf)),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),uf=em(hf(Cg.cross(sf)),"v_bitangentLocal").normalize().toVar("bitangentLocal"),cf=em(hf(Ig.cross(rf)),"v_bitangentView").normalize().toVar("bitangentView"),df=em(hf(Pg.cross(nf)),"v_bitangentWorld").normalize().toVar("bitangentWorld"),pf=hf(Fg.cross(of)).normalize().toVar("transformedBitangentView"),mf=pf.transformDirection(Zm).normalize().toVar("transformedBitangentWorld"),gf=gc(rf,cf,Ig),ff=Sg.mul(gf),yf=(e,t)=>e.sub(ff.mul(t)),xf=(()=>{let e=$c.cross(Sg);return e=e.cross($c).normalize(),e=Up(e,Fg,jc.mul(zc.oneMinus()).oneMinus().pow2().pow2()).normalize(),e})(),bf=ju((e=>{const{eye_pos:t,surf_norm:s,mapN:i,uv:r}=e,n=t.dFdx(),o=t.dFdy(),a=r.dFdx(),h=r.dFdy(),l=s,u=o.cross(l),c=l.cross(n),d=u.mul(a.x).add(c.mul(h.x)),p=u.mul(a.y).add(c.mul(h.y)),m=d.dot(d).max(p.dot(p)),g=Ng.mul(m.inverseSqrt());return dd(d.mul(i.x,g),p.mul(i.y,g),l.mul(i.z)).normalize()}));class vf extends iu{constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=0}setup(e){const{normalMapType:t,scaleNode:s}=this;let i=this.node.mul(2).sub(1);null!==s&&(i=oc(i.xy.mul(s),i.z));let r=null;if(1===t)r=dg.mul(i).normalize();else if(0===t){r=!0===e.hasGeometryAttribute("tangent")?gf.mul(i).normalize():bf({eye_pos:wg,surf_norm:Ig,mapN:i,uv:Um()})}return r}}vf.type=Ql("NormalMap",vf);const Tf=Wu(vf),_f=ju((({textureNode:e,bumpScale:t})=>{const s=t=>e.cache().context({getUV:e=>t(e.uvNode||Um()),forceUVContext:!0}),i=Ku(s((e=>e)));return sc(Ku(s((e=>e.add(e.dFdx())))).sub(i),Ku(s((e=>e.add(e.dFdy())))).sub(i)).mul(t)})),wf=ju((e=>{const{surf_pos:t,surf_norm:s,dHdxy:i}=e,r=t.dFdx().normalize(),n=s,o=t.dFdy().normalize().cross(n),a=n.cross(r),h=r.dot(o).mul(Ng),l=h.sign().mul(i.x.mul(o).add(i.y.mul(a)));return h.abs().mul(s).sub(l).normalize()}));class Sf extends iu{constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=null!==this.scaleNode?this.scaleNode:1,t=_f({textureNode:this.textureNode,bumpScale:e});return wf({surf_pos:wg,surf_norm:Ig,dHdxy:t})}}const Mf=Wu(Sf),Af=new Map;class Nf extends Kl{constructor(e){super(),this.scope=e}getCache(e,t){let s=Af.get(e);return void 0===s&&(s=ef(e,t),Af.set(e,s)),s}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache("map"===e?"map":e+"Map","texture")}setup(e){const t=e.context.material,s=this.scope;let i=null;if(s===Nf.COLOR){const e=void 0!==t.color?this.getColor(s):oc();i=t.map&&!0===t.map.isTexture?e.mul(this.getTexture("map")):e}else if(s===Nf.OPACITY){const e=this.getFloat(s);i=t.alphaMap&&!0===t.alphaMap.isTexture?e.mul(this.getTexture("alpha")):e}else if(s===Nf.SPECULAR_STRENGTH)i=t.specularMap&&!0===t.specularMap.isTexture?this.getTexture("specular").r:Ku(1);else if(s===Nf.SPECULAR_INTENSITY){const e=this.getFloat(s);i=t.specularMap?e.mul(this.getTexture(s).a):e}else if(s===Nf.SPECULAR_COLOR){const e=this.getColor(s);i=t.specularColorMap&&!0===t.specularColorMap.isTexture?e.mul(this.getTexture(s).rgb):e}else if(s===Nf.ROUGHNESS){const e=this.getFloat(s);i=t.roughnessMap&&!0===t.roughnessMap.isTexture?e.mul(this.getTexture(s).g):e}else if(s===Nf.METALNESS){const e=this.getFloat(s);i=t.metalnessMap&&!0===t.metalnessMap.isTexture?e.mul(this.getTexture(s).b):e}else if(s===Nf.EMISSIVE){const e=this.getFloat("emissiveIntensity"),r=this.getColor(s).mul(e);i=t.emissiveMap&&!0===t.emissiveMap.isTexture?r.mul(this.getTexture(s)):r}else if(s===Nf.NORMAL)i=t.normalMap?Tf(this.getTexture("normal"),this.getCache("normalScale","vec2")):t.bumpMap?Mf(this.getTexture("bump").r,this.getFloat("bumpScale")):Ig;else if(s===Nf.CLEARCOAT){const e=this.getFloat(s);i=t.clearcoatMap&&!0===t.clearcoatMap.isTexture?e.mul(this.getTexture(s).r):e}else if(s===Nf.CLEARCOAT_ROUGHNESS){const e=this.getFloat(s);i=t.clearcoatRoughnessMap&&!0===t.clearcoatRoughnessMap.isTexture?e.mul(this.getTexture(s).r):e}else if(s===Nf.CLEARCOAT_NORMAL)i=t.clearcoatNormalMap?Tf(this.getTexture(s),this.getCache(s+"Scale","vec2")):Ig;else if(s===Nf.SHEEN){const e=this.getColor("sheenColor").mul(this.getFloat("sheen"));i=t.sheenColorMap&&!0===t.sheenColorMap.isTexture?e.mul(this.getTexture("sheenColor").rgb):e}else if(s===Nf.SHEEN_ROUGHNESS){const e=this.getFloat(s);i=t.sheenRoughnessMap&&!0===t.sheenRoughnessMap.isTexture?e.mul(this.getTexture(s).a):e,i=i.clamp(.07,1)}else if(s===Nf.ANISOTROPY)if(t.anisotropyMap&&!0===t.anisotropyMap.isTexture){const e=this.getTexture(s);i=mc(cy.x,cy.y,cy.y.negate(),cy.x).mul(e.rg.mul(2).sub(sc(1)).normalize().mul(e.b))}else i=cy;else if(s===Nf.IRIDESCENCE_THICKNESS){const e=Zg("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const r=Zg("0","float",t.iridescenceThicknessRange);i=e.sub(r).mul(this.getTexture(s).g).add(r)}else i=e}else if(s===Nf.TRANSMISSION){const e=this.getFloat(s);i=t.transmissionMap?e.mul(this.getTexture(s).r):e}else if(s===Nf.THICKNESS){const e=this.getFloat(s);i=t.thicknessMap?e.mul(this.getTexture(s).g):e}else if(s===Nf.IOR)i=this.getFloat(s);else if(s===Nf.LIGHT_MAP)i=this.getTexture(s).rgb.mul(this.getFloat("lightMapIntensity"));else if(s===Nf.AO_MAP)i=this.getTexture(s).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else{const t=this.getNodeType(e);i=this.getCache(s,t)}return i}}Nf.ALPHA_TEST="alphaTest",Nf.COLOR="color",Nf.OPACITY="opacity",Nf.SHININESS="shininess",Nf.SPECULAR="specular",Nf.SPECULAR_STRENGTH="specularStrength",Nf.SPECULAR_INTENSITY="specularIntensity",Nf.SPECULAR_COLOR="specularColor",Nf.REFLECTIVITY="reflectivity",Nf.ROUGHNESS="roughness",Nf.METALNESS="metalness",Nf.NORMAL="normal",Nf.CLEARCOAT="clearcoat",Nf.CLEARCOAT_ROUGHNESS="clearcoatRoughness",Nf.CLEARCOAT_NORMAL="clearcoatNormal",Nf.EMISSIVE="emissive",Nf.ROTATION="rotation",Nf.SHEEN="sheen",Nf.SHEEN_ROUGHNESS="sheenRoughness",Nf.ANISOTROPY="anisotropy",Nf.IRIDESCENCE="iridescence",Nf.IRIDESCENCE_IOR="iridescenceIOR",Nf.IRIDESCENCE_THICKNESS="iridescenceThickness",Nf.IOR="ior",Nf.TRANSMISSION="transmission",Nf.THICKNESS="thickness",Nf.ATTENUATION_DISTANCE="attenuationDistance",Nf.ATTENUATION_COLOR="attenuationColor",Nf.LINE_SCALE="scale",Nf.LINE_DASH_SIZE="dashSize",Nf.LINE_GAP_SIZE="gapSize",Nf.LINE_WIDTH="linewidth",Nf.LINE_DASH_OFFSET="dashOffset",Nf.POINT_WIDTH="pointWidth",Nf.DISPERSION="dispersion",Nf.LIGHT_MAP="light",Nf.AO_MAP="ao",Nf.type=Ql("Material",Nf);const Rf=Hu(Nf,Nf.ALPHA_TEST),Cf=Hu(Nf,Nf.COLOR),Ef=Hu(Nf,Nf.SHININESS),Bf=Hu(Nf,Nf.EMISSIVE),If=Hu(Nf,Nf.OPACITY),Pf=Hu(Nf,Nf.SPECULAR),Ff=Hu(Nf,Nf.SPECULAR_INTENSITY),zf=Hu(Nf,Nf.SPECULAR_COLOR),Uf=Hu(Nf,Nf.SPECULAR_STRENGTH),Lf=Hu(Nf,Nf.REFLECTIVITY),Of=Hu(Nf,Nf.ROUGHNESS),Vf=Hu(Nf,Nf.METALNESS),Df=Hu(Nf,Nf.NORMAL).context({getUV:null}),kf=Hu(Nf,Nf.CLEARCOAT),Gf=Hu(Nf,Nf.CLEARCOAT_ROUGHNESS),Wf=Hu(Nf,Nf.CLEARCOAT_NORMAL).context({getUV:null}),Hf=Hu(Nf,Nf.ROTATION),jf=Hu(Nf,Nf.SHEEN),qf=Hu(Nf,Nf.SHEEN_ROUGHNESS),$f=Hu(Nf,Nf.ANISOTROPY),Xf=Hu(Nf,Nf.IRIDESCENCE),Yf=Hu(Nf,Nf.IRIDESCENCE_IOR),Jf=Hu(Nf,Nf.IRIDESCENCE_THICKNESS),Zf=Hu(Nf,Nf.TRANSMISSION),Kf=Hu(Nf,Nf.THICKNESS),Qf=Hu(Nf,Nf.IOR),ey=Hu(Nf,Nf.ATTENUATION_DISTANCE),ty=Hu(Nf,Nf.ATTENUATION_COLOR),sy=Hu(Nf,Nf.LINE_SCALE),iy=Hu(Nf,Nf.LINE_DASH_SIZE),ry=Hu(Nf,Nf.LINE_GAP_SIZE),ny=Hu(Nf,Nf.LINE_WIDTH),oy=Hu(Nf,Nf.LINE_DASH_OFFSET),ay=Hu(Nf,Nf.POINT_WIDTH),hy=Hu(Nf,Nf.DISPERSION),ly=Hu(Nf,Nf.LIGHT_MAP),uy=Hu(Nf,Nf.AO_MAP);Nf.REFRACTION_RATIO;const cy=Cc(new Qs).onReference((function(e){return e.material})).onRenderUpdate((function({material:e}){this.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation))}));class dy extends iu{constructor(e=null){super("vec4"),this.positionNode=e}setup(e){if("fragment"===e.shaderStage)return em(e.context.mvp);const t=this.positionNode||bg;return Ym.mul(cg).mul(t)}}dy.type=Ql("ModelViewProjection",dy);const py=Wu(dy);class my extends Kl{constructor(e){super("uint"),this.scope=e,this.isInstanceIndexNode=!0}generate(e){const t=this.getNodeType(e),s=this.scope;let i,r;if(s===my.VERTEX)i=e.getVertexIndex();else if(s===my.INSTANCE)i=e.getInstanceIndex();else if(s===my.DRAW)i=e.getDrawIndex();else{if(s!==my.INVOCATION_LOCAL)throw new Error("THREE.IndexNode: Unknown scope: "+s);i=e.getInvocationLocalIndex()}if("vertex"===e.shaderStage||"compute"===e.shaderStage)r=i;else{r=em(this).build(e,t)}return r}}my.VERTEX="vertex",my.INSTANCE="instance",my.INVOCATION_LOCAL="invocationLocal",my.DRAW="draw",my.type=Ql("Index",my);const gy=Hu(my,my.VERTEX),fy=Hu(my,my.INSTANCE),yy=Hu(my,my.INVOCATION_LOCAL),xy=Hu(my,my.DRAW);class by extends oo{constructor(e,t,s=1){super(e,t),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=s}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const t=super.clone(e);return t.meshPerAttribute=this.meshPerAttribute,t}toJSON(e){const t=super.toJSON(e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}class vy extends Kl{constructor(e){super("void"),this.instanceMesh=e,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Hl.FRAME,this.buffer=null,this.bufferColor=null}setup(e){let t=this.instanceMatrixNode,s=this.instanceColorNode;const i=this.instanceMesh;if(null===t){const e=i.instanceMatrix;if(i.count<=1e3)t=jg(e.array,"mat4",i.count).element(fy);else{const s=new by(e.array,16,1);this.buffer=s;const i=e.usage===Cs?ym:fm,r=[i(s,"vec4",16,0),i(s,"vec4",16,4),i(s,"vec4",16,8),i(s,"vec4",16,12)];t=fc(...r)}this.instanceMatrixNode=t}const r=i.instanceColor;if(r&&null===s){const e=new Ho(r.array,3),t=r.usage===Cs?ym:fm;this.bufferColor=e,s=oc(t(e,"vec3",3,0)),this.instanceColorNode=s}const n=t.mul(bg).xyz;if(bg.assign(n),e.hasGeometryAttribute("normal")){const e=gc(t),s=Cg.div(oc(e[0].dot(e[0]),e[1].dot(e[1]),e[2].dot(e[2]))),i=e.mul(s).xyz;Cg.assign(i)}null!==this.instanceColorNode&&Ic("vec3","vInstanceColor").assign(this.instanceColorNode)}update(){this.instanceMesh.instanceMatrix.usage!==Cs&&null!=this.buffer&&this.instanceMesh.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMesh.instanceMatrix.version),this.instanceMesh.instanceColor&&this.instanceMesh.instanceColor.usage!==Cs&&null!=this.bufferColor&&this.instanceMesh.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceMesh.instanceColor.version)}}vy.type=Ql("Instance",vy);const Ty=Wu(vy);class _y extends Kl{constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){null===this.batchingIdNode&&(null===e.getDrawIndex()?this.batchingIdNode=fy:this.batchingIdNode=xy);const t=ju((([e])=>{const t=Om(Wm(this.batchMesh._indirectTexture),0),s=Qu(e).modInt(Qu(t)),i=Qu(e).div(Qu(t));return Wm(this.batchMesh._indirectTexture,ic(s,i)).x})).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]}),s=t(Qu(this.batchingIdNode)),i=this.batchMesh._matricesTexture,r=Om(Wm(i),0),n=Ku(s).mul(4).toInt().toVar(),o=n.modInt(r),a=n.div(Qu(r)),h=fc(Wm(i,ic(o,a)),Wm(i,ic(o.add(1),a)),Wm(i,ic(o.add(2),a)),Wm(i,ic(o.add(3),a))),l=this.batchMesh._colorsTexture;if(null!==l){const e=ju((([e])=>{const t=Om(Wm(l),0).x,s=e,i=s.modInt(t),r=s.div(t);return Wm(l,ic(i,r)).rgb})).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]}),t=e(s);Ic("vec3","vBatchColor").assign(t)}const u=gc(h);bg.assign(h.mul(bg));const c=Cg.div(oc(u[0].dot(u[0]),u[1].dot(u[1]),u[2].dot(u[2]))),d=u.mul(c).xyz;Cg.assign(d),e.hasGeometryAttribute("tangent")&&sf.mulAssign(u)}}_y.type=Ql("Batch",_y);const wy=Wu(_y),Sy=new WeakMap;class My extends Kl{constructor(e,t=!1){let s,i,r;super("void"),this.skinnedMesh=e,this.useReference=t,this.updateType=Hl.OBJECT,this.skinIndexNode=zm("skinIndex","uvec4"),this.skinWeightNode=zm("skinWeight","vec4"),t?(s=Zg("bindMatrix","mat4"),i=Zg("bindMatrixInverse","mat4"),r=Kg("skeleton.boneMatrices","mat4",e.skeleton.bones.length)):(s=Cc(e.bindMatrix,"mat4"),i=Cc(e.bindMatrixInverse,"mat4"),r=jg(e.skeleton.boneMatrices,"mat4",e.skeleton.bones.length)),this.bindMatrixNode=s,this.bindMatrixInverseNode=i,this.boneMatricesNode=r,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=bg){const{skinIndexNode:s,skinWeightNode:i,bindMatrixNode:r,bindMatrixInverseNode:n}=this,o=e.element(s.x),a=e.element(s.y),h=e.element(s.z),l=e.element(s.w),u=r.mul(t),c=dd(o.mul(i.x).mul(u),a.mul(i.y).mul(u),h.mul(i.z).mul(u),l.mul(i.w).mul(u));return n.mul(c).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=Cg){const{skinIndexNode:s,skinWeightNode:i,bindMatrixNode:r,bindMatrixInverseNode:n}=this,o=e.element(s.x),a=e.element(s.y),h=e.element(s.z),l=e.element(s.w);let u=dd(i.x.mul(o),i.y.mul(a),i.z.mul(h),i.w.mul(l));return u=n.mul(u).mul(r),u.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return null===this.previousBoneMatricesNode&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=Kg("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,vg)}needsPreviousBoneMatrices(e){const t=e.renderer.getMRT();return t&&t.has("velocity")}setup(e){this.needsPreviousBoneMatrices(e)&&vg.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(bg.assign(t),e.hasGeometryAttribute("normal")){const t=this.getSkinnedNormal();Cg.assign(t),e.hasGeometryAttribute("tangent")&&sf.assign(t)}}generate(e,t){if("void"!==t)return bg.build(e,t)}update(e){const t=(this.useReference?e.object:this.skinnedMesh).skeleton;Sy.get(t)!==e.frameId&&(Sy.set(t,e.frameId),null!==this.previousBoneMatricesNode&&t.previousBoneMatrices.set(t.boneMatrices),t.update())}}My.type=Ql("Skinning",My);const Ay=e=>Du(new My(e)),Ny=e=>Du(new My(e,!0));class Ry extends Kl{constructor(e=[]){super(),this.params=e}getVarName(e){return String.fromCharCode("i".charCodeAt()+e)}getProperties(e){const t=e.getNodeProperties(this);if(void 0!==t.stackNode)return t;const s={};for(let e=0,t=this.params.length-1;eNumber(n)?">=":"<"));const u={start:r,end:n,condition:h},c=u.start,d=u.end;let p="",m="",g="";l||(l="int"===a||"uint"===a?h.includes("<")?"++":"--":h.includes("<")?"+= 1.":"-= 1."),p+=e.getVar(a,o)+" = "+c,m+=o+" "+h+" "+d,g+=o+" "+l;const f=`for ( ${p}; ${m}; ${g} )`;e.addFlowCode((0===t?"\n":"")+e.tab+f+" {\n\n").addFlowTab()}const r=i.build(e,"void"),n=t.returnsNode?t.returnsNode.build(e):"";e.removeFlowTab().addFlowCode("\n"+e.tab+r);for(let t=0,s=this.params.length-1;tDu(new Ry(Gu(e,"int"))).append(),Ey=()=>Rm("continue").append(),By=()=>Rm("break").append(),Iy=new WeakMap,Py=new _i,Fy=ju((({bufferMap:e,influence:t,stride:s,width:i,depth:r,offset:n})=>{const o=Qu(gy).mul(s).add(n),a=o.div(i),h=o.sub(a.mul(i));return Wm(e,ic(h,a)).depth(r).mul(t)}));class zy extends Kl{constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=Cc(1),this.updateType=Hl.OBJECT}setup(e){const{geometry:t}=e,s=void 0!==t.morphAttributes.position,i=t.hasAttribute("normal")&&void 0!==t.morphAttributes.normal,r=t.morphAttributes.position||t.morphAttributes.normal||t.morphAttributes.color,n=void 0!==r?r.length:0,{texture:o,stride:a,size:h}=function(e){const t=void 0!==e.morphAttributes.position,s=void 0!==e.morphAttributes.normal,i=void 0!==e.morphAttributes.color,r=e.morphAttributes.position||e.morphAttributes.normal||e.morphAttributes.color,n=void 0!==r?r.length:0;let o=Iy.get(e);if(void 0===o||o.count!==n){void 0!==o&&o.texture.dispose();const a=e.morphAttributes.position||[],h=e.morphAttributes.normal||[],l=e.morphAttributes.color||[];let u=0;!0===t&&(u=1),!0===s&&(u=2),!0===i&&(u=3);let c=e.attributes.position.count*u,d=1;const p=4096;c>p&&(d=Math.ceil(c/p),c=p);const m=new Float32Array(c*d*4*n),g=new Mi(m,c,d,n);g.type=Ie,g.needsUpdate=!0;const f=4*u;for(let x=0;x{const t=Ku(0).toVar();this.mesh.count>1&&null!==this.mesh.morphTexture&&void 0!==this.mesh.morphTexture?t.assign(Wm(this.mesh.morphTexture,ic(Qu(e).add(1),Qu(fy))).r):t.assign(Zg("morphTargetInfluences","float").element(e).toVar()),!0===s&&bg.addAssign(Fy({bufferMap:o,influence:t,stride:a,width:l,depth:e,offset:Qu(0)})),!0===i&&Cg.addAssign(Fy({bufferMap:o,influence:t,stride:a,width:l,depth:e,offset:Qu(1)}))}))}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce(((e,t)=>e+t),0)}}zy.type=Ql("Morph",zy);const Uy=Wu(zy),Ly=(e,t)=>{for(const s of t)if(s.isAnalyticLightNode&&s.light.id===e)return s;return null};class Oy extends Kl{constructor(e=[]){super("vec3"),this.totalDiffuseNode=oc().toVar("totalDiffuse"),this.totalSpecularNode=oc().toVar("totalSpecular"),this.outgoingLightNode=oc().toVar("outgoingLight"),this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this.global=!0}getHash(e){if(null===this._lightNodesHash){null===this._lightNodes&&this.setupLightsNode(e);const t=[];for(const e of this._lightNodes)t.push(e.getHash());this._lightNodesHash="lights-"+t.join(",")}return this._lightNodesHash}analyze(e){const t=e.getDataFromNode(this);for(const s of t.nodes)s.build(e)}setupLightsNode(e){const t=[],s=this._lightNodes,i=(e=>e.sort(((e,t)=>e.id-t.id)))(this._lights),r=e.renderer.nodes.library;for(const e of i)if(e.isNode)t.push(Du(e));else{let i=null;if(null!==s&&(i=Ly(e.id,s)),null===i){const s=r.getLightNodeClass(e.constructor);if(void 0===s){console.warn(`LightsNode.setupNodeLights: Light node not found for ${e.constructor.name}`);continue}t.push(Du(new s(e)))}}this._lightNodes=t}setup(e){null===this._lightNodes&&this.setupLightsNode(e);const t=e.context,s=t.lightingModel;let i=this.outgoingLightNode;if(s){const{_lightNodes:r,totalDiffuseNode:n,totalSpecularNode:o}=this;t.outgoingLight=i;const a=e.addStack();e.getDataFromNode(this).nodes=a.nodes,s.start(t,a,e);for(const t of r)t.build(e);s.indirect(t,a,e);const{backdrop:h,backdropAlpha:l}=t,{directDiffuse:u,directSpecular:c,indirectDiffuse:d,indirectSpecular:p}=t.reflectedLight;let m=u.add(d);null!==h&&(m=oc(null!==l?l.mix(m,h):h),t.material.transparent=!0),n.assign(m),o.assign(c.add(p)),i.assign(n.add(o)),s.finish(t,a,e),i=i.bypass(e.removeStack())}return i}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}}Oy.type=Ql("Lights",Oy);const Vy=Wu(Oy);class Dy extends Kl{constructor(){super("vec3"),this.isLightingNode=!0}generate(){console.warn("Abstract function.")}}Dy.type=Ql("Lighting",Dy);class ky extends Dy{constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}ky.type=Ql("AO",ky);class Gy extends Xp{constructor(e,t=null,s=null,i=null){super(e),this.lightingModel=t,this.backdropNode=s,this.backdropAlphaNode=i,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,s={directDiffuse:oc().toVar("directDiffuse"),directSpecular:oc().toVar("directSpecular"),indirectDiffuse:oc().toVar("indirectDiffuse"),indirectSpecular:oc().toVar("indirectSpecular")};return{radiance:oc().toVar("radiance"),irradiance:oc().toVar("irradiance"),iblIrradiance:oc().toVar("iblIrradiance"),ambientOcclusion:Ku(1).toVar("ambientOcclusion"),reflectedLight:s,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}Gy.type=Ql("LightingContext",Gy);const Wy=Wu(Gy);class Hy extends Dy{constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}let jy,qy;Hy.type=Ql("Irradiance",Hy);class $y extends Kl{constructor(e){super(),this.scope=e,this.isViewportNode=!0}getNodeType(){return this.scope===$y.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Hl.NONE;return this.scope!==$y.RESOLUTION&&this.scope!==$y.VIEWPORT||(e=Hl.RENDER),this.updateType=e,e}update({renderer:e}){this.scope===$y.VIEWPORT?e.getViewport(qy):e.getDrawingBufferSize(jy)}setup(){const e=this.scope;let t=null;return t=e===$y.RESOLUTION?Cc(jy||(jy=new Qs)):e===$y.VIEWPORT?Cc(qy||(qy=new _i)):sc(Xy.div(Yy)),t}generate(e){if(this.scope===$y.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const s=e.getNodeProperties(Yy).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${s}.y - ${t}.y )`}return t}return super.generate(e)}}$y.COORDINATE="coordinate",$y.RESOLUTION="resolution",$y.VIEWPORT="viewport",$y.UV="uv",$y.type=Ql("Viewport",$y);const Xy=Hu($y,$y.COORDINATE),Yy=Hu($y,$y.RESOLUTION),Jy=Hu($y,$y.VIEWPORT),Zy=Hu($y,$y.UV),Ky=ju((()=>(console.warn('TSL.ViewportNode: "viewportTopLeft" is deprecated. Use "viewportUV" instead.'),Zy)),"vec2").once()(),Qy=ju((()=>(console.warn('TSL.ViewportNode: "viewportBottomLeft" is deprecated. Use "viewportUV.flipY()" instead.'),Zy.flipY())),"vec2").once()(),ex=new Qs;class tx extends km{constructor(e=Zy,t=null,s=null){null===s&&((s=new Xa).minFilter=Se),super(s,e,t),this.generateMipmaps=!1,this.isOutputTextureNode=!0,this.updateBeforeType=Hl.FRAME}updateBefore(e){const t=e.renderer;t.getDrawingBufferSize(ex);const s=this.value;s.image.width===ex.width&&s.image.height===ex.height||(s.image.width=ex.width,s.image.height=ex.height,s.needsUpdate=!0);const i=s.generateMipmaps;s.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(s),s.generateMipmaps=i}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}tx.type=Ql("ViewportTexture",tx);const sx=Wu(tx),ix=Wu(tx,null,null,{generateMipmaps:!0});let rx=null;class nx extends tx{constructor(e=Zy,t=null){null===rx&&(rx=new Qa),super(e,t,rx)}}nx.type=Ql("ViewportDepthTexture",nx);const ox=Wu(nx);class ax extends Kl{constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===ax.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,s=this.valueNode;let i=null;if(t===ax.DEPTH_BASE)null!==s&&(i=dx().assign(s));else if(t===ax.DEPTH)i=e.isPerspectiveCamera?ux(wg.z,qm,$m):hx(wg.z,qm,$m);else if(t===ax.LINEAR_DEPTH)if(null!==s)if(e.isPerspectiveCamera){const e=cx(s,qm,$m);i=hx(e,qm,$m)}else i=s;else i=hx(wg.z,qm,$m);return i}}ax.DEPTH_BASE="depthBase",ax.DEPTH="depth",ax.LINEAR_DEPTH="linearDepth",ax.type=Ql("ViewportDepth",ax);const hx=(e,t,s)=>e.add(t).div(t.sub(s)),lx=(e,t,s)=>t.sub(s).mul(e).sub(t),ux=(e,t,s)=>t.add(e).mul(s).div(s.sub(t).mul(e)),cx=(e,t,s)=>t.mul(s).div(s.sub(t).mul(e).sub(s)),dx=Wu(ax,ax.DEPTH_BASE),px=Hu(ax,ax.DEPTH),mx=Wu(ax,ax.LINEAR_DEPTH),gx=mx(ox());px.assign=e=>dx(e);class fx extends Kl{constructor(e=fx.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{localClipIntersection:s,localClippingCount:i,globalClippingCount:r}=t,n=r+i,o=s?n-i:n;return this.scope===fx.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(t.planes,n,o):this.setupDefault(t.planes,n,o)}setupAlphaToCoverage(e,t,s){return ju((()=>{const i=Xg(e),r=Bc("float","distanceToPlane"),n=Bc("float","distanceToGradient"),o=Bc("float","clipOpacity");let a;if(o.assign(1),Cy(s,(({i:e})=>{a=i.element(e),r.assign(wg.dot(a.xyz).negate().add(a.w)),n.assign(r.fwidth().div(2)),o.mulAssign(Dp(n.negate(),n,r)),o.equal(0).discard()})),s{a=i.element(t),r.assign(wg.dot(a.xyz).negate().add(a.w)),n.assign(r.fwidth().div(2)),e.mulAssign(Dp(n.negate(),n,r).oneMinus())})),o.mulAssign(e.oneMinus())}Pc.a.mulAssign(o),Pc.a.equal(0).discard()}))()}setupDefault(e,t,s){return ju((()=>{const i=Xg(e);let r;if(Cy(s,(({i:e})=>{r=i.element(e),wg.dot(r.xyz).greaterThan(r.w).discard()})),s{r=i.element(t),e.assign(wg.dot(r.xyz).greaterThan(r.w).and(e))})),e.discard()}}))()}}fx.ALPHA_TO_COVERAGE="alphaToCoverage",fx.DEFAULT="default",fx.type=Ql("Clipping",fx);const yx=new Map;class xx extends Kr{constructor(){super(),this.isNodeMaterial=!0,this.type=this.constructor.type,this.forceSinglePass=!1,this.fog=!0,this.lights=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.positionNode=null,this.depthNode=null,this.shadowNode=null,this.shadowPositionNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null}customProgramCacheKey(){return this.type+Ul(this)}build(e){this.setup(e)}setup(e){let t;e.context.setupNormal=()=>this.setupNormal(e),e.addStack(),e.stack.outputNode=this.vertexNode||this.setupPosition(e),e.addFlow("vertex",e.removeStack()),e.addStack();const s=this.setupClipping(e);if(!0===this.depthWrite&&this.setupDepth(e),null===this.fragmentNode){this.setupDiffuseColor(e),this.setupVariants(e);const i=this.setupLighting(e);null!==s&&e.stack.add(s);const r=uc(i,Pc.a).max(0);t=this.setupOutput(e,r),Zc.assign(t),null!==this.outputNode&&(t=this.outputNode);if(null!==e.renderer.getRenderTarget()){const s=e.renderer.getMRT(),i=this.mrtNode;null!==s?(t=s,null!==i&&(t=s.merge(i))):null!==i&&(t=i)}}else{let s=this.fragmentNode;!0!==s.isOutputStructNode&&(s=uc(s)),t=this.setupOutput(e,s)}e.stack.outputNode=t,e.addFlow("fragment",e.removeStack())}setupClipping(e){if(null===e.clippingContext)return null;const{globalClippingCount:t,localClippingCount:s}=e.clippingContext;let i=null;return(t||s)&&(this.alphaToCoverage?i=Du(new fx(fx.ALPHA_TO_COVERAGE)):e.stack.add(Du(new fx))),i}setupDepth(e){const{renderer:t}=e;let s=this.depthNode;if(null===s){const e=t.getMRT();if(e&&e.has("depth"))s=e.get("depth");else if(!0===t.logarithmicDepthBuffer){s=py().w.add(1).log2().mul(Xm).mul(.5)}}null!==s&&px.assign(s).append()}setupPosition(e){const{object:t}=e,s=t.geometry;if(e.addStack(),(s.morphAttributes.position||s.morphAttributes.normal||s.morphAttributes.color)&&Uy(t).append(),!0===t.isSkinnedMesh&&Ny(t).append(),this.displacementMap){const e=ef("displacementMap","texture"),t=ef("displacementScale","float"),s=ef("displacementBias","float");bg.addAssign(Cg.normalize().mul(e.x.mul(t).add(s)))}t.isBatchedMesh&&wy(t).append(),t.instanceMatrix&&!0===t.instanceMatrix.isInstancedBufferAttribute&&Ty(t).append(),null!==this.positionNode&&bg.assign(this.positionNode);const i=py();return e.context.vertex=e.removeStack(),e.context.mvp=i,i}setupDiffuseColor({object:e,geometry:t}){let s=this.colorNode?uc(this.colorNode):Cf;if(!0===this.vertexColors&&t.hasAttribute("color")&&(s=uc(s.xyz.mul(zm("color","vec3")),s.a)),e.instanceColor){s=Ic("vec3","vInstanceColor").mul(s)}if(e.isBatchedMesh&&e._colorsTexture){s=Ic("vec3","vBatchColor").mul(s)}Pc.assign(s);const i=this.opacityNode?Ku(this.opacityNode):If;if(Pc.a.assign(Pc.a.mul(i)),null!==this.alphaTestNode||this.alphaTest>0){const e=null!==this.alphaTestNode?Ku(this.alphaTestNode):Rf;Pc.a.lessThanEqual(e).discard()}!1===this.transparent&&1===this.blending&&!1===this.alphaToCoverage&&Pc.a.assign(1)}setupVariants(){}setupOutgoingLight(){return!0===this.lights?oc(0):Pc.rgb}setupNormal(){return this.normalNode?oc(this.normalNode):Df}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?ef("envMap","cubeTexture"):ef("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new Hy(ly)),t}setupLights(e){const t=[],s=this.setupEnvironment(e);s&&s.isLightingNode&&t.push(s);const i=this.setupLightMap(e);if(i&&i.isLightingNode&&t.push(i),null!==this.aoNode||e.material.aoMap){const e=null!==this.aoNode?this.aoNode:uy;t.push(new ky(e))}let r=this.lightsNode||e.lightsNode;return t.length>0&&(r=Vy([...r.getLights(),...t])),r}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:s,backdropAlphaNode:i,emissiveNode:r}=this,n=!0===this.lights||null!==this.lightsNode?this.setupLights(e):null;let o=this.setupOutgoingLight(e);if(n&&n.getScope().getLights().length>0){const t=this.setupLightingModel(e);o=Wy(n,t,s,i)}else null!==s&&(o=oc(null!==i?Up(o,s,i):s));return(r&&!0===r.isNode||t.emissive&&!0===t.emissive.isColor)&&(Fc.assign(oc(r||Bf)),o=o.add(Fc)),o}setupOutput(e,t){if(!0===this.fog){const s=e.fogNode;s&&(t=uc(s.mix(t.rgb,s.colorNode),t.a))}return t}setDefaultValues(e){for(const t in e){const s=e[t];void 0===this[t]&&(this[t]=s,s&&s.clone&&(this[t]=s.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const e in t)void 0===Object.getOwnPropertyDescriptor(this.constructor.prototype,e)&&void 0!==t[e].get&&Object.defineProperty(this.constructor.prototype,e,t[e])}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{},nodes:{}});const s=Kr.prototype.toJSON.call(this,e),i=Ll(this);s.inputNodes={};for(const{property:t,childNode:r}of i)s.inputNodes[t]=r.toJSON(e).uuid;function r(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(t){const t=r(e.textures),i=r(e.images),n=r(e.nodes);t.length>0&&(s.textures=t),i.length>0&&(s.images=i),n.length>0&&(s.nodes=n)}return s}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.positionNode=e.positionNode,this.depthNode=e.depthNode,this.shadowNode=e.shadowNode,this.shadowPositionNode=e.shadowPositionNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,super.copy(e)}}function bx(e,t){const s="NodeMaterial",i=e+s;if("function"!=typeof t)throw new Error(`THREE.Node: NodeMaterial class "${e}" is not a class.`);if(yx.has(i))console.warn(`THREE.Node: Redefinition of NodeMaterial class "${i}".`);else{if(e.slice(-12)!==s)return yx.set(i,t),t.type=i,i;console.warn(`THREE.NodeMaterial: NodeMaterial class ${i} should not have '${s}' suffix.`)}}xx.type=bx("",xx);const vx=new Va;class Tx extends xx{constructor(e={}){super(),this.lights=!1,this.useAlphaToCoverage=!0,this.useColor=e.vertexColors,this.pointWidth=1,this.pointColorNode=null,this.pointWidthNode=null,this.setDefaultValues(vx),this.setupShaders(),this.setValues(e)}setup(e){this.setupShaders(),super.setup(e)}setupShaders(){const e=this.alphaToCoverage,t=this.useColor;this.vertexNode=ju((()=>{em(sc(),"vUv").assign(Um());const e=zm("instancePosition").xyz,t=Bc("vec4","mvPos");t.assign(cg.mul(uc(e,1)));const s=Jy.z.div(Jy.w),i=Ym.mul(t),r=Bc("vec2","offset");return r.assign(xg.xy),r.mulAssign(this.pointWidthNode?this.pointWidthNode:ay),r.assign(r.div(Jy.z)),r.y.assign(r.y.mul(s)),r.assign(r.mul(i.w)),i.assign(i.add(uc(r,0,0))),i}))(),this.fragmentNode=ju((()=>{const s=em(sc(),"vUv"),i=Bc("float","alpha");i.assign(1);const r=s.x,n=s.y,o=r.mul(r).add(n.mul(n));if(e){const e=Bc("float","dlen");e.assign(o.fwidth()),i.assign(Dp(e.oneMinus(),e.add(1),o).oneMinus())}else o.greaterThan(1).discard();let a;if(this.pointColorNode)a=this.pointColorNode;else if(t){a=zm("instanceColor").mul(Cf)}else a=Cf;return i.mulAssign(If),uc(a,i)}))()}get alphaToCoverage(){return this.useAlphaToCoverage}set alphaToCoverage(e){this.useAlphaToCoverage!==e&&(this.useAlphaToCoverage=e,this.needsUpdate=!0)}}Tx.type=bx("InstancedPoints",Tx);const _x=new Ma;class wx extends xx{constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.lights=!1,this.setDefaultValues(_x),this.setValues(e)}}wx.type=bx("LineBasic",wx);const Sx=new zl;class Mx extends xx{constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.lights=!1,this.setDefaultValues(Sx),this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode,t=this.dashScaleNode?Ku(this.dashScaleNode):sy,s=this.dashSizeNode?Ku(this.dashSizeNode):iy,i=this.dashSizeNode?Ku(this.dashGapNode):ry;Kc.assign(s),Qc.assign(i);const r=em(zm("lineDistance").mul(t));(e?r.add(e):r).mod(Kc.add(Qc)).greaterThan(Kc).discard()}}Mx.type=bx("LineDashed",Mx);const Ax=new zl;class Nx extends xx{constructor(e={}){super(),this.lights=!1,this.setDefaultValues(Ax),this.useAlphaToCoverage=!0,this.useColor=e.vertexColors,this.useDash=e.dashed,this.useWorldUnits=!1,this.dashOffset=0,this.lineWidth=1,this.lineColorNode=null,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setup(e){this.setupShaders(),super.setup(e)}setupShaders(){const e=this.alphaToCoverage,t=this.useColor,s=this.dashed,i=this.worldUnits,r=ju((({start:e,end:t})=>{const s=Ym.element(2).element(2),i=Ym.element(3).element(2).mul(-.5).div(s).sub(e.z).div(t.z.sub(e.z));return uc(Up(e.xyz,t.xyz,i),t.w)}));this.vertexNode=ju((()=>{Ic("vec2","vUv").assign(Um());const e=zm("instanceStart"),t=zm("instanceEnd"),n=Bc("vec4","start"),o=Bc("vec4","end");n.assign(cg.mul(uc(e,1))),o.assign(cg.mul(uc(t,1))),i&&(Ic("vec3","worldStart").assign(n.xyz),Ic("vec3","worldEnd").assign(o.xyz));const a=Jy.z.div(Jy.w),h=Ym.element(2).element(3).equal(-1);Yu(h,(()=>{Yu(n.z.lessThan(0).and(o.z.greaterThan(0)),(()=>{o.assign(r({start:n,end:o}))})).ElseIf(o.z.lessThan(0).and(n.z.greaterThanEqual(0)),(()=>{n.assign(r({start:o,end:n}))}))}));const l=Ym.mul(n),u=Ym.mul(o),c=l.xyz.div(l.w),d=u.xyz.div(u.w),p=d.xy.sub(c.xy).toVar();p.x.assign(p.x.mul(a)),p.assign(p.normalize());const m=uc().toVar();if(i){const e=o.xyz.sub(n.xyz).normalize(),t=Up(n.xyz,o.xyz,.5).normalize(),i=e.cross(t).normalize(),r=e.cross(i),a=Ic("vec4","worldPos");a.assign(xg.y.lessThan(.5).select(n,o));const h=ny.mul(.5);a.addAssign(uc(xg.x.lessThan(0).select(i.mul(h),i.mul(h).negate()),0)),s||(a.addAssign(uc(xg.y.lessThan(.5).select(e.mul(h).negate(),e.mul(h)),0)),a.addAssign(uc(r.mul(h),0)),Yu(xg.y.greaterThan(1).or(xg.y.lessThan(0)),(()=>{a.subAssign(uc(r.mul(2).mul(h),0))}))),m.assign(Ym.mul(a));const l=oc().toVar();l.assign(xg.y.lessThan(.5).select(c,d)),m.z.assign(l.z.mul(m.w))}else{const e=Bc("vec2","offset");e.assign(sc(p.y,p.x.negate())),p.x.assign(p.x.div(a)),e.x.assign(e.x.div(a)),e.assign(xg.x.lessThan(0).select(e.negate(),e)),Yu(xg.y.lessThan(0),(()=>{e.assign(e.sub(p))})).ElseIf(xg.y.greaterThan(1),(()=>{e.assign(e.add(p))})),e.assign(e.mul(ny)),e.assign(e.div(Jy.w)),m.assign(xg.y.lessThan(.5).select(l,u)),e.assign(e.mul(m.w)),m.assign(m.add(uc(e,0,0)))}return m}))();const n=ju((({p1:e,p2:t,p3:s,p4:i})=>{const r=e.sub(s),n=i.sub(s),o=t.sub(e),a=r.dot(n),h=n.dot(o),l=r.dot(o),u=n.dot(n),c=o.dot(o).mul(u).sub(h.mul(h)),d=a.mul(h).sub(l.mul(u)).div(c).clamp(),p=a.add(h.mul(d)).div(u).clamp();return sc(d,p)}));this.fragmentNode=ju((()=>{const r=Ic("vec2","vUv");if(s){const e=this.offsetNode?Ku(this.offsetNodeNode):oy,t=this.dashScaleNode?Ku(this.dashScaleNode):sy,s=this.dashSizeNode?Ku(this.dashSizeNode):iy,i=this.dashSizeNode?Ku(this.dashGapNode):ry;Kc.assign(s),Qc.assign(i);const n=zm("instanceDistanceStart"),o=zm("instanceDistanceEnd"),a=xg.y.lessThan(.5).select(t.mul(n),sy.mul(o)),h=em(a.add(oy)),l=e?h.add(e):h;r.y.lessThan(-1).or(r.y.greaterThan(1)).discard(),l.mod(Kc.add(Qc)).greaterThan(Kc).discard()}const o=Bc("float","alpha");if(o.assign(1),i){const t=Ic("vec3","worldStart"),i=Ic("vec3","worldEnd"),r=Ic("vec4","worldPos").xyz.normalize().mul(1e5),a=i.sub(t),h=n({p1:t,p2:i,p3:oc(0,0,0),p4:r}),l=t.add(a.mul(h.x)),u=r.mul(h.y),c=l.sub(u).length().div(ny);if(!s)if(e){const e=c.fwidth();o.assign(Dp(e.negate().add(.5),e.add(.5),c).oneMinus())}else c.greaterThan(.5).discard()}else if(e){const e=r.x,t=r.y.greaterThan(0).select(r.y.sub(1),r.y.add(1)),s=e.mul(e).add(t.mul(t)),i=Bc("float","dlen");i.assign(s.fwidth()),Yu(r.y.abs().greaterThan(1),(()=>{o.assign(Dp(i.oneMinus(),i.add(1),s).oneMinus())}))}else Yu(r.y.abs().greaterThan(1),(()=>{const e=r.x,t=r.y.greaterThan(0).select(r.y.sub(1),r.y.add(1));e.mul(e).add(t.mul(t)).greaterThan(1).discard()}));let a;if(this.lineColorNode)a=this.lineColorNode;else if(t){const e=zm("instanceColorStart"),t=zm("instanceColorEnd");a=xg.y.lessThan(.5).select(e,t).mul(Cf)}else a=Cf;return uc(a,o)}))()}get worldUnits(){return this.useWorldUnits}set worldUnits(e){this.useWorldUnits!==e&&(this.useWorldUnits=e,this.needsUpdate=!0)}get dashed(){return this.useDash}set dashed(e){this.useDash!==e&&(this.useDash=e,this.needsUpdate=!0)}get alphaToCoverage(){return this.useAlphaToCoverage}set alphaToCoverage(e){this.useAlphaToCoverage!==e&&(this.useAlphaToCoverage=e,this.needsUpdate=!0)}}Nx.type=bx("Line2",Nx);const Rx=e=>Du(e).mul(.5).add(.5),Cx=e=>Du(e).mul(2).sub(1),Ex=new El;class Bx extends xx{constructor(e){super(),this.lights=!1,this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(Ex),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?Ku(this.opacityNode):If;Pc.assign(uc(Rx(Fg),e))}}Bx.type=bx("MeshNormal",Bx);class Ix extends iu{constructor(e=_g){super("vec2"),this.dirNode=e}setup(){const e=this.dirNode,t=e.z.atan2(e.x).mul(1/(2*Math.PI)).add(.5),s=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return sc(t,s)}}Ix.type=Ql("EquirectUV",Ix);const Px=Wu(Ix);class Fx extends so{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const s=t.minFilter,i=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const r=new jn(5,5,5),n=Px(_g),o=new xx;o.colorNode=Gm(t,n,0),o.side=d,o.blending=m;const a=new Wn(r,o),h=new no;h.add(a),t.minFilter===Se&&(t.minFilter=Te);const l=new eo(1,10,this),u=e.getMRT();return e.setMRT(null),l.update(e,h),e.setMRT(u),t.minFilter=s,t.currentGenerateMipmaps=i,a.geometry.dispose(),a.material.dispose(),this}}const zx=new WeakMap;class Ux extends iu{constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=Wg();const t=new to;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Hl.RENDER}updateBefore(e){const{renderer:t,material:s}=e,i=this.envNode;if(i.isTextureNode||i.isMaterialReferenceNode){const e=i.isTextureNode?i.value:s[i.property];if(e&&e.isTexture){const s=e.mapping;if(s===ue||s===ce){if(zx.has(e)){const t=zx.get(e);Ox(t,e.mapping),this._cubeTexture=t}else{const s=e.image;if(function(e){return null!=e&&e.height>0}(s)){const i=new Fx(s.height);i.fromEquirectangularTexture(t,e),Ox(i.texture,e.mapping),this._cubeTexture=i.texture,zx.set(e,i.texture),e.addEventListener("dispose",Lx)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function Lx(e){const t=e.target;t.removeEventListener("dispose",Lx);const s=zx.get(t);void 0!==s&&(zx.delete(t),s.dispose())}function Ox(e,t){t===ue?e.mapping=he:t===ce&&(e.mapping=le)}Ux.type=Ql("CubeMap",Ux);const Vx=Wu(Ux);class Dx extends Dy{constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=Vx(this.envNode)}}Dx.type=Ql("BasicEnvironment",Dx);class kx extends Dy{constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=Ku(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}kx.type=Ql("BasicLightMap",kx);class Gx{start(){}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class Wx extends Gx{constructor(){super()}indirect(e,t,s){const i=e.ambientOcclusion,r=e.reflectedLight,n=s.context.irradianceLightMap;r.indirectDiffuse.assign(uc(0)),n?r.indirectDiffuse.addAssign(n):r.indirectDiffuse.addAssign(uc(1,1,1,0)),r.indirectDiffuse.mulAssign(i),r.indirectDiffuse.mulAssign(Pc.rgb)}finish(e,t,s){const i=s.material,r=e.outgoingLight,n=s.context.environment;if(n)switch(i.combine){case 0:r.rgb.assign(Up(r.rgb,r.rgb.mul(n.rgb),Uf.mul(Lf)));break;case 1:r.rgb.assign(Up(r.rgb,n.rgb,Uf.mul(Lf)));break;case 2:r.rgb.addAssign(n.rgb.mul(Uf.mul(Lf)));break;default:console.warn("THREE.BasicLightingModel: Unsupported .combine value:",i.combine)}}}const Hx=new Qr;class jx extends xx{constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Hx),this.setValues(e)}setupNormal(){return Ig}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new Dx(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new kx(ly)),t}setupOutgoingLight(){return Pc.rgb}setupLightingModel(){return new Wx}}jx.type=bx("MeshBasic",jx);const qx=ju((({f0:e,f90:t,dotVH:s})=>{const i=s.mul(-5.55473).sub(6.98316).mul(s).exp2();return e.mul(i.oneMinus()).add(t.mul(i))})),$x=ju((e=>e.diffuseColor.mul(1/Math.PI))),Xx=ju((({dotNH:e})=>Jc.mul(Ku(.5)).add(1).mul(Ku(1/Math.PI)).mul(e.pow(Jc)))),Yx=ju((({lightDirection:e})=>{const t=e.add(Sg).normalize(),s=Fg.dot(t).clamp(),i=Sg.dot(t).clamp(),r=qx({f0:Xc,f90:1,dotVH:i}),n=Ku(.25),o=Xx({dotNH:s});return r.mul(n).mul(o)}));class Jx extends Wx{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:s}){const i=Fg.dot(e).clamp().mul(t);s.directDiffuse.addAssign(i.mul($x({diffuseColor:Pc.rgb}))),!0===this.specular&&s.directSpecular.addAssign(i.mul(Yx({lightDirection:e})).mul(Uf))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:s}){s.indirectDiffuse.addAssign(t.mul($x({diffuseColor:Pc}))),s.indirectDiffuse.mulAssign(e)}}const Zx=new Bl;class Kx extends xx{constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Zx),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new Dx(t):null}setupLightingModel(){return new Jx(!1)}}Kx.type=bx("MeshLambert",Kx);const Qx=new Rl;class eb extends xx{constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(Qx),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new Dx(t):null}setupLightingModel(){return new Jx}setupVariants(){const e=(this.shininessNode?Ku(this.shininessNode):Ef).max(1e-4);Jc.assign(e);const t=this.specularNode||Pf;Xc.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}eb.type=bx("MeshPhong",eb);const tb=ju((()=>{const e=Ig.dFdx().abs().max(Ig.dFdy().abs());return e.x.max(e.y).max(e.z)})),sb=ju((e=>{const{roughness:t}=e,s=tb();let i=t.max(.0525);return i=i.add(s),i=i.min(1),i})),ib=ju((({alpha:e,dotNL:t,dotNV:s})=>{const i=e.pow2(),r=t.mul(i.add(i.oneMinus().mul(s.pow2())).sqrt()),n=s.mul(i.add(i.oneMinus().mul(t.pow2())).sqrt());return gd(.5,r.add(n).max(zd))})).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),rb=ju((({alphaT:e,alphaB:t,dotTV:s,dotBV:i,dotTL:r,dotBL:n,dotNV:o,dotNL:a})=>{const h=a.mul(oc(e.mul(s),t.mul(i),o).length()),l=o.mul(oc(e.mul(r),t.mul(n),a).length());return gd(.5,h.add(l)).saturate()})).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),nb=ju((({alpha:e,dotNH:t})=>{const s=e.pow2(),i=t.pow2().mul(s.oneMinus()).oneMinus();return s.div(i.pow2()).mul(1/Math.PI)})).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),ob=Ku(1/Math.PI),ab=ju((({alphaT:e,alphaB:t,dotNH:s,dotTH:i,dotBH:r})=>{const n=e.mul(t),o=oc(t.mul(i),e.mul(r),n.mul(s)),a=o.dot(o),h=n.div(a);return ob.mul(n.mul(h.pow2()))})).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),hb=ju((e=>{const{lightDirection:t,f0:s,f90:i,roughness:r,f:n,USE_IRIDESCENCE:o,USE_ANISOTROPY:a}=e,h=e.normalView||Fg,l=r.pow2(),u=t.add(Sg).normalize(),c=h.dot(t).clamp(),d=h.dot(Sg).clamp(),p=h.dot(u).clamp(),m=Sg.dot(u).clamp();let g,f,y=qx({f0:s,f90:i,dotVH:m});if(Lu(o)&&(y=kc.mix(y,n)),Lu(a)){const e=qc.dot(t),s=qc.dot(Sg),i=qc.dot(u),r=$c.dot(t),n=$c.dot(Sg),o=$c.dot(u);g=rb({alphaT:Hc,alphaB:l,dotTV:s,dotBV:n,dotTL:e,dotBL:r,dotNV:d,dotNL:c}),f=ab({alphaT:Hc,alphaB:l,dotNH:p,dotTH:i,dotBH:o})}else g=ib({alpha:l,dotNL:c,dotNV:d}),f=nb({alpha:l,dotNH:p});return y.mul(g).mul(f)})),lb=ju((({roughness:e,dotNV:t})=>{const s=uc(-1,-.0275,-.572,.022),i=uc(1,.0425,1.04,-.04),r=e.mul(s).add(i),n=r.x.mul(r.x).min(t.mul(-9.28).exp2()).mul(r.x).add(r.y);return sc(-1.04,1.04).mul(n).add(r.zw)})).setLayout({name:"DFGApprox",type:"vec2",inputs:[{name:"roughness",type:"float"},{name:"dotNV",type:"vec3"}]}),ub=ju((e=>{const{dotNV:t,specularColor:s,specularF90:i,roughness:r}=e,n=lb({dotNV:t,roughness:r});return s.mul(n.x).add(i.mul(n.y))})),cb=ju((({f:e,f90:t,dotVH:s})=>{const i=s.oneMinus().saturate(),r=i.mul(i),n=i.mul(r,r).clamp(0,.9999);return e.sub(oc(t).mul(n)).div(n.oneMinus())})).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),db=ju((({roughness:e,dotNH:t})=>{const s=e.pow2(),i=Ku(1).div(s),r=t.pow2().oneMinus().max(.0078125);return Ku(2).add(i).mul(r.pow(i.mul(.5))).div(2*Math.PI)})).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),pb=ju((({dotNV:e,dotNL:t})=>Ku(1).div(Ku(4).mul(t.add(e).sub(t.mul(e)))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),mb=ju((({lightDirection:e})=>{const t=e.add(Sg).normalize(),s=Fg.dot(e).clamp(),i=Fg.dot(Sg).clamp(),r=Fg.dot(t).clamp(),n=db({roughness:Dc,dotNH:r}),o=pb({dotNV:i,dotNL:s});return Vc.mul(n).mul(o)})),gb=ju((({N:e,V:t,roughness:s})=>{const i=e.dot(t).saturate(),r=sc(s,i.oneMinus().sqrt());return r.assign(r.mul(.984375).add(.0078125)),r})).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),fb=ju((({f:e})=>{const t=e.length();return Tp(t.mul(t).add(e.z).div(t.add(1)),0)})).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),yb=ju((({v1:e,v2:t})=>{const s=e.dot(t),i=s.abs().toVar(),r=i.mul(.0145206).add(.4965155).mul(i).add(.8543985).toVar(),n=i.add(4.1616724).mul(i).add(3.417594).toVar(),o=r.div(n),a=s.greaterThan(0).select(o,Tp(s.mul(s).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(o));return e.cross(t).mul(a)})).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),xb=ju((({N:e,V:t,P:s,mInv:i,p0:r,p1:n,p2:o,p3:a})=>{const h=n.sub(r).toVar(),l=a.sub(r).toVar(),u=h.cross(l),c=oc().toVar();return Yu(u.dot(s.sub(r)).greaterThanEqual(0),(()=>{const h=t.sub(e.mul(t.dot(e))).normalize(),l=e.cross(h).negate(),u=i.mul(gc(h,l,e).transpose()).toVar(),d=u.mul(r.sub(s)).normalize().toVar(),p=u.mul(n.sub(s)).normalize().toVar(),m=u.mul(o.sub(s)).normalize().toVar(),g=u.mul(a.sub(s)).normalize().toVar(),f=oc(0).toVar();f.addAssign(yb({v1:d,v2:p})),f.addAssign(yb({v1:p,v2:m})),f.addAssign(yb({v1:m,v2:g})),f.addAssign(yb({v1:g,v2:d})),c.assign(oc(fb({f:f})))})),c})).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),bb=1/6,vb=e=>md(bb,md(e,md(e,e.negate().add(3)).sub(3)).add(1)),Tb=e=>md(bb,md(e,md(e,md(3,e).sub(6))).add(4)),_b=e=>md(bb,md(e,md(e,md(-3,e).add(3)).add(3)).add(1)),wb=e=>md(bb,Cp(e,3)),Sb=e=>vb(e).add(Tb(e)),Mb=e=>_b(e).add(wb(e)),Ab=e=>dd(-1,Tb(e).div(vb(e).add(Tb(e)))),Nb=e=>dd(1,wb(e).div(_b(e).add(wb(e)))),Rb=(e,t,s)=>{const i=e.uvNode,r=md(i,t.zw).add(.5),n=Jd(r),o=Qd(r),a=Sb(o.x),h=Mb(o.x),l=Ab(o.x),u=Nb(o.x),c=Ab(o.y),d=Nb(o.y),p=sc(n.x.add(l),n.y.add(c)).sub(.5).mul(t.xy),m=sc(n.x.add(u),n.y.add(c)).sub(.5).mul(t.xy),g=sc(n.x.add(l),n.y.add(d)).sub(.5).mul(t.xy),f=sc(n.x.add(u),n.y.add(d)).sub(.5).mul(t.xy),y=Sb(o.y).mul(dd(a.mul(e.uv(p).level(s)),h.mul(e.uv(m).level(s)))),x=Mb(o.y).mul(dd(a.mul(e.uv(g).level(s)),h.mul(e.uv(f).level(s))));return y.add(x)},Cb=ju((([e,t=Ku(3)])=>{const s=sc(e.size(Qu(t))),i=sc(e.size(Qu(t.add(1)))),r=gd(1,s),n=gd(1,i),o=Rb(e,uc(r,s),Jd(t)),a=Rb(e,uc(n,i),Zd(t));return Qd(t).mix(o,a)})),Eb=ju((([e,t,s,i,r])=>{const n=oc(Vp(t.negate(),Kd(e),gd(1,i))),o=oc(hp(r[0].xyz),hp(r[1].xyz),hp(r[2].xyz));return Kd(n).mul(s.mul(o))})).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),Bb=ju((([e,t])=>e.mul(Lp(t.mul(2).sub(2),0,1)))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),Ib=ix(),Pb=ju((([e,t,s])=>{const i=Ib.uv(e),r=$d(Ku(Yy.x)).mul(Bb(t,s));return Cb(i,r)})),Fb=ju((([e,t,s])=>(Yu(s.notEqual(0),(()=>{const i=qd(t).negate().div(s);return Hd(i.negate().mul(e))})),oc(1)))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),zb=ju((([e,t,s,i,r,n,o,a,h,l,u,c,d,p,m])=>{let g,f;if(m){g=uc().toVar(),f=oc().toVar();const r=u.sub(1).mul(m.mul(.025)),n=oc(u.sub(r),u,u.add(r));Cy({start:0,end:3},(({i:r})=>{const u=n.element(r),m=Eb(e,t,c,u,a),y=o.add(m),x=l.mul(h.mul(uc(y,1))),b=sc(x.xy.div(x.w)).toVar();b.addAssign(1),b.divAssign(2),b.assign(sc(b.x,b.y.oneMinus()));const v=Pb(b,s,u);g.element(r).assign(v.element(r)),g.a.addAssign(v.a),f.element(r).assign(i.element(r).mul(Fb(hp(m),d,p).element(r)))})),g.a.divAssign(3)}else{const r=Eb(e,t,c,u,a),n=o.add(r),m=l.mul(h.mul(uc(n,1))),y=sc(m.xy.div(m.w)).toVar();y.addAssign(1),y.divAssign(2),y.assign(sc(y.x,y.y.oneMinus())),g=Pb(y,s,u),f=i.mul(Fb(hp(r),d,p))}const y=f.rgb.mul(g.rgb),x=e.dot(t).clamp(),b=oc(ub({dotNV:x,specularColor:r,specularF90:n,roughness:s})),v=f.r.add(f.g,f.b).div(3);return uc(b.oneMinus().mul(y),g.a.oneMinus().mul(v).oneMinus())})),Ub=gc(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),Lb=(e,t)=>e.sub(t).div(e.add(t)).pow2(),Ob=(e,t)=>{const s=e.mul(2*Math.PI*1e-9),i=oc(54856e-17,44201e-17,52481e-17),r=oc(1681e3,1795300,2208400),n=oc(43278e5,93046e5,66121e5),o=Ku(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(s.mul(2239900).add(t.x).cos()).mul(s.pow2().mul(-45282e5).exp());let a=i.mul(n.mul(2*Math.PI).sqrt()).mul(r.mul(s).add(t).cos()).mul(s.pow2().negate().mul(n).exp());a=oc(a.x.add(o),a.y,a.z).div(1.0685e-7);return Ub.mul(a)},Vb=ju((({outsideIOR:e,eta2:t,cosTheta1:s,thinFilmThickness:i,baseF0:r})=>{const n=Up(e,t,Dp(0,.03,i)),o=e.div(n).pow2().mul(Ku(1).sub(s.pow2())),a=Ku(1).sub(o).sqrt(),h=Lb(n,e),l=qx({f0:h,f90:1,dotVH:s}),u=l.oneMinus(),c=n.lessThan(e).select(Math.PI,0),d=Ku(Math.PI).sub(c),p=(e=>{const t=e.sqrt();return oc(1).add(t).div(oc(1).sub(t))})(r.clamp(0,.9999)),m=Lb(p,n.toVec3()),g=qx({f0:m,f90:1,dotVH:a}),f=oc(p.x.lessThan(n).select(Math.PI,0),p.y.lessThan(n).select(Math.PI,0),p.z.lessThan(n).select(Math.PI,0)),y=n.mul(i,a,2),x=oc(d).add(f),b=l.mul(g).clamp(1e-5,.9999),v=b.sqrt(),T=u.pow2().mul(g).div(oc(1).sub(b));let _=l.add(T),w=T.sub(u);for(let e=1;e<=2;++e){w=w.mul(v);const t=Ob(Ku(e).mul(y),Ku(e).mul(x)).mul(2);_=_.add(w.mul(t))}return _.max(oc(0))})).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),Db=ju((({normal:e,viewDir:t,roughness:s})=>{const i=e.dot(t).saturate(),r=s.pow2(),n=qp(s.lessThan(.25),Ku(-339.2).mul(r).add(Ku(161.4).mul(s)).sub(25.9),Ku(-8.48).mul(r).add(Ku(14.3).mul(s)).sub(9.95)),o=qp(s.lessThan(.25),Ku(44).mul(r).sub(Ku(23.7).mul(s)).add(3.26),Ku(1.97).mul(r).sub(Ku(3.27).mul(s)).add(.72));return qp(s.lessThan(.25),0,Ku(.1).mul(s).sub(.025)).add(n.mul(i).add(o).exp()).mul(1/Math.PI).saturate()})),kb=oc(.04),Gb=Ku(1);class Wb extends Gx{constructor(e=!1,t=!1,s=!1,i=!1,r=!1,n=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=s,this.anisotropy=i,this.transmission=r,this.dispersion=n,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null}start(e){if(!0===this.clearcoat&&(this.clearcoatRadiance=oc().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=oc().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=oc().toVar("clearcoatSpecularIndirect")),!0===this.sheen&&(this.sheenSpecularDirect=oc().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=oc().toVar("sheenSpecularIndirect")),!0===this.iridescence){const e=Fg.dot(Sg).clamp();this.iridescenceFresnel=Vb({outsideIOR:Ku(1),eta2:Gc,cosTheta1:e,thinFilmThickness:Wc,baseF0:Xc}),this.iridescenceF0=cb({f:this.iridescenceFresnel,f90:1,dotVH:e})}if(!0===this.transmission){const t=Tg,s=eg.sub(Tg).normalize(),i=zg;e.backdrop=zb(i,s,zc,Pc,Xc,Yc,t,pg,Zm,Ym,td,id,nd,rd,this.dispersion?od:null),e.backdropAlpha=sd,Pc.a.mulAssign(Up(1,e.backdrop.a,sd))}}computeMultiscattering(e,t,s){const i=Fg.dot(Sg).clamp(),r=lb({roughness:zc,dotNV:i}),n=(this.iridescenceF0?kc.mix(Xc,this.iridescenceF0):Xc).mul(r.x).add(s.mul(r.y)),o=r.x.add(r.y).oneMinus(),a=Xc.add(Xc.oneMinus().mul(.047619)),h=n.mul(a).div(o.mul(a).oneMinus());e.addAssign(n),t.addAssign(h.mul(o))}direct({lightDirection:e,lightColor:t,reflectedLight:s}){const i=Fg.dot(e).clamp().mul(t);if(!0===this.sheen&&this.sheenSpecularDirect.addAssign(i.mul(mb({lightDirection:e}))),!0===this.clearcoat){const s=Ug.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(s.mul(hb({lightDirection:e,f0:kb,f90:Gb,roughness:Oc,normalView:Ug})))}s.directDiffuse.addAssign(i.mul($x({diffuseColor:Pc.rgb}))),s.directSpecular.addAssign(i.mul(hb({lightDirection:e,f0:Xc,f90:1,roughness:zc,iridescence:this.iridescence,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:s,halfHeight:i,reflectedLight:r,ltc_1:n,ltc_2:o}){const a=t.add(s).sub(i),h=t.sub(s).sub(i),l=t.sub(s).add(i),u=t.add(s).add(i),c=Fg,d=Sg,p=wg.toVar(),m=gb({N:c,V:d,roughness:zc}),g=n.uv(m).toVar(),f=o.uv(m).toVar(),y=gc(oc(g.x,0,g.y),oc(0,1,0),oc(g.z,0,g.w)).toVar(),x=Xc.mul(f.x).add(Xc.oneMinus().mul(f.y)).toVar();r.directSpecular.addAssign(e.mul(x).mul(xb({N:c,V:d,P:p,mInv:y,p0:a,p1:h,p2:l,p3:u}))),r.directDiffuse.addAssign(e.mul(Pc).mul(xb({N:c,V:d,P:p,mInv:gc(1,0,0,0,1,0,0,0,1),p0:a,p1:h,p2:l,p3:u})))}indirect(e,t,s){this.indirectDiffuse(e,t,s),this.indirectSpecular(e,t,s),this.ambientOcclusion(e,t,s)}indirectDiffuse({irradiance:e,reflectedLight:t}){t.indirectDiffuse.addAssign(e.mul($x({diffuseColor:Pc})))}indirectSpecular({radiance:e,iblIrradiance:t,reflectedLight:s}){if(!0===this.sheen&&this.sheenSpecularIndirect.addAssign(t.mul(Vc,Db({normal:Fg,viewDir:Sg,roughness:Dc}))),!0===this.clearcoat){const e=Ug.dot(Sg).clamp(),t=ub({dotNV:e,specularColor:kb,specularF90:Gb,roughness:Oc});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(t))}const i=oc().toVar("singleScattering"),r=oc().toVar("multiScattering"),n=t.mul(1/Math.PI);this.computeMultiscattering(i,r,Yc);const o=i.add(r),a=Pc.mul(o.r.max(o.g).max(o.b).oneMinus());s.indirectSpecular.addAssign(e.mul(i)),s.indirectSpecular.addAssign(r.mul(n)),s.indirectDiffuse.addAssign(a.mul(n))}ambientOcclusion({ambientOcclusion:e,reflectedLight:t}){const s=Fg.dot(Sg).clamp().add(e),i=zc.mul(-16).oneMinus().negate().exp2(),r=e.sub(s.pow(i).oneMinus()).clamp();!0===this.clearcoat&&this.clearcoatSpecularIndirect.mulAssign(e),!0===this.sheen&&this.sheenSpecularIndirect.mulAssign(e),t.indirectDiffuse.mulAssign(e),t.indirectSpecular.mulAssign(r)}finish(e){const{outgoingLight:t}=e;if(!0===this.clearcoat){const e=Ug.dot(Sg).clamp(),s=qx({dotVH:e,f0:kb,f90:Gb}),i=t.mul(Lc.mul(s).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(Lc));t.assign(i)}if(!0===this.sheen){const e=Vc.r.max(Vc.g).max(Vc.b).mul(.157).oneMinus(),s=t.mul(e).add(this.sheenSpecularDirect,this.sheenSpecularIndirect);t.assign(s)}}}const Hb=Ku(1),jb=Ku(-2),qb=Ku(.8),$b=Ku(-1),Xb=Ku(.4),Yb=Ku(2),Jb=Ku(.305),Zb=Ku(3),Kb=Ku(.21),Qb=Ku(4),ev=Ku(4),tv=Ku(16),sv=ju((([e])=>{const t=oc(op(e)).toVar(),s=Ku(-1).toVar();return Yu(t.x.greaterThan(t.z),(()=>{Yu(t.x.greaterThan(t.y),(()=>{s.assign(qp(e.x.greaterThan(0),0,3))})).Else((()=>{s.assign(qp(e.y.greaterThan(0),1,4))}))})).Else((()=>{Yu(t.z.greaterThan(t.y),(()=>{s.assign(qp(e.z.greaterThan(0),2,5))})).Else((()=>{s.assign(qp(e.y.greaterThan(0),1,4))}))})),s})).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),iv=ju((([e,t])=>{const s=sc().toVar();return Yu(t.equal(0),(()=>{s.assign(sc(e.z,e.y).div(op(e.x)))})).ElseIf(t.equal(1),(()=>{s.assign(sc(e.x.negate(),e.z.negate()).div(op(e.y)))})).ElseIf(t.equal(2),(()=>{s.assign(sc(e.x.negate(),e.y).div(op(e.z)))})).ElseIf(t.equal(3),(()=>{s.assign(sc(e.z.negate(),e.y).div(op(e.x)))})).ElseIf(t.equal(4),(()=>{s.assign(sc(e.x.negate(),e.z).div(op(e.y)))})).Else((()=>{s.assign(sc(e.x,e.y).div(op(e.z)))})),md(.5,s.add(1))})).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),rv=ju((([e])=>{const t=Ku(0).toVar();return Yu(e.greaterThanEqual(qb),(()=>{t.assign(Hb.sub(e).mul($b.sub(jb)).div(Hb.sub(qb)).add(jb))})).ElseIf(e.greaterThanEqual(Xb),(()=>{t.assign(qb.sub(e).mul(Yb.sub($b)).div(qb.sub(Xb)).add($b))})).ElseIf(e.greaterThanEqual(Jb),(()=>{t.assign(Xb.sub(e).mul(Zb.sub(Yb)).div(Xb.sub(Jb)).add(Yb))})).ElseIf(e.greaterThanEqual(Kb),(()=>{t.assign(Jb.sub(e).mul(Qb.sub(Zb)).div(Jb.sub(Kb)).add(Zb))})).Else((()=>{t.assign(Ku(-2).mul($d(md(1.16,e))))})),t})).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),nv=ju((([e,t])=>{const s=e.toVar();s.assign(md(2,s).sub(1));const i=oc(s,1).toVar();return Yu(t.equal(0),(()=>{i.assign(i.zyx)})).ElseIf(t.equal(1),(()=>{i.assign(i.xzy),i.xz.mulAssign(-1)})).ElseIf(t.equal(2),(()=>{i.x.mulAssign(-1)})).ElseIf(t.equal(3),(()=>{i.assign(i.zyx),i.xz.mulAssign(-1)})).ElseIf(t.equal(4),(()=>{i.assign(i.xzy),i.xy.mulAssign(-1)})).ElseIf(t.equal(5),(()=>{i.z.mulAssign(-1)})),i})).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),ov=ju((([e,t,s,i,r,n])=>{const o=Ku(s),a=oc(t),h=Lp(rv(o),jb,n),l=Qd(h),u=Jd(h),c=oc(av(e,a,u,i,r,n)).toVar();return Yu(l.notEqual(0),(()=>{const t=oc(av(e,a,u.add(1),i,r,n)).toVar();c.assign(Up(c,t,l))})),c})),av=ju((([e,t,s,i,r,n])=>{const o=Ku(s).toVar(),a=oc(t),h=Ku(sv(a)).toVar(),l=Ku(Tp(ev.sub(o),0)).toVar();o.assign(Tp(o,ev));const u=Ku(jd(o)).toVar(),c=sc(iv(a,h).mul(u.sub(2)).add(1)).toVar();return Yu(h.greaterThan(2),(()=>{c.y.addAssign(u),h.subAssign(3)})),c.x.addAssign(h.mul(u)),c.x.addAssign(l.mul(md(3,tv))),c.y.addAssign(md(4,jd(n).sub(u))),c.x.mulAssign(i),c.y.mulAssign(r),e.uv(c).grad(sc(),sc())})),hv=ju((({envMap:e,mipInt:t,outputDirection:s,theta:i,axis:r,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:a})=>{const h=tp(i),l=s.mul(h).add(r.cross(s).mul(ep(i))).add(r.mul(r.dot(s).mul(h.oneMinus())));return av(e,l,t,n,o,a)})),lv=ju((({n:e,latitudinal:t,poleAxis:s,outputDirection:i,weights:r,samples:n,dTheta:o,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:u,CUBEUV_MAX_MIP:c})=>{const d=oc(qp(t,s,Rp(s,i))).toVar();Yu(Vd(d.equals(oc(0))),(()=>{d.assign(oc(i.z,0,i.x.negate()))})),d.assign(Kd(d));const p=oc().toVar();return p.addAssign(r.element(Qu(0)).mul(hv({theta:0,axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:u,CUBEUV_MAX_MIP:c}))),Cy({start:Qu(1),end:e},(({i:e})=>{Yu(e.greaterThanEqual(n),(()=>{By()}));const t=Ku(o.mul(Ku(e))).toVar();p.addAssign(r.element(e).mul(hv({theta:t.mul(-1),axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:u,CUBEUV_MAX_MIP:c}))),p.addAssign(r.element(e).mul(hv({theta:t,axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:u,CUBEUV_MAX_MIP:c})))})),uc(p,1)}));let uv=null;const cv=new WeakMap;function dv(e){let t=cv.get(e);if((void 0!==t?t.pmremVersion:-1)!==e.pmremVersion){const s=e.image;if(e.isCubeTexture){if(!function(e){if(null==e)return!1;let t=0;const s=6;for(let i=0;i0}(s))return null;t=uv.fromEquirectangular(e,t)}t.pmremVersion=e.pmremVersion,cv.set(e,t)}return t.texture}class pv extends iu{constructor(e,t=null,s=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=s,this._generator=null;const i=new Ti;i.isRenderTargetTexture=!0,this._texture=Gm(i),this._width=Cc(0),this._height=Cc(0),this._maxMip=Cc(0),this.updateBeforeType=Hl.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=function(e){const t=Math.log2(e)-2,s=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:s,maxMip:t}}(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(){let e=this._pmrem;const t=e?e.pmremVersion:-1,s=this._value;t!==s.pmremVersion&&(e=!0===s.isPMREMTexture?s:dv(s),null!==e&&(this._pmrem=e,this.updateFromTexture(e)))}setup(e){null===uv&&(uv=e.createPMREMGenerator()),this.updateBefore(e);let t=this.uvNode;null===t&&e.context.getUV&&(t=e.context.getUV(this));const s=this.value;e.renderer.coordinateSystem===Vs&&!0!==s.isPMREMTexture&&!0===s.isRenderTargetTexture&&(t=oc(t.x.negate(),t.yz));let i=this.levelNode;return null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),ov(this._texture,t,i,this._width,this._height,this._maxMip)}}pv.type=Ql("PMREM",pv);const mv=Wu(pv),gv=new WeakMap;class fv extends Dy{constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let s=this.envNode;if(s.isTextureNode||s.isMaterialReferenceNode){const e=s.isTextureNode?s.value:t[s.property];let i=gv.get(e);void 0===i&&(i=mv(e),gv.set(e,i)),s=i}const i=t.envMap?Zg("envMapIntensity","float",e.material):Zg("environmentIntensity","float",e.scene),r=!0===t.useAnisotropy||t.anisotropy>0?xf:Fg,n=s.context(yv(zc,r)).mul(i),o=s.context(xv(zg)).mul(Math.PI).mul(i),a=Tm(n),h=Tm(o);e.context.radiance.addAssign(a),e.context.iblIrradiance.addAssign(h);const l=e.context.lightingModel.clearcoatRadiance;if(l){const e=s.context(yv(Oc,Ug)).mul(i),t=Tm(e);l.addAssign(t)}}}fv.type=Ql("Environment",fv);const yv=(e,t)=>{let s=null;return{getUV:()=>(null===s&&(s=Sg.negate().reflect(t),s=e.mul(e).mix(s,t).normalize(),s=s.transformDirection(Zm)),s),getTextureLevel:()=>e}},xv=e=>({getUV:()=>e,getTextureLevel:()=>Ku(1)}),bv=new Al;class vv extends xx{constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(bv),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return null===t&&e.environmentNode&&(t=e.environmentNode),t?new fv(t):null}setupLightingModel(){return new Wb}setupSpecular(){const e=Up(oc(.04),Pc.rgb,Uc);Xc.assign(e),Yc.assign(1)}setupVariants(){const e=this.metalnessNode?Ku(this.metalnessNode):Vf;Uc.assign(e);let t=this.roughnessNode?Ku(this.roughnessNode):Of;t=sb({roughness:t}),zc.assign(t),this.setupSpecular(),Pc.assign(uc(Pc.rgb.mul(e.oneMinus()),Pc.a))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}vv.type=bx("MeshStandard",vv);const Tv=new Nl;class _v extends vv{constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(Tv),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||null!==this.clearcoatNode}get useIridescence(){return this.iridescence>0||null!==this.iridescenceNode}get useSheen(){return this.sheen>0||null!==this.sheenNode}get useAnisotropy(){return this.anisotropy>0||null!==this.anisotropyNode}get useTransmission(){return this.transmission>0||null!==this.transmissionNode}get useDispersion(){return this.dispersion>0||null!==this.dispersionNode}setupSpecular(){const e=this.iorNode?Ku(this.iorNode):Qf;td.assign(e),Xc.assign(Up(vp(Ep(td.sub(1).div(td.add(1))).mul(zf),oc(1)).mul(Ff),Pc.rgb,Uc)),Yc.assign(Up(Ff,1,Uc))}setupLightingModel(){return new Wb(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const e=this.clearcoatNode?Ku(this.clearcoatNode):kf,t=this.clearcoatRoughnessNode?Ku(this.clearcoatRoughnessNode):Gf;Lc.assign(e),Oc.assign(sb({roughness:t}))}if(this.useSheen){const e=this.sheenNode?oc(this.sheenNode):jf,t=this.sheenRoughnessNode?Ku(this.sheenRoughnessNode):qf;Vc.assign(e),Dc.assign(t)}if(this.useIridescence){const e=this.iridescenceNode?Ku(this.iridescenceNode):Xf,t=this.iridescenceIORNode?Ku(this.iridescenceIORNode):Yf,s=this.iridescenceThicknessNode?Ku(this.iridescenceThicknessNode):Jf;kc.assign(e),Gc.assign(t),Wc.assign(s)}if(this.useAnisotropy){const e=(this.anisotropyNode?sc(this.anisotropyNode):$f).toVar();jc.assign(e.length()),Yu(jc.equal(0),(()=>{e.assign(sc(1,0))})).Else((()=>{e.divAssign(sc(jc)),jc.assign(jc.saturate())})),Hc.assign(jc.pow2().mix(zc.pow2(),1)),qc.assign(gf[0].mul(e.x).add(gf[1].mul(e.y))),$c.assign(gf[1].mul(e.x).sub(gf[0].mul(e.y)))}if(this.useTransmission){const e=this.transmissionNode?Ku(this.transmissionNode):Zf,t=this.thicknessNode?Ku(this.thicknessNode):Kf,s=this.attenuationDistanceNode?Ku(this.attenuationDistanceNode):ey,i=this.attenuationColorNode?oc(this.attenuationColorNode):ty;if(sd.assign(e),id.assign(t),rd.assign(s),nd.assign(i),this.useDispersion){const e=this.dispersionNode?Ku(this.dispersionNode):hy;od.assign(e)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?oc(this.clearcoatNormalNode):Wf}setup(e){e.context.setupClearcoatNormal=()=>this.setupClearcoatNormal(e),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}_v.type=bx("MeshPhysical",_v);class wv extends Wb{constructor(e,t,s,i){super(e,t,s),this.useSSS=i}direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r){if(!0===this.useSSS){const i=r.material,{thicknessColorNode:n,thicknessDistortionNode:o,thicknessAmbientNode:a,thicknessAttenuationNode:h,thicknessPowerNode:l,thicknessScaleNode:u}=i,c=e.add(Fg.mul(o)).normalize(),d=Ku(Sg.dot(c.negate()).saturate().pow(l).mul(u)),p=oc(d.add(a).mul(n));s.directDiffuse.addAssign(p.mul(h.mul(t)))}super.direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r)}}class Sv extends _v{constructor(e){super(e),this.thicknessColorNode=null,this.thicknessDistortionNode=Ku(.1),this.thicknessAmbientNode=Ku(0),this.thicknessAttenuationNode=Ku(.1),this.thicknessPowerNode=Ku(2),this.thicknessScaleNode=Ku(10)}get useSSS(){return null!==this.thicknessColorNode}setupLightingModel(){return new wv(this.useClearcoat,this.useSheen,this.useIridescence,this.useSSS)}copy(e){return this.thicknessColorNode=e.thicknessColorNode,this.thicknessDistortionNode=e.thicknessDistortionNode,this.thicknessAmbientNode=e.thicknessAmbientNode,this.thicknessAttenuationNode=e.thicknessAttenuationNode,this.thicknessPowerNode=e.thicknessPowerNode,this.thicknessScaleNode=e.thicknessScaleNode,super.copy(e)}}Sv.type=bx("MeshSSS",Sv);const Mv=ju((({normal:e,lightDirection:t,builder:s})=>{const i=e.dot(t),r=sc(i.mul(.5).add(.5),0);if(s.material.gradientMap){const e=ef("gradientMap","texture").context({getUV:()=>r});return oc(e.r)}{const e=r.fwidth().mul(.5);return Up(oc(.7),oc(1),Dp(Ku(.7).sub(e.x),Ku(.7).add(e.x),r.x))}}));class Av extends Gx{direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r){const n=Mv({normal:Rg,lightDirection:e,builder:r}).mul(t);s.directDiffuse.addAssign(n.mul($x({diffuseColor:Pc.rgb})))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:s}){s.indirectDiffuse.addAssign(t.mul($x({diffuseColor:Pc}))),s.indirectDiffuse.mulAssign(e)}}const Nv=new Cl;class Rv extends xx{constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Nv),this.setValues(e)}setupLightingModel(){return new Av}}Rv.type=bx("MeshToon",Rv);class Cv extends iu{constructor(){super("vec2")}setup(){const e=oc(Sg.z,0,Sg.x.negate()).normalize(),t=Sg.cross(e);return sc(e.dot(Fg),t.dot(Fg)).mul(.495).add(.5)}}Cv.type=Ql("MatcapUV",Cv);const Ev=Hu(Cv),Bv=new Fl;class Iv extends xx{constructor(e){super(),this.lights=!1,this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(Bv),this.setValues(e)}setupVariants(e){const t=Ev;let s;s=e.material.matcap?ef("matcap","texture").context({getUV:()=>t}):oc(Up(.2,.8,t.y)),Pc.rgb.mulAssign(s.rgb)}}Iv.type=bx("MeshMatcap",Iv);const Pv=new Va;class Fv extends xx{constructor(e){super(),this.isPointsNodeMaterial=!0,this.lights=!1,this.transparent=!0,this.sizeNode=null,this.setDefaultValues(Pv),this.setValues(e)}copy(e){return this.sizeNode=e.sizeNode,super.copy(e)}}Fv.type=bx("Points",Fv);class zv extends iu{constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:s}=this;if("vec2"===this.getNodeType(e)){const e=t.cos(),i=t.sin();return mc(e,i,i.negate(),e).mul(s)}{const e=t,i=fc(uc(1,0,0,0),uc(0,tp(e.x),ep(e.x).negate(),0),uc(0,ep(e.x),tp(e.x),0),uc(0,0,0,1)),r=fc(uc(tp(e.y),0,ep(e.y),0),uc(0,1,0,0),uc(ep(e.y).negate(),0,tp(e.y),0),uc(0,0,0,1)),n=fc(uc(tp(e.z),ep(e.z).negate(),0,0),uc(ep(e.z),tp(e.z),0,0),uc(0,0,1,0),uc(0,0,0,1));return i.mul(r).mul(n).mul(uc(s,1)).xyz}}}zv.type=Ql("Rotate",zv);const Uv=Wu(zv),Lv=new lo;class Ov extends xx{constructor(e){super(),this.isSpriteNodeMaterial=!0,this.lights=!1,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.setDefaultValues(Lv),this.setValues(e)}setupPosition({object:e,context:t}){const{positionNode:s,rotationNode:i,scaleNode:r}=this,n=bg;let o=cg.mul(oc(s||0)),a=sc(pg[0].xyz.length(),pg[1].xyz.length());null!==r&&(a=a.mul(r));let h=n.xy;e.center&&!0===e.center.isVector2&&(h=h.sub(Cc(e.center).sub(.5))),h=h.mul(a);const l=Ku(i||Hf),u=Uv(h,l);o=uc(o.xy.add(u),o.zw);const c=Ym.mul(o);return t.vertex=n,c}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}}Ov.type=bx("Sprite",Ov);class Vv extends Gx{constructor(){super(),this.shadowNode=Ku(1).toVar("shadowMask")}direct({shadowMask:e}){this.shadowNode.mulAssign(e)}finish(e){Pc.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(Pc.rgb)}}const Dv=new Sl;class kv extends xx{constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Dv),this.setValues(e)}setupLightingModel(){return new Vv}}kv.type=bx("Shadow",kv);const Gv=ju((({texture:e,uv:t})=>{const s=1e-4,i=oc().temp();return Yu(t.x.lessThan(s),(()=>{i.assign(oc(1,0,0))})).ElseIf(t.y.lessThan(s),(()=>{i.assign(oc(0,1,0))})).ElseIf(t.z.lessThan(s),(()=>{i.assign(oc(0,0,1))})).ElseIf(t.x.greaterThan(.9999),(()=>{i.assign(oc(-1,0,0))})).ElseIf(t.y.greaterThan(.9999),(()=>{i.assign(oc(0,-1,0))})).ElseIf(t.z.greaterThan(.9999),(()=>{i.assign(oc(0,0,-1))})).Else((()=>{const s=.01,r=e.uv(t.add(oc(-.01,0,0))).r.sub(e.uv(t.add(oc(s,0,0))).r),n=e.uv(t.add(oc(0,-.01,0))).r.sub(e.uv(t.add(oc(0,s,0))).r),o=e.uv(t.add(oc(0,0,-.01))).r.sub(e.uv(t.add(oc(0,0,s))).r);i.assign(oc(r,n,o))})),i.normalize()}));class Wv extends km{constructor(e,t=null,s=null){super(e,t,s),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return oc(.5,.5,.5)}setUpdateMatrix(){}setupUV(e,t){return t}generateUV(e,t){return t.build(e,"vec3")}normal(e){return Gv({texture:this,uv:e})}}Wv.type=Ql("Texture3D",Wv);const Hv=Wu(Wv);class jv extends xx{constructor(e={}){super(),this.lights=!1,this.isVolumeNodeMaterial=!0,this.testNode=null,this.setValues(e)}setup(e){const t=Hv(this.map,null,0),s=ju((({orig:e,dir:t})=>{const s=oc(-.5),i=oc(.5),r=t.reciprocal(),n=s.sub(e).mul(r),o=i.sub(e).mul(r),a=vp(n,o),h=Tp(n,o),l=Tp(a.x,Tp(a.y,a.z)),u=vp(h.x,vp(h.y,h.z));return sc(l,u)}));this.fragmentNode=ju((()=>{const e=em(oc(yg.mul(uc(eg,1)))),i=em(xg.sub(e)).normalize(),r=Bc("vec2","bounds").assign(s({orig:e,dir:i}));r.x.greaterThan(r.y).discard(),r.assign(sc(Tp(r.x,0),r.y));const n=Bc("vec3","p").assign(e.add(r.x.mul(i))),o=Bc("vec3","inc").assign(oc(i.abs().reciprocal())),a=Bc("float","delta").assign(vp(o.x,vp(o.y,o.z)));a.divAssign(ef("steps","float"));const h=Bc("vec4","ac").assign(uc(ef("base","color"),0));return Cy({type:"float",start:r.x,end:r.y,update:"+= delta"},(()=>{const e=Bc("float","d").assign(t.uv(n.add(.5)).r);null!==this.testNode?this.testNode({map:t,mapValue:e,probe:n,finalColor:h}).append():(h.a.assign(1),By()),n.addAssign(i.mul(a))})),h.a.equal(0).discard(),uc(h)}))(),super.setup(e)}}function qv(e,t,s){return!e||!s&&e.constructor===t?e:"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e)}function $v(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)}function Xv(e){const t=e.length,s=new Array(t);for(let e=0;e!==t;++e)s[e]=e;return s.sort((function(t,s){return e[t]-e[s]})),s}function Yv(e,t,s){const i=e.length,r=new e.constructor(i);for(let n=0,o=0;o!==i;++n){const i=s[n]*t;for(let s=0;s!==t;++s)r[o++]=e[i+s]}return r}function Jv(e,t,s,i){let r=1,n=e[0];for(;void 0!==n&&void 0===n[i];)n=e[r++];if(void 0===n)return;let o=n[i];if(void 0!==o)if(Array.isArray(o))do{o=n[i],void 0!==o&&(t.push(n.time),s.push.apply(s,o)),n=e[r++]}while(void 0!==n);else if(void 0!==o.toArray)do{o=n[i],void 0!==o&&(t.push(n.time),o.toArray(s,s.length)),n=e[r++]}while(void 0!==n);else do{o=n[i],void 0!==o&&(t.push(n.time),s.push(o)),n=e[r++]}while(void 0!==n)}jv.type=bx("Volume",jv);const Zv={convertArray:qv,isTypedArray:$v,getKeyframeOrder:Xv,sortedArray:Yv,flattenJSON:Jv,subclip:function(e,t,s,i,r=30){const n=e.clone();n.name=t;const o=[];for(let e=0;e=i)){h.push(t.times[e]);for(let s=0;sn.tracks[e].times[0]&&(a=n.tracks[e].times[0]);for(let e=0;e=i.times[c]){const e=c*h+a,t=e+h-a;d=i.values.slice(e,t)}else{const e=i.createInterpolant(),t=a,s=h-a;e.evaluate(n),d=e.resultBuffer.slice(t,s)}if("quaternion"===r){(new Ci).fromArray(d).normalize().conjugate().toArray(d)}const p=o.times.length;for(let e=0;e=r)break e;{const o=t[1];e=r)break t}n=s,s=0}}for(;s>>1;et;)--n;if(++n,0!==r||n!==i){r>=n&&(n=Math.max(n,1),r=n-1);const e=this.getValueSize();this.times=s.slice(r,n),this.values=this.values.slice(r*e,n*e)}return this}validate(){let e=!0;const t=this.getValueSize();t-Math.floor(t)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);const s=this.times,i=this.values,r=s.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);let n=null;for(let t=0;t!==r;t++){const i=s[t];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,t,i),e=!1;break}if(null!==n&&n>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,t,i,n),e=!1;break}n=i}if(void 0!==i&&$v(i))for(let t=0,s=i.length;t!==s;++t){const s=i[t];if(isNaN(s)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,t,s),e=!1;break}}return e}optimize(){const e=this.times.slice(),t=this.values.slice(),s=this.getValueSize(),i=this.getInterpolation()===Ft,r=e.length-1;let n=1;for(let o=1;o0){e[n]=e[r];for(let e=r*s,i=n*s,o=0;o!==s;++o)t[i+o]=t[e+o];++n}return n!==e.length?(this.times=e.slice(0,n),this.values=t.slice(0,n*s)):(this.times=e,this.values=t),this}clone(){const e=this.times.slice(),t=this.values.slice(),s=new(0,this.constructor)(this.name,e,t);return s.createInterpolant=this.createInterpolant,s}}sT.prototype.TimeBufferType=Float32Array,sT.prototype.ValueBufferType=Float32Array,sT.prototype.DefaultInterpolation=Pt;class iT extends sT{constructor(e,t,s){super(e,t,s)}}iT.prototype.ValueTypeName="bool",iT.prototype.ValueBufferType=Array,iT.prototype.DefaultInterpolation=It,iT.prototype.InterpolantFactoryMethodLinear=void 0,iT.prototype.InterpolantFactoryMethodSmooth=void 0;class rT extends sT{}rT.prototype.ValueTypeName="color";class nT extends sT{}nT.prototype.ValueTypeName="number";class oT extends Kv{constructor(e,t,s,i){super(e,t,s,i)}interpolate_(e,t,s,i){const r=this.resultBuffer,n=this.sampleValues,o=this.valueSize,a=(s-t)/(i-t);let h=e*o;for(let e=h+o;h!==e;h+=4)Ci.slerpFlat(r,0,n,h-o,n,h,a);return r}}class aT extends sT{InterpolantFactoryMethodLinear(e){return new oT(this.times,this.values,this.getValueSize(),e)}}aT.prototype.ValueTypeName="quaternion",aT.prototype.InterpolantFactoryMethodSmooth=void 0;class hT extends sT{constructor(e,t,s){super(e,t,s)}}hT.prototype.ValueTypeName="string",hT.prototype.ValueBufferType=Array,hT.prototype.DefaultInterpolation=It,hT.prototype.InterpolantFactoryMethodLinear=void 0,hT.prototype.InterpolantFactoryMethodSmooth=void 0;class lT extends sT{}lT.prototype.ValueTypeName="vector";class uT{constructor(e="",t=-1,s=[],i=2500){this.name=e,this.tracks=s,this.duration=t,this.blendMode=i,this.uuid=qs(),this.duration<0&&this.resetDuration()}static parse(e){const t=[],s=e.tracks,i=1/(e.fps||1);for(let e=0,r=s.length;e!==r;++e)t.push(cT(s[e]).scale(i));const r=new this(e.name,e.duration,t,e.blendMode);return r.uuid=e.uuid,r}static toJSON(e){const t=[],s=e.tracks,i={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode};for(let e=0,i=s.length;e!==i;++e)t.push(sT.toJSON(s[e]));return i}static CreateFromMorphTargetSequence(e,t,s,i){const r=t.length,n=[];for(let e=0;e1){const e=n[1];let t=i[e];t||(i[e]=t=[]),t.push(s)}}const n=[];for(const e in i)n.push(this.CreateFromMorphTargetSequence(e,i[e],t,s));return n}static parseAnimation(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const s=function(e,t,s,i,r){if(0!==s.length){const n=[],o=[];Jv(s,n,o,i),0!==n.length&&r.push(new e(t,n,o))}},i=[],r=e.name||"default",n=e.fps||30,o=e.blendMode;let a=e.length||-1;const h=e.hierarchy||[];for(let e=0;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==fT[e])return void fT[e].push({onLoad:t,onProgress:s,onError:i});fT[e]=[],fT[e].push({onLoad:t,onProgress:s,onError:i});const n=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),o=this.mimeType,a=this.responseType;fetch(n).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body||void 0===t.body.getReader)return t;const s=fT[e],i=t.body.getReader(),r=t.headers.get("X-File-Size")||t.headers.get("Content-Length"),n=r?parseInt(r):0,o=0!==n;let a=0;const h=new ReadableStream({start(e){!function t(){i.read().then((({done:i,value:r})=>{if(i)e.close();else{a+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:o,loaded:a,total:n});for(let e=0,t=s.length;e{e.error(t)}))}()}});return new Response(h)}throw new yT(`fetch for "${t.url}" responded with ${t.status}: ${t.statusText}`,t)})).then((e=>{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,o)));case"json":return e.json();default:if(void 0===o)return e.text();{const t=/charset="?([^;"\s]*)"?/i.exec(o),s=t&&t[1]?t[1].toLowerCase():void 0,i=new TextDecoder(s);return e.arrayBuffer().then((e=>i.decode(e)))}}})).then((t=>{dT.add(e,t);const s=fT[e];delete fT[e];for(let e=0,i=s.length;e{const s=fT[e];if(void 0===s)throw this.manager.itemError(e),t;delete fT[e];for(let e=0,i=s.length;e{this.manager.itemEnd(e)})),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class bT extends gT{constructor(e){super(e)}load(e,t,s,i){const r=this,n=new xT(this.manager);n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(e,(function(s){try{t(r.parse(JSON.parse(s)))}catch(t){i?i(t):console.error(t),r.manager.itemError(e)}}),s,i)}parse(e){const t=[];for(let s=0;s0:i.vertexColors=e.vertexColors),void 0!==e.uniforms)for(const t in e.uniforms){const r=e.uniforms[t];switch(i.uniforms[t]={},r.type){case"t":i.uniforms[t].value=s(r.value);break;case"c":i.uniforms[t].value=(new Yr).setHex(r.value);break;case"v2":i.uniforms[t].value=(new Qs).fromArray(r.value);break;case"v3":i.uniforms[t].value=(new Ei).fromArray(r.value);break;case"v4":i.uniforms[t].value=(new _i).fromArray(r.value);break;case"m3":i.uniforms[t].value=(new ei).fromArray(r.value);break;case"m4":i.uniforms[t].value=(new or).fromArray(r.value);break;default:i.uniforms[t].value=r.value}}if(void 0!==e.defines&&(i.defines=e.defines),void 0!==e.vertexShader&&(i.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(i.fragmentShader=e.fragmentShader),void 0!==e.glslVersion&&(i.glslVersion=e.glslVersion),void 0!==e.extensions)for(const t in e.extensions)i.extensions[t]=e.extensions[t];if(void 0!==e.lights&&(i.lights=e.lights),void 0!==e.clipping&&(i.clipping=e.clipping),void 0!==e.size&&(i.size=e.size),void 0!==e.sizeAttenuation&&(i.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(i.map=s(e.map)),void 0!==e.matcap&&(i.matcap=s(e.matcap)),void 0!==e.alphaMap&&(i.alphaMap=s(e.alphaMap)),void 0!==e.bumpMap&&(i.bumpMap=s(e.bumpMap)),void 0!==e.bumpScale&&(i.bumpScale=e.bumpScale),void 0!==e.normalMap&&(i.normalMap=s(e.normalMap)),void 0!==e.normalMapType&&(i.normalMapType=e.normalMapType),void 0!==e.normalScale){let t=e.normalScale;!1===Array.isArray(t)&&(t=[t,t]),i.normalScale=(new Qs).fromArray(t)}return void 0!==e.displacementMap&&(i.displacementMap=s(e.displacementMap)),void 0!==e.displacementScale&&(i.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(i.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(i.roughnessMap=s(e.roughnessMap)),void 0!==e.metalnessMap&&(i.metalnessMap=s(e.metalnessMap)),void 0!==e.emissiveMap&&(i.emissiveMap=s(e.emissiveMap)),void 0!==e.emissiveIntensity&&(i.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(i.specularMap=s(e.specularMap)),void 0!==e.specularIntensityMap&&(i.specularIntensityMap=s(e.specularIntensityMap)),void 0!==e.specularColorMap&&(i.specularColorMap=s(e.specularColorMap)),void 0!==e.envMap&&(i.envMap=s(e.envMap)),void 0!==e.envMapRotation&&i.envMapRotation.fromArray(e.envMapRotation),void 0!==e.envMapIntensity&&(i.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(i.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(i.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(i.lightMap=s(e.lightMap)),void 0!==e.lightMapIntensity&&(i.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(i.aoMap=s(e.aoMap)),void 0!==e.aoMapIntensity&&(i.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(i.gradientMap=s(e.gradientMap)),void 0!==e.clearcoatMap&&(i.clearcoatMap=s(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=s(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(i.clearcoatNormalMap=s(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(i.clearcoatNormalScale=(new Qs).fromArray(e.clearcoatNormalScale)),void 0!==e.iridescenceMap&&(i.iridescenceMap=s(e.iridescenceMap)),void 0!==e.iridescenceThicknessMap&&(i.iridescenceThicknessMap=s(e.iridescenceThicknessMap)),void 0!==e.transmissionMap&&(i.transmissionMap=s(e.transmissionMap)),void 0!==e.thicknessMap&&(i.thicknessMap=s(e.thicknessMap)),void 0!==e.anisotropyMap&&(i.anisotropyMap=s(e.anisotropyMap)),void 0!==e.sheenColorMap&&(i.sheenColorMap=s(e.sheenColorMap)),void 0!==e.sheenRoughnessMap&&(i.sheenRoughnessMap=s(e.sheenRoughnessMap)),i}setTextures(e){return this.textures=e,this}static createMaterialFromType(e){return new{ShadowMaterial:Sl,SpriteMaterial:lo,RawShaderMaterial:Ml,ShaderMaterial:$n,PointsMaterial:Va,MeshPhysicalMaterial:Nl,MeshStandardMaterial:Al,MeshPhongMaterial:Rl,MeshToonMaterial:Cl,MeshNormalMaterial:El,MeshLambertMaterial:Bl,MeshDepthMaterial:Il,MeshDistanceMaterial:Pl,MeshBasicMaterial:Qr,MeshMatcapMaterial:Fl,LineDashedMaterial:zl,LineBasicMaterial:Ma,Material:Kr}[e]}}class qT{static decodeText(e){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);let t="";for(let s=0,i=e.length;s0){const s=new pT(t);r=new TT(s),r.setCrossOrigin(this.crossOrigin);for(let t=0,s=e.length;t0){i=new TT(this.manager),i.setCrossOrigin(this.crossOrigin);for(let t=0,i=e.length;t{const t=new Pi;t.min.fromArray(e.boxMin),t.max.fromArray(e.boxMax);const s=new Zi;return s.radius=e.sphereRadius,s.center.fromArray(e.sphereCenter),{boxInitialized:e.boxInitialized,box:t,sphereInitialized:e.sphereInitialized,sphere:s}})),n._maxInstanceCount=e.maxInstanceCount,n._maxVertexCount=e.maxVertexCount,n._maxIndexCount=e.maxIndexCount,n._geometryInitialized=e.geometryInitialized,n._geometryCount=e.geometryCount,n._matricesTexture=u(e.matricesTexture.uuid),void 0!==e.colorsTexture&&(n._colorsTexture=u(e.colorsTexture.uuid));break;case"LOD":n=new Ro;break;case"Line":n=new Pa(h(e.geometry),l(e.material));break;case"LineLoop":n=new Oa(h(e.geometry),l(e.material));break;case"LineSegments":n=new La(h(e.geometry),l(e.material));break;case"PointCloud":case"Points":n=new Ha(h(e.geometry),l(e.material));break;case"Sprite":n=new So(l(e.material));break;case"Group":n=new qa;break;case"Bone":n=new Vo;break;default:n=new Pr}if(n.uuid=e.uuid,void 0!==e.name&&(n.name=e.name),void 0!==e.matrix?(n.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(n.matrixAutoUpdate=e.matrixAutoUpdate),n.matrixAutoUpdate&&n.matrix.decompose(n.position,n.quaternion,n.scale)):(void 0!==e.position&&n.position.fromArray(e.position),void 0!==e.rotation&&n.rotation.fromArray(e.rotation),void 0!==e.quaternion&&n.quaternion.fromArray(e.quaternion),void 0!==e.scale&&n.scale.fromArray(e.scale)),void 0!==e.up&&n.up.fromArray(e.up),void 0!==e.castShadow&&(n.castShadow=e.castShadow),void 0!==e.receiveShadow&&(n.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.intensity&&(n.shadow.intensity=e.shadow.intensity),void 0!==e.shadow.bias&&(n.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(n.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(n.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&n.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(n.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(n.visible=e.visible),void 0!==e.frustumCulled&&(n.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(n.renderOrder=e.renderOrder),void 0!==e.userData&&(n.userData=e.userData),void 0!==e.layers&&(n.layers.mask=e.layers),void 0!==e.children){const o=e.children;for(let e=0;e{t&&t(s),r.manager.itemEnd(e)})).catch((e=>{i&&i(e)})):(setTimeout((function(){t&&t(n),r.manager.itemEnd(e)}),0),n);const o={};o.credentials="anonymous"===this.crossOrigin?"same-origin":"include",o.headers=this.requestHeader;const a=fetch(e,o).then((function(e){return e.blob()})).then((function(e){return createImageBitmap(e,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(s){return dT.add(e,s),t&&t(s),r.manager.itemEnd(e),s})).catch((function(t){i&&i(t),dT.remove(e),r.manager.itemError(e),r.manager.itemEnd(e)}));dT.add(e,a),r.manager.itemStart(e)}}let e_;class t_{static getContext(){return void 0===e_&&(e_=new(window.AudioContext||window.webkitAudioContext)),e_}static setContext(e){e_=e}}class s_ extends gT{constructor(e){super(e)}load(e,t,s,i){const r=this,n=new xT(this.manager);function o(t){i?i(t):console.error(t),r.manager.itemError(e)}n.setResponseType("arraybuffer"),n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(e,(function(e){try{const s=e.slice(0);t_.getContext().decodeAudioData(s,(function(e){t(e)})).catch(o)}catch(e){o(e)}}),s,i)}}const i_=new or,r_=new or,n_=new or;class o_{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Kn,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Kn,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(e){const t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep,n_.copy(e.projectionMatrix);const s=t.eyeSep/2,i=s*t.near/t.focus,r=t.near*Math.tan(Hs*t.fov*.5)/t.zoom;let n,o;r_.elements[12]=-s,i_.elements[12]=s,n=-r*t.aspect+i,o=r*t.aspect+i,n_.elements[0]=2*t.near/(o-n),n_.elements[8]=(o+n)/(o-n),this.cameraL.projectionMatrix.copy(n_),n=-r*t.aspect-i,o=r*t.aspect-i,n_.elements[0]=2*t.near/(o-n),n_.elements[8]=(o+n)/(o-n),this.cameraR.projectionMatrix.copy(n_)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(r_),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(i_)}}class a_ extends Kn{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class h_{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=l_(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=l_();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function l_(){return("undefined"==typeof performance?Date:performance).now()}const u_=new Ei,c_=new Ci,d_=new Ei,p_=new Ei;class m_ extends Pr{constructor(){super(),this.type="AudioListener",this.context=t_.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new h_}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(e){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}updateMatrixWorld(e){super.updateMatrixWorld(e);const t=this.context.listener,s=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(u_,c_,d_),p_.set(0,0,-1).applyQuaternion(c_),t.positionX){const e=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(u_.x,e),t.positionY.linearRampToValueAtTime(u_.y,e),t.positionZ.linearRampToValueAtTime(u_.z,e),t.forwardX.linearRampToValueAtTime(p_.x,e),t.forwardY.linearRampToValueAtTime(p_.y,e),t.forwardZ.linearRampToValueAtTime(p_.z,e),t.upX.linearRampToValueAtTime(s.x,e),t.upY.linearRampToValueAtTime(s.y,e),t.upZ.linearRampToValueAtTime(s.z,e)}else t.setPosition(u_.x,u_.y,u_.z),t.setOrientation(p_.x,p_.y,p_.z,s.x,s.y,s.z)}}class g_ extends Pr{constructor(e){super(),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this}setMediaElementSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this}setMediaStreamSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this}setBuffer(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this}play(e=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+e;const t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(),this.source.onended=null),this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let e=1,t=this.filters.length;e0){this.source.disconnect(this.filters[0]);for(let e=1,t=this.filters.length;e0&&this._mixBufferRegionAdditive(s,i,this._addIndex*t,1,t);for(let e=t,r=t+t;e!==r;++e)if(s[e]!==s[e+t]){o.setValue(s,i);break}}saveOriginalState(){const e=this.binding,t=this.buffer,s=this.valueSize,i=s*this._origIndex;e.getValue(t,i);for(let e=s,r=i;e!==r;++e)t[e]=t[i+e%s];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const e=3*this.valueSize;this.binding.setValue(this.buffer,e)}_setAdditiveIdentityNumeric(){const e=this._addIndex*this.valueSize,t=e+this.valueSize;for(let s=e;s=.5)for(let i=0;i!==r;++i)e[t+i]=e[s+i]}_slerp(e,t,s,i){Ci.slerpFlat(e,t,e,t,e,s,i)}_slerpAdditive(e,t,s,i,r){const n=this._workIndex*r;Ci.multiplyQuaternionsFlat(e,n,e,t,e,s),Ci.slerpFlat(e,t,e,t,e,n,i)}_lerp(e,t,s,i,r){const n=1-i;for(let o=0;o!==r;++o){const r=t+o;e[r]=e[r]*n+e[s+o]*i}}_lerpAdditive(e,t,s,i,r){for(let n=0;n!==r;++n){const r=t+n;e[r]=e[r]+e[s+n]*i}}}const w_="\\[\\]\\.:\\/",S_=new RegExp("["+w_+"]","g"),M_="[^"+w_+"]",A_="[^"+w_.replace("\\.","")+"]",N_=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",M_)+/(WCOD+)?/.source.replace("WCOD",A_)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",M_)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",M_)+"$"),R_=["material","materials","bones","map"];class C_{constructor(e,t,s){this.path=t,this.parsedPath=s||C_.parseTrackName(t),this.node=C_.findNode(e,this.parsedPath.nodeName),this.rootNode=e,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(e,t,s){return e&&e.isAnimationObjectGroup?new C_.Composite(e,t,s):new C_(e,t,s)}static sanitizeNodeName(e){return e.replace(/\s/g,"_").replace(S_,"")}static parseTrackName(e){const t=N_.exec(e);if(null===t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);const s={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},i=s.nodeName&&s.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const e=s.nodeName.substring(i+1);-1!==R_.indexOf(e)&&(s.nodeName=s.nodeName.substring(0,i),s.objectName=e)}if(null===s.propertyName||0===s.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return s}static findNode(e,t){if(void 0===t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){const s=e.skeleton.getBoneByName(t);if(void 0!==s)return s}if(e.children){const s=function(e){for(let i=0;i=r){const n=r++,l=e[n];t[l.uuid]=h,e[h]=l,t[a]=n,e[n]=o;for(let e=0,t=i;e!==t;++e){const t=s[e],i=t[n],r=t[h];t[h]=i,t[n]=r}}}this.nCachedObjects_=r}uncache(){const e=this._objects,t=this._indicesByUUID,s=this._bindings,i=s.length;let r=this.nCachedObjects_,n=e.length;for(let o=0,a=arguments.length;o!==a;++o){const a=arguments[o].uuid,h=t[a];if(void 0!==h)if(delete t[a],h0&&(t[o.uuid]=h),e[h]=o,e.pop();for(let e=0,t=i;e!==t;++e){const t=s[e];t[h]=t[r],t.pop()}}}this.nCachedObjects_=r}subscribe_(e,t){const s=this._bindingsIndicesByPath;let i=s[e];const r=this._bindings;if(void 0!==i)return r[i];const n=this._paths,o=this._parsedPaths,a=this._objects,h=a.length,l=this.nCachedObjects_,u=new Array(h);i=r.length,s[e]=i,n.push(e),o.push(t),r.push(u);for(let s=l,i=a.length;s!==i;++s){const i=a[s];u[s]=new C_(i,e,t)}return u}unsubscribe_(e){const t=this._bindingsIndicesByPath,s=t[e];if(void 0!==s){const i=this._paths,r=this._parsedPaths,n=this._bindings,o=n.length-1,a=n[o];t[e[o]]=s,n[s]=a,n.pop(),r[s]=r[o],r.pop(),i[s]=i[o],i.pop()}}}class B_{constructor(e,t,s=null,i=t.blendMode){this._mixer=e,this._clip=t,this._localRoot=s,this.blendMode=i;const r=t.tracks,n=r.length,o=new Array(n),a={endingStart:zt,endingEnd:zt};for(let e=0;e!==n;++e){const t=r[e].createInterpolant(null);o[e]=t,t.settings=a}this._interpolantSettings=a,this._interpolants=o,this._propertyBindings=new Array(n),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(e){return this._startTime=e,this}setLoop(e,t){return this.loop=e,this.repetitions=t,this}setEffectiveWeight(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(e){return this._scheduleFading(e,0,1)}fadeOut(e){return this._scheduleFading(e,1,0)}crossFadeFrom(e,t,s){if(e.fadeOut(t),this.fadeIn(t),s){const s=this._clip.duration,i=e._clip.duration,r=i/s,n=s/i;e.warp(1,r,t),this.warp(n,1,t)}return this}crossFadeTo(e,t,s){return e.crossFadeFrom(this,t,s)}stopFading(){const e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}setEffectiveTimeScale(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(e){return this.timeScale=this._clip.duration/e,this.stopWarping()}syncWith(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()}halt(e){return this.warp(this._effectiveTimeScale,0,e)}warp(e,t,s){const i=this._mixer,r=i.time,n=this.timeScale;let o=this._timeScaleInterpolant;null===o&&(o=i._lendControlInterpolant(),this._timeScaleInterpolant=o);const a=o.parameterPositions,h=o.sampleValues;return a[0]=r,a[1]=r+s,h[0]=e/n,h[1]=t/n,this}stopWarping(){const e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(e,t,s,i){if(!this.enabled)return void this._updateWeight(e);const r=this._startTime;if(null!==r){const i=(e-r)*s;i<0||0===s?t=0:(this._startTime=null,t=s*i)}t*=this._updateTimeScale(e);const n=this._updateTime(t),o=this._updateWeight(e);if(o>0){const e=this._interpolants,t=this._propertyBindings;if(this.blendMode===Vt)for(let s=0,i=e.length;s!==i;++s)e[s].evaluate(n),t[s].accumulateAdditive(o);else for(let s=0,r=e.length;s!==r;++s)e[s].evaluate(n),t[s].accumulate(i,o)}}_updateWeight(e){let t=0;if(this.enabled){t=this.weight;const s=this._weightInterpolant;if(null!==s){const i=s.evaluate(e)[0];t*=i,e>s.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=t,t}_updateTimeScale(e){let t=0;if(!this.paused){t=this.timeScale;const s=this._timeScaleInterpolant;if(null!==s){t*=s.evaluate(e)[0],e>s.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t)}}return this._effectiveTimeScale=t,t}_updateTime(e){const t=this._clip.duration,s=this.loop;let i=this.time+e,r=this._loopCount;const n=2202===s;if(0===e)return-1===r?i:n&&1==(1&r)?t-i:i;if(2200===s){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(i>=t)i=t;else{if(!(i<0)){this.time=i;break e}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===r&&(e>=0?(r=0,this._setEndings(!0,0===this.repetitions,n)):this._setEndings(0===this.repetitions,!0,n)),i>=t||i<0){const s=Math.floor(i/t);i-=t*s,r+=Math.abs(s);const o=this.repetitions-r;if(o<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=e>0?t:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===o){const t=e<0;this._setEndings(t,!t,n)}else this._setEndings(!1,!1,n);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:s})}}else this.time=i;if(n&&1==(1&r))return t-i}return i}_setEndings(e,t,s){const i=this._interpolantSettings;s?(i.endingStart=Ut,i.endingEnd=Ut):(i.endingStart=e?this.zeroSlopeAtStart?Ut:zt:Lt,i.endingEnd=t?this.zeroSlopeAtEnd?Ut:zt:Lt)}_scheduleFading(e,t,s){const i=this._mixer,r=i.time;let n=this._weightInterpolant;null===n&&(n=i._lendControlInterpolant(),this._weightInterpolant=n);const o=n.parameterPositions,a=n.sampleValues;return o[0]=r,a[0]=t,o[1]=r+e,a[1]=s,this}}const I_=new Float32Array(1);class P_ extends ks{constructor(e){super(),this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(e,t){const s=e._localRoot||this._root,i=e._clip.tracks,r=i.length,n=e._propertyBindings,o=e._interpolants,a=s.uuid,h=this._bindingsByRootAndName;let l=h[a];void 0===l&&(l={},h[a]=l);for(let e=0;e!==r;++e){const r=i[e],h=r.name;let u=l[h];if(void 0!==u)++u.referenceCount,n[e]=u;else{if(u=n[e],void 0!==u){null===u._cacheIndex&&(++u.referenceCount,this._addInactiveBinding(u,a,h));continue}const i=t&&t._propertyBindings[e].binding.parsedPath;u=new __(C_.create(s,h,i),r.ValueTypeName,r.getValueSize()),++u.referenceCount,this._addInactiveBinding(u,a,h),n[e]=u}o[e].resultBuffer=u.buffer}}_activateAction(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){const t=(e._localRoot||this._root).uuid,s=e._clip.uuid,i=this._actionsByClip[s];this._bindAction(e,i&&i.knownActions[0]),this._addInactiveAction(e,s,t)}const t=e._propertyBindings;for(let e=0,s=t.length;e!==s;++e){const s=t[e];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(e)}}_deactivateAction(e){if(this._isActiveAction(e)){const t=e._propertyBindings;for(let e=0,s=t.length;e!==s;++e){const s=t[e];0==--s.useCount&&(s.restoreOriginalState(),this._takeBackBinding(s))}this._takeBackAction(e)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}}_isActiveAction(e){const t=e._cacheIndex;return null!==t&&t=0;--t)e[t].stop();return this}update(e){e*=this.timeScale;const t=this._actions,s=this._nActiveActions,i=this.time+=e,r=Math.sign(e),n=this._accuIndex^=1;for(let o=0;o!==s;++o){t[o]._update(i,e,r,n)}const o=this._bindings,a=this._nActiveBindings;for(let e=0;e!==a;++e)o[e].apply(n);return this}setTime(e){this.time=0;for(let e=0;e=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,j_).distanceTo(e)}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const $_=new Ei,X_=new Ei;class Y_{constructor(e=new Ei,t=new Ei){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){$_.subVectors(e,this.start),X_.subVectors(this.end,this.start);const s=X_.dot(X_);let i=X_.dot($_)/s;return t&&(i=$s(i,0,1)),i}closestPointToPoint(e,t,s){const i=this.closestPointToPointParameter(e,t);return this.delta(s).multiplyScalar(i).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const J_=new Ei;class Z_ extends Pr{constructor(e,t){super(),this.light=e,this.matrixAutoUpdate=!1,this.color=t,this.type="SpotLightHelper";const s=new Mn,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let e=0,t=1,s=32;e1)for(let s=0;s.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{_w.set(e.z,0,-e.x).normalize();const t=Math.acos(e.y);this.quaternion.setFromAxisAngle(_w,t)}}setLength(e,t=.2*e,s=.2*t){this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(s,t,s),this.cone.position.y=e,this.cone.updateMatrix()}setColor(e){this.line.material.color.set(e),this.cone.material.color.set(e)}copy(e){return super.copy(e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class Aw extends La{constructor(e=1){const t=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],s=new Mn;s.setAttribute("position",new yn(t,3)),s.setAttribute("color",new yn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(s,new Ma({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(e,t,s){const i=new Yr,r=this.geometry.attributes.color.array;return i.set(e),i.toArray(r,0),i.toArray(r,3),i.set(t),i.toArray(r,6),i.toArray(r,9),i.set(s),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class Nw{constructor(){this.type="ShapePath",this.color=new Yr,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new Th,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,s,i){return this.currentPath.quadraticCurveTo(e,t,s,i),this}bezierCurveTo(e,t,s,i,r,n){return this.currentPath.bezierCurveTo(e,t,s,i,r,n),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e){function t(e,t){const s=t.length;let i=!1;for(let r=s-1,n=0;nNumber.EPSILON){if(h<0&&(s=t[n],a=-a,o=t[r],h=-h),e.yo.y)continue;if(e.y===s.y){if(e.x===s.x)return!0}else{const t=h*(e.x-s.x)-a*(e.y-s.y);if(0===t)return!0;if(t<0)continue;i=!i}}else{if(e.y!==s.y)continue;if(o.x<=e.x&&e.x<=s.x||s.x<=e.x&&e.x<=o.x)return!0}}return i}const s=ol.isClockWise,i=this.subPaths;if(0===i.length)return[];let r,n,o;const a=[];if(1===i.length)return n=i[0],o=new Fh,o.curves=n.curves,a.push(o),a;let h=!s(i[0].getPoints());h=e?!h:h;const l=[],u=[];let c,d,p=[],m=0;u[m]=void 0,p[m]=[];for(let t=0,o=i.length;t1){let e=!1,s=0;for(let e=0,t=u.length;e0&&!1===e&&(p=l)}for(let e=0,t=u.length;e{this.requestId=self.requestAnimationFrame(e),!0===this.info.autoReset&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,null!==this.animationLoop&&this.animationLoop(t,s)};e()}dispose(){self.cancelAnimationFrame(this.requestId),this.requestId=null}setAnimationLoop(e){this.animationLoop=e}}class Bw{constructor(){this.weakMap=new WeakMap}get(e){let t=this.weakMap;for(let s=0;s{this.dispose()},this.material.addEventListener("dispose",this.onMaterialDispose)}updateClipping(e){const t=this.material;let s=this.clippingContext;Array.isArray(t.clippingPlanes)?(s!==e&&s||(s=new Pw,this.clippingContext=s),s.update(e,t)):this.clippingContext!==e&&(this.clippingContext=e)}get clippingNeedsUpdate(){return this.clippingContext.version!==this.clippingContextVersion&&(this.clippingContextVersion=this.clippingContext.version,!0)}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getIndex(){return this._geometries.getIndex(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}getAttributes(){if(null!==this.attributes)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,s=[],i=new Set;for(const r of e){const e=r.node&&r.node.attribute?r.node.attribute:t.getAttribute(r.name);if(void 0===e)continue;s.push(e);const n=e.isInterleavedBufferAttribute?e.data:e;i.add(n)}return this.attributes=s,this.vertexBuffers=Array.from(i.values()),s}getVertexBuffers(){return null===this.vertexBuffers&&this.getAttributes(),this.vertexBuffers}getMaterialCacheKey(){const{object:e,material:t}=this;let s=t.customProgramCacheKey();for(const e of function(e){const t=Object.keys(e);let s=Object.getPrototypeOf(e);for(;s;){const e=Object.getOwnPropertyDescriptors(s);for(const s in e)if(void 0!==e[s]){const i=e[s];i&&"function"==typeof i.get&&t.push(s)}s=Object.getPrototypeOf(s)}return t}(t)){if(/^(is[A-Z]|_)|^(visible|version|uuid|name|opacity|userData)$/.test(e))continue;const i=t[e];let r;if(null!==i){const e=typeof i;"number"===e?r=0!==i?"1":"0":"object"===e?(r="{",i.isTexture&&(r+=i.mapping),r+="}"):r=String(i)}else r=String(i);s+=r+","}return s+=this.clippingContext.cacheKey+",",e.skeleton&&(s+=e.skeleton.bones.length+","),e.morphTargetInfluences&&(s+=e.morphTargetInfluences.length+","),e.isBatchedMesh&&(s+=e._matricesTexture.uuid+",",null!==e._colorsTexture&&(s+=e._colorsTexture.uuid+",")),e.count>1&&(s+=e.count+","+e.uuid+","),s}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){return this.object.receiveShadow+","+this._nodes.getCacheKey(this.scene,this.lightsNode)}getCacheKey(){return this.getMaterialCacheKey()+","+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.onDispose()}}class Uw{constructor(e,t,s,i,r,n){this.renderer=e,this.nodes=t,this.geometries=s,this.pipelines=i,this.bindings=r,this.info=n,this.chainMaps={}}get(e,t,s,i,r,n,o){const a=this.getChainMap(o),h=[e,t,n,r];let l=a.get(h);return void 0===l?(l=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,s,i,r,n,o),a.set(h,l)):(l.updateClipping(n.clippingContext),(l.version!==t.version||l.needsUpdate)&&(l.initialCacheKey!==l.getCacheKey()?(l.dispose(),l=this.get(e,t,s,i,r,n,o)):l.version=t.version)),l}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new Bw)}dispose(){this.chainMaps={}}createRenderObject(e,t,s,i,r,n,o,a,h,l){const u=this.getChainMap(l),c=new zw(e,t,s,i,r,n,o,a,h);return c.onDispose=()=>{this.pipelines.delete(c),this.bindings.delete(c),this.nodes.delete(c),u.delete(c.getChainArray())},c}}class Lw{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}delete(e){let t;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const Ow=1,Vw=2,Dw=4,kw=16;class Gw extends Lw{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return void 0!==t&&this.backend.destroyAttribute(e),t}update(e,t){const s=this.get(e);if(void 0===s.version)t===Ow?this.backend.createAttribute(e):t===Vw?this.backend.createIndexAttribute(e):t===Dw&&this.backend.createStorageAttribute(e),s.version=this._getBufferAttribute(e).version;else{const t=this._getBufferAttribute(e);(s.version=0;--t)if(e[t]>=65535)return!0;return!1}(t)?gn:pn)(t,1);return r.version=Ww(e),r}class jw extends Lw{constructor(e,t){super(),this.attributes=e,this.info=t,this.wireframes=new WeakMap,this.attributeCall=new WeakMap}has(e){const t=e.geometry;return super.has(t)&&!0===this.get(t).initialized}updateForRender(e){!1===this.has(e)&&this.initGeometry(e),this.updateAttributes(e)}initGeometry(e){const t=e.geometry;this.get(t).initialized=!0,this.info.memory.geometries++;const s=()=>{this.info.memory.geometries--;const i=t.index,r=e.getAttributes();null!==i&&this.attributes.delete(i);for(const e of r)this.attributes.delete(e);const n=this.wireframes.get(t);void 0!==n&&this.attributes.delete(n),t.removeEventListener("dispose",s)};t.addEventListener("dispose",s)}updateAttributes(e){const t=e.getAttributes();for(const e of t)e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute?this.updateAttribute(e,Dw):this.updateAttribute(e,Ow);const s=this.getIndex(e);null!==s&&this.updateAttribute(s,Vw)}updateAttribute(e,t){const s=this.info.render.calls;e.isInterleavedBufferAttribute?void 0===this.attributeCall.get(e)?(this.attributes.update(e,t),this.attributeCall.set(e,s)):this.attributeCall.get(e.data)!==s&&(this.attributes.update(e,t),this.attributeCall.set(e.data,s),this.attributeCall.set(e,s)):this.attributeCall.get(e)!==s&&(this.attributes.update(e,t),this.attributeCall.set(e,s))}getIndex(e){const{geometry:t,material:s}=e;let i=t.index;if(!0===s.wireframe){const e=this.wireframes;let s=e.get(t);void 0===s?(s=Hw(t),e.set(t,s)):s.version!==Ww(t)&&(this.attributes.delete(s),s=Hw(t),e.set(t,s)),i=s}return i}}class qw{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.compute={calls:0,frameCalls:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.memory={geometries:0,textures:0}}update(e,t,s){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=s*(t/3):e.isPoints?this.render.points+=s*t:e.isLineSegments?this.render.lines+=s*(t/2):e.isLine?this.render.lines+=s*(t-1):console.error("THREE.WebGPUInfo: Unknown object type.")}updateTimestamp(e,t){0===this[e].timestampCalls&&(this[e].timestamp=0),this[e].timestamp+=t,this[e].timestampCalls++,this[e].timestampCalls>=this[e].previousFrameCalls&&(this[e].timestampCalls=0)}reset(){const e=this.render.frameCalls;this.render.previousFrameCalls=e;const t=this.compute.frameCalls;this.compute.previousFrameCalls=t,this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class $w{constructor(e){this.cacheKey=e,this.usedTimes=0}}class Xw extends $w{constructor(e,t,s){super(e),this.vertexProgram=t,this.fragmentProgram=s}}class Yw extends $w{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let Jw=0;class Zw{constructor(e,t,s=null,i=null){this.id=Jw++,this.code=e,this.stage=t,this.transforms=s,this.attributes=i,this.usedTimes=0}}class Kw extends Lw{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:s}=this,i=this.get(e);if(this._needsComputeUpdate(e)){const r=i.pipeline;r&&(r.usedTimes--,r.computeProgram.usedTimes--);const n=this.nodes.getForCompute(e);let o=this.programs.compute.get(n.computeShader);void 0===o&&(r&&0===r.computeProgram.usedTimes&&this._releaseProgram(r.computeProgram),o=new Zw(n.computeShader,"compute",n.transforms,n.nodeAttributes),this.programs.compute.set(n.computeShader,o),s.createProgram(o));const a=this._getComputeCacheKey(e,o);let h=this.caches.get(a);void 0===h&&(r&&0===r.usedTimes&&this._releasePipeline(r),h=this._getComputePipeline(e,o,a,t)),h.usedTimes++,o.usedTimes++,i.version=e.version,i.pipeline=h}return i.pipeline}getForRender(e,t=null){const{backend:s}=this,i=this.get(e);if(this._needsRenderUpdate(e)){const r=i.pipeline;r&&(r.usedTimes--,r.vertexProgram.usedTimes--,r.fragmentProgram.usedTimes--);const n=e.getNodeBuilderState();let o=this.programs.vertex.get(n.vertexShader);void 0===o&&(r&&0===r.vertexProgram.usedTimes&&this._releaseProgram(r.vertexProgram),o=new Zw(n.vertexShader,"vertex"),this.programs.vertex.set(n.vertexShader,o),s.createProgram(o));let a=this.programs.fragment.get(n.fragmentShader);void 0===a&&(r&&0===r.fragmentProgram.usedTimes&&this._releaseProgram(r.fragmentProgram),a=new Zw(n.fragmentShader,"fragment"),this.programs.fragment.set(n.fragmentShader,a),s.createProgram(a));const h=this._getRenderCacheKey(e,o,a);let l=this.caches.get(h);void 0===l?(r&&0===r.usedTimes&&this._releasePipeline(r),l=this._getRenderPipeline(e,o,a,h,t)):e.pipeline=l,l.usedTimes++,o.usedTimes++,a.usedTimes++,i.pipeline=l}return i.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,0===t.usedTimes&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,0===t.computeProgram.usedTimes&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,0===t.vertexProgram.usedTimes&&this._releaseProgram(t.vertexProgram),0===t.fragmentProgram.usedTimes&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,s,i){s=s||this._getComputeCacheKey(e,t);let r=this.caches.get(s);return void 0===r&&(r=new Yw(s,t),this.caches.set(s,r),this.backend.createComputePipeline(r,i)),r}_getRenderPipeline(e,t,s,i,r){i=i||this._getRenderCacheKey(e,t,s);let n=this.caches.get(i);return void 0===n&&(n=new Xw(i,t,s),this.caches.set(i,n),e.pipeline=n,this.backend.createRenderPipeline(e,r)),n}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,s){return t.id+","+s.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,s=e.stage;this.programs[s].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return void 0===t.pipeline||t.version!==e.version}_needsRenderUpdate(e){return void 0===this.get(e).pipeline||this.backend.needsRenderUpdate(e)}}class Qw extends Lw{constructor(e,t,s,i,r,n){super(),this.backend=e,this.textures=s,this.pipelines=r,this.attributes=i,this.nodes=t,this.info=n,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const e of t){const s=this.get(e);void 0===s.bindGroup&&(this._init(e),this.backend.createBindings(e,t),s.bindGroup=e)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t){const s=this.get(e);void 0===s.bindGroup&&(this._init(e),this.backend.createBindings(e,t),s.bindGroup=e)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isStorageBuffer){const e=t.attribute;this.attributes.update(e,Dw)}}_update(e,t){const{backend:s}=this;let i=!1;for(const t of e.bindings){if(t.isNodeUniformsGroup){if(!this.nodes.updateGroup(t))continue}if(t.isUniformBuffer){t.update()&&s.updateBinding(t)}else if(t.isSampler)t.update();else if(t.isSampledTexture){t.needsBindingsUpdate(this.textures.get(t.texture).generation)&&(i=!0);const e=t.update(),r=t.texture;e&&this.textures.updateTexture(r);const n=s.get(r);if(!0===s.isWebGPUBackend&&void 0===n.texture&&void 0===n.externalTexture&&(console.error("Bindings._update: binding should be available:",t,e,r,t.textureNode.value,i),this.textures.updateTexture(r),i=!0),!0===r.isStorageTexture){const e=this.get(r);!0===t.store?e.needsMipmap=!0:!0===r.generateMipmaps&&this.textures.needsMipmaps(r)&&!0===e.needsMipmap&&(this.backend.generateMipmaps(r),e.needsMipmap=!1)}}}!0===i&&this.backend.updateBindings(e,t)}}class eS{constructor(e,t,s=null){this.isNodeAttribute=!0,this.name=e,this.type=t,this.node=s}}class tS{constructor(e,t,s){this.isNodeUniform=!0,this.name=e,this.type=t,this.node=s.getSelf()}get value(){return this.node.value}set value(e){this.node.value=e}get id(){return this.node.id}get groupNode(){return this.node.groupNode}}class sS{constructor(e,t){this.isNodeVar=!0,this.name=e,this.type=t}}class iS extends sS{constructor(e,t){super(e,t),this.needsInterpolation=!1,this.isNodeVarying=!0}}class rS{constructor(e,t,s=""){this.name=e,this.type=t,this.code=s,Object.defineProperty(this,"isNodeCode",{value:!0})}}let nS=0;class oS{constructor(e=null){this.id=nS++,this.nodesData=new WeakMap,this.parent=e}getData(e){let t=this.nodesData.get(e);return void 0===t&&null!==this.parent&&(t=this.parent.getData(e)),t}setData(e,t){this.nodesData.set(e,t)}}class aS extends Ec{constructor(e,t=null){super(e,t),this.isParameterNode=!0}getHash(){return this.uuid}generate(){return this.name}}aS.type=Ql("Parameter",aS);const hS=(e,t)=>Du(new aS(e,t));class lS extends Kl{constructor(e="",t=[],s=""){super("code"),this.isCodeNode=!0,this.code=e,this.language=s,this.includes=t}isGlobal(){return!0}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const s of t)s.build(e);const s=e.getCodeFromNode(this,this.getNodeType(e));return s.code=this.code,s.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}lS.type=Ql("Code",lS);const uS=Wu(lS),cS=(e,t)=>uS(e,t,"js"),dS=(e,t)=>uS(e,t,"wgsl"),pS=(e,t)=>uS(e,t,"glsl");class mS extends lS{constructor(e="",t=[],s=""){super(e,t,s)}getNodeType(e){return this.getNodeFunction(e).type}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let s=t.nodeFunction;return void 0===s&&(s=e.parser.parseFunction(this.code),t.nodeFunction=s),s}generate(e,t){super.generate(e);const s=this.getNodeFunction(e),i=s.name,r=s.type,n=e.getCodeFromNode(this,r);""!==i&&(n.name=i);const o=e.getPropertyName(n),a=this.getNodeFunction(e).getCode(o);return n.code=a+"\n","property"===t?o:e.format(`${o}()`,r,t)}}mS.type=Ql("Function",mS);const gS=(e,t=[],s="")=>{for(let e=0;ei.call(...e);return r.functionNode=i,r},fS=(e,t)=>gS(e,t,"glsl"),yS=(e,t)=>gS(e,t,"wgsl");class xS{constructor(e,t){this.name=e,this.value=t,this.boundary=0,this.itemSize=0,this.offset=0}setValue(e){this.value=e}getValue(){return this.value}}class bS extends xS{constructor(e,t=0){super(e,t),this.isNumberUniform=!0,this.boundary=4,this.itemSize=1}}class vS extends xS{constructor(e,t=new Qs){super(e,t),this.isVector2Uniform=!0,this.boundary=8,this.itemSize=2}}class TS extends xS{constructor(e,t=new Ei){super(e,t),this.isVector3Uniform=!0,this.boundary=16,this.itemSize=3}}class _S extends xS{constructor(e,t=new _i){super(e,t),this.isVector4Uniform=!0,this.boundary=16,this.itemSize=4}}class wS extends xS{constructor(e,t=new Yr){super(e,t),this.isColorUniform=!0,this.boundary=16,this.itemSize=3}}class SS extends xS{constructor(e,t=new ei){super(e,t),this.isMatrix3Uniform=!0,this.boundary=48,this.itemSize=12}}class MS extends xS{constructor(e,t=new or){super(e,t),this.isMatrix4Uniform=!0,this.boundary=64,this.itemSize=16}}class AS extends bS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class NS extends vS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class RS extends TS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class CS extends _S{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class ES extends wS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class BS extends SS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class IS extends MS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class PS extends Kl{constructor(e=null){super(),this.nodes=[],this.outputNode=null,this.parent=e,this._currentCond=null,this.isStackNode=!0}getNodeType(e){return this.outputNode?this.outputNode.getNodeType(e):"void"}add(e){return this.nodes.push(e),this}If(e,t){const s=new Vu(t);return this._currentCond=qp(e,s),this.add(this._currentCond)}ElseIf(e,t){const s=new Vu(t),i=qp(e,s);return this._currentCond.elseNode=i,this._currentCond=i,this}Else(e){return this._currentCond.elseNode=new Vu(e),this}build(e,...t){const s=Xu();$u(this);for(const t of this.nodes)t.build(e,"void");return $u(s),this.outputNode?this.outputNode.build(e,...t):super.build(e,...t)}else(...e){return console.warn("TSL.StackNode: .else() has been renamed to .Else()."),this.Else(...e)}elseif(...e){return console.warn("TSL.StackNode: .elseif() has been renamed to .ElseIf()."),this.ElseIf(...e)}}PS.type=Ql("Stack",PS);const FS=Wu(PS),zS=[.125,.215,.35,.446,.526,.582],US=20,LS=new OT(-1,1,1,-1,0,1),OS=new Kn(90,1),VS=new Yr;let DS=null,kS=0,GS=0;const WS=(1+Math.sqrt(5))/2,HS=1/WS,jS=[new Ei(-WS,HS,0),new Ei(WS,HS,0),new Ei(-HS,0,WS),new Ei(HS,0,WS),new Ei(0,WS,-HS),new Ei(0,WS,HS),new Ei(-1,1,-1),new Ei(1,1,-1),new Ei(-1,1,1),new Ei(1,1,1)],qS=[3,1,5,0,4,2],$S=nv(Um(),zm("faceIndex")).normalize(),XS=oc($S.x,$S.y.negate(),$S.z);class YS{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}fromScene(e,t=0,s=.1,i=100){DS=this._renderer.getRenderTarget(),kS=this._renderer.getActiveCubeFace(),GS=this._renderer.getActiveMipmapLevel(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(e,s,i,r),t>0&&this._blur(r,0,0,t),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=QS(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=eM(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?h=zS[a-e+4-1]:0===a&&(h=0),i.push(h);const l=1/(o-2),u=-l,c=1+l,d=[u,u,c,u,c,c,u,u,c,c,u,c],p=6,m=6,g=3,f=2,y=1,x=new Float32Array(g*m*p),b=new Float32Array(f*m*p),v=new Float32Array(y*m*p);for(let e=0;e2?0:-1,i=[t,s,0,t+2/3,s,0,t+2/3,s+1,0,t,s,0,t+2/3,s+1,0,t,s+1,0],r=qS[e];x.set(i,g*m*r),b.set(d,f*m*r);const n=[r,r,r,r,r,r];v.set(n,y*m*r)}const T=new Mn;T.setAttribute("position",new hn(x,g)),T.setAttribute("uv",new hn(b,f)),T.setAttribute("faceIndex",new hn(v,y)),t.push(T),r.push(new Wn(T,null)),n>4&&n--}return{lodPlanes:t,sizeLods:s,sigmas:i,lodMeshes:r}}(i)),this._blurMaterial=function(e,t,s){const i=Xg(new Array(US).fill(0)),r=Cc(new Ei(0,1,0)),n=Cc(0),o=Ku(US),a=Cc(0),h=Cc(1),l=Gm(null),u=Cc(0),c=Ku(1/t),d=Ku(1/s),p=Ku(e),m={n:o,latitudinal:a,weights:i,poleAxis:r,outputDirection:XS,dTheta:n,samples:h,envMap:l,mipInt:u,CUBEUV_TEXEL_WIDTH:c,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:p},g=KS("blur");return g.uniforms=m,g.fragmentNode=lv({...m,latitudinal:a.equal(1)}),g}(i,e,t)}return i}_compileMaterial(e){const t=this._lodMeshes[0];t.material=e,this._renderer.compile(t,LS)}_sceneToCubeUV(e,t,s,i){const r=OS;r.near=t,r.far=s;const n=[-1,1,-1,-1,-1,-1],o=[1,1,1,-1,-1,-1],a=this._renderer,h=a.autoClear;a.getClearColor(VS),a.autoClear=!1;let l=this._backgroundBox;if(null===l){const e=new Qr({name:"PMREM.Background",side:d,depthWrite:!1,depthTest:!1});l=new Wn(new jn,e)}let u=!1;const c=e.background;c?c.isColor&&(l.material.color.copy(c),e.background=null,u=!0):(l.material.color.copy(VS),u=!0),a.setRenderTarget(i),a.clear(),u&&a.render(l,r);for(let t=0;t<6;t++){const s=t%3;0===s?(r.up.set(0,n[t],0),r.lookAt(o[t],0,0)):1===s?(r.up.set(0,0,n[t]),r.lookAt(0,o[t],0)):(r.up.set(0,n[t],0),r.lookAt(0,0,o[t]));const h=this._cubeSize;ZS(i,s*h,t>2?h:0,h,h),a.render(e,r)}a.autoClear=h,e.background=c}_textureToCubeUV(e,t){const s=this._renderer,i=e.mapping===he||e.mapping===le;i?null===this._cubemapMaterial&&(this._cubemapMaterial=QS(e)):null===this._equirectMaterial&&(this._equirectMaterial=eM(e));const r=i?this._cubemapMaterial:this._equirectMaterial;r.fragmentNode.value=e;const n=this._lodMeshes[0];n.material=r;const o=this._cubeSize;ZS(t,0,0,3*o,2*o),s.setRenderTarget(t),s.render(n,LS)}_applyPMREM(e){const t=this._renderer,s=t.autoClear;t.autoClear=!1;const i=this._lodPlanes.length;for(let t=1;tUS&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const g=[];let f=0;for(let e=0;ey-4?i-y+4:0),4*(this._cubeSize-x),3*x,2*x),a.setRenderTarget(t),a.render(l,LS)}}function JS(e,t,s){const i=new wi(e,t,s);return i.texture.mapping=306,i.texture.name="PMREM.cubeUv",i.texture.isPMREMTexture=!0,i.scissorTest=!0,i}function ZS(e,t,s,i,r){e.viewport.set(t,s,i,r),e.scissor.set(t,s,i,r)}function KS(e){const t=new xx;return t.depthTest=!1,t.depthWrite=!1,t.blending=m,t.name=`PMREM_${e}`,t}function QS(e){const t=KS("cubemap");return t.fragmentNode=Wg(e,XS),t}function eM(e){const t=KS("equirect");return t.fragmentNode=Gm(e,Px(XS),0),t}let tM=0;class sM{constructor(e="",t=[],s=0,i=[]){this.name=e,this.bindings=t,this.index=s,this.bindingsReference=i,this.id=tM++}}const iM=new WeakMap,rM=new Map([[2,"vec2"],[3,"vec3"],[4,"vec4"],[9,"mat3"],[16,"mat4"]]),nM=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),oM=e=>(e=Number(e))+(e%1?"":".0");class aM{constructor(e,t,s){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=s,this.scene=null,this.camera=null,this.nodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.flow={code:""},this.chaining=[],this.stack=FS(),this.stacks=[],this.tab="\t",this.instanceBindGroups=!0,this.currentFunctionNode=null,this.context={material:this.material},this.cache=new oS,this.globalCache=this.cache,this.flowsData=new WeakMap,this.shaderStage=null,this.buildStage=null,this.useComparisonMethod=!1}getBindGroupsCache(){let e=iM.get(this.renderer);return void 0===e&&(e=new Bw,iM.set(this.renderer,e)),e}createRenderTarget(e,t,s){return new wi(e,t,s)}createCubeRenderTarget(e,t){return new Fx(e,t)}createPMREMGenerator(){return new YS(this.renderer)}includes(e){return this.nodes.includes(e)}_getBindGroup(e,t){const s=this.getBindGroupsCache(),i=[];let r,n=!0;for(const e of t)i.push(e),n=n&&!0!==e.groupNode.shared;return n?(r=s.get(i),void 0===r&&(r=new sM(e,i,this.bindingsIndexes[e].group,i),s.set(i,r))):r=new sM(e,i,this.bindingsIndexes[e].group,i),r}getBindGroupArray(e,t){const s=this.bindings[t];let i=s[e];return void 0===i&&(void 0===this.bindingsIndexes[e]&&(this.bindingsIndexes[e]={binding:0,group:Object.keys(this.bindingsIndexes).length}),s[e]=i=[]),i}getBindings(){let e=this.bindGroups;if(null===e){const t={},s=this.bindings;for(const e of 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i=this.structs.index++;e.name=`StructType${i}`,this.structs[t].push(e),s.structType=e}return e}getUniformFromNode(e,t,s=this.shaderStage,i=null){const r=this.getDataFromNode(e,s,this.globalCache);let n=r.uniform;if(void 0===n){const o=this.uniforms.index++;n=new tS(i||"nodeUniform"+o,t,e),this.uniforms[s].push(n),r.uniform=n}return n}getVarFromNode(e,t=null,s=e.getNodeType(this),i=this.shaderStage){const r=this.getDataFromNode(e,i);let n=r.variable;if(void 0===n){const e=this.vars[i]||(this.vars[i]=[]);null===t&&(t="nodeVar"+e.length),n=new sS(t,s),e.push(n),r.variable=n}return n}getVaryingFromNode(e,t=null,s=e.getNodeType(this)){const i=this.getDataFromNode(e,"any");let r=i.varying;if(void 0===r){const e=this.varyings,n=e.length;null===t&&(t="nodeVarying"+n),r=new iS(t,s),e.push(r),i.varying=r}return r}getCodeFromNode(e,t,s=this.shaderStage){const i=this.getDataFromNode(e);let r=i.code;if(void 0===r){const e=this.codes[s]||(this.codes[s]=[]),n=e.length;r=new rS("nodeCode"+n,t),e.push(r),i.code=r}return r}addLineFlowCode(e){return""===e||(e=this.tab+e,/;\s*$/.test(e)||(e+=";\n"),this.flow.code+=e),this}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+="\t",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),s=this.flowChildNode(e,t);return this.flowsData.set(e,s),s}buildFunctionNode(e){const t=new mS,s=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=s,t}flowShaderNode(e){const t=e.layout,s={[Symbol.iterator](){let e=0;const t=Object.values(this);return{next:()=>({value:t[e],done:e++>=t.length})}}};for(const e of t.inputs)s[e.name]=new aS(e.type,e.name);e.layout=null;const i=e.call(s),r=this.flowStagesNode(i,t.type);return e.layout=t,r}flowStagesNode(e,t=null){const s=this.flow,i=this.vars,r=this.cache,n=this.buildStage,o=this.stack,a={code:""};this.flow=a,this.vars={},this.cache=new oS,this.stack=FS();for(const s of $l)this.setBuildStage(s),a.result=e.build(this,t);return a.vars=this.getVars(this.shaderStage),this.flow=s,this.vars=i,this.cache=r,this.stack=o,this.setBuildStage(n),a}getFunctionOperator(){return null}flowChildNode(e,t=null){const s=this.flow,i={code:""};return this.flow=i,i.result=e.build(this,t),this.flow=s,i}flowNodeFromShaderStage(e,t,s=null,i=null){const r=this.shaderStage;this.setShaderStage(e);const n=this.flowChildNode(t,s);return null!==i&&(n.code+=`${this.tab+i} = ${n.result};\n`),this.flowCode[e]=this.flowCode[e]+n.code,this.setShaderStage(r),n}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){console.warn("Abstract function.")}getVaryings(){console.warn("Abstract function.")}getVar(e,t){return`${this.getType(e)} ${t}`}getVars(e){let t="";const s=this.vars[e];if(void 0!==s)for(const e of s)t+=`${this.getVar(e.type,e.name)}; `;return t}getUniforms(){console.warn("Abstract function.")}getCodes(e){const t=this.codes[e];let s="";if(void 0!==t)for(const e of t)s+=e.code+"\n";return s}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){console.warn("Abstract function.")}build(){const{object:e,material:t,renderer:s}=this;if(null!==t){let e=s.nodes.library.fromMaterial(t);null===e&&(console.error(`NodeMaterial: Material "${t.type}" is not compatible.`),e=new xx),e.build(this)}else this.addFlow("compute",e);for(const e of $l){this.setBuildStage(e),this.context.vertex&&this.context.vertex.isNode&&this.flowNodeFromShaderStage("vertex",this.context.vertex);for(const t of Xl){this.setShaderStage(t);const s=this.flowNodes[t];for(const t of s)"generate"===e?this.flowNode(t):t.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getNodeUniform(e,t){if("float"===t||"int"===t||"uint"===t)return new AS(e);if("vec2"===t||"ivec2"===t||"uvec2"===t)return new NS(e);if("vec3"===t||"ivec3"===t||"uvec3"===t)return new RS(e);if("vec4"===t||"ivec4"===t||"uvec4"===t)return new CS(e);if("color"===t)return new ES(e);if("mat3"===t)return new BS(e);if("mat4"===t)return new IS(e);throw new Error(`Uniform "${t}" not declared.`)}createNodeMaterial(e="NodeMaterial"){throw new Error(`THREE.NodeBuilder: createNodeMaterial() was deprecated. Use new ${e}() instead.`)}format(e,t,s){if((t=this.getVectorType(t))===(s=this.getVectorType(s))||null===s||this.isReference(s))return e;const i=this.getTypeLength(t),r=this.getTypeLength(s);return 16===i&&9===r?`${this.getType(s)}(${e}[0].xyz, ${e}[1].xyz, ${e}[2].xyz)`:9===i&&4===r?`${this.getType(s)}(${e}[0].xy, ${e}[1].xy)`:i>4||r>4||0===r?e:i===r?`${this.getType(s)}( ${e} )`:i>r?this.format(`${e}.${"xyz".slice(0,r)}`,this.getTypeFromLength(r,this.getComponentType(t)),s):4===r&&i>1?`${this.getType(s)}( ${this.format(e,t,"vec3")}, 1.0 )`:2===i?`${this.getType(s)}( ${this.format(e,t,"vec2")}, 0.0 )`:(1===i&&r>1&&t!==this.getComponentType(s)&&(e=`${this.getType(this.getComponentType(s))}( ${e} )`),`${this.getType(s)}( ${e} )`)}getSignature(){return`// Three.js r${e} - Node System\n`}}class hM{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.startTime=null,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let s=e.get(t);return void 0===s&&(s={renderMap:new WeakMap,frameMap:new WeakMap},e.set(t,s)),s}updateBeforeNode(e){const t=e.getUpdateBeforeType(),s=e.updateReference(this);if(t===Hl.FRAME){const{frameMap:t}=this._getMaps(this.updateBeforeMap,s);t.get(s)!==this.frameId&&!1!==e.updateBefore(this)&&t.set(s,this.frameId)}else if(t===Hl.RENDER){const{renderMap:t}=this._getMaps(this.updateBeforeMap,s);t.get(s)!==this.renderId&&!1!==e.updateBefore(this)&&t.set(s,this.renderId)}else t===Hl.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),s=e.updateReference(this);if(t===Hl.FRAME){const{frameMap:t}=this._getMaps(this.updateAfterMap,s);t.get(s)!==this.frameId&&!1!==e.updateAfter(this)&&t.set(s,this.frameId)}else if(t===Hl.RENDER){const{renderMap:t}=this._getMaps(this.updateAfterMap,s);t.get(s)!==this.renderId&&!1!==e.updateAfter(this)&&t.set(s,this.renderId)}else t===Hl.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),s=e.updateReference(this);if(t===Hl.FRAME){const{frameMap:t}=this._getMaps(this.updateMap,s);t.get(s)!==this.frameId&&!1!==e.update(this)&&t.set(s,this.frameId)}else if(t===Hl.RENDER){const{renderMap:t}=this._getMaps(this.updateMap,s);t.get(s)!==this.renderId&&!1!==e.update(this)&&t.set(s,this.renderId)}else t===Hl.OBJECT&&e.update(this)}update(){this.frameId++,void 0===this.lastTime&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class lM{constructor(e,t,s=null,i="",r=!1){this.type=e,this.name=t,this.count=s,this.qualifier=i,this.isConst=r}}lM.isNodeFunctionInput=!0;class uM extends Kl{constructor(e){super(),this.types=e,this.isStructTypeNode=!0}getMemberTypes(){return this.types}}uM.type=Ql("StructType",uM);class cM extends Kl{constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}setup(e){super.setup(e);const t=this.members,s=[];for(let i=0;ir&&(i=s,r=n)}}this._candidateFnCall=s=i(...t)}return s}}fM.type=Ql("FunctionOverloading",fM);const yM=Wu(fM),xM=e=>(...t)=>yM(e,...t);class bM extends Rc{constructor(e=bM.LOCAL,t=1,s=0){super(s),this.scope=e,this.scale=t,this.updateType=Hl.FRAME}update(e){const t=this.scope,s=this.scale;t===bM.LOCAL?this.value+=e.deltaTime*s:t===bM.DELTA?this.value=e.deltaTime*s:t===bM.FRAME?this.value=e.frameId:this.value=e.time*s}serialize(e){super.serialize(e),e.scope=this.scope,e.scale=this.scale}deserialize(e){super.deserialize(e),this.scope=e.scope,this.scale=e.scale}}bM.LOCAL="local",bM.GLOBAL="global",bM.DELTA="delta",bM.FRAME="frame",bM.type=Ql("Timer",bM);const vM=(e,t=0)=>Du(new bM(bM.LOCAL,e,t)),TM=(e,t=0)=>Du(new bM(bM.GLOBAL,e,t)),_M=(e,t=0)=>Du(new bM(bM.DELTA,e,t)),wM=Hu(bM,bM.FRAME).toUint();class SM extends Kl{constructor(e=SM.SINE,t=vM()){super(),this.method=e,this.timeNode=t}getNodeType(e){return this.timeNode.getNodeType(e)}setup(){const e=this.method,t=Du(this.timeNode);let s=null;return e===SM.SINE?s=t.add(.75).mul(2*Math.PI).sin().mul(.5).add(.5):e===SM.SQUARE?s=t.fract().round():e===SM.TRIANGLE?s=t.add(.5).fract().mul(2).sub(1).abs():e===SM.SAWTOOTH&&(s=t.fract()),s}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}SM.SINE="sine",SM.SQUARE="square",SM.TRIANGLE="triangle",SM.SAWTOOTH="sawtooth",SM.type=Ql("Osc",SM);const MM=Wu(SM,SM.SINE),AM=Wu(SM,SM.SQUARE),NM=Wu(SM,SM.TRIANGLE),RM=Wu(SM,SM.SAWTOOTH);class CM extends Kl{constructor(e,t=Um(),s=Ku(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=s}setup(){const{frameNode:e,uvNode:t,countNode:s}=this,{width:i,height:r}=s,n=e.mod(i.mul(r)).floor(),o=n.mod(i),a=r.sub(n.add(1).div(i).ceil()),h=s.reciprocal(),l=sc(o,a);return t.add(l).mul(h)}}CM.type=Ql("SpriteSheetUV",CM);const EM=Wu(CM);class BM extends tu{constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}setup(e){return!1===e.isAvailable("storageBuffer")&&(this.node.instanceIndex||!0!==this.node.bufferObject||e.setupPBO(this.node)),super.setup(e)}generate(e,t){let s;const i=e.context.assign;if(!1===e.isAvailable("storageBuffer")){const{node:t}=this;s=t.instanceIndex||!0!==this.node.bufferObject||!0===i?t.build(e):e.generatePBO(this)}else s=super.generate(e);if(!0!==i){const i=this.getNodeType(e);s=e.format(s,i,t)}return s}}BM.type=Ql("StorageArrayElement",BM);const IM=Wu(BM);class PM extends Kl{constructor(e,t=null,s=null,i=Ku(1),r=bg,n=Cg){super("vec4"),this.textureXNode=e,this.textureYNode=t,this.textureZNode=s,this.scaleNode=i,this.positionNode=r,this.normalNode=n}setup(){const{textureXNode:e,textureYNode:t,textureZNode:s,scaleNode:i,positionNode:r,normalNode:n}=this;let o=n.abs().normalize();o=o.div(o.dot(oc(1)));const a=r.yz.mul(i),h=r.zx.mul(i),l=r.xy.mul(i),u=e.value,c=null!==t?t.value:u,d=null!==s?s.value:u,p=Gm(u,a).mul(o.x),m=Gm(c,h).mul(o.y),g=Gm(d,l).mul(o.z);return dd(p,m,g)}}PM.type=Ql("TriplanarTextures",PM);const FM=Wu(PM),zM=(...e)=>FM(...e),UM=new sa,LM=new Ei,OM=new Ei,VM=new Ei,DM=new or,kM=new Ei(0,0,-1),GM=new _i,WM=new Ei,HM=new Ei,jM=new _i,qM=new Qs,$M=new wi,XM=Zy.flipX();let YM=!1;class JM extends km{constructor(e={}){super($M.texture,XM);const{target:t=new Pr,resolution:s=1,generateMipmaps:i=!1,bounces:r=!0}=e;this.target=t,this.resolution=s,this.generateMipmaps=i,this.bounces=r,this.updateBeforeType=r?Hl.RENDER:Hl.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new WeakMap}_updateResolution(e,t){const s=this.resolution;t.getDrawingBufferSize(qM),e.setSize(Math.round(qM.width*s),Math.round(qM.height*s))}setup(e){return this._updateResolution($M,e.renderer),super.setup(e)}getTextureNode(){return this.textureNode}getVirtualCamera(e){let t=this.virtualCameras.get(e);return void 0===t&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return void 0===t&&(t=new wi(0,0,{type:Pe}),!0===this.generateMipmaps&&(t.texture.minFilter=1008,t.texture.generateMipmaps=!0),this.renderTargets.set(e,t)),t}updateBefore(e){if(!1===this.bounces&&YM)return!1;YM=!0;const{scene:t,camera:s,renderer:i,material:r}=e,{target:n}=this,o=this.getVirtualCamera(s),a=this.getRenderTarget(o);if(i.getDrawingBufferSize(qM),this._updateResolution(a,i),OM.setFromMatrixPosition(n.matrixWorld),VM.setFromMatrixPosition(s.matrixWorld),DM.extractRotation(n.matrixWorld),LM.set(0,0,1),LM.applyMatrix4(DM),WM.subVectors(OM,VM),WM.dot(LM)>0)return;WM.reflect(LM).negate(),WM.add(OM),DM.extractRotation(s.matrixWorld),kM.set(0,0,-1),kM.applyMatrix4(DM),kM.add(VM),HM.subVectors(OM,kM),HM.reflect(LM).negate(),HM.add(OM),o.coordinateSystem=s.coordinateSystem,o.position.copy(WM),o.up.set(0,1,0),o.up.applyMatrix4(DM),o.up.reflect(LM),o.lookAt(HM),o.near=s.near,o.far=s.far,o.updateMatrixWorld(),o.projectionMatrix.copy(s.projectionMatrix),UM.setFromNormalAndCoplanarPoint(LM,OM),UM.applyMatrix4(o.matrixWorldInverse),GM.set(UM.normal.x,UM.normal.y,UM.normal.z,UM.constant);const h=o.projectionMatrix;jM.x=(Math.sign(GM.x)+h.elements[8])/h.elements[0],jM.y=(Math.sign(GM.y)+h.elements[9])/h.elements[5],jM.z=-1,jM.w=(1+h.elements[10])/h.elements[14],GM.multiplyScalar(1/GM.dot(jM));h.elements[2]=GM.x,h.elements[6]=GM.y,h.elements[10]=GM.z-0,h.elements[14]=GM.w,this.value=a.texture,r.visible=!1;const l=i.getRenderTarget(),u=i.getMRT();i.setMRT(null),i.setRenderTarget(a),i.render(t,o),i.setMRT(u),i.setRenderTarget(l),r.visible=!0,YM=!1}}const ZM=e=>Du(new JM(e));JM.type=Ql("Reflector",JM);const KM=new OT(-1,1,1,-1,0,1);class QM extends Mn{constructor(e=!1){super();const t=!1===e?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new yn([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new yn(t,2))}}const eA=new QM;class tA extends Wn{constructor(e=null){super(eA,e),this.camera=KM,this.isQuadMesh=!0}renderAsync(e){return e.renderAsync(this,KM)}render(e){e.render(this,KM)}}const sA=new Qs;class iA extends km{constructor(e,t=null,s=null,i={type:Pe}){const r=new wi(t,s,i);super(r.texture,Um()),this.node=e,this.width=t,this.height=s,this.renderTarget=r,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this.updateMap=new WeakMap,this._rttNode=null,this._quadMesh=new tA(new xx),this.updateBeforeType=Hl.RENDER}get autoSize(){return null===this.width}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const s=e*this.pixelRatio,i=t*this.pixelRatio;this.renderTarget.setSize(s,i),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(!1===this.textureNeedsUpdate&&!1===this.autoUpdate)return;if(this.textureNeedsUpdate=!1,!0===this.autoSize){this.pixelRatio=e.getPixelRatio();const t=e.getSize(sA);this.setSize(t.width,t.height)}this._quadMesh.material.fragmentNode=this._rttNode;const t=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(t)}clone(){const e=new km(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}iA.type=Ql("RTT",iA);const rA=(e,...t)=>Du(new iA(Du(e),...t)),nA=(e,...t)=>e.isTextureNode?e:rA(e,...t);class oA extends Fm{constructor(e=0){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e);let s;return s=!0===e.hasGeometryAttribute(t)?super.generate(e):e.generateConst(this.nodeType,new _i(1,1,1,1)),s}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}oA.type=Ql("VertexColor",oA);const aA=(...e)=>Du(new oA(...e));class hA extends Kl{constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}hA.type=Ql("PointUV",hA);const lA=Hu(hA);class uA extends Kl{constructor(e=uA.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,s=null!==this.scene?this.scene:e.scene;let i;return t===uA.BACKGROUND_BLURRINESS?i=Zg("backgroundBlurriness","float",s):t===uA.BACKGROUND_INTENSITY?i=Zg("backgroundIntensity","float",s):console.error("THREE.SceneNode: Unknown scope:",t),i}}uA.BACKGROUND_BLURRINESS="backgroundBlurriness",uA.BACKGROUND_INTENSITY="backgroundIntensity",uA.type=Ql("Scene",uA);const cA=Hu(uA,uA.BACKGROUND_BLURRINESS),dA=Hu(uA,uA.BACKGROUND_INTENSITY),pA="point-list",mA="line-list",gA="line-strip",fA="triangle-list",yA="triangle-strip",xA="never",bA="less",vA="equal",TA="less-equal",_A="greater",wA="not-equal",SA="greater-equal",MA="always",AA="store",NA="load",RA="clear",CA="ccw",EA="none",BA="front",IA="back",PA="uint16",FA="uint32",zA={R8Unorm:"r8unorm",R8Snorm:"r8snorm",R8Uint:"r8uint",R8Sint:"r8sint",R16Uint:"r16uint",R16Sint:"r16sint",R16Float:"r16float",RG8Unorm:"rg8unorm",RG8Snorm:"rg8snorm",RG8Uint:"rg8uint",RG8Sint:"rg8sint",R32Uint:"r32uint",R32Sint:"r32sint",R32Float:"r32float",RG16Uint:"rg16uint",RG16Sint:"rg16sint",RG16Float:"rg16float",RGBA8Unorm:"rgba8unorm",RGBA8UnormSRGB:"rgba8unorm-srgb",RGBA8Snorm:"rgba8snorm",RGBA8Uint:"rgba8uint",RGBA8Sint:"rgba8sint",BGRA8Unorm:"bgra8unorm",BGRA8UnormSRGB:"bgra8unorm-srgb",RGB9E5UFloat:"rgb9e5ufloat",RGB10A2Unorm:"rgb10a2unorm",RG11B10uFloat:"rgb10a2unorm",RG32Uint:"rg32uint",RG32Sint:"rg32sint",RG32Float:"rg32float",RGBA16Uint:"rgba16uint",RGBA16Sint:"rgba16sint",RGBA16Float:"rgba16float",RGBA32Uint:"rgba32uint",RGBA32Sint:"rgba32sint",RGBA32Float:"rgba32float",Stencil8:"stencil8",Depth16Unorm:"depth16unorm",Depth24Plus:"depth24plus",Depth24PlusStencil8:"depth24plus-stencil8",Depth32Float:"depth32float",Depth32FloatStencil8:"depth32float-stencil8",BC1RGBAUnorm:"bc1-rgba-unorm",BC1RGBAUnormSRGB:"bc1-rgba-unorm-srgb",BC2RGBAUnorm:"bc2-rgba-unorm",BC2RGBAUnormSRGB:"bc2-rgba-unorm-srgb",BC3RGBAUnorm:"bc3-rgba-unorm",BC3RGBAUnormSRGB:"bc3-rgba-unorm-srgb",BC4RUnorm:"bc4-r-unorm",BC4RSnorm:"bc4-r-snorm",BC5RGUnorm:"bc5-rg-unorm",BC5RGSnorm:"bc5-rg-snorm",BC6HRGBUFloat:"bc6h-rgb-ufloat",BC6HRGBFloat:"bc6h-rgb-float",BC7RGBAUnorm:"bc7-rgba-unorm",BC7RGBAUnormSRGB:"bc7-rgba-srgb",ETC2RGB8Unorm:"etc2-rgb8unorm",ETC2RGB8UnormSRGB:"etc2-rgb8unorm-srgb",ETC2RGB8A1Unorm:"etc2-rgb8a1unorm",ETC2RGB8A1UnormSRGB:"etc2-rgb8a1unorm-srgb",ETC2RGBA8Unorm:"etc2-rgba8unorm",ETC2RGBA8UnormSRGB:"etc2-rgba8unorm-srgb",EACR11Unorm:"eac-r11unorm",EACR11Snorm:"eac-r11snorm",EACRG11Unorm:"eac-rg11unorm",EACRG11Snorm:"eac-rg11snorm",ASTC4x4Unorm:"astc-4x4-unorm",ASTC4x4UnormSRGB:"astc-4x4-unorm-srgb",ASTC5x4Unorm:"astc-5x4-unorm",ASTC5x4UnormSRGB:"astc-5x4-unorm-srgb",ASTC5x5Unorm:"astc-5x5-unorm",ASTC5x5UnormSRGB:"astc-5x5-unorm-srgb",ASTC6x5Unorm:"astc-6x5-unorm",ASTC6x5UnormSRGB:"astc-6x5-unorm-srgb",ASTC6x6Unorm:"astc-6x6-unorm",ASTC6x6UnormSRGB:"astc-6x6-unorm-srgb",ASTC8x5Unorm:"astc-8x5-unorm",ASTC8x5UnormSRGB:"astc-8x5-unorm-srgb",ASTC8x6Unorm:"astc-8x6-unorm",ASTC8x6UnormSRGB:"astc-8x6-unorm-srgb",ASTC8x8Unorm:"astc-8x8-unorm",ASTC8x8UnormSRGB:"astc-8x8-unorm-srgb",ASTC10x5Unorm:"astc-10x5-unorm",ASTC10x5UnormSRGB:"astc-10x5-unorm-srgb",ASTC10x6Unorm:"astc-10x6-unorm",ASTC10x6UnormSRGB:"astc-10x6-unorm-srgb",ASTC10x8Unorm:"astc-10x8-unorm",ASTC10x8UnormSRGB:"astc-10x8-unorm-srgb",ASTC10x10Unorm:"astc-10x10-unorm",ASTC10x10UnormSRGB:"astc-10x10-unorm-srgb",ASTC12x10Unorm:"astc-12x10-unorm",ASTC12x10UnormSRGB:"astc-12x10-unorm-srgb",ASTC12x12Unorm:"astc-12x12-unorm",ASTC12x12UnormSRGB:"astc-12x12-unorm-srgb"},UA="clamp-to-edge",LA="repeat",OA="mirror-repeat",VA="linear",DA="nearest",kA="zero",GA="one",WA="src",HA="one-minus-src",jA="src-alpha",qA="one-minus-src-alpha",$A="dst",XA="one-minus-dst",YA="dst-alpha",JA="one-minus-dst-alpha",ZA="src-alpha-saturated",KA="constant",QA="one-minus-constant",eN="add",tN="subtract",sN="reverse-subtract",iN="min",rN="max",nN=0,oN=15,aN="keep",hN="zero",lN="replace",uN="invert",cN="increment-clamp",dN="decrement-clamp",pN="increment-wrap",mN="decrement-wrap",gN="storage",fN="read-only-storage",yN="write-only",xN="read-only",bN="float",vN="unfilterable-float",TN="depth",_N="sint",wN="uint",SN="2d",MN="3d",AN="2d",NN="2d-array",RN="cube",CN="3d",EN="all",BN="vertex",IN="instance",PN={DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups"};class FN extends Hg{constructor(e,t,s=0){super(e,t,s),this.isStorageBufferNode=!0,this.access=gN,this.bufferObject=!1,this.bufferCount=s,this._attribute=null,this._varying=null,this.global=!0,!0!==e.isStorageBufferAttribute&&!0!==e.isStorageInstancedBufferAttribute&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(0===this.bufferCount){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return"storageBuffer"}element(e){return IM(this,e)}setBufferObject(e){return this.bufferObject=e,this}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(fN)}generate(e){if(e.isAvailable("storageBuffer"))return super.generate(e);const t=this.getNodeType(e);null===this._attribute&&(this._attribute=mm(this.value),this._varying=em(this._attribute));const s=this._varying.build(e,t);return e.registerTransform(s,this._attribute),s}}FN.type=Ql("StorageBuffer",FN);const zN=(e,t,s)=>Du(new FN(e,t,s)),UN=(e,t,s)=>Du(new FN(e,t,s).setBufferObject(!0));class LN extends km{constructor(e,t,s=null){super(e,t),this.storeNode=s,this.isStorageTextureNode=!0,this.access=yN}getInputType(){return"storageTexture"}setup(e){super.setup(e);e.getNodeProperties(this).storeNode=this.storeNode}setAccess(e){return this.access=e,this}generate(e,t){let s;return s=null!==this.storeNode?this.generateStore(e):super.generate(e,t),s}toReadOnly(){return this.setAccess(xN)}toWriteOnly(){return this.setAccess(yN)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:s,storeNode:i}=t,r=super.generate(e,"property"),n=s.build(e,"uvec2"),o=i.build(e,"vec4"),a=e.generateTextureStore(e,r,n,o);e.addLineFlowCode(a)}}LN.type=Ql("StorageTexture",LN);const ON=Wu(LN),VN=(e,t,s)=>{const i=ON(e,t,s);return null!==s&&i.append(),i};class DN extends Jg{constructor(e,t,s=null){super(e,t,s),this.userData=s}update(e){this.reference=null!==this.userData?this.userData:e.object.userData,super.update(e)}}DN.type=Ql("UserData",DN);const kN=(e,t,s)=>Du(new DN(e,t,s));class GN extends iu{constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}GN.type=Ql("Posterize",GN);const WN=Wu(GN);let HN=null;class jN extends tx{constructor(e=Zy,t=null){null===HN&&(HN=new Xa),super(e,t,HN)}updateReference(){return this}}jN.type=Ql("ViewportSharedTexture",jN);const qN=Wu(jN),$N=new Qs;class XN extends km{constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return e.object.isQuadMesh&&this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}XN.type=Ql("PassTexture",XN);class YN extends XN{constructor(e,t,s=!1){super(e,null),this.textureName=t,this.previousTexture=s}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){return new this.constructor(this.passNode,this.textureName,this.previousTexture)}}YN.type=Ql("PassMultipleTexture",YN);class JN extends iu{constructor(e,t,s,i={}){super("vec4"),this.scope=e,this.scene=t,this.camera=s,this.options=i,this._pixelRatio=1,this._width=1,this._height=1;const r=new Qa;r.isRenderTargetTexture=!0,r.name="depth";const n=new wi(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Pe,...i});n.texture.name="output",n.depthTexture=r,this.renderTarget=n,this.updateBeforeType=Hl.FRAME,this._textures={output:n.texture,depth:r},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=Cc(0),this._cameraFar=Cc(0),this._mrt=null,this.isPassNode=!0}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}isGlobal(){return!0}getTexture(e){let t=this._textures[e];if(void 0===t){t=this.renderTarget.texture.clone(),t.isRenderTargetTexture=!0,t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)}return t}getPreviousTexture(e){let t=this._previousTextures[e];return void 0===t&&(t=this.getTexture(e).clone(),t.isRenderTargetTexture=!0,this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(void 0!==t){const s=this._textures[e],i=this.renderTarget.textures.indexOf(s);this.renderTarget.textures[i]=t,this._textures[e]=t,this._previousTextures[e]=s,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return void 0===t&&(this._textureNodes[e]=t=Du(new YN(this,e)),this._textureNodes[e].updateTexture()),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return void 0===t&&(void 0===this._textureNodes[e]&&this.getTextureNode(e),this._previousTextureNodes[e]=t=Du(new YN(this,e,!0)),this._previousTextureNodes[e].updateTexture()),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(void 0===t){const s=this._cameraNear,i=this._cameraFar;this._viewZNodes[e]=t=cx(this.getTextureNode(e),s,i)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(void 0===t){const s=this._cameraNear,i=this._cameraFar,r=this.getViewZNode(e);this._linearDepthNodes[e]=t=hx(r,s,i)}return t}setup({renderer:e}){return this.renderTarget.samples=void 0===this.options.samples?e.samples:this.options.samples,!0===e.backend.isWebGLBackend&&(this.renderTarget.samples=0),this.renderTarget.depthTexture.isMultisampleRenderTargetTexture=this.renderTarget.samples>1,this.scope===JN.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i}=this;this._pixelRatio=t.getPixelRatio();const r=t.getSize($N);this.setSize(r.width,r.height);const n=t.getRenderTarget(),o=t.getMRT();this._cameraNear.value=i.near,this._cameraFar.value=i.far;for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.render(s,i),t.setRenderTarget(n),t.setMRT(o)}setSize(e,t){this._width=e,this._height=t;const s=this._width*this._pixelRatio,i=this._height*this._pixelRatio;this.renderTarget.setSize(s,i)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}JN.COLOR="color",JN.DEPTH="depth",JN.type=Ql("Pass",JN);const ZN=(e,t,s)=>Du(new JN(JN.COLOR,e,t,s)),KN=(e,t)=>Du(new XN(e,t)),QN=(e,t)=>Du(new JN(JN.DEPTH,e,t)),eR=new tA,tR=new tA;class sR extends iu{constructor(e,t=null,s=2){super("vec4"),this.textureNode=e,this.directionNode=t,this.sigma=s,this._invSize=Cc(new Qs),this._passDirection=Cc(new Qs),this._horizontalRT=new wi,this._horizontalRT.texture.name="GaussianBlurNode.horizontal",this._verticalRT=new wi,this._verticalRT.texture.name="GaussianBlurNode.vertical",this._textureNode=KN(this,this._verticalRT.texture),this.updateBeforeType=Hl.RENDER,this.resolution=new Qs(1,1)}setSize(e,t){e=Math.max(Math.round(e*this.resolution.x),1),t=Math.max(Math.round(t*this.resolution.y),1),this._invSize.value.set(1/e,1/t),this._horizontalRT.setSize(e,t),this._verticalRT.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value,r=t.getRenderTarget(),n=t.getMRT(),o=s.value;eR.material=this._material,tR.material=this._material,this.setSize(i.image.width,i.image.height);const a=i.type;this._horizontalRT.texture.type=a,this._verticalRT.texture.type=a,t.setMRT(null),t.setRenderTarget(this._horizontalRT),this._passDirection.value.set(1,0),eR.render(t),s.value=this._horizontalRT.texture,t.setRenderTarget(this._verticalRT),this._passDirection.value.set(0,1),tR.render(t),t.setRenderTarget(r),t.setMRT(n),s.value=o}getTextureNode(){return this._textureNode}setup(e){const t=this.textureNode;if(!0!==t.isTextureNode)return console.error("GaussianBlurNode requires a TextureNode."),uc();const s=t.uvNode||Um(),i=sc(this.directionNode||1),r=e=>t.uv(e),n=ju((()=>{const e=3+2*this.sigma,t=this._getCoefficients(e),n=this._invSize,o=i.mul(this._passDirection),a=Ku(t[0]).toVar(),h=uc(r(s).mul(a)).toVar();for(let i=1;iDu(new sR(nA(e),t,s)),rR=new Qs,nR=new tA;class oR extends iu{constructor(e,t=.96){super(e),this.textureNode=e,this.textureNodeOld=Gm(),this.damp=Cc(t),this._compRT=new wi,this._compRT.texture.name="AfterImageNode.comp",this._oldRT=new wi,this._oldRT.texture.name="AfterImageNode.old",this._textureNode=KN(this,this._compRT.texture),this.updateBeforeType=Hl.RENDER}getTextureNode(){return this._textureNode}setSize(e,t){this._compRT.setSize(e,t),this._oldRT.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value.type;this._compRT.texture.type=i,this._oldRT.texture.type=i,t.getDrawingBufferSize(rR),this.setSize(rR.x,rR.y);const r=t.getRenderTarget(),n=s.value;this.textureNodeOld.value=this._oldRT.texture,t.setRenderTarget(this._compRT),nR.render(t);const o=this._oldRT;this._oldRT=this._compRT,this._compRT=o,t.setRenderTarget(r),s.value=n}setup(e){const t=this.textureNode,s=this.textureNodeOld,i=t.uvNode||Um();s.uvNode=i;const r=ju((([e,t])=>{const s=Ku(t).toVar(),i=uc(e).toVar();return Tp(ap(i.sub(s)),0)})),n=ju((()=>{const e=uc(s),n=uc((e=>t.uv(e))(i));return e.mulAssign(this.damp.mul(r(e,.1))),Tp(n,e)})),o=this._materialComposed||(this._materialComposed=new xx);o.name="AfterImage",o.fragmentNode=n(),nR.material=o;return e.getNodeProperties(this).textureNode=t,this._textureNode}dispose(){this._compRT.dispose(),this._oldRT.dispose()}}const aR=(e,t)=>Du(new oR(nA(e),t)),hR=ju((([e])=>pR(e.rgb))),lR=ju((([e,t=Ku(1)])=>t.mix(pR(e.rgb),e.rgb))),uR=ju((([e,t=Ku(1)])=>{const s=dd(e.r,e.g,e.b).div(3),i=e.r.max(e.g.max(e.b)),r=i.sub(s).mul(t).mul(-3);return Up(e.rgb,i,r)})),cR=ju((([e,t=Ku(1)])=>{const s=oc(.57735,.57735,.57735),i=t.cos();return oc(e.rgb.mul(i).add(s.cross(e.rgb).mul(t.sin()).add(s.mul(Np(s,e.rgb).mul(i.oneMinus())))))})),dR=new Ei,pR=(e,t=oc(...di.getLuminanceCoefficients(dR)))=>Np(e,t),mR=(e,t)=>Up(oc(0),e,pR(e).sub(t).max(0)),gR=new tA;class fR extends iu{constructor(e,t,s,i){super("vec4"),this.textureNode=e,this.tresholdNode=t,this.scaleNode=s,this.colorNode=oc(.1,0,1),this.samples=i,this.resolution=new Qs(1,1),this._renderTarget=new wi,this._renderTarget.texture.name="anamorphic",this._invSize=Cc(new Qs),this._textureNode=KN(this,this._renderTarget.texture),this.updateBeforeType=Hl.RENDER}getTextureNode(){return this._textureNode}setSize(e,t){this._invSize.value.set(1/e,1/t),e=Math.max(Math.round(e*this.resolution.x),1),t=Math.max(Math.round(t*this.resolution.y),1),this._renderTarget.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value;this._renderTarget.texture.type=i.type;const r=t.getRenderTarget(),n=s.value;gR.material=this._material,this.setSize(i.image.width,i.image.height),t.setRenderTarget(this._renderTarget),gR.render(t),t.setRenderTarget(r),s.value=n}setup(e){const t=this.textureNode,s=t.uvNode||Um(),i=ju((()=>{const e=this.samples,i=Math.floor(e/2),r=oc(0).toVar();return Cy({start:-i,end:i},(({i:e})=>{const n=Ku(e).abs().div(i).oneMinus(),o=(e=>t.uv(e))(sc(s.x.add(this._invSize.x.mul(e).mul(this.scaleNode)),s.y)),a=mR(o,this.tresholdNode).mul(n);r.addAssign(a)})),r.mul(this.colorNode)})),r=this._material||(this._material=new xx);r.name="Anamorphic",r.fragmentNode=i();return e.getNodeProperties(this).textureNode=t,this._textureNode}dispose(){this._renderTarget.dispose()}}const yR=(e,t=.9,s=3,i=32)=>Du(new fR(nA(e),Du(t),Du(s),i));class xR extends iu{constructor(e){super(),this.textureNode=e,this.updateBeforeType=Hl.RENDER,this._invSize=Cc(new Qs)}updateBefore(){const e=this.textureNode.value;this._invSize.value.set(1/e.image.width,1/e.image.height)}setup(){const{textureNode:e}=this,t=e.uvNode||Um(),s=t=>e.uv(t);return ju((()=>{const e=this._invSize,i=gc(-1,-2,-1,0,0,0,1,2,1),r=gc(-1,0,1,-2,0,2,-1,0,1),n=pR(s(t.add(e.mul(sc(-1,-1)))).xyz),o=pR(s(t.add(e.mul(sc(-1,0)))).xyz),a=pR(s(t.add(e.mul(sc(-1,1)))).xyz),h=pR(s(t.add(e.mul(sc(0,-1)))).xyz),l=pR(s(t.add(e.mul(sc(0,0)))).xyz),u=pR(s(t.add(e.mul(sc(0,1)))).xyz),c=pR(s(t.add(e.mul(sc(1,-1)))).xyz),d=pR(s(t.add(e.mul(sc(1,0)))).xyz),p=pR(s(t.add(e.mul(sc(1,1)))).xyz),m=dd(i[0][0].mul(n),i[1][0].mul(h),i[2][0].mul(c),i[0][1].mul(o),i[1][1].mul(l),i[2][1].mul(d),i[0][2].mul(a),i[1][2].mul(u),i[2][2].mul(p)),g=dd(r[0][0].mul(n),r[1][0].mul(h),r[2][0].mul(c),r[0][1].mul(o),r[1][1].mul(l),r[2][1].mul(d),r[0][2].mul(a),r[1][2].mul(u),r[2][2].mul(p)),f=m.mul(m).add(g.mul(g)).sqrt();return uc(oc(f),1)}))()}}xR.type=Ql("SobelOperator",xR);const bR=e=>Du(new xR(nA(e)));class vR extends iu{constructor(e,t,s,i,r){super(),this.textureNode=e,this.viewZNode=t,this.focusNode=s,this.apertureNode=i,this.maxblurNode=r,this._aspect=Cc(0),this.updateBeforeType=Hl.RENDER}updateBefore(){const e=this.textureNode.value;this._aspect.value=e.image.width/e.image.height}setup(){const e=this.textureNode,t=e.uvNode||Um(),s=t=>e.uv(t);return ju((()=>{const e=sc(1,this._aspect),i=this.focusNode.add(this.viewZNode),r=sc(Lp(i.mul(this.apertureNode),this.maxblurNode.negate(),this.maxblurNode)),n=r.mul(.9),o=r.mul(.7),a=r.mul(.4);let h=uc(0);return h=h.add(s(t)),h=h.add(s(t.add(sc(0,.4).mul(e).mul(r)))),h=h.add(s(t.add(sc(.15,.37).mul(e).mul(r)))),h=h.add(s(t.add(sc(.29,.29).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.37,.15).mul(e).mul(r)))),h=h.add(s(t.add(sc(.4,0).mul(e).mul(r)))),h=h.add(s(t.add(sc(.37,-.15).mul(e).mul(r)))),h=h.add(s(t.add(sc(.29,-.29).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.15,-.37).mul(e).mul(r)))),h=h.add(s(t.add(sc(0,-.4).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.15,.37).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.29,.29).mul(e).mul(r)))),h=h.add(s(t.add(sc(.37,.15).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.4,0).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.37,-.15).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.29,-.29).mul(e).mul(r)))),h=h.add(s(t.add(sc(.15,-.37).mul(e).mul(r)))),h=h.add(s(t.add(sc(.15,.37).mul(e).mul(n)))),h=h.add(s(t.add(sc(-.37,.15).mul(e).mul(n)))),h=h.add(s(t.add(sc(.37,-.15).mul(e).mul(n)))),h=h.add(s(t.add(sc(-.15,-.37).mul(e).mul(n)))),h=h.add(s(t.add(sc(-.15,.37).mul(e).mul(n)))),h=h.add(s(t.add(sc(.37,.15).mul(e).mul(n)))),h=h.add(s(t.add(sc(-.37,-.15).mul(e).mul(n)))),h=h.add(s(t.add(sc(.15,-.37).mul(e).mul(n)))),h=h.add(s(t.add(sc(.29,.29).mul(e).mul(o)))),h=h.add(s(t.add(sc(.4,0).mul(e).mul(o)))),h=h.add(s(t.add(sc(.29,-.29).mul(e).mul(o)))),h=h.add(s(t.add(sc(0,-.4).mul(e).mul(o)))),h=h.add(s(t.add(sc(-.29,.29).mul(e).mul(o)))),h=h.add(s(t.add(sc(-.4,0).mul(e).mul(o)))),h=h.add(s(t.add(sc(-.29,-.29).mul(e).mul(o)))),h=h.add(s(t.add(sc(0,.4).mul(e).mul(o)))),h=h.add(s(t.add(sc(.29,.29).mul(e).mul(a)))),h=h.add(s(t.add(sc(.4,0).mul(e).mul(a)))),h=h.add(s(t.add(sc(.29,-.29).mul(e).mul(a)))),h=h.add(s(t.add(sc(0,-.4).mul(e).mul(a)))),h=h.add(s(t.add(sc(-.29,.29).mul(e).mul(a)))),h=h.add(s(t.add(sc(-.4,0).mul(e).mul(a)))),h=h.add(s(t.add(sc(-.29,-.29).mul(e).mul(a)))),h=h.add(s(t.add(sc(0,.4).mul(e).mul(a)))),h=h.div(41),h.a=1,uc(h)}))()}}vR.type=Ql("DepthOfField",vR);const TR=(e,t,s=1,i=.025,r=1)=>Du(new vR(nA(e),Du(t),Du(s),Du(i),Du(r)));class _R extends iu{constructor(e,t=new Qs(.5,.5),s=1.57,i=1){super("vec4"),this.inputNode=e,this.center=Cc(t),this.angle=Cc(s),this.scale=Cc(i)}setup(){const e=this.inputNode,t=ju((()=>{const e=ep(this.angle),t=tp(this.angle),s=Um().mul(Yy).sub(this.center),i=sc(t.mul(s.x).sub(e.mul(s.y)),e.mul(s.x).add(t.mul(s.y))).mul(this.scale);return ep(i.x).mul(ep(i.y)).mul(4)})),s=ju((()=>{const s=e,i=dd(s.r,s.g,s.b).div(3);return uc(oc(i.mul(10).sub(5).add(t())),s.a)}));return s()}}_R.type=Ql("DotScreen",_R);const wR=(e,t,s,i)=>Du(new _R(Du(e),t,s,i));class SR extends iu{constructor(e,t=.005,s=0){super("vec4"),this.textureNode=e,this.amount=Cc(t),this.angle=Cc(s)}setup(){const{textureNode:e}=this,t=e.uvNode||Um(),s=t=>e.uv(t);return ju((()=>{const e=sc(tp(this.angle),ep(this.angle)).mul(this.amount),i=s(t.add(e)),r=s(t),n=s(t.sub(e));return uc(i.r,r.g,n.b,r.a)}))()}}SR.type=Ql("RGBShift",SR);const MR=(e,t,s)=>Du(new SR(nA(e),t,s));class AR extends iu{constructor(e,t=null,s=null){super(),this.inputNode=e,this.intensityNode=t,this.uvNode=s}setup(){const e=this.uvNode||Um(),t=ju((()=>{const t=this.inputNode.rgb,s=Gp(Qd(e.add(vM())));let i=t.add(t.mul(Lp(s.add(.1),0,1)));return null!==this.intensityNode&&(i=Up(t,i,this.intensityNode)),uc(i,this.inputNode.a)}));return t()}}AR.type=Ql("Film",AR);const NR=Wu(AR);class RR extends iu{constructor(e,t,s,i){super(),this.inputNode=e,this.lutNode=t,this.size=Cc(s),this.intensityNode=i}setup(){const{inputNode:e,lutNode:t}=this,s=ju((()=>{const s=e,i=Ku(1).div(this.size),r=Ku(.5).div(this.size),n=oc(r).add(s.rgb.mul(Ku(1).sub(i))),o=uc((e=>t.uv(e))(n).rgb,s.a);return uc(Up(s,o,this.intensityNode))}));return s()}}RR.type=Ql("Lut3D",RR);const CR=(e,t,s,i)=>Du(new RR(Du(e),Du(t),s,Du(i))),ER=new tA,BR=new Yr,IR=new Qs;class PR extends iu{constructor(e,t,s){super(),this.depthNode=e,this.normalNode=t,this.radius=Cc(.25),this.resolution=Cc(new Qs),this.thickness=Cc(1),this.distanceExponent=Cc(1),this.distanceFallOff=Cc(1),this.scale=Cc(1),this.noiseNode=Gm(function(e=5){const t=Math.floor(e)%2==0?Math.floor(e)+1:Math.floor(e),s=function(e){const t=Math.floor(e)%2==0?Math.floor(e)+1:Math.floor(e),s=t*t,i=Array(s).fill(0);let r=Math.floor(t/2),n=t-1;for(let e=1;e<=s;)-1===r&&n===t?(n=t-2,r=0):(n===t&&(n=0),r<0&&(r=t-1)),0===i[r*t+n]?(i[r*t+n]=e++,n++,r--):(n-=2,r++);return i}(t),i=s.length,r=new Uint8Array(4*i);for(let e=0;ethis.depthNode.uv(e).x,i=e=>this.noiseNode.uv(e),r=ju((([e])=>{const t=this.cameraProjectionMatrix.mul(uc(e,1));let i=t.xy.div(t.w).mul(.5).add(.5).toVar();i=sc(i.x,i.y.oneMinus());const r=s(i);return oc(i,r)})),n=ju((([e,t])=>{e=sc(e.x,e.y.oneMinus()).mul(2).sub(1);const s=uc(oc(e,t),1),i=uc(this.cameraProjectionMatrixInverse.mul(s));return i.xyz.div(i.w)})),o=ju((()=>{const e=s(t);e.greaterThanEqual(1).discard();const o=n(t,e),a=this.normalNode.rgb.normalize(),h=this.radius,l=Om(this.noiseNode,0);let u=sc(t.x,t.y.oneMinus());u=u.mul(this.resolution.div(l));const c=i(u),d=c.xyz.mul(2).sub(1),p=oc(d.xy,0).normalize(),m=oc(p.y.mul(-1),p.x,0),g=gc(p,m,oc(0,0,1)),f=this.SAMPLES.lessThan(30).select(3,5),y=dd(this.SAMPLES,f.sub(1)).div(f),x=Ku(0).toVar();return Cy({start:Qu(0),end:f,type:"int",condition:"<"},(({i:e})=>{const t=Ku(e).div(Ku(f)).mul(Ld),s=uc(tp(t),ep(t),0,dd(.5,md(.5,c.w)));s.xyz=Kd(g.mul(s.xyz));const i=Kd(o.xyz.negate()),l=Kd(Rp(s.xyz,i)),u=Rp(l,i),d=Kd(a.sub(l.mul(Np(a,l)))),p=Rp(d,l),m=sc(Np(i,p),Np(i,p.negate())).toVar();Cy({end:y,type:"int",name:"j",condition:"<"},(({j:e})=>{const t=s.xyz.mul(h).mul(s.w).mul(Cp(gd(Ku(e).add(1),Ku(y)),this.distanceExponent)),a=r(o.add(t)),l=n(a.xy,a.z).sub(o);Yu(op(l.z).lessThan(this.thickness),(()=>{const t=Np(i,Kd(l));m.x.addAssign(Tp(0,md(t.sub(m.x),Up(1,Ku(2).div(Ku(e).add(2)),this.distanceFallOff))))}));const u=r(o.sub(t)),c=n(u.xy,u.z).sub(o);Yu(op(c.z).lessThan(this.thickness),(()=>{const t=Np(i,Kd(c));m.y.addAssign(Tp(0,md(t.sub(m.y),Up(1,Ku(2).div(Ku(e).add(2)),this.distanceFallOff))))}))}));const b=Xd(pd(1,m.mul(m))),v=Np(d,u),T=Np(d,i),_=md(.5,rp(m.y).sub(rp(m.x)).add(b.x.mul(m.x).sub(b.y.mul(m.y)))),w=md(.5,pd(2,m.x.mul(m.x)).sub(m.y.mul(m.y))),S=v.mul(_).add(T.mul(w));x.addAssign(S)})),x.assign(Lp(x.div(f),0,1)),x.assign(Cp(x,this.scale)),uc(oc(x),1)})),a=this._material||(this._material=new xx);return a.fragmentNode=o().context(e.getSharedContext()),a.name="GTAO",a.needsUpdate=!0,this._textureNode}dispose(){this._aoRenderTarget.dispose()}}PR.type=Ql("GTAO",PR);const FR=(e,t,s)=>Du(new PR(Du(e),Du(t),s));class zR extends iu{constructor(e,t,s,i,r){super(),this.textureNode=e,this.depthNode=t,this.normalNode=s,this.noiseNode=i,this.cameraProjectionMatrixInverse=Cc(r.projectionMatrixInverse),this.lumaPhi=Cc(5),this.depthPhi=Cc(5),this.normalPhi=Cc(5),this.radius=Cc(5),this.index=Cc(0),this._resolution=Cc(new Qs),this._sampleVectors=Xg(function(e,t,s){const i=function(e,t,s){const i=[];for(let r=0;rthis.textureNode.uv(e),s=e=>this.depthNode.uv(e).x,i=e=>this.normalNode.uv(e),r=e=>this.noiseNode.uv(e),n=ju((([e,t])=>{e=sc(e.x,e.y.oneMinus()).mul(2).sub(1);const s=uc(oc(e,t),1),i=uc(this.cameraProjectionMatrixInverse.mul(s));return i.xyz.div(i.w)})),o=ju((([e,r,o,a])=>{const h=t(a),l=s(a),u=i(a).rgb.normalize(),c=h.rgb,d=n(a,l),p=Np(r,u).toVar(),m=Cp(Tp(p,0),this.normalPhi).toVar(),g=op(pR(c).sub(pR(e))).toVar(),f=Tp(Ku(1).sub(g.div(this.lumaPhi)),0).toVar(),y=op(Np(o.sub(d),r)).toVar(),x=Tp(Ku(1).sub(y.div(this.depthPhi)),0),b=f.mul(x).mul(m);return uc(c.mul(b),b)})),a=ju((([e])=>{const a=s(e),h=i(e).rgb.normalize(),l=t(e);Yu(a.greaterThanEqual(1).or(Np(h,h).equal(0)),(()=>l));const u=oc(l.rgb),c=n(e,a),d=Om(this.noiseNode,0);let p=sc(e.x,e.y.oneMinus());p=p.mul(this._resolution.div(d));const m=r(p),g=ep(m.element(this.index.mod(4).mul(2).mul(Ld))),f=tp(m.element(this.index.mod(4).mul(2).mul(Ld))),y=sc(g,f),x=mc(y.x,y.y.negate(),y.x,y.y),b=Ku(1).toVar(),v=oc(l.rgb).toVar();return Cy({start:Qu(0),end:Qu(16),type:"int",condition:"<"},(({i:t})=>{const s=this._sampleVectors.element(t).toVar(),i=x.mul(s.xy.mul(Ku(1).add(s.z.mul(this.radius.sub(1))))).div(this._resolution).toVar(),r=e.add(i).toVar(),n=o(u,h,c,r);v.addAssign(n.xyz),b.addAssign(n.w)})),Yu(b.greaterThan(Ku(0)),(()=>{v.divAssign(b)})),uc(v,l.a)})).setLayout({name:"denoise",type:"vec4",inputs:[{name:"uv",type:"vec2"}]});return ju((()=>a(e)))()}}zR.type=Ql("Denoise",zR);const UR=(e,t,s,i,r)=>Du(new zR(nA(e),Du(t),Du(s),Du(i),r));class LR extends iu{constructor(e){super(),this.textureNode=e,this.updateBeforeType=Hl.RENDER,this._invSize=Cc(new Qs)}updateBefore(){const e=this.textureNode.value;this._invSize.value.set(1/e.image.width,1/e.image.height)}setup(){const e=this.textureNode.bias(-100),t=e.uvNode||Um(),s=t=>e.uv(t),i=(t,s,i)=>e.uv(t.add(s.mul(i))),r=Qu(5),n=ju((([e,t])=>{const s=uc(t).toVar(),i=uc(e).toVar(),r=uc(op(i.sub(s))).toVar();return Tp(Tp(Tp(r.r,r.g),r.b),r.a)})),o=ju((([e,t,o,a])=>{const h=s(e).toVar(),l=i(e,sc(0,-1),t.xy).toVar(),u=i(e,sc(1,0),t.xy).toVar(),c=i(e,sc(0,1),t.xy).toVar(),d=i(e,sc(-1,0),t.xy).toVar(),p=n(h,c).toVar(),m=n(h,l).toVar(),g=n(h,u).toVar(),f=n(h,d).toVar(),y=Tp(p,Tp(m,Tp(g,f))).toVar();Yu(y.lessThan(o),(()=>h));const x=pd(p.add(m),g.add(f)).toVar();x.mulAssign(a),Yu(op(x).lessThan(.3),(()=>{const s=g.greaterThan(f).select(1,-1).toVar(),r=m.greaterThan(p).select(1,-1).toVar(),o=sc(s,r).toVar(),y=i(e,sc(o.x,o.y),t.xy),b=n(h,y).toVar(),v=i(e,sc(o.x.negate(),o.y.negate()),t.xy),T=n(h,v).toVar();x.assign(T.sub(b)),x.mulAssign(a),Yu(op(x).lessThan(.3),(()=>{const e=c.add(l).add(u).add(d);return Up(h,e.mul(.25),.4)}))}));const b=sc().toVar();Yu(x.lessThanEqual(0),(()=>{c.assign(d),l.assign(u),b.x.assign(0),b.y.assign(t.y)})).Else((()=>{b.x.assign(t.x),b.y.assign(0)}));const v=n(h,c).toVar(),T=n(h,l).toVar();Yu(v.lessThanEqual(T),(()=>{c.assign(l)}));const _=Qu(0).toVar(),w=Qu(0).toVar(),S=Ku(0).toVar(),M=Ku(0).toVar(),A=sc(e).toVar(),N=sc(e).toVar(),R=Qu(0).toVar(),C=Qu(0).toVar();Cy(r,(({i:t})=>{const i=t.add(1).toVar();Yu(_.equal(0),(()=>{S.addAssign(i),A.assign(e.add(b.mul(S)));const r=s(A.xy),o=n(r,h).toVar(),a=n(r,c).toVar();Yu(o.greaterThan(a),(()=>{_.assign(1)})),R.assign(t)})),Yu(w.equal(0),(()=>{M.addAssign(i),N.assign(e.sub(b.mul(M)));const r=s(N.xy),o=n(r,h).toVar(),a=n(r,c).toVar();Yu(o.greaterThan(a),(()=>{w.assign(1)})),C.assign(t)})),Yu(_.equal(1).or(w.equal(1)),(()=>{By()}))})),Yu(_.equal(0).and(w.equal(0)),(()=>h));const E=Ku(1).toVar(),B=Ku(1).toVar();Yu(_.equal(1),(()=>{E.assign(Ku(R).div(Ku(r.sub(1))))})),Yu(w.equal(1),(()=>{B.assign(Ku(C).div(Ku(r.sub(1))))}));const I=vp(E,B);return I.assign(Cp(I,.5)),I.assign(Ku(1).sub(I)),Up(h,c,I.mul(.5))})).setLayout({name:"FxaaPixelShader",type:"vec4",inputs:[{name:"uv",type:"vec2"},{name:"fxaaQualityRcpFrame",type:"vec2"},{name:"fxaaQualityEdgeThreshold",type:"float"},{name:"fxaaQualityinvEdgeThreshold",type:"float"}]});return ju((()=>{const e=Ku(.2),s=Ku(1).div(e);return o(t,this._invSize,e,s)}))()}}LR.type=Ql("FXAA",LR);const OR=e=>Du(new LR(nA(e))),VR=new tA,DR=new Yr(0,0,0),kR=new Yr,GR=new Qs,WR=new Qs(1,0),HR=new Qs(0,1);class jR extends iu{constructor(e,t=1,s=0,i=0){super(),this.inputNode=e,this.strength=Cc(t),this.radius=Cc(s),this.threshold=Cc(i),this.smoothWidth=Cc(.01),this._renderTargetsHorizontal=[],this._renderTargetsVertical=[],this._nMips=5,this._renderTargetBright=new wi(1,1,{type:Pe}),this._renderTargetBright.texture.name="UnrealBloomPass.bright",this._renderTargetBright.texture.generateMipmaps=!1;for(let e=0;e{const e=this.inputNode,t=pR(e.rgb),s=Dp(this.threshold,this.threshold.add(this.smoothWidth),t);return Up(uc(0),e,s)}));this._highPassFilterMaterial=this._highPassFilterMaterial||new xx,this._highPassFilterMaterial.fragmentNode=t().context(e.getSharedContext()),this._highPassFilterMaterial.name="Bloom_highPass",this._highPassFilterMaterial.needsUpdate=!0;const s=[3,5,7,9,11];for(let t=0;t{const s=Ku(1.2).sub(e);return Up(e,s,t)})).setLayout({name:"lerpBloomFactor",type:"float",inputs:[{name:"factor",type:"float"},{name:"radius",type:"float"}]}),o=ju((()=>{const e=n(i.element(0),this.radius).mul(uc(r.element(0),1)).mul(this._textureNodeBlur0),t=n(i.element(1),this.radius).mul(uc(r.element(1),1)).mul(this._textureNodeBlur1),s=n(i.element(2),this.radius).mul(uc(r.element(2),1)).mul(this._textureNodeBlur2),o=n(i.element(3),this.radius).mul(uc(r.element(3),1)).mul(this._textureNodeBlur3),a=n(i.element(4),this.radius).mul(uc(r.element(4),1)).mul(this._textureNodeBlur4);return e.add(t).add(s).add(o).add(a).mul(this.strength)}));return this._compositeMaterial=this._compositeMaterial||new xx,this._compositeMaterial.fragmentNode=o().context(e.getSharedContext()),this._compositeMaterial.name="Bloom_comp",this._compositeMaterial.needsUpdate=!0,this._textureOutput}dispose(){for(let e=0;ei.uv(e),l=ju((()=>{const e=r.element(0).toVar(),s=h(a).rgb.mul(e).toVar();return Cy({start:Qu(1),end:Qu(t),type:"int",condition:"<"},(({i:t})=>{const i=Ku(t),l=r.element(t),u=o.mul(n).mul(i),c=h(a.add(u)).rgb,d=h(a.sub(u)).rgb;s.addAssign(dd(c,d).mul(l)),e.addAssign(Ku(2).mul(l))})),uc(s.div(e),1)})),u=new xx;return u.fragmentNode=l().context(e.getSharedContext()),u.name="Bloom_seperable",u.needsUpdate=!0,u.colorTexture=i,u.direction=o,u.invSize=n,u}}const qR=(e,t,s,i)=>Du(new jR(Du(e),t,s,i));class $R extends iu{constructor(e,t,s,i,r,n){super(),this.textureNodeA=e,this.textureNodeB=t,this.mixTextureNode=s,this.mixRatioNode=i,this.thresholdNode=r,this.useTextureNode=n}setup(){const{textureNodeA:e,textureNodeB:t,mixTextureNode:s,mixRatioNode:i,thresholdNode:r,useTextureNode:n}=this,o=e=>{const t=e.uvNode||Um();return e.uv(t)},a=ju((()=>{const a=o(e),h=o(t),l=uc().toVar();return Yu(n.equal(Qu(1)),(()=>{const e=o(s),t=i.mul(r.mul(2).add(1)).sub(r),n=Lp(pd(e.r,t).mul(Ku(1).div(r)),0,1);l.assign(Up(a,h,n))})).Else((()=>{l.assign(Up(h,a,i))})),l}));return a()}}$R.type=Ql("Transition",$R);const XR=(e,t,s,i=0,r=.1,n=0)=>Du(new $R(nA(e),nA(t),nA(s),Du(i),Du(r),Du(n)));class YR extends iu{constructor(e,t,s,i,r,n){super(),this.textureNode=e,this.depthNode=t,this.normalNode=s,this.pixelSize=i,this.normalEdgeStrength=r,this.depthEdgeStrength=n,this._resolution=Cc(new _i),this.updateBeforeType=Hl.RENDER}updateBefore(){const e=this.textureNode.value,t=e.image.width,s=e.image.height;this._resolution.value.set(t,s,1/t,1/s)}setup(){const{textureNode:e,depthNode:t,normalNode:s}=this,i=e.uvNode||Um(),r=t.uvNode||Um(),n=s.uvNode||Um(),o=(e,s)=>t.uv(r.add(sc(e,s).mul(this._resolution.zw))).r,a=(e,t)=>s.uv(n.add(sc(e,t).mul(this._resolution.zw))).rgb.normalize(),h=(e,t,s,i)=>{const r=o(e,t).sub(s),n=a(e,t),h=oc(1,1,1),l=Np(i.sub(n),h),u=Lp(Dp(-.01,.01,l),0,1),c=Lp(ap(r.mul(.25).add(.0025)),0,1);return Ku(1).sub(Np(i,n)).mul(c).mul(u)},l=ju((()=>{const t=e.uv(i),s=Bc("float","depth"),r=Bc("vec3","normal");Yu(this.depthEdgeStrength.greaterThan(0).or(this.normalEdgeStrength.greaterThan(0)),(()=>{s.assign(o(0,0)),r.assign(a(0,0))}));const n=Bc("float","dei");Yu(this.depthEdgeStrength.greaterThan(0),(()=>{n.assign((e=>{const t=Bc("float","diff");return t.addAssign(Lp(o(1,0).sub(e))),t.addAssign(Lp(o(-1,0).sub(e))),t.addAssign(Lp(o(0,1).sub(e))),t.addAssign(Lp(o(0,-1).sub(e))),Jd(Dp(.01,.02,t).mul(2)).div(2)})(s))}));const l=Bc("float","nei");Yu(this.normalEdgeStrength.greaterThan(0),(()=>{l.assign(((e,t)=>{const s=Bc("float","indicator");return s.addAssign(h(0,-1,e,t)),s.addAssign(h(0,1,e,t)),s.addAssign(h(-1,0,e,t)),s.addAssign(h(1,0,e,t)),wp(.1,s)})(s,r))}));const u=n.greaterThan(0).select(Ku(1).sub(n.mul(this.depthEdgeStrength)),l.mul(this.normalEdgeStrength).add(1));return t.mul(u)}));return l()}}YR.type=Ql("Pixelation",YR);class JR extends JN{constructor(e,t,s=6,i=.3,r=.4){super("color",e,t,{minFilter:fe,magFilter:fe}),this.pixelSize=s,this.normalEdgeStrength=i,this.depthEdgeStrength=r,this.isPixelationPassNode=!0,this._mrt=gM({output:Zc,normal:Ig})}setSize(e,t){const s=this.pixelSize.value?this.pixelSize.value:this.pixelSize,i=Math.floor(e/s),r=Math.floor(t/s);super.setSize(i,r)}setup(){return((e,t,s,i=6,r=.3,n=.4)=>Du(new YR(nA(e),nA(t),nA(s),Du(i),Du(r),Du(n))))(super.getTextureNode("output"),super.getTextureNode("depth"),super.getTextureNode("normal"),this.pixelSize,this.normalEdgeStrength,this.depthEdgeStrength)}}const ZR=(e,t,s,i,r)=>Du(new JR(e,t,s,i,r));JR.type=Ql("PixelationPass",JR);const KR=new Qs;class QR extends JN{constructor(e,t){super(JN.COLOR,e,t),this.isSSAAPassNode=!0,this.sampleLevel=4,this.unbiased=!0,this.clearColor=new Yr(0),this.clearAlpha=0,this._currentClearColor=new Yr,this.sampleWeight=Cc(1),this.sampleRenderTarget=null,this._quadMesh=new tA}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i}=this;this._pixelRatio=t.getPixelRatio();const r=t.getSize(KR);this.setSize(r.width,r.height),this.sampleRenderTarget.setSize(this.renderTarget.width,this.renderTarget.height),t.getClearColor(this._currentClearColor);const n=t.getClearAlpha(),o=t.getRenderTarget(),a=t.getMRT(),h=t.autoClear;this._cameraNear.value=i.near,this._cameraFar.value=i.far,t.setMRT(this.getMRT()),t.autoClear=!1;const l=eC[Math.max(0,Math.min(this.sampleLevel,5))],u=1/l.length,c={fullWidth:this.renderTarget.width,fullHeight:this.renderTarget.height,offsetX:0,offsetY:0,width:this.renderTarget.width,height:this.renderTarget.height},d=Object.assign({},i.view);d.enabled&&Object.assign(c,d);for(let e=0;e=0&&(e[t]=Gm(this.sampleRenderTarget.textures[s]).mul(this.sampleWeight))}t=gM(e)}else t=Gm(this.sampleRenderTarget.texture).mul(this.sampleWeight);return this._quadMesh.material=new xx,this._quadMesh.material.fragmentNode=t,this._quadMesh.material.transparent=!0,this._quadMesh.material.depthTest=!1,this._quadMesh.material.depthWrite=!1,this._quadMesh.material.premultipliedAlpha=!0,this._quadMesh.material.blending=2,this._quadMesh.material.normals=!1,this._quadMesh.material.name="SSAA",super.setup(e)}dispose(){super.dispose(),null!==this.sampleRenderTarget&&this.sampleRenderTarget.dispose()}}QR.type=Ql("SSAAPass",QR);const eC=[[[0,0]],[[4,4],[-4,-4]],[[-2,-6],[6,-2],[-6,2],[2,6]],[[1,-3],[-1,3],[5,1],[-3,-5],[-5,5],[-7,-1],[3,7],[7,-7]],[[1,1],[-1,-3],[-3,2],[4,-1],[-5,-2],[2,5],[5,3],[3,-5],[-2,6],[0,-7],[-4,-6],[-6,4],[-8,0],[7,-4],[6,7],[-7,-8]],[[-4,-7],[-7,-5],[-3,-5],[-5,-4],[-1,-4],[-2,-2],[-6,-1],[-4,0],[-7,1],[-1,2],[-6,3],[-3,3],[-7,6],[-3,6],[-5,7],[-1,7],[5,-7],[1,-6],[6,-5],[4,-4],[2,-3],[7,-2],[1,-1],[4,-1],[2,1],[6,2],[0,4],[4,4],[2,5],[7,5],[5,6],[3,7]]],tC=(e,t)=>Du(new QR(e,t)),sC=new Qs;class iC extends JN{constructor(e,t){super(JN.COLOR,e,t),this.isStereoPassNode=!0,this.stereo=new o_,this.stereo.aspect=.5}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i,stereo:r,renderTarget:n}=this;this._pixelRatio=t.getPixelRatio(),r.cameraL.coordinateSystem=t.coordinateSystem,r.cameraR.coordinateSystem=t.coordinateSystem,r.update(i);const o=t.getSize(sC);this.setSize(o.width,o.height);const a=t.autoClear;t.autoClear=!1;const h=t.getRenderTarget(),l=t.getMRT();this._cameraNear.value=i.near,this._cameraFar.value=i.far;for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(n),t.setMRT(this._mrt),t.clear(),n.scissorTest=!0,n.scissor.set(0,0,n.width/2,n.height),n.viewport.set(0,0,n.width/2,n.height),t.render(s,r.cameraL),n.scissor.set(n.width/2,0,n.width/2,n.height),n.viewport.set(n.width/2,0,n.width/2,n.height),t.render(s,r.cameraR),n.scissorTest=!1,t.setRenderTarget(h),t.setMRT(l),t.autoClear=a}}iC.type=Ql("StereoPass",iC);const rC=(e,t)=>Du(new iC(e,t)),nC=new Qs,oC=new tA;class aC extends JN{constructor(e,t){super(JN.COLOR,e,t),this.isStereoCompositePassNode=!0,this.stereo=new o_;const s={minFilter:Te,magFilter:fe,type:Pe};this._renderTargetL=new wi(1,1,s),this._renderTargetR=new wi(1,1,s),this._mapLeft=Gm(this._renderTargetL.texture),this._mapRight=Gm(this._renderTargetR.texture),this._material=null}updateStereoCamera(e){this.stereo.cameraL.coordinateSystem=e,this.stereo.cameraR.coordinateSystem=e,this.stereo.update(this.camera)}setSize(e,t){super.setSize(e,t),this._renderTargetL.setSize(this.renderTarget.width,this.renderTarget.height),this._renderTargetR.setSize(this.renderTarget.width,this.renderTarget.height)}updateBefore(e){const{renderer:t}=e,{scene:s,stereo:i,renderTarget:r}=this;this._pixelRatio=t.getPixelRatio(),this.updateStereoCamera(t.coordinateSystem);const n=t.getSize(nC);this.setSize(n.width,n.height);const o=t.getRenderTarget();t.setRenderTarget(this._renderTargetL),t.render(s,i.cameraL),t.setRenderTarget(this._renderTargetR),t.render(s,i.cameraR),t.setRenderTarget(r),oC.material=this._material,oC.render(t),t.setRenderTarget(o)}dispose(){super.dispose(),this._renderTargetL.dispose(),this._renderTargetR.dispose(),null!==this._material&&this._material.dispose()}}aC.type=Ql("StereoCompositePass",aC);class hC extends aC{constructor(e,t){super(e,t),this.isAnaglyphPassNode=!0,this._colorMatrixLeft=Cc((new ei).fromArray([.4561,-.0400822,-.0152161,.500484,-.0378246,-.0205971,.176381,-.0157589,-.00546856])),this._colorMatrixRight=Cc((new ei).fromArray([-.0434706,.378476,-.0721527,-.0879388,.73364,-.112961,-.00155529,-.0184503,1.2264]))}setup(e){const t=Um(),s=ju((()=>{const e=this._mapLeft.uv(t),s=this._mapRight.uv(t),i=Lp(this._colorMatrixLeft.mul(e.rgb).add(this._colorMatrixRight.mul(s.rgb)));return uc(i.rgb,Tp(e.a,s.a))})),i=this._material||(this._material=new xx);return i.fragmentNode=s().context(e.getSharedContext()),i.name="Anaglyph",i.needsUpdate=!0,super.setup(e)}}const lC=(e,t)=>Du(new hC(e,t));class uC extends aC{constructor(e,t){super(e,t),this.isParallaxBarrierPassNode=!0}setup(e){const t=Um(),s=ju((()=>{const e=uc().toVar();return Yu(_p(Xy.y,2).greaterThan(1),(()=>{e.assign(this._mapLeft.uv(t))})).Else((()=>{e.assign(this._mapRight.uv(t))})),e})),i=this._material||(this._material=new xx);return i.fragmentNode=s().context(e.getSharedContext()),i.needsUpdate=!0,super.setup(e)}}uC.type=Ql("ParallaxBarrierPass",uC);const cC=(e,t)=>Du(new uC(e,t));class dC extends Kl{constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outpuType=null,this.events=new ks,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return null!==this.outputType}set value(e){this._value!==e&&(this._cache&&"URL"===this.inputType&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&null===this._cache&&"URL"===this.inputType&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&null!==e.value&&void 0!==e.value&&(("URL"===this.inputType||"String"===this.inputType)&&"string"==typeof e.value||"Number"===this.inputType&&"number"==typeof e.value||"Vector2"===this.inputType&&e.value.isVector2||"Vector3"===this.inputType&&e.value.isVector3||"Vector4"===this.inputType&&e.value.isVector4||"Color"===this.inputType&&e.value.isColor||"Matrix3"===this.inputType&&e.value.isMatrix3||"Matrix4"===this.inputType&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:Ku()}serialize(e){super.serialize(e),null!==this.value?"ArrayBuffer"===this.inputType?e.value=Dl(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;null!==e.value&&(t="ArrayBuffer"===e.inputType?kl(e.value):"Texture"===e.inputType?e.meta.textures[e.value]:e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}dC.type=Ql("ScriptableValue",dC);const pC=Wu(dC);class mC extends Map{get(e,t=null,...s){if(this.has(e))return super.get(e);if(null!==t){const i=t(...s);return this.set(e,i),i}}}class gC{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const fC=new mC;class yC extends Kl{constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new mC,this._output=pC(),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const s=this._outputs;return void 0===s[e]?s[e]=pC(t):s[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const s=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),s[e]=t,s[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),s[e]=t,s[e].events.addEventListener("refresh",this.onRefresh)):void 0===s[e]?(s[e]=pC(t),s[e].events.addEventListener("refresh",this.onRefresh)):s[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const s=this.getObject()[e];if("function"==typeof s)return s(...t)}async callAsync(e,...t){const s=this.getObject()[e];if("function"==typeof s)return"AsyncFunction"===s.constructor.name?await s(...t):s(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){null!==e?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),null!==this._object)return this._object;const e=new gC(this),t=fC.get("THREE"),s=fC.get("TSL"),i=this.getMethod(this.codeNode),r=[e,this._local,fC,()=>this.refresh(),(e,t)=>this.setOutput(e,t),t,s];this._object=i(...r);const n=this._object.layout;if(n&&(!1===n.cache&&this._local.clear(),this._output.outputType=n.outputType||null,Array.isArray(n.elements)))for(const e of n.elements){const t=e.id||e.name;e.inputType&&(void 0===this.getParameter(t)&&this.setParameter(t,null),this.getParameter(t).inputType=e.inputType),e.outputType&&(void 0===this.getOutput(t)&&this.setOutput(t,null),this.getOutput(t).outputType=e.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const e in this.parameters){let t=this.parameters[e];t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:Ku()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),null!==this._method)return this._method;const e=["layout","init","main","dispose"].join(", "),t="\nreturn { ...output, "+e+" };",s="var "+e+"; var output = {};\n"+this.codeNode.code+t;return this._method=new Function(...["parameters","local","global","refresh","setOutput","THREE","TSL"],s),this._method}dispose(){null!==this._method&&(this._object&&"function"==typeof this._object.dispose&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[this.source,this.getDefaultOutputNode().getCacheKey(e)];for(const s in this.parameters)t.push(this.parameters[s].getCacheKey(e));return t.join(",")}set needsUpdate(e){!0===e&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return null===this.codeNode||(!0===this._needsOutputUpdate&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value),this}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}yC.type=Ql("Scriptable",yC);const xC=Wu(yC);class bC extends Kl{constructor(e,t){super("float"),this.isFogNode=!0,this.colorNode=e,this.factorNode=t}getViewZNode(e){let t;const s=e.context.getViewZ;return void 0!==s&&(t=s(this)),(t||wg.z).negate()}setup(){return this.factorNode}}bC.type=Ql("Fog",bC);const vC=Wu(bC);class TC extends bC{constructor(e,t,s){super(e),this.isFogRangeNode=!0,this.nearNode=t,this.farNode=s}setup(e){const t=this.getViewZNode(e);return Dp(this.nearNode,this.farNode,t)}}TC.type=Ql("FogRange",TC);const _C=Wu(TC);class wC extends bC{constructor(e,t){super(e),this.isFogExp2Node=!0,this.densityNode=t}setup(e){const t=this.getViewZNode(e),s=this.densityNode;return s.mul(s,t,t).negate().exp().oneMinus()}}wC.type=Ql("FogExp2",wC);const SC=Wu(wC);let MC=null,AC=null;class NC extends Kl{constructor(e=Ku(),t=Ku()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=e.getTypeLength(Ol(this.minNode.value)),s=e.getTypeLength(Ol(this.maxNode.value));return t>s?t:s}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}setup(e){const t=e.object;let s=null;if(t.count>1){const i=this.minNode.value,r=this.maxNode.value,n=e.getTypeLength(Ol(i)),o=e.getTypeLength(Ol(r));MC=MC||new _i,AC=AC||new _i,MC.setScalar(0),AC.setScalar(0),1===n?MC.setScalar(i):i.isColor?MC.set(i.r,i.g,i.b):MC.set(i.x,i.y,i.z||0,i.w||0),1===o?AC.setScalar(r):r.isColor?AC.set(r.r,r.g,r.b):AC.set(r.x,r.y,r.z||0,r.w||0);const a=4,h=a*t.count,l=new Float32Array(h);for(let e=0;eGm(e,t.xy).compare(t.z))),IC=ju((({depthTexture:e,shadowCoord:t,shadow:s})=>{const i=(t,s)=>Gm(e,t).compare(s),r=Zg("mapSize","vec2",s),n=Zg("radius","float",s),o=sc(1).div(r),a=o.x.negate().mul(n),h=o.y.negate().mul(n),l=o.x.mul(n),u=o.y.mul(n),c=a.div(2),d=h.div(2),p=l.div(2),m=u.div(2);return dd(i(t.xy.add(sc(a,h)),t.z),i(t.xy.add(sc(0,h)),t.z),i(t.xy.add(sc(l,h)),t.z),i(t.xy.add(sc(c,d)),t.z),i(t.xy.add(sc(0,d)),t.z),i(t.xy.add(sc(p,d)),t.z),i(t.xy.add(sc(a,0)),t.z),i(t.xy.add(sc(c,0)),t.z),i(t.xy,t.z),i(t.xy.add(sc(p,0)),t.z),i(t.xy.add(sc(l,0)),t.z),i(t.xy.add(sc(c,m)),t.z),i(t.xy.add(sc(0,m)),t.z),i(t.xy.add(sc(p,m)),t.z),i(t.xy.add(sc(a,u)),t.z),i(t.xy.add(sc(0,u)),t.z),i(t.xy.add(sc(l,u)),t.z)).mul(1/17)})),PC=ju((({depthTexture:e,shadowCoord:t,shadow:s})=>{const i=(t,s)=>Gm(e,t).compare(s),r=Zg("mapSize","vec2",s),n=sc(1).div(r),o=n.x,a=n.y,h=t.xy,l=Qd(h.mul(r).add(.5));return h.subAssign(l.mul(n)),dd(i(h,t.z),i(h.add(sc(o,0)),t.z),i(h.add(sc(0,a)),t.z),i(h.add(n),t.z),Up(i(h.add(sc(o.negate(),0)),t.z),i(h.add(sc(o.mul(2),0)),t.z),l.x),Up(i(h.add(sc(o.negate(),a)),t.z),i(h.add(sc(o.mul(2),a)),t.z),l.x),Up(i(h.add(sc(0,a.negate())),t.z),i(h.add(sc(0,a.mul(2))),t.z),l.y),Up(i(h.add(sc(o,a.negate())),t.z),i(h.add(sc(o,a.mul(2))),t.z),l.y),Up(Up(i(h.add(sc(o.negate(),a.negate())),t.z),i(h.add(sc(o.mul(2),a.negate())),t.z),l.x),Up(i(h.add(sc(o.negate(),a.mul(2))),t.z),i(h.add(sc(o.mul(2),a.mul(2))),t.z),l.x),l.y)).mul(1/9)})),FC=[BC,IC,PC];let zC=null;class UC extends Dy{constructor(e=null){super(),this.updateType=Hl.FRAME,this.light=e,this.color=new Yr,this.colorNode=Cc(this.color),this.baseColorNode=null,this.shadowMap=null,this.shadowNode=null,this.shadowColorNode=null,this.isAnalyticLightNode=!0}getCacheKey(){return super.getCacheKey()+"-"+this.light.id+"-"+(this.light.castShadow?"1":"0")}getHash(){return this.light.uuid}setupShadow(e){const{object:t,renderer:s}=e;let i=this.shadowColorNode;if(null===i){null===zC&&(zC=new xx,zC.fragmentNode=uc(0,0,0,1),zC.isShadowNodeMaterial=!0,zC.name="ShadowMaterial");const r=new Qa;r.compareFunction=Ts;const n=this.light.shadow,o=e.createRenderTarget(n.mapSize.width,n.mapSize.height);o.depthTexture=r,n.camera.updateProjectionMatrix();const a=Zg("intensity","float",n),h=Zg("bias","float",n),l=Zg("normalBias","float",n),u=t.material.shadowPositionNode||Tg;let c=Cc(n.matrix).mul(u.add(Pg.mul(l)));c=c.xyz.div(c.w);let d=c.z.add(h);s.coordinateSystem===Ds&&(d=d.mul(2).sub(1)),c=oc(c.x,c.y.oneMinus(),d);const p=c.x.greaterThanEqual(0).and(c.x.lessThanEqual(1)).and(c.y.greaterThanEqual(0)).and(c.y.lessThanEqual(1)).and(c.z.lessThanEqual(1)),m=n.filterNode||FC[s.shadowMap.type]||null;if(null===m)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const g=Gm(o.texture,c),f=p.select(m({depthTexture:r,shadowCoord:c,shadow:n}),Ku(1));this.shadowMap=o,this.shadowNode=f,this.shadowColorNode=i=this.colorNode.mul(Up(1,f.rgb.mix(g,1),a.mul(g.a))),this.baseColorNode=this.colorNode}this.colorNode=i,this.updateBeforeType=Hl.RENDER}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):null!==this.shadowNode&&this.disposeShadow()}updateShadow(e){const{shadowMap:t,light:s}=this,{renderer:i,scene:r,camera:n}=e,o=t.depthTexture.version;this._depthVersionCached=o;const a=r.overrideMaterial;r.overrideMaterial=zC,t.setSize(s.shadow.mapSize.width,s.shadow.mapSize.height),s.shadow.updateMatrices(s),s.shadow.camera.layers.mask=n.layers.mask;const h=i.getRenderTarget(),l=i.getRenderObjectFunction();i.setRenderObjectFunction(((e,...t)=>{!0===e.castShadow&&i.renderObject(e,...t)})),i.setRenderTarget(t),i.render(r,s.shadow.camera),i.setRenderTarget(h),i.setRenderObjectFunction(l),r.overrideMaterial=a}disposeShadow(){this.shadowMap.dispose(),this.shadowMap=null,this.shadowNode=null,this.shadowColorNode=null,this.baseColorNode=null,this.updateBeforeType=Hl.NONE}updateBefore(e){const t=this.light.shadow;(t.needsUpdate||t.autoUpdate)&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}UC.type=Ql("AnalyticLight",UC);const LC=ju((e=>{const{lightDistance:t,cutoffDistance:s,decayExponent:i}=e,r=t.pow(i).max(.01).reciprocal();return s.greaterThan(0).select(r.mul(t.div(s).pow4().oneMinus().clamp().pow2()),r)}));class OC extends UC{constructor(e=null){super(e),this.cutoffDistanceNode=Cc(0),this.decayExponentNode=Cc(0)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setup(e){const{colorNode:t,cutoffDistanceNode:s,decayExponentNode:i,light:r}=this,n=e.context.lightingModel,o=hg(r).sub(wg),a=o.normalize(),h=o.length(),l=LC({lightDistance:h,cutoffDistance:s,decayExponent:i}),u=t.mul(l),c=e.context.reflectedLight;n.direct({lightDirection:a,lightColor:u,reflectedLight:c},e.stack,e)}}OC.type=Ql("PointLight",OC);class VC extends UC{constructor(e=null){super(e)}setup(e){super.setup(e);const t=e.context.lightingModel,s=this.colorNode,i=EC(this.light),r=e.context.reflectedLight;t.direct({lightDirection:i,lightColor:s,reflectedLight:r},e.stack,e)}}VC.type=Ql("DirectionalLight",VC);const DC=new or,kC=new or;let GC=null;class WC extends UC{constructor(e=null){super(e),this.halfHeight=Cc(new Ei),this.halfWidth=Cc(new Ei)}update(e){super.update(e);const{light:t}=this,s=e.camera.matrixWorldInverse;kC.identity(),DC.copy(t.matrixWorld),DC.premultiply(s),kC.extractRotation(DC),this.halfWidth.value.set(.5*t.width,0,0),this.halfHeight.value.set(0,.5*t.height,0),this.halfWidth.value.applyMatrix4(kC),this.halfHeight.value.applyMatrix4(kC)}setup(e){let t,s;super.setup(e),e.isAvailable("float32Filterable")?(t=Gm(GC.LTC_FLOAT_1),s=Gm(GC.LTC_FLOAT_2)):(t=Gm(GC.LTC_HALF_1),s=Gm(GC.LTC_HALF_2));const{colorNode:i,light:r}=this,n=e.context.lightingModel,o=hg(r),a=e.context.reflectedLight;n.directRectArea({lightColor:i,lightPosition:o,halfWidth:this.halfWidth,halfHeight:this.halfHeight,reflectedLight:a,ltc_1:t,ltc_2:s},e.stack,e)}static setLTC(e){GC=e}}WC.type=Ql("RectAreaLight",WC);class HC extends UC{constructor(e=null){super(e),this.coneCosNode=Cc(0),this.penumbraCosNode=Cc(0),this.cutoffDistanceNode=Cc(0),this.decayExponentNode=Cc(0)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e){const{coneCosNode:t,penumbraCosNode:s}=this;return Dp(t,s,e)}setup(e){super.setup(e);const t=e.context.lightingModel,{colorNode:s,cutoffDistanceNode:i,decayExponentNode:r,light:n}=this,o=hg(n).sub(wg),a=o.normalize(),h=a.dot(EC(n)),l=this.getSpotAttenuation(h),u=o.length(),c=LC({lightDistance:u,cutoffDistance:i,decayExponent:r}),d=s.mul(l).mul(c),p=e.context.reflectedLight;t.direct({lightDirection:a,lightColor:d,reflectedLight:p},e.stack,e)}}HC.type=Ql("SpotLight",HC);class jC extends HC{getSpotAttenuation(e){const t=this.light.iesMap;let s=null;if(t&&!0===t.isTexture){const i=e.acos().mul(1/Math.PI);s=Gm(t,sc(i,0),0).r}else s=super.getSpotAttenuation(e);return s}}jC.type=Ql("IESSpotLight",jC);class qC extends UC{constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}qC.type=Ql("AmbientLight",qC);class $C extends UC{constructor(e=null){super(e),this.lightPositionNode=og(e),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=Cc(new Yr)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:s,lightDirectionNode:i}=this,r=Ig.dot(i).mul(.5).add(.5),n=Up(s,t,r);e.context.irradiance.addAssign(n)}}$C.type=Ql("HemisphereLight",$C);class XC extends UC{constructor(e=null){super(e);const t=[];for(let e=0;e<9;e++)t.push(new Ei);this.lightProbe=Xg(t)}update(e){const{light:t}=this;super.update(e);for(let e=0;e<9;e++)this.lightProbe.array[e].copy(t.sh.coefficients[e]).multiplyScalar(t.intensity)}setup(e){const t=YC(Pg,this.lightProbe);e.context.irradiance.addAssign(t)}}XC.type=Ql("LightProbe",XC);const YC=ju((([e,t])=>{const s=e.x,i=e.y,r=e.z,n=t.element(0).mul(.886227);return n.addAssign(t.element(1).mul(1.023328).mul(i)),n.addAssign(t.element(2).mul(1.023328).mul(r)),n.addAssign(t.element(3).mul(1.023328).mul(s)),n.addAssign(t.element(4).mul(.858086).mul(s).mul(i)),n.addAssign(t.element(5).mul(.858086).mul(i).mul(r)),n.addAssign(t.element(6).mul(r.mul(r).mul(.743125).sub(.247708))),n.addAssign(t.element(7).mul(.858086).mul(s).mul(r)),n.addAssign(t.element(8).mul(.429043).mul(md(s,s).sub(md(i,i)))),n}));class JC{parseFunction(){console.warn("Abstract function.")}}class ZC{constructor(e,t,s="",i=""){this.type=e,this.inputs=t,this.name=s,this.precision=i}getCode(){console.warn("Abstract function.")}}ZC.isNodeFunction=!0;const KC=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,QC=/[a-z_0-9]+/gi,eE="#pragma main";class tE extends ZC{constructor(e){const{type:t,inputs:s,name:i,precision:r,inputsCode:n,blockCode:o,headerCode:a}=(e=>{const t=(e=e.trim()).indexOf(eE),s=-1!==t?e.slice(t+12):e,i=s.match(KC);if(null!==i&&5===i.length){const r=i[4],n=[];let o=null;for(;null!==(o=QC.exec(r));)n.push(o);const a=[];let h=0;for(;h0?this.transparent:this.opaque).push(o)}unshift(e,t,s,i,r,n){const o=this.getNextRenderItem(e,t,s,i,r,n);(!0===s.transparent?this.transparent:this.opaque).unshift(o)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}getLightsNode(){return this.lightsNode.fromLights(this.lightsArray)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||iE),this.transparent.length>1&&this.transparent.sort(t||rE)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e>t,h=o.height>>t;let l=e.depthTexture||r[t],u=!1;void 0===l&&(l=new Qa,l.format=e.stencilBuffer?He:We,l.type=e.stencilBuffer?Ue:Be,l.image.width=a,l.image.height=h,r[t]=l),s.width===o.width&&o.height===s.height||(u=!0,l.needsUpdate=!0,l.image.width=a,l.image.height=h),s.width=o.width,s.height=o.height,s.textures=n,s.depthTexture=l,s.depth=e.depthBuffer,s.stencil=e.stencilBuffer,s.renderTarget=e,s.sampleCount!==i&&(u=!0,l.needsUpdate=!0,s.sampleCount=i);const c={sampleCount:i};for(let e=0;e{e.removeEventListener("dispose",t);for(let e=0;e0){const i=e.image;if(void 0===i)console.warn("THREE.Renderer: Texture marked for update but image is undefined.");else if(!1===i.complete)console.warn("THREE.Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const s=[];for(const t of e.images)s.push(t);t.images=s}else t.image=i;void 0!==s.isDefaultTexture&&!0!==s.isDefaultTexture||(r.createTexture(e,t),s.isDefaultTexture=!1,s.generation=e.version),!0===e.source.dataReady&&r.updateTexture(e,t),t.needsMipmaps&&0===e.mipmaps.length&&r.generateMipmaps(e)}}else r.createDefaultTexture(e),s.isDefaultTexture=!0,s.generation=e.version}if(!0!==s.initialized){s.initialized=!0,s.generation=e.version,this.info.memory.textures++;const t=()=>{e.removeEventListener("dispose",t),this._destroyTexture(e),this.info.memory.textures--};e.addEventListener("dispose",t)}s.version=e.version}getSize(e,t=cE){let s=e.images?e.images[0]:e.image;return s?(void 0!==s.image&&(s=s.image),t.width=s.width,t.height=s.height,t.depth=e.isCubeTexture?6:s.depth||1):t.width=t.height=t.depth=1,t}getMipLevels(e,t,s){let i;return i=e.isCompressedTexture?e.mipmaps.length:Math.floor(Math.log2(Math.max(t,s)))+1,i}needsMipmaps(e){return!!this.isEnvironmentTexture(e)||(!0===e.isCompressedTexture||e.minFilter!==fe&&e.minFilter!==Te)}isEnvironmentTexture(e){const t=e.mapping;return t===ue||t===ce||t===he||t===le}_destroyTexture(e){this.backend.destroySampler(e),this.backend.destroyTexture(e),this.delete(e)}}class pE extends Yr{constructor(e,t,s,i=1){super(e,t,s),this.a=i}set(e,t,s,i=1){return this.a=i,super.set(e,t,s)}copy(e){return void 0!==e.a&&(this.a=e.a),super.copy(e)}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}}const mE=ju((([e])=>{const t=e.toUint().mul(747796405).add(2891336453),s=t.shiftRight(t.shiftRight(28).add(4)).bitXor(t).mul(277803737);return s.shiftRight(22).bitXor(s).toFloat().mul(1/2**32)})),gE=(e,t)=>Cp(md(4,e.mul(pd(1,e))),t),fE=(e,t)=>e.lessThan(.5)?gE(e.mul(2),t).div(2):pd(1,gE(md(pd(1,e),2),t).div(2)),yE=(e,t,s)=>Cp(gd(Cp(e,t),dd(Cp(e,t),Cp(pd(1,e),s))),1/t),xE=(e,t)=>ep(Ld.mul(t.mul(e).sub(1))).div(Ld.mul(t.mul(e).sub(1))),bE=ju((([e])=>e.fract().sub(.5).abs())).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),vE=ju((([e])=>oc(bE(e.z.add(bE(e.y.mul(1)))),bE(e.z.add(bE(e.x.mul(1)))),bE(e.y.add(bE(e.x.mul(1))))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),TE=ju((([e,t,s])=>{const i=oc(e).toVar(),r=Ku(1.4).toVar(),n=Ku(0).toVar(),o=oc(i).toVar();return Cy({start:Ku(0),end:Ku(3),type:"float",condition:"<="},(()=>{const e=oc(vE(o.mul(2))).toVar();i.addAssign(e.add(s.mul(Ku(.1).mul(t)))),o.mulAssign(1.8),r.mulAssign(1.5),i.mulAssign(1.2);const a=Ku(bE(i.z.add(bE(i.x.add(bE(i.y)))))).toVar();n.addAssign(a.div(r)),o.addAssign(.14)})),n})).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"p",type:"vec3"},{name:"spd",type:"float"},{name:"time",type:"float"}]}),_E=ju((([e,t,s=sc(.5)])=>Uv(e.sub(s),t).add(s))),wE=ju((([e,t,s=sc(.5)])=>{const i=e.sub(s),r=i.dot(i),n=r.mul(r).mul(t);return e.add(i.mul(n))})),SE=ju((({position:e=null,horizontal:t=!0,vertical:s=!1})=>{let i;null!==e?(i=pg.toVar(),i[3][0]=e.x,i[3][1]=e.y,i[3][2]=e.z):i=pg;const r=Zm.mul(i);return Lu(t)&&(r[0][0]=pg[0].length(),r[0][1]=0,r[0][2]=0),Lu(s)&&(r[1][0]=0,r[1][1]=pg[1].length(),r[1][2]=0),r[2][0]=0,r[2][1]=0,r[2][2]=1,Ym.mul(r).mul(bg)})),ME=ju((([e=null])=>{const t=mx();return mx(ox(e)).sub(t).lessThan(0).select(Zy,e)})),AE=new WeakMap;class NE extends iu{constructor(){super("vec2"),this.updateType=Hl.OBJECT,this.updateAfterType=Hl.OBJECT,this.previousProjectionMatrix=Cc(new or),this.previousModelViewMatrix=Cc(new or)}update({camera:e,object:t}){const s=RE(t),i=RE(e);this.previousModelViewMatrix.value.copy(s),this.previousProjectionMatrix.value.copy(i)}updateAfter({camera:e,object:t}){const s=RE(t),i=RE(e);s.copy(t.modelViewMatrix),i.copy(e.projectionMatrix)}setup(){const e=Ym.mul(cg).mul(bg),t=this.previousProjectionMatrix.mul(this.previousModelViewMatrix).mul(vg),s=e.xy.div(e.w),i=t.xy.div(t.w);return pd(s,i)}}function RE(e){let t=AE.get(e);return void 0===t&&(t=new or,AE.set(e,t)),t}NE.type=Ql("Velocity",NE);const CE=Hu(NE),EE=ju((([e,t])=>vp(1,e.oneMinus().div(t)).oneMinus())).setLayout({name:"burnBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),BE=ju((([e,t])=>vp(e.div(t.oneMinus()),1))).setLayout({name:"dodgeBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),IE=ju((([e,t])=>e.oneMinus().mul(t.oneMinus()).oneMinus())).setLayout({name:"screenBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),PE=ju((([e,t])=>Up(e.mul(2).mul(t),e.oneMinus().mul(2).mul(t.oneMinus()).oneMinus(),wp(.5,e)))).setLayout({name:"overlayBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),FE=ju((([e,t,s=Qu(16)])=>{const i=t=>e.uv(t),r=Um(),n=i(r).toVar(),o=Ku(s);return Cy({start:Qu(1),end:s,type:"int",condition:"<="},(({i:e})=>{const s=t.mul(Ku(e).div(o.sub(1)).sub(.5));n.addAssign(i(r.add(s)))})),n.divAssign(o),n})),zE=ju((([e,t=1])=>{const s=e,i=pR(s.rgb),r=oc(i),n=vp(1,Tp(0,Ku(10).mul(i.sub(.45)))),o=r.mul(s.rgb).mul(2),a=Ku(2).mul(r.oneMinus()).mul(s.rgb.oneMinus()).oneMinus(),h=Up(o,a,n),l=s.a.mul(t),u=l.mul(h.rgb);return u.addAssign(s.rgb.mul(l.oneMinus())),uc(u,s.a)})),UE=ju((([e])=>{const t=oc(e);return uc(Np(t,oc(.393,.769,.189)),Np(t,oc(.349,.686,.168)),Np(t,oc(.272,.534,.131)),e.a)})),LE=ju((([e])=>{const t=e.mul(.9478672986).add(.0521327014).pow(2.4),s=e.mul(.0773993808),i=e.lessThanEqual(.04045);return Up(t,s,i)})).setLayout({name:"sRGBToLinear",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),OE=ju((([e])=>{const t=e.pow(.41666).mul(1.055).sub(.055),s=e.mul(12.92),i=e.lessThanEqual(.0031308);return Up(t,s,i)})).setLayout({name:"LinearTosRGB",type:"vec3",inputs:[{name:"color",type:"vec3"}]});var VE=Object.freeze({__proto__:null,LinearTosRGB:OE,sRGBToLinear:LE});const DE=ju((([e,t])=>e.mul(t).clamp())).setLayout({name:"LinearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),kE=ju((([e,t])=>(e=e.mul(t)).div(e.add(1)).clamp())).setLayout({name:"ReinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),GE=ju((([e,t])=>{const s=(e=(e=e.mul(t)).sub(.004).max(0)).mul(e.mul(6.2).add(.5)),i=e.mul(e.mul(6.2).add(1.7)).add(.06);return s.div(i).pow(2.2)})).setLayout({name:"CineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),WE=ju((([e])=>{const t=e.mul(e.add(.0245786)).sub(90537e-9),s=e.mul(e.add(.432951).mul(.983729)).add(.238081);return t.div(s)})),HE=ju((([e,t])=>{const s=gc(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),i=gc(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return 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Cy(o,(()=>{h.addAssign(l.mul(TB(a))),l.mulAssign(r),a.mulAssign(n)})),h})).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),AB=ju((([e,t,s,i])=>{const r=Ku(i).toVar(),n=Ku(s).toVar(),o=Qu(t).toVar(),a=oc(e).toVar(),h=oc(0).toVar(),l=Ku(1).toVar();return Cy(o,(()=>{h.addAssign(l.mul(_B(a))),l.mulAssign(r),a.mulAssign(n)})),h})).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),NB=ju((([e,t,s,i])=>{const r=Ku(i).toVar(),n=Ku(s).toVar(),o=Qu(t).toVar(),a=oc(e).toVar();return 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u.assign(o),Yu(o.greaterThan(0),(()=>{l.assign(a.div(o))})).Else((()=>{l.assign(0)})),Yu(l.lessThanEqual(0),(()=>{h.assign(0)})).Else((()=>{Yu(s.greaterThanEqual(o),(()=>{h.assign(i.sub(r).div(a))})).ElseIf(i.greaterThanEqual(o),(()=>{h.assign(dd(2,r.sub(s).div(a)))})).Else((()=>{h.assign(dd(4,s.sub(i).div(a)))})),h.mulAssign(1/6),Yu(h.lessThan(0),(()=>{h.addAssign(1)}))})),oc(h,l,u)})).setLayout({name:"mx_rgbtohsv",type:"vec3",inputs:[{name:"c",type:"vec3"}]}),VB=ju((([e])=>{const t=oc(e).toVar(),s=lc(vd(t,oc(.04045))).toVar(),i=oc(t.div(12.92)).toVar(),r=oc(Cp(Tp(t.add(oc(.055)),oc(0)).div(1.055),oc(2.4))).toVar();return Up(i,r,s)})).setLayout({name:"mx_srgb_texture_to_lin_rec709",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),DB=(e,t)=>{e=Ku(e),t=Ku(t);const s=sc(t.dFdx(),t.dFdy()).length().mul(.7071067811865476);return 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a=n.getCacheKey();s.backgroundCacheKey!==a&&(s.backgroundMeshNode.node=uc(n).mul(dA),s.backgroundMeshNode.needsUpdate=!0,o.material.needsUpdate=!0,s.backgroundCacheKey=a),t.unshift(o,o.geometry,o.material,0,0,null)}else console.error("THREE.Renderer: Unsupported background configuration.",r);if(!0===i.autoClear||!0===n){aI.multiplyScalar(aI.a);const e=s.clearColorValue;e.r=aI.r,e.g=aI.g,e.b=aI.b,e.a=aI.a,s.depthClearValue=i._clearDepth,s.stencilClearValue=i._clearStencil,s.clearColor=!0===i.autoClearColor,s.clearDepth=!0===i.autoClearDepth,s.clearStencil=!0===i.autoClearStencil}else s.clearColor=!1,s.clearDepth=!1,s.clearStencil=!1}}class lI{constructor(e,t,s,i,r,n,o,a,h=!0,l=[]){this.vertexShader=e,this.fragmentShader=t,this.computeShader=s,this.transforms=l,this.nodeAttributes=i,this.bindings=r,this.updateNodes=n,this.updateBeforeNodes=o,this.updateAfterNodes=a,this.instanceBindGroups=h,this.usedTimes=0}createBindings(){const e=[];for(const t of this.bindings){if(!0!==(this.instanceBindGroups&&t.bindings[0].groupNode.shared)){const s=new sM(t.name,[],t.index,t);e.push(s);for(const e of t.bindings)s.bindings.push(e.clone())}else e.push(t)}return e}}const uI=new WeakMap;class cI extends Lw{constructor(e,t){super(),this.renderer=e,this.backend=t,this.nodeFrame=new hM,this.nodeBuilderCache=new Map,this.callHashCache=new Bw,this.groupsData=new Bw}updateGroup(e){const t=e.groupNode,s=t.name;if(s===Nc.name)return!0;if(s===Ac.name){const t=this.get(e),s=this.nodeFrame.renderId;return t.renderId!==s&&(t.renderId=s,!0)}if(s===Mc.name){const t=this.get(e),s=this.nodeFrame.frameId;return t.frameId!==s&&(t.frameId=s,!0)}const i=[t,e];let r=this.groupsData.get(i);return void 0===r&&this.groupsData.set(i,r={}),r.version!==t.version&&(r.version=t.version,!0)}getForRenderCacheKey(e){return e.initialCacheKey}getForRender(e){const t=this.get(e);let s=t.nodeBuilderState;if(void 0===s){const{nodeBuilderCache:i}=this,r=this.getForRenderCacheKey(e);if(s=i.get(r),void 0===s){const t=this.backend.createNodeBuilder(e.object,this.renderer);t.scene=e.scene,t.material=e.material,t.camera=e.camera,t.context.material=e.material,t.lightsNode=e.lightsNode,t.environmentNode=this.getEnvironmentNode(e.scene),t.fogNode=this.getFogNode(e.scene),t.clippingContext=e.clippingContext,t.build(),s=this._createNodeBuilderState(t),i.set(r,s)}s.usedTimes++,t.nodeBuilderState=s}return s}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,0===t.usedTimes&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let s=t.nodeBuilderState;if(void 0===s){const i=this.backend.createNodeBuilder(e,this.renderer);i.build(),s=this._createNodeBuilderState(i),t.nodeBuilderState=s}return s}_createNodeBuilderState(e){return new lI(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.instanceBindGroups,e.transforms)}getEnvironmentNode(e){return e.environmentNode||this.get(e).environmentNode||null}getBackgroundNode(e){return e.backgroundNode||this.get(e).backgroundNode||null}getFogNode(e){return e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){const s=[e,t],i=this.renderer.info.calls;let r=this.callHashCache.get(s);if(void 0===r||r.callId!==i){const n=this.getEnvironmentNode(e),o=this.getFogNode(e),a=[];t&&a.push(t.getCacheKey(!0)),n&&a.push(n.getCacheKey()),o&&a.push(o.getCacheKey()),r={callId:i,cacheKey:a.join(",")},this.callHashCache.set(s,r)}return r.cacheKey}updateScene(e){this.updateEnvironment(e),this.updateFog(e),this.updateBackground(e)}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),s=e.background;if(s){const i=0===e.backgroundBlurriness&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&0===t.backgroundBlurriness;if(t.background!==s||i){let i=null;if(!0===s.isCubeTexture||s.mapping===ue||s.mapping===ce)if(e.backgroundBlurriness>0)i=mv(s,Pg);else{let e;e=!0===s.isCubeTexture?Wg(s):Gm(s),i=Vx(e)}else!0===s.isTexture?i=Gm(s,Zy.flipY()).setUpdateMatrix(!0):!0!==s.isColor&&console.error("WebGPUNodes: Unsupported background configuration.",s);t.backgroundNode=i,t.background=s,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}updateFog(e){const t=this.get(e),s=e.fog;if(s){if(t.fog!==s){let e=null;s.isFogExp2?e=SC(Zg("color","color",s),Zg("density","float",s)):s.isFog?e=_C(Zg("color","color",s),Zg("near","float",s),Zg("far","float",s)):console.error("WebGPUNodes: Unsupported fog configuration.",s),t.fogNode=e,t.fog=s}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),s=e.environment;if(s){if(t.environment!==s){let e=null;!0===s.isCubeTexture?e=Wg(s):!0===s.isTexture?e=Gm(s):console.error("Nodes: Unsupported environment configuration.",s),t.environmentNode=e,t.environment=s}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,s=null,i=null,r=null){const n=this.nodeFrame;return n.renderer=e,n.scene=t,n.object=s,n.camera=i,n.material=r,n}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace}hasOutputChange(e){return uI.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,s=this.getOutputCacheKey(),i=Gm(e,Zy).renderOutput(t.toneMapping,t.currentColorSpace);return uI.set(e,s),i}updateBefore(e){const t=e.getNodeBuilderState();for(const s of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(s)}updateAfter(e){const t=e.getNodeBuilderState();for(const s of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(s)}updateForCompute(e){const t=this.getNodeFrame(),s=this.getForCompute(e);for(const e of s.updateNodes)t.updateNode(e)}updateForRender(e){const t=this.getNodeFrameForRender(e),s=e.getNodeBuilderState();for(const e of s.updateNodes)t.updateNode(e)}dispose(){super.dispose(),this.nodeFrame=new hM,this.nodeBuilderCache=new Map}}class dI{constructor(e,t){this.scene=e,this.camera=t}clone(){return Object.assign(new this.constructor,this)}}class pI{constructor(){this.lists=new Bw}get(e,t){const s=this.lists,i=[e,t];let r=s.get(i);return void 0===r&&(r=new dI(e,t),s.set(i,r)),r}dispose(){this.lists=new Bw}}class mI{constructor(){this.lightNodes=new WeakMap,this.materialNodes=new Map,this.toneMappingNodes=new Map,this.colorSpaceNodes=new Map}fromMaterial(e){if(e.isNodeMaterial)return e;let t=null;const s=this.getMaterialNodeClass(e.type);if(null!==s){t=new s;for(const s in e)t[s]=e[s]}return t}addColorSpace(e,t){this.addType(e,t,this.colorSpaceNodes)}getColorSpaceFunction(e){return this.colorSpaceNodes.get(e)||null}addToneMapping(e,t){this.addType(e,t,this.toneMappingNodes)}getToneMappingFunction(e){return this.toneMappingNodes.get(e)||null}getMaterialNodeClass(e){return this.materialNodes.get(e)||null}addMaterial(e,t){this.addType(e,t.name,this.materialNodes)}getLightNodeClass(e){return this.lightNodes.get(e)||null}addLight(e,t){this.addClass(e,t,this.lightNodes)}addType(e,t,s){if(s.has(t))console.warn(`Redefinition of node ${t}`);else{if("function"!=typeof e)throw new Error(`Node class ${e.name} is not a class.`);if("function"==typeof t||"object"==typeof t)throw new Error(`Base class ${t} is not a class.`);s.set(t,e)}}addClass(e,t,s){if(s.has(t))console.warn(`Redefinition of node ${t.name}`);else{if("function"!=typeof e)throw new Error(`Node class ${e.name} is not a class.`);if("function"!=typeof t)throw new Error(`Base class ${t.name} is not a class.`);s.set(t,e)}}}const gI=new no,fI=new Qs,yI=new _i,xI=new na,bI=new or,vI=new Ei;class TI{constructor(e,t={}){this.isRenderer=!0;const{logarithmicDepthBuffer:s=!1,alpha:i=!0,antialias:r=!1,samples:n=0,getFallback:o=null}=t;this.domElement=e.getDomElement(),this.backend=e,this.samples=n||!0===r?4:0,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.alpha=i,this.logarithmicDepthBuffer=s,this.outputColorSpace=Jt,this.toneMapping=0,this.toneMappingExposure=1,this.sortObjects=!0,this.depth=!0,this.stencil=!1,this.clippingPlanes=[],this.info=new qw,this.nodes={library:new mI},this._getFallback=o,this._pixelRatio=1,this._width=this.domElement.width,this._height=this.domElement.height,this._viewport=new _i(0,0,this._width,this._height),this._scissor=new _i(0,0,this._width,this._height),this._scissorTest=!1,this._attributes=null,this._geometries=null,this._nodes=null,this._animation=null,this._bindings=null,this._objects=null,this._pipelines=null,this._bundles=null,this._renderLists=null,this._renderContexts=null,this._textures=null,this._background=null,this._quad=new tA(new xx),this._quad.material.type="Renderer_output",this._currentRenderContext=null,this._opaqueSort=null,this._transparentSort=null,this._frameBufferTarget=null;const a=!0===this.alpha?0:1;this._clearColor=new pE(0,0,0,a),this._clearDepth=1,this._clearStencil=0,this._renderTarget=null,this._activeCubeFace=0,this._activeMipmapLevel=0,this._mrt=null,this._renderObjectFunction=null,this._currentRenderObjectFunction=null,this._currentRenderBundle=null,this._handleObjectFunction=this._renderObjectDirect,this._initialized=!1,this._initPromise=null,this._compilationPromises=null,this.transparent=!0,this.opaque=!0,this.shadowMap={enabled:!1,type:1},this.xr={enabled:!1},this.debug={checkShaderErrors:!0,onShaderError:null,getShaderAsync:async(e,t,s)=>{await this.compileAsync(e,t);const i=this._renderLists.get(e,t),r=this._renderContexts.get(e,t,this._renderTarget),n=e.overrideMaterial||s.material,o=this._objects.get(s,n,e,t,i.lightsNode,r),{fragmentShader:a,vertexShader:h}=o.getNodeBuilderState();return{fragmentShader:a,vertexShader:h}}}}async init(){if(this._initialized)throw new Error("Renderer: Backend has already been initialized.");return null!==this._initPromise||(this._initPromise=new Promise((async(e,t)=>{let s=this.backend;try{await s.init(this)}catch(e){if(null===this._getFallback)return void t(e);try{this.backend=s=this._getFallback(e),await s.init(this)}catch(e){return void t(e)}}this._nodes=new cI(this,s),this._animation=new Ew(this._nodes,this.info),this._attributes=new Gw(s),this._background=new hI(this,this._nodes),this._geometries=new jw(this._attributes,this.info),this._textures=new dE(this,s,this.info),this._pipelines=new Kw(s,this._nodes),this._bindings=new Qw(s,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new Uw(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new oE,this._bundles=new pI,this._renderContexts=new uE,this._initialized=!0,e()}))),this._initPromise}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,s=null){!1===this._initialized&&await this.init();const i=this._nodes.nodeFrame,r=i.renderId,n=this._currentRenderContext,o=this._currentRenderObjectFunction,a=this._compilationPromises,h=!0===e.isScene?e:gI;null===s&&(s=e);const l=this._renderTarget,u=this._renderContexts.get(s,t,l),c=this._activeMipmapLevel,d=[];this._currentRenderContext=u,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=d,i.renderId++,i.update(),u.depth=this.depth,u.stencil=this.stencil,u.clippingContext||(u.clippingContext=new Pw),u.clippingContext.updateGlobal(this,t),h.onBeforeRender(this,e,t,l);const p=this._renderLists.get(e,t);if(p.begin(),this._projectObject(e,t,0,p),s!==e&&s.traverseVisible((function(e){e.isLight&&e.layers.test(t.layers)&&p.pushLight(e)})),p.finish(),null!==l){this._textures.updateRenderTarget(l,c);const e=this._textures.get(l);u.textures=e.textures,u.depthTexture=e.depthTexture}else u.textures=null,u.depthTexture=null;this._nodes.updateScene(h),this._background.update(h,p,u);const m=p.opaque,g=p.transparent,f=p.lightsNode;!0===this.opaque&&m.length>0&&this._renderObjects(m,t,h,f),!0===this.transparent&&g.length>0&&this._renderObjects(g,t,h,f),i.renderId=r,this._currentRenderContext=n,this._currentRenderObjectFunction=o,this._compilationPromises=a,this._handleObjectFunction=this._renderObjectDirect,await Promise.all(d)}async renderAsync(e,t){!1===this._initialized&&await this.init();const s=this._renderScene(e,t);await this.backend.resolveTimestampAsync(s,"render")}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}_renderBundle(e,t,s){const{object:i,camera:r,renderList:n}=e,o=this._currentRenderContext,a=this._bundles.get(i,r),h=this.backend.get(a);void 0===h.renderContexts&&(h.renderContexts=new Set);const l=!1===h.renderContexts.has(o)||!0===i.needsUpdate;if(h.renderContexts.add(o),l){this.backend.beginBundle(o),void 0!==h.renderObjects&&!0!==i.needsUpdate||(h.renderObjects=[]),this._currentRenderBundle=a;const e=n.opaque;e.length>0&&this._renderObjects(e,r,t,s),this._currentRenderBundle=null,this.backend.finishBundle(o,a),i.needsUpdate=!1}else{const e=h.renderObjects;for(let t=0,s=e.length;t>=c,p.viewportValue.height>>=c,p.viewportValue.minDepth=x,p.viewportValue.maxDepth=b,p.viewport=!1===p.viewportValue.equals(yI),p.scissorValue.copy(f).multiplyScalar(y).floor(),p.scissor=this._scissorTest&&!1===p.scissorValue.equals(yI),p.scissorValue.width>>=c,p.scissorValue.height>>=c,p.clippingContext||(p.clippingContext=new Pw),p.clippingContext.updateGlobal(this,t),h.onBeforeRender(this,e,t,d),bI.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),xI.setFromProjectionMatrix(bI,m);const v=this._renderLists.get(e,t);if(v.begin(),this._projectObject(e,t,0,v),v.finish(),!0===this.sortObjects&&v.sort(this._opaqueSort,this._transparentSort),null!==d){this._textures.updateRenderTarget(d,c);const e=this._textures.get(d);p.textures=e.textures,p.depthTexture=e.depthTexture,p.width=e.width,p.height=e.height,p.renderTarget=d,p.depth=d.depthBuffer,p.stencil=d.stencilBuffer}else p.textures=null,p.depthTexture=null,p.width=this.domElement.width,p.height=this.domElement.height,p.depth=this.depth,p.stencil=this.stencil;p.width>>=c,p.height>>=c,p.activeCubeFace=u,p.activeMipmapLevel=c,p.occlusionQueryCount=v.occlusionQueryCount,this._nodes.updateScene(h),this._background.update(h,v,p),this.backend.beginRender(p);const T=v.opaque,_=v.transparent,w=v.bundles,S=v.lightsNode;if(w.length>0&&this._renderBundles(w,h,S),!0===this.opaque&&T.length>0&&this._renderObjects(T,t,h,S),!0===this.transparent&&_.length>0&&this._renderObjects(_,t,h,S),this.backend.finishRender(p),r.renderId=n,this._currentRenderContext=o,this._currentRenderObjectFunction=a,null!==i){this.setRenderTarget(l,u,c);const e=this._quad;this._nodes.hasOutputChange(d.texture)&&(e.material.fragmentNode=this._nodes.getOutputNode(d.texture),e.material.needsUpdate=!0),this._renderScene(e,e.camera,!1)}return h.onAfterRender(this,e,t,d),p}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){!1===this._initialized&&await this.init(),this._animation.setAnimationLoop(e)}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._pixelRatio}getDrawingBufferSize(e){return e.set(this._width*this._pixelRatio,this._height*this._pixelRatio).floor()}getSize(e){return e.set(this._width,this._height)}setPixelRatio(e=1){this._pixelRatio=e,this.setSize(this._width,this._height,!1)}setDrawingBufferSize(e,t,s){this._width=e,this._height=t,this._pixelRatio=s,this.domElement.width=Math.floor(e*s),this.domElement.height=Math.floor(t*s),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setSize(e,t,s=!0){this._width=e,this._height=t,this.domElement.width=Math.floor(e*this._pixelRatio),this.domElement.height=Math.floor(t*this._pixelRatio),!0===s&&(this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){const t=this._scissor;return e.x=t.x,e.y=t.y,e.width=t.width,e.height=t.height,e}setScissor(e,t,s,i){const r=this._scissor;e.isVector4?r.copy(e):r.set(e,t,s,i)}getScissorTest(){return this._scissorTest}setScissorTest(e){this._scissorTest=e,this.backend.setScissorTest(e)}getViewport(e){return e.copy(this._viewport)}setViewport(e,t,s,i,r=0,n=1){const o=this._viewport;e.isVector4?o.copy(e):o.set(e,t,s,i),o.minDepth=r,o.maxDepth=n}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,s=!0){if(!1===this._initialized)return console.warn("THREE.Renderer: .clear() called before the backend is initialized. Try using .clearAsync() instead."),this.clearAsync(e,t,s);const i=this._renderTarget||this._getFrameBufferTarget();let r=null;if(null!==i&&(this._textures.updateRenderTarget(i),r=this._textures.get(i)),this.backend.clear(e,t,s,r),null!==i&&null===this._renderTarget){const e=this._quad;this._nodes.hasOutputChange(i.texture)&&(e.material.fragmentNode=this._nodes.getOutputNode(i.texture),e.material.needsUpdate=!0),this._renderScene(e,e.camera,!1)}}clearColor(){return this.clear(!0,!1,!1)}clearDepth(){return this.clear(!1,!0,!1)}clearStencil(){return this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,s=!0){!1===this._initialized&&await this.init(),this.clear(e,t,s)}clearColorAsync(){return this.clearAsync(!0,!1,!1)}clearDepthAsync(){return this.clearAsync(!1,!0,!1)}clearStencilAsync(){return this.clearAsync(!1,!1,!0)}get currentToneMapping(){return null!==this._renderTarget?0:this.toneMapping}get currentColorSpace(){return null!==this._renderTarget?Zt:this.outputColorSpace}dispose(){this.info.dispose(),this._animation.dispose(),this._objects.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,s=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=s}getRenderTarget(){return this._renderTarget}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}async computeAsync(e){!1===this._initialized&&await this.init();const t=this._nodes.nodeFrame,s=t.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,t.renderId=this.info.calls;const i=this.backend,r=this._pipelines,n=this._bindings,o=this._nodes,a=Array.isArray(e)?e:[e];if(void 0===a[0]||!0!==a[0].isComputeNode)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");i.beginCompute(e);for(const t of a){if(!1===r.has(t)){const e=()=>{t.removeEventListener("dispose",e),r.delete(t),n.delete(t),o.delete(t)};t.addEventListener("dispose",e),t.onInit({renderer:this})}o.updateForCompute(t),n.updateForCompute(t);const s=n.getForCompute(t),a=r.getForCompute(t,s);i.compute(e,t,s,a)}i.finishCompute(e),await this.backend.resolveTimestampAsync(e,"compute"),t.renderId=s}async hasFeatureAsync(e){return!1===this._initialized&&await this.init(),this.backend.hasFeature(e)}hasFeature(e){return!1===this._initialized?(console.warn("THREE.Renderer: .hasFeature() called before the backend is initialized. Try using .hasFeatureAsync() instead."),!1):this.backend.hasFeature(e)}copyFramebufferToTexture(e){const t=this._currentRenderContext;this._textures.updateTexture(e),this.backend.copyFramebufferToTexture(e,t)}copyTextureToTexture(e,t,s=null,i=null,r=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,s,i,r)}readRenderTargetPixelsAsync(e,t,s,i,r,n=0){return this.backend.copyTextureToBuffer(e.textures[n],t,s,i,r)}_projectObject(e,t,s,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)s=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)i.pushLight(e);else if(e.isSprite){if(!e.frustumCulled||xI.intersectsSprite(e)){!0===this.sortObjects&&vI.setFromMatrixPosition(e.matrixWorld).applyMatrix4(bI);const t=e.geometry,r=e.material;r.visible&&i.push(e,t,r,s,vI.z,null)}}else if(e.isLineLoop)console.error("THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||xI.intersectsObject(e))){const t=e.geometry,r=e.material;if(!0===this.sortObjects&&(null===t.boundingSphere&&t.computeBoundingSphere(),vI.copy(t.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(bI)),Array.isArray(r)){const n=t.groups;for(let o=0,a=n.length;o0?i:"";t=`${e.name} {\n\t${s} ${r.name}[${n}];\n};\n`}else{t=`${this.getVectorType(r.type)} ${this.getPropertyName(r,e)};`,n=!0}const o=r.node.precision;if(null!==o&&(t=VI[o]+" "+t),n){t="\t"+t;const e=r.groupNode.name;(i[e]||(i[e]=[])).push(t)}else t="uniform "+t,s.push(t)}let r="";for(const t in i){const s=i[t];r+=this._getGLSLUniformStruct(e+"_"+t,s.join("\n"))+"\n"}return r+=s.join("\n"),r}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==Ee){let s=e;e.isInterleavedBufferAttribute&&(s=e.data);const i=s.array;!1==(i instanceof Uint32Array||i instanceof Int32Array)&&(t=t.slice(1))}return t}getAttributes(e){let t="";if("vertex"===e||"compute"===e){const e=this.getAttributesArray();let s=0;for(const i of e)t+=`layout( location = ${s++} ) in ${i.type} ${i.name};\n`}return t}getStructMembers(e){const t=[],s=e.getMemberTypes();for(let e=0;ee*t),1)}u`}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,s=this.shaderStage){const i=this.extensions[s]||(this.extensions[s]=new Map);!1===i.has(e)&&i.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if("vertex"===e){const t=this.renderer.backend.extensions;this.object.isBatchedMesh&&t.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const s=this.extensions[e];if(void 0!==s)for(const{name:e,behavior:i}of s.values())t.push(`#extension ${e} : ${i}`);return t.join("\n")}isAvailable(e){let t=DI[e];if(void 0===t){if("float32Filterable"===e){const e=this.renderer.backend.extensions;e.has("OES_texture_float_linear")?(e.get("OES_texture_float_linear"),t=!0):t=!1}DI[e]=t}return t}isFlipY(){return!0}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let s=0;s0&&(s+="\n"),s+=`\t// flow -> ${n}\n\t`),s+=`${i.code}\n\t`,e===r&&"compute"!==t&&(s+="// result\n\t","vertex"===t?(s+="gl_Position = ",s+=`${i.result};`):"fragment"===t&&(e.outputNode.isOutputStructNode||(s+="fragColor = ",s+=`${i.result};`)))}const n=e[t];n.extensions=this.getExtensions(t),n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.vars=this.getVars(t),n.structs=this.getStructs(t),n.codes=this.getCodes(t),n.transforms=this.getTransforms(t),n.flow=s}null!==this.material?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,s,i=null){const r=super.getUniformFromNode(e,t,s,i),n=this.getDataFromNode(e,s,this.globalCache);let o=n.uniformGPU;if(void 0===o){const i=e.groupNode,a=i.name,h=this.getBindGroupArray(a,s);if("texture"===t)o=new zI(r.name,r.node,i),h.push(o);else if("cubeTexture"===t)o=new UI(r.name,r.node,i),h.push(o);else if("texture3D"===t)o=new LI(r.name,r.node,i),h.push(o);else if("buffer"===t){e.name=`NodeBuffer_${e.id}`,r.name=`buffer${e.id}`;const t=new CI(e,i);t.name=e.name,h.push(t),o=t}else{const e=this.uniformGroups[s]||(this.uniformGroups[s]={});let n=e[a];void 0===n&&(n=new II(s+"_"+a,i),e[a]=n,h.push(n)),o=this.getNodeUniform(r,t),n.addUniform(o)}n.uniformGPU=o}return r}}let WI=null,HI=null,jI=null;class qI{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null}async init(e){this.renderer=e}begin(){}finish(){}draw(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}createRenderPipeline(){}createComputePipeline(){}destroyPipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}createSampler(){}createDefaultTexture(){}createTexture(){}copyTextureToBuffer(){}createAttribute(){}createIndexAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}resolveTimestampAsync(){}hasFeatureAsync(){}hasFeature(){}getInstanceCount(e){const{object:t,geometry:s}=e;return s.isInstancedBufferGeometry?s.instanceCount:t.count>1?t.count:1}getDrawingBufferSize(){return WI=WI||new Qs,this.renderer.getDrawingBufferSize(WI)}getScissor(){return HI=HI||new _i,this.renderer.getScissor(HI)}setScissorTest(){}getClearColor(){const e=this.renderer;return jI=jI||new pE,e.getClearColor(jI),jI.getRGB(jI,this.renderer.currentColorSpace),jI}getDomElement(){let t=this.domElement;return null===t&&(t=void 0!==this.parameters.canvas?this.parameters.canvas:ni(),"setAttribute"in t&&t.setAttribute("data-engine",`three.js r${e} webgpu`),this.domElement=t),t}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}}let $I=0;class XI{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[1^this.activeBufferIndex]}switchBuffers(){this.activeBufferIndex^=1}}class YI{constructor(e){this.backend=e}createAttribute(e,t){const s=this.backend,{gl:i}=s,r=e.array,n=e.usage||i.STATIC_DRAW,o=e.isInterleavedBufferAttribute?e.data:e,a=s.get(o);let h,l=a.bufferGPU;if(void 0===l&&(l=this._createBuffer(i,t,r,n),a.bufferGPU=l,a.bufferType=t,a.version=o.version),r instanceof Float32Array)h=i.FLOAT;else if(r instanceof Uint16Array)h=e.isFloat16BufferAttribute?i.HALF_FLOAT:i.UNSIGNED_SHORT;else if(r instanceof Int16Array)h=i.SHORT;else if(r instanceof Uint32Array)h=i.UNSIGNED_INT;else if(r instanceof Int32Array)h=i.INT;else if(r instanceof Int8Array)h=i.BYTE;else if(r instanceof Uint8Array)h=i.UNSIGNED_BYTE;else{if(!(r instanceof Uint8ClampedArray))throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+r);h=i.UNSIGNED_BYTE}let u={bufferGPU:l,bufferType:t,type:h,byteLength:r.byteLength,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:h===i.INT||h===i.UNSIGNED_INT||e.gpuType===Ee,id:$I++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const e=this._createBuffer(i,t,r,n);u=new XI(u,e)}s.set(e,u)}updateAttribute(e){const t=this.backend,{gl:s}=t,i=e.array,r=e.isInterleavedBufferAttribute?e.data:e,n=t.get(r),o=n.bufferType,a=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(s.bindBuffer(o,n.bufferGPU),0===a.length)s.bufferSubData(o,0,i);else{for(let e=0,t=a.length;e{!function r(){const n=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(n===e.WAIT_FAILED)return e.deleteSync(t),void i();n!==e.TIMEOUT_EXPIRED?(e.deleteSync(t),s()):requestAnimationFrame(r)}()}))}}let tP,sP,iP,rP=!1;class nP{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},!1===rP&&(this._init(this.gl),rP=!0)}_init(e){tP={[pe]:e.REPEAT,[me]:e.CLAMP_TO_EDGE,[ge]:e.MIRRORED_REPEAT},sP={[fe]:e.NEAREST,[ye]:e.NEAREST_MIPMAP_NEAREST,[be]:e.NEAREST_MIPMAP_LINEAR,[Te]:e.LINEAR,[_e]:e.LINEAR_MIPMAP_NEAREST,[Se]:e.LINEAR_MIPMAP_LINEAR},iP={512:e.NEVER,519:e.ALWAYS,[Ts]:e.LESS,515:e.LEQUAL,514:e.EQUAL,518:e.GEQUAL,516:e.GREATER,517:e.NOTEQUAL}}filterFallback(e){const{gl:t}=this;return e===fe||e===ye||e===be?t.NEAREST:t.LINEAR}getGLTextureType(e){const{gl:t}=this;let s;return s=!0===e.isCubeTexture?t.TEXTURE_CUBE_MAP:!0===e.isDataArrayTexture||!0===e.isCompressedArrayTexture?t.TEXTURE_2D_ARRAY:!0===e.isData3DTexture?t.TEXTURE_3D:t.TEXTURE_2D,s}getInternalFormat(e,t,s,i,r=!1){const{gl:n,extensions:o}=this;if(null!==e){if(void 0!==n[e])return n[e];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+e+"'")}let a=t;return t===n.RED&&(s===n.FLOAT&&(a=n.R32F),s===n.HALF_FLOAT&&(a=n.R16F),s===n.UNSIGNED_BYTE&&(a=n.R8),s===n.UNSIGNED_SHORT&&(a=n.R16),s===n.UNSIGNED_INT&&(a=n.R32UI),s===n.BYTE&&(a=n.R8I),s===n.SHORT&&(a=n.R16I),s===n.INT&&(a=n.R32I)),t===n.RED_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.R8UI),s===n.UNSIGNED_SHORT&&(a=n.R16UI),s===n.UNSIGNED_INT&&(a=n.R32UI),s===n.BYTE&&(a=n.R8I),s===n.SHORT&&(a=n.R16I),s===n.INT&&(a=n.R32I)),t===n.RG&&(s===n.FLOAT&&(a=n.RG32F),s===n.HALF_FLOAT&&(a=n.RG16F),s===n.UNSIGNED_BYTE&&(a=n.RG8),s===n.UNSIGNED_SHORT&&(a=n.RG16),s===n.UNSIGNED_INT&&(a=n.RG32UI),s===n.BYTE&&(a=n.RG8I),s===n.SHORT&&(a=n.RG16I),s===n.INT&&(a=n.RG32I)),t===n.RG_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RG8UI),s===n.UNSIGNED_SHORT&&(a=n.RG16UI),s===n.UNSIGNED_INT&&(a=n.RG32UI),s===n.BYTE&&(a=n.RG8I),s===n.SHORT&&(a=n.RG16I),s===n.INT&&(a=n.RG32I)),t===n.RGB&&(s===n.FLOAT&&(a=n.RGB32F),s===n.HALF_FLOAT&&(a=n.RGB16F),s===n.UNSIGNED_BYTE&&(a=n.RGB8),s===n.UNSIGNED_SHORT&&(a=n.RGB16),s===n.UNSIGNED_INT&&(a=n.RGB32UI),s===n.BYTE&&(a=n.RGB8I),s===n.SHORT&&(a=n.RGB16I),s===n.INT&&(a=n.RGB32I),s===n.UNSIGNED_BYTE&&(a=i===Jt&&!1===r?n.SRGB8:n.RGB8),s===n.UNSIGNED_SHORT_5_6_5&&(a=n.RGB565),s===n.UNSIGNED_SHORT_5_5_5_1&&(a=n.RGB5_A1),s===n.UNSIGNED_SHORT_4_4_4_4&&(a=n.RGB4),s===n.UNSIGNED_INT_5_9_9_9_REV&&(a=n.RGB9_E5)),t===n.RGB_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RGB8UI),s===n.UNSIGNED_SHORT&&(a=n.RGB16UI),s===n.UNSIGNED_INT&&(a=n.RGB32UI),s===n.BYTE&&(a=n.RGB8I),s===n.SHORT&&(a=n.RGB16I),s===n.INT&&(a=n.RGB32I)),t===n.RGBA&&(s===n.FLOAT&&(a=n.RGBA32F),s===n.HALF_FLOAT&&(a=n.RGBA16F),s===n.UNSIGNED_BYTE&&(a=n.RGBA8),s===n.UNSIGNED_SHORT&&(a=n.RGBA16),s===n.UNSIGNED_INT&&(a=n.RGBA32UI),s===n.BYTE&&(a=n.RGBA8I),s===n.SHORT&&(a=n.RGBA16I),s===n.INT&&(a=n.RGBA32I),s===n.UNSIGNED_BYTE&&(a=i===Jt&&!1===r?n.SRGB8_ALPHA8:n.RGBA8),s===n.UNSIGNED_SHORT_4_4_4_4&&(a=n.RGBA4),s===n.UNSIGNED_SHORT_5_5_5_1&&(a=n.RGB5_A1)),t===n.RGBA_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RGBA8UI),s===n.UNSIGNED_SHORT&&(a=n.RGBA16UI),s===n.UNSIGNED_INT&&(a=n.RGBA32UI),s===n.BYTE&&(a=n.RGBA8I),s===n.SHORT&&(a=n.RGBA16I),s===n.INT&&(a=n.RGBA32I)),t===n.DEPTH_COMPONENT&&(s===n.UNSIGNED_INT&&(a=n.DEPTH24_STENCIL8),s===n.FLOAT&&(a=n.DEPTH_COMPONENT32F)),t===n.DEPTH_STENCIL&&s===n.UNSIGNED_INT_24_8&&(a=n.DEPTH24_STENCIL8),a!==n.R16F&&a!==n.R32F&&a!==n.RG16F&&a!==n.RG32F&&a!==n.RGBA16F&&a!==n.RGBA32F||o.get("EXT_color_buffer_float"),a}setTextureParameters(e,t){const{gl:s,extensions:i,backend:r}=this;s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,t.flipY),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),s.pixelStorei(s.UNPACK_ALIGNMENT,t.unpackAlignment),s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE),s.texParameteri(e,s.TEXTURE_WRAP_S,tP[t.wrapS]),s.texParameteri(e,s.TEXTURE_WRAP_T,tP[t.wrapT]),e!==s.TEXTURE_3D&&e!==s.TEXTURE_2D_ARRAY||s.texParameteri(e,s.TEXTURE_WRAP_R,tP[t.wrapR]),s.texParameteri(e,s.TEXTURE_MAG_FILTER,sP[t.magFilter]);const n=void 0!==t.mipmaps&&t.mipmaps.length>0,o=t.minFilter===Te&&n?Se:t.minFilter;if(s.texParameteri(e,s.TEXTURE_MIN_FILTER,sP[o]),t.compareFunction&&(s.texParameteri(e,s.TEXTURE_COMPARE_MODE,s.COMPARE_REF_TO_TEXTURE),s.texParameteri(e,s.TEXTURE_COMPARE_FUNC,iP[t.compareFunction])),!0===i.has("EXT_texture_filter_anisotropic")){if(t.magFilter===fe)return;if(t.minFilter!==be&&t.minFilter!==Se)return;if(t.type===Ie&&!1===i.has("OES_texture_float_linear"))return;if(t.anisotropy>1){const n=i.get("EXT_texture_filter_anisotropic");s.texParameterf(e,n.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,r.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:s,defaultTextures:i}=this,r=this.getGLTextureType(e);let n=i[r];void 0===n&&(n=t.createTexture(),s.state.bindTexture(r,n),t.texParameteri(r,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(r,t.TEXTURE_MAG_FILTER,t.NEAREST),i[r]=n),s.set(e,{textureGPU:n,glTextureType:r,isDefault:!0})}createTexture(e,t){const{gl:s,backend:i}=this,{levels:r,width:n,height:o,depth:a}=t,h=i.utils.convert(e.format,e.colorSpace),l=i.utils.convert(e.type),u=this.getInternalFormat(e.internalFormat,h,l,e.colorSpace,e.isVideoTexture),c=s.createTexture(),d=this.getGLTextureType(e);i.state.bindTexture(d,c),this.setTextureParameters(d,e),e.isDataArrayTexture||e.isCompressedArrayTexture?s.texStorage3D(s.TEXTURE_2D_ARRAY,r,u,n,o,a):e.isData3DTexture?s.texStorage3D(s.TEXTURE_3D,r,u,n,o,a):e.isVideoTexture||s.texStorage2D(d,r,u,n,o),i.set(e,{textureGPU:c,glTextureType:d,glFormat:h,glType:l,glInternalFormat:u})}copyBufferToTexture(e,t){const{gl:s,backend:i}=this,{textureGPU:r,glTextureType:n,glFormat:o,glType:a}=i.get(t),{width:h,height:l}=t.source.data;s.bindBuffer(s.PIXEL_UNPACK_BUFFER,e),i.state.bindTexture(n,r),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.texSubImage2D(n,0,0,0,h,l,o,a,0),s.bindBuffer(s.PIXEL_UNPACK_BUFFER,null),i.state.unbindTexture()}updateTexture(e,t){const{gl:s}=this,{width:i,height:r}=t,{textureGPU:n,glTextureType:o,glFormat:a,glType:h,glInternalFormat:l}=this.backend.get(e);if(e.isRenderTargetTexture||void 0===n)return;const u=e=>e.isDataTexture?e.image.data:e instanceof ImageBitmap||e instanceof OffscreenCanvas||e instanceof HTMLImageElement||e instanceof HTMLCanvasElement?e:e.data;if(this.backend.state.bindTexture(o,n),this.setTextureParameters(o,e),e.isCompressedTexture){const i=e.mipmaps,r=t.image;for(let t=0;t0){let a,h;!0===e.isDepthTexture?(a=s.DEPTH_BUFFER_BIT,h=s.DEPTH_ATTACHMENT,t.stencil&&(a|=s.STENCIL_BUFFER_BIT)):(a=s.COLOR_BUFFER_BIT,h=s.COLOR_ATTACHMENT0);const l=s.createFramebuffer();i.bindFramebuffer(s.DRAW_FRAMEBUFFER,l),s.framebufferTexture2D(s.DRAW_FRAMEBUFFER,h,s.TEXTURE_2D,r,0),s.blitFramebuffer(0,0,n,o,0,0,n,o,a,s.NEAREST),s.deleteFramebuffer(l)}else i.bindTexture(s.TEXTURE_2D,r),s.copyTexSubImage2D(s.TEXTURE_2D,0,0,0,0,0,n,o),i.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t){const{gl:s}=this,i=t.renderTarget,{samples:r,depthTexture:n,depthBuffer:o,stencilBuffer:a,width:h,height:l}=i;if(s.bindRenderbuffer(s.RENDERBUFFER,e),o&&!a){let t=s.DEPTH_COMPONENT24;r>0?(n&&n.isDepthTexture&&n.type===s.FLOAT&&(t=s.DEPTH_COMPONENT32F),s.renderbufferStorageMultisample(s.RENDERBUFFER,r,t,h,l)):s.renderbufferStorage(s.RENDERBUFFER,t,h,l),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,e)}else o&&a&&(r>0?s.renderbufferStorageMultisample(s.RENDERBUFFER,r,s.DEPTH24_STENCIL8,h,l):s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_STENCIL,h,l),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.RENDERBUFFER,e))}async copyTextureToBuffer(e,t,s,i,r){const{backend:n,gl:o}=this,{textureGPU:a,glFormat:h,glType:l}=this.backend.get(e),u=o.createFramebuffer();o.bindFramebuffer(o.READ_FRAMEBUFFER,u),o.framebufferTexture2D(o.READ_FRAMEBUFFER,o.COLOR_ATTACHMENT0,o.TEXTURE_2D,a,0);const c=this._getTypedArrayType(l),d=i*r*this._getBytesPerTexel(h),p=o.createBuffer();o.bindBuffer(o.PIXEL_PACK_BUFFER,p),o.bufferData(o.PIXEL_PACK_BUFFER,d,o.STREAM_READ),o.readPixels(t,s,i,r,h,l,0),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),await n.utils._clientWaitAsync();const m=new c(d/c.BYTES_PER_ELEMENT);return o.bindBuffer(o.PIXEL_PACK_BUFFER,p),o.getBufferSubData(o.PIXEL_PACK_BUFFER,0,m),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),o.deleteFramebuffer(u),m}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_5_5_1)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_6_5)return Uint16Array;if(e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e){const{gl:t}=this;return e===t.RGBA?4:e===t.RGB?3:e===t.ALPHA?1:void 0}}class oP{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return void 0===t&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class aP{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(null!==this.maxAnisotropy)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(!0===t.has("EXT_texture_filter_anisotropic")){const s=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(s.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const hP={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBKIT_WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-bc",EXT_texture_compression_bptc:"texture-compression-bptc",EXT_disjoint_timer_query_webgl2:"timestamp-query"};class lP{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:s,mode:i,object:r,type:n,info:o,index:a}=this;0!==a?s.drawElements(i,t,n,e):s.drawArrays(i,e,t),o.update(r,t,i,1)}renderInstances(e,t,s){const{gl:i,mode:r,type:n,index:o,object:a,info:h}=this;0!==s&&(0!==o?i.drawElementsInstanced(r,t,n,e,s):i.drawArraysInstanced(r,e,t,s),h.update(a,t,r,s))}renderMultiDraw(e,t,s){const{extensions:i,mode:r,object:n,info:o}=this;if(0===s)return;const a=i.get("WEBGL_multi_draw");if(null===a)for(let i=0;i0)){const e=t.queryQueue.shift();this.initTimestampQuery(e)}}async resolveTimestampAsync(e,t="render"){if(!this.disjoint||!this.trackTimestamp)return;const s=this.get(e);s.gpuQueries||(s.gpuQueries=[]);for(let e=0;e0&&(s.currentOcclusionQueries=s.occlusionQueries,s.currentOcclusionQueryObjects=s.occlusionQueryObjects,s.lastOcclusionObject=null,s.occlusionQueries=new Array(i),s.occlusionQueryObjects=new Array(i),s.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:s}=this,i=this.get(e),r=i.previousContext,n=e.occlusionQueryCount;n>0&&(n>i.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const o=e.textures;if(null!==o)for(let e=0;e0){const r=i.framebuffers[e.getCacheKey()],n=t.COLOR_BUFFER_BIT,o=i.msaaFrameBuffer,a=e.textures;s.bindFramebuffer(t.READ_FRAMEBUFFER,o),s.bindFramebuffer(t.DRAW_FRAMEBUFFER,r);for(let s=0;s{let o=0;for(let t=0;t0&&e.add(i[t]),s[t]=null,r.deleteQuery(n),o++))}o1?f.renderInstances(m,y,x):f.render(m,y),o.bindVertexArray(null)}needsRenderUpdate(){return!1}getRenderCacheKey(){return""}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,s,i,r){return this.textureUtils.copyTextureToBuffer(e,t,s,i,r)}createSampler(){}destroySampler(){}createNodeBuilder(e,t){return new GI(e,t)}createProgram(e){const t=this.gl,{stage:s,code:i}=e,r="fragment"===s?t.createShader(t.FRAGMENT_SHADER):t.createShader(t.VERTEX_SHADER);t.shaderSource(r,i),t.compileShader(r),this.set(e,{shaderGPU:r})}destroyProgram(){console.warn("Abstract class.")}createRenderPipeline(e,t){const s=this.gl,i=e.pipeline,{fragmentProgram:r,vertexProgram:n}=i,o=s.createProgram(),a=this.get(r).shaderGPU,h=this.get(n).shaderGPU;if(s.attachShader(o,a),s.attachShader(o,h),s.linkProgram(o),this.set(i,{programGPU:o,fragmentShader:a,vertexShader:h}),null!==t&&this.parallel){const r=new Promise((t=>{const r=this.parallel,n=()=>{s.getProgramParameter(o,r.COMPLETION_STATUS_KHR)?(this._completeCompile(e,i),t()):requestAnimationFrame(n)};n()}));t.push(r)}else this._completeCompile(e,i)}_handleSource(e,t){const s=e.split("\n"),i=[],r=Math.max(t-6,0),n=Math.min(t+6,s.length);for(let e=r;e":" "} ${r}: ${s[e]}`)}return i.join("\n")}_getShaderErrors(e,t,s){const i=e.getShaderParameter(t,e.COMPILE_STATUS),r=e.getShaderInfoLog(t).trim();if(i&&""===r)return"";const n=/ERROR: 0:(\d+)/.exec(r);if(n){const i=parseInt(n[1]);return s.toUpperCase()+"\n\n"+r+"\n\n"+this._handleSource(e.getShaderSource(t),i)}return r}_logProgramError(e,t,s){if(this.renderer.debug.checkShaderErrors){const i=this.gl,r=i.getProgramInfoLog(e).trim();if(!1===i.getProgramParameter(e,i.LINK_STATUS))if("function"==typeof this.renderer.debug.onShaderError)this.renderer.debug.onShaderError(i,e,s,t);else{const n=this._getShaderErrors(i,s,"vertex"),o=this._getShaderErrors(i,t,"fragment");console.error("THREE.WebGLProgram: Shader Error "+i.getError()+" - VALIDATE_STATUS "+i.getProgramParameter(e,i.VALIDATE_STATUS)+"\n\nProgram Info Log: "+r+"\n"+n+"\n"+o)}else""!==r&&console.warn("THREE.WebGLProgram: Program Info Log:",r)}}_completeCompile(e,t){const{state:s,gl:i}=this,r=this.get(t),{programGPU:n,fragmentShader:o,vertexShader:a}=r;!1===i.getProgramParameter(n,i.LINK_STATUS)&&this._logProgramError(n,o,a),s.useProgram(n);const h=e.getBindings();this._setupBindings(h,n),this.set(t,{programGPU:n})}createComputePipeline(e,t){const{state:s,gl:i}=this,r={stage:"fragment",code:"#version 300 es\nprecision highp float;\nvoid main() {}"};this.createProgram(r);const{computeProgram:n}=e,o=i.createProgram(),a=this.get(r).shaderGPU,h=this.get(n).shaderGPU,l=n.transforms,u=[],c=[];for(let e=0;ehP[t]===e)),s=this.extensions;for(let e=0;e0){if(void 0===u){const i=[];u=t.createFramebuffer(),s.bindFramebuffer(t.FRAMEBUFFER,u);const r=[],l=e.textures;for(let s=0;s,\n\t@location( 0 ) vTex : vec2\n};\n\n@vertex\nfn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {\n\n\tvar Varys : VarysStruct;\n\n\tvar pos = array< vec2, 4 >(\n\t\tvec2( -1.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 ),\n\t\tvec2( -1.0, -1.0 ),\n\t\tvec2( 1.0, -1.0 )\n\t);\n\n\tvar tex = array< vec2, 4 >(\n\t\tvec2( 0.0, 0.0 ),\n\t\tvec2( 1.0, 0.0 ),\n\t\tvec2( 0.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 )\n\t);\n\n\tVarys.vTex = tex[ vertexIndex ];\n\tVarys.Position = vec4( pos[ vertexIndex ], 0.0, 1.0 );\n\n\treturn Varys;\n\n}\n"}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vTex );\n\n}\n"}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );\n\n}\n"})}getTransferPipeline(e){let t=this.transferPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:yA,stripIndexFormat:FA},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:yA,stripIndexFormat:FA},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,s=0){const i=t.format,{width:r,height:n}=t.size,o=this.getTransferPipeline(i),a=this.getFlipYPipeline(i),h=this.device.createTexture({size:{width:r,height:n,depthOrArrayLayers:1},format:i,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),l=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:AN,baseArrayLayer:s}),u=h.createView({baseMipLevel:0,mipLevelCount:1,dimension:AN,baseArrayLayer:0}),c=this.device.createCommandEncoder({}),d=(e,t,s)=>{const i=e.getBindGroupLayout(0),r=this.device.createBindGroup({layout:i,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:t}]}),n=c.beginRenderPass({colorAttachments:[{view:s,loadOp:RA,storeOp:AA,clearValue:[0,0,0,0]}]});n.setPipeline(e),n.setBindGroup(0,r),n.draw(4,1,0,0),n.end()};d(o,l,u),d(a,u,l),this.device.queue.submit([c.finish()]),h.destroy()}generateMipmaps(e,t,s=0){const i=this.get(e);void 0===i.useCount&&(i.useCount=0,i.layers=[]);const r=i.layers[s]||this._mipmapCreateBundles(e,t,s),n=this.device.createCommandEncoder({});this._mipmapRunBundles(n,r),this.device.queue.submit([n.finish()]),0!==i.useCount&&(i.layers[s]=r),i.useCount++}_mipmapCreateBundles(e,t,s){const i=this.getTransferPipeline(t.format),r=i.getBindGroupLayout(0);let n=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:AN,baseArrayLayer:s});const o=[];for(let a=1;a1&&!e.isMultisampleRenderTargetTexture){const e=Object.assign({},p);e.label=e.label+"-msaa",e.sampleCount=u,i.msaaTexture=s.device.createTexture(e)}i.initialized=!0,i.textureDescriptorGPU=p}destroyTexture(e){const t=this.backend,s=t.get(e);s.texture.destroy(),void 0!==s.msaaTexture&&s.msaaTexture.destroy(),t.delete(e)}destroySampler(e){delete this.backend.get(e).sampler}generateMipmaps(e){const t=this.backend.get(e);if(e.isCubeTexture)for(let e=0;e<6;e++)this._generateMipmaps(t.texture,t.textureDescriptorGPU,e);else{const s=e.image.depth||1;for(let e=0;e1;for(let o=0;o]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,_P=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/gi,wP={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2":"vec2","vec2":"ivec2","vec2":"uvec2","vec2":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3":"vec3","vec3":"ivec3","vec3":"uvec3","vec3":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4":"vec4","vec4":"ivec4","vec4":"uvec4","vec4":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2":"mat2",mat2x2f:"mat2","mat3x3":"mat3",mat3x3f:"mat3","mat4x4":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"};class SP extends ZC{constructor(e){const{type:t,inputs:s,name:i,inputsCode:r,blockCode:n,outputType:o}=(e=>{const t=(e=e.trim()).match(TP);if(null!==t&&4===t.length){const s=t[2],i=[];let r=null;for(;null!==(r=_P.exec(s));)i.push({name:r[1],type:r[2]});const n=[];for(let e=0;e "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class MP extends JC{parseFunction(e){return new SP(e)}}const AP=self.GPUShaderStage,NP={vertex:AP?AP.VERTEX:1,fragment:AP?AP.FRAGMENT:2,compute:AP?AP.COMPUTE:4},RP={instance:!0,swizzleAssign:!1,storageBuffer:!0},CP={"^^":"tsl_xor"},EP={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3",vec2:"vec2",ivec2:"vec2",uvec2:"vec2",bvec2:"vec2",vec3:"vec3",ivec3:"vec3",uvec3:"vec3",bvec3:"vec3",vec4:"vec4",ivec4:"vec4",uvec4:"vec4",bvec4:"vec4",mat2:"mat2x2",imat2:"mat2x2",umat2:"mat2x2",bmat2:"mat2x2",mat3:"mat3x3",imat3:"mat3x3",umat3:"mat3x3",bmat3:"mat3x3",mat4:"mat4x4",imat4:"mat4x4",umat4:"mat4x4",bmat4:"mat4x4"},BP={tsl_xor:new lS("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new lS("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new lS("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new lS("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new lS("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new lS("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new lS("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2 { return vec2( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new lS("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3 { return vec3( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new lS("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4 { return vec4( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping:new lS("\nfn tsl_repeatWrapping( uv : vec2, dimension : vec2 ) -> vec2 {\n\n\tlet uvScaled = vec2( uv * vec2( dimension ) );\n\n\treturn ( ( uvScaled % dimension ) + dimension ) % dimension;\n\n}\n"),biquadraticTexture:new lS("\nfn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, level : i32 ) -> vec4f {\n\n\tlet res = vec2f( textureDimensions( map, level ) );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2i( iuv + vec2( 0.5, 0.5 ) ), level );\n\tlet rg2 = textureLoad( map, vec2i( iuv + vec2( 1.5, 0.5 ) ), level );\n\tlet rg3 = textureLoad( map, vec2i( iuv + vec2( 0.5, 1.5 ) ), level );\n\tlet rg4 = textureLoad( map, vec2i( iuv + vec2( 1.5, 1.5 ) ), level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n")},IP={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast"};/Windows/g.test(navigator.userAgent)&&(BP.pow_float=new lS("fn tsl_pow_float( a : f32, b : f32 ) -> f32 { return select( -pow( -a, b ), pow( a, b ), a > 0.0 ); }"),BP.pow_vec2=new lS("fn tsl_pow_vec2( a : vec2f, b : vec2f ) -> vec2f { return vec2f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ) ); }",[BP.pow_float]),BP.pow_vec3=new lS("fn tsl_pow_vec3( a : vec3f, b : vec3f ) -> vec3f { return vec3f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ) ); }",[BP.pow_float]),BP.pow_vec4=new lS("fn tsl_pow_vec4( a : vec4f, b : vec4f ) -> vec4f { return vec4f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ), tsl_pow_float( a.w, b.w ) ); }",[BP.pow_float]),IP.pow_float="tsl_pow_float",IP.pow_vec2="tsl_pow_vec2",IP.pow_vec3="tsl_pow_vec3",IP.pow_vec4="tsl_pow_vec4");class PP extends aM{constructor(e,t){super(e,t,new MP),this.uniformGroups={},this.builtins={},this.directives={}}needsToWorkingColorSpace(e){return!0===e.isVideoTexture&&e.colorSpace!==Yt}_generateTextureSample(e,t,s,i,r=this.shaderStage){return"fragment"===r?i?`textureSample( ${t}, ${t}_sampler, ${s}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,s):this.generateTextureLod(e,t,s,"0")}_generateVideoSample(e,t,s=this.shaderStage){if("fragment"===s)return`textureSampleBaseClampToEdge( ${e}, ${e}_sampler, vec2( ${t}.x, 1.0 - ${t}.y ) )`;console.error(`WebGPURenderer: THREE.VideoTexture does not support ${s} shader.`)}_generateTextureSampleLevel(e,t,s,i,r,n=this.shaderStage){return"fragment"===n&&!1===this.isUnfilterable(e)?`textureSampleLevel( ${t}, ${t}_sampler, ${s}, ${i} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,s,i):this.generateTextureLod(e,t,s,i)}generateFilteredTexture(e,t,s,i="0"){return this._include("biquadraticTexture"),`tsl_biquadraticTexture( ${t}, ${s}, i32( ${i} ) )`}generateTextureLod(e,t,s,i="0"){this._include("repeatWrapping");return`textureLoad( ${t}, tsl_repeatWrapping( ${s}, ${!0===e.isMultisampleRenderTargetTexture?`textureDimensions( ${t} )`:`textureDimensions( ${t}, 0 )`} ), i32( ${i} ) )`}generateTextureLoad(e,t,s,i,r="0u"){return i?`textureLoad( ${t}, ${s}, ${i}, ${r} )`:`textureLoad( ${t}, ${s}, ${r} )`}generateTextureStore(e,t,s,i){return`textureStore( ${t}, ${s}, ${i} )`}isUnfilterable(e){return"float"!==this.getComponentTypeFromTexture(e)||!this.isAvailable("float32Filterable")&&!0===e.isDataTexture&&e.type===Ie||!0===e.isMultisampleRenderTargetTexture}generateTexture(e,t,s,i,r=this.shaderStage){let n=null;return n=!0===e.isVideoTexture?this._generateVideoSample(t,s,r):this.isUnfilterable(e)?this.generateTextureLod(e,t,s,"0",i,r):this._generateTextureSample(e,t,s,i,r),n}generateTextureGrad(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleGrad( ${t}, ${t}_sampler, ${s}, ${i[0]}, ${i[1]} )`;console.error(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${n} shader.`)}generateTextureCompare(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleCompare( ${t}, ${t}_sampler, ${s}, ${i} )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${n} shader.`)}generateTextureLevel(e,t,s,i,r,n=this.shaderStage){let o=null;return o=!0===e.isVideoTexture?this._generateVideoSample(t,s,n):this._generateTextureSampleLevel(e,t,s,i,r,n),o}generateTextureBias(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleBias( ${t}, ${t}_sampler, ${s}, ${i} )`;console.error(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${n} shader.`)}getPropertyName(e,t=this.shaderStage){if(!0===e.isNodeVarying&&!0===e.needsInterpolation){if("vertex"===t)return`varyings.${e.name}`}else if(!0===e.isNodeUniform){const t=e.name,s=e.type;return"texture"===s||"cubeTexture"===s||"storageTexture"===s||"texture3D"===s?t:"buffer"===s||"storageBuffer"===s?`NodeBuffer_${e.id}.${t}`:e.groupNode.name+"."+t}return super.getPropertyName(e)}getOutputStructName(){return"output"}_getUniformGroupCount(e){return Object.keys(this.uniforms[e]).length}getFunctionOperator(e){const t=CP[e];return void 0!==t?(this._include(t),t):null}getStorageAccess(e){if(e.isStorageTextureNode)switch(e.access){case xN:return"read";case yN:return"write";default:return"read_write"}else switch(e.access){case gN:return"read_write";case fN:return"read";default:return"write"}}getUniformFromNode(e,t,s,i=null){const r=super.getUniformFromNode(e,t,s,i),n=this.getDataFromNode(e,s,this.globalCache);if(void 0===n.uniformGPU){let i;const o=e.groupNode,a=o.name,h=this.getBindGroupArray(a,s);if("texture"===t||"cubeTexture"===t||"storageTexture"===t||"texture3D"===t){let n=null;if("texture"===t||"storageTexture"===t?n=new zI(r.name,r.node,o,e.access?e.access:null):"cubeTexture"===t?n=new UI(r.name,r.node,o,e.access?e.access:null):"texture3D"===t&&(n=new LI(r.name,r.node,o,e.access?e.access:null)),n.store=!0===e.isStorageTextureNode,n.setVisibility(NP[s]),"fragment"===s&&!1===this.isUnfilterable(e.value)&&!1===n.store){const e=new dP(`${r.name}_sampler`,r.node,o);e.setVisibility(NP[s]),h.push(e,n),i=[e,n]}else h.push(n),i=[n]}else if("buffer"===t||"storageBuffer"===t){const r=new("storageBuffer"===t?gP:CI)(e,o);r.setVisibility(NP[s]),h.push(r),i=r}else{const e=this.uniformGroups[s]||(this.uniformGroups[s]={});let n=e[a];void 0===n&&(n=new II(a,o),n.setVisibility(NP[s]),e[a]=n,h.push(n)),i=this.getNodeUniform(r,t),n.addUniform(i)}n.uniformGPU=i}return r}getBuiltin(e,t,s,i=this.shaderStage){const r=this.builtins[i]||(this.builtins[i]=new Map);return!1===r.has(e)&&r.set(e,{name:e,property:t,type:s}),t}getVertexIndex(){return"vertex"===this.shaderStage?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,s=this.flowShaderNode(e),i=[];for(const e of t.inputs)i.push(e.name+" : "+this.getType(e.type));let r=`fn ${t.name}( ${i.join(", ")} ) -> ${this.getType(t.type)} {\n${s.vars}\n${s.code}\n`;return s.result&&(r+=`\treturn ${s.result};\n`),r+="\n}\n",r}getInstanceIndex(){return"vertex"===this.shaderStage?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],s=this.directives[e];if(void 0!==s)for(const e of s)t.push(`enable ${e};`);return t.join("\n")}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}getBuiltins(e){const t=[],s=this.builtins[e];if(void 0!==s)for(const{name:e,property:i,type:r}of s.values())t.push(`@builtin( ${e} ) ${i} : ${r}`);return t.join(",\n\t")}getAttributes(e){const t=[];if("compute"===e&&(this.getBuiltin("global_invocation_id","id","vec3","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3","attribute"),this.getBuiltin("local_invocation_id","localId","vec3","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3","attribute")),"vertex"===e||"compute"===e){const e=this.getBuiltins("attribute");e&&t.push(e);const s=this.getAttributesArray();for(let e=0,i=s.length;e`)}const i=this.getBuiltins("output");return i&&t.push("\t"+i),t.join(",\n")}getStructs(e){const t=[],s=this.structs[e];for(let e=0,i=s.length;e output : ${r};\n\n`)}return t.join("\n\n")}getVar(e,t){return`var ${t} : ${this.getType(e)}`}getVars(e){const t=[],s=this.vars[e];if(void 0!==s)for(const e of s)t.push(`\t${this.getVar(e.type,e.name)};`);return`\n${t.join("\n")}\n`}getVaryings(e){const t=[];if("vertex"===e&&this.getBuiltin("position","Vertex","vec4","vertex"),"vertex"===e||"fragment"===e){const s=this.varyings,i=this.vars[e];for(let r=0;r";else if(!0===t.isDataArrayTexture||!0===t.isCompressedArrayTexture)i="texture_2d_array";else if(!0===t.isDepthTexture)i=`texture_depth${n}_2d`;else if(!0===t.isVideoTexture)i="texture_external";else if(!0===t.isData3DTexture)i="texture_3d";else if(!0===r.node.isStorageTextureNode){i=`texture_storage_2d<${vP(t)}, ${this.getStorageAccess(r.node)}>`}else{i=`texture${n}_2d<${this.getComponentTypeFromTexture(t).charAt(0)}32>`}s.push(`@binding( ${o.binding++} ) @group( ${o.group} ) var ${r.name} : ${i};`)}else if("buffer"===r.type||"storageBuffer"===r.type){const e=r.node,t=this.getType(e.bufferType),s=e.bufferCount,n=s>0?", "+s:"",a=`\t${r.name} : array< ${t}${n} >\n`,h=e.isStorageBufferNode?`storage, ${this.getStorageAccess(e)}`:"uniform";i.push(this._getWGSLStructBinding("NodeBuffer_"+e.id,a,h,o.binding++,o.group))}else{const e=this.getType(this.getVectorType(r.type)),t=r.groupNode.name;(n[t]||(n[t]={index:o.binding++,id:o.group,snippets:[]})).snippets.push(`\t${r.name} : ${e}`)}}for(const e in n){const t=n[e];r.push(this._getWGSLStructBinding(e,t.snippets.join(",\n"),"uniform",t.index,t.id))}let o=s.join("\n");return o+=i.join("\n"),o+=r.join("\n"),o}buildCode(){const e=null!==this.material?{fragment:{},vertex:{}}:{compute:{}};for(const t in e){const s=e[t];s.uniforms=this.getUniforms(t),s.attributes=this.getAttributes(t),s.varyings=this.getVaryings(t),s.structs=this.getStructs(t),s.vars=this.getVars(t),s.codes=this.getCodes(t),s.directives=this.getDirectives(t);let i="// code\n\n";i+=this.flowCode[t];const r=this.flowNodes[t],n=r[r.length-1],o=n.outputNode,a=void 0!==o&&!0===o.isOutputStructNode;for(const e of r){const r=this.getFlowData(e),h=e.name;if(h&&(i.length>0&&(i+="\n"),i+=`\t// flow -> ${h}\n\t`),i+=`${r.code}\n\t`,e===n&&"compute"!==t)if(i+="// result\n\n\t","vertex"===t)i+=`varyings.Vertex = ${r.result};`;else if("fragment"===t)if(a)s.returnType=o.nodeType,i+=`return ${r.result};`;else{let e="\t@location(0) color: vec4";const t=this.getBuiltins("output");t&&(e+=",\n\t"+t),s.returnType="OutputStruct",s.structs+=this._getWGSLStruct("OutputStruct",e),s.structs+="\nvar output : OutputStruct;\n\n",i+=`output.color = ${r.result};\n\n\treturn output;`}}s.flow=i}null!==this.material?(this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment)):this.computeShader=this._getWGSLComputeCode(e.compute,(this.object.workgroupSize||[64]).join(", "))}getMethod(e,t=null){let s;return null!==t&&(s=this._getWGSLMethod(e+"_"+t)),void 0===s&&(s=this._getWGSLMethod(e)),s||e}getType(e){return EP[e]||e}isAvailable(e){let t=RP[e];return void 0===t&&("float32Filterable"===e&&(t=this.renderer.hasFeature("float32-filterable")),RP[e]=t),t}_getWGSLMethod(e){return void 0!==BP[e]&&this._include(e),IP[e]}_include(e){const t=BP[e];return t.build(this),null!==this.currentFunctionNode&&this.currentFunctionNode.includes.push(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// uniforms\n${e.uniforms}\n\n// varyings\n${e.varyings}\nvar varyings : VaryingsStruct;\n\n// codes\n${e.codes}\n\n@vertex\nfn main( ${e.attributes} ) -> VaryingsStruct {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n\treturn varyings;\n\n}\n`}_getWGSLFragmentCode(e){return`${this.getSignature()}\n\ndiagnostic( off, derivative_uniformity );\n\n// uniforms\n${e.uniforms}\n\n// structs\n${e.structs}\n\n// codes\n${e.codes}\n\n@fragment\nfn main( ${e.varyings} ) -> ${e.returnType} {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLComputeCode(e,t){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// system\nvar instanceIndex : u32;\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@compute @workgroup_size( ${t} )\nfn main( ${e.attributes} ) {\n\n\t// system\n\tinstanceIndex = id.x + id.y * numWorkgroups.x * u32(${t}) + id.z * numWorkgroups.x * numWorkgroups.y * u32(${t});\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLStruct(e,t){return`\nstruct ${e} {\n${t}\n};`}_getWGSLStructBinding(e,t,s,i=0,r=0){const n=e+"Struct";return`${this._getWGSLStruct(n,t)}\n@binding( ${i} ) @group( ${r} )\nvar<${s}> ${e} : ${n};`}}class FP{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return null!==e.depthTexture?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=zA.Depth24PlusStencil8:e.depth&&(t=zA.Depth24Plus),t}getTextureFormatGPU(e){return this.backend.get(e).texture.format}getCurrentColorFormat(e){let t;return t=null!==e.textures?this.getTextureFormatGPU(e.textures[0]):this.getPreferredCanvasFormat(),t}getCurrentColorSpace(e){return null!==e.textures?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){return e.isPoints?pA:e.isLineSegments||e.isMesh&&!0===t.wireframe?mA:e.isLine?gA:e.isMesh?fA:void 0}getSampleCount(e){let t=1;return e>1&&(t=Math.pow(2,Math.floor(Math.log2(e))),2===t&&(t=4)),t}getSampleCountRenderContext(e){return null!==e.textures?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.samples)}getPreferredCanvasFormat(){return navigator.userAgent.includes("Quest")?zA.BGRA8Unorm:navigator.gpu.getPreferredCanvasFormat()}}const zP=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]),UP=new Map([[fn,["float16"]]]),LP=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class OP{constructor(e){this.backend=e}createAttribute(e,t){const s=this._getBufferAttribute(e),i=this.backend,r=i.get(s);let n=r.buffer;if(void 0===n){const o=i.device;let a=s.array;if(!1===e.normalized&&(a.constructor===Int16Array||a.constructor===Uint16Array)){const e=new Uint32Array(a.length);for(let t=0;t{l.createRenderPipelineAsync(M).then((t=>{c.pipeline=t,e()}))}));t.push(e)}}createBundleEncoder(e){const t=this.backend,{utils:s,device:i}=t,r=s.getCurrentDepthStencilFormat(e),n={label:"renderBundleEncoder",colorFormats:[s.getCurrentColorFormat(e)],depthStencilFormat:r,sampleCount:this._getSampleCount(e)};return i.createRenderBundleEncoder(n)}createComputePipeline(e,t){const s=this.backend,i=s.device,r=s.get(e.computeProgram).module,n=s.get(e),o=[];for(const e of t){const t=s.get(e);o.push(t.layout)}n.pipeline=i.createComputePipeline({compute:r,layout:i.createPipelineLayout({bindGroupLayouts:o})})}_getBlending(e){let t,s;const i=e.blending,r=e.blendSrc,n=e.blendDst,o=e.blendEquation;if(5===i){const i=null!==e.blendSrcAlpha?e.blendSrcAlpha:r,a=null!==e.blendDstAlpha?e.blendDstAlpha:n,h=null!==e.blendEquationAlpha?e.blendEquationAlpha:o;t={srcFactor:this._getBlendFactor(r),dstFactor:this._getBlendFactor(n),operation:this._getBlendOperation(o)},s={srcFactor:this._getBlendFactor(i),dstFactor:this._getBlendFactor(a),operation:this._getBlendOperation(h)}}else{const r=(e,i,r,n)=>{t={srcFactor:e,dstFactor:i,operation:eN},s={srcFactor:r,dstFactor:n,operation:eN}};if(e.premultipliedAlpha)switch(i){case 1:r(GA,qA,GA,qA);break;case 2:r(GA,GA,GA,GA);break;case 3:r(kA,HA,kA,GA);break;case 4:r(kA,WA,kA,jA)}else switch(i){case 1:r(jA,qA,GA,qA);break;case 2:r(jA,GA,jA,GA);break;case 3:r(kA,HA,kA,GA);break;case 4:r(kA,WA,kA,WA)}}if(void 0!==t&&void 0!==s)return{color:t,alpha:s};console.error("THREE.WebGPURenderer: Invalid blending: ",i)}_getBlendFactor(e){let t;switch(e){case 200:t=kA;break;case 201:t=GA;break;case 202:t=WA;break;case 203:t=HA;break;case C:t=jA;break;case E:t=qA;break;case 208:t=$A;break;case 209:t=XA;break;case 206:t=YA;break;case 207:t=JA;break;case 210:t=ZA;break;case 211:t=KA;break;case 212:t=QA;break;default:console.error("THREE.WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const s=e.stencilFunc;switch(s){case 512:t=xA;break;case bs:t=MA;break;case 513:t=bA;break;case 515:t=TA;break;case 514:t=vA;break;case 518:t=SA;break;case 516:t=_A;break;case 517:t=wA;break;default:console.error("THREE.WebGPURenderer: Invalid stencil function.",s)}return t}_getStencilOperation(e){let t;switch(e){case ns:t=aN;break;case 0:t=hN;break;case 7681:t=lN;break;case 5386:t=uN;break;case 7682:t=cN;break;case 7683:t=dN;break;case 34055:t=pN;break;case 34056:t=mN;break;default:console.error("THREE.WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case v:t=eN;break;case 101:t=tN;break;case 102:t=sN;break;case 103:t=iN;break;case 104:t=rN;break;default:console.error("THREE.WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,s){const i={},r=this.backend.utils;switch(i.topology=r.getPrimitiveTopology(e,s),null!==t.index&&!0===e.isLine&&!0!==e.isLineSegments&&(i.stripIndexFormat=t.index.array instanceof Uint16Array?PA:FA),s.side){case c:i.frontFace=CA,i.cullMode=IA;break;case d:i.frontFace=CA,i.cullMode=BA;break;case 2:i.frontFace=CA,i.cullMode=EA;break;default:console.error("THREE.WebGPUPipelineUtils: Unknown material.side value.",s.side)}return i}_getColorWriteMask(e){return!0===e.colorWrite?oN:nN}_getDepthCompare(e){let t;if(!1===e.depthTest)t=MA;else{const s=e.depthFunc;switch(s){case 0:t=xA;break;case 1:t=MA;break;case 2:t=bA;break;case 3:t=TA;break;case 4:t=vA;break;case 5:t=SA;break;case 6:t=_A;break;case 7:t=wA;break;default:console.error("THREE.WebGPUPipelineUtils: Invalid depth function.",s)}}return t}}class kP extends qI{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=void 0===e.alpha||e.alpha,this.parameters.requiredLimits=void 0===e.requiredLimits?{}:e.requiredLimits,this.trackTimestamp=!0===e.trackTimestamp,this.device=null,this.context=null,this.colorBuffer=null,this.defaultRenderPassdescriptor=null,this.utils=new FP(this),this.attributeUtils=new OP(this),this.bindingUtils=new VP(this),this.pipelineUtils=new DP(this),this.textureUtils=new bP(this),this.occludedResolveCache=new Map}async init(e){await super.init(e);const t=this.parameters;let s;if(void 0===t.device){const e={powerPreference:t.powerPreference},i=await navigator.gpu.requestAdapter(e);if(null===i)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const r=Object.values(PN),n=[];for(const e of r)i.features.has(e)&&n.push(e);const o={requiredFeatures:n,requiredLimits:t.requiredLimits};s=await i.requestDevice(o)}else s=t.device;const i=void 0!==t.context?t.context:e.domElement.getContext("webgpu");this.device=s,this.context=i;const r=t.alpha?"premultiplied":"opaque";this.trackTimestamp=this.trackTimestamp&&this.hasFeature(PN.TimestampQuery),this.context.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:r}),this.updateSize()}get coordinateSystem(){return Ds}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){let e=this.defaultRenderPassdescriptor;if(null===e){const t=this.renderer;e={colorAttachments:[{view:null}],depthStencilAttachment:{view:this.textureUtils.getDepthBuffer(t.depth,t.stencil).createView()}};const s=e.colorAttachments[0];this.renderer.samples>0?s.view=this.colorBuffer.createView():s.resolveTarget=void 0,this.defaultRenderPassdescriptor=e}const t=e.colorAttachments[0];return this.renderer.samples>0?t.resolveTarget=this.context.getCurrentTexture().createView():t.view=this.context.getCurrentTexture().createView(),e}_getRenderPassDescriptor(e){const t=e.renderTarget,s=this.get(t);let i=s.descriptors;if(void 0===i||s.width!==t.width||s.height!==t.height||s.activeMipmapLevel!==t.activeMipmapLevel||s.samples!==t.samples){i={},s.descriptors=i;const e=()=>{t.removeEventListener("dispose",e),this.delete(t)};t.addEventListener("dispose",e)}const r=e.getCacheKey();let n=i[r];if(void 0===n){const o=e.textures,a=[];for(let t=0;t0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,r=s.createQuerySet({type:"occlusion",count:i}),t.occlusionQuerySet=r,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(i),t.lastOcclusionObject=null),n=null===e.textures?this._getDefaultRenderPassDescriptor():this._getRenderPassDescriptor(e),this.initTimestampQuery(e,n),n.occlusionQuerySet=r;const o=n.depthStencilAttachment;if(null!==e.textures){const t=n.colorAttachments;for(let s=0;s0&&t.currentPass.executeBundles(t.renderBundles),s>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery(),t.currentPass.end(),s>0){const i=8*s;let r=this.occludedResolveCache.get(i);void 0===r&&(r=this.device.createBuffer({size:i,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(i,r));const n=this.device.createBuffer({size:i,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,s,r,0),t.encoder.copyBufferToBuffer(r,0,n,0,i),t.occlusionQueryBuffer=n,this.resolveOccludedAsync(e)}if(this.prepareTimestampBuffer(e,t.encoder),this.device.queue.submit([t.encoder.finish()]),null!==e.textures){const t=e.textures;for(let e=0;eo?(h.x=Math.min(t.dispatchCount,o),h.y=Math.ceil(t.dispatchCount/o)):h.x=t.dispatchCount,r.dispatchWorkgroups(h.x,h.y,h.z)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.prepareTimestampBuffer(e,t.cmdEncoderGPU),this.device.queue.submit([t.cmdEncoderGPU.finish()])}draw(e,t){const{object:s,geometry:i,context:r,pipeline:n}=e,o=e.getBindings(),a=this.get(r),h=this.get(n).pipeline,l=a.currentSets,u=a.currentPass;l.pipeline!==h&&(u.setPipeline(h),l.pipeline=h);for(let e=0,t=o.length;e1?0:s;u.drawIndexed(t[s],i,e[s]/n,0,o)}}else if(!0===d){const e=m.count!==1/0?m.count:c.count;u.drawIndexed(e,f,g,0,0),t.update(s,e,f)}else{const e=i.attributes.position,r=m.count!==1/0?m.count:e.count;u.draw(r,f,g,0),t.update(s,r,f)}}needsRenderUpdate(e){const t=this.get(e),{object:s,material:i}=e,r=this.utils,n=r.getSampleCountRenderContext(e.context),o=r.getCurrentColorSpace(e.context),a=r.getCurrentColorFormat(e.context),h=r.getCurrentDepthStencilFormat(e.context),l=r.getPrimitiveTopology(s,i);let u=!1;return t.material===i&&t.materialVersion===i.version&&t.transparent===i.transparent&&t.blending===i.blending&&t.premultipliedAlpha===i.premultipliedAlpha&&t.blendSrc===i.blendSrc&&t.blendDst===i.blendDst&&t.blendEquation===i.blendEquation&&t.blendSrcAlpha===i.blendSrcAlpha&&t.blendDstAlpha===i.blendDstAlpha&&t.blendEquationAlpha===i.blendEquationAlpha&&t.colorWrite===i.colorWrite&&t.depthWrite===i.depthWrite&&t.depthTest===i.depthTest&&t.depthFunc===i.depthFunc&&t.stencilWrite===i.stencilWrite&&t.stencilFunc===i.stencilFunc&&t.stencilFail===i.stencilFail&&t.stencilZFail===i.stencilZFail&&t.stencilZPass===i.stencilZPass&&t.stencilFuncMask===i.stencilFuncMask&&t.stencilWriteMask===i.stencilWriteMask&&t.side===i.side&&t.alphaToCoverage===i.alphaToCoverage&&t.sampleCount===n&&t.colorSpace===o&&t.colorFormat===a&&t.depthStencilFormat===h&&t.primitiveTopology===l&&t.clippingContextCacheKey===e.clippingContext.cacheKey||(t.material=i,t.materialVersion=i.version,t.transparent=i.transparent,t.blending=i.blending,t.premultipliedAlpha=i.premultipliedAlpha,t.blendSrc=i.blendSrc,t.blendDst=i.blendDst,t.blendEquation=i.blendEquation,t.blendSrcAlpha=i.blendSrcAlpha,t.blendDstAlpha=i.blendDstAlpha,t.blendEquationAlpha=i.blendEquationAlpha,t.colorWrite=i.colorWrite,t.depthWrite=i.depthWrite,t.depthTest=i.depthTest,t.depthFunc=i.depthFunc,t.stencilWrite=i.stencilWrite,t.stencilFunc=i.stencilFunc,t.stencilFail=i.stencilFail,t.stencilZFail=i.stencilZFail,t.stencilZPass=i.stencilZPass,t.stencilFuncMask=i.stencilFuncMask,t.stencilWriteMask=i.stencilWriteMask,t.side=i.side,t.alphaToCoverage=i.alphaToCoverage,t.sampleCount=n,t.colorSpace=o,t.colorFormat=a,t.depthStencilFormat=h,t.primitiveTopology=l,t.clippingContextCacheKey=e.clippingContext.cacheKey,u=!0),u}getRenderCacheKey(e){const{object:t,material:s}=e,i=this.utils,r=e.context;return[s.transparent,s.blending,s.premultipliedAlpha,s.blendSrc,s.blendDst,s.blendEquation,s.blendSrcAlpha,s.blendDstAlpha,s.blendEquationAlpha,s.colorWrite,s.depthWrite,s.depthTest,s.depthFunc,s.stencilWrite,s.stencilFunc,s.stencilFail,s.stencilZFail,s.stencilZPass,s.stencilFuncMask,s.stencilWriteMask,s.side,i.getSampleCountRenderContext(r),i.getCurrentColorSpace(r),i.getCurrentColorFormat(r),i.getCurrentDepthStencilFormat(r),i.getPrimitiveTopology(t,s),e.clippingContext.cacheKey].join()}createSampler(e){this.textureUtils.createSampler(e)}destroySampler(e){this.textureUtils.destroySampler(e)}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,s,i,r){return this.textureUtils.copyTextureToBuffer(e,t,s,i,r)}initTimestampQuery(e,t){if(!this.trackTimestamp)return;const s=this.get(e);if(!s.timeStampQuerySet){const e=this.device.createQuerySet({type:"timestamp",count:2}),i={querySet:e,beginningOfPassWriteIndex:0,endOfPassWriteIndex:1};Object.assign(t,{timestampWrites:i}),s.timeStampQuerySet=e}}prepareTimestampBuffer(e,t){if(!this.trackTimestamp)return;const s=this.get(e),i=2*BigInt64Array.BYTES_PER_ELEMENT;void 0===s.currentTimestampQueryBuffers&&(s.currentTimestampQueryBuffers={resolveBuffer:this.device.createBuffer({label:"timestamp resolve buffer",size:i,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),resultBuffer:this.device.createBuffer({label:"timestamp result buffer",size:i,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),isMappingPending:!1});const{resolveBuffer:r,resultBuffer:n,isMappingPending:o}=s.currentTimestampQueryBuffers;!0!==o&&(t.resolveQuerySet(s.timeStampQuerySet,0,2,r,0),t.copyBufferToBuffer(r,0,n,0,i))}async resolveTimestampAsync(e,t="render"){if(!this.trackTimestamp)return;const s=this.get(e);if(void 0===s.currentTimestampQueryBuffers)return;const{resultBuffer:i,isMappingPending:r}=s.currentTimestampQueryBuffers;!0!==r&&(s.currentTimestampQueryBuffers.isMappingPending=!0,i.mapAsync(GPUMapMode.READ).then((()=>{const e=new BigUint64Array(i.getMappedRange()),r=Number(e[1]-e[0])/1e6;this.renderer.info.updateTimestamp(t,r),i.unmap(),s.currentTimestampQueryBuffers.isMappingPending=!1})))}createNodeBuilder(e,t){return new PP(e,t)}createProgram(e){this.get(e).module={module:this.device.createShaderModule({code:e.code,label:e.stage}),entryPoint:"main"}}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){this.pipelineUtils.createRenderPipeline(e,t)}createComputePipeline(e,t){this.pipelineUtils.createComputePipeline(e,t)}beginBundle(e){const t=this.get(e);t._currentPass=t.currentPass,t._currentSets=t.currentSets,t.currentSets={attributes:{},pipeline:null,index:null},t.currentPass=this.pipelineUtils.createBundleEncoder(e)}finishBundle(e,t){const s=this.get(e),i=s.currentPass.finish();this.get(t).bundleGPU=i,s.currentSets=s._currentSets,s.currentPass=s._currentPass}addBundle(e,t){this.get(e).renderBundles.push(this.get(t).bundleGPU)}createBindings(e){this.bindingUtils.createBindings(e)}updateBindings(e){this.bindingUtils.createBindings(e)}updateBinding(e){this.bindingUtils.updateBinding(e)}createIndexAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.INDEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}updateSize(){this.colorBuffer=this.textureUtils.getColorBuffer(),this.defaultRenderPassdescriptor=null}getMaxAnisotropy(){return 16}hasFeature(e){return this.device.features.has(e)}copyTextureToTexture(e,t,s=null,i=null,r=0){let n=0,o=0,a=0,h=0,l=e.image.width,u=e.image.height;null!==s&&(a=s.x,h=s.y,l=s.width,u=s.height),null!==i&&(n=i.x,o=i.y);const c=this.device.createCommandEncoder({label:"copyTextureToTexture_"+e.id+"_"+t.id}),d=this.get(e).texture,p=this.get(t).texture;c.copyTextureToTexture({texture:d,mipLevel:r,origin:{x:a,y:h,z:0}},{texture:p,mipLevel:r,origin:{x:n,y:o,z:0}},[l,u]),this.device.queue.submit([c.finish()])}copyFramebufferToTexture(e,t){const s=this.get(t),{encoder:i,descriptor:r}=s;let n=null;n=t.renderTarget?e.isDepthTexture?this.get(t.depthTexture).texture:this.get(t.textures[0]).texture:e.isDepthTexture?this.textureUtils.getDepthBuffer(t.depth,t.stencil):this.context.getCurrentTexture();const o=this.get(e).texture;if(n.format===o.format){s.currentPass.end(),i.copyTextureToTexture({texture:n,origin:{x:0,y:0,z:0}},{texture:o},[e.image.width,e.image.height]),e.generateMipmaps&&this.textureUtils.generateMipmaps(e);for(let e=0;e(console.warn("THREE.WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new uP(e)));super(new t(e),e),this.isWebGPURenderer=!0}}const WP=new xx,HP=new tA(WP);class jP{constructor(e,t=uc(0,0,1,1)){this.renderer=e,this.outputNode=t,this.outputColorTransform=!0,this.needsUpdate=!0,WP.name="PostProcessing"}render(){this.update();const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;e.toneMapping=0,e.outputColorSpace=Zt,HP.render(e),e.toneMapping=t,e.outputColorSpace=s}update(){if(!0===this.needsUpdate){const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;HP.material.fragmentNode=!0===this.outputColorTransform?Im(this.outputNode,t,s):this.outputNode.context({toneMapping:t,outputColorSpace:s}),HP.material.needsUpdate=!0,this.needsUpdate=!1}}async renderAsync(){this.update();const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;e.toneMapping=0,e.outputColorSpace=Zt,await HP.renderAsync(e),e.toneMapping=t,e.outputColorSpace=s}}class qP extends Ti{constructor(e=1,t=1){super(),this.image={width:e,height:t},this.magFilter=Te,this.minFilter=Te,this.isStorageTexture=!0}}class $P extends hn{constructor(e,t,s=Float32Array){!1===ArrayBuffer.isView(e)&&(e=new s(e*t)),super(e,t),this.isStorageBufferAttribute=!0}}class XP extends Ho{constructor(e,t,s=Float32Array){!1===ArrayBuffer.isView(e)&&(e=new s(e*t)),super(e,t),this.isStorageInstancedBufferAttribute=!0}}class YP extends gT{constructor(e){super(e),this.textures={}}load(e,t,s,i){const r=new xT(this.manager);r.setPath(this.path),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(e,(s=>{try{t(this.parse(JSON.parse(s)))}catch(t){i?i(t):console.error(t),this.manager.itemError(e)}}),s,i)}parseNodes(e){const t={};if(void 0!==e){for(const s of e){const{uuid:e,type:i}=s;t[e]=Du(eu(i)),t[e].uuid=e}const s={nodes:t,textures:this.textures};for(const i of e){i.meta=s;t[i.uuid].deserialize(i),delete i.meta}}return t}parse(e){const t=Du(eu(e.type));t.uuid=e.uuid;const s={nodes:this.parseNodes(e.nodes),textures:this.textures};return e.meta=s,t.deserialize(e),delete e.meta,t}setTextures(e){return this.textures=e,this}}const JP=jT.createMaterialFromType;jT.createMaterialFromType=function(e){const t=function(e){const t=yx.get(e);if(void 0!==t)return new t}(e);return void 0!==t?t:JP.call(this,e)};class ZP extends jT{constructor(e){super(e),this.nodes={}}parse(e){const t=super.parse(e),s=this.nodes,i=e.inputNodes;for(const e in i){const r=i[e];t[e]=s[r]}return t}setNodes(e){return this.nodes=e,this}}class KP extends YT{constructor(e){super(e),this._nodesJSON=null}parse(e,t){this._nodesJSON=e.nodes;const s=super.parse(e,t);return this._nodesJSON=null,s}parseNodes(e,t){if(void 0!==e){const s=new YP;return s.setTextures(t),s.parseNodes(e)}return{}}parseMaterials(e,t){const s={};if(void 0!==e){const i=this.parseNodes(this._nodesJSON,t),r=new ZP;r.setTextures(t),r.setNodes(i);for(let t=0,i=e.length;t>8&255]+Gs[e>>16&255]+Gs[e>>24&255]+"-"+Gs[255&t]+Gs[t>>8&255]+"-"+Gs[t>>16&15|64]+Gs[t>>24&255]+"-"+Gs[63&s|128]+Gs[s>>8&255]+"-"+Gs[s>>16&255]+Gs[s>>24&255]+Gs[255&i]+Gs[i>>8&255]+Gs[i>>16&255]+Gs[i>>24&255]).toLowerCase()}function $s(e,t,s){return Math.max(t,Math.min(s,e))}function Xs(e,t){return(e%t+t)%t}function Ys(e,t,s){return(1-s)*e+s*t}function Js(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return e/4294967295;case Uint16Array:return e/65535;case Uint8Array:return e/255;case Int32Array:return Math.max(e/2147483647,-1);case Int16Array:return Math.max(e/32767,-1);case Int8Array:return Math.max(e/127,-1);default:throw new Error("Invalid component type.")}}function Zs(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return Math.round(4294967295*e);case Uint16Array:return Math.round(65535*e);case Uint8Array:return Math.round(255*e);case Int32Array:return Math.round(2147483647*e);case Int16Array:return Math.round(32767*e);case Int8Array:return Math.round(127*e);default:throw new Error("Invalid component type.")}}const Ks={DEG2RAD:Hs,RAD2DEG:js,generateUUID:qs,clamp:$s,euclideanModulo:Xs,mapLinear:function(e,t,s,i,r){return i+(e-t)*(r-i)/(s-t)},inverseLerp:function(e,t,s){return e!==t?(s-e)/(t-e):0},lerp:Ys,damp:function(e,t,s,i){return Ys(e,t,1-Math.exp(-s*i))},pingpong:function(e,t=1){return t-Math.abs(Xs(e,2*t)-t)},smoothstep:function(e,t,s){return e<=t?0:e>=s?1:(e=(e-t)/(s-t))*e*(3-2*e)},smootherstep:function(e,t,s){return e<=t?0:e>=s?1:(e=(e-t)/(s-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},seededRandom:function(e){void 0!==e&&(Ws=e);let t=Ws+=1831565813;return t=Math.imul(t^t>>>15,1|t),t^=t+Math.imul(t^t>>>7,61|t),((t^t>>>14)>>>0)/4294967296},degToRad:function(e){return e*Hs},radToDeg:function(e){return e*js},isPowerOfTwo:function(e){return 0==(e&e-1)&&0!==e},ceilPowerOfTwo:function(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))},floorPowerOfTwo:function(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))},setQuaternionFromProperEuler:function(e,t,s,i,r){const n=Math.cos,o=Math.sin,a=n(s/2),h=o(s/2),l=n((t+i)/2),u=o((t+i)/2),c=n((t-i)/2),d=o((t-i)/2),p=n((i-t)/2),m=o((i-t)/2);switch(r){case"XYX":e.set(a*u,h*c,h*d,a*l);break;case"YZY":e.set(h*d,a*u,h*c,a*l);break;case"ZXZ":e.set(h*c,h*d,a*u,a*l);break;case"XZX":e.set(a*u,h*m,h*p,a*l);break;case"YXY":e.set(h*p,a*u,h*m,a*l);break;case"ZYZ":e.set(h*m,h*p,a*u,a*l);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:Zs,denormalize:Js};class Qs{constructor(e=0,t=0){Qs.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e){return this.x+=e.x,this.y+=e.y,this}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const t=this.x,s=this.y,i=e.elements;return this.x=i[0]*t+i[3]*s+i[6],this.y=i[1]*t+i[4]*s+i[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this}clampLength(e,t){const s=this.length();return this.divideScalar(s||1).multiplyScalar(Math.max(e,Math.min(t,s)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const s=this.dot(e)/t;return Math.acos($s(s,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,s=this.y-e.y;return t*t+s*s}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,s){return this.x=e.x+(t.x-e.x)*s,this.y=e.y+(t.y-e.y)*s,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const s=Math.cos(t),i=Math.sin(t),r=this.x-e.x,n=this.y-e.y;return this.x=r*s-n*i+e.x,this.y=r*i+n*s+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class ei{constructor(e,t,s,i,r,n,o,a,h){ei.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==e&&this.set(e,t,s,i,r,n,o,a,h)}set(e,t,s,i,r,n,o,a,h){const l=this.elements;return l[0]=e,l[1]=i,l[2]=o,l[3]=t,l[4]=r,l[5]=a,l[6]=s,l[7]=n,l[8]=h,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,s=e.elements;return t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=s[3],t[4]=s[4],t[5]=s[5],t[6]=s[6],t[7]=s[7],t[8]=s[8],this}extractBasis(e,t,s){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),s.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const s=e.elements,i=t.elements,r=this.elements,n=s[0],o=s[3],a=s[6],h=s[1],l=s[4],u=s[7],c=s[2],d=s[5],p=s[8],m=i[0],g=i[3],f=i[6],y=i[1],x=i[4],b=i[7],v=i[2],T=i[5],_=i[8];return r[0]=n*m+o*y+a*v,r[3]=n*g+o*x+a*T,r[6]=n*f+o*b+a*_,r[1]=h*m+l*y+u*v,r[4]=h*g+l*x+u*T,r[7]=h*f+l*b+u*_,r[2]=c*m+d*y+p*v,r[5]=c*g+d*x+p*T,r[8]=c*f+d*b+p*_,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],l=e[8];return t*n*l-t*o*h-s*r*l+s*o*a+i*r*h-i*n*a}invert(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],l=e[8],u=l*n-o*h,c=o*a-l*r,d=h*r-n*a,p=t*u+s*c+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return e[0]=u*m,e[1]=(i*h-l*s)*m,e[2]=(o*s-i*n)*m,e[3]=c*m,e[4]=(l*t-i*a)*m,e[5]=(i*r-o*t)*m,e[6]=d*m,e[7]=(s*a-h*t)*m,e[8]=(n*t-s*r)*m,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,s,i,r,n,o){const a=Math.cos(r),h=Math.sin(r);return this.set(s*a,s*h,-s*(a*n+h*o)+n+e,-i*h,i*a,-i*(-h*n+a*o)+o+t,0,0,1),this}scale(e,t){return this.premultiply(ti.makeScale(e,t)),this}rotate(e){return this.premultiply(ti.makeRotation(-e)),this}translate(e,t){return this.premultiply(ti.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,-s,0,s,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,s=e.elements;for(let e=0;e<9;e++)if(t[e]!==s[e])return!1;return!0}fromArray(e,t=0){for(let s=0;s<9;s++)this.elements[s]=e[s+t];return this}toArray(e=[],t=0){const s=this.elements;return e[t]=s[0],e[t+1]=s[1],e[t+2]=s[2],e[t+3]=s[3],e[t+4]=s[4],e[t+5]=s[5],e[t+6]=s[6],e[t+7]=s[7],e[t+8]=s[8],e}clone(){return(new this.constructor).fromArray(this.elements)}}const ti=new ei;const si={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function ii(e,t){return new si[e](t)}function ri(e){return document.createElementNS("http://www.w3.org/1999/xhtml",e)}function ni(){const e=ri("canvas");return e.style.display="block",e}const oi={};function ai(e){e in oi||(oi[e]=!0,console.warn(e))}const hi=(new ei).set(.8224621,.177538,0,.0331941,.9668058,0,.0170827,.0723974,.9105199),li=(new ei).set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),ui={[Zt]:{transfer:es,primaries:ss,luminanceCoefficients:[.2126,.7152,.0722],toReference:e=>e,fromReference:e=>e},[Jt]:{transfer:ts,primaries:ss,luminanceCoefficients:[.2126,.7152,.0722],toReference:e=>e.convertSRGBToLinear(),fromReference:e=>e.convertLinearToSRGB()},[Qt]:{transfer:es,primaries:is,luminanceCoefficients:[.2289,.6917,.0793],toReference:e=>e.applyMatrix3(li),fromReference:e=>e.applyMatrix3(hi)},[Kt]:{transfer:ts,primaries:is,luminanceCoefficients:[.2289,.6917,.0793],toReference:e=>e.convertSRGBToLinear().applyMatrix3(li),fromReference:e=>e.applyMatrix3(hi).convertLinearToSRGB()}},ci=new Set([Zt,Qt]),di={enabled:!0,_workingColorSpace:Zt,get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(e){if(!ci.has(e))throw new Error(`Unsupported working color space, "${e}".`);this._workingColorSpace=e},convert:function(e,t,s){if(!1===this.enabled||t===s||!t||!s)return e;const i=ui[t].toReference;return(0,ui[s].fromReference)(i(e))},fromWorkingColorSpace:function(e,t){return this.convert(e,this._workingColorSpace,t)},toWorkingColorSpace:function(e,t){return this.convert(e,t,this._workingColorSpace)},getPrimaries:function(e){return ui[e].primaries},getTransfer:function(e){return e===Yt?es:ui[e].transfer},getLuminanceCoefficients:function(e,t=this._workingColorSpace){return e.fromArray(ui[t].luminanceCoefficients)}};function pi(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function mi(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}let gi;class fi{static getDataURL(e){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{void 0===gi&&(gi=ri("canvas")),gi.width=e.width,gi.height=e.height;const s=gi.getContext("2d");e instanceof ImageData?s.putImageData(e,0,0):s.drawImage(e,0,0,e.width,e.height),t=gi}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if("undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap){const t=ri("canvas");t.width=e.width,t.height=e.height;const s=t.getContext("2d");s.drawImage(e,0,0,e.width,e.height);const i=s.getImageData(0,0,e.width,e.height),r=i.data;for(let e=0;e0&&(s.userData=this.userData),t||(e.textures[this.uuid]=s),s}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==ae)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case pe:e.x=e.x-Math.floor(e.x);break;case me:e.x=e.x<0?0:1;break;case ge:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case pe:e.y=e.y-Math.floor(e.y);break;case me:e.y=e.y<0?0:1;break;case ge:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){!0===e&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){!0===e&&this.pmremVersion++}}Ti.DEFAULT_IMAGE=null,Ti.DEFAULT_MAPPING=ae,Ti.DEFAULT_ANISOTROPY=1;class _i{constructor(e=0,t=0,s=0,i=1){_i.prototype.isVector4=!0,this.x=e,this.y=t,this.z=s,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,s,i){return this.x=e,this.y=t,this.z=s,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,s=this.y,i=this.z,r=this.w,n=e.elements;return this.x=n[0]*t+n[4]*s+n[8]*i+n[12]*r,this.y=n[1]*t+n[5]*s+n[9]*i+n[13]*r,this.z=n[2]*t+n[6]*s+n[10]*i+n[14]*r,this.w=n[3]*t+n[7]*s+n[11]*i+n[15]*r,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,s,i,r;const n=.01,o=.1,a=e.elements,h=a[0],l=a[4],u=a[8],c=a[1],d=a[5],p=a[9],m=a[2],g=a[6],f=a[10];if(Math.abs(l-c)a&&e>y?ey?a=0?1:-1,i=1-t*t;if(i>Number.EPSILON){const r=Math.sqrt(i),n=Math.atan2(r,t*s);e=Math.sin(e*n)/r,o=Math.sin(o*n)/r}const r=o*s;if(a=a*e+c*r,h=h*e+d*r,l=l*e+p*r,u=u*e+m*r,e===1-o){const e=1/Math.sqrt(a*a+h*h+l*l+u*u);a*=e,h*=e,l*=e,u*=e}}e[t]=a,e[t+1]=h,e[t+2]=l,e[t+3]=u}static multiplyQuaternionsFlat(e,t,s,i,r,n){const o=s[i],a=s[i+1],h=s[i+2],l=s[i+3],u=r[n],c=r[n+1],d=r[n+2],p=r[n+3];return e[t]=o*p+l*u+a*d-h*c,e[t+1]=a*p+l*c+h*u-o*d,e[t+2]=h*p+l*d+o*c-a*u,e[t+3]=l*p-o*u-a*c-h*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,s,i){return this._x=e,this._y=t,this._z=s,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const s=e._x,i=e._y,r=e._z,n=e._order,o=Math.cos,a=Math.sin,h=o(s/2),l=o(i/2),u=o(r/2),c=a(s/2),d=a(i/2),p=a(r/2);switch(n){case"XYZ":this._x=c*l*u+h*d*p,this._y=h*d*u-c*l*p,this._z=h*l*p+c*d*u,this._w=h*l*u-c*d*p;break;case"YXZ":this._x=c*l*u+h*d*p,this._y=h*d*u-c*l*p,this._z=h*l*p-c*d*u,this._w=h*l*u+c*d*p;break;case"ZXY":this._x=c*l*u-h*d*p,this._y=h*d*u+c*l*p,this._z=h*l*p+c*d*u,this._w=h*l*u-c*d*p;break;case"ZYX":this._x=c*l*u-h*d*p,this._y=h*d*u+c*l*p,this._z=h*l*p-c*d*u,this._w=h*l*u+c*d*p;break;case"YZX":this._x=c*l*u+h*d*p,this._y=h*d*u+c*l*p,this._z=h*l*p-c*d*u,this._w=h*l*u-c*d*p;break;case"XZY":this._x=c*l*u-h*d*p,this._y=h*d*u-c*l*p,this._z=h*l*p+c*d*u,this._w=h*l*u+c*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+n)}return!0===t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const s=t/2,i=Math.sin(s);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(s),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,s=t[0],i=t[4],r=t[8],n=t[1],o=t[5],a=t[9],h=t[2],l=t[6],u=t[10],c=s+o+u;if(c>0){const e=.5/Math.sqrt(c+1);this._w=.25/e,this._x=(l-a)*e,this._y=(r-h)*e,this._z=(n-i)*e}else if(s>o&&s>u){const e=2*Math.sqrt(1+s-o-u);this._w=(l-a)/e,this._x=.25*e,this._y=(i+n)/e,this._z=(r+h)/e}else if(o>u){const e=2*Math.sqrt(1+o-s-u);this._w=(r-h)/e,this._x=(i+n)/e,this._y=.25*e,this._z=(a+l)/e}else{const e=2*Math.sqrt(1+u-s-o);this._w=(n-i)/e,this._x=(r+h)/e,this._y=(a+l)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let s=e.dot(t)+1;return sMath.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=s):(this._x=0,this._y=-e.z,this._z=e.y,this._w=s)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=s),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs($s(this.dot(e),-1,1)))}rotateTowards(e,t){const s=this.angleTo(e);if(0===s)return this;const i=Math.min(1,t/s);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const s=e._x,i=e._y,r=e._z,n=e._w,o=t._x,a=t._y,h=t._z,l=t._w;return this._x=s*l+n*o+i*h-r*a,this._y=i*l+n*a+r*o-s*h,this._z=r*l+n*h+s*a-i*o,this._w=n*l-s*o-i*a-r*h,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);const s=this._x,i=this._y,r=this._z,n=this._w;let o=n*e._w+s*e._x+i*e._y+r*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=n,this._x=s,this._y=i,this._z=r,this;const a=1-o*o;if(a<=Number.EPSILON){const e=1-t;return this._w=e*n+t*this._w,this._x=e*s+t*this._x,this._y=e*i+t*this._y,this._z=e*r+t*this._z,this.normalize(),this}const h=Math.sqrt(a),l=Math.atan2(h,o),u=Math.sin((1-t)*l)/h,c=Math.sin(t*l)/h;return this._w=n*u+this._w*c,this._x=s*u+this._x*c,this._y=i*u+this._y*c,this._z=r*u+this._z*c,this._onChangeCallback(),this}slerpQuaternions(e,t,s){return this.copy(e).slerp(t,s)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),s=Math.random(),i=Math.sqrt(1-s),r=Math.sqrt(s);return this.set(i*Math.sin(e),i*Math.cos(e),r*Math.sin(t),r*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ei{constructor(e=0,t=0,s=0){Ei.prototype.isVector3=!0,this.x=e,this.y=t,this.z=s}set(e,t,s){return void 0===s&&(s=this.z),this.x=e,this.y=t,this.z=s,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(Ii.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Ii.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,s=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[3]*s+r[6]*i,this.y=r[1]*t+r[4]*s+r[7]*i,this.z=r[2]*t+r[5]*s+r[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,s=this.y,i=this.z,r=e.elements,n=1/(r[3]*t+r[7]*s+r[11]*i+r[15]);return this.x=(r[0]*t+r[4]*s+r[8]*i+r[12])*n,this.y=(r[1]*t+r[5]*s+r[9]*i+r[13])*n,this.z=(r[2]*t+r[6]*s+r[10]*i+r[14])*n,this}applyQuaternion(e){const t=this.x,s=this.y,i=this.z,r=e.x,n=e.y,o=e.z,a=e.w,h=2*(n*i-o*s),l=2*(o*t-r*i),u=2*(r*s-n*t);return this.x=t+a*h+n*u-o*l,this.y=s+a*l+o*h-r*u,this.z=i+a*u+r*l-n*h,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,s=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[4]*s+r[8]*i,this.y=r[1]*t+r[5]*s+r[9]*i,this.z=r[2]*t+r[6]*s+r[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){const s=this.length();return this.divideScalar(s||1).multiplyScalar(Math.max(e,Math.min(t,s)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,s){return this.x=e.x+(t.x-e.x)*s,this.y=e.y+(t.y-e.y)*s,this.z=e.z+(t.z-e.z)*s,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const s=e.x,i=e.y,r=e.z,n=t.x,o=t.y,a=t.z;return this.x=i*a-r*o,this.y=r*n-s*a,this.z=s*o-i*n,this}projectOnVector(e){const t=e.lengthSq();if(0===t)return this.set(0,0,0);const s=e.dot(this)/t;return this.copy(e).multiplyScalar(s)}projectOnPlane(e){return Bi.copy(this).projectOnVector(e),this.sub(Bi)}reflect(e){return this.sub(Bi.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const s=this.dot(e)/t;return Math.acos($s(s,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,s=this.y-e.y,i=this.z-e.z;return t*t+s*s+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,s){const i=Math.sin(t)*e;return this.x=i*Math.sin(s),this.y=Math.cos(t)*e,this.z=i*Math.cos(s),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,s){return this.x=e*Math.sin(t),this.y=s,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),s=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=s,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=2*Math.random()-1,s=Math.sqrt(1-t*t);return this.x=s*Math.cos(e),this.y=t,this.z=s*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Bi=new Ei,Ii=new Ci;class Pi{constructor(e=new Ei(1/0,1/0,1/0),t=new Ei(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,s=e.length;t=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,zi),zi.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,s;return e.normal.x>0?(t=e.normal.x*this.min.x,s=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,s=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,s+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,s+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,s+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,s+=e.normal.z*this.min.z),t<=-e.constant&&s>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Wi),Hi.subVectors(this.max,Wi),Li.subVectors(e.a,Wi),Oi.subVectors(e.b,Wi),Vi.subVectors(e.c,Wi),Di.subVectors(Oi,Li),ki.subVectors(Vi,Oi),Gi.subVectors(Li,Vi);let t=[0,-Di.z,Di.y,0,-ki.z,ki.y,0,-Gi.z,Gi.y,Di.z,0,-Di.x,ki.z,0,-ki.x,Gi.z,0,-Gi.x,-Di.y,Di.x,0,-ki.y,ki.x,0,-Gi.y,Gi.x,0];return!!$i(t,Li,Oi,Vi,Hi)&&(t=[1,0,0,0,1,0,0,0,1],!!$i(t,Li,Oi,Vi,Hi)&&(ji.crossVectors(Di,ki),t=[ji.x,ji.y,ji.z],$i(t,Li,Oi,Vi,Hi)))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,zi).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=.5*this.getSize(zi).length()),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(Fi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Fi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Fi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Fi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Fi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Fi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Fi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Fi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Fi)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Fi=[new Ei,new Ei,new Ei,new Ei,new Ei,new Ei,new Ei,new Ei],zi=new Ei,Ui=new Pi,Li=new Ei,Oi=new Ei,Vi=new Ei,Di=new Ei,ki=new Ei,Gi=new Ei,Wi=new Ei,Hi=new Ei,ji=new Ei,qi=new Ei;function $i(e,t,s,i,r){for(let n=0,o=e.length-3;n<=o;n+=3){qi.fromArray(e,n);const o=r.x*Math.abs(qi.x)+r.y*Math.abs(qi.y)+r.z*Math.abs(qi.z),a=t.dot(qi),h=s.dot(qi),l=i.dot(qi);if(Math.max(-Math.max(a,h,l),Math.min(a,h,l))>o)return!1}return!0}const Xi=new Pi,Yi=new Ei,Ji=new Ei;class Zi{constructor(e=new Ei,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const s=this.center;void 0!==t?s.copy(t):Xi.setFromPoints(e).getCenter(s);let i=0;for(let t=0,r=e.length;tthis.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Yi.subVectors(e,this.center);const t=Yi.lengthSq();if(t>this.radius*this.radius){const e=Math.sqrt(t),s=.5*(e-this.radius);this.center.addScaledVector(Yi,s/e),this.radius+=s}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(!0===this.center.equals(e.center)?this.radius=Math.max(this.radius,e.radius):(Ji.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Yi.copy(e.center).add(Ji)),this.expandByPoint(Yi.copy(e.center).sub(Ji))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Ki=new Ei,Qi=new Ei,er=new Ei,tr=new Ei,sr=new Ei,ir=new Ei,rr=new Ei;class nr{constructor(e=new Ei,t=new Ei(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ki)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const s=t.dot(this.direction);return s<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,s)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=Ki.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Ki.copy(this.origin).addScaledVector(this.direction,t),Ki.distanceToSquared(e))}distanceSqToSegment(e,t,s,i){Qi.copy(e).add(t).multiplyScalar(.5),er.copy(t).sub(e).normalize(),tr.copy(this.origin).sub(Qi);const r=.5*e.distanceTo(t),n=-this.direction.dot(er),o=tr.dot(this.direction),a=-tr.dot(er),h=tr.lengthSq(),l=Math.abs(1-n*n);let u,c,d,p;if(l>0)if(u=n*a-o,c=n*o-a,p=r*l,u>=0)if(c>=-p)if(c<=p){const e=1/l;u*=e,c*=e,d=u*(u+n*c+2*o)+c*(n*u+c+2*a)+h}else c=r,u=Math.max(0,-(n*c+o)),d=-u*u+c*(c+2*a)+h;else c=-r,u=Math.max(0,-(n*c+o)),d=-u*u+c*(c+2*a)+h;else c<=-p?(u=Math.max(0,-(-n*r+o)),c=u>0?-r:Math.min(Math.max(-r,-a),r),d=-u*u+c*(c+2*a)+h):c<=p?(u=0,c=Math.min(Math.max(-r,-a),r),d=c*(c+2*a)+h):(u=Math.max(0,-(n*r+o)),c=u>0?r:Math.min(Math.max(-r,-a),r),d=-u*u+c*(c+2*a)+h);else c=n>0?-r:r,u=Math.max(0,-(n*c+o)),d=-u*u+c*(c+2*a)+h;return s&&s.copy(this.origin).addScaledVector(this.direction,u),i&&i.copy(Qi).addScaledVector(er,c),d}intersectSphere(e,t){Ki.subVectors(e.center,this.origin);const s=Ki.dot(this.direction),i=Ki.dot(Ki)-s*s,r=e.radius*e.radius;if(i>r)return null;const n=Math.sqrt(r-i),o=s-n,a=s+n;return a<0?null:o<0?this.at(a,t):this.at(o,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;const s=-(this.origin.dot(e.normal)+e.constant)/t;return s>=0?s:null}intersectPlane(e,t){const s=this.distanceToPlane(e);return null===s?null:this.at(s,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);if(0===t)return!0;return e.normal.dot(this.direction)*t<0}intersectBox(e,t){let s,i,r,n,o,a;const h=1/this.direction.x,l=1/this.direction.y,u=1/this.direction.z,c=this.origin;return h>=0?(s=(e.min.x-c.x)*h,i=(e.max.x-c.x)*h):(s=(e.max.x-c.x)*h,i=(e.min.x-c.x)*h),l>=0?(r=(e.min.y-c.y)*l,n=(e.max.y-c.y)*l):(r=(e.max.y-c.y)*l,n=(e.min.y-c.y)*l),s>n||r>i?null:((r>s||isNaN(s))&&(s=r),(n=0?(o=(e.min.z-c.z)*u,a=(e.max.z-c.z)*u):(o=(e.max.z-c.z)*u,a=(e.min.z-c.z)*u),s>a||o>i?null:((o>s||s!=s)&&(s=o),(a=0?s:i,t)))}intersectsBox(e){return null!==this.intersectBox(e,Ki)}intersectTriangle(e,t,s,i,r){sr.subVectors(t,e),ir.subVectors(s,e),rr.crossVectors(sr,ir);let n,o=this.direction.dot(rr);if(o>0){if(i)return null;n=1}else{if(!(o<0))return null;n=-1,o=-o}tr.subVectors(this.origin,e);const a=n*this.direction.dot(ir.crossVectors(tr,ir));if(a<0)return null;const h=n*this.direction.dot(sr.cross(tr));if(h<0)return null;if(a+h>o)return null;const l=-n*tr.dot(rr);return l<0?null:this.at(l/o,r)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class or{constructor(e,t,s,i,r,n,o,a,h,l,u,c,d,p,m,g){or.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==e&&this.set(e,t,s,i,r,n,o,a,h,l,u,c,d,p,m,g)}set(e,t,s,i,r,n,o,a,h,l,u,c,d,p,m,g){const f=this.elements;return f[0]=e,f[4]=t,f[8]=s,f[12]=i,f[1]=r,f[5]=n,f[9]=o,f[13]=a,f[2]=h,f[6]=l,f[10]=u,f[14]=c,f[3]=d,f[7]=p,f[11]=m,f[15]=g,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new or).fromArray(this.elements)}copy(e){const t=this.elements,s=e.elements;return t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=s[3],t[4]=s[4],t[5]=s[5],t[6]=s[6],t[7]=s[7],t[8]=s[8],t[9]=s[9],t[10]=s[10],t[11]=s[11],t[12]=s[12],t[13]=s[13],t[14]=s[14],t[15]=s[15],this}copyPosition(e){const t=this.elements,s=e.elements;return t[12]=s[12],t[13]=s[13],t[14]=s[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,s){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),s.setFromMatrixColumn(this,2),this}makeBasis(e,t,s){return this.set(e.x,t.x,s.x,0,e.y,t.y,s.y,0,e.z,t.z,s.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,s=e.elements,i=1/ar.setFromMatrixColumn(e,0).length(),r=1/ar.setFromMatrixColumn(e,1).length(),n=1/ar.setFromMatrixColumn(e,2).length();return t[0]=s[0]*i,t[1]=s[1]*i,t[2]=s[2]*i,t[3]=0,t[4]=s[4]*r,t[5]=s[5]*r,t[6]=s[6]*r,t[7]=0,t[8]=s[8]*n,t[9]=s[9]*n,t[10]=s[10]*n,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,s=e.x,i=e.y,r=e.z,n=Math.cos(s),o=Math.sin(s),a=Math.cos(i),h=Math.sin(i),l=Math.cos(r),u=Math.sin(r);if("XYZ"===e.order){const e=n*l,s=n*u,i=o*l,r=o*u;t[0]=a*l,t[4]=-a*u,t[8]=h,t[1]=s+i*h,t[5]=e-r*h,t[9]=-o*a,t[2]=r-e*h,t[6]=i+s*h,t[10]=n*a}else if("YXZ"===e.order){const e=a*l,s=a*u,i=h*l,r=h*u;t[0]=e+r*o,t[4]=i*o-s,t[8]=n*h,t[1]=n*u,t[5]=n*l,t[9]=-o,t[2]=s*o-i,t[6]=r+e*o,t[10]=n*a}else if("ZXY"===e.order){const e=a*l,s=a*u,i=h*l,r=h*u;t[0]=e-r*o,t[4]=-n*u,t[8]=i+s*o,t[1]=s+i*o,t[5]=n*l,t[9]=r-e*o,t[2]=-n*h,t[6]=o,t[10]=n*a}else if("ZYX"===e.order){const e=n*l,s=n*u,i=o*l,r=o*u;t[0]=a*l,t[4]=i*h-s,t[8]=e*h+r,t[1]=a*u,t[5]=r*h+e,t[9]=s*h-i,t[2]=-h,t[6]=o*a,t[10]=n*a}else if("YZX"===e.order){const e=n*a,s=n*h,i=o*a,r=o*h;t[0]=a*l,t[4]=r-e*u,t[8]=i*u+s,t[1]=u,t[5]=n*l,t[9]=-o*l,t[2]=-h*l,t[6]=s*u+i,t[10]=e-r*u}else if("XZY"===e.order){const e=n*a,s=n*h,i=o*a,r=o*h;t[0]=a*l,t[4]=-u,t[8]=h*l,t[1]=e*u+r,t[5]=n*l,t[9]=s*u-i,t[2]=i*u-s,t[6]=o*l,t[10]=r*u+e}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(lr,e,ur)}lookAt(e,t,s){const i=this.elements;return pr.subVectors(e,t),0===pr.lengthSq()&&(pr.z=1),pr.normalize(),cr.crossVectors(s,pr),0===cr.lengthSq()&&(1===Math.abs(s.z)?pr.x+=1e-4:pr.z+=1e-4,pr.normalize(),cr.crossVectors(s,pr)),cr.normalize(),dr.crossVectors(pr,cr),i[0]=cr.x,i[4]=dr.x,i[8]=pr.x,i[1]=cr.y,i[5]=dr.y,i[9]=pr.y,i[2]=cr.z,i[6]=dr.z,i[10]=pr.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const s=e.elements,i=t.elements,r=this.elements,n=s[0],o=s[4],a=s[8],h=s[12],l=s[1],u=s[5],c=s[9],d=s[13],p=s[2],m=s[6],g=s[10],f=s[14],y=s[3],x=s[7],b=s[11],v=s[15],T=i[0],_=i[4],w=i[8],S=i[12],M=i[1],A=i[5],N=i[9],R=i[13],C=i[2],E=i[6],B=i[10],I=i[14],P=i[3],F=i[7],z=i[11],U=i[15];return r[0]=n*T+o*M+a*C+h*P,r[4]=n*_+o*A+a*E+h*F,r[8]=n*w+o*N+a*B+h*z,r[12]=n*S+o*R+a*I+h*U,r[1]=l*T+u*M+c*C+d*P,r[5]=l*_+u*A+c*E+d*F,r[9]=l*w+u*N+c*B+d*z,r[13]=l*S+u*R+c*I+d*U,r[2]=p*T+m*M+g*C+f*P,r[6]=p*_+m*A+g*E+f*F,r[10]=p*w+m*N+g*B+f*z,r[14]=p*S+m*R+g*I+f*U,r[3]=y*T+x*M+b*C+v*P,r[7]=y*_+x*A+b*E+v*F,r[11]=y*w+x*N+b*B+v*z,r[15]=y*S+x*R+b*I+v*U,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],s=e[4],i=e[8],r=e[12],n=e[1],o=e[5],a=e[9],h=e[13],l=e[2],u=e[6],c=e[10],d=e[14];return e[3]*(+r*a*u-i*h*u-r*o*c+s*h*c+i*o*d-s*a*d)+e[7]*(+t*a*d-t*h*c+r*n*c-i*n*d+i*h*l-r*a*l)+e[11]*(+t*h*u-t*o*d-r*n*u+s*n*d+r*o*l-s*h*l)+e[15]*(-i*o*l-t*a*u+t*o*c+i*n*u-s*n*c+s*a*l)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,s){const i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=s),this}invert(){const e=this.elements,t=e[0],s=e[1],i=e[2],r=e[3],n=e[4],o=e[5],a=e[6],h=e[7],l=e[8],u=e[9],c=e[10],d=e[11],p=e[12],m=e[13],g=e[14],f=e[15],y=u*g*h-m*c*h+m*a*d-o*g*d-u*a*f+o*c*f,x=p*c*h-l*g*h-p*a*d+n*g*d+l*a*f-n*c*f,b=l*m*h-p*u*h+p*o*d-n*m*d-l*o*f+n*u*f,v=p*u*a-l*m*a-p*o*c+n*m*c+l*o*g-n*u*g,T=t*y+s*x+i*b+r*v;if(0===T)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const _=1/T;return e[0]=y*_,e[1]=(m*c*r-u*g*r-m*i*d+s*g*d+u*i*f-s*c*f)*_,e[2]=(o*g*r-m*a*r+m*i*h-s*g*h-o*i*f+s*a*f)*_,e[3]=(u*a*r-o*c*r-u*i*h+s*c*h+o*i*d-s*a*d)*_,e[4]=x*_,e[5]=(l*g*r-p*c*r+p*i*d-t*g*d-l*i*f+t*c*f)*_,e[6]=(p*a*r-n*g*r-p*i*h+t*g*h+n*i*f-t*a*f)*_,e[7]=(n*c*r-l*a*r+l*i*h-t*c*h-n*i*d+t*a*d)*_,e[8]=b*_,e[9]=(p*u*r-l*m*r-p*s*d+t*m*d+l*s*f-t*u*f)*_,e[10]=(n*m*r-p*o*r+p*s*h-t*m*h-n*s*f+t*o*f)*_,e[11]=(l*o*r-n*u*r-l*s*h+t*u*h+n*s*d-t*o*d)*_,e[12]=v*_,e[13]=(l*m*i-p*u*i+p*s*c-t*m*c-l*s*g+t*u*g)*_,e[14]=(p*o*i-n*m*i-p*s*a+t*m*a+n*s*g-t*o*g)*_,e[15]=(n*u*i-l*o*i+l*s*a-t*u*a-n*s*c+t*o*c)*_,this}scale(e){const t=this.elements,s=e.x,i=e.y,r=e.z;return t[0]*=s,t[4]*=i,t[8]*=r,t[1]*=s,t[5]*=i,t[9]*=r,t[2]*=s,t[6]*=i,t[10]*=r,t[3]*=s,t[7]*=i,t[11]*=r,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],s=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],i=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,s,i))}makeTranslation(e,t,s){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,s,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),s=Math.sin(e);return this.set(1,0,0,0,0,t,-s,0,0,s,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,0,s,0,0,1,0,0,-s,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),s=Math.sin(e);return this.set(t,-s,0,0,s,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const s=Math.cos(t),i=Math.sin(t),r=1-s,n=e.x,o=e.y,a=e.z,h=r*n,l=r*o;return this.set(h*n+s,h*o-i*a,h*a+i*o,0,h*o+i*a,l*o+s,l*a-i*n,0,h*a-i*o,l*a+i*n,r*a*a+s,0,0,0,0,1),this}makeScale(e,t,s){return this.set(e,0,0,0,0,t,0,0,0,0,s,0,0,0,0,1),this}makeShear(e,t,s,i,r,n){return this.set(1,s,r,0,e,1,n,0,t,i,1,0,0,0,0,1),this}compose(e,t,s){const i=this.elements,r=t._x,n=t._y,o=t._z,a=t._w,h=r+r,l=n+n,u=o+o,c=r*h,d=r*l,p=r*u,m=n*l,g=n*u,f=o*u,y=a*h,x=a*l,b=a*u,v=s.x,T=s.y,_=s.z;return i[0]=(1-(m+f))*v,i[1]=(d+b)*v,i[2]=(p-x)*v,i[3]=0,i[4]=(d-b)*T,i[5]=(1-(c+f))*T,i[6]=(g+y)*T,i[7]=0,i[8]=(p+x)*_,i[9]=(g-y)*_,i[10]=(1-(c+m))*_,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,this}decompose(e,t,s){const i=this.elements;let r=ar.set(i[0],i[1],i[2]).length();const n=ar.set(i[4],i[5],i[6]).length(),o=ar.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),e.x=i[12],e.y=i[13],e.z=i[14],hr.copy(this);const a=1/r,h=1/n,l=1/o;return hr.elements[0]*=a,hr.elements[1]*=a,hr.elements[2]*=a,hr.elements[4]*=h,hr.elements[5]*=h,hr.elements[6]*=h,hr.elements[8]*=l,hr.elements[9]*=l,hr.elements[10]*=l,t.setFromRotationMatrix(hr),s.x=r,s.y=n,s.z=o,this}makePerspective(e,t,s,i,r,n,o=2e3){const a=this.elements,h=2*r/(t-e),l=2*r/(s-i),u=(t+e)/(t-e),c=(s+i)/(s-i);let d,p;if(o===Vs)d=-(n+r)/(n-r),p=-2*n*r/(n-r);else{if(o!==Ds)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);d=-n/(n-r),p=-n*r/(n-r)}return a[0]=h,a[4]=0,a[8]=u,a[12]=0,a[1]=0,a[5]=l,a[9]=c,a[13]=0,a[2]=0,a[6]=0,a[10]=d,a[14]=p,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(e,t,s,i,r,n,o=2e3){const a=this.elements,h=1/(t-e),l=1/(s-i),u=1/(n-r),c=(t+e)*h,d=(s+i)*l;let p,m;if(o===Vs)p=(n+r)*u,m=-2*u;else{if(o!==Ds)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);p=r*u,m=-1*u}return a[0]=2*h,a[4]=0,a[8]=0,a[12]=-c,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-d,a[2]=0,a[6]=0,a[10]=m,a[14]=-p,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(e){const t=this.elements,s=e.elements;for(let e=0;e<16;e++)if(t[e]!==s[e])return!1;return!0}fromArray(e,t=0){for(let s=0;s<16;s++)this.elements[s]=e[s+t];return this}toArray(e=[],t=0){const s=this.elements;return e[t]=s[0],e[t+1]=s[1],e[t+2]=s[2],e[t+3]=s[3],e[t+4]=s[4],e[t+5]=s[5],e[t+6]=s[6],e[t+7]=s[7],e[t+8]=s[8],e[t+9]=s[9],e[t+10]=s[10],e[t+11]=s[11],e[t+12]=s[12],e[t+13]=s[13],e[t+14]=s[14],e[t+15]=s[15],e}}const ar=new Ei,hr=new or,lr=new Ei(0,0,0),ur=new Ei(1,1,1),cr=new Ei,dr=new Ei,pr=new Ei,mr=new or,gr=new Ci;class fr{constructor(e=0,t=0,s=0,i=fr.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=s,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,s,i=this._order){return this._x=e,this._y=t,this._z=s,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,s=!0){const i=e.elements,r=i[0],n=i[4],o=i[8],a=i[1],h=i[5],l=i[9],u=i[2],c=i[6],d=i[10];switch(t){case"XYZ":this._y=Math.asin($s(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-l,d),this._z=Math.atan2(-n,r)):(this._x=Math.atan2(c,h),this._z=0);break;case"YXZ":this._x=Math.asin(-$s(l,-1,1)),Math.abs(l)<.9999999?(this._y=Math.atan2(o,d),this._z=Math.atan2(a,h)):(this._y=Math.atan2(-u,r),this._z=0);break;case"ZXY":this._x=Math.asin($s(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(-u,d),this._z=Math.atan2(-n,h)):(this._y=0,this._z=Math.atan2(a,r));break;case"ZYX":this._y=Math.asin(-$s(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(c,d),this._z=Math.atan2(a,r)):(this._x=0,this._z=Math.atan2(-n,h));break;case"YZX":this._z=Math.asin($s(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-l,h),this._y=Math.atan2(-u,r)):(this._x=0,this._y=Math.atan2(o,d));break;case"XZY":this._z=Math.asin(-$s(n,-1,1)),Math.abs(n)<.9999999?(this._x=Math.atan2(c,h),this._y=Math.atan2(o,r)):(this._x=Math.atan2(-l,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!0===s&&this._onChangeCallback(),this}setFromQuaternion(e,t,s){return mr.makeRotationFromQuaternion(e),this.setFromRotationMatrix(mr,t,s)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return gr.setFromEuler(this),this.setFromQuaternion(gr,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}fr.DEFAULT_ORDER="XYZ";class yr{constructor(){this.mask=1}set(e){this.mask=(1<>>0}enable(e){this.mask|=1<1){for(let e=0;e1){for(let e=0;e0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map((e=>({boxInitialized:e.boxInitialized,boxMin:e.box.min.toArray(),boxMax:e.box.max.toArray(),sphereInitialized:e.sphereInitialized,sphereRadius:e.sphere.radius,sphereCenter:e.sphere.center.toArray()}))),i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(e),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(e)),null!==this.boundingSphere&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),null!==this.boundingBox&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(e.geometries,this.geometry);const t=this.geometry.parameters;if(void 0!==t&&void 0!==t.shapes){const s=t.shapes;if(Array.isArray(s))for(let t=0,i=s.length;t0){i.children=[];for(let t=0;t0){i.animations=[];for(let t=0;t0&&(s.geometries=t),i.length>0&&(s.materials=i),r.length>0&&(s.textures=r),o.length>0&&(s.images=o),a.length>0&&(s.shapes=a),h.length>0&&(s.skeletons=h),l.length>0&&(s.animations=l),u.length>0&&(s.nodes=u)}return s.object=i,s;function n(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}}clone(e){return(new this.constructor).copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(e,t,s,i,r){Fr.subVectors(i,t),zr.subVectors(s,t),Ur.subVectors(e,t);const n=Fr.dot(Fr),o=Fr.dot(zr),a=Fr.dot(Ur),h=zr.dot(zr),l=zr.dot(Ur),u=n*h-o*o;if(0===u)return r.set(0,0,0),null;const c=1/u,d=(h*a-o*l)*c,p=(n*l-o*a)*c;return r.set(1-d-p,p,d)}static containsPoint(e,t,s,i){return null!==this.getBarycoord(e,t,s,i,Lr)&&(Lr.x>=0&&Lr.y>=0&&Lr.x+Lr.y<=1)}static getInterpolation(e,t,s,i,r,n,o,a){return null===this.getBarycoord(e,t,s,i,Lr)?(a.x=0,a.y=0,"z"in a&&(a.z=0),"w"in a&&(a.w=0),null):(a.setScalar(0),a.addScaledVector(r,Lr.x),a.addScaledVector(n,Lr.y),a.addScaledVector(o,Lr.z),a)}static isFrontFacing(e,t,s,i){return Fr.subVectors(s,t),zr.subVectors(e,t),Fr.cross(zr).dot(i)<0}set(e,t,s){return this.a.copy(e),this.b.copy(t),this.c.copy(s),this}setFromPointsAndIndices(e,t,s,i){return this.a.copy(e[t]),this.b.copy(e[s]),this.c.copy(e[i]),this}setFromAttributeAndIndices(e,t,s,i){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,s),this.c.fromBufferAttribute(e,i),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Fr.subVectors(this.c,this.b),zr.subVectors(this.a,this.b),.5*Fr.cross(zr).length()}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Hr.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return Hr.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,s,i,r){return Hr.getInterpolation(e,this.a,this.b,this.c,t,s,i,r)}containsPoint(e){return Hr.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Hr.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const s=this.a,i=this.b,r=this.c;let n,o;Or.subVectors(i,s),Vr.subVectors(r,s),kr.subVectors(e,s);const a=Or.dot(kr),h=Vr.dot(kr);if(a<=0&&h<=0)return t.copy(s);Gr.subVectors(e,i);const l=Or.dot(Gr),u=Vr.dot(Gr);if(l>=0&&u<=l)return t.copy(i);const c=a*u-l*h;if(c<=0&&a>=0&&l<=0)return n=a/(a-l),t.copy(s).addScaledVector(Or,n);Wr.subVectors(e,r);const d=Or.dot(Wr),p=Vr.dot(Wr);if(p>=0&&d<=p)return t.copy(r);const m=d*h-a*p;if(m<=0&&h>=0&&p<=0)return o=h/(h-p),t.copy(s).addScaledVector(Vr,o);const g=l*p-d*u;if(g<=0&&u-l>=0&&d-p>=0)return Dr.subVectors(r,i),o=(u-l)/(u-l+(d-p)),t.copy(i).addScaledVector(Dr,o);const f=1/(g+m+c);return n=m*f,o=c*f,t.copy(s).addScaledVector(Or,n).addScaledVector(Vr,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const jr={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},qr={h:0,s:0,l:0},$r={h:0,s:0,l:0};function Xr(e,t,s){return s<0&&(s+=1),s>1&&(s-=1),s<1/6?e+6*(t-e)*s:s<.5?t:s<2/3?e+6*(t-e)*(2/3-s):e}class Yr{constructor(e,t,s){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,s)}set(e,t,s){if(void 0===t&&void 0===s){const t=e;t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t)}else this.setRGB(e,t,s);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=Jt){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,di.toWorkingColorSpace(this,t),this}setRGB(e,t,s,i=di.workingColorSpace){return this.r=e,this.g=t,this.b=s,di.toWorkingColorSpace(this,i),this}setHSL(e,t,s,i=di.workingColorSpace){if(e=Xs(e,1),t=$s(t,0,1),s=$s(s,0,1),0===t)this.r=this.g=this.b=s;else{const i=s<=.5?s*(1+t):s+t-s*t,r=2*s-i;this.r=Xr(r,i,e+1/3),this.g=Xr(r,i,e),this.b=Xr(r,i,e-1/3)}return di.toWorkingColorSpace(this,i),this}setStyle(e,t=Jt){function s(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(e)){let r;const n=i[1],o=i[2];switch(n){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,t);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,t);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return s(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(e)){const s=i[1],r=s.length;if(3===r)return this.setRGB(parseInt(s.charAt(0),16)/15,parseInt(s.charAt(1),16)/15,parseInt(s.charAt(2),16)/15,t);if(6===r)return this.setHex(parseInt(s,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=Jt){const s=jr[e.toLowerCase()];return void 0!==s?this.setHex(s,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=pi(e.r),this.g=pi(e.g),this.b=pi(e.b),this}copyLinearToSRGB(e){return this.r=mi(e.r),this.g=mi(e.g),this.b=mi(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Jt){return di.fromWorkingColorSpace(Jr.copy(this),e),65536*Math.round($s(255*Jr.r,0,255))+256*Math.round($s(255*Jr.g,0,255))+Math.round($s(255*Jr.b,0,255))}getHexString(e=Jt){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=di.workingColorSpace){di.fromWorkingColorSpace(Jr.copy(this),t);const s=Jr.r,i=Jr.g,r=Jr.b,n=Math.max(s,i,r),o=Math.min(s,i,r);let a,h;const l=(o+n)/2;if(o===n)a=0,h=0;else{const e=n-o;switch(h=l<=.5?e/(n+o):e/(2-n-o),n){case s:a=(i-r)/e+(i0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(void 0!==e)for(const t in e){const s=e[t];if(void 0===s){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}const i=this[t];void 0!==i?i&&i.isColor?i.set(s):i&&i.isVector3&&s&&s.isVector3?i.copy(s):this[t]=s:console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`)}}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});const s={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(s.uuid=this.uuid,s.type=this.type,""!==this.name&&(s.name=this.name),this.color&&this.color.isColor&&(s.color=this.color.getHex()),void 0!==this.roughness&&(s.roughness=this.roughness),void 0!==this.metalness&&(s.metalness=this.metalness),void 0!==this.sheen&&(s.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(s.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(s.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(s.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(s.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(s.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(s.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(s.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(s.shininess=this.shininess),void 0!==this.clearcoat&&(s.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(s.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(s.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(s.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(s.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,s.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(s.dispersion=this.dispersion),void 0!==this.iridescence&&(s.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(s.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(s.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(s.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(s.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),void 0!==this.anisotropy&&(s.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(s.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(s.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(s.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(s.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(s.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(s.lightMap=this.lightMap.toJSON(e).uuid,s.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(s.aoMap=this.aoMap.toJSON(e).uuid,s.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(s.bumpMap=this.bumpMap.toJSON(e).uuid,s.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(s.normalMap=this.normalMap.toJSON(e).uuid,s.normalMapType=this.normalMapType,s.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(s.displacementMap=this.displacementMap.toJSON(e).uuid,s.displacementScale=this.displacementScale,s.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(s.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(s.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(s.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(s.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(s.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(s.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(s.envMap=this.envMap.toJSON(e).uuid,void 0!==this.combine&&(s.combine=this.combine)),void 0!==this.envMapRotation&&(s.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(s.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(s.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(s.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(s.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.transmission&&(s.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(s.transmissionMap=this.transmissionMap.toJSON(e).uuid),void 0!==this.thickness&&(s.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(s.thicknessMap=this.thicknessMap.toJSON(e).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(s.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(s.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(s.size=this.size),null!==this.shadowSide&&(s.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(s.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(s.blending=this.blending),this.side!==c&&(s.side=this.side),!0===this.vertexColors&&(s.vertexColors=!0),this.opacity<1&&(s.opacity=this.opacity),!0===this.transparent&&(s.transparent=!0),this.blendSrc!==C&&(s.blendSrc=this.blendSrc),this.blendDst!==E&&(s.blendDst=this.blendDst),this.blendEquation!==v&&(s.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(s.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(s.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(s.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(s.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(s.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(s.depthFunc=this.depthFunc),!1===this.depthTest&&(s.depthTest=this.depthTest),!1===this.depthWrite&&(s.depthWrite=this.depthWrite),!1===this.colorWrite&&(s.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(s.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==bs&&(s.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(s.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(s.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==ns&&(s.stencilFail=this.stencilFail),this.stencilZFail!==ns&&(s.stencilZFail=this.stencilZFail),this.stencilZPass!==ns&&(s.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(s.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(s.rotation=this.rotation),!0===this.polygonOffset&&(s.polygonOffset=!0),0!==this.polygonOffsetFactor&&(s.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(s.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(s.linewidth=this.linewidth),void 0!==this.dashSize&&(s.dashSize=this.dashSize),void 0!==this.gapSize&&(s.gapSize=this.gapSize),void 0!==this.scale&&(s.scale=this.scale),!0===this.dithering&&(s.dithering=!0),this.alphaTest>0&&(s.alphaTest=this.alphaTest),!0===this.alphaHash&&(s.alphaHash=!0),!0===this.alphaToCoverage&&(s.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(s.premultipliedAlpha=!0),!0===this.forceSinglePass&&(s.forceSinglePass=!0),!0===this.wireframe&&(s.wireframe=!0),this.wireframeLinewidth>1&&(s.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(s.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(s.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(s.flatShading=!0),!1===this.visible&&(s.visible=!1),!1===this.toneMapped&&(s.toneMapped=!1),!1===this.fog&&(s.fog=!1),Object.keys(this.userData).length>0&&(s.userData=this.userData),t){const t=i(e.textures),r=i(e.images);t.length>0&&(s.textures=t),r.length>0&&(s.images=r)}return s}clone(){return(new this.constructor).copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let s=null;if(null!==t){const e=t.length;s=new Array(e);for(let i=0;i!==e;++i)s[i]=t[i].clone()}return this.clippingPlanes=s,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class Qr extends Kr{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Yr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new fr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const en=tn();function tn(){const e=new ArrayBuffer(4),t=new Float32Array(e),s=new Uint32Array(e),i=new Uint32Array(512),r=new Uint32Array(512);for(let e=0;e<256;++e){const t=e-127;t<-27?(i[e]=0,i[256|e]=32768,r[e]=24,r[256|e]=24):t<-14?(i[e]=1024>>-t-14,i[256|e]=1024>>-t-14|32768,r[e]=-t-1,r[256|e]=-t-1):t<=15?(i[e]=t+15<<10,i[256|e]=t+15<<10|32768,r[e]=13,r[256|e]=13):t<128?(i[e]=31744,i[256|e]=64512,r[e]=24,r[256|e]=24):(i[e]=31744,i[256|e]=64512,r[e]=13,r[256|e]=13)}const n=new Uint32Array(2048),o=new Uint32Array(64),a=new Uint32Array(64);for(let e=1;e<1024;++e){let t=e<<13,s=0;for(;0==(8388608&t);)t<<=1,s-=8388608;t&=-8388609,s+=947912704,n[e]=t|s}for(let e=1024;e<2048;++e)n[e]=939524096+(e-1024<<13);for(let e=1;e<31;++e)o[e]=e<<23;o[31]=1199570944,o[32]=2147483648;for(let e=33;e<63;++e)o[e]=2147483648+(e-32<<23);o[63]=3347054592;for(let e=1;e<64;++e)32!==e&&(a[e]=1024);return{floatView:t,uint32View:s,baseTable:i,shiftTable:r,mantissaTable:n,exponentTable:o,offsetTable:a}}function sn(e){Math.abs(e)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),e=$s(e,-65504,65504),en.floatView[0]=e;const t=en.uint32View[0],s=t>>23&511;return en.baseTable[s]+((8388607&t)>>en.shiftTable[s])}function rn(e){const t=e>>10;return en.uint32View[0]=en.mantissaTable[en.offsetTable[t]+(1023&e)]+en.exponentTable[t],en.floatView[0]}const nn={toHalfFloat:sn,fromHalfFloat:rn},on=new Ei,an=new Qs;class hn{constructor(e,t,s=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=s,this.usage=Rs,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Ie,this.version=0}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}get updateRange(){return ai("THREE.BufferAttribute: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,s){e*=this.itemSize,s*=t.itemSize;for(let i=0,r=this.itemSize;i=0;--t)if(e[t]>=65535)return!0;return!1}(e)?gn:pn)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return void 0!==this.attributes[e]}addGroup(e,t,s=0){this.groups.push({start:e,count:t,materialIndex:s})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);const s=this.attributes.normal;if(void 0!==s){const t=(new ei).getNormalMatrix(e);s.applyNormalMatrix(t),s.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(e),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(e){return bn.makeRotationFromQuaternion(e),this.applyMatrix4(bn),this}rotateX(e){return bn.makeRotationX(e),this.applyMatrix4(bn),this}rotateY(e){return bn.makeRotationY(e),this.applyMatrix4(bn),this}rotateZ(e){return bn.makeRotationZ(e),this.applyMatrix4(bn),this}translate(e,t,s){return bn.makeTranslation(e,t,s),this.applyMatrix4(bn),this}scale(e,t,s){return bn.makeScale(e,t,s),this.applyMatrix4(bn),this}lookAt(e){return vn.lookAt(e),vn.updateMatrix(),this.applyMatrix4(vn.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Tn).negate(),this.translate(Tn.x,Tn.y,Tn.z),this}setFromPoints(e){const t=[];for(let s=0,i=e.length;s0&&(e.userData=this.userData),void 0!==this.parameters){const t=this.parameters;for(const s in t)void 0!==t[s]&&(e[s]=t[s]);return e}e.data={attributes:{}};const t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const s=this.attributes;for(const t in s){const i=s[t];e.data.attributes[t]=i.toJSON(e.data)}const i={};let r=!1;for(const t in this.morphAttributes){const s=this.morphAttributes[t],n=[];for(let t=0,i=s.length;t0&&(i[t]=n,r=!0)}r&&(e.data.morphAttributes=i,e.data.morphTargetsRelative=this.morphTargetsRelative);const n=this.groups;n.length>0&&(e.data.groups=JSON.parse(JSON.stringify(n)));const o=this.boundingSphere;return null!==o&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return(new this.constructor).copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const s=e.index;null!==s&&this.setIndex(s.clone(t));const i=e.attributes;for(const e in i){const s=i[e];this.setAttribute(e,s.clone(t))}const r=e.morphAttributes;for(const e in r){const s=[],i=r[e];for(let e=0,r=i.length;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;e(e.far-e.near)**2)return}An.copy(r).invert(),Nn.copy(e.ray).applyMatrix4(An),null!==s.boundingBox&&!1===Nn.intersectsBox(s.boundingBox)||this._computeIntersections(e,t,Nn)}}_computeIntersections(e,t,s){let i;const r=this.geometry,n=this.material,o=r.index,a=r.attributes.position,h=r.attributes.uv,l=r.attributes.uv1,u=r.attributes.normal,c=r.groups,d=r.drawRange;if(null!==o)if(Array.isArray(n))for(let r=0,a=c.length;rs.far?null:{distance:l,point:Gn.clone(),object:e}}(e,t,s,i,En,Bn,In,kn);if(u){r&&(zn.fromBufferAttribute(r,a),Un.fromBufferAttribute(r,h),Ln.fromBufferAttribute(r,l),u.uv=Hr.getInterpolation(kn,En,Bn,In,zn,Un,Ln,new Qs)),n&&(zn.fromBufferAttribute(n,a),Un.fromBufferAttribute(n,h),Ln.fromBufferAttribute(n,l),u.uv1=Hr.getInterpolation(kn,En,Bn,In,zn,Un,Ln,new Qs)),o&&(On.fromBufferAttribute(o,a),Vn.fromBufferAttribute(o,h),Dn.fromBufferAttribute(o,l),u.normal=Hr.getInterpolation(kn,En,Bn,In,On,Vn,Dn,new Ei),u.normal.dot(i.direction)>0&&u.normal.multiplyScalar(-1));const e={a:a,b:h,c:l,normal:new Ei,materialIndex:0};Hr.getNormal(En,Bn,In,e.normal),u.face=e}return u}class jn extends Mn{constructor(e=1,t=1,s=1,i=1,r=1,n=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:s,widthSegments:i,heightSegments:r,depthSegments:n};const o=this;i=Math.floor(i),r=Math.floor(r),n=Math.floor(n);const a=[],h=[],l=[],u=[];let c=0,d=0;function p(e,t,s,i,r,n,p,m,g,f,y){const x=n/g,b=p/f,v=n/2,T=p/2,_=m/2,w=g+1,S=f+1;let M=0,A=0;const N=new Ei;for(let n=0;n0?1:-1,l.push(N.x,N.y,N.z),u.push(a/g),u.push(1-n/f),M+=1}}for(let e=0;e0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const s={};for(const e in this.extensions)!0===this.extensions[e]&&(s[e]=!0);return Object.keys(s).length>0&&(t.extensions=s),t}}class Xn extends Pr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new or,this.projectionMatrix=new or,this.projectionMatrixInverse=new or,this.coordinateSystem=Vs}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const Yn=new Ei,Jn=new Qs,Zn=new Qs;class Kn extends Xn{constructor(e=50,t=1,s=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=s,this.far=i,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=2*js*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(.5*Hs*this.fov);return.5*this.getFilmHeight()/e}getEffectiveFOV(){return 2*js*Math.atan(Math.tan(.5*Hs*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,s){Yn.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(Yn.x,Yn.y).multiplyScalar(-e/Yn.z),Yn.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),s.set(Yn.x,Yn.y).multiplyScalar(-e/Yn.z)}getViewSize(e,t){return this.getViewBounds(e,Jn,Zn),t.subVectors(Zn,Jn)}setViewOffset(e,t,s,i,r,n){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=s,this.view.offsetY=i,this.view.width=r,this.view.height=n,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan(.5*Hs*this.fov)/this.zoom,s=2*t,i=this.aspect*s,r=-.5*i;const n=this.view;if(null!==this.view&&this.view.enabled){const e=n.fullWidth,o=n.fullHeight;r+=n.offsetX*i/e,t-=n.offsetY*s/o,i*=n.width/e,s*=n.height/o}const o=this.filmOffset;0!==o&&(r+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,t,t-s,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}const Qn=-90;class eo extends Pr{constructor(e,t,s){super(),this.type="CubeCamera",this.renderTarget=s,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new Kn(Qn,1,e,t);i.layers=this.layers,this.add(i);const r=new Kn(Qn,1,e,t);r.layers=this.layers,this.add(r);const n=new Kn(Qn,1,e,t);n.layers=this.layers,this.add(n);const o=new Kn(Qn,1,e,t);o.layers=this.layers,this.add(o);const a=new Kn(Qn,1,e,t);a.layers=this.layers,this.add(a);const h=new Kn(Qn,1,e,t);h.layers=this.layers,this.add(h)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[s,i,r,n,o,a]=t;for(const e of t)this.remove(e);if(e===Vs)s.up.set(0,1,0),s.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),n.up.set(0,0,1),n.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),a.up.set(0,1,0),a.lookAt(0,0,-1);else{if(e!==Ds)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);s.up.set(0,-1,0),s.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),n.up.set(0,0,-1),n.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),a.up.set(0,-1,0),a.lookAt(0,0,-1)}for(const e of t)this.add(e),e.updateMatrixWorld()}update(e,t){null===this.parent&&this.updateMatrixWorld();const{renderTarget:s,activeMipmapLevel:i}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[r,n,o,a,h,l]=this.children,u=e.getRenderTarget(),c=e.getActiveCubeFace(),d=e.getActiveMipmapLevel(),p=e.xr.enabled;e.xr.enabled=!1;const m=s.texture.generateMipmaps;s.texture.generateMipmaps=!1,e.setRenderTarget(s,0,i),e.render(t,r),e.setRenderTarget(s,1,i),e.render(t,n),e.setRenderTarget(s,2,i),e.render(t,o),e.setRenderTarget(s,3,i),e.render(t,a),e.setRenderTarget(s,4,i),e.render(t,h),s.texture.generateMipmaps=m,e.setRenderTarget(s,5,i),e.render(t,l),e.setRenderTarget(u,c,d),e.xr.enabled=p,s.texture.needsPMREMUpdate=!0}}class to extends Ti{constructor(e,t,s,i,r,n,o,a,h,l){super(e=void 0!==e?e:[],t=void 0!==t?t:he,s,i,r,n,o,a,h,l),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class so extends Si{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const s={width:e,height:e,depth:1},i=[s,s,s,s,s,s];this.texture=new to(i,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==t.generateMipmaps&&t.generateMipmaps,this.texture.minFilter=void 0!==t.minFilter?t.minFilter:Te}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const s={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new jn(5,5,5),r=new $n({name:"CubemapFromEquirect",uniforms:qn(s.uniforms),vertexShader:s.vertexShader,fragmentShader:s.fragmentShader,side:d,blending:m});r.uniforms.tEquirect.value=t;const n=new Wn(i,r),o=t.minFilter;t.minFilter===Se&&(t.minFilter=Te);return new eo(1,10,this).update(e,n),t.minFilter=o,n.geometry.dispose(),n.material.dispose(),this}clear(e,t,s,i){const r=e.getRenderTarget();for(let r=0;r<6;r++)e.setRenderTarget(this,r),e.clear(t,s,i);e.setRenderTarget(r)}}class io{constructor(e,t=25e-5){this.isFogExp2=!0,this.name="",this.color=new Yr(e),this.density=t}clone(){return new io(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class ro{constructor(e,t=1,s=1e3){this.isFog=!0,this.name="",this.color=new Yr(e),this.near=t,this.far=s}clone(){return new ro(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class no extends Pr{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new fr,this.environmentIntensity=1,this.environmentRotation=new fr,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return null!==this.fog&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class oo{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=Rs,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=qs()}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}get updateRange(){return ai("THREE.InterleavedBuffer: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,s){e*=this.stride,s*=t.stride;for(let i=0,r=this.stride;ie.far||t.push({distance:a,point:co.clone(),uv:Hr.getInterpolation(co,xo,bo,vo,To,_o,wo,new Qs),face:null,object:this})}copy(e,t){return super.copy(e,t),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}}function Mo(e,t,s,i,r,n){go.subVectors(e,s).addScalar(.5).multiply(i),void 0!==r?(fo.x=n*go.x-r*go.y,fo.y=r*go.x+n*go.y):fo.copy(go),e.copy(t),e.x+=fo.x,e.y+=fo.y,e.applyMatrix4(yo)}const Ao=new Ei,No=new Ei;class Ro extends Pr{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(e){super.copy(e,!1);const t=e.levels;for(let e=0,s=t.length;e0){let s,i;for(s=1,i=t.length;s0){Ao.setFromMatrixPosition(this.matrixWorld);const s=e.ray.origin.distanceTo(Ao);this.getObjectForDistance(s).raycast(e,t)}}update(e){const t=this.levels;if(t.length>1){Ao.setFromMatrixPosition(e.matrixWorld),No.setFromMatrixPosition(this.matrixWorld);const s=Ao.distanceTo(No)/e.zoom;let i,r;for(t[0].object.visible=!0,i=1,r=t.length;i=e))break;t[i-1].object.visible=!1,t[i].object.visible=!0}for(this._currentLevel=i-1;i1?null:t.copy(e.start).addScaledVector(s,r)}intersectsLine(e){const t=this.distanceToPoint(e.start),s=this.distanceToPoint(e.end);return t<0&&s>0||s<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const s=t||ta.getNormalMatrix(e),i=this.coplanarPoint(Qo).applyMatrix4(e),r=this.normal.applyMatrix3(s).normalize();return this.constant=-i.dot(r),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const ia=new Zi,ra=new Ei;class na{constructor(e=new sa,t=new sa,s=new sa,i=new sa,r=new sa,n=new sa){this.planes=[e,t,s,i,r,n]}set(e,t,s,i,r,n){const o=this.planes;return o[0].copy(e),o[1].copy(t),o[2].copy(s),o[3].copy(i),o[4].copy(r),o[5].copy(n),this}copy(e){const t=this.planes;for(let s=0;s<6;s++)t[s].copy(e.planes[s]);return this}setFromProjectionMatrix(e,t=2e3){const s=this.planes,i=e.elements,r=i[0],n=i[1],o=i[2],a=i[3],h=i[4],l=i[5],u=i[6],c=i[7],d=i[8],p=i[9],m=i[10],g=i[11],f=i[12],y=i[13],x=i[14],b=i[15];if(s[0].setComponents(a-r,c-h,g-d,b-f).normalize(),s[1].setComponents(a+r,c+h,g+d,b+f).normalize(),s[2].setComponents(a+n,c+l,g+p,b+y).normalize(),s[3].setComponents(a-n,c-l,g-p,b-y).normalize(),s[4].setComponents(a-o,c-u,g-m,b-x).normalize(),t===Vs)s[5].setComponents(a+o,c+u,g+m,b+x).normalize();else{if(t!==Ds)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);s[5].setComponents(o,u,m,x).normalize()}return this}intersectsObject(e){if(void 0!==e.boundingSphere)null===e.boundingSphere&&e.computeBoundingSphere(),ia.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;null===t.boundingSphere&&t.computeBoundingSphere(),ia.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(ia)}intersectsSprite(e){return ia.center.set(0,0,0),ia.radius=.7071067811865476,ia.applyMatrix4(e.matrixWorld),this.intersectsSphere(ia)}intersectsSphere(e){const t=this.planes,s=e.center,i=-e.radius;for(let e=0;e<6;e++){if(t[e].distanceToPoint(s)0?e.max.x:e.min.x,ra.y=i.normal.y>0?e.max.y:e.min.y,ra.z=i.normal.z>0?e.max.z:e.min.z,i.distanceToPoint(ra)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let s=0;s<6;s++)if(t[s].distanceToPoint(e)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function oa(e,t){return e.z-t.z}function aa(e,t){return t.z-e.z}class ha{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,t,s){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1,index:-1});const n=i[this.index];r.push(n),this.index++,n.start=e.start,n.count=e.count,n.z=t,n.index=s}reset(){this.list.length=0,this.index=0}}const la=new or,ua=new or,ca=new or,da=new Yr(1,1,1),pa=new or,ma=new na,ga=new Pi,fa=new Zi,ya=new Ei,xa=new Ei,ba=new Ei,va=new ha,Ta=new Wn,_a=[];function wa(e,t,s=0){const i=t.itemSize;if(e.isInterleavedBufferAttribute||e.array.constructor!==t.array.constructor){const r=e.count;for(let n=0;n65535?new Uint32Array(i):new Uint16Array(i);t.setIndex(new hn(e,1))}this._geometryInitialized=!0}}_validateGeometry(e){const t=this.geometry;if(Boolean(e.getIndex())!==Boolean(t.getIndex()))throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const s in t.attributes){if(!e.hasAttribute(s))throw new Error(`BatchedMesh: Added geometry missing "${s}". All geometries must have consistent attributes.`);const i=e.getAttribute(s),r=t.getAttribute(s);if(i.itemSize!==r.itemSize||i.normalized!==r.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Pi);const e=this.boundingBox,t=this._drawInfo;e.makeEmpty();for(let s=0,i=t.length;s=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");this._drawInfo.push({visible:!0,active:!0,geometryIndex:e});const t=this._drawInfo.length-1,s=this._matricesTexture,i=s.image.data;ca.toArray(i,16*t),s.needsUpdate=!0;const r=this._colorsTexture;return r&&(da.toArray(r.image.data,4*t),r.needsUpdate=!0),t}addGeometry(e,t=-1,s=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._drawInfo.length>=this._maxInstanceCount)throw new Error("BatchedMesh: Maximum item count reached.");const i={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let r=null;const n=this._reservedRanges,o=this._drawRanges,a=this._bounds;0!==this._geometryCount&&(r=n[n.length-1]),i.vertexCount=-1===t?e.getAttribute("position").count:t,i.vertexStart=null===r?0:r.vertexStart+r.vertexCount;const h=e.getIndex(),l=null!==h;if(l&&(i.indexCount=-1===s?h.count:s,i.indexStart=null===r?0:r.indexStart+r.indexCount),-1!==i.indexStart&&i.indexStart+i.indexCount>this._maxIndexCount||i.vertexStart+i.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const u=this._geometryCount;return this._geometryCount++,n.push(i),o.push({start:l?i.indexStart:i.vertexStart,count:-1}),a.push({boxInitialized:!1,box:new Pi,sphereInitialized:!1,sphere:new Zi}),this.setGeometryAt(u,e),u}setGeometryAt(e,t){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(t);const s=this.geometry,i=null!==s.getIndex(),r=s.getIndex(),n=t.getIndex(),o=this._reservedRanges[e];if(i&&n.count>o.indexCount||t.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const a=o.vertexStart,h=o.vertexCount;for(const e in s.attributes){const i=t.getAttribute(e),r=s.getAttribute(e);wa(i,r,a);const n=i.itemSize;for(let e=i.count,t=h;e=this._geometryCount)return null;const s=this._bounds[e],i=s.box,r=this.geometry;if(!1===s.boxInitialized){i.makeEmpty();const t=r.index,n=r.attributes.position,o=this._drawRanges[e];for(let e=o.start,s=o.start+o.count;e=this._geometryCount)return null;const s=this._bounds[e],i=s.sphere,r=this.geometry;if(!1===s.sphereInitialized){i.makeEmpty(),this.getBoundingBoxAt(e,ga),ga.getCenter(i.center);const t=r.index,n=r.attributes.position,o=this._drawRanges[e];let a=0;for(let e=o.start,s=o.start+o.count;e=s.length||!1===s[e].active||(t.toArray(r,16*e),i.needsUpdate=!0),this}getMatrixAt(e,t){const s=this._drawInfo,i=this._matricesTexture.image.data;return e>=s.length||!1===s[e].active?null:t.fromArray(i,16*e)}setColorAt(e,t){null===this._colorsTexture&&this._initColorsTexture();const s=this._colorsTexture,i=this._colorsTexture.image.data,r=this._drawInfo;return e>=r.length||!1===r[e].active||(t.toArray(i,4*e),s.needsUpdate=!0),this}getColorAt(e,t){const s=this._colorsTexture.image.data,i=this._drawInfo;return e>=i.length||!1===i[e].active?null:t.fromArray(s,4*e)}setVisibleAt(e,t){const s=this._drawInfo;return e>=s.length||!1===s[e].active||s[e].visible===t||(s[e].visible=t,this._visibilityChanged=!0),this}getVisibleAt(e){const t=this._drawInfo;return!(e>=t.length||!1===t[e].active)&&t[e].visible}raycast(e,t){const s=this._drawInfo,i=this._drawRanges,r=this.matrixWorld,n=this.geometry;Ta.material=this.material,Ta.geometry.index=n.index,Ta.geometry.attributes=n.attributes,null===Ta.geometry.boundingBox&&(Ta.geometry.boundingBox=new Pi),null===Ta.geometry.boundingSphere&&(Ta.geometry.boundingSphere=new Zi);for(let n=0,o=s.length;n({...e}))),this._reservedRanges=e._reservedRanges.map((e=>({...e}))),this._drawInfo=e._drawInfo.map((e=>({...e}))),this._bounds=e._bounds.map((e=>({boxInitialized:e.boxInitialized,box:e.box.clone(),sphereInitialized:e.sphereInitialized,sphere:e.sphere.clone()}))),this._maxInstanceCount=e._maxInstanceCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=e._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null),this}onBeforeRender(e,t,s,i,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const n=i.getIndex(),o=null===n?1:n.array.BYTES_PER_ELEMENT,a=this._drawInfo,h=this._multiDrawStarts,l=this._multiDrawCounts,u=this._drawRanges,c=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data;c&&(pa.multiplyMatrices(s.projectionMatrix,s.matrixWorldInverse).multiply(this.matrixWorld),ma.setFromProjectionMatrix(pa,e.coordinateSystem));let m=0;if(this.sortObjects){ua.copy(this.matrixWorld).invert(),ya.setFromMatrixPosition(s.matrixWorld).applyMatrix4(ua),xa.set(0,0,-1).transformDirection(s.matrixWorld).transformDirection(ua);for(let e=0,t=a.length;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;ei)return;Ba.applyMatrix4(e.matrixWorld);const a=t.ray.origin.distanceTo(Ba);return at.far?void 0:{distance:a,point:Ia.clone().applyMatrix4(e.matrixWorld),index:r,face:null,faceIndex:null,object:e}}const za=new Ei,Ua=new Ei;class La extends Pa{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(null===e.index){const t=e.attributes.position,s=[];for(let e=0,i=t.count;e0){const s=e[t[0]];if(void 0!==s){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=s.length;er.far)return;n.push({distance:h,distanceToRay:Math.sqrt(a),point:s,index:t,face:null,object:o})}}class qa extends Pr{constructor(){super(),this.isGroup=!0,this.type="Group"}}class $a extends Ti{constructor(e,t,s,i,r,n,o,a,h){super(e,t,s,i,r,n,o,a,h),this.isVideoTexture=!0,this.minFilter=void 0!==n?n:Te,this.magFilter=void 0!==r?r:Te,this.generateMipmaps=!1;const l=this;"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback((function t(){l.needsUpdate=!0,e.requestVideoFrameCallback(t)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const e=this.image;!1==="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}class Xa extends Ti{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=fe,this.minFilter=fe,this.generateMipmaps=!1,this.needsUpdate=!0}}class Ya extends Ti{constructor(e,t,s,i,r,n,o,a,h,l,u,c){super(null,n,o,a,h,l,i,r,u,c),this.isCompressedTexture=!0,this.image={width:t,height:s},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}}class Ja extends Ya{constructor(e,t,s,i,r,n){super(e,t,s,r,n),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=me,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class Za extends Ya{constructor(e,t,s){super(void 0,e[0].width,e[0].height,t,s,he),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=e}}class Ka extends Ti{constructor(e,t,s,i,r,n,o,a,h){super(e,t,s,i,r,n,o,a,h),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Qa extends Ti{constructor(e,t,s,i,r,n,o,a,h,l=1026){if(l!==We&&l!==He)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===s&&l===We&&(s=Be),void 0===s&&l===He&&(s=Ue),super(null,i,r,n,o,a,l,s,h),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=void 0!==o?o:fe,this.minFilter=void 0!==a?a:fe,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return null!==this.compareFunction&&(t.compareFunction=this.compareFunction),t}}class eh{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){const s=this.getUtoTmapping(e);return this.getPoint(s,t)}getPoints(e=5){const t=[];for(let s=0;s<=e;s++)t.push(this.getPoint(s/e));return t}getSpacedPoints(e=5){const t=[];for(let s=0;s<=e;s++)t.push(this.getPointAt(s/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let s,i=this.getPoint(0),r=0;t.push(0);for(let n=1;n<=e;n++)s=this.getPoint(n/e),r+=s.distanceTo(i),t.push(r),i=s;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){const s=this.getLengths();let i=0;const r=s.length;let n;n=t||e*s[r-1];let o,a=0,h=r-1;for(;a<=h;)if(i=Math.floor(a+(h-a)/2),o=s[i]-n,o<0)a=i+1;else{if(!(o>0)){h=i;break}h=i-1}if(i=h,s[i]===n)return i/(r-1);const l=s[i];return(i+(n-l)/(s[i+1]-l))/(r-1)}getTangent(e,t){const s=1e-4;let i=e-s,r=e+s;i<0&&(i=0),r>1&&(r=1);const n=this.getPoint(i),o=this.getPoint(r),a=t||(n.isVector2?new Qs:new Ei);return a.copy(o).sub(n).normalize(),a}getTangentAt(e,t){const s=this.getUtoTmapping(e);return this.getTangent(s,t)}computeFrenetFrames(e,t){const s=new Ei,i=[],r=[],n=[],o=new Ei,a=new or;for(let t=0;t<=e;t++){const s=t/e;i[t]=this.getTangentAt(s,new Ei)}r[0]=new Ei,n[0]=new Ei;let h=Number.MAX_VALUE;const l=Math.abs(i[0].x),u=Math.abs(i[0].y),c=Math.abs(i[0].z);l<=h&&(h=l,s.set(1,0,0)),u<=h&&(h=u,s.set(0,1,0)),c<=h&&s.set(0,0,1),o.crossVectors(i[0],s).normalize(),r[0].crossVectors(i[0],o),n[0].crossVectors(i[0],r[0]);for(let t=1;t<=e;t++){if(r[t]=r[t-1].clone(),n[t]=n[t-1].clone(),o.crossVectors(i[t-1],i[t]),o.length()>Number.EPSILON){o.normalize();const e=Math.acos($s(i[t-1].dot(i[t]),-1,1));r[t].applyMatrix4(a.makeRotationAxis(o,e))}n[t].crossVectors(i[t],r[t])}if(!0===t){let t=Math.acos($s(r[0].dot(r[e]),-1,1));t/=e,i[0].dot(o.crossVectors(r[0],r[e]))>0&&(t=-t);for(let s=1;s<=e;s++)r[s].applyMatrix4(a.makeRotationAxis(i[s],t*s)),n[s].crossVectors(i[s],r[s])}return{tangents:i,normals:r,binormals:n}}clone(){return(new this.constructor).copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class th extends eh{constructor(e=0,t=0,s=1,i=1,r=0,n=2*Math.PI,o=!1,a=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=s,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=n,this.aClockwise=o,this.aRotation=a}getPoint(e,t=new Qs){const s=t,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const n=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(h)/r)+1)*r:0===l&&h===r-1&&(h=r-2,l=1),this.closed||h>0?o=i[(h-1)%r]:(rh.subVectors(i[0],i[1]).add(i[0]),o=rh);const u=i[h%r],c=i[(h+1)%r];if(this.closed||h+2i.length-2?i.length-1:n+1],u=i[n>i.length-3?i.length-1:n+2];return s.set(lh(o,a.x,h.x,l.x,u.x),lh(o,a.y,h.y,l.y,u.y)),s}copy(e){super.copy(e),this.points=[];for(let t=0,s=e.points.length;t=s){const e=i[r]-s,n=this.curves[r],o=n.getLength(),a=0===o?0:1-e/o;return n.getPointAt(a,t)}r++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let s=0,i=this.curves.length;s1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,s=e.curves.length;t0){const e=h.getPoint(0);e.equals(this.currentPoint)||this.lineTo(e.x,e.y)}this.curves.push(h);const l=h.getPoint(1);return this.currentPoint.copy(l),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}}class _h extends Mn{constructor(e=[new Qs(0,-.5),new Qs(.5,0),new Qs(0,.5)],t=12,s=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:s,phiLength:i},t=Math.floor(t),i=$s(i,0,2*Math.PI);const r=[],n=[],o=[],a=[],h=[],l=1/t,u=new Ei,c=new Qs,d=new Ei,p=new Ei,m=new Ei;let g=0,f=0;for(let t=0;t<=e.length-1;t++)switch(t){case 0:g=e[t+1].x-e[t].x,f=e[t+1].y-e[t].y,d.x=1*f,d.y=-g,d.z=0*f,m.copy(d),d.normalize(),a.push(d.x,d.y,d.z);break;case e.length-1:a.push(m.x,m.y,m.z);break;default:g=e[t+1].x-e[t].x,f=e[t+1].y-e[t].y,d.x=1*f,d.y=-g,d.z=0*f,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),a.push(d.x,d.y,d.z),m.copy(p)}for(let r=0;r<=t;r++){const d=s+r*l*i,p=Math.sin(d),m=Math.cos(d);for(let s=0;s<=e.length-1;s++){u.x=e[s].x*p,u.y=e[s].y,u.z=e[s].x*m,n.push(u.x,u.y,u.z),c.x=r/t,c.y=s/(e.length-1),o.push(c.x,c.y);const i=a[3*s+0]*p,l=a[3*s+1],d=a[3*s+0]*m;h.push(i,l,d)}}for(let s=0;s0&&y(!0),t>0&&y(!1)),this.setIndex(l),this.setAttribute("position",new yn(u,3)),this.setAttribute("normal",new yn(c,3)),this.setAttribute("uv",new yn(d,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Mh(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class Ah extends Mh{constructor(e=1,t=1,s=32,i=1,r=!1,n=0,o=2*Math.PI){super(0,e,t,s,i,r,n,o),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:s,heightSegments:i,openEnded:r,thetaStart:n,thetaLength:o}}static fromJSON(e){return new Ah(e.radius,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class Nh extends Mn{constructor(e=[],t=[],s=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:s,detail:i};const r=[],n=[];function o(e,t,s,i){const r=i+1,n=[];for(let i=0;i<=r;i++){n[i]=[];const o=e.clone().lerp(s,i/r),a=t.clone().lerp(s,i/r),h=r-i;for(let e=0;e<=h;e++)n[i][e]=0===e&&i===r?o:o.clone().lerp(a,e/h)}for(let e=0;e.9&&o<.1&&(t<.2&&(n[e+0]+=1),s<.2&&(n[e+2]+=1),i<.2&&(n[e+4]+=1))}}()}(),this.setAttribute("position",new yn(r,3)),this.setAttribute("normal",new yn(r.slice(),3)),this.setAttribute("uv",new yn(n,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Nh(e.vertices,e.indices,e.radius,e.details)}}class Rh extends Nh{constructor(e=1,t=0){const s=(1+Math.sqrt(5))/2,i=1/s;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-s,0,-i,s,0,i,-s,0,i,s,-i,-s,0,-i,s,0,i,-s,0,i,s,0,-s,0,-i,s,0,-i,-s,0,i,s,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new Rh(e.radius,e.detail)}}const Ch=new Ei,Eh=new Ei,Bh=new Ei,Ih=new Hr;class Ph extends Mn{constructor(e=null,t=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:e,thresholdAngle:t},null!==e){const 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e=!1;o>Number.EPSILON?h>Number.EPSILON&&(e=!0):o<-Number.EPSILON?h<-Number.EPSILON&&(e=!0):Math.sign(a)===Math.sign(l)&&(e=!0),e?(i=-a,r=o,n=Math.sqrt(u)):(i=o,r=a,n=Math.sqrt(u/2))}return new Qs(i/n,r/n)}const B=[];for(let e=0,t=A.length,s=t-1,i=e+1;e=0;e--){const t=e/p,s=u*Math.cos(t*Math.PI/2),i=c*Math.sin(t*Math.PI/2)+d;for(let e=0,t=A.length;e=0;){const i=s;let r=s-1;r<0&&(r=e.length-1);for(let e=0,s=a+2*p;e0)&&d.push(t,r,h),(e!==s-1||a0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class Rl extends Kr{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Yr(16777215),this.specular=new Yr(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Yr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new fr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Cl extends Kr{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Yr(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Yr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class El extends Kr{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class Bl extends Kr{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Yr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Yr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new fr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Il extends Kr{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Pl extends Kr{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}class Fl extends Kr{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Yr(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Qs(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.flatShading=e.flatShading,this.fog=e.fog,this}}class zl extends Ma{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}function Ul(e,t=!1){let s="{";!0===e.isNode&&(s+=e.id,e=e.getSelf());for(const{property:i,childNode:r}of Ll(e))s+=","+i.slice(0,-4)+":"+r.getCacheKey(t);return s+="}",s}function*Ll(e,t=!1){for(const s in e){if(!0===s.startsWith("_"))continue;const i=e[s];if(!0===Array.isArray(i))for(let e=0;ee.charCodeAt(0))).buffer}var Gl=Object.freeze({__proto__:null,arrayBufferToBase64:Dl,base64ToArrayBuffer:kl,getCacheKey:Ul,getNodeChildren:Ll,getValueFromType:Vl,getValueType:Ol});const Wl={VERTEX:"vertex",FRAGMENT:"fragment"},Hl={NONE:"none",FRAME:"frame",RENDER:"render",OBJECT:"object"},jl={BOOLEAN:"bool",INTEGER:"int",FLOAT:"float",VECTOR2:"vec2",VECTOR3:"vec3",VECTOR4:"vec4",MATRIX2:"mat2",MATRIX3:"mat3",MATRIX4:"mat4"},ql=["fragment","vertex"],$l=["setup","analyze","generate"],Xl=[...ql,"compute"],Yl=["x","y","z","w"],Jl=new Map;let Zl=0;class Kl extends ks{constructor(e=null){super(),this.nodeType=e,this.updateType=Hl.NONE,this.updateBeforeType=Hl.NONE,this.updateAfterType=Hl.NONE,this.uuid=Ks.generateUUID(),this.version=0,this._cacheKey=null,this._cacheKeyVersion=0,this.global=!1,this.isNode=!0,Object.defineProperty(this,"id",{value:Zl++})}set needsUpdate(e){!0===e&&this.version++}get type(){return this.constructor.type}onUpdate(e,t){return this.updateType=t,this.update=e.bind(this.getSelf()),this}onFrameUpdate(e){return this.onUpdate(e,Hl.FRAME)}onRenderUpdate(e){return this.onUpdate(e,Hl.RENDER)}onObjectUpdate(e){return this.onUpdate(e,Hl.OBJECT)}onReference(e){return this.updateReference=e.bind(this.getSelf()),this}getSelf(){return this.self||this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of Ll(this))yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}getCacheKey(e=!1){return!0!==(e=e||this.version!==this._cacheKeyVersion)&&null!==this._cacheKey||(this._cacheKey=Ul(this,e),this._cacheKeyVersion=this.version),this._cacheKey}getScope(){return this}getHash(){return this.uuid}getUpdateType(){return this.updateType}getUpdateBeforeType(){return this.updateBeforeType}getUpdateAfterType(){return this.updateAfterType}getElementType(e){const t=this.getNodeType(e);return e.getElementType(t)}getNodeType(e){const t=e.getNodeProperties(this);return t.outputNode?t.outputNode.getNodeType(e):this.nodeType}getShared(e){const t=this.getHash(e);return e.getNodeFromHash(t)||this}setup(e){const t=e.getNodeProperties(this);let s=0;for(const e of this.getChildren())t["node"+s++]=e;return null}analyze(e){if(1===e.increaseUsage(this)){const t=e.getNodeProperties(this);for(const s of Object.values(t))s&&!0===s.isNode&&s.build(e)}}generate(e,t){const{outputNode:s}=e.getNodeProperties(this);if(s&&!0===s.isNode)return s.build(e,t)}updateBefore(){console.warn("Abstract function.")}updateAfter(){console.warn("Abstract function.")}update(){console.warn("Abstract function.")}build(e,t=null){const s=this.getShared(e);if(this!==s)return s.build(e,t);e.addNode(this),e.addChain(this);let i=null;const r=e.getBuildStage();if("setup"===r){this.updateReference(e);const t=e.getNodeProperties(this);if(!0!==t.initialized){e.stack.nodes.length;t.initialized=!0,t.outputNode=this.setup(e),null!==t.outputNode&&e.stack.nodes.length;for(const s of Object.values(t))s&&!0===s.isNode&&s.build(e)}}else if("analyze"===r)this.analyze(e);else if("generate"===r){if(1===this.generate.length){const s=this.getNodeType(e),r=e.getDataFromNode(this);i=r.snippet,void 0===i&&(i=this.generate(e)||"",r.snippet=i),i=e.format(i,s,t)}else i=this.generate(e,t)||""}return e.removeChain(this),i}getSerializeChildren(){return Ll(this)}serialize(e){const t=this.getSerializeChildren(),s={};for(const{property:i,index:r,childNode:n}of t)void 0!==r?(void 0===s[i]&&(s[i]=Number.isInteger(r)?[]:{}),s[i][r]=n.toJSON(e.meta).uuid):s[i]=n.toJSON(e.meta).uuid;Object.keys(s).length>0&&(e.inputNodes=s)}deserialize(e){if(void 0!==e.inputNodes){const t=e.meta.nodes;for(const s in e.inputNodes)if(Array.isArray(e.inputNodes[s])){const i=[];for(const r of e.inputNodes[s])i.push(t[r]);this[s]=i}else if("object"==typeof e.inputNodes[s]){const i={};for(const r in e.inputNodes[s]){const n=e.inputNodes[s][r];i[r]=t[n]}this[s]=i}else{const i=e.inputNodes[s];this[s]=t[i]}}}toJSON(e){const{uuid:t,type:s}=this,i=void 0===e||"string"==typeof e;i&&(e={textures:{},images:{},nodes:{}});let r=e.nodes[t];function n(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(void 0===r&&(r={uuid:t,type:s,meta:e,metadata:{version:4.6,type:"Node",generator:"Node.toJSON"}},!0!==i&&(e.nodes[r.uuid]=r),this.serialize(r),delete r.meta),i){const t=n(e.textures),s=n(e.images),i=n(e.nodes);t.length>0&&(r.textures=t),s.length>0&&(r.images=s),i.length>0&&(r.nodes=i)}return r}}function Ql(e,t){const s="Node",i=e+s;if("function"!=typeof t)throw new Error(`TSL.Node: Node class ${e} is not a class`);if(Jl.has(i))console.warn(`TSL.Node: Redefinition of node class ${i}`);else{if(e.slice(-4)!==s)return Jl.set(i,t),t.type=i,i;console.warn(`TSL.Node: Node class ${i} should not have '${s}' suffix.`)}}function eu(e){const t=Jl.get(e);if(void 0!==t)return new t}Kl.type=Ql("",Kl);class tu extends Kl{constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}generate(e){return`${this.node.build(e)}[ ${this.indexNode.build(e,"uint")} ]`}}tu.type=Ql("ArrayElement",tu);class su extends Kl{constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let s=null;for(const i of this.convertTo.split("|"))null!==s&&e.getTypeLength(t)!==e.getTypeLength(i)||(s=i);return s}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const s=this.node,i=this.getNodeType(e),r=s.build(e,i);return e.format(r,i,t)}}su.type=Ql("Convert",su);class iu extends Kl{constructor(e){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if("generate"===e.getBuildStage()){const s=e.getVectorType(this.getNodeType(e,t)),i=e.getDataFromNode(this);if(void 0!==i.propertyName)return e.format(i.propertyName,s,t);if("void"!==s&&"void"!==t&&this.hasDependencies(e)){const r=super.build(e,s),n=e.getVarFromNode(this,null,s),o=e.getPropertyName(n);return e.addLineFlowCode(`${o} = ${r}`),i.snippet=r,i.propertyName=o,e.format(i.propertyName,s,t)}}return super.build(e,t)}}iu.type=Ql("Temp",iu);class ru extends iu{constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return null!==this.nodeType?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce(((t,s)=>t+e.getTypeLength(s.getNodeType(e))),0))}generate(e,t){const s=this.getNodeType(e),i=this.nodes,r=e.getComponentType(s),n=[];for(const t of i){let s=t.build(e);const i=e.getComponentType(t.getNodeType(e));i!==r&&(s=e.format(s,i,r)),n.push(s)}const o=`${e.getType(s)}( ${n.join(", ")} )`;return e.format(o,s,t)}}ru.type=Ql("Join",ru);const nu=Yl.join("");class ou extends Kl{constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(Yl.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}generate(e,t){const s=this.node,i=e.getTypeLength(s.getNodeType(e));let r=null;if(i>1){let n=null;this.getVectorLength()>=i&&(n=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const o=s.build(e,n);r=this.components.length===i&&this.components===nu.slice(0,this.components.length)?e.format(o,n,t):e.format(`${o}.${this.components}`,this.getNodeType(e),t)}else r=s.build(e,t);return r}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}ou.type=Ql("Split",ou);class au extends iu{constructor(e,t,s){super(),this.sourceNode=e,this.components=t,this.targetNode=s}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:s,targetNode:i}=this,r=this.getNodeType(e),n=e.getTypeFromLength(s.length),o=i.build(e,n),a=t.build(e,r),h=e.getTypeLength(r),l=[];for(let e=0;ee.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"),gu=e=>mu(e).split("").sort().join(""),fu={setup(e,t){const s=t.shift();return e(ku(s),...t)},get(e,t,s){if("string"==typeof t&&void 0===e[t]){if(!0!==e.isStackNode&&"assign"===t)return(...e)=>(cu.assign(s,...e),s);if(du.has(t)){const i=du.get(t);return e.isStackNode?(...e)=>s.add(i(...e)):(...e)=>i(s,...e)}if("self"===t)return e;if(t.endsWith("Assign")&&du.has(t.slice(0,t.length-6))){const i=du.get(t.slice(0,t.length-6));return e.isStackNode?(...e)=>s.assign(e[0],i(...e)):(...e)=>s.assign(i(s,...e))}if(!0===/^[xyzwrgbastpq]{1,4}$/.test(t))return t=mu(t),Du(new ou(s,t));if(!0===/^set[XYZWRGBASTPQ]{1,4}$/.test(t))return t=gu(t.slice(3).toLowerCase()),s=>Du(new au(e,t,s));if(!0===/^flip[XYZWRGBASTPQ]{1,4}$/.test(t))return t=gu(t.slice(4).toLowerCase()),()=>Du(new hu(Du(e),t));if("width"===t||"height"===t||"depth"===t)return"width"===t?t="x":"height"===t?t="y":"depth"===t&&(t="z"),Du(new ou(e,t));if(!0===/^\d+$/.test(t))return Du(new tu(s,new uu(Number(t),"uint")))}return Reflect.get(e,t,s)},set:(e,t,s,i)=>"string"!=typeof t||void 0!==e[t]||!0!==/^[xyzwrgbastpq]{1,4}$/.test(t)&&"width"!==t&&"height"!==t&&"depth"!==t&&!0!==/^\d+$/.test(t)?Reflect.set(e,t,s,i):(i[t].assign(s),!0)},yu=new WeakMap,xu=new WeakMap,bu=function(e,t=null){for(const s in e)e[s]=Du(e[s],t);return e},vu=function(e,t=null){const s=e.length;for(let i=0;iDu(null!==i?Object.assign(e,i):e);return null===t?(...t)=>r(new e(...Gu(t))):null!==s?(s=Du(s),(...i)=>r(new e(t,...Gu(i),s))):(...s)=>r(new e(t,...Gu(s)))},_u=function(e,...t){return Du(new e(...Gu(t)))};class wu extends Kl{constructor(e,t){super(),this.shaderNode=e,this.inputNodes=t}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}call(e){const{shaderNode:t,inputNodes:s}=this,i=e.getNodeProperties(t);if(i.onceOutput)return i.onceOutput;let r=null;if(t.layout){let i=xu.get(e.constructor);void 0===i&&(i=new WeakMap,xu.set(e.constructor,i));let n=i.get(t);void 0===n&&(n=Du(e.buildFunctionNode(t)),i.set(t,n)),null!==e.currentFunctionNode&&e.currentFunctionNode.includes.push(n),r=Du(n.call(s))}else{const i=t.jsFunc,n=null!==s?i(s,e):i(e);r=Du(n)}return t.once&&(i.onceOutput=r),r}getOutputNode(e){const t=e.getNodeProperties(this);return null===t.outputNode&&(t.outputNode=this.setupOutput(e)),t.outputNode}setup(e){return this.getOutputNode(e)}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}generate(e,t){return this.getOutputNode(e).build(e,t)}}class Su extends Kl{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}call(e=null){return ku(e),Du(new wu(this,e))}setup(){return this.call()}}const Mu=[!1,!0],Au=[0,1,2,3],Nu=[-1,-2],Ru=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],Cu=new Map;for(const e of Mu)Cu.set(e,new uu(e));const Eu=new Map;for(const e of Au)Eu.set(e,new uu(e,"uint"));const Bu=new Map([...Eu].map((e=>new uu(e.value,"int"))));for(const e of Nu)Bu.set(e,new uu(e,"int"));const Iu=new Map([...Bu].map((e=>new uu(e.value))));for(const e of Ru)Iu.set(e,new uu(e));for(const e of Ru)Iu.set(-e,new uu(-e));const Pu={bool:Cu,uint:Eu,ints:Bu,float:Iu},Fu=new Map([...Cu,...Iu]),zu=(e,t)=>Fu.has(e)?Fu.get(e):!0===e.isNode?e:new uu(e,t),Uu=function(e,t=null){return(...s)=>{if((0===s.length||!["bool","float","int","uint"].includes(e)&&s.every((e=>"object"!=typeof e)))&&(s=[Vl(e,...s)]),1===s.length&&null!==t&&t.has(s[0]))return Du(t.get(s[0]));if(1===s.length){const t=zu(s[0],e);return(e=>{try{return e.getNodeType()}catch(e){return}})(t)===e?Du(t):Du(new su(t,e))}const i=s.map((e=>zu(e)));return Du(new ru(i,e))}},Lu=e=>"object"==typeof e&&null!==e?e.value:e,Ou=e=>null!=e?e.nodeType||e.convertTo||("string"==typeof e?e:null):null;function Vu(e,t){return new Proxy(new Su(e,t),fu)}const Du=(e,t=null)=>function(e,t=null){const s=Ol(e);if("node"===s){let t=yu.get(e);return void 0===t&&(t=new Proxy(e,fu),yu.set(e,t),yu.set(t,t)),t}return null===t&&("float"===s||"boolean"===s)||s&&"shader"!==s&&"string"!==s?Du(zu(e,t)):"shader"===s?ju(e):e}(e,t),ku=(e,t=null)=>new bu(e,t),Gu=(e,t=null)=>new vu(e,t),Wu=(...e)=>new Tu(...e),Hu=(...e)=>new _u(...e),ju=(e,t)=>{const s=new Vu(e,t),i=(...e)=>{let t;return ku(e),t=e[0]&&e[0].isNode?[...e]:e[0],s.call(t)};return i.shaderNode=s,i.setLayout=e=>(s.setLayout(e),i),i.once=()=>(s.once=!0,i),i},qu=(...e)=>(console.warn("TSL.ShaderNode: tslFn() has been renamed to Fn()."),ju(...e));pu("toGlobal",(e=>(e.global=!0,e)));const $u=e=>{cu=e},Xu=()=>cu,Yu=(...e)=>cu.If(...e);function Ju(e){return cu&&cu.add(e),e}pu("append",Ju);const Zu=new Uu("color"),Ku=new Uu("float",Pu.float),Qu=new Uu("int",Pu.ints),ec=new Uu("uint",Pu.uint),tc=new Uu("bool",Pu.bool),sc=new Uu("vec2"),ic=new Uu("ivec2"),rc=new Uu("uvec2"),nc=new Uu("bvec2"),oc=new Uu("vec3"),ac=new Uu("ivec3"),hc=new Uu("uvec3"),lc=new Uu("bvec3"),uc=new Uu("vec4"),cc=new Uu("ivec4"),dc=new Uu("uvec4"),pc=new Uu("bvec4"),mc=new Uu("mat2"),gc=new Uu("mat3"),fc=new Uu("mat4"),yc=(e="")=>Du(new uu(e,"string")),xc=e=>Du(new uu(e,"ArrayBuffer"));pu("toColor",Zu),pu("toFloat",Ku),pu("toInt",Qu),pu("toUint",ec),pu("toBool",tc),pu("toVec2",sc),pu("toIVec2",ic),pu("toUVec2",rc),pu("toBVec2",nc),pu("toVec3",oc),pu("toIVec3",ac),pu("toUVec3",hc),pu("toBVec3",lc),pu("toVec4",uc),pu("toIVec4",cc),pu("toUVec4",dc),pu("toBVec4",pc),pu("toMat2",mc),pu("toMat3",gc),pu("toMat4",fc);const bc=Wu(tu),vc=(e,t)=>Du(new su(Du(e),t)),Tc=(e,t)=>Du(new ou(Du(e),t));pu("element",bc),pu("convert",vc);class _c extends Kl{constructor(e,t=!1){super("string"),this.name=e,this.version=0,this.shared=t,this.isUniformGroup=!0}set needsUpdate(e){!0===e&&this.version++}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}_c.type=Ql("UniformGroup",_c);const wc=e=>new _c(e),Sc=e=>new _c(e,!0),Mc=Sc("frame"),Ac=Sc("render"),Nc=wc("object");class Rc extends lu{constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=Nc}label(e){return this.name=e,this}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){const s=this.getSelf();return e=e.bind(s),super.onUpdate((t=>{const i=e(t,s);void 0!==i&&(this.value=i)}),t)}generate(e,t){const s=this.getNodeType(e),i=this.getUniformHash(e);let r=e.getNodeFromHash(i);void 0===r&&(e.setHashNode(this,i),r=this);const n=r.getInputType(e),o=e.getUniformFromNode(r,n,e.shaderStage,this.name||e.context.label),a=e.getPropertyName(o);return void 0!==e.context.label&&delete e.context.label,e.format(a,s,t)}}Rc.type=Ql("Uniform",Rc);const Cc=(e,t)=>{const s=Ou(t||e),i=e&&!0===e.isNode?e.node&&e.node.value||e.value:e;return Du(new Rc(i,s))};class Ec extends Kl{constructor(e,t=null,s=!1){super(e),this.name=t,this.varying=s,this.isPropertyNode=!0}getHash(e){return this.name||super.getHash(e)}isGlobal(){return!0}generate(e){let t;return!0===this.varying?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}Ec.type=Ql("Property",Ec);const Bc=(e,t)=>Du(new Ec(e,t)),Ic=(e,t)=>Du(new Ec(e,t,!0)),Pc=Hu(Ec,"vec4","DiffuseColor"),Fc=Hu(Ec,"vec3","EmissiveColor"),zc=Hu(Ec,"float","Roughness"),Uc=Hu(Ec,"float","Metalness"),Lc=Hu(Ec,"float","Clearcoat"),Oc=Hu(Ec,"float","ClearcoatRoughness"),Vc=Hu(Ec,"vec3","Sheen"),Dc=Hu(Ec,"float","SheenRoughness"),kc=Hu(Ec,"float","Iridescence"),Gc=Hu(Ec,"float","IridescenceIOR"),Wc=Hu(Ec,"float","IridescenceThickness"),Hc=Hu(Ec,"float","AlphaT"),jc=Hu(Ec,"float","Anisotropy"),qc=Hu(Ec,"vec3","AnisotropyT"),$c=Hu(Ec,"vec3","AnisotropyB"),Xc=Hu(Ec,"color","SpecularColor"),Yc=Hu(Ec,"float","SpecularF90"),Jc=Hu(Ec,"float","Shininess"),Zc=Hu(Ec,"vec4","Output"),Kc=Hu(Ec,"float","dashSize"),Qc=Hu(Ec,"float","gapSize"),ed=Hu(Ec,"float","pointWidth"),td=Hu(Ec,"float","IOR"),sd=Hu(Ec,"float","Transmission"),id=Hu(Ec,"float","Thickness"),rd=Hu(Ec,"float","AttenuationDistance"),nd=Hu(Ec,"color","AttenuationColor"),od=Hu(Ec,"float","Dispersion");class ad extends iu{constructor(e,t){super(),this.targetNode=e,this.sourceNode=t}hasDependencies(){return!1}getNodeType(e,t){return"void"!==t?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(!1===e.isAvailable("swizzleAssign")&&t.isSplitNode&&t.components.length>1){const s=e.getTypeLength(t.node.getNodeType(e));return Yl.join("").slice(0,s)!==t.components}return!1}generate(e,t){const{targetNode:s,sourceNode:i}=this,r=this.needsSplitAssign(e),n=s.getNodeType(e),o=s.context({assign:!0}).build(e),a=i.build(e,n),h=i.getNodeType(e),l=e.getDataFromNode(this);let u;if(!0===l.initialized)"void"!==t&&(u=o);else if(r){const i=e.getVarFromNode(this,null,n),r=e.getPropertyName(i);e.addLineFlowCode(`${r} = ${a}`);const h=s.node.context({assign:!0}).build(e);for(let t=0;t(t=t.length>1||t[0]&&!0===t[0].isNode?Gu(t):ku(t[0]),Du(new ld(Du(e),t)));pu("call",ud);class cd extends iu{constructor(e,t,s,...i){if(super(),i.length>0){let r=new cd(e,t,s);for(let t=0;t>"===s||"<<"===s)return e.getIntegerType(n);if("!"===s||"=="===s||"&&"===s||"||"===s||"^^"===s)return"bool";if("<"===s||">"===s||"<="===s||">="===s){const s=t?e.getTypeLength(t):Math.max(e.getTypeLength(n),e.getTypeLength(o));return s>1?`bvec${s}`:"bool"}return"float"===n&&e.isMatrix(o)?o:e.isMatrix(n)&&e.isVector(o)?e.getVectorFromMatrix(n):e.isVector(n)&&e.isMatrix(o)?e.getVectorFromMatrix(o):e.getTypeLength(o)>e.getTypeLength(n)?o:n}generate(e,t){const s=this.op,i=this.aNode,r=this.bNode,n=this.getNodeType(e,t);let o=null,a=null;"void"!==n?(o=i.getNodeType(e),a=void 0!==r?r.getNodeType(e):null,"<"===s||">"===s||"<="===s||">="===s||"=="===s?e.isVector(o)?a=o:o!==a&&(o=a="float"):">>"===s||"<<"===s?(o=n,a=e.changeComponentType(a,"uint")):e.isMatrix(o)&&e.isVector(a)?a=e.getVectorFromMatrix(o):o=e.isVector(o)&&e.isMatrix(a)?e.getVectorFromMatrix(a):a=n):o=a=n;const h=i.build(e,o),l=void 0!==r?r.build(e,a):null,u=e.getTypeLength(t),c=e.getFunctionOperator(s);return"void"!==t?"<"===s&&u>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThan",t)}( ${h}, ${l} )`,n,t):e.format(`( ${h} < ${l} )`,n,t):"<="===s&&u>1?e.useComparisonMethod?e.format(`${e.getMethod("lessThanEqual",t)}( ${h}, ${l} )`,n,t):e.format(`( ${h} <= ${l} )`,n,t):">"===s&&u>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThan",t)}( ${h}, ${l} )`,n,t):e.format(`( ${h} > ${l} )`,n,t):">="===s&&u>1?e.useComparisonMethod?e.format(`${e.getMethod("greaterThanEqual",t)}( ${h}, ${l} )`,n,t):e.format(`( ${h} >= ${l} )`,n,t):"!"===s||"~"===s?e.format(`(${s}${h})`,o,t):c?e.format(`${c}( ${h}, ${l} )`,n,t):e.format(`( ${h} ${s} ${l} )`,n,t):"void"!==o?c?e.format(`${c}( ${h}, ${l} )`,n,t):e.format(`${h} ${s} ${l}`,n,t):void 0}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}cd.type=Ql("Operator",cd);const dd=Wu(cd,"+"),pd=Wu(cd,"-"),md=Wu(cd,"*"),gd=Wu(cd,"/"),fd=Wu(cd,"%"),yd=Wu(cd,"=="),xd=Wu(cd,"!="),bd=Wu(cd,"<"),vd=Wu(cd,">"),Td=Wu(cd,"<="),_d=Wu(cd,">="),wd=Wu(cd,"&&"),Sd=Wu(cd,"||"),Md=Wu(cd,"!"),Ad=Wu(cd,"^^"),Nd=Wu(cd,"&"),Rd=Wu(cd,"~"),Cd=Wu(cd,"|"),Ed=Wu(cd,"^"),Bd=Wu(cd,"<<"),Id=Wu(cd,">>");pu("add",dd),pu("sub",pd),pu("mul",md),pu("div",gd),pu("modInt",fd),pu("equal",yd),pu("notEqual",xd),pu("lessThan",bd),pu("greaterThan",vd),pu("lessThanEqual",Td),pu("greaterThanEqual",_d),pu("and",wd),pu("or",Sd),pu("not",Md),pu("xor",Ad),pu("bitAnd",Nd),pu("bitNot",Rd),pu("bitOr",Cd),pu("bitXor",Ed),pu("shiftLeft",Bd),pu("shiftRight",Id);const Pd=(...e)=>(console.warn("TSL.OperatorNode: .remainder() has been renamed to .modInt()."),fd(...e));pu("remainder",Pd);class Fd extends iu{constructor(e,t,s=null,i=null){super(),this.method=e,this.aNode=t,this.bNode=s,this.cNode=i}getInputType(e){const t=this.aNode.getNodeType(e),s=this.bNode?this.bNode.getNodeType(e):null,i=this.cNode?this.cNode.getNodeType(e):null,r=e.isMatrix(t)?0:e.getTypeLength(t),n=e.isMatrix(s)?0:e.getTypeLength(s),o=e.isMatrix(i)?0:e.getTypeLength(i);return r>n&&r>o?t:n>o?s:o>r?i:t}getNodeType(e){const t=this.method;return t===Fd.LENGTH||t===Fd.DISTANCE||t===Fd.DOT?"float":t===Fd.CROSS?"vec3":t===Fd.ALL?"bool":t===Fd.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):t===Fd.MOD?this.aNode.getNodeType(e):this.getInputType(e)}generate(e,t){const s=this.method,i=this.getNodeType(e),r=this.getInputType(e),n=this.aNode,o=this.bNode,a=this.cNode,h=!0===e.renderer.isWebGLRenderer;if(s===Fd.TRANSFORM_DIRECTION){let s=n,i=o;e.isMatrix(s.getNodeType(e))?i=uc(oc(i),0):s=uc(oc(s),0);const r=md(s,i).xyz;return Kd(r).build(e,t)}if(s===Fd.NEGATE)return e.format("( - "+n.build(e,r)+" )",i,t);if(s===Fd.ONE_MINUS)return pd(1,n).build(e,t);if(s===Fd.RECIPROCAL)return gd(1,n).build(e,t);if(s===Fd.DIFFERENCE)return op(pd(n,o)).build(e,t);{const l=[];return s===Fd.CROSS||s===Fd.MOD?l.push(n.build(e,i),o.build(e,i)):h&&s===Fd.STEP?l.push(n.build(e,1===e.getTypeLength(n.getNodeType(e))?"float":r),o.build(e,r)):h&&(s===Fd.MIN||s===Fd.MAX)||s===Fd.MOD?l.push(n.build(e,r),o.build(e,1===e.getTypeLength(o.getNodeType(e))?"float":r)):s===Fd.REFRACT?l.push(n.build(e,r),o.build(e,r),a.build(e,"float")):s===Fd.MIX?l.push(n.build(e,r),o.build(e,r),a.build(e,1===e.getTypeLength(a.getNodeType(e))?"float":r)):(l.push(n.build(e,r)),null!==o&&l.push(o.build(e,r)),null!==a&&l.push(a.build(e,r))),e.format(`${e.getMethod(s,i)}( ${l.join(", ")} )`,i,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}Fd.ALL="all",Fd.ANY="any",Fd.EQUALS="equals",Fd.RADIANS="radians",Fd.DEGREES="degrees",Fd.EXP="exp",Fd.EXP2="exp2",Fd.LOG="log",Fd.LOG2="log2",Fd.SQRT="sqrt",Fd.INVERSE_SQRT="inversesqrt",Fd.FLOOR="floor",Fd.CEIL="ceil",Fd.NORMALIZE="normalize",Fd.FRACT="fract",Fd.SIN="sin",Fd.COS="cos",Fd.TAN="tan",Fd.ASIN="asin",Fd.ACOS="acos",Fd.ATAN="atan",Fd.ABS="abs",Fd.SIGN="sign",Fd.LENGTH="length",Fd.NEGATE="negate",Fd.ONE_MINUS="oneMinus",Fd.DFDX="dFdx",Fd.DFDY="dFdy",Fd.ROUND="round",Fd.RECIPROCAL="reciprocal",Fd.TRUNC="trunc",Fd.FWIDTH="fwidth",Fd.BITCAST="bitcast",Fd.TRANSPOSE="transpose",Fd.ATAN2="atan2",Fd.MIN="min",Fd.MAX="max",Fd.MOD="mod",Fd.STEP="step",Fd.REFLECT="reflect",Fd.DISTANCE="distance",Fd.DIFFERENCE="difference",Fd.DOT="dot",Fd.CROSS="cross",Fd.POW="pow",Fd.TRANSFORM_DIRECTION="transformDirection",Fd.MIX="mix",Fd.CLAMP="clamp",Fd.REFRACT="refract",Fd.SMOOTHSTEP="smoothstep",Fd.FACEFORWARD="faceforward",Fd.type=Ql("Math",Fd);const zd=Ku(1e-6),Ud=Ku(1e6),Ld=Ku(Math.PI),Od=Ku(2*Math.PI),Vd=Wu(Fd,Fd.ALL),Dd=Wu(Fd,Fd.ANY),kd=Wu(Fd,Fd.EQUALS),Gd=Wu(Fd,Fd.RADIANS),Wd=Wu(Fd,Fd.DEGREES),Hd=Wu(Fd,Fd.EXP),jd=Wu(Fd,Fd.EXP2),qd=Wu(Fd,Fd.LOG),$d=Wu(Fd,Fd.LOG2),Xd=Wu(Fd,Fd.SQRT),Yd=Wu(Fd,Fd.INVERSE_SQRT),Jd=Wu(Fd,Fd.FLOOR),Zd=Wu(Fd,Fd.CEIL),Kd=Wu(Fd,Fd.NORMALIZE),Qd=Wu(Fd,Fd.FRACT),ep=Wu(Fd,Fd.SIN),tp=Wu(Fd,Fd.COS),sp=Wu(Fd,Fd.TAN),ip=Wu(Fd,Fd.ASIN),rp=Wu(Fd,Fd.ACOS),np=Wu(Fd,Fd.ATAN),op=Wu(Fd,Fd.ABS),ap=Wu(Fd,Fd.SIGN),hp=Wu(Fd,Fd.LENGTH),lp=Wu(Fd,Fd.NEGATE),up=Wu(Fd,Fd.ONE_MINUS),cp=Wu(Fd,Fd.DFDX),dp=Wu(Fd,Fd.DFDY),pp=Wu(Fd,Fd.ROUND),mp=Wu(Fd,Fd.RECIPROCAL),gp=Wu(Fd,Fd.TRUNC),fp=Wu(Fd,Fd.FWIDTH),yp=Wu(Fd,Fd.BITCAST),xp=Wu(Fd,Fd.TRANSPOSE),bp=Wu(Fd,Fd.ATAN2),vp=Wu(Fd,Fd.MIN),Tp=Wu(Fd,Fd.MAX),_p=Wu(Fd,Fd.MOD),wp=Wu(Fd,Fd.STEP),Sp=Wu(Fd,Fd.REFLECT),Mp=Wu(Fd,Fd.DISTANCE),Ap=Wu(Fd,Fd.DIFFERENCE),Np=Wu(Fd,Fd.DOT),Rp=Wu(Fd,Fd.CROSS),Cp=Wu(Fd,Fd.POW),Ep=Wu(Fd,Fd.POW,2),Bp=Wu(Fd,Fd.POW,3),Ip=Wu(Fd,Fd.POW,4),Pp=Wu(Fd,Fd.TRANSFORM_DIRECTION),Fp=e=>md(ap(e),Cp(op(e),1/3)),zp=e=>Np(e,e),Up=Wu(Fd,Fd.MIX),Lp=(e,t=0,s=1)=>Du(new Fd(Fd.CLAMP,Du(e),Du(t),Du(s))),Op=e=>Lp(e),Vp=Wu(Fd,Fd.REFRACT),Dp=Wu(Fd,Fd.SMOOTHSTEP),kp=Wu(Fd,Fd.FACEFORWARD),Gp=ju((([e])=>{const t=Np(e.xy,sc(12.9898,78.233)),s=_p(t,Ld);return Qd(ep(s).mul(43758.5453))})),Wp=(e,t,s)=>Up(t,s,e),Hp=(e,t,s)=>Dp(t,s,e);pu("all",Vd),pu("any",Dd),pu("equals",kd),pu("radians",Gd),pu("degrees",Wd),pu("exp",Hd),pu("exp2",jd),pu("log",qd),pu("log2",$d),pu("sqrt",Xd),pu("inverseSqrt",Yd),pu("floor",Jd),pu("ceil",Zd),pu("normalize",Kd),pu("fract",Qd),pu("sin",ep),pu("cos",tp),pu("tan",sp),pu("asin",ip),pu("acos",rp),pu("atan",np),pu("abs",op),pu("sign",ap),pu("length",hp),pu("lengthSq",zp),pu("negate",lp),pu("oneMinus",up),pu("dFdx",cp),pu("dFdy",dp),pu("round",pp),pu("reciprocal",mp),pu("trunc",gp),pu("fwidth",fp),pu("atan2",bp),pu("min",vp),pu("max",Tp),pu("mod",_p),pu("step",wp),pu("reflect",Sp),pu("distance",Mp),pu("dot",Np),pu("cross",Rp),pu("pow",Cp),pu("pow2",Ep),pu("pow3",Bp),pu("pow4",Ip),pu("transformDirection",Pp),pu("mix",Wp),pu("clamp",Lp),pu("refract",Vp),pu("smoothstep",Hp),pu("faceForward",kp),pu("difference",Ap),pu("saturate",Op),pu("cbrt",Fp),pu("transpose",xp),pu("rand",Gp);class jp extends Kl{constructor(e,t,s=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=s}getNodeType(e){const t=this.ifNode.getNodeType(e);if(null!==this.elseNode){const s=this.elseNode.getNodeType(e);if(e.getTypeLength(s)>e.getTypeLength(t))return s}return t}setup(e){const t=e.getNodeProperties(this);t.condNode=this.condNode.cache(),t.ifNode=this.ifNode.cache(),t.elseNode=this.elseNode?this.elseNode.cache():null}generate(e,t){const s=this.getNodeType(e),i=e.getDataFromNode(this);if(void 0!==i.nodeProperty)return i.nodeProperty;const{condNode:r,ifNode:n,elseNode:o}=e.getNodeProperties(this),a="void"!==t,h=a?Bc(s).build(e):"";i.nodeProperty=h;const l=r.build(e,"bool");e.addFlowCode(`\n${e.tab}if ( ${l} ) {\n\n`).addFlowTab();let u=n.build(e,s);if(u&&(u=a?h+" = "+u+";":"return "+u+";"),e.removeFlowTab().addFlowCode(e.tab+"\t"+u+"\n\n"+e.tab+"}"),null!==o){e.addFlowCode(" else {\n\n").addFlowTab();let t=o.build(e,s);t&&(t=a?h+" = "+t+";":"return "+t+";"),e.removeFlowTab().addFlowCode(e.tab+"\t"+t+"\n\n"+e.tab+"}\n\n")}else e.addFlowCode("\n\n");return e.format(h,s,t)}}jp.type=Ql("Conditional",jp);const qp=Wu(jp);pu("select",qp);const $p=(...e)=>(console.warn("TSL.ConditionalNode: cond() has been renamed to select()."),qp(...e));pu("cond",$p);class Xp extends Kl{constructor(e,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}analyze(e){this.node.build(e)}setup(e){const t=e.getContext();e.setContext({...e.context,...this.value});const s=this.node.build(e);return e.setContext(t),s}generate(e,t){const s=e.getContext();e.setContext({...e.context,...this.value});const i=this.node.build(e,t);return e.setContext(s),i}}Xp.type=Ql("Context",Xp);const Yp=Wu(Xp),Jp=(e,t)=>Yp(e,{label:t});pu("context",Yp),pu("label",Jp);class Zp extends Kl{constructor(e,t=null){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}generate(e){const{node:t,name:s}=this,i=e.getVarFromNode(this,s,e.getVectorType(this.getNodeType(e))),r=e.getPropertyName(i),n=t.build(e,i.type);return e.addLineFlowCode(`${r} = ${n}`),r}}Zp.type=Ql("Var",Zp);const Kp=Wu(Zp);pu("temp",Kp),pu("toVar",((...e)=>Kp(...e).append()));class Qp extends Kl{constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0}isGlobal(){return!0}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let s=t.varying;if(void 0===s){const i=this.name,r=this.getNodeType(e);t.varying=s=e.getVaryingFromNode(this,i,r),t.node=this.node}return s.needsInterpolation||(s.needsInterpolation="fragment"===e.shaderStage),s}setup(e){this.setupVarying(e)}analyze(e){return this.setupVarying(e),this.node.analyze(e)}generate(e){const t=e.getNodeProperties(this),s=this.setupVarying(e);if(void 0===t.propertyName){const i=this.getNodeType(e),r=e.getPropertyName(s,Wl.VERTEX);e.flowNodeFromShaderStage(Wl.VERTEX,this.node,i,r),t.propertyName=r}return e.getPropertyName(s)}}Qp.type=Ql("Varying",Qp);const em=Wu(Qp);pu("varying",em);const tm=e=>{let t=null;return e===Zt?t="Linear":e===Jt&&(t="sRGB"),t},sm=(e,t)=>tm(e)+"To"+tm(t);class im extends iu{constructor(e,t=null,s=null){super("vec4"),this.colorNode=e,this.target=t,this.source=s}setup(e){const{renderer:t,context:s}=e,i=this.source||s.outputColorSpace||t.outputColorSpace,r=this.target||s.outputColorSpace||t.outputColorSpace,n=this.colorNode;if(i===r)return n;const o=sm(i,r);let a=null;const h=t.nodes.library.getColorSpaceFunction(o);return null!==h?a=uc(h(n.rgb),n.a):(console.error("ColorSpaceNode: Unsupported Color Space configuration.",o),a=n),a}}im.type=Ql("ColorSpace",im);const rm=(e,t=null)=>Du(new im(Du(e),t,Zt)),nm=(e,t=null)=>Du(new im(Du(e),Zt,t));pu("toOutputColorSpace",rm),pu("toWorkingColorSpace",nm);let om=class extends tu{constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),s=this.referenceNode.getNodeType(),i=this.getNodeType();return e.format(t,s,i)}};class am extends Kl{constructor(e,t,s=null,i=null){super(),this.property=e,this.uniformType=t,this.object=s,this.count=i,this.properties=e.split("."),this.reference=s,this.node=null,this.updateType=Hl.OBJECT}element(e){return Du(new om(this,Du(e)))}setNodeType(e){this.node=Cc(null,e).getSelf()}getNodeType(e){return null===this.node&&this.updateValue(),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let s=e[t[0]];for(let e=1;eDu(new hm(e,t,s));class um extends iu{constructor(e,t=dm,s=null){super("vec3"),this.toneMapping=e,this.exposureNode=t,this.colorNode=s}getCacheKey(){let e=super.getCacheKey();return e="{toneMapping:"+this.toneMapping+",nodes:"+e+"}",e}setup(e){const t=this.colorNode||e.context.color,s=this.toneMapping;if(0===s)return t;let i=null;const r=e.renderer.nodes.library.getToneMappingFunction(s);return null!==r?i=uc(r(t.rgb,this.exposureNode),t.a):(console.error("ToneMappingNode: Unsupported Tone Mapping configuration.",s),i=t),i}}um.type=Ql("ToneMapping",um);const cm=(e,t,s)=>Du(new um(e,Du(t),Du(s))),dm=lm("toneMappingExposure","float");pu("toneMapping",((e,t,s)=>cm(t,s,e)));class pm extends lu{constructor(e,t=null,s=0,i=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=s,this.bufferOffset=i,this.usage=Rs,this.instanced=!1,this.attribute=null,this.global=!0,e&&!0===e.isBufferAttribute&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(0===this.bufferStride&&0===this.bufferOffset){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return null===this.bufferType&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(null!==this.attribute)return;const t=this.getNodeType(e),s=this.value,i=e.getTypeLength(t),r=this.bufferStride||i,n=this.bufferOffset,o=!0===s.isInterleavedBuffer?s:new oo(s,r),a=new ho(o,i,n);o.setUsage(this.usage),this.attribute=a,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),s=e.getBufferAttributeFromNode(this,t),i=e.getPropertyName(s);let r=null;if("vertex"===e.shaderStage||"compute"===e.shaderStage)this.name=i,r=i;else{r=em(this).build(e,t)}return r}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&!0===this.attribute.isBufferAttribute&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}pm.type=Ql("BufferAttribute",pm);const mm=(e,t,s,i)=>Du(new pm(e,t,s,i)),gm=(e,t,s,i)=>mm(e,t,s,i).setUsage(Cs),fm=(e,t,s,i)=>mm(e,t,s,i).setInstanced(!0),ym=(e,t,s,i)=>gm(e,t,s,i).setInstanced(!0);pu("toAttribute",(e=>mm(e.value)));class xm extends Kl{constructor(e,t,s=[64]){super("void"),this.isComputeNode=!0,this.computeNode=e,this.count=t,this.workgroupSize=s,this.dispatchCount=0,this.version=1,this.updateBeforeType=Hl.OBJECT,this.updateDispatchCount()}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}updateDispatchCount(){const{count:e,workgroupSize:t}=this;let s=t[0];for(let e=1;eDu(new xm(Du(e),t,s));pu("compute",bm);class vm extends Kl{constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isCacheNode=!0}getNodeType(e){return this.node.getNodeType(e)}build(e,...t){const s=e.getCache(),i=e.getCacheFromNode(this,parent);e.setCache(i);const r=this.node.build(e,...t);return e.setCache(s),r}}vm.type=Ql("Cache",vm);const Tm=(e,...t)=>Du(new vm(Du(e),...t));pu("cache",Tm);class _m extends Kl{constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return""!==t&&e.addLineFlowCode(t),this.outputNode.build(e)}}_m.type=Ql("Bypass",_m);const wm=Wu(_m);pu("bypass",wm);class Sm extends Kl{constructor(e,t,s,i=Ku(0),r=Ku(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=s,this.outLowNode=i,this.outHighNode=r,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:s,outLowNode:i,outHighNode:r,doClamp:n}=this;let o=e.sub(t).div(s.sub(t));return!0===n&&(o=o.clamp()),o.mul(r.sub(i)).add(i)}}Sm.type=Ql("Remap",Sm);const Mm=Wu(Sm,null,null,{doClamp:!1}),Am=Wu(Sm);pu("remap",Mm),pu("remapClamp",Am);class Nm extends Kl{constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const s=this.getNodeType(e),i=this.snippet;if("void"!==s)return e.format(`( ${i} )`,s,t);e.addLineFlowCode(i)}}Nm.type=Ql("Expression",Nm);const Rm=Wu(Nm),Cm=e=>(e?qp(e,Rm("discard")):Rm("discard")).append(),Em=()=>Rm("return").append();pu("discard",Cm);class Bm extends iu{constructor(e,t,s){super("vec4"),this.colorNode=e,this.toneMapping=t,this.outputColorSpace=s,this.isRenderOutput=!0}setup({context:e}){let t=this.colorNode||e.color;const s=(null!==this.toneMapping?this.toneMapping:e.toneMapping)||0,i=(null!==this.outputColorSpace?this.outputColorSpace:e.outputColorSpace)||Zt;return 0!==s&&(t=t.toneMapping(s)),i===Jt&&(t=t.toOutputColorSpace(i)),t}}Bm.type=Ql("RenderOutput",Bm);const Im=(e,t=null,s=null)=>Du(new Bm(Du(e),t,s));function Pm(e){console.warn("THREE.TSLBase: AddNodeElement has been removed in favor of tree-shaking. Trying add",e)}pu("renderOutput",Im);class Fm extends Kl{constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(null===t){const s=this.getAttributeName(e);if(e.hasGeometryAttribute(s)){const i=e.geometry.getAttribute(s);t=e.getTypeFromAttribute(i)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),s=this.getNodeType(e);if(!0===e.hasGeometryAttribute(t)){const i=e.geometry.getAttribute(t),r=e.getTypeFromAttribute(i),n=e.getAttribute(t,r);if("vertex"===e.shaderStage)return e.format(n.name,r,s);return em(this).build(e,s)}return console.warn(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(s)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}Fm.type=Ql("Attribute",Fm);const zm=(e,t)=>Du(new Fm(e,t)),Um=e=>zm("uv"+(e>0?e:""),"vec2");class Lm extends Kl{constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const s=this.textureNode.build(e,"property"),i=this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${s}, ${i} )`,this.getNodeType(e),t)}}Lm.type=Ql("TextureSize",Lm);const Om=Wu(Lm);class Vm extends Rc{constructor(e){super(0),this._textureNode=e,this.updateType=Hl.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,s=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(s&&void 0!==s.width){const{width:e,height:t}=s;this.value=Math.log2(Math.max(e,t))}}}Vm.type=Ql("MaxMipLevel",Vm);const Dm=Wu(Vm);class km extends Rc{constructor(e,t=null,s=null,i=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=s,this.biasNode=i,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Hl.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this.setUpdateMatrix(null===t)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return!0===this.value.isDepthTexture?"float":this.value.type===Be?"uvec4":this.value.type===Ee?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return Um(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return null===this._matrixUniform&&(this._matrixUniform=Cc(this.value.matrix)),this._matrixUniform.mul(oc(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this.updateType=e?Hl.FRAME:Hl.NONE,this}setupUV(e,t){const s=this.value;return!e.isFlipY()||!0!==s.isRenderTargetTexture&&!0!==s.isFramebufferTexture&&!0!==s.isDepthTexture||(t=t.setY(t.y.oneMinus())),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;let s=this.uvNode;null!==s&&!0!==e.context.forceUVContext||!e.context.getUV||(s=e.context.getUV(this)),s||(s=this.getDefaultUV()),!0===this.updateMatrix&&(s=this.getTransformedUV(s)),s=this.setupUV(e,s);let i=this.levelNode;null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),t.uvNode=s,t.levelNode=i,t.biasNode=this.biasNode,t.compareNode=this.compareNode,t.gradNode=this.gradNode,t.depthNode=this.depthNode}generateUV(e,t){return t.build(e,!0===this.sampler?"vec2":"ivec2")}generateSnippet(e,t,s,i,r,n,o,a){const h=this.value;let l;return l=i?e.generateTextureLevel(h,t,s,i,n):r?e.generateTextureBias(h,t,s,r,n):a?e.generateTextureGrad(h,t,s,a,n):o?e.generateTextureCompare(h,t,s,o,n):!1===this.sampler?e.generateTextureLoad(h,t,s,n):e.generateTexture(h,t,s,n),l}generate(e,t){const s=e.getNodeProperties(this),i=this.value;if(!i||!0!==i.isTexture)throw new Error("TextureNode: Need a three.js texture.");const r=super.generate(e,"property");if("sampler"===t)return r+"_sampler";if(e.isReference(t))return r;{const n=e.getDataFromNode(this);let o=n.propertyName;if(void 0===o){const{uvNode:t,levelNode:i,biasNode:a,compareNode:h,depthNode:l,gradNode:u}=s,c=this.generateUV(e,t),d=i?i.build(e,"float"):null,p=a?a.build(e,"float"):null,m=l?l.build(e,"int"):null,g=h?h.build(e,"float"):null,f=u?[u[0].build(e,"vec2"),u[1].build(e,"vec2")]:null,y=e.getVarFromNode(this);o=e.getPropertyName(y);const x=this.generateSnippet(e,r,c,d,p,m,g,f);e.addLineFlowCode(`${o} = ${x}`),n.snippet=x,n.propertyName=o}let a=o;const h=this.getNodeType(e);return e.needsToWorkingColorSpace(i)&&(a=nm(Rm(a,h),i.colorSpace).setup(e).build(e,h)),e.format(a,h,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}uv(e){const t=this.clone();return t.uvNode=Du(e),t.referenceNode=this.getSelf(),Du(t)}blur(e){const t=this.clone();return t.biasNode=Du(e).mul(Dm(t)),t.referenceNode=this.getSelf(),Du(t)}level(e){const t=this.clone();return t.levelNode=Du(e),t.referenceNode=this.getSelf(),Du(t)}size(e){return Om(this,e)}bias(e){const t=this.clone();return t.biasNode=Du(e),t.referenceNode=this.getSelf(),Du(t)}compare(e){const t=this.clone();return t.compareNode=Du(e),t.referenceNode=this.getSelf(),Du(t)}grad(e,t){const s=this.clone();return s.gradNode=[Du(e),Du(t)],s.referenceNode=this.getSelf(),Du(s)}depth(e){const t=this.clone();return t.depthNode=Du(e),t.referenceNode=this.getSelf(),Du(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;null!==t&&(t.value=e.matrix),!0===e.matrixAutoUpdate&&e.updateMatrix()}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e}}km.type=Ql("Texture",km);const Gm=Wu(km),Wm=(...e)=>Gm(...e).setSampler(!1),Hm=e=>(!0===e.isNode?e:Gm(e)).convert("sampler"),jm=Sc("camera").onRenderUpdate((()=>{jm.needsUpdate=!0})),qm=Cc("float").label("cameraNear").setGroup(jm).onRenderUpdate((({camera:e})=>e.near)),$m=Cc("float").label("cameraFar").setGroup(jm).onRenderUpdate((({camera:e})=>e.far)),Xm=Cc("float").label("cameraLogDepth").setGroup(jm).onRenderUpdate((({camera:e})=>2/(Math.log(e.far+1)/Math.LN2))),Ym=Cc("mat4").label("cameraProjectionMatrix").setGroup(jm).onRenderUpdate((({camera:e})=>e.projectionMatrix)),Jm=Cc("mat4").label("cameraProjectionMatrixInverse").setGroup(jm).onRenderUpdate((({camera:e})=>e.projectionMatrixInverse)),Zm=Cc("mat4").label("cameraViewMatrix").setGroup(jm).onRenderUpdate((({camera:e})=>e.matrixWorldInverse)),Km=Cc("mat4").label("cameraWorldMatrix").setGroup(jm).onRenderUpdate((({camera:e})=>e.matrixWorld)),Qm=Cc("mat3").label("cameraNormalMatrix").setGroup(jm).onRenderUpdate((({camera:e})=>e.normalMatrix)),eg=Cc(new Ei).label("cameraPosition").setGroup(jm).onRenderUpdate((({camera:e},t)=>t.value.setFromMatrixPosition(e.matrixWorld)));class tg extends Kl{constructor(e=tg.VIEW_MATRIX,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Hl.OBJECT,this._uniformNode=new Rc(null)}getNodeType(){const e=this.scope;return e===tg.WORLD_MATRIX||e===tg.VIEW_MATRIX?"mat4":e===tg.NORMAL_MATRIX?"mat3":e===tg.POSITION||e===tg.VIEW_POSITION||e===tg.DIRECTION||e===tg.SCALE?"vec3":void 0}update(e){const t=this.object3d,s=this._uniformNode,i=this.scope;if(i===tg.VIEW_MATRIX)s.value=t.modelViewMatrix;else if(i===tg.NORMAL_MATRIX)s.value=t.normalMatrix;else if(i===tg.WORLD_MATRIX)s.value=t.matrixWorld;else if(i===tg.POSITION)s.value=s.value||new Ei,s.value.setFromMatrixPosition(t.matrixWorld);else if(i===tg.SCALE)s.value=s.value||new Ei,s.value.setFromMatrixScale(t.matrixWorld);else if(i===tg.DIRECTION)s.value=s.value||new Ei,t.getWorldDirection(s.value);else if(i===tg.VIEW_POSITION){const i=e.camera;s.value=s.value||new Ei,s.value.setFromMatrixPosition(t.matrixWorld),s.value.applyMatrix4(i.matrixWorldInverse)}}generate(e){const t=this.scope;return t===tg.WORLD_MATRIX||t===tg.VIEW_MATRIX?this._uniformNode.nodeType="mat4":t===tg.NORMAL_MATRIX?this._uniformNode.nodeType="mat3":t!==tg.POSITION&&t!==tg.VIEW_POSITION&&t!==tg.DIRECTION&&t!==tg.SCALE||(this._uniformNode.nodeType="vec3"),this._uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}tg.VIEW_MATRIX="viewMatrix",tg.NORMAL_MATRIX="normalMatrix",tg.WORLD_MATRIX="worldMatrix",tg.POSITION="position",tg.SCALE="scale",tg.VIEW_POSITION="viewPosition",tg.DIRECTION="direction",tg.type=Ql("Object3D",tg);const sg=Wu(tg,tg.DIRECTION),ig=Wu(tg,tg.VIEW_MATRIX),rg=Wu(tg,tg.NORMAL_MATRIX),ng=Wu(tg,tg.WORLD_MATRIX),og=Wu(tg,tg.POSITION),ag=Wu(tg,tg.SCALE),hg=Wu(tg,tg.VIEW_POSITION);class lg extends tg{constructor(e=lg.VIEW_MATRIX){super(e)}update(e){this.object3d=e.object,super.update(e)}}lg.type=Ql("Model",lg);const ug=Hu(lg,lg.DIRECTION),cg=Hu(lg,lg.VIEW_MATRIX).label("modelViewMatrix").toVar("ModelViewMatrix"),dg=Hu(lg,lg.NORMAL_MATRIX),pg=Hu(lg,lg.WORLD_MATRIX),mg=Hu(lg,lg.POSITION),gg=Hu(lg,lg.SCALE),fg=Hu(lg,lg.VIEW_POSITION),yg=Cc(new or).onObjectUpdate((({object:e},t)=>t.value.copy(e.matrixWorld).invert())),xg=zm("position","vec3"),bg=xg.varying("positionLocal"),vg=xg.varying("positionPrevious"),Tg=pg.mul(bg).xyz.varying("v_positionWorld"),_g=bg.transformDirection(pg).varying("v_positionWorldDirection").normalize().toVar("positionWorldDirection"),wg=cg.mul(bg).xyz.varying("v_positionView"),Sg=wg.negate().varying("v_positionViewDirection").normalize().toVar("positionViewDirection");class Mg extends Kl{constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){const{renderer:t,material:s}=e;return t.coordinateSystem===Vs&&s.side===d?"false":e.getFrontFacing()}}Mg.type=Ql("FrontFacing",Mg);const Ag=Hu(Mg),Ng=Ku(Ag).mul(2).sub(1),Rg=zm("normal","vec3"),Cg=ju((e=>!1===e.geometry.hasAttribute("normal")?(console.warn('TSL.NormalNode: Vertex attribute "normal" not found on geometry.'),oc(0,1,0)):Rg),"vec3").once()().toVar("normalLocal"),Eg=wg.dFdx().cross(wg.dFdy()).normalize().toVar("normalFlat");let Bg=null;const Ig=ju((e=>{let t;return t=!0===e.material.flatShading?Eg:Bg||(Bg=em(dg.mul(Cg),"v_normalView").normalize()),t}),"vec3").once()().toVar("normalView"),Pg=em(Ig.transformDirection(Zm),"v_normalWorld").normalize().toVar("normalWorld"),Fg=ju((e=>e.context.setupNormal()),"vec3").once()().mul(Ng).toVar("transformedNormalView"),zg=Fg.transformDirection(Zm).normalize().toVar("transformedNormalWorld"),Ug=ju((e=>e.context.setupClearcoatNormal()),"vec3").once()().mul(Ng).toVar("transformedClearcoatNormalView"),Lg=Cc(0).onReference((({material:e})=>e)).onRenderUpdate((({material:e})=>e.refractionRatio)),Og=Sg.negate().reflect(Fg),Vg=Sg.negate().refract(Fg,Lg),Dg=Og.transformDirection(Zm).toVar("reflectVector"),kg=Vg.transformDirection(Zm).toVar("reflectVector");class Gg extends km{constructor(e,t=null,s=null,i=null){super(e,t,s,i),this.isCubeTextureNode=!0}getInputType(){return"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===he?Dg:e.mapping===le?kg:(console.error('THREE.CubeTextureNode: Mapping "%s" not supported.',e.mapping),oc(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const s=this.value;return e.renderer.coordinateSystem!==Ds&&s.isRenderTargetTexture?t:oc(t.x.negate(),t.yz)}generateUV(e,t){return t.build(e,"vec3")}}Gg.type=Ql("CubeTexture",Gg);const Wg=Wu(Gg);class Hg extends Rc{constructor(e,t,s=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=s}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}Hg.type=Ql("Buffer",Hg);const jg=(e,t,s)=>Du(new Hg(e,t,s));class qg extends tu{constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}getNodeType(e){return this.node.getElementType(e)}generate(e){const t=super.generate(e),s=this.getNodeType();return e.format(t,"vec4",s)}}class $g extends Hg{constructor(e,t=null){super(null,"vec4"),this.array=e,this.elementType=t,this._elementType=null,this._elementLength=0,this.updateType=Hl.RENDER,this.isArrayBufferNode=!0}getElementType(){return this.elementType||this._elementType}getElementLength(){return this._elementLength}update(){const{array:e,value:t}=this,s=this.getElementLength(),i=this.getElementType();if(1===s)for(let s=0;sDu(new $g(e,t));class Yg extends tu{constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),s=this.referenceNode.getNodeType(),i=this.getNodeType();return e.format(t,s,i)}}class Jg extends Kl{constructor(e,t,s=null,i=null){super(),this.property=e,this.uniformType=t,this.object=s,this.count=i,this.properties=e.split("."),this.reference=s,this.node=null,this.updateType=Hl.OBJECT}element(e){return Du(new Yg(this,Du(e)))}setNodeType(e){let t=null;t=null!==this.count?jg(null,e,this.count):Array.isArray(this.getValueFromReference())?Xg(null,e):"texture"===e?Gm(null):"cubeTexture"===e?Wg(null):Cc(null,e),this.node=t.getSelf()}getNodeType(e){return null===this.node&&this.updateValue(),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let s=e[t[0]];for(let e=1;eDu(new Jg(e,t,s)),Kg=(e,t,s,i)=>Du(new Jg(e,t,i,s));class Qg extends Jg{constructor(e,t,s=null){super(e,t,s),this.material=s,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=null!==this.material?this.material:e.material,this.reference}}Qg.type=Ql("MaterialReference",Qg);const ef=(e,t,s)=>Du(new Qg(e,t,s)),tf=ju((e=>(!1===e.geometry.hasAttribute("tangent")&&e.geometry.computeTangents(),zm("tangent","vec4"))))(),sf=tf.xyz.toVar("tangentLocal"),rf=cg.mul(uc(sf,0)).xyz.varying("v_tangentView").normalize().toVar("tangentView"),nf=rf.transformDirection(Zm).varying("v_tangentWorld").normalize().toVar("tangentWorld"),of=rf.toVar("transformedTangentView"),af=of.transformDirection(Zm).normalize().toVar("transformedTangentWorld"),hf=e=>e.mul(tf.w).xyz,lf=em(hf(Rg.cross(tf)),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),uf=em(hf(Cg.cross(sf)),"v_bitangentLocal").normalize().toVar("bitangentLocal"),cf=em(hf(Ig.cross(rf)),"v_bitangentView").normalize().toVar("bitangentView"),df=em(hf(Pg.cross(nf)),"v_bitangentWorld").normalize().toVar("bitangentWorld"),pf=hf(Fg.cross(of)).normalize().toVar("transformedBitangentView"),mf=pf.transformDirection(Zm).normalize().toVar("transformedBitangentWorld"),gf=gc(rf,cf,Ig),ff=Sg.mul(gf),yf=(e,t)=>e.sub(ff.mul(t)),xf=(()=>{let e=$c.cross(Sg);return e=e.cross($c).normalize(),e=Up(e,Fg,jc.mul(zc.oneMinus()).oneMinus().pow2().pow2()).normalize(),e})(),bf=ju((e=>{const{eye_pos:t,surf_norm:s,mapN:i,uv:r}=e,n=t.dFdx(),o=t.dFdy(),a=r.dFdx(),h=r.dFdy(),l=s,u=o.cross(l),c=l.cross(n),d=u.mul(a.x).add(c.mul(h.x)),p=u.mul(a.y).add(c.mul(h.y)),m=d.dot(d).max(p.dot(p)),g=Ng.mul(m.inverseSqrt());return dd(d.mul(i.x,g),p.mul(i.y,g),l.mul(i.z)).normalize()}));class vf extends iu{constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=0}setup(e){const{normalMapType:t,scaleNode:s}=this;let i=this.node.mul(2).sub(1);null!==s&&(i=oc(i.xy.mul(s),i.z));let r=null;if(1===t)r=dg.mul(i).normalize();else if(0===t){r=!0===e.hasGeometryAttribute("tangent")?gf.mul(i).normalize():bf({eye_pos:wg,surf_norm:Ig,mapN:i,uv:Um()})}return r}}vf.type=Ql("NormalMap",vf);const Tf=Wu(vf),_f=ju((({textureNode:e,bumpScale:t})=>{const s=t=>e.cache().context({getUV:e=>t(e.uvNode||Um()),forceUVContext:!0}),i=Ku(s((e=>e)));return sc(Ku(s((e=>e.add(e.dFdx())))).sub(i),Ku(s((e=>e.add(e.dFdy())))).sub(i)).mul(t)})),wf=ju((e=>{const{surf_pos:t,surf_norm:s,dHdxy:i}=e,r=t.dFdx().normalize(),n=s,o=t.dFdy().normalize().cross(n),a=n.cross(r),h=r.dot(o).mul(Ng),l=h.sign().mul(i.x.mul(o).add(i.y.mul(a)));return h.abs().mul(s).sub(l).normalize()}));class Sf extends iu{constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=null!==this.scaleNode?this.scaleNode:1,t=_f({textureNode:this.textureNode,bumpScale:e});return wf({surf_pos:wg,surf_norm:Ig,dHdxy:t})}}const Mf=Wu(Sf),Af=new Map;class Nf extends Kl{constructor(e){super(),this.scope=e}getCache(e,t){let s=Af.get(e);return void 0===s&&(s=ef(e,t),Af.set(e,s)),s}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache("map"===e?"map":e+"Map","texture")}setup(e){const t=e.context.material,s=this.scope;let i=null;if(s===Nf.COLOR){const e=void 0!==t.color?this.getColor(s):oc();i=t.map&&!0===t.map.isTexture?e.mul(this.getTexture("map")):e}else if(s===Nf.OPACITY){const e=this.getFloat(s);i=t.alphaMap&&!0===t.alphaMap.isTexture?e.mul(this.getTexture("alpha")):e}else if(s===Nf.SPECULAR_STRENGTH)i=t.specularMap&&!0===t.specularMap.isTexture?this.getTexture("specular").r:Ku(1);else if(s===Nf.SPECULAR_INTENSITY){const e=this.getFloat(s);i=t.specularMap?e.mul(this.getTexture(s).a):e}else if(s===Nf.SPECULAR_COLOR){const e=this.getColor(s);i=t.specularColorMap&&!0===t.specularColorMap.isTexture?e.mul(this.getTexture(s).rgb):e}else if(s===Nf.ROUGHNESS){const e=this.getFloat(s);i=t.roughnessMap&&!0===t.roughnessMap.isTexture?e.mul(this.getTexture(s).g):e}else if(s===Nf.METALNESS){const e=this.getFloat(s);i=t.metalnessMap&&!0===t.metalnessMap.isTexture?e.mul(this.getTexture(s).b):e}else if(s===Nf.EMISSIVE){const e=this.getFloat("emissiveIntensity"),r=this.getColor(s).mul(e);i=t.emissiveMap&&!0===t.emissiveMap.isTexture?r.mul(this.getTexture(s)):r}else if(s===Nf.NORMAL)i=t.normalMap?Tf(this.getTexture("normal"),this.getCache("normalScale","vec2")):t.bumpMap?Mf(this.getTexture("bump").r,this.getFloat("bumpScale")):Ig;else if(s===Nf.CLEARCOAT){const e=this.getFloat(s);i=t.clearcoatMap&&!0===t.clearcoatMap.isTexture?e.mul(this.getTexture(s).r):e}else if(s===Nf.CLEARCOAT_ROUGHNESS){const e=this.getFloat(s);i=t.clearcoatRoughnessMap&&!0===t.clearcoatRoughnessMap.isTexture?e.mul(this.getTexture(s).r):e}else if(s===Nf.CLEARCOAT_NORMAL)i=t.clearcoatNormalMap?Tf(this.getTexture(s),this.getCache(s+"Scale","vec2")):Ig;else if(s===Nf.SHEEN){const e=this.getColor("sheenColor").mul(this.getFloat("sheen"));i=t.sheenColorMap&&!0===t.sheenColorMap.isTexture?e.mul(this.getTexture("sheenColor").rgb):e}else if(s===Nf.SHEEN_ROUGHNESS){const e=this.getFloat(s);i=t.sheenRoughnessMap&&!0===t.sheenRoughnessMap.isTexture?e.mul(this.getTexture(s).a):e,i=i.clamp(.07,1)}else if(s===Nf.ANISOTROPY)if(t.anisotropyMap&&!0===t.anisotropyMap.isTexture){const e=this.getTexture(s);i=mc(cy.x,cy.y,cy.y.negate(),cy.x).mul(e.rg.mul(2).sub(sc(1)).normalize().mul(e.b))}else i=cy;else if(s===Nf.IRIDESCENCE_THICKNESS){const e=Zg("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const r=Zg("0","float",t.iridescenceThicknessRange);i=e.sub(r).mul(this.getTexture(s).g).add(r)}else i=e}else if(s===Nf.TRANSMISSION){const e=this.getFloat(s);i=t.transmissionMap?e.mul(this.getTexture(s).r):e}else if(s===Nf.THICKNESS){const e=this.getFloat(s);i=t.thicknessMap?e.mul(this.getTexture(s).g):e}else if(s===Nf.IOR)i=this.getFloat(s);else if(s===Nf.LIGHT_MAP)i=this.getTexture(s).rgb.mul(this.getFloat("lightMapIntensity"));else if(s===Nf.AO_MAP)i=this.getTexture(s).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else{const t=this.getNodeType(e);i=this.getCache(s,t)}return i}}Nf.ALPHA_TEST="alphaTest",Nf.COLOR="color",Nf.OPACITY="opacity",Nf.SHININESS="shininess",Nf.SPECULAR="specular",Nf.SPECULAR_STRENGTH="specularStrength",Nf.SPECULAR_INTENSITY="specularIntensity",Nf.SPECULAR_COLOR="specularColor",Nf.REFLECTIVITY="reflectivity",Nf.ROUGHNESS="roughness",Nf.METALNESS="metalness",Nf.NORMAL="normal",Nf.CLEARCOAT="clearcoat",Nf.CLEARCOAT_ROUGHNESS="clearcoatRoughness",Nf.CLEARCOAT_NORMAL="clearcoatNormal",Nf.EMISSIVE="emissive",Nf.ROTATION="rotation",Nf.SHEEN="sheen",Nf.SHEEN_ROUGHNESS="sheenRoughness",Nf.ANISOTROPY="anisotropy",Nf.IRIDESCENCE="iridescence",Nf.IRIDESCENCE_IOR="iridescenceIOR",Nf.IRIDESCENCE_THICKNESS="iridescenceThickness",Nf.IOR="ior",Nf.TRANSMISSION="transmission",Nf.THICKNESS="thickness",Nf.ATTENUATION_DISTANCE="attenuationDistance",Nf.ATTENUATION_COLOR="attenuationColor",Nf.LINE_SCALE="scale",Nf.LINE_DASH_SIZE="dashSize",Nf.LINE_GAP_SIZE="gapSize",Nf.LINE_WIDTH="linewidth",Nf.LINE_DASH_OFFSET="dashOffset",Nf.POINT_WIDTH="pointWidth",Nf.DISPERSION="dispersion",Nf.LIGHT_MAP="light",Nf.AO_MAP="ao",Nf.type=Ql("Material",Nf);const Rf=Hu(Nf,Nf.ALPHA_TEST),Cf=Hu(Nf,Nf.COLOR),Ef=Hu(Nf,Nf.SHININESS),Bf=Hu(Nf,Nf.EMISSIVE),If=Hu(Nf,Nf.OPACITY),Pf=Hu(Nf,Nf.SPECULAR),Ff=Hu(Nf,Nf.SPECULAR_INTENSITY),zf=Hu(Nf,Nf.SPECULAR_COLOR),Uf=Hu(Nf,Nf.SPECULAR_STRENGTH),Lf=Hu(Nf,Nf.REFLECTIVITY),Of=Hu(Nf,Nf.ROUGHNESS),Vf=Hu(Nf,Nf.METALNESS),Df=Hu(Nf,Nf.NORMAL).context({getUV:null}),kf=Hu(Nf,Nf.CLEARCOAT),Gf=Hu(Nf,Nf.CLEARCOAT_ROUGHNESS),Wf=Hu(Nf,Nf.CLEARCOAT_NORMAL).context({getUV:null}),Hf=Hu(Nf,Nf.ROTATION),jf=Hu(Nf,Nf.SHEEN),qf=Hu(Nf,Nf.SHEEN_ROUGHNESS),$f=Hu(Nf,Nf.ANISOTROPY),Xf=Hu(Nf,Nf.IRIDESCENCE),Yf=Hu(Nf,Nf.IRIDESCENCE_IOR),Jf=Hu(Nf,Nf.IRIDESCENCE_THICKNESS),Zf=Hu(Nf,Nf.TRANSMISSION),Kf=Hu(Nf,Nf.THICKNESS),Qf=Hu(Nf,Nf.IOR),ey=Hu(Nf,Nf.ATTENUATION_DISTANCE),ty=Hu(Nf,Nf.ATTENUATION_COLOR),sy=Hu(Nf,Nf.LINE_SCALE),iy=Hu(Nf,Nf.LINE_DASH_SIZE),ry=Hu(Nf,Nf.LINE_GAP_SIZE),ny=Hu(Nf,Nf.LINE_WIDTH),oy=Hu(Nf,Nf.LINE_DASH_OFFSET),ay=Hu(Nf,Nf.POINT_WIDTH),hy=Hu(Nf,Nf.DISPERSION),ly=Hu(Nf,Nf.LIGHT_MAP),uy=Hu(Nf,Nf.AO_MAP);Nf.REFRACTION_RATIO;const cy=Cc(new Qs).onReference((function(e){return e.material})).onRenderUpdate((function({material:e}){this.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation))}));class dy extends iu{constructor(e=null){super("vec4"),this.positionNode=e}setup(e){if("fragment"===e.shaderStage)return em(e.context.mvp);const t=this.positionNode||bg;return Ym.mul(cg).mul(t)}}dy.type=Ql("ModelViewProjection",dy);const py=Wu(dy);class my extends Kl{constructor(e){super("uint"),this.scope=e,this.isInstanceIndexNode=!0}generate(e){const t=this.getNodeType(e),s=this.scope;let i,r;if(s===my.VERTEX)i=e.getVertexIndex();else if(s===my.INSTANCE)i=e.getInstanceIndex();else if(s===my.DRAW)i=e.getDrawIndex();else{if(s!==my.INVOCATION_LOCAL)throw new Error("THREE.IndexNode: Unknown scope: "+s);i=e.getInvocationLocalIndex()}if("vertex"===e.shaderStage||"compute"===e.shaderStage)r=i;else{r=em(this).build(e,t)}return r}}my.VERTEX="vertex",my.INSTANCE="instance",my.INVOCATION_LOCAL="invocationLocal",my.DRAW="draw",my.type=Ql("Index",my);const gy=Hu(my,my.VERTEX),fy=Hu(my,my.INSTANCE),yy=Hu(my,my.INVOCATION_LOCAL),xy=Hu(my,my.DRAW);class by extends oo{constructor(e,t,s=1){super(e,t),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=s}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const t=super.clone(e);return t.meshPerAttribute=this.meshPerAttribute,t}toJSON(e){const t=super.toJSON(e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}class vy extends Kl{constructor(e){super("void"),this.instanceMesh=e,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Hl.FRAME,this.buffer=null,this.bufferColor=null}setup(e){let t=this.instanceMatrixNode,s=this.instanceColorNode;const i=this.instanceMesh;if(null===t){const e=i.instanceMatrix;if(i.count<=1e3)t=jg(e.array,"mat4",i.count).element(fy);else{const s=new by(e.array,16,1);this.buffer=s;const i=e.usage===Cs?ym:fm,r=[i(s,"vec4",16,0),i(s,"vec4",16,4),i(s,"vec4",16,8),i(s,"vec4",16,12)];t=fc(...r)}this.instanceMatrixNode=t}const r=i.instanceColor;if(r&&null===s){const e=new Ho(r.array,3),t=r.usage===Cs?ym:fm;this.bufferColor=e,s=oc(t(e,"vec3",3,0)),this.instanceColorNode=s}const n=t.mul(bg).xyz;if(bg.assign(n),e.hasGeometryAttribute("normal")){const e=gc(t),s=Cg.div(oc(e[0].dot(e[0]),e[1].dot(e[1]),e[2].dot(e[2]))),i=e.mul(s).xyz;Cg.assign(i)}null!==this.instanceColorNode&&Ic("vec3","vInstanceColor").assign(this.instanceColorNode)}update(){this.instanceMesh.instanceMatrix.usage!==Cs&&null!=this.buffer&&this.instanceMesh.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMesh.instanceMatrix.version),this.instanceMesh.instanceColor&&this.instanceMesh.instanceColor.usage!==Cs&&null!=this.bufferColor&&this.instanceMesh.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceMesh.instanceColor.version)}}vy.type=Ql("Instance",vy);const Ty=Wu(vy);class _y extends Kl{constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){null===this.batchingIdNode&&(null===e.getDrawIndex()?this.batchingIdNode=fy:this.batchingIdNode=xy);const t=ju((([e])=>{const t=Om(Wm(this.batchMesh._indirectTexture),0),s=Qu(e).modInt(Qu(t)),i=Qu(e).div(Qu(t));return Wm(this.batchMesh._indirectTexture,ic(s,i)).x})).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]}),s=t(Qu(this.batchingIdNode)),i=this.batchMesh._matricesTexture,r=Om(Wm(i),0),n=Ku(s).mul(4).toInt().toVar(),o=n.modInt(r),a=n.div(Qu(r)),h=fc(Wm(i,ic(o,a)),Wm(i,ic(o.add(1),a)),Wm(i,ic(o.add(2),a)),Wm(i,ic(o.add(3),a))),l=this.batchMesh._colorsTexture;if(null!==l){const e=ju((([e])=>{const t=Om(Wm(l),0).x,s=e,i=s.modInt(t),r=s.div(t);return Wm(l,ic(i,r)).rgb})).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]}),t=e(s);Ic("vec3","vBatchColor").assign(t)}const u=gc(h);bg.assign(h.mul(bg));const c=Cg.div(oc(u[0].dot(u[0]),u[1].dot(u[1]),u[2].dot(u[2]))),d=u.mul(c).xyz;Cg.assign(d),e.hasGeometryAttribute("tangent")&&sf.mulAssign(u)}}_y.type=Ql("Batch",_y);const wy=Wu(_y),Sy=new WeakMap;class My extends Kl{constructor(e,t=!1){let s,i,r;super("void"),this.skinnedMesh=e,this.useReference=t,this.updateType=Hl.OBJECT,this.skinIndexNode=zm("skinIndex","uvec4"),this.skinWeightNode=zm("skinWeight","vec4"),t?(s=Zg("bindMatrix","mat4"),i=Zg("bindMatrixInverse","mat4"),r=Kg("skeleton.boneMatrices","mat4",e.skeleton.bones.length)):(s=Cc(e.bindMatrix,"mat4"),i=Cc(e.bindMatrixInverse,"mat4"),r=jg(e.skeleton.boneMatrices,"mat4",e.skeleton.bones.length)),this.bindMatrixNode=s,this.bindMatrixInverseNode=i,this.boneMatricesNode=r,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=bg){const{skinIndexNode:s,skinWeightNode:i,bindMatrixNode:r,bindMatrixInverseNode:n}=this,o=e.element(s.x),a=e.element(s.y),h=e.element(s.z),l=e.element(s.w),u=r.mul(t),c=dd(o.mul(i.x).mul(u),a.mul(i.y).mul(u),h.mul(i.z).mul(u),l.mul(i.w).mul(u));return n.mul(c).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=Cg){const{skinIndexNode:s,skinWeightNode:i,bindMatrixNode:r,bindMatrixInverseNode:n}=this,o=e.element(s.x),a=e.element(s.y),h=e.element(s.z),l=e.element(s.w);let u=dd(i.x.mul(o),i.y.mul(a),i.z.mul(h),i.w.mul(l));return u=n.mul(u).mul(r),u.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return null===this.previousBoneMatricesNode&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=Kg("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,vg)}needsPreviousBoneMatrices(e){const t=e.renderer.getMRT();return t&&t.has("velocity")}setup(e){this.needsPreviousBoneMatrices(e)&&vg.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(bg.assign(t),e.hasGeometryAttribute("normal")){const t=this.getSkinnedNormal();Cg.assign(t),e.hasGeometryAttribute("tangent")&&sf.assign(t)}}generate(e,t){if("void"!==t)return bg.build(e,t)}update(e){const t=(this.useReference?e.object:this.skinnedMesh).skeleton;Sy.get(t)!==e.frameId&&(Sy.set(t,e.frameId),null!==this.previousBoneMatricesNode&&t.previousBoneMatrices.set(t.boneMatrices),t.update())}}My.type=Ql("Skinning",My);const Ay=e=>Du(new My(e)),Ny=e=>Du(new My(e,!0));class Ry extends Kl{constructor(e=[]){super(),this.params=e}getVarName(e){return String.fromCharCode("i".charCodeAt()+e)}getProperties(e){const t=e.getNodeProperties(this);if(void 0!==t.stackNode)return t;const s={};for(let e=0,t=this.params.length-1;eNumber(n)?">=":"<"));const u={start:r,end:n,condition:h},c=u.start,d=u.end;let p="",m="",g="";l||(l="int"===a||"uint"===a?h.includes("<")?"++":"--":h.includes("<")?"+= 1.":"-= 1."),p+=e.getVar(a,o)+" = "+c,m+=o+" "+h+" "+d,g+=o+" "+l;const f=`for ( ${p}; ${m}; ${g} )`;e.addFlowCode((0===t?"\n":"")+e.tab+f+" {\n\n").addFlowTab()}const r=i.build(e,"void"),n=t.returnsNode?t.returnsNode.build(e):"";e.removeFlowTab().addFlowCode("\n"+e.tab+r);for(let t=0,s=this.params.length-1;tDu(new Ry(Gu(e,"int"))).append(),Ey=()=>Rm("continue").append(),By=()=>Rm("break").append(),Iy=new WeakMap,Py=new _i,Fy=ju((({bufferMap:e,influence:t,stride:s,width:i,depth:r,offset:n})=>{const o=Qu(gy).mul(s).add(n),a=o.div(i),h=o.sub(a.mul(i));return Wm(e,ic(h,a)).depth(r).mul(t)}));class zy extends Kl{constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=Cc(1),this.updateType=Hl.OBJECT}setup(e){const{geometry:t}=e,s=void 0!==t.morphAttributes.position,i=t.hasAttribute("normal")&&void 0!==t.morphAttributes.normal,r=t.morphAttributes.position||t.morphAttributes.normal||t.morphAttributes.color,n=void 0!==r?r.length:0,{texture:o,stride:a,size:h}=function(e){const t=void 0!==e.morphAttributes.position,s=void 0!==e.morphAttributes.normal,i=void 0!==e.morphAttributes.color,r=e.morphAttributes.position||e.morphAttributes.normal||e.morphAttributes.color,n=void 0!==r?r.length:0;let o=Iy.get(e);if(void 0===o||o.count!==n){void 0!==o&&o.texture.dispose();const a=e.morphAttributes.position||[],h=e.morphAttributes.normal||[],l=e.morphAttributes.color||[];let u=0;!0===t&&(u=1),!0===s&&(u=2),!0===i&&(u=3);let c=e.attributes.position.count*u,d=1;const p=4096;c>p&&(d=Math.ceil(c/p),c=p);const m=new Float32Array(c*d*4*n),g=new Mi(m,c,d,n);g.type=Ie,g.needsUpdate=!0;const f=4*u;for(let x=0;x{const t=Ku(0).toVar();this.mesh.count>1&&null!==this.mesh.morphTexture&&void 0!==this.mesh.morphTexture?t.assign(Wm(this.mesh.morphTexture,ic(Qu(e).add(1),Qu(fy))).r):t.assign(Zg("morphTargetInfluences","float").element(e).toVar()),!0===s&&bg.addAssign(Fy({bufferMap:o,influence:t,stride:a,width:l,depth:e,offset:Qu(0)})),!0===i&&Cg.addAssign(Fy({bufferMap:o,influence:t,stride:a,width:l,depth:e,offset:Qu(1)}))}))}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce(((e,t)=>e+t),0)}}zy.type=Ql("Morph",zy);const Uy=Wu(zy),Ly=(e,t)=>{for(const s of t)if(s.isAnalyticLightNode&&s.light.id===e)return s;return null};class Oy extends Kl{constructor(e=[]){super("vec3"),this.totalDiffuseNode=oc().toVar("totalDiffuse"),this.totalSpecularNode=oc().toVar("totalSpecular"),this.outgoingLightNode=oc().toVar("outgoingLight"),this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this.global=!0}getHash(e){if(null===this._lightNodesHash){null===this._lightNodes&&this.setupLightsNode(e);const t=[];for(const e of this._lightNodes)t.push(e.getHash());this._lightNodesHash="lights-"+t.join(",")}return this._lightNodesHash}analyze(e){const t=e.getDataFromNode(this);for(const s of t.nodes)s.build(e)}setupLightsNode(e){const t=[],s=this._lightNodes,i=(e=>e.sort(((e,t)=>e.id-t.id)))(this._lights),r=e.renderer.nodes.library;for(const e of i)if(e.isNode)t.push(Du(e));else{let i=null;if(null!==s&&(i=Ly(e.id,s)),null===i){const s=r.getLightNodeClass(e.constructor);if(void 0===s){console.warn(`LightsNode.setupNodeLights: Light node not found for ${e.constructor.name}`);continue}t.push(Du(new s(e)))}}this._lightNodes=t}setup(e){null===this._lightNodes&&this.setupLightsNode(e);const t=e.context,s=t.lightingModel;let i=this.outgoingLightNode;if(s){const{_lightNodes:r,totalDiffuseNode:n,totalSpecularNode:o}=this;t.outgoingLight=i;const a=e.addStack();e.getDataFromNode(this).nodes=a.nodes,s.start(t,a,e);for(const t of r)t.build(e);s.indirect(t,a,e);const{backdrop:h,backdropAlpha:l}=t,{directDiffuse:u,directSpecular:c,indirectDiffuse:d,indirectSpecular:p}=t.reflectedLight;let m=u.add(d);null!==h&&(m=oc(null!==l?l.mix(m,h):h),t.material.transparent=!0),n.assign(m),o.assign(c.add(p)),i.assign(n.add(o)),s.finish(t,a,e),i=i.bypass(e.removeStack())}return i}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}}Oy.type=Ql("Lights",Oy);const Vy=Wu(Oy);class Dy extends Kl{constructor(){super("vec3"),this.isLightingNode=!0}generate(){console.warn("Abstract function.")}}Dy.type=Ql("Lighting",Dy);class ky extends Dy{constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}ky.type=Ql("AO",ky);class Gy extends Xp{constructor(e,t=null,s=null,i=null){super(e),this.lightingModel=t,this.backdropNode=s,this.backdropAlphaNode=i,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,s={directDiffuse:oc().toVar("directDiffuse"),directSpecular:oc().toVar("directSpecular"),indirectDiffuse:oc().toVar("indirectDiffuse"),indirectSpecular:oc().toVar("indirectSpecular")};return{radiance:oc().toVar("radiance"),irradiance:oc().toVar("irradiance"),iblIrradiance:oc().toVar("iblIrradiance"),ambientOcclusion:Ku(1).toVar("ambientOcclusion"),reflectedLight:s,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}Gy.type=Ql("LightingContext",Gy);const Wy=Wu(Gy);class Hy extends Dy{constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}let jy,qy;Hy.type=Ql("Irradiance",Hy);class $y extends Kl{constructor(e){super(),this.scope=e,this.isViewportNode=!0}getNodeType(){return this.scope===$y.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Hl.NONE;return this.scope!==$y.RESOLUTION&&this.scope!==$y.VIEWPORT||(e=Hl.RENDER),this.updateType=e,e}update({renderer:e}){this.scope===$y.VIEWPORT?e.getViewport(qy):e.getDrawingBufferSize(jy)}setup(){const e=this.scope;let t=null;return t=e===$y.RESOLUTION?Cc(jy||(jy=new Qs)):e===$y.VIEWPORT?Cc(qy||(qy=new _i)):sc(Xy.div(Yy)),t}generate(e){if(this.scope===$y.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const s=e.getNodeProperties(Yy).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${s}.y - ${t}.y )`}return t}return super.generate(e)}}$y.COORDINATE="coordinate",$y.RESOLUTION="resolution",$y.VIEWPORT="viewport",$y.UV="uv",$y.type=Ql("Viewport",$y);const Xy=Hu($y,$y.COORDINATE),Yy=Hu($y,$y.RESOLUTION),Jy=Hu($y,$y.VIEWPORT),Zy=Hu($y,$y.UV),Ky=ju((()=>(console.warn('TSL.ViewportNode: "viewportTopLeft" is deprecated. Use "viewportUV" instead.'),Zy)),"vec2").once()(),Qy=ju((()=>(console.warn('TSL.ViewportNode: "viewportBottomLeft" is deprecated. Use "viewportUV.flipY()" instead.'),Zy.flipY())),"vec2").once()(),ex=new Qs;class tx extends km{constructor(e=Zy,t=null,s=null){null===s&&((s=new Xa).minFilter=Se),super(s,e,t),this.generateMipmaps=!1,this.isOutputTextureNode=!0,this.updateBeforeType=Hl.FRAME}updateBefore(e){const t=e.renderer;t.getDrawingBufferSize(ex);const s=this.value;s.image.width===ex.width&&s.image.height===ex.height||(s.image.width=ex.width,s.image.height=ex.height,s.needsUpdate=!0);const i=s.generateMipmaps;s.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(s),s.generateMipmaps=i}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}tx.type=Ql("ViewportTexture",tx);const sx=Wu(tx),ix=Wu(tx,null,null,{generateMipmaps:!0});let rx=null;class nx extends tx{constructor(e=Zy,t=null){null===rx&&(rx=new Qa),super(e,t,rx)}}nx.type=Ql("ViewportDepthTexture",nx);const ox=Wu(nx);class ax extends Kl{constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===ax.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,s=this.valueNode;let i=null;if(t===ax.DEPTH_BASE)null!==s&&(i=dx().assign(s));else if(t===ax.DEPTH)i=e.isPerspectiveCamera?ux(wg.z,qm,$m):hx(wg.z,qm,$m);else if(t===ax.LINEAR_DEPTH)if(null!==s)if(e.isPerspectiveCamera){const e=cx(s,qm,$m);i=hx(e,qm,$m)}else i=s;else i=hx(wg.z,qm,$m);return i}}ax.DEPTH_BASE="depthBase",ax.DEPTH="depth",ax.LINEAR_DEPTH="linearDepth",ax.type=Ql("ViewportDepth",ax);const hx=(e,t,s)=>e.add(t).div(t.sub(s)),lx=(e,t,s)=>t.sub(s).mul(e).sub(t),ux=(e,t,s)=>t.add(e).mul(s).div(s.sub(t).mul(e)),cx=(e,t,s)=>t.mul(s).div(s.sub(t).mul(e).sub(s)),dx=Wu(ax,ax.DEPTH_BASE),px=Hu(ax,ax.DEPTH),mx=Wu(ax,ax.LINEAR_DEPTH),gx=mx(ox());px.assign=e=>dx(e);class fx extends Kl{constructor(e=fx.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{localClipIntersection:s,localClippingCount:i,globalClippingCount:r}=t,n=r+i,o=s?n-i:n;return this.scope===fx.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(t.planes,n,o):this.setupDefault(t.planes,n,o)}setupAlphaToCoverage(e,t,s){return ju((()=>{const i=Xg(e),r=Bc("float","distanceToPlane"),n=Bc("float","distanceToGradient"),o=Bc("float","clipOpacity");let a;if(o.assign(1),Cy(s,(({i:e})=>{a=i.element(e),r.assign(wg.dot(a.xyz).negate().add(a.w)),n.assign(r.fwidth().div(2)),o.mulAssign(Dp(n.negate(),n,r)),o.equal(0).discard()})),s{a=i.element(t),r.assign(wg.dot(a.xyz).negate().add(a.w)),n.assign(r.fwidth().div(2)),e.mulAssign(Dp(n.negate(),n,r).oneMinus())})),o.mulAssign(e.oneMinus())}Pc.a.mulAssign(o),Pc.a.equal(0).discard()}))()}setupDefault(e,t,s){return ju((()=>{const i=Xg(e);let r;if(Cy(s,(({i:e})=>{r=i.element(e),wg.dot(r.xyz).greaterThan(r.w).discard()})),s{r=i.element(t),e.assign(wg.dot(r.xyz).greaterThan(r.w).and(e))})),e.discard()}}))()}}fx.ALPHA_TO_COVERAGE="alphaToCoverage",fx.DEFAULT="default",fx.type=Ql("Clipping",fx);const yx=new Map;class xx extends Kr{constructor(){super(),this.isNodeMaterial=!0,this.type=this.constructor.type,this.forceSinglePass=!1,this.fog=!0,this.lights=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.positionNode=null,this.depthNode=null,this.shadowNode=null,this.shadowPositionNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null}customProgramCacheKey(){return this.type+Ul(this)}build(e){this.setup(e)}setup(e){let t;e.context.setupNormal=()=>this.setupNormal(e),e.addStack(),e.stack.outputNode=this.vertexNode||this.setupPosition(e),e.addFlow("vertex",e.removeStack()),e.addStack();const s=this.setupClipping(e);if(!0===this.depthWrite&&this.setupDepth(e),null===this.fragmentNode){this.setupDiffuseColor(e),this.setupVariants(e);const i=this.setupLighting(e);null!==s&&e.stack.add(s);const r=uc(i,Pc.a).max(0);t=this.setupOutput(e,r),Zc.assign(t),null!==this.outputNode&&(t=this.outputNode);if(null!==e.renderer.getRenderTarget()){const s=e.renderer.getMRT(),i=this.mrtNode;null!==s?(t=s,null!==i&&(t=s.merge(i))):null!==i&&(t=i)}}else{let s=this.fragmentNode;!0!==s.isOutputStructNode&&(s=uc(s)),t=this.setupOutput(e,s)}e.stack.outputNode=t,e.addFlow("fragment",e.removeStack())}setupClipping(e){if(null===e.clippingContext)return null;const{globalClippingCount:t,localClippingCount:s}=e.clippingContext;let i=null;return(t||s)&&(this.alphaToCoverage?i=Du(new fx(fx.ALPHA_TO_COVERAGE)):e.stack.add(Du(new fx))),i}setupDepth(e){const{renderer:t}=e;let s=this.depthNode;if(null===s){const e=t.getMRT();if(e&&e.has("depth"))s=e.get("depth");else if(!0===t.logarithmicDepthBuffer){s=py().w.add(1).log2().mul(Xm).mul(.5)}}null!==s&&px.assign(s).append()}setupPosition(e){const{object:t}=e,s=t.geometry;if(e.addStack(),(s.morphAttributes.position||s.morphAttributes.normal||s.morphAttributes.color)&&Uy(t).append(),!0===t.isSkinnedMesh&&Ny(t).append(),this.displacementMap){const e=ef("displacementMap","texture"),t=ef("displacementScale","float"),s=ef("displacementBias","float");bg.addAssign(Cg.normalize().mul(e.x.mul(t).add(s)))}t.isBatchedMesh&&wy(t).append(),t.instanceMatrix&&!0===t.instanceMatrix.isInstancedBufferAttribute&&Ty(t).append(),null!==this.positionNode&&bg.assign(this.positionNode);const i=py();return e.context.vertex=e.removeStack(),e.context.mvp=i,i}setupDiffuseColor({object:e,geometry:t}){let s=this.colorNode?uc(this.colorNode):Cf;if(!0===this.vertexColors&&t.hasAttribute("color")&&(s=uc(s.xyz.mul(zm("color","vec3")),s.a)),e.instanceColor){s=Ic("vec3","vInstanceColor").mul(s)}if(e.isBatchedMesh&&e._colorsTexture){s=Ic("vec3","vBatchColor").mul(s)}Pc.assign(s);const i=this.opacityNode?Ku(this.opacityNode):If;if(Pc.a.assign(Pc.a.mul(i)),null!==this.alphaTestNode||this.alphaTest>0){const e=null!==this.alphaTestNode?Ku(this.alphaTestNode):Rf;Pc.a.lessThanEqual(e).discard()}!1===this.transparent&&1===this.blending&&!1===this.alphaToCoverage&&Pc.a.assign(1)}setupVariants(){}setupOutgoingLight(){return!0===this.lights?oc(0):Pc.rgb}setupNormal(){return this.normalNode?oc(this.normalNode):Df}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?ef("envMap","cubeTexture"):ef("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new Hy(ly)),t}setupLights(e){const t=[],s=this.setupEnvironment(e);s&&s.isLightingNode&&t.push(s);const i=this.setupLightMap(e);if(i&&i.isLightingNode&&t.push(i),null!==this.aoNode||e.material.aoMap){const e=null!==this.aoNode?this.aoNode:uy;t.push(new ky(e))}let r=this.lightsNode||e.lightsNode;return t.length>0&&(r=Vy([...r.getLights(),...t])),r}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:s,backdropAlphaNode:i,emissiveNode:r}=this,n=!0===this.lights||null!==this.lightsNode?this.setupLights(e):null;let o=this.setupOutgoingLight(e);if(n&&n.getScope().getLights().length>0){const t=this.setupLightingModel(e);o=Wy(n,t,s,i)}else null!==s&&(o=oc(null!==i?Up(o,s,i):s));return(r&&!0===r.isNode||t.emissive&&!0===t.emissive.isColor)&&(Fc.assign(oc(r||Bf)),o=o.add(Fc)),o}setupOutput(e,t){if(!0===this.fog){const s=e.fogNode;s&&(t=uc(s.mix(t.rgb,s.colorNode),t.a))}return t}setDefaultValues(e){for(const t in e){const s=e[t];void 0===this[t]&&(this[t]=s,s&&s.clone&&(this[t]=s.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const e in t)void 0===Object.getOwnPropertyDescriptor(this.constructor.prototype,e)&&void 0!==t[e].get&&Object.defineProperty(this.constructor.prototype,e,t[e])}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{},nodes:{}});const s=Kr.prototype.toJSON.call(this,e),i=Ll(this);s.inputNodes={};for(const{property:t,childNode:r}of i)s.inputNodes[t]=r.toJSON(e).uuid;function r(e){const t=[];for(const s in e){const i=e[s];delete i.metadata,t.push(i)}return t}if(t){const t=r(e.textures),i=r(e.images),n=r(e.nodes);t.length>0&&(s.textures=t),i.length>0&&(s.images=i),n.length>0&&(s.nodes=n)}return s}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.positionNode=e.positionNode,this.depthNode=e.depthNode,this.shadowNode=e.shadowNode,this.shadowPositionNode=e.shadowPositionNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,super.copy(e)}}function bx(e,t){const s="NodeMaterial",i=e+s;if("function"!=typeof t)throw new Error(`THREE.Node: NodeMaterial class "${e}" is not a class.`);if(yx.has(i))console.warn(`THREE.Node: Redefinition of NodeMaterial class "${i}".`);else{if(e.slice(-12)!==s)return yx.set(i,t),t.type=i,i;console.warn(`THREE.NodeMaterial: NodeMaterial class ${i} should not have '${s}' suffix.`)}}xx.type=bx("",xx);const vx=new Va;class Tx extends xx{constructor(e={}){super(),this.lights=!1,this.useAlphaToCoverage=!0,this.useColor=e.vertexColors,this.pointWidth=1,this.pointColorNode=null,this.pointWidthNode=null,this.setDefaultValues(vx),this.setupShaders(),this.setValues(e)}setup(e){this.setupShaders(),super.setup(e)}setupShaders(){const e=this.alphaToCoverage,t=this.useColor;this.vertexNode=ju((()=>{em(sc(),"vUv").assign(Um());const e=zm("instancePosition").xyz,t=Bc("vec4","mvPos");t.assign(cg.mul(uc(e,1)));const s=Jy.z.div(Jy.w),i=Ym.mul(t),r=Bc("vec2","offset");return r.assign(xg.xy),r.mulAssign(this.pointWidthNode?this.pointWidthNode:ay),r.assign(r.div(Jy.z)),r.y.assign(r.y.mul(s)),r.assign(r.mul(i.w)),i.assign(i.add(uc(r,0,0))),i}))(),this.fragmentNode=ju((()=>{const s=em(sc(),"vUv"),i=Bc("float","alpha");i.assign(1);const r=s.x,n=s.y,o=r.mul(r).add(n.mul(n));if(e){const e=Bc("float","dlen");e.assign(o.fwidth()),i.assign(Dp(e.oneMinus(),e.add(1),o).oneMinus())}else o.greaterThan(1).discard();let a;if(this.pointColorNode)a=this.pointColorNode;else if(t){a=zm("instanceColor").mul(Cf)}else a=Cf;return i.mulAssign(If),uc(a,i)}))()}get alphaToCoverage(){return this.useAlphaToCoverage}set alphaToCoverage(e){this.useAlphaToCoverage!==e&&(this.useAlphaToCoverage=e,this.needsUpdate=!0)}}Tx.type=bx("InstancedPoints",Tx);const _x=new Ma;class wx extends xx{constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.lights=!1,this.setDefaultValues(_x),this.setValues(e)}}wx.type=bx("LineBasic",wx);const Sx=new zl;class Mx extends xx{constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.lights=!1,this.setDefaultValues(Sx),this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode,t=this.dashScaleNode?Ku(this.dashScaleNode):sy,s=this.dashSizeNode?Ku(this.dashSizeNode):iy,i=this.dashSizeNode?Ku(this.dashGapNode):ry;Kc.assign(s),Qc.assign(i);const r=em(zm("lineDistance").mul(t));(e?r.add(e):r).mod(Kc.add(Qc)).greaterThan(Kc).discard()}}Mx.type=bx("LineDashed",Mx);const Ax=new zl;class Nx extends xx{constructor(e={}){super(),this.lights=!1,this.setDefaultValues(Ax),this.useAlphaToCoverage=!0,this.useColor=e.vertexColors,this.useDash=e.dashed,this.useWorldUnits=!1,this.dashOffset=0,this.lineWidth=1,this.lineColorNode=null,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setup(e){this.setupShaders(),super.setup(e)}setupShaders(){const e=this.alphaToCoverage,t=this.useColor,s=this.dashed,i=this.worldUnits,r=ju((({start:e,end:t})=>{const s=Ym.element(2).element(2),i=Ym.element(3).element(2).mul(-.5).div(s).sub(e.z).div(t.z.sub(e.z));return uc(Up(e.xyz,t.xyz,i),t.w)}));this.vertexNode=ju((()=>{Ic("vec2","vUv").assign(Um());const e=zm("instanceStart"),t=zm("instanceEnd"),n=Bc("vec4","start"),o=Bc("vec4","end");n.assign(cg.mul(uc(e,1))),o.assign(cg.mul(uc(t,1))),i&&(Ic("vec3","worldStart").assign(n.xyz),Ic("vec3","worldEnd").assign(o.xyz));const a=Jy.z.div(Jy.w),h=Ym.element(2).element(3).equal(-1);Yu(h,(()=>{Yu(n.z.lessThan(0).and(o.z.greaterThan(0)),(()=>{o.assign(r({start:n,end:o}))})).ElseIf(o.z.lessThan(0).and(n.z.greaterThanEqual(0)),(()=>{n.assign(r({start:o,end:n}))}))}));const l=Ym.mul(n),u=Ym.mul(o),c=l.xyz.div(l.w),d=u.xyz.div(u.w),p=d.xy.sub(c.xy).toVar();p.x.assign(p.x.mul(a)),p.assign(p.normalize());const m=uc().toVar();if(i){const e=o.xyz.sub(n.xyz).normalize(),t=Up(n.xyz,o.xyz,.5).normalize(),i=e.cross(t).normalize(),r=e.cross(i),a=Ic("vec4","worldPos");a.assign(xg.y.lessThan(.5).select(n,o));const h=ny.mul(.5);a.addAssign(uc(xg.x.lessThan(0).select(i.mul(h),i.mul(h).negate()),0)),s||(a.addAssign(uc(xg.y.lessThan(.5).select(e.mul(h).negate(),e.mul(h)),0)),a.addAssign(uc(r.mul(h),0)),Yu(xg.y.greaterThan(1).or(xg.y.lessThan(0)),(()=>{a.subAssign(uc(r.mul(2).mul(h),0))}))),m.assign(Ym.mul(a));const l=oc().toVar();l.assign(xg.y.lessThan(.5).select(c,d)),m.z.assign(l.z.mul(m.w))}else{const e=Bc("vec2","offset");e.assign(sc(p.y,p.x.negate())),p.x.assign(p.x.div(a)),e.x.assign(e.x.div(a)),e.assign(xg.x.lessThan(0).select(e.negate(),e)),Yu(xg.y.lessThan(0),(()=>{e.assign(e.sub(p))})).ElseIf(xg.y.greaterThan(1),(()=>{e.assign(e.add(p))})),e.assign(e.mul(ny)),e.assign(e.div(Jy.w)),m.assign(xg.y.lessThan(.5).select(l,u)),e.assign(e.mul(m.w)),m.assign(m.add(uc(e,0,0)))}return m}))();const n=ju((({p1:e,p2:t,p3:s,p4:i})=>{const r=e.sub(s),n=i.sub(s),o=t.sub(e),a=r.dot(n),h=n.dot(o),l=r.dot(o),u=n.dot(n),c=o.dot(o).mul(u).sub(h.mul(h)),d=a.mul(h).sub(l.mul(u)).div(c).clamp(),p=a.add(h.mul(d)).div(u).clamp();return sc(d,p)}));this.fragmentNode=ju((()=>{const r=Ic("vec2","vUv");if(s){const e=this.offsetNode?Ku(this.offsetNodeNode):oy,t=this.dashScaleNode?Ku(this.dashScaleNode):sy,s=this.dashSizeNode?Ku(this.dashSizeNode):iy,i=this.dashSizeNode?Ku(this.dashGapNode):ry;Kc.assign(s),Qc.assign(i);const n=zm("instanceDistanceStart"),o=zm("instanceDistanceEnd"),a=xg.y.lessThan(.5).select(t.mul(n),sy.mul(o)),h=em(a.add(oy)),l=e?h.add(e):h;r.y.lessThan(-1).or(r.y.greaterThan(1)).discard(),l.mod(Kc.add(Qc)).greaterThan(Kc).discard()}const o=Bc("float","alpha");if(o.assign(1),i){const t=Ic("vec3","worldStart"),i=Ic("vec3","worldEnd"),r=Ic("vec4","worldPos").xyz.normalize().mul(1e5),a=i.sub(t),h=n({p1:t,p2:i,p3:oc(0,0,0),p4:r}),l=t.add(a.mul(h.x)),u=r.mul(h.y),c=l.sub(u).length().div(ny);if(!s)if(e){const e=c.fwidth();o.assign(Dp(e.negate().add(.5),e.add(.5),c).oneMinus())}else c.greaterThan(.5).discard()}else if(e){const e=r.x,t=r.y.greaterThan(0).select(r.y.sub(1),r.y.add(1)),s=e.mul(e).add(t.mul(t)),i=Bc("float","dlen");i.assign(s.fwidth()),Yu(r.y.abs().greaterThan(1),(()=>{o.assign(Dp(i.oneMinus(),i.add(1),s).oneMinus())}))}else Yu(r.y.abs().greaterThan(1),(()=>{const e=r.x,t=r.y.greaterThan(0).select(r.y.sub(1),r.y.add(1));e.mul(e).add(t.mul(t)).greaterThan(1).discard()}));let a;if(this.lineColorNode)a=this.lineColorNode;else if(t){const e=zm("instanceColorStart"),t=zm("instanceColorEnd");a=xg.y.lessThan(.5).select(e,t).mul(Cf)}else a=Cf;return uc(a,o)}))()}get worldUnits(){return this.useWorldUnits}set worldUnits(e){this.useWorldUnits!==e&&(this.useWorldUnits=e,this.needsUpdate=!0)}get dashed(){return this.useDash}set dashed(e){this.useDash!==e&&(this.useDash=e,this.needsUpdate=!0)}get alphaToCoverage(){return this.useAlphaToCoverage}set alphaToCoverage(e){this.useAlphaToCoverage!==e&&(this.useAlphaToCoverage=e,this.needsUpdate=!0)}}Nx.type=bx("Line2",Nx);const Rx=e=>Du(e).mul(.5).add(.5),Cx=e=>Du(e).mul(2).sub(1),Ex=new El;class Bx extends xx{constructor(e){super(),this.lights=!1,this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(Ex),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?Ku(this.opacityNode):If;Pc.assign(uc(Rx(Fg),e))}}Bx.type=bx("MeshNormal",Bx);class Ix extends iu{constructor(e=_g){super("vec2"),this.dirNode=e}setup(){const e=this.dirNode,t=e.z.atan2(e.x).mul(1/(2*Math.PI)).add(.5),s=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return sc(t,s)}}Ix.type=Ql("EquirectUV",Ix);const Px=Wu(Ix);class Fx extends so{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const s=t.minFilter,i=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const r=new jn(5,5,5),n=Px(_g),o=new xx;o.colorNode=Gm(t,n,0),o.side=d,o.blending=m;const a=new Wn(r,o),h=new no;h.add(a),t.minFilter===Se&&(t.minFilter=Te);const l=new eo(1,10,this),u=e.getMRT();return e.setMRT(null),l.update(e,h),e.setMRT(u),t.minFilter=s,t.currentGenerateMipmaps=i,a.geometry.dispose(),a.material.dispose(),this}}const zx=new WeakMap;class Ux extends iu{constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=Wg();const t=new to;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Hl.RENDER}updateBefore(e){const{renderer:t,material:s}=e,i=this.envNode;if(i.isTextureNode||i.isMaterialReferenceNode){const e=i.isTextureNode?i.value:s[i.property];if(e&&e.isTexture){const s=e.mapping;if(s===ue||s===ce){if(zx.has(e)){const t=zx.get(e);Ox(t,e.mapping),this._cubeTexture=t}else{const s=e.image;if(function(e){return null!=e&&e.height>0}(s)){const i=new Fx(s.height);i.fromEquirectangularTexture(t,e),Ox(i.texture,e.mapping),this._cubeTexture=i.texture,zx.set(e,i.texture),e.addEventListener("dispose",Lx)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function Lx(e){const t=e.target;t.removeEventListener("dispose",Lx);const s=zx.get(t);void 0!==s&&(zx.delete(t),s.dispose())}function Ox(e,t){t===ue?e.mapping=he:t===ce&&(e.mapping=le)}Ux.type=Ql("CubeMap",Ux);const Vx=Wu(Ux);class Dx extends Dy{constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=Vx(this.envNode)}}Dx.type=Ql("BasicEnvironment",Dx);class kx extends Dy{constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=Ku(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}kx.type=Ql("BasicLightMap",kx);class Gx{start(){}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class Wx extends Gx{constructor(){super()}indirect(e,t,s){const i=e.ambientOcclusion,r=e.reflectedLight,n=s.context.irradianceLightMap;r.indirectDiffuse.assign(uc(0)),n?r.indirectDiffuse.addAssign(n):r.indirectDiffuse.addAssign(uc(1,1,1,0)),r.indirectDiffuse.mulAssign(i),r.indirectDiffuse.mulAssign(Pc.rgb)}finish(e,t,s){const i=s.material,r=e.outgoingLight,n=s.context.environment;if(n)switch(i.combine){case 0:r.rgb.assign(Up(r.rgb,r.rgb.mul(n.rgb),Uf.mul(Lf)));break;case 1:r.rgb.assign(Up(r.rgb,n.rgb,Uf.mul(Lf)));break;case 2:r.rgb.addAssign(n.rgb.mul(Uf.mul(Lf)));break;default:console.warn("THREE.BasicLightingModel: Unsupported .combine value:",i.combine)}}}const Hx=new Qr;class jx extends xx{constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Hx),this.setValues(e)}setupNormal(){return Ig}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new Dx(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new kx(ly)),t}setupOutgoingLight(){return Pc.rgb}setupLightingModel(){return new Wx}}jx.type=bx("MeshBasic",jx);const qx=ju((({f0:e,f90:t,dotVH:s})=>{const i=s.mul(-5.55473).sub(6.98316).mul(s).exp2();return e.mul(i.oneMinus()).add(t.mul(i))})),$x=ju((e=>e.diffuseColor.mul(1/Math.PI))),Xx=ju((({dotNH:e})=>Jc.mul(Ku(.5)).add(1).mul(Ku(1/Math.PI)).mul(e.pow(Jc)))),Yx=ju((({lightDirection:e})=>{const t=e.add(Sg).normalize(),s=Fg.dot(t).clamp(),i=Sg.dot(t).clamp(),r=qx({f0:Xc,f90:1,dotVH:i}),n=Ku(.25),o=Xx({dotNH:s});return r.mul(n).mul(o)}));class Jx extends Wx{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:s}){const i=Fg.dot(e).clamp().mul(t);s.directDiffuse.addAssign(i.mul($x({diffuseColor:Pc.rgb}))),!0===this.specular&&s.directSpecular.addAssign(i.mul(Yx({lightDirection:e})).mul(Uf))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:s}){s.indirectDiffuse.addAssign(t.mul($x({diffuseColor:Pc}))),s.indirectDiffuse.mulAssign(e)}}const Zx=new Bl;class Kx extends xx{constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Zx),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new Dx(t):null}setupLightingModel(){return new Jx(!1)}}Kx.type=bx("MeshLambert",Kx);const Qx=new Rl;class eb extends xx{constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(Qx),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new Dx(t):null}setupLightingModel(){return new Jx}setupVariants(){const e=(this.shininessNode?Ku(this.shininessNode):Ef).max(1e-4);Jc.assign(e);const t=this.specularNode||Pf;Xc.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}eb.type=bx("MeshPhong",eb);const tb=ju((()=>{const e=Ig.dFdx().abs().max(Ig.dFdy().abs());return e.x.max(e.y).max(e.z)})),sb=ju((e=>{const{roughness:t}=e,s=tb();let i=t.max(.0525);return i=i.add(s),i=i.min(1),i})),ib=ju((({alpha:e,dotNL:t,dotNV:s})=>{const i=e.pow2(),r=t.mul(i.add(i.oneMinus().mul(s.pow2())).sqrt()),n=s.mul(i.add(i.oneMinus().mul(t.pow2())).sqrt());return gd(.5,r.add(n).max(zd))})).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),rb=ju((({alphaT:e,alphaB:t,dotTV:s,dotBV:i,dotTL:r,dotBL:n,dotNV:o,dotNL:a})=>{const h=a.mul(oc(e.mul(s),t.mul(i),o).length()),l=o.mul(oc(e.mul(r),t.mul(n),a).length());return gd(.5,h.add(l)).saturate()})).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),nb=ju((({alpha:e,dotNH:t})=>{const s=e.pow2(),i=t.pow2().mul(s.oneMinus()).oneMinus();return s.div(i.pow2()).mul(1/Math.PI)})).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),ob=Ku(1/Math.PI),ab=ju((({alphaT:e,alphaB:t,dotNH:s,dotTH:i,dotBH:r})=>{const n=e.mul(t),o=oc(t.mul(i),e.mul(r),n.mul(s)),a=o.dot(o),h=n.div(a);return ob.mul(n.mul(h.pow2()))})).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),hb=ju((e=>{const{lightDirection:t,f0:s,f90:i,roughness:r,f:n,USE_IRIDESCENCE:o,USE_ANISOTROPY:a}=e,h=e.normalView||Fg,l=r.pow2(),u=t.add(Sg).normalize(),c=h.dot(t).clamp(),d=h.dot(Sg).clamp(),p=h.dot(u).clamp(),m=Sg.dot(u).clamp();let g,f,y=qx({f0:s,f90:i,dotVH:m});if(Lu(o)&&(y=kc.mix(y,n)),Lu(a)){const e=qc.dot(t),s=qc.dot(Sg),i=qc.dot(u),r=$c.dot(t),n=$c.dot(Sg),o=$c.dot(u);g=rb({alphaT:Hc,alphaB:l,dotTV:s,dotBV:n,dotTL:e,dotBL:r,dotNV:d,dotNL:c}),f=ab({alphaT:Hc,alphaB:l,dotNH:p,dotTH:i,dotBH:o})}else g=ib({alpha:l,dotNL:c,dotNV:d}),f=nb({alpha:l,dotNH:p});return y.mul(g).mul(f)})),lb=ju((({roughness:e,dotNV:t})=>{const s=uc(-1,-.0275,-.572,.022),i=uc(1,.0425,1.04,-.04),r=e.mul(s).add(i),n=r.x.mul(r.x).min(t.mul(-9.28).exp2()).mul(r.x).add(r.y);return sc(-1.04,1.04).mul(n).add(r.zw)})).setLayout({name:"DFGApprox",type:"vec2",inputs:[{name:"roughness",type:"float"},{name:"dotNV",type:"vec3"}]}),ub=ju((e=>{const{dotNV:t,specularColor:s,specularF90:i,roughness:r}=e,n=lb({dotNV:t,roughness:r});return s.mul(n.x).add(i.mul(n.y))})),cb=ju((({f:e,f90:t,dotVH:s})=>{const i=s.oneMinus().saturate(),r=i.mul(i),n=i.mul(r,r).clamp(0,.9999);return e.sub(oc(t).mul(n)).div(n.oneMinus())})).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),db=ju((({roughness:e,dotNH:t})=>{const s=e.pow2(),i=Ku(1).div(s),r=t.pow2().oneMinus().max(.0078125);return Ku(2).add(i).mul(r.pow(i.mul(.5))).div(2*Math.PI)})).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),pb=ju((({dotNV:e,dotNL:t})=>Ku(1).div(Ku(4).mul(t.add(e).sub(t.mul(e)))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),mb=ju((({lightDirection:e})=>{const t=e.add(Sg).normalize(),s=Fg.dot(e).clamp(),i=Fg.dot(Sg).clamp(),r=Fg.dot(t).clamp(),n=db({roughness:Dc,dotNH:r}),o=pb({dotNV:i,dotNL:s});return Vc.mul(n).mul(o)})),gb=ju((({N:e,V:t,roughness:s})=>{const i=e.dot(t).saturate(),r=sc(s,i.oneMinus().sqrt());return r.assign(r.mul(.984375).add(.0078125)),r})).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),fb=ju((({f:e})=>{const t=e.length();return Tp(t.mul(t).add(e.z).div(t.add(1)),0)})).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),yb=ju((({v1:e,v2:t})=>{const s=e.dot(t),i=s.abs().toVar(),r=i.mul(.0145206).add(.4965155).mul(i).add(.8543985).toVar(),n=i.add(4.1616724).mul(i).add(3.417594).toVar(),o=r.div(n),a=s.greaterThan(0).select(o,Tp(s.mul(s).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(o));return e.cross(t).mul(a)})).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),xb=ju((({N:e,V:t,P:s,mInv:i,p0:r,p1:n,p2:o,p3:a})=>{const h=n.sub(r).toVar(),l=a.sub(r).toVar(),u=h.cross(l),c=oc().toVar();return Yu(u.dot(s.sub(r)).greaterThanEqual(0),(()=>{const h=t.sub(e.mul(t.dot(e))).normalize(),l=e.cross(h).negate(),u=i.mul(gc(h,l,e).transpose()).toVar(),d=u.mul(r.sub(s)).normalize().toVar(),p=u.mul(n.sub(s)).normalize().toVar(),m=u.mul(o.sub(s)).normalize().toVar(),g=u.mul(a.sub(s)).normalize().toVar(),f=oc(0).toVar();f.addAssign(yb({v1:d,v2:p})),f.addAssign(yb({v1:p,v2:m})),f.addAssign(yb({v1:m,v2:g})),f.addAssign(yb({v1:g,v2:d})),c.assign(oc(fb({f:f})))})),c})).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),bb=1/6,vb=e=>md(bb,md(e,md(e,e.negate().add(3)).sub(3)).add(1)),Tb=e=>md(bb,md(e,md(e,md(3,e).sub(6))).add(4)),_b=e=>md(bb,md(e,md(e,md(-3,e).add(3)).add(3)).add(1)),wb=e=>md(bb,Cp(e,3)),Sb=e=>vb(e).add(Tb(e)),Mb=e=>_b(e).add(wb(e)),Ab=e=>dd(-1,Tb(e).div(vb(e).add(Tb(e)))),Nb=e=>dd(1,wb(e).div(_b(e).add(wb(e)))),Rb=(e,t,s)=>{const i=e.uvNode,r=md(i,t.zw).add(.5),n=Jd(r),o=Qd(r),a=Sb(o.x),h=Mb(o.x),l=Ab(o.x),u=Nb(o.x),c=Ab(o.y),d=Nb(o.y),p=sc(n.x.add(l),n.y.add(c)).sub(.5).mul(t.xy),m=sc(n.x.add(u),n.y.add(c)).sub(.5).mul(t.xy),g=sc(n.x.add(l),n.y.add(d)).sub(.5).mul(t.xy),f=sc(n.x.add(u),n.y.add(d)).sub(.5).mul(t.xy),y=Sb(o.y).mul(dd(a.mul(e.uv(p).level(s)),h.mul(e.uv(m).level(s)))),x=Mb(o.y).mul(dd(a.mul(e.uv(g).level(s)),h.mul(e.uv(f).level(s))));return y.add(x)},Cb=ju((([e,t=Ku(3)])=>{const s=sc(e.size(Qu(t))),i=sc(e.size(Qu(t.add(1)))),r=gd(1,s),n=gd(1,i),o=Rb(e,uc(r,s),Jd(t)),a=Rb(e,uc(n,i),Zd(t));return Qd(t).mix(o,a)})),Eb=ju((([e,t,s,i,r])=>{const n=oc(Vp(t.negate(),Kd(e),gd(1,i))),o=oc(hp(r[0].xyz),hp(r[1].xyz),hp(r[2].xyz));return Kd(n).mul(s.mul(o))})).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),Bb=ju((([e,t])=>e.mul(Lp(t.mul(2).sub(2),0,1)))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),Ib=ix(),Pb=ju((([e,t,s])=>{const i=Ib.uv(e),r=$d(Ku(Yy.x)).mul(Bb(t,s));return Cb(i,r)})),Fb=ju((([e,t,s])=>(Yu(s.notEqual(0),(()=>{const i=qd(t).negate().div(s);return Hd(i.negate().mul(e))})),oc(1)))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),zb=ju((([e,t,s,i,r,n,o,a,h,l,u,c,d,p,m])=>{let g,f;if(m){g=uc().toVar(),f=oc().toVar();const r=u.sub(1).mul(m.mul(.025)),n=oc(u.sub(r),u,u.add(r));Cy({start:0,end:3},(({i:r})=>{const u=n.element(r),m=Eb(e,t,c,u,a),y=o.add(m),x=l.mul(h.mul(uc(y,1))),b=sc(x.xy.div(x.w)).toVar();b.addAssign(1),b.divAssign(2),b.assign(sc(b.x,b.y.oneMinus()));const v=Pb(b,s,u);g.element(r).assign(v.element(r)),g.a.addAssign(v.a),f.element(r).assign(i.element(r).mul(Fb(hp(m),d,p).element(r)))})),g.a.divAssign(3)}else{const r=Eb(e,t,c,u,a),n=o.add(r),m=l.mul(h.mul(uc(n,1))),y=sc(m.xy.div(m.w)).toVar();y.addAssign(1),y.divAssign(2),y.assign(sc(y.x,y.y.oneMinus())),g=Pb(y,s,u),f=i.mul(Fb(hp(r),d,p))}const y=f.rgb.mul(g.rgb),x=e.dot(t).clamp(),b=oc(ub({dotNV:x,specularColor:r,specularF90:n,roughness:s})),v=f.r.add(f.g,f.b).div(3);return uc(b.oneMinus().mul(y),g.a.oneMinus().mul(v).oneMinus())})),Ub=gc(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),Lb=(e,t)=>e.sub(t).div(e.add(t)).pow2(),Ob=(e,t)=>{const s=e.mul(2*Math.PI*1e-9),i=oc(54856e-17,44201e-17,52481e-17),r=oc(1681e3,1795300,2208400),n=oc(43278e5,93046e5,66121e5),o=Ku(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(s.mul(2239900).add(t.x).cos()).mul(s.pow2().mul(-45282e5).exp());let a=i.mul(n.mul(2*Math.PI).sqrt()).mul(r.mul(s).add(t).cos()).mul(s.pow2().negate().mul(n).exp());a=oc(a.x.add(o),a.y,a.z).div(1.0685e-7);return Ub.mul(a)},Vb=ju((({outsideIOR:e,eta2:t,cosTheta1:s,thinFilmThickness:i,baseF0:r})=>{const n=Up(e,t,Dp(0,.03,i)),o=e.div(n).pow2().mul(Ku(1).sub(s.pow2())),a=Ku(1).sub(o).sqrt(),h=Lb(n,e),l=qx({f0:h,f90:1,dotVH:s}),u=l.oneMinus(),c=n.lessThan(e).select(Math.PI,0),d=Ku(Math.PI).sub(c),p=(e=>{const t=e.sqrt();return oc(1).add(t).div(oc(1).sub(t))})(r.clamp(0,.9999)),m=Lb(p,n.toVec3()),g=qx({f0:m,f90:1,dotVH:a}),f=oc(p.x.lessThan(n).select(Math.PI,0),p.y.lessThan(n).select(Math.PI,0),p.z.lessThan(n).select(Math.PI,0)),y=n.mul(i,a,2),x=oc(d).add(f),b=l.mul(g).clamp(1e-5,.9999),v=b.sqrt(),T=u.pow2().mul(g).div(oc(1).sub(b));let _=l.add(T),w=T.sub(u);for(let e=1;e<=2;++e){w=w.mul(v);const t=Ob(Ku(e).mul(y),Ku(e).mul(x)).mul(2);_=_.add(w.mul(t))}return _.max(oc(0))})).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),Db=ju((({normal:e,viewDir:t,roughness:s})=>{const i=e.dot(t).saturate(),r=s.pow2(),n=qp(s.lessThan(.25),Ku(-339.2).mul(r).add(Ku(161.4).mul(s)).sub(25.9),Ku(-8.48).mul(r).add(Ku(14.3).mul(s)).sub(9.95)),o=qp(s.lessThan(.25),Ku(44).mul(r).sub(Ku(23.7).mul(s)).add(3.26),Ku(1.97).mul(r).sub(Ku(3.27).mul(s)).add(.72));return qp(s.lessThan(.25),0,Ku(.1).mul(s).sub(.025)).add(n.mul(i).add(o).exp()).mul(1/Math.PI).saturate()})),kb=oc(.04),Gb=Ku(1);class Wb extends Gx{constructor(e=!1,t=!1,s=!1,i=!1,r=!1,n=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=s,this.anisotropy=i,this.transmission=r,this.dispersion=n,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null}start(e){if(!0===this.clearcoat&&(this.clearcoatRadiance=oc().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=oc().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=oc().toVar("clearcoatSpecularIndirect")),!0===this.sheen&&(this.sheenSpecularDirect=oc().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=oc().toVar("sheenSpecularIndirect")),!0===this.iridescence){const e=Fg.dot(Sg).clamp();this.iridescenceFresnel=Vb({outsideIOR:Ku(1),eta2:Gc,cosTheta1:e,thinFilmThickness:Wc,baseF0:Xc}),this.iridescenceF0=cb({f:this.iridescenceFresnel,f90:1,dotVH:e})}if(!0===this.transmission){const t=Tg,s=eg.sub(Tg).normalize(),i=zg;e.backdrop=zb(i,s,zc,Pc,Xc,Yc,t,pg,Zm,Ym,td,id,nd,rd,this.dispersion?od:null),e.backdropAlpha=sd,Pc.a.mulAssign(Up(1,e.backdrop.a,sd))}}computeMultiscattering(e,t,s){const i=Fg.dot(Sg).clamp(),r=lb({roughness:zc,dotNV:i}),n=(this.iridescenceF0?kc.mix(Xc,this.iridescenceF0):Xc).mul(r.x).add(s.mul(r.y)),o=r.x.add(r.y).oneMinus(),a=Xc.add(Xc.oneMinus().mul(.047619)),h=n.mul(a).div(o.mul(a).oneMinus());e.addAssign(n),t.addAssign(h.mul(o))}direct({lightDirection:e,lightColor:t,reflectedLight:s}){const i=Fg.dot(e).clamp().mul(t);if(!0===this.sheen&&this.sheenSpecularDirect.addAssign(i.mul(mb({lightDirection:e}))),!0===this.clearcoat){const s=Ug.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(s.mul(hb({lightDirection:e,f0:kb,f90:Gb,roughness:Oc,normalView:Ug})))}s.directDiffuse.addAssign(i.mul($x({diffuseColor:Pc.rgb}))),s.directSpecular.addAssign(i.mul(hb({lightDirection:e,f0:Xc,f90:1,roughness:zc,iridescence:this.iridescence,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:s,halfHeight:i,reflectedLight:r,ltc_1:n,ltc_2:o}){const a=t.add(s).sub(i),h=t.sub(s).sub(i),l=t.sub(s).add(i),u=t.add(s).add(i),c=Fg,d=Sg,p=wg.toVar(),m=gb({N:c,V:d,roughness:zc}),g=n.uv(m).toVar(),f=o.uv(m).toVar(),y=gc(oc(g.x,0,g.y),oc(0,1,0),oc(g.z,0,g.w)).toVar(),x=Xc.mul(f.x).add(Xc.oneMinus().mul(f.y)).toVar();r.directSpecular.addAssign(e.mul(x).mul(xb({N:c,V:d,P:p,mInv:y,p0:a,p1:h,p2:l,p3:u}))),r.directDiffuse.addAssign(e.mul(Pc).mul(xb({N:c,V:d,P:p,mInv:gc(1,0,0,0,1,0,0,0,1),p0:a,p1:h,p2:l,p3:u})))}indirect(e,t,s){this.indirectDiffuse(e,t,s),this.indirectSpecular(e,t,s),this.ambientOcclusion(e,t,s)}indirectDiffuse({irradiance:e,reflectedLight:t}){t.indirectDiffuse.addAssign(e.mul($x({diffuseColor:Pc})))}indirectSpecular({radiance:e,iblIrradiance:t,reflectedLight:s}){if(!0===this.sheen&&this.sheenSpecularIndirect.addAssign(t.mul(Vc,Db({normal:Fg,viewDir:Sg,roughness:Dc}))),!0===this.clearcoat){const e=Ug.dot(Sg).clamp(),t=ub({dotNV:e,specularColor:kb,specularF90:Gb,roughness:Oc});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(t))}const i=oc().toVar("singleScattering"),r=oc().toVar("multiScattering"),n=t.mul(1/Math.PI);this.computeMultiscattering(i,r,Yc);const o=i.add(r),a=Pc.mul(o.r.max(o.g).max(o.b).oneMinus());s.indirectSpecular.addAssign(e.mul(i)),s.indirectSpecular.addAssign(r.mul(n)),s.indirectDiffuse.addAssign(a.mul(n))}ambientOcclusion({ambientOcclusion:e,reflectedLight:t}){const s=Fg.dot(Sg).clamp().add(e),i=zc.mul(-16).oneMinus().negate().exp2(),r=e.sub(s.pow(i).oneMinus()).clamp();!0===this.clearcoat&&this.clearcoatSpecularIndirect.mulAssign(e),!0===this.sheen&&this.sheenSpecularIndirect.mulAssign(e),t.indirectDiffuse.mulAssign(e),t.indirectSpecular.mulAssign(r)}finish(e){const{outgoingLight:t}=e;if(!0===this.clearcoat){const e=Ug.dot(Sg).clamp(),s=qx({dotVH:e,f0:kb,f90:Gb}),i=t.mul(Lc.mul(s).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(Lc));t.assign(i)}if(!0===this.sheen){const e=Vc.r.max(Vc.g).max(Vc.b).mul(.157).oneMinus(),s=t.mul(e).add(this.sheenSpecularDirect,this.sheenSpecularIndirect);t.assign(s)}}}const Hb=Ku(1),jb=Ku(-2),qb=Ku(.8),$b=Ku(-1),Xb=Ku(.4),Yb=Ku(2),Jb=Ku(.305),Zb=Ku(3),Kb=Ku(.21),Qb=Ku(4),ev=Ku(4),tv=Ku(16),sv=ju((([e])=>{const t=oc(op(e)).toVar(),s=Ku(-1).toVar();return Yu(t.x.greaterThan(t.z),(()=>{Yu(t.x.greaterThan(t.y),(()=>{s.assign(qp(e.x.greaterThan(0),0,3))})).Else((()=>{s.assign(qp(e.y.greaterThan(0),1,4))}))})).Else((()=>{Yu(t.z.greaterThan(t.y),(()=>{s.assign(qp(e.z.greaterThan(0),2,5))})).Else((()=>{s.assign(qp(e.y.greaterThan(0),1,4))}))})),s})).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),iv=ju((([e,t])=>{const s=sc().toVar();return Yu(t.equal(0),(()=>{s.assign(sc(e.z,e.y).div(op(e.x)))})).ElseIf(t.equal(1),(()=>{s.assign(sc(e.x.negate(),e.z.negate()).div(op(e.y)))})).ElseIf(t.equal(2),(()=>{s.assign(sc(e.x.negate(),e.y).div(op(e.z)))})).ElseIf(t.equal(3),(()=>{s.assign(sc(e.z.negate(),e.y).div(op(e.x)))})).ElseIf(t.equal(4),(()=>{s.assign(sc(e.x.negate(),e.z).div(op(e.y)))})).Else((()=>{s.assign(sc(e.x,e.y).div(op(e.z)))})),md(.5,s.add(1))})).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),rv=ju((([e])=>{const t=Ku(0).toVar();return Yu(e.greaterThanEqual(qb),(()=>{t.assign(Hb.sub(e).mul($b.sub(jb)).div(Hb.sub(qb)).add(jb))})).ElseIf(e.greaterThanEqual(Xb),(()=>{t.assign(qb.sub(e).mul(Yb.sub($b)).div(qb.sub(Xb)).add($b))})).ElseIf(e.greaterThanEqual(Jb),(()=>{t.assign(Xb.sub(e).mul(Zb.sub(Yb)).div(Xb.sub(Jb)).add(Yb))})).ElseIf(e.greaterThanEqual(Kb),(()=>{t.assign(Jb.sub(e).mul(Qb.sub(Zb)).div(Jb.sub(Kb)).add(Zb))})).Else((()=>{t.assign(Ku(-2).mul($d(md(1.16,e))))})),t})).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),nv=ju((([e,t])=>{const s=e.toVar();s.assign(md(2,s).sub(1));const i=oc(s,1).toVar();return Yu(t.equal(0),(()=>{i.assign(i.zyx)})).ElseIf(t.equal(1),(()=>{i.assign(i.xzy),i.xz.mulAssign(-1)})).ElseIf(t.equal(2),(()=>{i.x.mulAssign(-1)})).ElseIf(t.equal(3),(()=>{i.assign(i.zyx),i.xz.mulAssign(-1)})).ElseIf(t.equal(4),(()=>{i.assign(i.xzy),i.xy.mulAssign(-1)})).ElseIf(t.equal(5),(()=>{i.z.mulAssign(-1)})),i})).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),ov=ju((([e,t,s,i,r,n])=>{const o=Ku(s),a=oc(t),h=Lp(rv(o),jb,n),l=Qd(h),u=Jd(h),c=oc(av(e,a,u,i,r,n)).toVar();return Yu(l.notEqual(0),(()=>{const t=oc(av(e,a,u.add(1),i,r,n)).toVar();c.assign(Up(c,t,l))})),c})),av=ju((([e,t,s,i,r,n])=>{const o=Ku(s).toVar(),a=oc(t),h=Ku(sv(a)).toVar(),l=Ku(Tp(ev.sub(o),0)).toVar();o.assign(Tp(o,ev));const u=Ku(jd(o)).toVar(),c=sc(iv(a,h).mul(u.sub(2)).add(1)).toVar();return Yu(h.greaterThan(2),(()=>{c.y.addAssign(u),h.subAssign(3)})),c.x.addAssign(h.mul(u)),c.x.addAssign(l.mul(md(3,tv))),c.y.addAssign(md(4,jd(n).sub(u))),c.x.mulAssign(i),c.y.mulAssign(r),e.uv(c).grad(sc(),sc())})),hv=ju((({envMap:e,mipInt:t,outputDirection:s,theta:i,axis:r,CUBEUV_TEXEL_WIDTH:n,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:a})=>{const h=tp(i),l=s.mul(h).add(r.cross(s).mul(ep(i))).add(r.mul(r.dot(s).mul(h.oneMinus())));return av(e,l,t,n,o,a)})),lv=ju((({n:e,latitudinal:t,poleAxis:s,outputDirection:i,weights:r,samples:n,dTheta:o,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:u,CUBEUV_MAX_MIP:c})=>{const d=oc(qp(t,s,Rp(s,i))).toVar();Yu(Vd(d.equals(oc(0))),(()=>{d.assign(oc(i.z,0,i.x.negate()))})),d.assign(Kd(d));const p=oc().toVar();return p.addAssign(r.element(Qu(0)).mul(hv({theta:0,axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:u,CUBEUV_MAX_MIP:c}))),Cy({start:Qu(1),end:e},(({i:e})=>{Yu(e.greaterThanEqual(n),(()=>{By()}));const t=Ku(o.mul(Ku(e))).toVar();p.addAssign(r.element(e).mul(hv({theta:t.mul(-1),axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:u,CUBEUV_MAX_MIP:c}))),p.addAssign(r.element(e).mul(hv({theta:t,axis:d,outputDirection:i,mipInt:a,envMap:h,CUBEUV_TEXEL_WIDTH:l,CUBEUV_TEXEL_HEIGHT:u,CUBEUV_MAX_MIP:c})))})),uc(p,1)}));let uv=null;const cv=new WeakMap;function dv(e){let t=cv.get(e);if((void 0!==t?t.pmremVersion:-1)!==e.pmremVersion){const s=e.image;if(e.isCubeTexture){if(!function(e){if(null==e)return!1;let t=0;const s=6;for(let i=0;i0}(s))return null;t=uv.fromEquirectangular(e,t)}t.pmremVersion=e.pmremVersion,cv.set(e,t)}return t.texture}class pv extends iu{constructor(e,t=null,s=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=s,this._generator=null;const i=new Ti;i.isRenderTargetTexture=!0,this._texture=Gm(i),this._width=Cc(0),this._height=Cc(0),this._maxMip=Cc(0),this.updateBeforeType=Hl.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=function(e){const t=Math.log2(e)-2,s=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:s,maxMip:t}}(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(){let e=this._pmrem;const t=e?e.pmremVersion:-1,s=this._value;t!==s.pmremVersion&&(e=!0===s.isPMREMTexture?s:dv(s),null!==e&&(this._pmrem=e,this.updateFromTexture(e)))}setup(e){null===uv&&(uv=e.createPMREMGenerator()),this.updateBefore(e);let t=this.uvNode;null===t&&e.context.getUV&&(t=e.context.getUV(this));const s=this.value;e.renderer.coordinateSystem===Vs&&!0!==s.isPMREMTexture&&!0===s.isRenderTargetTexture&&(t=oc(t.x.negate(),t.yz));let i=this.levelNode;return null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),ov(this._texture,t,i,this._width,this._height,this._maxMip)}}pv.type=Ql("PMREM",pv);const mv=Wu(pv),gv=new WeakMap;class fv extends Dy{constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let s=this.envNode;if(s.isTextureNode||s.isMaterialReferenceNode){const e=s.isTextureNode?s.value:t[s.property];let i=gv.get(e);void 0===i&&(i=mv(e),gv.set(e,i)),s=i}const i=t.envMap?Zg("envMapIntensity","float",e.material):Zg("environmentIntensity","float",e.scene),r=!0===t.useAnisotropy||t.anisotropy>0?xf:Fg,n=s.context(yv(zc,r)).mul(i),o=s.context(xv(zg)).mul(Math.PI).mul(i),a=Tm(n),h=Tm(o);e.context.radiance.addAssign(a),e.context.iblIrradiance.addAssign(h);const l=e.context.lightingModel.clearcoatRadiance;if(l){const e=s.context(yv(Oc,Ug)).mul(i),t=Tm(e);l.addAssign(t)}}}fv.type=Ql("Environment",fv);const yv=(e,t)=>{let s=null;return{getUV:()=>(null===s&&(s=Sg.negate().reflect(t),s=e.mul(e).mix(s,t).normalize(),s=s.transformDirection(Zm)),s),getTextureLevel:()=>e}},xv=e=>({getUV:()=>e,getTextureLevel:()=>Ku(1)}),bv=new Al;class vv extends xx{constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(bv),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return null===t&&e.environmentNode&&(t=e.environmentNode),t?new fv(t):null}setupLightingModel(){return new Wb}setupSpecular(){const e=Up(oc(.04),Pc.rgb,Uc);Xc.assign(e),Yc.assign(1)}setupVariants(){const e=this.metalnessNode?Ku(this.metalnessNode):Vf;Uc.assign(e);let t=this.roughnessNode?Ku(this.roughnessNode):Of;t=sb({roughness:t}),zc.assign(t),this.setupSpecular(),Pc.assign(uc(Pc.rgb.mul(e.oneMinus()),Pc.a))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}vv.type=bx("MeshStandard",vv);const Tv=new Nl;class _v extends vv{constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(Tv),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||null!==this.clearcoatNode}get useIridescence(){return this.iridescence>0||null!==this.iridescenceNode}get useSheen(){return this.sheen>0||null!==this.sheenNode}get useAnisotropy(){return this.anisotropy>0||null!==this.anisotropyNode}get useTransmission(){return this.transmission>0||null!==this.transmissionNode}get useDispersion(){return this.dispersion>0||null!==this.dispersionNode}setupSpecular(){const e=this.iorNode?Ku(this.iorNode):Qf;td.assign(e),Xc.assign(Up(vp(Ep(td.sub(1).div(td.add(1))).mul(zf),oc(1)).mul(Ff),Pc.rgb,Uc)),Yc.assign(Up(Ff,1,Uc))}setupLightingModel(){return new Wb(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const e=this.clearcoatNode?Ku(this.clearcoatNode):kf,t=this.clearcoatRoughnessNode?Ku(this.clearcoatRoughnessNode):Gf;Lc.assign(e),Oc.assign(sb({roughness:t}))}if(this.useSheen){const e=this.sheenNode?oc(this.sheenNode):jf,t=this.sheenRoughnessNode?Ku(this.sheenRoughnessNode):qf;Vc.assign(e),Dc.assign(t)}if(this.useIridescence){const e=this.iridescenceNode?Ku(this.iridescenceNode):Xf,t=this.iridescenceIORNode?Ku(this.iridescenceIORNode):Yf,s=this.iridescenceThicknessNode?Ku(this.iridescenceThicknessNode):Jf;kc.assign(e),Gc.assign(t),Wc.assign(s)}if(this.useAnisotropy){const e=(this.anisotropyNode?sc(this.anisotropyNode):$f).toVar();jc.assign(e.length()),Yu(jc.equal(0),(()=>{e.assign(sc(1,0))})).Else((()=>{e.divAssign(sc(jc)),jc.assign(jc.saturate())})),Hc.assign(jc.pow2().mix(zc.pow2(),1)),qc.assign(gf[0].mul(e.x).add(gf[1].mul(e.y))),$c.assign(gf[1].mul(e.x).sub(gf[0].mul(e.y)))}if(this.useTransmission){const e=this.transmissionNode?Ku(this.transmissionNode):Zf,t=this.thicknessNode?Ku(this.thicknessNode):Kf,s=this.attenuationDistanceNode?Ku(this.attenuationDistanceNode):ey,i=this.attenuationColorNode?oc(this.attenuationColorNode):ty;if(sd.assign(e),id.assign(t),rd.assign(s),nd.assign(i),this.useDispersion){const e=this.dispersionNode?Ku(this.dispersionNode):hy;od.assign(e)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?oc(this.clearcoatNormalNode):Wf}setup(e){e.context.setupClearcoatNormal=()=>this.setupClearcoatNormal(e),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}_v.type=bx("MeshPhysical",_v);class wv extends Wb{constructor(e,t,s,i){super(e,t,s),this.useSSS=i}direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r){if(!0===this.useSSS){const i=r.material,{thicknessColorNode:n,thicknessDistortionNode:o,thicknessAmbientNode:a,thicknessAttenuationNode:h,thicknessPowerNode:l,thicknessScaleNode:u}=i,c=e.add(Fg.mul(o)).normalize(),d=Ku(Sg.dot(c.negate()).saturate().pow(l).mul(u)),p=oc(d.add(a).mul(n));s.directDiffuse.addAssign(p.mul(h.mul(t)))}super.direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r)}}class Sv extends _v{constructor(e){super(e),this.thicknessColorNode=null,this.thicknessDistortionNode=Ku(.1),this.thicknessAmbientNode=Ku(0),this.thicknessAttenuationNode=Ku(.1),this.thicknessPowerNode=Ku(2),this.thicknessScaleNode=Ku(10)}get useSSS(){return null!==this.thicknessColorNode}setupLightingModel(){return new wv(this.useClearcoat,this.useSheen,this.useIridescence,this.useSSS)}copy(e){return this.thicknessColorNode=e.thicknessColorNode,this.thicknessDistortionNode=e.thicknessDistortionNode,this.thicknessAmbientNode=e.thicknessAmbientNode,this.thicknessAttenuationNode=e.thicknessAttenuationNode,this.thicknessPowerNode=e.thicknessPowerNode,this.thicknessScaleNode=e.thicknessScaleNode,super.copy(e)}}Sv.type=bx("MeshSSS",Sv);const Mv=ju((({normal:e,lightDirection:t,builder:s})=>{const i=e.dot(t),r=sc(i.mul(.5).add(.5),0);if(s.material.gradientMap){const e=ef("gradientMap","texture").context({getUV:()=>r});return oc(e.r)}{const e=r.fwidth().mul(.5);return Up(oc(.7),oc(1),Dp(Ku(.7).sub(e.x),Ku(.7).add(e.x),r.x))}}));class Av extends Gx{direct({lightDirection:e,lightColor:t,reflectedLight:s},i,r){const n=Mv({normal:Rg,lightDirection:e,builder:r}).mul(t);s.directDiffuse.addAssign(n.mul($x({diffuseColor:Pc.rgb})))}indirect({ambientOcclusion:e,irradiance:t,reflectedLight:s}){s.indirectDiffuse.addAssign(t.mul($x({diffuseColor:Pc}))),s.indirectDiffuse.mulAssign(e)}}const Nv=new Cl;class Rv extends xx{constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Nv),this.setValues(e)}setupLightingModel(){return new Av}}Rv.type=bx("MeshToon",Rv);class Cv extends iu{constructor(){super("vec2")}setup(){const e=oc(Sg.z,0,Sg.x.negate()).normalize(),t=Sg.cross(e);return sc(e.dot(Fg),t.dot(Fg)).mul(.495).add(.5)}}Cv.type=Ql("MatcapUV",Cv);const Ev=Hu(Cv),Bv=new Fl;class Iv extends xx{constructor(e){super(),this.lights=!1,this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(Bv),this.setValues(e)}setupVariants(e){const t=Ev;let s;s=e.material.matcap?ef("matcap","texture").context({getUV:()=>t}):oc(Up(.2,.8,t.y)),Pc.rgb.mulAssign(s.rgb)}}Iv.type=bx("MeshMatcap",Iv);const Pv=new Va;class Fv extends xx{constructor(e){super(),this.isPointsNodeMaterial=!0,this.lights=!1,this.transparent=!0,this.sizeNode=null,this.setDefaultValues(Pv),this.setValues(e)}copy(e){return this.sizeNode=e.sizeNode,super.copy(e)}}Fv.type=bx("Points",Fv);class zv extends iu{constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:s}=this;if("vec2"===this.getNodeType(e)){const e=t.cos(),i=t.sin();return mc(e,i,i.negate(),e).mul(s)}{const e=t,i=fc(uc(1,0,0,0),uc(0,tp(e.x),ep(e.x).negate(),0),uc(0,ep(e.x),tp(e.x),0),uc(0,0,0,1)),r=fc(uc(tp(e.y),0,ep(e.y),0),uc(0,1,0,0),uc(ep(e.y).negate(),0,tp(e.y),0),uc(0,0,0,1)),n=fc(uc(tp(e.z),ep(e.z).negate(),0,0),uc(ep(e.z),tp(e.z),0,0),uc(0,0,1,0),uc(0,0,0,1));return i.mul(r).mul(n).mul(uc(s,1)).xyz}}}zv.type=Ql("Rotate",zv);const Uv=Wu(zv),Lv=new lo;class Ov extends xx{constructor(e){super(),this.isSpriteNodeMaterial=!0,this.lights=!1,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.setDefaultValues(Lv),this.setValues(e)}setupPosition({object:e,context:t}){const{positionNode:s,rotationNode:i,scaleNode:r}=this,n=bg;let o=cg.mul(oc(s||0)),a=sc(pg[0].xyz.length(),pg[1].xyz.length());null!==r&&(a=a.mul(r));let h=n.xy;e.center&&!0===e.center.isVector2&&(h=h.sub(Cc(e.center).sub(.5))),h=h.mul(a);const l=Ku(i||Hf),u=Uv(h,l);o=uc(o.xy.add(u),o.zw);const c=Ym.mul(o);return t.vertex=n,c}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}}Ov.type=bx("Sprite",Ov);class Vv extends Gx{constructor(){super(),this.shadowNode=Ku(1).toVar("shadowMask")}direct({shadowMask:e}){this.shadowNode.mulAssign(e)}finish(e){Pc.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(Pc.rgb)}}const Dv=new Sl;class kv extends xx{constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.setDefaultValues(Dv),this.setValues(e)}setupLightingModel(){return new Vv}}kv.type=bx("Shadow",kv);const Gv=ju((({texture:e,uv:t})=>{const s=1e-4,i=oc().temp();return Yu(t.x.lessThan(s),(()=>{i.assign(oc(1,0,0))})).ElseIf(t.y.lessThan(s),(()=>{i.assign(oc(0,1,0))})).ElseIf(t.z.lessThan(s),(()=>{i.assign(oc(0,0,1))})).ElseIf(t.x.greaterThan(.9999),(()=>{i.assign(oc(-1,0,0))})).ElseIf(t.y.greaterThan(.9999),(()=>{i.assign(oc(0,-1,0))})).ElseIf(t.z.greaterThan(.9999),(()=>{i.assign(oc(0,0,-1))})).Else((()=>{const s=.01,r=e.uv(t.add(oc(-.01,0,0))).r.sub(e.uv(t.add(oc(s,0,0))).r),n=e.uv(t.add(oc(0,-.01,0))).r.sub(e.uv(t.add(oc(0,s,0))).r),o=e.uv(t.add(oc(0,0,-.01))).r.sub(e.uv(t.add(oc(0,0,s))).r);i.assign(oc(r,n,o))})),i.normalize()}));class Wv extends km{constructor(e,t=null,s=null){super(e,t,s),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return oc(.5,.5,.5)}setUpdateMatrix(){}setupUV(e,t){return t}generateUV(e,t){return t.build(e,"vec3")}normal(e){return Gv({texture:this,uv:e})}}Wv.type=Ql("Texture3D",Wv);const Hv=Wu(Wv);class jv extends xx{constructor(e={}){super(),this.lights=!1,this.isVolumeNodeMaterial=!0,this.testNode=null,this.setValues(e)}setup(e){const t=Hv(this.map,null,0),s=ju((({orig:e,dir:t})=>{const s=oc(-.5),i=oc(.5),r=t.reciprocal(),n=s.sub(e).mul(r),o=i.sub(e).mul(r),a=vp(n,o),h=Tp(n,o),l=Tp(a.x,Tp(a.y,a.z)),u=vp(h.x,vp(h.y,h.z));return sc(l,u)}));this.fragmentNode=ju((()=>{const e=em(oc(yg.mul(uc(eg,1)))),i=em(xg.sub(e)).normalize(),r=Bc("vec2","bounds").assign(s({orig:e,dir:i}));r.x.greaterThan(r.y).discard(),r.assign(sc(Tp(r.x,0),r.y));const n=Bc("vec3","p").assign(e.add(r.x.mul(i))),o=Bc("vec3","inc").assign(oc(i.abs().reciprocal())),a=Bc("float","delta").assign(vp(o.x,vp(o.y,o.z)));a.divAssign(ef("steps","float"));const h=Bc("vec4","ac").assign(uc(ef("base","color"),0));return Cy({type:"float",start:r.x,end:r.y,update:"+= delta"},(()=>{const e=Bc("float","d").assign(t.uv(n.add(.5)).r);null!==this.testNode?this.testNode({map:t,mapValue:e,probe:n,finalColor:h}).append():(h.a.assign(1),By()),n.addAssign(i.mul(a))})),h.a.equal(0).discard(),uc(h)}))(),super.setup(e)}}function qv(e,t,s){return!e||!s&&e.constructor===t?e:"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e)}function $v(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)}function Xv(e){const t=e.length,s=new Array(t);for(let e=0;e!==t;++e)s[e]=e;return s.sort((function(t,s){return e[t]-e[s]})),s}function Yv(e,t,s){const i=e.length,r=new e.constructor(i);for(let n=0,o=0;o!==i;++n){const i=s[n]*t;for(let s=0;s!==t;++s)r[o++]=e[i+s]}return r}function Jv(e,t,s,i){let r=1,n=e[0];for(;void 0!==n&&void 0===n[i];)n=e[r++];if(void 0===n)return;let o=n[i];if(void 0!==o)if(Array.isArray(o))do{o=n[i],void 0!==o&&(t.push(n.time),s.push.apply(s,o)),n=e[r++]}while(void 0!==n);else if(void 0!==o.toArray)do{o=n[i],void 0!==o&&(t.push(n.time),o.toArray(s,s.length)),n=e[r++]}while(void 0!==n);else do{o=n[i],void 0!==o&&(t.push(n.time),s.push(o)),n=e[r++]}while(void 0!==n)}jv.type=bx("Volume",jv);const Zv={convertArray:qv,isTypedArray:$v,getKeyframeOrder:Xv,sortedArray:Yv,flattenJSON:Jv,subclip:function(e,t,s,i,r=30){const n=e.clone();n.name=t;const o=[];for(let e=0;e=i)){h.push(t.times[e]);for(let s=0;sn.tracks[e].times[0]&&(a=n.tracks[e].times[0]);for(let e=0;e=i.times[c]){const e=c*h+a,t=e+h-a;d=i.values.slice(e,t)}else{const e=i.createInterpolant(),t=a,s=h-a;e.evaluate(n),d=e.resultBuffer.slice(t,s)}if("quaternion"===r){(new Ci).fromArray(d).normalize().conjugate().toArray(d)}const p=o.times.length;for(let e=0;e=r)break e;{const o=t[1];e=r)break t}n=s,s=0}}for(;s>>1;et;)--n;if(++n,0!==r||n!==i){r>=n&&(n=Math.max(n,1),r=n-1);const e=this.getValueSize();this.times=s.slice(r,n),this.values=this.values.slice(r*e,n*e)}return this}validate(){let e=!0;const t=this.getValueSize();t-Math.floor(t)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);const s=this.times,i=this.values,r=s.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);let n=null;for(let t=0;t!==r;t++){const i=s[t];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,t,i),e=!1;break}if(null!==n&&n>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,t,i,n),e=!1;break}n=i}if(void 0!==i&&$v(i))for(let t=0,s=i.length;t!==s;++t){const s=i[t];if(isNaN(s)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,t,s),e=!1;break}}return e}optimize(){const e=this.times.slice(),t=this.values.slice(),s=this.getValueSize(),i=this.getInterpolation()===Ft,r=e.length-1;let n=1;for(let o=1;o0){e[n]=e[r];for(let e=r*s,i=n*s,o=0;o!==s;++o)t[i+o]=t[e+o];++n}return n!==e.length?(this.times=e.slice(0,n),this.values=t.slice(0,n*s)):(this.times=e,this.values=t),this}clone(){const e=this.times.slice(),t=this.values.slice(),s=new(0,this.constructor)(this.name,e,t);return s.createInterpolant=this.createInterpolant,s}}sT.prototype.TimeBufferType=Float32Array,sT.prototype.ValueBufferType=Float32Array,sT.prototype.DefaultInterpolation=Pt;class iT extends sT{constructor(e,t,s){super(e,t,s)}}iT.prototype.ValueTypeName="bool",iT.prototype.ValueBufferType=Array,iT.prototype.DefaultInterpolation=It,iT.prototype.InterpolantFactoryMethodLinear=void 0,iT.prototype.InterpolantFactoryMethodSmooth=void 0;class rT extends sT{}rT.prototype.ValueTypeName="color";class nT extends sT{}nT.prototype.ValueTypeName="number";class oT extends Kv{constructor(e,t,s,i){super(e,t,s,i)}interpolate_(e,t,s,i){const r=this.resultBuffer,n=this.sampleValues,o=this.valueSize,a=(s-t)/(i-t);let h=e*o;for(let e=h+o;h!==e;h+=4)Ci.slerpFlat(r,0,n,h-o,n,h,a);return r}}class aT extends sT{InterpolantFactoryMethodLinear(e){return new oT(this.times,this.values,this.getValueSize(),e)}}aT.prototype.ValueTypeName="quaternion",aT.prototype.InterpolantFactoryMethodSmooth=void 0;class hT extends sT{constructor(e,t,s){super(e,t,s)}}hT.prototype.ValueTypeName="string",hT.prototype.ValueBufferType=Array,hT.prototype.DefaultInterpolation=It,hT.prototype.InterpolantFactoryMethodLinear=void 0,hT.prototype.InterpolantFactoryMethodSmooth=void 0;class lT extends sT{}lT.prototype.ValueTypeName="vector";class uT{constructor(e="",t=-1,s=[],i=2500){this.name=e,this.tracks=s,this.duration=t,this.blendMode=i,this.uuid=qs(),this.duration<0&&this.resetDuration()}static parse(e){const t=[],s=e.tracks,i=1/(e.fps||1);for(let e=0,r=s.length;e!==r;++e)t.push(cT(s[e]).scale(i));const r=new this(e.name,e.duration,t,e.blendMode);return r.uuid=e.uuid,r}static toJSON(e){const t=[],s=e.tracks,i={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode};for(let e=0,i=s.length;e!==i;++e)t.push(sT.toJSON(s[e]));return i}static CreateFromMorphTargetSequence(e,t,s,i){const r=t.length,n=[];for(let e=0;e1){const e=n[1];let t=i[e];t||(i[e]=t=[]),t.push(s)}}const n=[];for(const e in i)n.push(this.CreateFromMorphTargetSequence(e,i[e],t,s));return n}static parseAnimation(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const s=function(e,t,s,i,r){if(0!==s.length){const n=[],o=[];Jv(s,n,o,i),0!==n.length&&r.push(new e(t,n,o))}},i=[],r=e.name||"default",n=e.fps||30,o=e.blendMode;let a=e.length||-1;const h=e.hierarchy||[];for(let e=0;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==fT[e])return void fT[e].push({onLoad:t,onProgress:s,onError:i});fT[e]=[],fT[e].push({onLoad:t,onProgress:s,onError:i});const n=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),o=this.mimeType,a=this.responseType;fetch(n).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body||void 0===t.body.getReader)return t;const s=fT[e],i=t.body.getReader(),r=t.headers.get("X-File-Size")||t.headers.get("Content-Length"),n=r?parseInt(r):0,o=0!==n;let a=0;const h=new ReadableStream({start(e){!function t(){i.read().then((({done:i,value:r})=>{if(i)e.close();else{a+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:o,loaded:a,total:n});for(let e=0,t=s.length;e{e.error(t)}))}()}});return new Response(h)}throw new yT(`fetch for "${t.url}" responded with ${t.status}: ${t.statusText}`,t)})).then((e=>{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,o)));case"json":return e.json();default:if(void 0===o)return e.text();{const t=/charset="?([^;"\s]*)"?/i.exec(o),s=t&&t[1]?t[1].toLowerCase():void 0,i=new TextDecoder(s);return e.arrayBuffer().then((e=>i.decode(e)))}}})).then((t=>{dT.add(e,t);const s=fT[e];delete fT[e];for(let e=0,i=s.length;e{const s=fT[e];if(void 0===s)throw this.manager.itemError(e),t;delete fT[e];for(let e=0,i=s.length;e{this.manager.itemEnd(e)})),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class bT extends gT{constructor(e){super(e)}load(e,t,s,i){const r=this,n=new xT(this.manager);n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(e,(function(s){try{t(r.parse(JSON.parse(s)))}catch(t){i?i(t):console.error(t),r.manager.itemError(e)}}),s,i)}parse(e){const t=[];for(let s=0;s0:i.vertexColors=e.vertexColors),void 0!==e.uniforms)for(const t in e.uniforms){const r=e.uniforms[t];switch(i.uniforms[t]={},r.type){case"t":i.uniforms[t].value=s(r.value);break;case"c":i.uniforms[t].value=(new Yr).setHex(r.value);break;case"v2":i.uniforms[t].value=(new Qs).fromArray(r.value);break;case"v3":i.uniforms[t].value=(new Ei).fromArray(r.value);break;case"v4":i.uniforms[t].value=(new _i).fromArray(r.value);break;case"m3":i.uniforms[t].value=(new ei).fromArray(r.value);break;case"m4":i.uniforms[t].value=(new or).fromArray(r.value);break;default:i.uniforms[t].value=r.value}}if(void 0!==e.defines&&(i.defines=e.defines),void 0!==e.vertexShader&&(i.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(i.fragmentShader=e.fragmentShader),void 0!==e.glslVersion&&(i.glslVersion=e.glslVersion),void 0!==e.extensions)for(const t in e.extensions)i.extensions[t]=e.extensions[t];if(void 0!==e.lights&&(i.lights=e.lights),void 0!==e.clipping&&(i.clipping=e.clipping),void 0!==e.size&&(i.size=e.size),void 0!==e.sizeAttenuation&&(i.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(i.map=s(e.map)),void 0!==e.matcap&&(i.matcap=s(e.matcap)),void 0!==e.alphaMap&&(i.alphaMap=s(e.alphaMap)),void 0!==e.bumpMap&&(i.bumpMap=s(e.bumpMap)),void 0!==e.bumpScale&&(i.bumpScale=e.bumpScale),void 0!==e.normalMap&&(i.normalMap=s(e.normalMap)),void 0!==e.normalMapType&&(i.normalMapType=e.normalMapType),void 0!==e.normalScale){let t=e.normalScale;!1===Array.isArray(t)&&(t=[t,t]),i.normalScale=(new Qs).fromArray(t)}return void 0!==e.displacementMap&&(i.displacementMap=s(e.displacementMap)),void 0!==e.displacementScale&&(i.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(i.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(i.roughnessMap=s(e.roughnessMap)),void 0!==e.metalnessMap&&(i.metalnessMap=s(e.metalnessMap)),void 0!==e.emissiveMap&&(i.emissiveMap=s(e.emissiveMap)),void 0!==e.emissiveIntensity&&(i.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(i.specularMap=s(e.specularMap)),void 0!==e.specularIntensityMap&&(i.specularIntensityMap=s(e.specularIntensityMap)),void 0!==e.specularColorMap&&(i.specularColorMap=s(e.specularColorMap)),void 0!==e.envMap&&(i.envMap=s(e.envMap)),void 0!==e.envMapRotation&&i.envMapRotation.fromArray(e.envMapRotation),void 0!==e.envMapIntensity&&(i.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(i.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(i.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(i.lightMap=s(e.lightMap)),void 0!==e.lightMapIntensity&&(i.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(i.aoMap=s(e.aoMap)),void 0!==e.aoMapIntensity&&(i.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(i.gradientMap=s(e.gradientMap)),void 0!==e.clearcoatMap&&(i.clearcoatMap=s(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=s(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(i.clearcoatNormalMap=s(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(i.clearcoatNormalScale=(new Qs).fromArray(e.clearcoatNormalScale)),void 0!==e.iridescenceMap&&(i.iridescenceMap=s(e.iridescenceMap)),void 0!==e.iridescenceThicknessMap&&(i.iridescenceThicknessMap=s(e.iridescenceThicknessMap)),void 0!==e.transmissionMap&&(i.transmissionMap=s(e.transmissionMap)),void 0!==e.thicknessMap&&(i.thicknessMap=s(e.thicknessMap)),void 0!==e.anisotropyMap&&(i.anisotropyMap=s(e.anisotropyMap)),void 0!==e.sheenColorMap&&(i.sheenColorMap=s(e.sheenColorMap)),void 0!==e.sheenRoughnessMap&&(i.sheenRoughnessMap=s(e.sheenRoughnessMap)),i}setTextures(e){return this.textures=e,this}static createMaterialFromType(e){return new{ShadowMaterial:Sl,SpriteMaterial:lo,RawShaderMaterial:Ml,ShaderMaterial:$n,PointsMaterial:Va,MeshPhysicalMaterial:Nl,MeshStandardMaterial:Al,MeshPhongMaterial:Rl,MeshToonMaterial:Cl,MeshNormalMaterial:El,MeshLambertMaterial:Bl,MeshDepthMaterial:Il,MeshDistanceMaterial:Pl,MeshBasicMaterial:Qr,MeshMatcapMaterial:Fl,LineDashedMaterial:zl,LineBasicMaterial:Ma,Material:Kr}[e]}}class qT{static decodeText(e){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);let t="";for(let s=0,i=e.length;s0){const s=new pT(t);r=new TT(s),r.setCrossOrigin(this.crossOrigin);for(let t=0,s=e.length;t0){i=new TT(this.manager),i.setCrossOrigin(this.crossOrigin);for(let t=0,i=e.length;t{const t=new Pi;t.min.fromArray(e.boxMin),t.max.fromArray(e.boxMax);const s=new Zi;return s.radius=e.sphereRadius,s.center.fromArray(e.sphereCenter),{boxInitialized:e.boxInitialized,box:t,sphereInitialized:e.sphereInitialized,sphere:s}})),n._maxInstanceCount=e.maxInstanceCount,n._maxVertexCount=e.maxVertexCount,n._maxIndexCount=e.maxIndexCount,n._geometryInitialized=e.geometryInitialized,n._geometryCount=e.geometryCount,n._matricesTexture=u(e.matricesTexture.uuid),void 0!==e.colorsTexture&&(n._colorsTexture=u(e.colorsTexture.uuid));break;case"LOD":n=new Ro;break;case"Line":n=new Pa(h(e.geometry),l(e.material));break;case"LineLoop":n=new Oa(h(e.geometry),l(e.material));break;case"LineSegments":n=new La(h(e.geometry),l(e.material));break;case"PointCloud":case"Points":n=new Ha(h(e.geometry),l(e.material));break;case"Sprite":n=new So(l(e.material));break;case"Group":n=new qa;break;case"Bone":n=new Vo;break;default:n=new Pr}if(n.uuid=e.uuid,void 0!==e.name&&(n.name=e.name),void 0!==e.matrix?(n.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(n.matrixAutoUpdate=e.matrixAutoUpdate),n.matrixAutoUpdate&&n.matrix.decompose(n.position,n.quaternion,n.scale)):(void 0!==e.position&&n.position.fromArray(e.position),void 0!==e.rotation&&n.rotation.fromArray(e.rotation),void 0!==e.quaternion&&n.quaternion.fromArray(e.quaternion),void 0!==e.scale&&n.scale.fromArray(e.scale)),void 0!==e.up&&n.up.fromArray(e.up),void 0!==e.castShadow&&(n.castShadow=e.castShadow),void 0!==e.receiveShadow&&(n.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.intensity&&(n.shadow.intensity=e.shadow.intensity),void 0!==e.shadow.bias&&(n.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(n.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(n.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&n.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(n.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(n.visible=e.visible),void 0!==e.frustumCulled&&(n.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(n.renderOrder=e.renderOrder),void 0!==e.userData&&(n.userData=e.userData),void 0!==e.layers&&(n.layers.mask=e.layers),void 0!==e.children){const o=e.children;for(let e=0;e{t&&t(s),r.manager.itemEnd(e)})).catch((e=>{i&&i(e)})):(setTimeout((function(){t&&t(n),r.manager.itemEnd(e)}),0),n);const o={};o.credentials="anonymous"===this.crossOrigin?"same-origin":"include",o.headers=this.requestHeader;const a=fetch(e,o).then((function(e){return e.blob()})).then((function(e){return createImageBitmap(e,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(s){return dT.add(e,s),t&&t(s),r.manager.itemEnd(e),s})).catch((function(t){i&&i(t),dT.remove(e),r.manager.itemError(e),r.manager.itemEnd(e)}));dT.add(e,a),r.manager.itemStart(e)}}let e_;class t_{static getContext(){return void 0===e_&&(e_=new(window.AudioContext||window.webkitAudioContext)),e_}static setContext(e){e_=e}}class s_ extends gT{constructor(e){super(e)}load(e,t,s,i){const r=this,n=new xT(this.manager);function o(t){i?i(t):console.error(t),r.manager.itemError(e)}n.setResponseType("arraybuffer"),n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials),n.load(e,(function(e){try{const s=e.slice(0);t_.getContext().decodeAudioData(s,(function(e){t(e)})).catch(o)}catch(e){o(e)}}),s,i)}}const i_=new or,r_=new or,n_=new or;class o_{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Kn,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Kn,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(e){const t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep,n_.copy(e.projectionMatrix);const s=t.eyeSep/2,i=s*t.near/t.focus,r=t.near*Math.tan(Hs*t.fov*.5)/t.zoom;let n,o;r_.elements[12]=-s,i_.elements[12]=s,n=-r*t.aspect+i,o=r*t.aspect+i,n_.elements[0]=2*t.near/(o-n),n_.elements[8]=(o+n)/(o-n),this.cameraL.projectionMatrix.copy(n_),n=-r*t.aspect-i,o=r*t.aspect-i,n_.elements[0]=2*t.near/(o-n),n_.elements[8]=(o+n)/(o-n),this.cameraR.projectionMatrix.copy(n_)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(r_),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(i_)}}class a_ extends Kn{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class h_{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=l_(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=l_();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function l_(){return("undefined"==typeof performance?Date:performance).now()}const u_=new Ei,c_=new Ci,d_=new Ei,p_=new Ei;class m_ extends Pr{constructor(){super(),this.type="AudioListener",this.context=t_.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new h_}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(e){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}updateMatrixWorld(e){super.updateMatrixWorld(e);const t=this.context.listener,s=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(u_,c_,d_),p_.set(0,0,-1).applyQuaternion(c_),t.positionX){const e=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(u_.x,e),t.positionY.linearRampToValueAtTime(u_.y,e),t.positionZ.linearRampToValueAtTime(u_.z,e),t.forwardX.linearRampToValueAtTime(p_.x,e),t.forwardY.linearRampToValueAtTime(p_.y,e),t.forwardZ.linearRampToValueAtTime(p_.z,e),t.upX.linearRampToValueAtTime(s.x,e),t.upY.linearRampToValueAtTime(s.y,e),t.upZ.linearRampToValueAtTime(s.z,e)}else t.setPosition(u_.x,u_.y,u_.z),t.setOrientation(p_.x,p_.y,p_.z,s.x,s.y,s.z)}}class g_ extends Pr{constructor(e){super(),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this}setMediaElementSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this}setMediaStreamSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this}setBuffer(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this}play(e=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+e;const t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(),this.source.onended=null),this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let e=1,t=this.filters.length;e0){this.source.disconnect(this.filters[0]);for(let e=1,t=this.filters.length;e0&&this._mixBufferRegionAdditive(s,i,this._addIndex*t,1,t);for(let e=t,r=t+t;e!==r;++e)if(s[e]!==s[e+t]){o.setValue(s,i);break}}saveOriginalState(){const e=this.binding,t=this.buffer,s=this.valueSize,i=s*this._origIndex;e.getValue(t,i);for(let e=s,r=i;e!==r;++e)t[e]=t[i+e%s];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const e=3*this.valueSize;this.binding.setValue(this.buffer,e)}_setAdditiveIdentityNumeric(){const e=this._addIndex*this.valueSize,t=e+this.valueSize;for(let s=e;s=.5)for(let i=0;i!==r;++i)e[t+i]=e[s+i]}_slerp(e,t,s,i){Ci.slerpFlat(e,t,e,t,e,s,i)}_slerpAdditive(e,t,s,i,r){const n=this._workIndex*r;Ci.multiplyQuaternionsFlat(e,n,e,t,e,s),Ci.slerpFlat(e,t,e,t,e,n,i)}_lerp(e,t,s,i,r){const n=1-i;for(let o=0;o!==r;++o){const r=t+o;e[r]=e[r]*n+e[s+o]*i}}_lerpAdditive(e,t,s,i,r){for(let n=0;n!==r;++n){const r=t+n;e[r]=e[r]+e[s+n]*i}}}const w_="\\[\\]\\.:\\/",S_=new RegExp("["+w_+"]","g"),M_="[^"+w_+"]",A_="[^"+w_.replace("\\.","")+"]",N_=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",M_)+/(WCOD+)?/.source.replace("WCOD",A_)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",M_)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",M_)+"$"),R_=["material","materials","bones","map"];class C_{constructor(e,t,s){this.path=t,this.parsedPath=s||C_.parseTrackName(t),this.node=C_.findNode(e,this.parsedPath.nodeName),this.rootNode=e,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(e,t,s){return e&&e.isAnimationObjectGroup?new C_.Composite(e,t,s):new C_(e,t,s)}static sanitizeNodeName(e){return e.replace(/\s/g,"_").replace(S_,"")}static parseTrackName(e){const t=N_.exec(e);if(null===t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);const s={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},i=s.nodeName&&s.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const e=s.nodeName.substring(i+1);-1!==R_.indexOf(e)&&(s.nodeName=s.nodeName.substring(0,i),s.objectName=e)}if(null===s.propertyName||0===s.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return s}static findNode(e,t){if(void 0===t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){const s=e.skeleton.getBoneByName(t);if(void 0!==s)return s}if(e.children){const s=function(e){for(let i=0;i=r){const n=r++,l=e[n];t[l.uuid]=h,e[h]=l,t[a]=n,e[n]=o;for(let e=0,t=i;e!==t;++e){const t=s[e],i=t[n],r=t[h];t[h]=i,t[n]=r}}}this.nCachedObjects_=r}uncache(){const e=this._objects,t=this._indicesByUUID,s=this._bindings,i=s.length;let r=this.nCachedObjects_,n=e.length;for(let o=0,a=arguments.length;o!==a;++o){const a=arguments[o].uuid,h=t[a];if(void 0!==h)if(delete t[a],h0&&(t[o.uuid]=h),e[h]=o,e.pop();for(let e=0,t=i;e!==t;++e){const t=s[e];t[h]=t[r],t.pop()}}}this.nCachedObjects_=r}subscribe_(e,t){const s=this._bindingsIndicesByPath;let i=s[e];const r=this._bindings;if(void 0!==i)return r[i];const n=this._paths,o=this._parsedPaths,a=this._objects,h=a.length,l=this.nCachedObjects_,u=new Array(h);i=r.length,s[e]=i,n.push(e),o.push(t),r.push(u);for(let s=l,i=a.length;s!==i;++s){const i=a[s];u[s]=new C_(i,e,t)}return u}unsubscribe_(e){const t=this._bindingsIndicesByPath,s=t[e];if(void 0!==s){const i=this._paths,r=this._parsedPaths,n=this._bindings,o=n.length-1,a=n[o];t[e[o]]=s,n[s]=a,n.pop(),r[s]=r[o],r.pop(),i[s]=i[o],i.pop()}}}class B_{constructor(e,t,s=null,i=t.blendMode){this._mixer=e,this._clip=t,this._localRoot=s,this.blendMode=i;const r=t.tracks,n=r.length,o=new Array(n),a={endingStart:zt,endingEnd:zt};for(let e=0;e!==n;++e){const t=r[e].createInterpolant(null);o[e]=t,t.settings=a}this._interpolantSettings=a,this._interpolants=o,this._propertyBindings=new Array(n),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(e){return this._startTime=e,this}setLoop(e,t){return this.loop=e,this.repetitions=t,this}setEffectiveWeight(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(e){return this._scheduleFading(e,0,1)}fadeOut(e){return this._scheduleFading(e,1,0)}crossFadeFrom(e,t,s){if(e.fadeOut(t),this.fadeIn(t),s){const s=this._clip.duration,i=e._clip.duration,r=i/s,n=s/i;e.warp(1,r,t),this.warp(n,1,t)}return this}crossFadeTo(e,t,s){return e.crossFadeFrom(this,t,s)}stopFading(){const e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}setEffectiveTimeScale(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(e){return this.timeScale=this._clip.duration/e,this.stopWarping()}syncWith(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()}halt(e){return this.warp(this._effectiveTimeScale,0,e)}warp(e,t,s){const i=this._mixer,r=i.time,n=this.timeScale;let o=this._timeScaleInterpolant;null===o&&(o=i._lendControlInterpolant(),this._timeScaleInterpolant=o);const a=o.parameterPositions,h=o.sampleValues;return a[0]=r,a[1]=r+s,h[0]=e/n,h[1]=t/n,this}stopWarping(){const e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(e,t,s,i){if(!this.enabled)return void this._updateWeight(e);const r=this._startTime;if(null!==r){const i=(e-r)*s;i<0||0===s?t=0:(this._startTime=null,t=s*i)}t*=this._updateTimeScale(e);const n=this._updateTime(t),o=this._updateWeight(e);if(o>0){const e=this._interpolants,t=this._propertyBindings;if(this.blendMode===Vt)for(let s=0,i=e.length;s!==i;++s)e[s].evaluate(n),t[s].accumulateAdditive(o);else for(let s=0,r=e.length;s!==r;++s)e[s].evaluate(n),t[s].accumulate(i,o)}}_updateWeight(e){let t=0;if(this.enabled){t=this.weight;const s=this._weightInterpolant;if(null!==s){const i=s.evaluate(e)[0];t*=i,e>s.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=t,t}_updateTimeScale(e){let t=0;if(!this.paused){t=this.timeScale;const s=this._timeScaleInterpolant;if(null!==s){t*=s.evaluate(e)[0],e>s.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t)}}return this._effectiveTimeScale=t,t}_updateTime(e){const t=this._clip.duration,s=this.loop;let i=this.time+e,r=this._loopCount;const n=2202===s;if(0===e)return-1===r?i:n&&1==(1&r)?t-i:i;if(2200===s){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(i>=t)i=t;else{if(!(i<0)){this.time=i;break e}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===r&&(e>=0?(r=0,this._setEndings(!0,0===this.repetitions,n)):this._setEndings(0===this.repetitions,!0,n)),i>=t||i<0){const s=Math.floor(i/t);i-=t*s,r+=Math.abs(s);const o=this.repetitions-r;if(o<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=e>0?t:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===o){const t=e<0;this._setEndings(t,!t,n)}else this._setEndings(!1,!1,n);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:s})}}else this.time=i;if(n&&1==(1&r))return t-i}return i}_setEndings(e,t,s){const i=this._interpolantSettings;s?(i.endingStart=Ut,i.endingEnd=Ut):(i.endingStart=e?this.zeroSlopeAtStart?Ut:zt:Lt,i.endingEnd=t?this.zeroSlopeAtEnd?Ut:zt:Lt)}_scheduleFading(e,t,s){const i=this._mixer,r=i.time;let n=this._weightInterpolant;null===n&&(n=i._lendControlInterpolant(),this._weightInterpolant=n);const o=n.parameterPositions,a=n.sampleValues;return o[0]=r,a[0]=t,o[1]=r+e,a[1]=s,this}}const I_=new Float32Array(1);class P_ extends ks{constructor(e){super(),this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(e,t){const s=e._localRoot||this._root,i=e._clip.tracks,r=i.length,n=e._propertyBindings,o=e._interpolants,a=s.uuid,h=this._bindingsByRootAndName;let l=h[a];void 0===l&&(l={},h[a]=l);for(let e=0;e!==r;++e){const r=i[e],h=r.name;let u=l[h];if(void 0!==u)++u.referenceCount,n[e]=u;else{if(u=n[e],void 0!==u){null===u._cacheIndex&&(++u.referenceCount,this._addInactiveBinding(u,a,h));continue}const i=t&&t._propertyBindings[e].binding.parsedPath;u=new __(C_.create(s,h,i),r.ValueTypeName,r.getValueSize()),++u.referenceCount,this._addInactiveBinding(u,a,h),n[e]=u}o[e].resultBuffer=u.buffer}}_activateAction(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){const t=(e._localRoot||this._root).uuid,s=e._clip.uuid,i=this._actionsByClip[s];this._bindAction(e,i&&i.knownActions[0]),this._addInactiveAction(e,s,t)}const t=e._propertyBindings;for(let e=0,s=t.length;e!==s;++e){const s=t[e];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(e)}}_deactivateAction(e){if(this._isActiveAction(e)){const t=e._propertyBindings;for(let e=0,s=t.length;e!==s;++e){const s=t[e];0==--s.useCount&&(s.restoreOriginalState(),this._takeBackBinding(s))}this._takeBackAction(e)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}}_isActiveAction(e){const t=e._cacheIndex;return null!==t&&t=0;--t)e[t].stop();return this}update(e){e*=this.timeScale;const t=this._actions,s=this._nActiveActions,i=this.time+=e,r=Math.sign(e),n=this._accuIndex^=1;for(let o=0;o!==s;++o){t[o]._update(i,e,r,n)}const o=this._bindings,a=this._nActiveBindings;for(let e=0;e!==a;++e)o[e].apply(n);return this}setTime(e){this.time=0;for(let e=0;e=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,j_).distanceTo(e)}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const $_=new Ei,X_=new Ei;class Y_{constructor(e=new Ei,t=new Ei){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){$_.subVectors(e,this.start),X_.subVectors(this.end,this.start);const s=X_.dot(X_);let i=X_.dot($_)/s;return t&&(i=$s(i,0,1)),i}closestPointToPoint(e,t,s){const i=this.closestPointToPointParameter(e,t);return this.delta(s).multiplyScalar(i).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const J_=new Ei;class Z_ extends Pr{constructor(e,t){super(),this.light=e,this.matrixAutoUpdate=!1,this.color=t,this.type="SpotLightHelper";const s=new Mn,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let e=0,t=1,s=32;e1)for(let s=0;s.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{_w.set(e.z,0,-e.x).normalize();const t=Math.acos(e.y);this.quaternion.setFromAxisAngle(_w,t)}}setLength(e,t=.2*e,s=.2*t){this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(s,t,s),this.cone.position.y=e,this.cone.updateMatrix()}setColor(e){this.line.material.color.set(e),this.cone.material.color.set(e)}copy(e){return super.copy(e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class Aw extends La{constructor(e=1){const t=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],s=new Mn;s.setAttribute("position",new yn(t,3)),s.setAttribute("color",new yn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(s,new Ma({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(e,t,s){const i=new Yr,r=this.geometry.attributes.color.array;return i.set(e),i.toArray(r,0),i.toArray(r,3),i.set(t),i.toArray(r,6),i.toArray(r,9),i.set(s),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class Nw{constructor(){this.type="ShapePath",this.color=new Yr,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new Th,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,s,i){return this.currentPath.quadraticCurveTo(e,t,s,i),this}bezierCurveTo(e,t,s,i,r,n){return this.currentPath.bezierCurveTo(e,t,s,i,r,n),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e){function t(e,t){const s=t.length;let i=!1;for(let r=s-1,n=0;nNumber.EPSILON){if(h<0&&(s=t[n],a=-a,o=t[r],h=-h),e.yo.y)continue;if(e.y===s.y){if(e.x===s.x)return!0}else{const t=h*(e.x-s.x)-a*(e.y-s.y);if(0===t)return!0;if(t<0)continue;i=!i}}else{if(e.y!==s.y)continue;if(o.x<=e.x&&e.x<=s.x||s.x<=e.x&&e.x<=o.x)return!0}}return i}const s=ol.isClockWise,i=this.subPaths;if(0===i.length)return[];let r,n,o;const a=[];if(1===i.length)return n=i[0],o=new Fh,o.curves=n.curves,a.push(o),a;let h=!s(i[0].getPoints());h=e?!h:h;const l=[],u=[];let c,d,p=[],m=0;u[m]=void 0,p[m]=[];for(let t=0,o=i.length;t1){let e=!1,s=0;for(let e=0,t=u.length;e0&&!1===e&&(p=l)}for(let e=0,t=u.length;e{this.requestId=self.requestAnimationFrame(e),!0===this.info.autoReset&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,null!==this.animationLoop&&this.animationLoop(t,s)};e()}dispose(){self.cancelAnimationFrame(this.requestId),this.requestId=null}setAnimationLoop(e){this.animationLoop=e}}class Bw{constructor(){this.weakMap=new WeakMap}get(e){let t=this.weakMap;for(let s=0;s{this.dispose()},this.material.addEventListener("dispose",this.onMaterialDispose)}updateClipping(e){const t=this.material;let s=this.clippingContext;Array.isArray(t.clippingPlanes)?(s!==e&&s||(s=new Pw,this.clippingContext=s),s.update(e,t)):this.clippingContext!==e&&(this.clippingContext=e)}get clippingNeedsUpdate(){return this.clippingContext.version!==this.clippingContextVersion&&(this.clippingContextVersion=this.clippingContext.version,!0)}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getIndex(){return this._geometries.getIndex(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}getAttributes(){if(null!==this.attributes)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,s=[],i=new Set;for(const r of e){const e=r.node&&r.node.attribute?r.node.attribute:t.getAttribute(r.name);if(void 0===e)continue;s.push(e);const n=e.isInterleavedBufferAttribute?e.data:e;i.add(n)}return this.attributes=s,this.vertexBuffers=Array.from(i.values()),s}getVertexBuffers(){return null===this.vertexBuffers&&this.getAttributes(),this.vertexBuffers}getMaterialCacheKey(){const{object:e,material:t}=this;let s=t.customProgramCacheKey();for(const e of function(e){const t=Object.keys(e);let s=Object.getPrototypeOf(e);for(;s;){const e=Object.getOwnPropertyDescriptors(s);for(const s in e)if(void 0!==e[s]){const i=e[s];i&&"function"==typeof i.get&&t.push(s)}s=Object.getPrototypeOf(s)}return t}(t)){if(/^(is[A-Z]|_)|^(visible|version|uuid|name|opacity|userData)$/.test(e))continue;const i=t[e];let r;if(null!==i){const e=typeof i;"number"===e?r=0!==i?"1":"0":"object"===e?(r="{",i.isTexture&&(r+=i.mapping),r+="}"):r=String(i)}else r=String(i);s+=r+","}return s+=this.clippingContext.cacheKey+",",e.skeleton&&(s+=e.skeleton.bones.length+","),e.morphTargetInfluences&&(s+=e.morphTargetInfluences.length+","),e.isBatchedMesh&&(s+=e._matricesTexture.uuid+",",null!==e._colorsTexture&&(s+=e._colorsTexture.uuid+",")),e.count>1&&(s+=e.count+","+e.uuid+","),s}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){return this.object.receiveShadow+","+this._nodes.getCacheKey(this.scene,this.lightsNode)}getCacheKey(){return this.getMaterialCacheKey()+","+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.onDispose()}}class Uw{constructor(e,t,s,i,r,n){this.renderer=e,this.nodes=t,this.geometries=s,this.pipelines=i,this.bindings=r,this.info=n,this.chainMaps={}}get(e,t,s,i,r,n,o){const a=this.getChainMap(o),h=[e,t,n,r];let l=a.get(h);return void 0===l?(l=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,s,i,r,n,o),a.set(h,l)):(l.updateClipping(n.clippingContext),(l.version!==t.version||l.needsUpdate)&&(l.initialCacheKey!==l.getCacheKey()?(l.dispose(),l=this.get(e,t,s,i,r,n,o)):l.version=t.version)),l}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new Bw)}dispose(){this.chainMaps={}}createRenderObject(e,t,s,i,r,n,o,a,h,l){const u=this.getChainMap(l),c=new zw(e,t,s,i,r,n,o,a,h);return c.onDispose=()=>{this.pipelines.delete(c),this.bindings.delete(c),this.nodes.delete(c),u.delete(c.getChainArray())},c}}class Lw{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}delete(e){let t;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const Ow=1,Vw=2,Dw=4,kw=16;class Gw extends Lw{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return void 0!==t&&this.backend.destroyAttribute(e),t}update(e,t){const s=this.get(e);if(void 0===s.version)t===Ow?this.backend.createAttribute(e):t===Vw?this.backend.createIndexAttribute(e):t===Dw&&this.backend.createStorageAttribute(e),s.version=this._getBufferAttribute(e).version;else{const t=this._getBufferAttribute(e);(s.version=0;--t)if(e[t]>=65535)return!0;return!1}(t)?gn:pn)(t,1);return r.version=Ww(e),r}class jw extends Lw{constructor(e,t){super(),this.attributes=e,this.info=t,this.wireframes=new WeakMap,this.attributeCall=new WeakMap}has(e){const t=e.geometry;return super.has(t)&&!0===this.get(t).initialized}updateForRender(e){!1===this.has(e)&&this.initGeometry(e),this.updateAttributes(e)}initGeometry(e){const t=e.geometry;this.get(t).initialized=!0,this.info.memory.geometries++;const s=()=>{this.info.memory.geometries--;const i=t.index,r=e.getAttributes();null!==i&&this.attributes.delete(i);for(const e of r)this.attributes.delete(e);const n=this.wireframes.get(t);void 0!==n&&this.attributes.delete(n),t.removeEventListener("dispose",s)};t.addEventListener("dispose",s)}updateAttributes(e){const t=e.getAttributes();for(const e of t)e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute?this.updateAttribute(e,Dw):this.updateAttribute(e,Ow);const s=this.getIndex(e);null!==s&&this.updateAttribute(s,Vw)}updateAttribute(e,t){const s=this.info.render.calls;e.isInterleavedBufferAttribute?void 0===this.attributeCall.get(e)?(this.attributes.update(e,t),this.attributeCall.set(e,s)):this.attributeCall.get(e.data)!==s&&(this.attributes.update(e,t),this.attributeCall.set(e.data,s),this.attributeCall.set(e,s)):this.attributeCall.get(e)!==s&&(this.attributes.update(e,t),this.attributeCall.set(e,s))}getIndex(e){const{geometry:t,material:s}=e;let i=t.index;if(!0===s.wireframe){const e=this.wireframes;let s=e.get(t);void 0===s?(s=Hw(t),e.set(t,s)):s.version!==Ww(t)&&(this.attributes.delete(s),s=Hw(t),e.set(t,s)),i=s}return i}}class qw{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.compute={calls:0,frameCalls:0,timestamp:0,previousFrameCalls:0,timestampCalls:0},this.memory={geometries:0,textures:0}}update(e,t,s){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=s*(t/3):e.isPoints?this.render.points+=s*t:e.isLineSegments?this.render.lines+=s*(t/2):e.isLine?this.render.lines+=s*(t-1):console.error("THREE.WebGPUInfo: Unknown object type.")}updateTimestamp(e,t){0===this[e].timestampCalls&&(this[e].timestamp=0),this[e].timestamp+=t,this[e].timestampCalls++,this[e].timestampCalls>=this[e].previousFrameCalls&&(this[e].timestampCalls=0)}reset(){const e=this.render.frameCalls;this.render.previousFrameCalls=e;const t=this.compute.frameCalls;this.compute.previousFrameCalls=t,this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class $w{constructor(e){this.cacheKey=e,this.usedTimes=0}}class Xw extends $w{constructor(e,t,s){super(e),this.vertexProgram=t,this.fragmentProgram=s}}class Yw extends $w{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let Jw=0;class Zw{constructor(e,t,s=null,i=null){this.id=Jw++,this.code=e,this.stage=t,this.transforms=s,this.attributes=i,this.usedTimes=0}}class Kw extends Lw{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:s}=this,i=this.get(e);if(this._needsComputeUpdate(e)){const r=i.pipeline;r&&(r.usedTimes--,r.computeProgram.usedTimes--);const n=this.nodes.getForCompute(e);let o=this.programs.compute.get(n.computeShader);void 0===o&&(r&&0===r.computeProgram.usedTimes&&this._releaseProgram(r.computeProgram),o=new Zw(n.computeShader,"compute",n.transforms,n.nodeAttributes),this.programs.compute.set(n.computeShader,o),s.createProgram(o));const a=this._getComputeCacheKey(e,o);let h=this.caches.get(a);void 0===h&&(r&&0===r.usedTimes&&this._releasePipeline(r),h=this._getComputePipeline(e,o,a,t)),h.usedTimes++,o.usedTimes++,i.version=e.version,i.pipeline=h}return i.pipeline}getForRender(e,t=null){const{backend:s}=this,i=this.get(e);if(this._needsRenderUpdate(e)){const r=i.pipeline;r&&(r.usedTimes--,r.vertexProgram.usedTimes--,r.fragmentProgram.usedTimes--);const n=e.getNodeBuilderState();let o=this.programs.vertex.get(n.vertexShader);void 0===o&&(r&&0===r.vertexProgram.usedTimes&&this._releaseProgram(r.vertexProgram),o=new Zw(n.vertexShader,"vertex"),this.programs.vertex.set(n.vertexShader,o),s.createProgram(o));let a=this.programs.fragment.get(n.fragmentShader);void 0===a&&(r&&0===r.fragmentProgram.usedTimes&&this._releaseProgram(r.fragmentProgram),a=new Zw(n.fragmentShader,"fragment"),this.programs.fragment.set(n.fragmentShader,a),s.createProgram(a));const h=this._getRenderCacheKey(e,o,a);let l=this.caches.get(h);void 0===l?(r&&0===r.usedTimes&&this._releasePipeline(r),l=this._getRenderPipeline(e,o,a,h,t)):e.pipeline=l,l.usedTimes++,o.usedTimes++,a.usedTimes++,i.pipeline=l}return i.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,0===t.usedTimes&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,0===t.computeProgram.usedTimes&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,0===t.vertexProgram.usedTimes&&this._releaseProgram(t.vertexProgram),0===t.fragmentProgram.usedTimes&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,s,i){s=s||this._getComputeCacheKey(e,t);let r=this.caches.get(s);return void 0===r&&(r=new Yw(s,t),this.caches.set(s,r),this.backend.createComputePipeline(r,i)),r}_getRenderPipeline(e,t,s,i,r){i=i||this._getRenderCacheKey(e,t,s);let n=this.caches.get(i);return void 0===n&&(n=new Xw(i,t,s),this.caches.set(i,n),e.pipeline=n,this.backend.createRenderPipeline(e,r)),n}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,s){return t.id+","+s.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,s=e.stage;this.programs[s].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return void 0===t.pipeline||t.version!==e.version}_needsRenderUpdate(e){return void 0===this.get(e).pipeline||this.backend.needsRenderUpdate(e)}}class Qw extends Lw{constructor(e,t,s,i,r,n){super(),this.backend=e,this.textures=s,this.pipelines=r,this.attributes=i,this.nodes=t,this.info=n,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const e of t){const s=this.get(e);void 0===s.bindGroup&&(this._init(e),this.backend.createBindings(e,t),s.bindGroup=e)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t){const s=this.get(e);void 0===s.bindGroup&&(this._init(e),this.backend.createBindings(e,t),s.bindGroup=e)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isStorageBuffer){const e=t.attribute;this.attributes.update(e,Dw)}}_update(e,t){const{backend:s}=this;let i=!1;for(const t of e.bindings){if(t.isNodeUniformsGroup){if(!this.nodes.updateGroup(t))continue}if(t.isUniformBuffer){t.update()&&s.updateBinding(t)}else if(t.isSampler)t.update();else if(t.isSampledTexture){t.needsBindingsUpdate(this.textures.get(t.texture).generation)&&(i=!0);const e=t.update(),r=t.texture;e&&this.textures.updateTexture(r);const n=s.get(r);if(!0===s.isWebGPUBackend&&void 0===n.texture&&void 0===n.externalTexture&&(console.error("Bindings._update: binding should be available:",t,e,r,t.textureNode.value,i),this.textures.updateTexture(r),i=!0),!0===r.isStorageTexture){const e=this.get(r);!0===t.store?e.needsMipmap=!0:!0===r.generateMipmaps&&this.textures.needsMipmaps(r)&&!0===e.needsMipmap&&(this.backend.generateMipmaps(r),e.needsMipmap=!1)}}}!0===i&&this.backend.updateBindings(e,t)}}class eS{constructor(e,t,s=null){this.isNodeAttribute=!0,this.name=e,this.type=t,this.node=s}}class tS{constructor(e,t,s){this.isNodeUniform=!0,this.name=e,this.type=t,this.node=s.getSelf()}get value(){return this.node.value}set value(e){this.node.value=e}get id(){return this.node.id}get groupNode(){return this.node.groupNode}}class sS{constructor(e,t){this.isNodeVar=!0,this.name=e,this.type=t}}class iS extends sS{constructor(e,t){super(e,t),this.needsInterpolation=!1,this.isNodeVarying=!0}}class rS{constructor(e,t,s=""){this.name=e,this.type=t,this.code=s,Object.defineProperty(this,"isNodeCode",{value:!0})}}let nS=0;class oS{constructor(e=null){this.id=nS++,this.nodesData=new WeakMap,this.parent=e}getData(e){let t=this.nodesData.get(e);return void 0===t&&null!==this.parent&&(t=this.parent.getData(e)),t}setData(e,t){this.nodesData.set(e,t)}}class aS extends Ec{constructor(e,t=null){super(e,t),this.isParameterNode=!0}getHash(){return this.uuid}generate(){return this.name}}aS.type=Ql("Parameter",aS);const hS=(e,t)=>Du(new aS(e,t));class lS extends Kl{constructor(e="",t=[],s=""){super("code"),this.isCodeNode=!0,this.code=e,this.language=s,this.includes=t}isGlobal(){return!0}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const s of t)s.build(e);const s=e.getCodeFromNode(this,this.getNodeType(e));return s.code=this.code,s.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}lS.type=Ql("Code",lS);const uS=Wu(lS),cS=(e,t)=>uS(e,t,"js"),dS=(e,t)=>uS(e,t,"wgsl"),pS=(e,t)=>uS(e,t,"glsl");class mS extends lS{constructor(e="",t=[],s=""){super(e,t,s)}getNodeType(e){return this.getNodeFunction(e).type}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let s=t.nodeFunction;return void 0===s&&(s=e.parser.parseFunction(this.code),t.nodeFunction=s),s}generate(e,t){super.generate(e);const s=this.getNodeFunction(e),i=s.name,r=s.type,n=e.getCodeFromNode(this,r);""!==i&&(n.name=i);const o=e.getPropertyName(n),a=this.getNodeFunction(e).getCode(o);return n.code=a+"\n","property"===t?o:e.format(`${o}()`,r,t)}}mS.type=Ql("Function",mS);const gS=(e,t=[],s="")=>{for(let e=0;ei.call(...e);return r.functionNode=i,r},fS=(e,t)=>gS(e,t,"glsl"),yS=(e,t)=>gS(e,t,"wgsl");class xS{constructor(e,t){this.name=e,this.value=t,this.boundary=0,this.itemSize=0,this.offset=0}setValue(e){this.value=e}getValue(){return this.value}}class bS extends xS{constructor(e,t=0){super(e,t),this.isNumberUniform=!0,this.boundary=4,this.itemSize=1}}class vS extends xS{constructor(e,t=new Qs){super(e,t),this.isVector2Uniform=!0,this.boundary=8,this.itemSize=2}}class TS extends xS{constructor(e,t=new Ei){super(e,t),this.isVector3Uniform=!0,this.boundary=16,this.itemSize=3}}class _S extends xS{constructor(e,t=new _i){super(e,t),this.isVector4Uniform=!0,this.boundary=16,this.itemSize=4}}class wS extends xS{constructor(e,t=new Yr){super(e,t),this.isColorUniform=!0,this.boundary=16,this.itemSize=3}}class SS extends xS{constructor(e,t=new ei){super(e,t),this.isMatrix3Uniform=!0,this.boundary=48,this.itemSize=12}}class MS extends xS{constructor(e,t=new or){super(e,t),this.isMatrix4Uniform=!0,this.boundary=64,this.itemSize=16}}class AS extends bS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class NS extends vS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class RS extends TS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class CS extends _S{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class ES extends wS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class BS extends SS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class IS extends MS{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}}class PS extends Kl{constructor(e=null){super(),this.nodes=[],this.outputNode=null,this.parent=e,this._currentCond=null,this.isStackNode=!0}getNodeType(e){return this.outputNode?this.outputNode.getNodeType(e):"void"}add(e){return this.nodes.push(e),this}If(e,t){const s=new Vu(t);return this._currentCond=qp(e,s),this.add(this._currentCond)}ElseIf(e,t){const s=new Vu(t),i=qp(e,s);return this._currentCond.elseNode=i,this._currentCond=i,this}Else(e){return this._currentCond.elseNode=new Vu(e),this}build(e,...t){const s=Xu();$u(this);for(const t of this.nodes)t.build(e,"void");return $u(s),this.outputNode?this.outputNode.build(e,...t):super.build(e,...t)}else(...e){return console.warn("TSL.StackNode: .else() has been renamed to .Else()."),this.Else(...e)}elseif(...e){return console.warn("TSL.StackNode: .elseif() has been renamed to .ElseIf()."),this.ElseIf(...e)}}PS.type=Ql("Stack",PS);const FS=Wu(PS),zS=[.125,.215,.35,.446,.526,.582],US=20,LS=new OT(-1,1,1,-1,0,1),OS=new Kn(90,1),VS=new Yr;let DS=null,kS=0,GS=0;const WS=(1+Math.sqrt(5))/2,HS=1/WS,jS=[new Ei(-WS,HS,0),new Ei(WS,HS,0),new Ei(-HS,0,WS),new Ei(HS,0,WS),new Ei(0,WS,-HS),new Ei(0,WS,HS),new Ei(-1,1,-1),new Ei(1,1,-1),new Ei(-1,1,1),new Ei(1,1,1)],qS=[3,1,5,0,4,2],$S=nv(Um(),zm("faceIndex")).normalize(),XS=oc($S.x,$S.y.negate(),$S.z);class YS{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}fromScene(e,t=0,s=.1,i=100){DS=this._renderer.getRenderTarget(),kS=this._renderer.getActiveCubeFace(),GS=this._renderer.getActiveMipmapLevel(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(e,s,i,r),t>0&&this._blur(r,0,0,t),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=QS(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=eM(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?h=zS[a-e+4-1]:0===a&&(h=0),i.push(h);const l=1/(o-2),u=-l,c=1+l,d=[u,u,c,u,c,c,u,u,c,c,u,c],p=6,m=6,g=3,f=2,y=1,x=new Float32Array(g*m*p),b=new Float32Array(f*m*p),v=new Float32Array(y*m*p);for(let e=0;e2?0:-1,i=[t,s,0,t+2/3,s,0,t+2/3,s+1,0,t,s,0,t+2/3,s+1,0,t,s+1,0],r=qS[e];x.set(i,g*m*r),b.set(d,f*m*r);const n=[r,r,r,r,r,r];v.set(n,y*m*r)}const T=new Mn;T.setAttribute("position",new hn(x,g)),T.setAttribute("uv",new hn(b,f)),T.setAttribute("faceIndex",new hn(v,y)),t.push(T),r.push(new Wn(T,null)),n>4&&n--}return{lodPlanes:t,sizeLods:s,sigmas:i,lodMeshes:r}}(i)),this._blurMaterial=function(e,t,s){const i=Xg(new Array(US).fill(0)),r=Cc(new Ei(0,1,0)),n=Cc(0),o=Ku(US),a=Cc(0),h=Cc(1),l=Gm(null),u=Cc(0),c=Ku(1/t),d=Ku(1/s),p=Ku(e),m={n:o,latitudinal:a,weights:i,poleAxis:r,outputDirection:XS,dTheta:n,samples:h,envMap:l,mipInt:u,CUBEUV_TEXEL_WIDTH:c,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:p},g=KS("blur");return g.uniforms=m,g.fragmentNode=lv({...m,latitudinal:a.equal(1)}),g}(i,e,t)}return i}_compileMaterial(e){const t=this._lodMeshes[0];t.material=e,this._renderer.compile(t,LS)}_sceneToCubeUV(e,t,s,i){const r=OS;r.near=t,r.far=s;const n=[-1,1,-1,-1,-1,-1],o=[1,1,1,-1,-1,-1],a=this._renderer,h=a.autoClear;a.getClearColor(VS),a.autoClear=!1;let l=this._backgroundBox;if(null===l){const e=new Qr({name:"PMREM.Background",side:d,depthWrite:!1,depthTest:!1});l=new Wn(new jn,e)}let u=!1;const c=e.background;c?c.isColor&&(l.material.color.copy(c),e.background=null,u=!0):(l.material.color.copy(VS),u=!0),a.setRenderTarget(i),a.clear(),u&&a.render(l,r);for(let t=0;t<6;t++){const s=t%3;0===s?(r.up.set(0,n[t],0),r.lookAt(o[t],0,0)):1===s?(r.up.set(0,0,n[t]),r.lookAt(0,o[t],0)):(r.up.set(0,n[t],0),r.lookAt(0,0,o[t]));const h=this._cubeSize;ZS(i,s*h,t>2?h:0,h,h),a.render(e,r)}a.autoClear=h,e.background=c}_textureToCubeUV(e,t){const s=this._renderer,i=e.mapping===he||e.mapping===le;i?null===this._cubemapMaterial&&(this._cubemapMaterial=QS(e)):null===this._equirectMaterial&&(this._equirectMaterial=eM(e));const r=i?this._cubemapMaterial:this._equirectMaterial;r.fragmentNode.value=e;const n=this._lodMeshes[0];n.material=r;const o=this._cubeSize;ZS(t,0,0,3*o,2*o),s.setRenderTarget(t),s.render(n,LS)}_applyPMREM(e){const t=this._renderer,s=t.autoClear;t.autoClear=!1;const i=this._lodPlanes.length;for(let t=1;tUS&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const g=[];let f=0;for(let e=0;ey-4?i-y+4:0),4*(this._cubeSize-x),3*x,2*x),a.setRenderTarget(t),a.render(l,LS)}}function JS(e,t,s){const i=new wi(e,t,s);return i.texture.mapping=306,i.texture.name="PMREM.cubeUv",i.texture.isPMREMTexture=!0,i.scissorTest=!0,i}function ZS(e,t,s,i,r){e.viewport.set(t,s,i,r),e.scissor.set(t,s,i,r)}function KS(e){const t=new xx;return t.depthTest=!1,t.depthWrite=!1,t.blending=m,t.name=`PMREM_${e}`,t}function QS(e){const t=KS("cubemap");return t.fragmentNode=Wg(e,XS),t}function eM(e){const t=KS("equirect");return t.fragmentNode=Gm(e,Px(XS),0),t}let tM=0;class sM{constructor(e="",t=[],s=0,i=[]){this.name=e,this.bindings=t,this.index=s,this.bindingsReference=i,this.id=tM++}}const iM=new WeakMap,rM=new Map([[2,"vec2"],[3,"vec3"],[4,"vec4"],[9,"mat3"],[16,"mat4"]]),nM=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),oM=e=>(e=Number(e))+(e%1?"":".0");class aM{constructor(e,t,s){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=s,this.scene=null,this.camera=null,this.nodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.flow={code:""},this.chaining=[],this.stack=FS(),this.stacks=[],this.tab="\t",this.instanceBindGroups=!0,this.currentFunctionNode=null,this.context={material:this.material},this.cache=new oS,this.globalCache=this.cache,this.flowsData=new WeakMap,this.shaderStage=null,this.buildStage=null,this.useComparisonMethod=!1}getBindGroupsCache(){let e=iM.get(this.renderer);return void 0===e&&(e=new Bw,iM.set(this.renderer,e)),e}createRenderTarget(e,t,s){return new wi(e,t,s)}createCubeRenderTarget(e,t){return new Fx(e,t)}createPMREMGenerator(){return new YS(this.renderer)}includes(e){return this.nodes.includes(e)}_getBindGroup(e,t){const s=this.getBindGroupsCache(),i=[];let r,n=!0;for(const e of t)i.push(e),n=n&&!0!==e.groupNode.shared;return n?(r=s.get(i),void 0===r&&(r=new sM(e,i,this.bindingsIndexes[e].group,i),s.set(i,r))):r=new sM(e,i,this.bindingsIndexes[e].group,i),r}getBindGroupArray(e,t){const s=this.bindings[t];let i=s[e];return void 0===i&&(void 0===this.bindingsIndexes[e]&&(this.bindingsIndexes[e]={binding:0,group:Object.keys(this.bindingsIndexes).length}),s[e]=i=[]),i}getBindings(){let e=this.bindGroups;if(null===e){const t={},s=this.bindings;for(const e of Xl)for(const i in s[e]){const r=s[e][i];(t[i]||(t[i]=[])).push(...r)}e=[];for(const s in t){const i=t[s],r=this._getBindGroup(s,i);e.push(r)}this.bindGroups=e}return e}setHashNode(e,t){this.hashNodes[t]=e}addNode(e){!1===this.nodes.includes(e)&&(this.nodes.push(e),this.setHashNode(e,e.getHash(this)))}buildUpdateNodes(){for(const e of this.nodes){const t=e.getUpdateType(),s=e.getUpdateBeforeType(),i=e.getUpdateAfterType();t!==Hl.NONE&&this.updateNodes.push(e.getSelf()),s!==Hl.NONE&&this.updateBeforeNodes.push(e),i!==Hl.NONE&&this.updateAfterNodes.push(e)}}get currentNode(){return this.chaining[this.chaining.length-1]}isFilteredTexture(e){return e.magFilter===Te||e.magFilter===_e||e.magFilter===be||e.magFilter===Se||e.minFilter===Te||e.minFilter===_e||e.minFilter===be||e.minFilter===Se}addChain(e){this.chaining.push(e)}removeChain(e){if(this.chaining.pop()!==e)throw new Error("NodeBuilder: Invalid node chaining!")}getMethod(e){return e}getNodeFromHash(e){return this.hashNodes[e]}addFlow(e,t){return this.flowNodes[e].push(t),t}setContext(e){this.context=e}getContext(){return this.context}getSharedContext(){return this.context,this.context}setCache(e){this.cache=e}getCache(){return this.cache}getCacheFromNode(e,t=!0){const s=this.getDataFromNode(e);return void 0===s.cache&&(s.cache=new oS(t?this.getCache():null)),s.cache}isAvailable(){return!1}getVertexIndex(){console.warn("Abstract function.")}getInstanceIndex(){console.warn("Abstract function.")}getDrawIndex(){console.warn("Abstract function.")}getFrontFacing(){console.warn("Abstract function.")}getFragCoord(){console.warn("Abstract function.")}isFlipY(){return!1}increaseUsage(e){const t=this.getDataFromNode(e);return t.usageCount=void 0===t.usageCount?1:t.usageCount+1,t.usageCount}generateTexture(){console.warn("Abstract function.")}generateTextureLod(){console.warn("Abstract function.")}generateConst(e,t=null){if(null===t&&("float"===e||"int"===e||"uint"===e?t=0:"bool"===e?t=!1:"color"===e?t=new Yr:"vec2"===e?t=new Qs:"vec3"===e?t=new Ei:"vec4"===e&&(t=new _i)),"float"===e)return oM(t);if("int"===e)return`${Math.round(t)}`;if("uint"===e)return t>=0?`${Math.round(t)}u`:"0u";if("bool"===e)return t?"true":"false";if("color"===e)return`${this.getType("vec3")}( ${oM(t.r)}, ${oM(t.g)}, ${oM(t.b)} )`;const s=this.getTypeLength(e),i=this.getComponentType(e),r=e=>this.generateConst(i,e);if(2===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)} )`;if(3===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)}, ${r(t.z)} )`;if(4===s)return`${this.getType(e)}( ${r(t.x)}, ${r(t.y)}, ${r(t.z)}, ${r(t.w)} )`;if(s>4&&t&&(t.isMatrix3||t.isMatrix4))return`${this.getType(e)}( ${t.elements.map(r).join(", ")} )`;if(s>4)return`${this.getType(e)}()`;throw new Error(`NodeBuilder: Type '${e}' not found in generate constant attempt.`)}getType(e){return"color"===e?"vec3":e}hasGeometryAttribute(e){return this.geometry&&void 0!==this.geometry.getAttribute(e)}getAttribute(e,t){const s=this.attributes;for(const t of s)if(t.name===e)return t;const i=new eS(e,t);return s.push(i),i}getPropertyName(e){return e.name}isVector(e){return/vec\d/.test(e)}isMatrix(e){return/mat\d/.test(e)}isReference(e){return"void"===e||"property"===e||"sampler"===e||"texture"===e||"cubeTexture"===e||"storageTexture"===e||"depthTexture"===e||"texture3D"===e}needsToWorkingColorSpace(){return!1}getComponentTypeFromTexture(e){const t=e.type;if(e.isDataTexture){if(t===Ee)return"int";if(t===Be)return"uint"}return"float"}getElementType(e){return"mat2"===e?"vec2":"mat3"===e?"vec3":"mat4"===e?"vec4":this.getComponentType(e)}getComponentType(e){if("float"===(e=this.getVectorType(e))||"bool"===e||"int"===e||"uint"===e)return e;const t=/(b|i|u|)(vec|mat)([2-4])/.exec(e);return null===t?null:"b"===t[1]?"bool":"i"===t[1]?"int":"u"===t[1]?"uint":"float"}getVectorType(e){return"color"===e?"vec3":"texture"===e||"cubeTexture"===e||"storageTexture"===e||"texture3D"===e?"vec4":e}getTypeFromLength(e,t="float"){if(1===e)return t;const s=rM.get(e);return("float"===t?"":t[0])+s}getTypeFromArray(e){return nM.get(e.constructor)}getTypeFromAttribute(e){let t=e;e.isInterleavedBufferAttribute&&(t=e.data);const s=t.array,i=e.itemSize,r=e.normalized;let n;return e instanceof fn||!0===r||(n=this.getTypeFromArray(s)),this.getTypeFromLength(i,n)}getTypeLength(e){const t=this.getVectorType(e),s=/vec([2-4])/.exec(t);return null!==s?Number(s[1]):"float"===t||"bool"===t||"int"===t||"uint"===t?1:!0===/mat2/.test(e)?4:!0===/mat3/.test(e)?9:!0===/mat4/.test(e)?16:0}getVectorFromMatrix(e){return e.replace("mat","vec")}changeComponentType(e,t){return this.getTypeFromLength(this.getTypeLength(e),t)}getIntegerType(e){const t=this.getComponentType(e);return"int"===t||"uint"===t?e:this.changeComponentType(e,"int")}addStack(){return this.stack=FS(this.stack),this.stacks.push(Xu()||this.stack),$u(this.stack),this.stack}removeStack(){const e=this.stack;return this.stack=e.parent,$u(this.stacks.pop()),e}getDataFromNode(e,t=this.shaderStage,s=null){let i=(s=null===s?e.isGlobal(this)?this.globalCache:this.cache:s).getData(e);return void 0===i&&(i={},s.setData(e,i)),void 0===i[t]&&(i[t]={}),i[t]}getNodeProperties(e,t="any"){const s=this.getDataFromNode(e,t);return s.properties||(s.properties={outputNode:null})}getBufferAttributeFromNode(e,t){const s=this.getDataFromNode(e);let i=s.bufferAttribute;if(void 0===i){const r=this.uniforms.index++;i=new eS("nodeAttribute"+r,t,e),this.bufferAttributes.push(i),s.bufferAttribute=i}return i}getStructTypeFromNode(e,t=this.shaderStage){const s=this.getDataFromNode(e,t);if(void 0===s.structType){const i=this.structs.index++;e.name=`StructType${i}`,this.structs[t].push(e),s.structType=e}return e}getUniformFromNode(e,t,s=this.shaderStage,i=null){const r=this.getDataFromNode(e,s,this.globalCache);let n=r.uniform;if(void 0===n){const o=this.uniforms.index++;n=new tS(i||"nodeUniform"+o,t,e),this.uniforms[s].push(n),r.uniform=n}return n}getVarFromNode(e,t=null,s=e.getNodeType(this),i=this.shaderStage){const r=this.getDataFromNode(e,i);let n=r.variable;if(void 0===n){const e=this.vars[i]||(this.vars[i]=[]);null===t&&(t="nodeVar"+e.length),n=new sS(t,s),e.push(n),r.variable=n}return n}getVaryingFromNode(e,t=null,s=e.getNodeType(this)){const i=this.getDataFromNode(e,"any");let r=i.varying;if(void 0===r){const e=this.varyings,n=e.length;null===t&&(t="nodeVarying"+n),r=new iS(t,s),e.push(r),i.varying=r}return r}getCodeFromNode(e,t,s=this.shaderStage){const i=this.getDataFromNode(e);let r=i.code;if(void 0===r){const e=this.codes[s]||(this.codes[s]=[]),n=e.length;r=new rS("nodeCode"+n,t),e.push(r),i.code=r}return r}addLineFlowCode(e){return""===e||(e=this.tab+e,/;\s*$/.test(e)||(e+=";\n"),this.flow.code+=e),this}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+="\t",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),s=this.flowChildNode(e,t);return this.flowsData.set(e,s),s}buildFunctionNode(e){const t=new mS,s=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=s,t}flowShaderNode(e){const t=e.layout,s={[Symbol.iterator](){let e=0;const t=Object.values(this);return{next:()=>({value:t[e],done:e++>=t.length})}}};for(const e of t.inputs)s[e.name]=new aS(e.type,e.name);e.layout=null;const i=e.call(s),r=this.flowStagesNode(i,t.type);return e.layout=t,r}flowStagesNode(e,t=null){const s=this.flow,i=this.vars,r=this.cache,n=this.buildStage,o=this.stack,a={code:""};this.flow=a,this.vars={},this.cache=new oS,this.stack=FS();for(const s of $l)this.setBuildStage(s),a.result=e.build(this,t);return a.vars=this.getVars(this.shaderStage),this.flow=s,this.vars=i,this.cache=r,this.stack=o,this.setBuildStage(n),a}getFunctionOperator(){return null}flowChildNode(e,t=null){const s=this.flow,i={code:""};return this.flow=i,i.result=e.build(this,t),this.flow=s,i}flowNodeFromShaderStage(e,t,s=null,i=null){const r=this.shaderStage;this.setShaderStage(e);const n=this.flowChildNode(t,s);return null!==i&&(n.code+=`${this.tab+i} = ${n.result};\n`),this.flowCode[e]=this.flowCode[e]+n.code,this.setShaderStage(r),n}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){console.warn("Abstract function.")}getVaryings(){console.warn("Abstract function.")}getVar(e,t){return`${this.getType(e)} ${t}`}getVars(e){let t="";const s=this.vars[e];if(void 0!==s)for(const e of s)t+=`${this.getVar(e.type,e.name)}; `;return t}getUniforms(){console.warn("Abstract function.")}getCodes(e){const t=this.codes[e];let s="";if(void 0!==t)for(const e of t)s+=e.code+"\n";return s}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){console.warn("Abstract function.")}build(){const{object:e,material:t,renderer:s}=this;if(null!==t){let e=s.nodes.library.fromMaterial(t);null===e&&(console.error(`NodeMaterial: Material "${t.type}" is not compatible.`),e=new xx),e.build(this)}else this.addFlow("compute",e);for(const e of $l){this.setBuildStage(e),this.context.vertex&&this.context.vertex.isNode&&this.flowNodeFromShaderStage("vertex",this.context.vertex);for(const t of Xl){this.setShaderStage(t);const s=this.flowNodes[t];for(const t of s)"generate"===e?this.flowNode(t):t.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getNodeUniform(e,t){if("float"===t||"int"===t||"uint"===t)return new AS(e);if("vec2"===t||"ivec2"===t||"uvec2"===t)return new NS(e);if("vec3"===t||"ivec3"===t||"uvec3"===t)return new RS(e);if("vec4"===t||"ivec4"===t||"uvec4"===t)return new CS(e);if("color"===t)return new ES(e);if("mat3"===t)return new BS(e);if("mat4"===t)return new IS(e);throw new Error(`Uniform "${t}" not declared.`)}createNodeMaterial(e="NodeMaterial"){throw new Error(`THREE.NodeBuilder: createNodeMaterial() was deprecated. Use new ${e}() instead.`)}format(e,t,s){if((t=this.getVectorType(t))===(s=this.getVectorType(s))||null===s||this.isReference(s))return e;const i=this.getTypeLength(t),r=this.getTypeLength(s);return 16===i&&9===r?`${this.getType(s)}(${e}[0].xyz, ${e}[1].xyz, ${e}[2].xyz)`:9===i&&4===r?`${this.getType(s)}(${e}[0].xy, ${e}[1].xy)`:i>4||r>4||0===r?e:i===r?`${this.getType(s)}( ${e} )`:i>r?this.format(`${e}.${"xyz".slice(0,r)}`,this.getTypeFromLength(r,this.getComponentType(t)),s):4===r&&i>1?`${this.getType(s)}( ${this.format(e,t,"vec3")}, 1.0 )`:2===i?`${this.getType(s)}( ${this.format(e,t,"vec2")}, 0.0 )`:(1===i&&r>1&&t!==this.getComponentType(s)&&(e=`${this.getType(this.getComponentType(s))}( ${e} )`),`${this.getType(s)}( ${e} )`)}getSignature(){return`// Three.js r${e} - Node System\n`}}class hM{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.startTime=null,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let s=e.get(t);return void 0===s&&(s={renderMap:new WeakMap,frameMap:new WeakMap},e.set(t,s)),s}updateBeforeNode(e){const t=e.getUpdateBeforeType(),s=e.updateReference(this);if(t===Hl.FRAME){const{frameMap:t}=this._getMaps(this.updateBeforeMap,s);t.get(s)!==this.frameId&&!1!==e.updateBefore(this)&&t.set(s,this.frameId)}else if(t===Hl.RENDER){const{renderMap:t}=this._getMaps(this.updateBeforeMap,s);t.get(s)!==this.renderId&&!1!==e.updateBefore(this)&&t.set(s,this.renderId)}else t===Hl.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),s=e.updateReference(this);if(t===Hl.FRAME){const{frameMap:t}=this._getMaps(this.updateAfterMap,s);t.get(s)!==this.frameId&&!1!==e.updateAfter(this)&&t.set(s,this.frameId)}else if(t===Hl.RENDER){const{renderMap:t}=this._getMaps(this.updateAfterMap,s);t.get(s)!==this.renderId&&!1!==e.updateAfter(this)&&t.set(s,this.renderId)}else t===Hl.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),s=e.updateReference(this);if(t===Hl.FRAME){const{frameMap:t}=this._getMaps(this.updateMap,s);t.get(s)!==this.frameId&&!1!==e.update(this)&&t.set(s,this.frameId)}else if(t===Hl.RENDER){const{renderMap:t}=this._getMaps(this.updateMap,s);t.get(s)!==this.renderId&&!1!==e.update(this)&&t.set(s,this.renderId)}else t===Hl.OBJECT&&e.update(this)}update(){this.frameId++,void 0===this.lastTime&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class lM{constructor(e,t,s=null,i="",r=!1){this.type=e,this.name=t,this.count=s,this.qualifier=i,this.isConst=r}}lM.isNodeFunctionInput=!0;class uM extends Kl{constructor(e){super(),this.types=e,this.isStructTypeNode=!0}getMemberTypes(){return this.types}}uM.type=Ql("StructType",uM);class cM extends Kl{constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}setup(e){super.setup(e);const t=this.members,s=[];for(let i=0;ir&&(i=s,r=n)}}this._candidateFnCall=s=i(...t)}return s}}fM.type=Ql("FunctionOverloading",fM);const yM=Wu(fM),xM=e=>(...t)=>yM(e,...t);class bM extends Rc{constructor(e=bM.LOCAL,t=1,s=0){super(s),this.scope=e,this.scale=t,this.updateType=Hl.FRAME}update(e){const t=this.scope,s=this.scale;t===bM.LOCAL?this.value+=e.deltaTime*s:t===bM.DELTA?this.value=e.deltaTime*s:t===bM.FRAME?this.value=e.frameId:this.value=e.time*s}serialize(e){super.serialize(e),e.scope=this.scope,e.scale=this.scale}deserialize(e){super.deserialize(e),this.scope=e.scope,this.scale=e.scale}}bM.LOCAL="local",bM.GLOBAL="global",bM.DELTA="delta",bM.FRAME="frame",bM.type=Ql("Timer",bM);const vM=(e,t=0)=>Du(new bM(bM.LOCAL,e,t)),TM=(e,t=0)=>Du(new bM(bM.GLOBAL,e,t)),_M=(e,t=0)=>Du(new bM(bM.DELTA,e,t)),wM=Hu(bM,bM.FRAME).toUint();class SM extends Kl{constructor(e=SM.SINE,t=vM()){super(),this.method=e,this.timeNode=t}getNodeType(e){return this.timeNode.getNodeType(e)}setup(){const e=this.method,t=Du(this.timeNode);let s=null;return e===SM.SINE?s=t.add(.75).mul(2*Math.PI).sin().mul(.5).add(.5):e===SM.SQUARE?s=t.fract().round():e===SM.TRIANGLE?s=t.add(.5).fract().mul(2).sub(1).abs():e===SM.SAWTOOTH&&(s=t.fract()),s}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}SM.SINE="sine",SM.SQUARE="square",SM.TRIANGLE="triangle",SM.SAWTOOTH="sawtooth",SM.type=Ql("Osc",SM);const MM=Wu(SM,SM.SINE),AM=Wu(SM,SM.SQUARE),NM=Wu(SM,SM.TRIANGLE),RM=Wu(SM,SM.SAWTOOTH);class CM extends Kl{constructor(e,t=Um(),s=Ku(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=s}setup(){const{frameNode:e,uvNode:t,countNode:s}=this,{width:i,height:r}=s,n=e.mod(i.mul(r)).floor(),o=n.mod(i),a=r.sub(n.add(1).div(i).ceil()),h=s.reciprocal(),l=sc(o,a);return t.add(l).mul(h)}}CM.type=Ql("SpriteSheetUV",CM);const EM=Wu(CM);class BM extends tu{constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}setup(e){return!1===e.isAvailable("storageBuffer")&&(this.node.instanceIndex||!0!==this.node.bufferObject||e.setupPBO(this.node)),super.setup(e)}generate(e,t){let s;const i=e.context.assign;if(!1===e.isAvailable("storageBuffer")){const{node:t}=this;s=t.instanceIndex||!0!==this.node.bufferObject||!0===i?t.build(e):e.generatePBO(this)}else s=super.generate(e);if(!0!==i){const i=this.getNodeType(e);s=e.format(s,i,t)}return s}}BM.type=Ql("StorageArrayElement",BM);const IM=Wu(BM);class PM extends Kl{constructor(e,t=null,s=null,i=Ku(1),r=bg,n=Cg){super("vec4"),this.textureXNode=e,this.textureYNode=t,this.textureZNode=s,this.scaleNode=i,this.positionNode=r,this.normalNode=n}setup(){const{textureXNode:e,textureYNode:t,textureZNode:s,scaleNode:i,positionNode:r,normalNode:n}=this;let o=n.abs().normalize();o=o.div(o.dot(oc(1)));const a=r.yz.mul(i),h=r.zx.mul(i),l=r.xy.mul(i),u=e.value,c=null!==t?t.value:u,d=null!==s?s.value:u,p=Gm(u,a).mul(o.x),m=Gm(c,h).mul(o.y),g=Gm(d,l).mul(o.z);return dd(p,m,g)}}PM.type=Ql("TriplanarTextures",PM);const FM=Wu(PM),zM=(...e)=>FM(...e),UM=new sa,LM=new Ei,OM=new Ei,VM=new Ei,DM=new or,kM=new Ei(0,0,-1),GM=new _i,WM=new Ei,HM=new Ei,jM=new _i,qM=new Qs,$M=new wi,XM=Zy.flipX();let YM=!1;class JM extends km{constructor(e={}){super($M.texture,XM);const{target:t=new Pr,resolution:s=1,generateMipmaps:i=!1,bounces:r=!0}=e;this.target=t,this.resolution=s,this.generateMipmaps=i,this.bounces=r,this.updateBeforeType=r?Hl.RENDER:Hl.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new WeakMap}_updateResolution(e,t){const s=this.resolution;t.getDrawingBufferSize(qM),e.setSize(Math.round(qM.width*s),Math.round(qM.height*s))}setup(e){return this._updateResolution($M,e.renderer),super.setup(e)}getTextureNode(){return this.textureNode}getVirtualCamera(e){let t=this.virtualCameras.get(e);return void 0===t&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return void 0===t&&(t=new wi(0,0,{type:Pe}),!0===this.generateMipmaps&&(t.texture.minFilter=1008,t.texture.generateMipmaps=!0),this.renderTargets.set(e,t)),t}updateBefore(e){if(!1===this.bounces&&YM)return!1;YM=!0;const{scene:t,camera:s,renderer:i,material:r}=e,{target:n}=this,o=this.getVirtualCamera(s),a=this.getRenderTarget(o);if(i.getDrawingBufferSize(qM),this._updateResolution(a,i),OM.setFromMatrixPosition(n.matrixWorld),VM.setFromMatrixPosition(s.matrixWorld),DM.extractRotation(n.matrixWorld),LM.set(0,0,1),LM.applyMatrix4(DM),WM.subVectors(OM,VM),WM.dot(LM)>0)return;WM.reflect(LM).negate(),WM.add(OM),DM.extractRotation(s.matrixWorld),kM.set(0,0,-1),kM.applyMatrix4(DM),kM.add(VM),HM.subVectors(OM,kM),HM.reflect(LM).negate(),HM.add(OM),o.coordinateSystem=s.coordinateSystem,o.position.copy(WM),o.up.set(0,1,0),o.up.applyMatrix4(DM),o.up.reflect(LM),o.lookAt(HM),o.near=s.near,o.far=s.far,o.updateMatrixWorld(),o.projectionMatrix.copy(s.projectionMatrix),UM.setFromNormalAndCoplanarPoint(LM,OM),UM.applyMatrix4(o.matrixWorldInverse),GM.set(UM.normal.x,UM.normal.y,UM.normal.z,UM.constant);const h=o.projectionMatrix;jM.x=(Math.sign(GM.x)+h.elements[8])/h.elements[0],jM.y=(Math.sign(GM.y)+h.elements[9])/h.elements[5],jM.z=-1,jM.w=(1+h.elements[10])/h.elements[14],GM.multiplyScalar(1/GM.dot(jM));h.elements[2]=GM.x,h.elements[6]=GM.y,h.elements[10]=GM.z-0,h.elements[14]=GM.w,this.value=a.texture,r.visible=!1;const l=i.getRenderTarget(),u=i.getMRT();i.setMRT(null),i.setRenderTarget(a),i.render(t,o),i.setMRT(u),i.setRenderTarget(l),r.visible=!0,YM=!1}}const ZM=e=>Du(new JM(e));JM.type=Ql("Reflector",JM);const KM=new OT(-1,1,1,-1,0,1);class QM extends Mn{constructor(e=!1){super();const t=!1===e?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new yn([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new yn(t,2))}}const eA=new QM;class tA extends Wn{constructor(e=null){super(eA,e),this.camera=KM,this.isQuadMesh=!0}renderAsync(e){return e.renderAsync(this,KM)}render(e){e.render(this,KM)}}const sA=new Qs;class iA extends km{constructor(e,t=null,s=null,i={type:Pe}){const r=new wi(t,s,i);super(r.texture,Um()),this.node=e,this.width=t,this.height=s,this.renderTarget=r,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this.updateMap=new WeakMap,this._rttNode=null,this._quadMesh=new tA(new xx),this.updateBeforeType=Hl.RENDER}get autoSize(){return null===this.width}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const s=e*this.pixelRatio,i=t*this.pixelRatio;this.renderTarget.setSize(s,i),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(!1===this.textureNeedsUpdate&&!1===this.autoUpdate)return;if(this.textureNeedsUpdate=!1,!0===this.autoSize){this.pixelRatio=e.getPixelRatio();const t=e.getSize(sA);this.setSize(t.width,t.height)}this._quadMesh.material.fragmentNode=this._rttNode;const t=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(t)}clone(){const e=new km(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}iA.type=Ql("RTT",iA);const rA=(e,...t)=>Du(new iA(Du(e),...t)),nA=(e,...t)=>e.isTextureNode?e:rA(e,...t);class oA extends Fm{constructor(e=0){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e);let s;return s=!0===e.hasGeometryAttribute(t)?super.generate(e):e.generateConst(this.nodeType,new _i(1,1,1,1)),s}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}oA.type=Ql("VertexColor",oA);const aA=(...e)=>Du(new oA(...e));class hA extends Kl{constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}hA.type=Ql("PointUV",hA);const lA=Hu(hA);class uA extends Kl{constructor(e=uA.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,s=null!==this.scene?this.scene:e.scene;let i;return t===uA.BACKGROUND_BLURRINESS?i=Zg("backgroundBlurriness","float",s):t===uA.BACKGROUND_INTENSITY?i=Zg("backgroundIntensity","float",s):console.error("THREE.SceneNode: Unknown scope:",t),i}}uA.BACKGROUND_BLURRINESS="backgroundBlurriness",uA.BACKGROUND_INTENSITY="backgroundIntensity",uA.type=Ql("Scene",uA);const cA=Hu(uA,uA.BACKGROUND_BLURRINESS),dA=Hu(uA,uA.BACKGROUND_INTENSITY),pA="point-list",mA="line-list",gA="line-strip",fA="triangle-list",yA="triangle-strip",xA="never",bA="less",vA="equal",TA="less-equal",_A="greater",wA="not-equal",SA="greater-equal",MA="always",AA="store",NA="load",RA="clear",CA="ccw",EA="none",BA="front",IA="back",PA="uint16",FA="uint32",zA={R8Unorm:"r8unorm",R8Snorm:"r8snorm",R8Uint:"r8uint",R8Sint:"r8sint",R16Uint:"r16uint",R16Sint:"r16sint",R16Float:"r16float",RG8Unorm:"rg8unorm",RG8Snorm:"rg8snorm",RG8Uint:"rg8uint",RG8Sint:"rg8sint",R32Uint:"r32uint",R32Sint:"r32sint",R32Float:"r32float",RG16Uint:"rg16uint",RG16Sint:"rg16sint",RG16Float:"rg16float",RGBA8Unorm:"rgba8unorm",RGBA8UnormSRGB:"rgba8unorm-srgb",RGBA8Snorm:"rgba8snorm",RGBA8Uint:"rgba8uint",RGBA8Sint:"rgba8sint",BGRA8Unorm:"bgra8unorm",BGRA8UnormSRGB:"bgra8unorm-srgb",RGB9E5UFloat:"rgb9e5ufloat",RGB10A2Unorm:"rgb10a2unorm",RG11B10uFloat:"rgb10a2unorm",RG32Uint:"rg32uint",RG32Sint:"rg32sint",RG32Float:"rg32float",RGBA16Uint:"rgba16uint",RGBA16Sint:"rgba16sint",RGBA16Float:"rgba16float",RGBA32Uint:"rgba32uint",RGBA32Sint:"rgba32sint",RGBA32Float:"rgba32float",Stencil8:"stencil8",Depth16Unorm:"depth16unorm",Depth24Plus:"depth24plus",Depth24PlusStencil8:"depth24plus-stencil8",Depth32Float:"depth32float",Depth32FloatStencil8:"depth32float-stencil8",BC1RGBAUnorm:"bc1-rgba-unorm",BC1RGBAUnormSRGB:"bc1-rgba-unorm-srgb",BC2RGBAUnorm:"bc2-rgba-unorm",BC2RGBAUnormSRGB:"bc2-rgba-unorm-srgb",BC3RGBAUnorm:"bc3-rgba-unorm",BC3RGBAUnormSRGB:"bc3-rgba-unorm-srgb",BC4RUnorm:"bc4-r-unorm",BC4RSnorm:"bc4-r-snorm",BC5RGUnorm:"bc5-rg-unorm",BC5RGSnorm:"bc5-rg-snorm",BC6HRGBUFloat:"bc6h-rgb-ufloat",BC6HRGBFloat:"bc6h-rgb-float",BC7RGBAUnorm:"bc7-rgba-unorm",BC7RGBAUnormSRGB:"bc7-rgba-srgb",ETC2RGB8Unorm:"etc2-rgb8unorm",ETC2RGB8UnormSRGB:"etc2-rgb8unorm-srgb",ETC2RGB8A1Unorm:"etc2-rgb8a1unorm",ETC2RGB8A1UnormSRGB:"etc2-rgb8a1unorm-srgb",ETC2RGBA8Unorm:"etc2-rgba8unorm",ETC2RGBA8UnormSRGB:"etc2-rgba8unorm-srgb",EACR11Unorm:"eac-r11unorm",EACR11Snorm:"eac-r11snorm",EACRG11Unorm:"eac-rg11unorm",EACRG11Snorm:"eac-rg11snorm",ASTC4x4Unorm:"astc-4x4-unorm",ASTC4x4UnormSRGB:"astc-4x4-unorm-srgb",ASTC5x4Unorm:"astc-5x4-unorm",ASTC5x4UnormSRGB:"astc-5x4-unorm-srgb",ASTC5x5Unorm:"astc-5x5-unorm",ASTC5x5UnormSRGB:"astc-5x5-unorm-srgb",ASTC6x5Unorm:"astc-6x5-unorm",ASTC6x5UnormSRGB:"astc-6x5-unorm-srgb",ASTC6x6Unorm:"astc-6x6-unorm",ASTC6x6UnormSRGB:"astc-6x6-unorm-srgb",ASTC8x5Unorm:"astc-8x5-unorm",ASTC8x5UnormSRGB:"astc-8x5-unorm-srgb",ASTC8x6Unorm:"astc-8x6-unorm",ASTC8x6UnormSRGB:"astc-8x6-unorm-srgb",ASTC8x8Unorm:"astc-8x8-unorm",ASTC8x8UnormSRGB:"astc-8x8-unorm-srgb",ASTC10x5Unorm:"astc-10x5-unorm",ASTC10x5UnormSRGB:"astc-10x5-unorm-srgb",ASTC10x6Unorm:"astc-10x6-unorm",ASTC10x6UnormSRGB:"astc-10x6-unorm-srgb",ASTC10x8Unorm:"astc-10x8-unorm",ASTC10x8UnormSRGB:"astc-10x8-unorm-srgb",ASTC10x10Unorm:"astc-10x10-unorm",ASTC10x10UnormSRGB:"astc-10x10-unorm-srgb",ASTC12x10Unorm:"astc-12x10-unorm",ASTC12x10UnormSRGB:"astc-12x10-unorm-srgb",ASTC12x12Unorm:"astc-12x12-unorm",ASTC12x12UnormSRGB:"astc-12x12-unorm-srgb"},UA="clamp-to-edge",LA="repeat",OA="mirror-repeat",VA="linear",DA="nearest",kA="zero",GA="one",WA="src",HA="one-minus-src",jA="src-alpha",qA="one-minus-src-alpha",$A="dst",XA="one-minus-dst",YA="dst-alpha",JA="one-minus-dst-alpha",ZA="src-alpha-saturated",KA="constant",QA="one-minus-constant",eN="add",tN="subtract",sN="reverse-subtract",iN="min",rN="max",nN=0,oN=15,aN="keep",hN="zero",lN="replace",uN="invert",cN="increment-clamp",dN="decrement-clamp",pN="increment-wrap",mN="decrement-wrap",gN="storage",fN="read-only-storage",yN="write-only",xN="read-only",bN="float",vN="unfilterable-float",TN="depth",_N="sint",wN="uint",SN="2d",MN="3d",AN="2d",NN="2d-array",RN="cube",CN="3d",EN="all",BN="vertex",IN="instance",PN={DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups"};class FN extends Hg{constructor(e,t,s=0){super(e,t,s),this.isStorageBufferNode=!0,this.access=gN,this.bufferObject=!1,this.bufferCount=s,this._attribute=null,this._varying=null,this.global=!0,!0!==e.isStorageBufferAttribute&&!0!==e.isStorageInstancedBufferAttribute&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(0===this.bufferCount){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return"storageBuffer"}element(e){return IM(this,e)}setBufferObject(e){return this.bufferObject=e,this}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(fN)}generate(e){if(e.isAvailable("storageBuffer"))return super.generate(e);const t=this.getNodeType(e);null===this._attribute&&(this._attribute=mm(this.value),this._varying=em(this._attribute));const s=this._varying.build(e,t);return e.registerTransform(s,this._attribute),s}}FN.type=Ql("StorageBuffer",FN);const zN=(e,t,s)=>Du(new FN(e,t,s)),UN=(e,t,s)=>Du(new FN(e,t,s).setBufferObject(!0));class LN extends km{constructor(e,t,s=null){super(e,t),this.storeNode=s,this.isStorageTextureNode=!0,this.access=yN}getInputType(){return"storageTexture"}setup(e){super.setup(e);e.getNodeProperties(this).storeNode=this.storeNode}setAccess(e){return this.access=e,this}generate(e,t){let s;return s=null!==this.storeNode?this.generateStore(e):super.generate(e,t),s}toReadOnly(){return this.setAccess(xN)}toWriteOnly(){return this.setAccess(yN)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:s,storeNode:i}=t,r=super.generate(e,"property"),n=s.build(e,"uvec2"),o=i.build(e,"vec4"),a=e.generateTextureStore(e,r,n,o);e.addLineFlowCode(a)}}LN.type=Ql("StorageTexture",LN);const ON=Wu(LN),VN=(e,t,s)=>{const i=ON(e,t,s);return null!==s&&i.append(),i};class DN extends Jg{constructor(e,t,s=null){super(e,t,s),this.userData=s}update(e){this.reference=null!==this.userData?this.userData:e.object.userData,super.update(e)}}DN.type=Ql("UserData",DN);const kN=(e,t,s)=>Du(new DN(e,t,s));class GN extends iu{constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}GN.type=Ql("Posterize",GN);const WN=Wu(GN);let HN=null;class jN extends tx{constructor(e=Zy,t=null){null===HN&&(HN=new Xa),super(e,t,HN)}updateReference(){return this}}jN.type=Ql("ViewportSharedTexture",jN);const qN=Wu(jN),$N=new Qs;class XN extends km{constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return e.object.isQuadMesh&&this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}XN.type=Ql("PassTexture",XN);class YN extends XN{constructor(e,t,s=!1){super(e,null),this.textureName=t,this.previousTexture=s}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){return new this.constructor(this.passNode,this.textureName,this.previousTexture)}}YN.type=Ql("PassMultipleTexture",YN);class JN extends iu{constructor(e,t,s,i={}){super("vec4"),this.scope=e,this.scene=t,this.camera=s,this.options=i,this._pixelRatio=1,this._width=1,this._height=1;const r=new Qa;r.isRenderTargetTexture=!0,r.name="depth";const n=new wi(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Pe,...i});n.texture.name="output",n.depthTexture=r,this.renderTarget=n,this.updateBeforeType=Hl.FRAME,this._textures={output:n.texture,depth:r},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=Cc(0),this._cameraFar=Cc(0),this._mrt=null,this.isPassNode=!0}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}isGlobal(){return!0}getTexture(e){let t=this._textures[e];if(void 0===t){t=this.renderTarget.texture.clone(),t.isRenderTargetTexture=!0,t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)}return t}getPreviousTexture(e){let t=this._previousTextures[e];return void 0===t&&(t=this.getTexture(e).clone(),t.isRenderTargetTexture=!0,this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(void 0!==t){const s=this._textures[e],i=this.renderTarget.textures.indexOf(s);this.renderTarget.textures[i]=t,this._textures[e]=t,this._previousTextures[e]=s,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return void 0===t&&(this._textureNodes[e]=t=Du(new YN(this,e)),this._textureNodes[e].updateTexture()),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return void 0===t&&(void 0===this._textureNodes[e]&&this.getTextureNode(e),this._previousTextureNodes[e]=t=Du(new YN(this,e,!0)),this._previousTextureNodes[e].updateTexture()),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(void 0===t){const s=this._cameraNear,i=this._cameraFar;this._viewZNodes[e]=t=cx(this.getTextureNode(e),s,i)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(void 0===t){const s=this._cameraNear,i=this._cameraFar,r=this.getViewZNode(e);this._linearDepthNodes[e]=t=hx(r,s,i)}return t}setup({renderer:e}){return this.renderTarget.samples=void 0===this.options.samples?e.samples:this.options.samples,!0===e.backend.isWebGLBackend&&(this.renderTarget.samples=0),this.renderTarget.depthTexture.isMultisampleRenderTargetTexture=this.renderTarget.samples>1,this.scope===JN.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i}=this;this._pixelRatio=t.getPixelRatio();const r=t.getSize($N);this.setSize(r.width,r.height);const n=t.getRenderTarget(),o=t.getMRT();this._cameraNear.value=i.near,this._cameraFar.value=i.far;for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.render(s,i),t.setRenderTarget(n),t.setMRT(o)}setSize(e,t){this._width=e,this._height=t;const s=this._width*this._pixelRatio,i=this._height*this._pixelRatio;this.renderTarget.setSize(s,i)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}JN.COLOR="color",JN.DEPTH="depth",JN.type=Ql("Pass",JN);const ZN=(e,t,s)=>Du(new JN(JN.COLOR,e,t,s)),KN=(e,t)=>Du(new XN(e,t)),QN=(e,t)=>Du(new JN(JN.DEPTH,e,t)),eR=new tA,tR=new tA;class sR extends iu{constructor(e,t=null,s=2){super("vec4"),this.textureNode=e,this.directionNode=t,this.sigma=s,this._invSize=Cc(new Qs),this._passDirection=Cc(new Qs),this._horizontalRT=new wi,this._horizontalRT.texture.name="GaussianBlurNode.horizontal",this._verticalRT=new wi,this._verticalRT.texture.name="GaussianBlurNode.vertical",this._textureNode=KN(this,this._verticalRT.texture),this.updateBeforeType=Hl.RENDER,this.resolution=new Qs(1,1)}setSize(e,t){e=Math.max(Math.round(e*this.resolution.x),1),t=Math.max(Math.round(t*this.resolution.y),1),this._invSize.value.set(1/e,1/t),this._horizontalRT.setSize(e,t),this._verticalRT.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value,r=t.getRenderTarget(),n=t.getMRT(),o=s.value;eR.material=this._material,tR.material=this._material,this.setSize(i.image.width,i.image.height);const a=i.type;this._horizontalRT.texture.type=a,this._verticalRT.texture.type=a,t.setMRT(null),t.setRenderTarget(this._horizontalRT),this._passDirection.value.set(1,0),eR.render(t),s.value=this._horizontalRT.texture,t.setRenderTarget(this._verticalRT),this._passDirection.value.set(0,1),tR.render(t),t.setRenderTarget(r),t.setMRT(n),s.value=o}getTextureNode(){return this._textureNode}setup(e){const t=this.textureNode;if(!0!==t.isTextureNode)return console.error("GaussianBlurNode requires a TextureNode."),uc();const s=t.uvNode||Um(),i=sc(this.directionNode||1),r=e=>t.uv(e),n=ju((()=>{const e=3+2*this.sigma,t=this._getCoefficients(e),n=this._invSize,o=i.mul(this._passDirection),a=Ku(t[0]).toVar(),h=uc(r(s).mul(a)).toVar();for(let i=1;iDu(new sR(nA(e),t,s)),rR=new Qs,nR=new tA;class oR extends iu{constructor(e,t=.96){super(e),this.textureNode=e,this.textureNodeOld=Gm(),this.damp=Cc(t),this._compRT=new wi,this._compRT.texture.name="AfterImageNode.comp",this._oldRT=new wi,this._oldRT.texture.name="AfterImageNode.old",this._textureNode=KN(this,this._compRT.texture),this.updateBeforeType=Hl.RENDER}getTextureNode(){return this._textureNode}setSize(e,t){this._compRT.setSize(e,t),this._oldRT.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value.type;this._compRT.texture.type=i,this._oldRT.texture.type=i,t.getDrawingBufferSize(rR),this.setSize(rR.x,rR.y);const r=t.getRenderTarget(),n=s.value;this.textureNodeOld.value=this._oldRT.texture,t.setRenderTarget(this._compRT),nR.render(t);const o=this._oldRT;this._oldRT=this._compRT,this._compRT=o,t.setRenderTarget(r),s.value=n}setup(e){const t=this.textureNode,s=this.textureNodeOld,i=t.uvNode||Um();s.uvNode=i;const r=ju((([e,t])=>{const s=Ku(t).toVar(),i=uc(e).toVar();return Tp(ap(i.sub(s)),0)})),n=ju((()=>{const e=uc(s),n=uc((e=>t.uv(e))(i));return e.mulAssign(this.damp.mul(r(e,.1))),Tp(n,e)})),o=this._materialComposed||(this._materialComposed=new xx);o.name="AfterImage",o.fragmentNode=n(),nR.material=o;return e.getNodeProperties(this).textureNode=t,this._textureNode}dispose(){this._compRT.dispose(),this._oldRT.dispose()}}const aR=(e,t)=>Du(new oR(nA(e),t)),hR=ju((([e])=>pR(e.rgb))),lR=ju((([e,t=Ku(1)])=>t.mix(pR(e.rgb),e.rgb))),uR=ju((([e,t=Ku(1)])=>{const s=dd(e.r,e.g,e.b).div(3),i=e.r.max(e.g.max(e.b)),r=i.sub(s).mul(t).mul(-3);return Up(e.rgb,i,r)})),cR=ju((([e,t=Ku(1)])=>{const s=oc(.57735,.57735,.57735),i=t.cos();return oc(e.rgb.mul(i).add(s.cross(e.rgb).mul(t.sin()).add(s.mul(Np(s,e.rgb).mul(i.oneMinus())))))})),dR=new Ei,pR=(e,t=oc(...di.getLuminanceCoefficients(dR)))=>Np(e,t),mR=(e,t)=>Up(oc(0),e,pR(e).sub(t).max(0)),gR=new tA;class fR extends iu{constructor(e,t,s,i){super("vec4"),this.textureNode=e,this.tresholdNode=t,this.scaleNode=s,this.colorNode=oc(.1,0,1),this.samples=i,this.resolution=new Qs(1,1),this._renderTarget=new wi,this._renderTarget.texture.name="anamorphic",this._invSize=Cc(new Qs),this._textureNode=KN(this,this._renderTarget.texture),this.updateBeforeType=Hl.RENDER}getTextureNode(){return this._textureNode}setSize(e,t){this._invSize.value.set(1/e,1/t),e=Math.max(Math.round(e*this.resolution.x),1),t=Math.max(Math.round(t*this.resolution.y),1),this._renderTarget.setSize(e,t)}updateBefore(e){const{renderer:t}=e,s=this.textureNode,i=s.value;this._renderTarget.texture.type=i.type;const r=t.getRenderTarget(),n=s.value;gR.material=this._material,this.setSize(i.image.width,i.image.height),t.setRenderTarget(this._renderTarget),gR.render(t),t.setRenderTarget(r),s.value=n}setup(e){const t=this.textureNode,s=t.uvNode||Um(),i=ju((()=>{const e=this.samples,i=Math.floor(e/2),r=oc(0).toVar();return Cy({start:-i,end:i},(({i:e})=>{const n=Ku(e).abs().div(i).oneMinus(),o=(e=>t.uv(e))(sc(s.x.add(this._invSize.x.mul(e).mul(this.scaleNode)),s.y)),a=mR(o,this.tresholdNode).mul(n);r.addAssign(a)})),r.mul(this.colorNode)})),r=this._material||(this._material=new xx);r.name="Anamorphic",r.fragmentNode=i();return e.getNodeProperties(this).textureNode=t,this._textureNode}dispose(){this._renderTarget.dispose()}}const yR=(e,t=.9,s=3,i=32)=>Du(new fR(nA(e),Du(t),Du(s),i));class xR extends iu{constructor(e){super(),this.textureNode=e,this.updateBeforeType=Hl.RENDER,this._invSize=Cc(new Qs)}updateBefore(){const e=this.textureNode.value;this._invSize.value.set(1/e.image.width,1/e.image.height)}setup(){const{textureNode:e}=this,t=e.uvNode||Um(),s=t=>e.uv(t);return ju((()=>{const e=this._invSize,i=gc(-1,-2,-1,0,0,0,1,2,1),r=gc(-1,0,1,-2,0,2,-1,0,1),n=pR(s(t.add(e.mul(sc(-1,-1)))).xyz),o=pR(s(t.add(e.mul(sc(-1,0)))).xyz),a=pR(s(t.add(e.mul(sc(-1,1)))).xyz),h=pR(s(t.add(e.mul(sc(0,-1)))).xyz),l=pR(s(t.add(e.mul(sc(0,0)))).xyz),u=pR(s(t.add(e.mul(sc(0,1)))).xyz),c=pR(s(t.add(e.mul(sc(1,-1)))).xyz),d=pR(s(t.add(e.mul(sc(1,0)))).xyz),p=pR(s(t.add(e.mul(sc(1,1)))).xyz),m=dd(i[0][0].mul(n),i[1][0].mul(h),i[2][0].mul(c),i[0][1].mul(o),i[1][1].mul(l),i[2][1].mul(d),i[0][2].mul(a),i[1][2].mul(u),i[2][2].mul(p)),g=dd(r[0][0].mul(n),r[1][0].mul(h),r[2][0].mul(c),r[0][1].mul(o),r[1][1].mul(l),r[2][1].mul(d),r[0][2].mul(a),r[1][2].mul(u),r[2][2].mul(p)),f=m.mul(m).add(g.mul(g)).sqrt();return uc(oc(f),1)}))()}}xR.type=Ql("SobelOperator",xR);const bR=e=>Du(new xR(nA(e)));class vR extends iu{constructor(e,t,s,i,r){super(),this.textureNode=e,this.viewZNode=t,this.focusNode=s,this.apertureNode=i,this.maxblurNode=r,this._aspect=Cc(0),this.updateBeforeType=Hl.RENDER}updateBefore(){const e=this.textureNode.value;this._aspect.value=e.image.width/e.image.height}setup(){const e=this.textureNode,t=e.uvNode||Um(),s=t=>e.uv(t);return ju((()=>{const e=sc(1,this._aspect),i=this.focusNode.add(this.viewZNode),r=sc(Lp(i.mul(this.apertureNode),this.maxblurNode.negate(),this.maxblurNode)),n=r.mul(.9),o=r.mul(.7),a=r.mul(.4);let h=uc(0);return h=h.add(s(t)),h=h.add(s(t.add(sc(0,.4).mul(e).mul(r)))),h=h.add(s(t.add(sc(.15,.37).mul(e).mul(r)))),h=h.add(s(t.add(sc(.29,.29).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.37,.15).mul(e).mul(r)))),h=h.add(s(t.add(sc(.4,0).mul(e).mul(r)))),h=h.add(s(t.add(sc(.37,-.15).mul(e).mul(r)))),h=h.add(s(t.add(sc(.29,-.29).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.15,-.37).mul(e).mul(r)))),h=h.add(s(t.add(sc(0,-.4).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.15,.37).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.29,.29).mul(e).mul(r)))),h=h.add(s(t.add(sc(.37,.15).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.4,0).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.37,-.15).mul(e).mul(r)))),h=h.add(s(t.add(sc(-.29,-.29).mul(e).mul(r)))),h=h.add(s(t.add(sc(.15,-.37).mul(e).mul(r)))),h=h.add(s(t.add(sc(.15,.37).mul(e).mul(n)))),h=h.add(s(t.add(sc(-.37,.15).mul(e).mul(n)))),h=h.add(s(t.add(sc(.37,-.15).mul(e).mul(n)))),h=h.add(s(t.add(sc(-.15,-.37).mul(e).mul(n)))),h=h.add(s(t.add(sc(-.15,.37).mul(e).mul(n)))),h=h.add(s(t.add(sc(.37,.15).mul(e).mul(n)))),h=h.add(s(t.add(sc(-.37,-.15).mul(e).mul(n)))),h=h.add(s(t.add(sc(.15,-.37).mul(e).mul(n)))),h=h.add(s(t.add(sc(.29,.29).mul(e).mul(o)))),h=h.add(s(t.add(sc(.4,0).mul(e).mul(o)))),h=h.add(s(t.add(sc(.29,-.29).mul(e).mul(o)))),h=h.add(s(t.add(sc(0,-.4).mul(e).mul(o)))),h=h.add(s(t.add(sc(-.29,.29).mul(e).mul(o)))),h=h.add(s(t.add(sc(-.4,0).mul(e).mul(o)))),h=h.add(s(t.add(sc(-.29,-.29).mul(e).mul(o)))),h=h.add(s(t.add(sc(0,.4).mul(e).mul(o)))),h=h.add(s(t.add(sc(.29,.29).mul(e).mul(a)))),h=h.add(s(t.add(sc(.4,0).mul(e).mul(a)))),h=h.add(s(t.add(sc(.29,-.29).mul(e).mul(a)))),h=h.add(s(t.add(sc(0,-.4).mul(e).mul(a)))),h=h.add(s(t.add(sc(-.29,.29).mul(e).mul(a)))),h=h.add(s(t.add(sc(-.4,0).mul(e).mul(a)))),h=h.add(s(t.add(sc(-.29,-.29).mul(e).mul(a)))),h=h.add(s(t.add(sc(0,.4).mul(e).mul(a)))),h=h.div(41),h.a=1,uc(h)}))()}}vR.type=Ql("DepthOfField",vR);const TR=(e,t,s=1,i=.025,r=1)=>Du(new vR(nA(e),Du(t),Du(s),Du(i),Du(r)));class _R extends iu{constructor(e,t=new Qs(.5,.5),s=1.57,i=1){super("vec4"),this.inputNode=e,this.center=Cc(t),this.angle=Cc(s),this.scale=Cc(i)}setup(){const e=this.inputNode,t=ju((()=>{const e=ep(this.angle),t=tp(this.angle),s=Um().mul(Yy).sub(this.center),i=sc(t.mul(s.x).sub(e.mul(s.y)),e.mul(s.x).add(t.mul(s.y))).mul(this.scale);return ep(i.x).mul(ep(i.y)).mul(4)})),s=ju((()=>{const s=e,i=dd(s.r,s.g,s.b).div(3);return uc(oc(i.mul(10).sub(5).add(t())),s.a)}));return s()}}_R.type=Ql("DotScreen",_R);const wR=(e,t,s,i)=>Du(new _R(Du(e),t,s,i));class SR extends iu{constructor(e,t=.005,s=0){super("vec4"),this.textureNode=e,this.amount=Cc(t),this.angle=Cc(s)}setup(){const{textureNode:e}=this,t=e.uvNode||Um(),s=t=>e.uv(t);return ju((()=>{const e=sc(tp(this.angle),ep(this.angle)).mul(this.amount),i=s(t.add(e)),r=s(t),n=s(t.sub(e));return uc(i.r,r.g,n.b,r.a)}))()}}SR.type=Ql("RGBShift",SR);const MR=(e,t,s)=>Du(new SR(nA(e),t,s));class AR extends iu{constructor(e,t=null,s=null){super(),this.inputNode=e,this.intensityNode=t,this.uvNode=s}setup(){const e=this.uvNode||Um(),t=ju((()=>{const t=this.inputNode.rgb,s=Gp(Qd(e.add(vM())));let i=t.add(t.mul(Lp(s.add(.1),0,1)));return null!==this.intensityNode&&(i=Up(t,i,this.intensityNode)),uc(i,this.inputNode.a)}));return t()}}AR.type=Ql("Film",AR);const NR=Wu(AR);class RR extends iu{constructor(e,t,s,i){super(),this.inputNode=e,this.lutNode=t,this.size=Cc(s),this.intensityNode=i}setup(){const{inputNode:e,lutNode:t}=this,s=ju((()=>{const s=e,i=Ku(1).div(this.size),r=Ku(.5).div(this.size),n=oc(r).add(s.rgb.mul(Ku(1).sub(i))),o=uc((e=>t.uv(e))(n).rgb,s.a);return uc(Up(s,o,this.intensityNode))}));return s()}}RR.type=Ql("Lut3D",RR);const CR=(e,t,s,i)=>Du(new RR(Du(e),Du(t),s,Du(i))),ER=new tA,BR=new Yr,IR=new Qs;class PR extends iu{constructor(e,t,s){super(),this.depthNode=e,this.normalNode=t,this.radius=Cc(.25),this.resolution=Cc(new Qs),this.thickness=Cc(1),this.distanceExponent=Cc(1),this.distanceFallOff=Cc(1),this.scale=Cc(1),this.noiseNode=Gm(function(e=5){const t=Math.floor(e)%2==0?Math.floor(e)+1:Math.floor(e),s=function(e){const t=Math.floor(e)%2==0?Math.floor(e)+1:Math.floor(e),s=t*t,i=Array(s).fill(0);let r=Math.floor(t/2),n=t-1;for(let e=1;e<=s;)-1===r&&n===t?(n=t-2,r=0):(n===t&&(n=0),r<0&&(r=t-1)),0===i[r*t+n]?(i[r*t+n]=e++,n++,r--):(n-=2,r++);return i}(t),i=s.length,r=new Uint8Array(4*i);for(let e=0;ethis.depthNode.uv(e).x,i=e=>this.noiseNode.uv(e),r=ju((([e])=>{const t=this.cameraProjectionMatrix.mul(uc(e,1));let i=t.xy.div(t.w).mul(.5).add(.5).toVar();i=sc(i.x,i.y.oneMinus());const r=s(i);return oc(i,r)})),n=ju((([e,t])=>{e=sc(e.x,e.y.oneMinus()).mul(2).sub(1);const s=uc(oc(e,t),1),i=uc(this.cameraProjectionMatrixInverse.mul(s));return i.xyz.div(i.w)})),o=ju((()=>{const e=s(t);e.greaterThanEqual(1).discard();const o=n(t,e),a=this.normalNode.rgb.normalize(),h=this.radius,l=Om(this.noiseNode,0);let u=sc(t.x,t.y.oneMinus());u=u.mul(this.resolution.div(l));const c=i(u),d=c.xyz.mul(2).sub(1),p=oc(d.xy,0).normalize(),m=oc(p.y.mul(-1),p.x,0),g=gc(p,m,oc(0,0,1)),f=this.SAMPLES.lessThan(30).select(3,5),y=dd(this.SAMPLES,f.sub(1)).div(f),x=Ku(0).toVar();return Cy({start:Qu(0),end:f,type:"int",condition:"<"},(({i:e})=>{const t=Ku(e).div(Ku(f)).mul(Ld),s=uc(tp(t),ep(t),0,dd(.5,md(.5,c.w)));s.xyz=Kd(g.mul(s.xyz));const i=Kd(o.xyz.negate()),l=Kd(Rp(s.xyz,i)),u=Rp(l,i),d=Kd(a.sub(l.mul(Np(a,l)))),p=Rp(d,l),m=sc(Np(i,p),Np(i,p.negate())).toVar();Cy({end:y,type:"int",name:"j",condition:"<"},(({j:e})=>{const t=s.xyz.mul(h).mul(s.w).mul(Cp(gd(Ku(e).add(1),Ku(y)),this.distanceExponent)),a=r(o.add(t)),l=n(a.xy,a.z).sub(o);Yu(op(l.z).lessThan(this.thickness),(()=>{const t=Np(i,Kd(l));m.x.addAssign(Tp(0,md(t.sub(m.x),Up(1,Ku(2).div(Ku(e).add(2)),this.distanceFallOff))))}));const u=r(o.sub(t)),c=n(u.xy,u.z).sub(o);Yu(op(c.z).lessThan(this.thickness),(()=>{const t=Np(i,Kd(c));m.y.addAssign(Tp(0,md(t.sub(m.y),Up(1,Ku(2).div(Ku(e).add(2)),this.distanceFallOff))))}))}));const b=Xd(pd(1,m.mul(m))),v=Np(d,u),T=Np(d,i),_=md(.5,rp(m.y).sub(rp(m.x)).add(b.x.mul(m.x).sub(b.y.mul(m.y)))),w=md(.5,pd(2,m.x.mul(m.x)).sub(m.y.mul(m.y))),S=v.mul(_).add(T.mul(w));x.addAssign(S)})),x.assign(Lp(x.div(f),0,1)),x.assign(Cp(x,this.scale)),uc(oc(x),1)})),a=this._material||(this._material=new xx);return a.fragmentNode=o().context(e.getSharedContext()),a.name="GTAO",a.needsUpdate=!0,this._textureNode}dispose(){this._aoRenderTarget.dispose()}}PR.type=Ql("GTAO",PR);const FR=(e,t,s)=>Du(new PR(Du(e),Du(t),s));class zR extends iu{constructor(e,t,s,i,r){super(),this.textureNode=e,this.depthNode=t,this.normalNode=s,this.noiseNode=i,this.cameraProjectionMatrixInverse=Cc(r.projectionMatrixInverse),this.lumaPhi=Cc(5),this.depthPhi=Cc(5),this.normalPhi=Cc(5),this.radius=Cc(5),this.index=Cc(0),this._resolution=Cc(new Qs),this._sampleVectors=Xg(function(e,t,s){const i=function(e,t,s){const i=[];for(let r=0;rthis.textureNode.uv(e),s=e=>this.depthNode.uv(e).x,i=e=>this.normalNode.uv(e),r=e=>this.noiseNode.uv(e),n=ju((([e,t])=>{e=sc(e.x,e.y.oneMinus()).mul(2).sub(1);const s=uc(oc(e,t),1),i=uc(this.cameraProjectionMatrixInverse.mul(s));return i.xyz.div(i.w)})),o=ju((([e,r,o,a])=>{const h=t(a),l=s(a),u=i(a).rgb.normalize(),c=h.rgb,d=n(a,l),p=Np(r,u).toVar(),m=Cp(Tp(p,0),this.normalPhi).toVar(),g=op(pR(c).sub(pR(e))).toVar(),f=Tp(Ku(1).sub(g.div(this.lumaPhi)),0).toVar(),y=op(Np(o.sub(d),r)).toVar(),x=Tp(Ku(1).sub(y.div(this.depthPhi)),0),b=f.mul(x).mul(m);return uc(c.mul(b),b)})),a=ju((([e])=>{const a=s(e),h=i(e).rgb.normalize(),l=t(e);Yu(a.greaterThanEqual(1).or(Np(h,h).equal(0)),(()=>l));const u=oc(l.rgb),c=n(e,a),d=Om(this.noiseNode,0);let p=sc(e.x,e.y.oneMinus());p=p.mul(this._resolution.div(d));const m=r(p),g=ep(m.element(this.index.mod(4).mul(2).mul(Ld))),f=tp(m.element(this.index.mod(4).mul(2).mul(Ld))),y=sc(g,f),x=mc(y.x,y.y.negate(),y.x,y.y),b=Ku(1).toVar(),v=oc(l.rgb).toVar();return Cy({start:Qu(0),end:Qu(16),type:"int",condition:"<"},(({i:t})=>{const s=this._sampleVectors.element(t).toVar(),i=x.mul(s.xy.mul(Ku(1).add(s.z.mul(this.radius.sub(1))))).div(this._resolution).toVar(),r=e.add(i).toVar(),n=o(u,h,c,r);v.addAssign(n.xyz),b.addAssign(n.w)})),Yu(b.greaterThan(Ku(0)),(()=>{v.divAssign(b)})),uc(v,l.a)})).setLayout({name:"denoise",type:"vec4",inputs:[{name:"uv",type:"vec2"}]});return ju((()=>a(e)))()}}zR.type=Ql("Denoise",zR);const UR=(e,t,s,i,r)=>Du(new zR(nA(e),Du(t),Du(s),Du(i),r));class LR extends iu{constructor(e){super(),this.textureNode=e,this.updateBeforeType=Hl.RENDER,this._invSize=Cc(new Qs)}updateBefore(){const e=this.textureNode.value;this._invSize.value.set(1/e.image.width,1/e.image.height)}setup(){const e=this.textureNode.bias(-100),t=e.uvNode||Um(),s=t=>e.uv(t),i=(t,s,i)=>e.uv(t.add(s.mul(i))),r=Qu(5),n=ju((([e,t])=>{const s=uc(t).toVar(),i=uc(e).toVar(),r=uc(op(i.sub(s))).toVar();return Tp(Tp(Tp(r.r,r.g),r.b),r.a)})),o=ju((([e,t,o,a])=>{const h=s(e).toVar(),l=i(e,sc(0,-1),t.xy).toVar(),u=i(e,sc(1,0),t.xy).toVar(),c=i(e,sc(0,1),t.xy).toVar(),d=i(e,sc(-1,0),t.xy).toVar(),p=n(h,c).toVar(),m=n(h,l).toVar(),g=n(h,u).toVar(),f=n(h,d).toVar(),y=Tp(p,Tp(m,Tp(g,f))).toVar();Yu(y.lessThan(o),(()=>h));const x=pd(p.add(m),g.add(f)).toVar();x.mulAssign(a),Yu(op(x).lessThan(.3),(()=>{const s=g.greaterThan(f).select(1,-1).toVar(),r=m.greaterThan(p).select(1,-1).toVar(),o=sc(s,r).toVar(),y=i(e,sc(o.x,o.y),t.xy),b=n(h,y).toVar(),v=i(e,sc(o.x.negate(),o.y.negate()),t.xy),T=n(h,v).toVar();x.assign(T.sub(b)),x.mulAssign(a),Yu(op(x).lessThan(.3),(()=>{const e=c.add(l).add(u).add(d);return Up(h,e.mul(.25),.4)}))}));const b=sc().toVar();Yu(x.lessThanEqual(0),(()=>{c.assign(d),l.assign(u),b.x.assign(0),b.y.assign(t.y)})).Else((()=>{b.x.assign(t.x),b.y.assign(0)}));const v=n(h,c).toVar(),T=n(h,l).toVar();Yu(v.lessThanEqual(T),(()=>{c.assign(l)}));const _=Qu(0).toVar(),w=Qu(0).toVar(),S=Ku(0).toVar(),M=Ku(0).toVar(),A=sc(e).toVar(),N=sc(e).toVar(),R=Qu(0).toVar(),C=Qu(0).toVar();Cy(r,(({i:t})=>{const i=t.add(1).toVar();Yu(_.equal(0),(()=>{S.addAssign(i),A.assign(e.add(b.mul(S)));const r=s(A.xy),o=n(r,h).toVar(),a=n(r,c).toVar();Yu(o.greaterThan(a),(()=>{_.assign(1)})),R.assign(t)})),Yu(w.equal(0),(()=>{M.addAssign(i),N.assign(e.sub(b.mul(M)));const r=s(N.xy),o=n(r,h).toVar(),a=n(r,c).toVar();Yu(o.greaterThan(a),(()=>{w.assign(1)})),C.assign(t)})),Yu(_.equal(1).or(w.equal(1)),(()=>{By()}))})),Yu(_.equal(0).and(w.equal(0)),(()=>h));const E=Ku(1).toVar(),B=Ku(1).toVar();Yu(_.equal(1),(()=>{E.assign(Ku(R).div(Ku(r.sub(1))))})),Yu(w.equal(1),(()=>{B.assign(Ku(C).div(Ku(r.sub(1))))}));const I=vp(E,B);return I.assign(Cp(I,.5)),I.assign(Ku(1).sub(I)),Up(h,c,I.mul(.5))})).setLayout({name:"FxaaPixelShader",type:"vec4",inputs:[{name:"uv",type:"vec2"},{name:"fxaaQualityRcpFrame",type:"vec2"},{name:"fxaaQualityEdgeThreshold",type:"float"},{name:"fxaaQualityinvEdgeThreshold",type:"float"}]});return ju((()=>{const e=Ku(.2),s=Ku(1).div(e);return o(t,this._invSize,e,s)}))()}}LR.type=Ql("FXAA",LR);const OR=e=>Du(new LR(nA(e))),VR=new tA,DR=new Yr(0,0,0),kR=new Yr,GR=new Qs,WR=new Qs(1,0),HR=new Qs(0,1);class jR extends iu{constructor(e,t=1,s=0,i=0){super(),this.inputNode=e,this.strength=Cc(t),this.radius=Cc(s),this.threshold=Cc(i),this.smoothWidth=Cc(.01),this._renderTargetsHorizontal=[],this._renderTargetsVertical=[],this._nMips=5,this._renderTargetBright=new wi(1,1,{type:Pe}),this._renderTargetBright.texture.name="UnrealBloomPass.bright",this._renderTargetBright.texture.generateMipmaps=!1;for(let e=0;e{const e=this.inputNode,t=pR(e.rgb),s=Dp(this.threshold,this.threshold.add(this.smoothWidth),t);return Up(uc(0),e,s)}));this._highPassFilterMaterial=this._highPassFilterMaterial||new xx,this._highPassFilterMaterial.fragmentNode=t().context(e.getSharedContext()),this._highPassFilterMaterial.name="Bloom_highPass",this._highPassFilterMaterial.needsUpdate=!0;const s=[3,5,7,9,11];for(let t=0;t{const s=Ku(1.2).sub(e);return Up(e,s,t)})).setLayout({name:"lerpBloomFactor",type:"float",inputs:[{name:"factor",type:"float"},{name:"radius",type:"float"}]}),o=ju((()=>{const e=n(i.element(0),this.radius).mul(uc(r.element(0),1)).mul(this._textureNodeBlur0),t=n(i.element(1),this.radius).mul(uc(r.element(1),1)).mul(this._textureNodeBlur1),s=n(i.element(2),this.radius).mul(uc(r.element(2),1)).mul(this._textureNodeBlur2),o=n(i.element(3),this.radius).mul(uc(r.element(3),1)).mul(this._textureNodeBlur3),a=n(i.element(4),this.radius).mul(uc(r.element(4),1)).mul(this._textureNodeBlur4);return e.add(t).add(s).add(o).add(a).mul(this.strength)}));return this._compositeMaterial=this._compositeMaterial||new xx,this._compositeMaterial.fragmentNode=o().context(e.getSharedContext()),this._compositeMaterial.name="Bloom_comp",this._compositeMaterial.needsUpdate=!0,this._textureOutput}dispose(){for(let e=0;ei.uv(e),l=ju((()=>{const e=r.element(0).toVar(),s=h(a).rgb.mul(e).toVar();return Cy({start:Qu(1),end:Qu(t),type:"int",condition:"<"},(({i:t})=>{const i=Ku(t),l=r.element(t),u=o.mul(n).mul(i),c=h(a.add(u)).rgb,d=h(a.sub(u)).rgb;s.addAssign(dd(c,d).mul(l)),e.addAssign(Ku(2).mul(l))})),uc(s.div(e),1)})),u=new xx;return u.fragmentNode=l().context(e.getSharedContext()),u.name="Bloom_seperable",u.needsUpdate=!0,u.colorTexture=i,u.direction=o,u.invSize=n,u}}const qR=(e,t,s,i)=>Du(new jR(Du(e),t,s,i));class $R extends iu{constructor(e,t,s,i,r,n){super(),this.textureNodeA=e,this.textureNodeB=t,this.mixTextureNode=s,this.mixRatioNode=i,this.thresholdNode=r,this.useTextureNode=n}setup(){const{textureNodeA:e,textureNodeB:t,mixTextureNode:s,mixRatioNode:i,thresholdNode:r,useTextureNode:n}=this,o=e=>{const t=e.uvNode||Um();return e.uv(t)},a=ju((()=>{const a=o(e),h=o(t),l=uc().toVar();return Yu(n.equal(Qu(1)),(()=>{const e=o(s),t=i.mul(r.mul(2).add(1)).sub(r),n=Lp(pd(e.r,t).mul(Ku(1).div(r)),0,1);l.assign(Up(a,h,n))})).Else((()=>{l.assign(Up(h,a,i))})),l}));return a()}}$R.type=Ql("Transition",$R);const XR=(e,t,s,i=0,r=.1,n=0)=>Du(new $R(nA(e),nA(t),nA(s),Du(i),Du(r),Du(n)));class YR extends iu{constructor(e,t,s,i,r,n){super(),this.textureNode=e,this.depthNode=t,this.normalNode=s,this.pixelSize=i,this.normalEdgeStrength=r,this.depthEdgeStrength=n,this._resolution=Cc(new _i),this.updateBeforeType=Hl.RENDER}updateBefore(){const e=this.textureNode.value,t=e.image.width,s=e.image.height;this._resolution.value.set(t,s,1/t,1/s)}setup(){const{textureNode:e,depthNode:t,normalNode:s}=this,i=e.uvNode||Um(),r=t.uvNode||Um(),n=s.uvNode||Um(),o=(e,s)=>t.uv(r.add(sc(e,s).mul(this._resolution.zw))).r,a=(e,t)=>s.uv(n.add(sc(e,t).mul(this._resolution.zw))).rgb.normalize(),h=(e,t,s,i)=>{const r=o(e,t).sub(s),n=a(e,t),h=oc(1,1,1),l=Np(i.sub(n),h),u=Lp(Dp(-.01,.01,l),0,1),c=Lp(ap(r.mul(.25).add(.0025)),0,1);return Ku(1).sub(Np(i,n)).mul(c).mul(u)},l=ju((()=>{const t=e.uv(i),s=Bc("float","depth"),r=Bc("vec3","normal");Yu(this.depthEdgeStrength.greaterThan(0).or(this.normalEdgeStrength.greaterThan(0)),(()=>{s.assign(o(0,0)),r.assign(a(0,0))}));const n=Bc("float","dei");Yu(this.depthEdgeStrength.greaterThan(0),(()=>{n.assign((e=>{const t=Bc("float","diff");return t.addAssign(Lp(o(1,0).sub(e))),t.addAssign(Lp(o(-1,0).sub(e))),t.addAssign(Lp(o(0,1).sub(e))),t.addAssign(Lp(o(0,-1).sub(e))),Jd(Dp(.01,.02,t).mul(2)).div(2)})(s))}));const l=Bc("float","nei");Yu(this.normalEdgeStrength.greaterThan(0),(()=>{l.assign(((e,t)=>{const s=Bc("float","indicator");return s.addAssign(h(0,-1,e,t)),s.addAssign(h(0,1,e,t)),s.addAssign(h(-1,0,e,t)),s.addAssign(h(1,0,e,t)),wp(.1,s)})(s,r))}));const u=n.greaterThan(0).select(Ku(1).sub(n.mul(this.depthEdgeStrength)),l.mul(this.normalEdgeStrength).add(1));return t.mul(u)}));return l()}}YR.type=Ql("Pixelation",YR);class JR extends JN{constructor(e,t,s=6,i=.3,r=.4){super("color",e,t,{minFilter:fe,magFilter:fe}),this.pixelSize=s,this.normalEdgeStrength=i,this.depthEdgeStrength=r,this.isPixelationPassNode=!0,this._mrt=gM({output:Zc,normal:Ig})}setSize(e,t){const s=this.pixelSize.value?this.pixelSize.value:this.pixelSize,i=Math.floor(e/s),r=Math.floor(t/s);super.setSize(i,r)}setup(){return((e,t,s,i=6,r=.3,n=.4)=>Du(new YR(nA(e),nA(t),nA(s),Du(i),Du(r),Du(n))))(super.getTextureNode("output"),super.getTextureNode("depth"),super.getTextureNode("normal"),this.pixelSize,this.normalEdgeStrength,this.depthEdgeStrength)}}const ZR=(e,t,s,i,r)=>Du(new JR(e,t,s,i,r));JR.type=Ql("PixelationPass",JR);const KR=new Qs;class QR extends JN{constructor(e,t){super(JN.COLOR,e,t),this.isSSAAPassNode=!0,this.sampleLevel=4,this.unbiased=!0,this.clearColor=new Yr(0),this.clearAlpha=0,this._currentClearColor=new Yr,this.sampleWeight=Cc(1),this.sampleRenderTarget=null,this._quadMesh=new tA}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i}=this;this._pixelRatio=t.getPixelRatio();const r=t.getSize(KR);this.setSize(r.width,r.height),this.sampleRenderTarget.setSize(this.renderTarget.width,this.renderTarget.height),t.getClearColor(this._currentClearColor);const n=t.getClearAlpha(),o=t.getRenderTarget(),a=t.getMRT(),h=t.autoClear;this._cameraNear.value=i.near,this._cameraFar.value=i.far,t.setMRT(this.getMRT()),t.autoClear=!1;const l=eC[Math.max(0,Math.min(this.sampleLevel,5))],u=1/l.length,c={fullWidth:this.renderTarget.width,fullHeight:this.renderTarget.height,offsetX:0,offsetY:0,width:this.renderTarget.width,height:this.renderTarget.height},d=Object.assign({},i.view);d.enabled&&Object.assign(c,d);for(let e=0;e=0&&(e[t]=Gm(this.sampleRenderTarget.textures[s]).mul(this.sampleWeight))}t=gM(e)}else t=Gm(this.sampleRenderTarget.texture).mul(this.sampleWeight);return this._quadMesh.material=new xx,this._quadMesh.material.fragmentNode=t,this._quadMesh.material.transparent=!0,this._quadMesh.material.depthTest=!1,this._quadMesh.material.depthWrite=!1,this._quadMesh.material.premultipliedAlpha=!0,this._quadMesh.material.blending=2,this._quadMesh.material.normals=!1,this._quadMesh.material.name="SSAA",super.setup(e)}dispose(){super.dispose(),null!==this.sampleRenderTarget&&this.sampleRenderTarget.dispose()}}QR.type=Ql("SSAAPass",QR);const eC=[[[0,0]],[[4,4],[-4,-4]],[[-2,-6],[6,-2],[-6,2],[2,6]],[[1,-3],[-1,3],[5,1],[-3,-5],[-5,5],[-7,-1],[3,7],[7,-7]],[[1,1],[-1,-3],[-3,2],[4,-1],[-5,-2],[2,5],[5,3],[3,-5],[-2,6],[0,-7],[-4,-6],[-6,4],[-8,0],[7,-4],[6,7],[-7,-8]],[[-4,-7],[-7,-5],[-3,-5],[-5,-4],[-1,-4],[-2,-2],[-6,-1],[-4,0],[-7,1],[-1,2],[-6,3],[-3,3],[-7,6],[-3,6],[-5,7],[-1,7],[5,-7],[1,-6],[6,-5],[4,-4],[2,-3],[7,-2],[1,-1],[4,-1],[2,1],[6,2],[0,4],[4,4],[2,5],[7,5],[5,6],[3,7]]],tC=(e,t)=>Du(new QR(e,t)),sC=new Qs;class iC extends JN{constructor(e,t){super(JN.COLOR,e,t),this.isStereoPassNode=!0,this.stereo=new o_,this.stereo.aspect=.5}updateBefore(e){const{renderer:t}=e,{scene:s,camera:i,stereo:r,renderTarget:n}=this;this._pixelRatio=t.getPixelRatio(),r.cameraL.coordinateSystem=t.coordinateSystem,r.cameraR.coordinateSystem=t.coordinateSystem,r.update(i);const o=t.getSize(sC);this.setSize(o.width,o.height);const a=t.autoClear;t.autoClear=!1;const h=t.getRenderTarget(),l=t.getMRT();this._cameraNear.value=i.near,this._cameraFar.value=i.far;for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(n),t.setMRT(this._mrt),t.clear(),n.scissorTest=!0,n.scissor.set(0,0,n.width/2,n.height),n.viewport.set(0,0,n.width/2,n.height),t.render(s,r.cameraL),n.scissor.set(n.width/2,0,n.width/2,n.height),n.viewport.set(n.width/2,0,n.width/2,n.height),t.render(s,r.cameraR),n.scissorTest=!1,t.setRenderTarget(h),t.setMRT(l),t.autoClear=a}}iC.type=Ql("StereoPass",iC);const rC=(e,t)=>Du(new iC(e,t)),nC=new Qs,oC=new tA;class aC extends JN{constructor(e,t){super(JN.COLOR,e,t),this.isStereoCompositePassNode=!0,this.stereo=new o_;const s={minFilter:Te,magFilter:fe,type:Pe};this._renderTargetL=new wi(1,1,s),this._renderTargetR=new wi(1,1,s),this._mapLeft=Gm(this._renderTargetL.texture),this._mapRight=Gm(this._renderTargetR.texture),this._material=null}updateStereoCamera(e){this.stereo.cameraL.coordinateSystem=e,this.stereo.cameraR.coordinateSystem=e,this.stereo.update(this.camera)}setSize(e,t){super.setSize(e,t),this._renderTargetL.setSize(this.renderTarget.width,this.renderTarget.height),this._renderTargetR.setSize(this.renderTarget.width,this.renderTarget.height)}updateBefore(e){const{renderer:t}=e,{scene:s,stereo:i,renderTarget:r}=this;this._pixelRatio=t.getPixelRatio(),this.updateStereoCamera(t.coordinateSystem);const n=t.getSize(nC);this.setSize(n.width,n.height);const o=t.getRenderTarget();t.setRenderTarget(this._renderTargetL),t.render(s,i.cameraL),t.setRenderTarget(this._renderTargetR),t.render(s,i.cameraR),t.setRenderTarget(r),oC.material=this._material,oC.render(t),t.setRenderTarget(o)}dispose(){super.dispose(),this._renderTargetL.dispose(),this._renderTargetR.dispose(),null!==this._material&&this._material.dispose()}}aC.type=Ql("StereoCompositePass",aC);class hC extends aC{constructor(e,t){super(e,t),this.isAnaglyphPassNode=!0,this._colorMatrixLeft=Cc((new ei).fromArray([.4561,-.0400822,-.0152161,.500484,-.0378246,-.0205971,.176381,-.0157589,-.00546856])),this._colorMatrixRight=Cc((new ei).fromArray([-.0434706,.378476,-.0721527,-.0879388,.73364,-.112961,-.00155529,-.0184503,1.2264]))}setup(e){const t=Um(),s=ju((()=>{const e=this._mapLeft.uv(t),s=this._mapRight.uv(t),i=Lp(this._colorMatrixLeft.mul(e.rgb).add(this._colorMatrixRight.mul(s.rgb)));return uc(i.rgb,Tp(e.a,s.a))})),i=this._material||(this._material=new xx);return i.fragmentNode=s().context(e.getSharedContext()),i.name="Anaglyph",i.needsUpdate=!0,super.setup(e)}}const lC=(e,t)=>Du(new hC(e,t));class uC extends aC{constructor(e,t){super(e,t),this.isParallaxBarrierPassNode=!0}setup(e){const t=Um(),s=ju((()=>{const e=uc().toVar();return Yu(_p(Xy.y,2).greaterThan(1),(()=>{e.assign(this._mapLeft.uv(t))})).Else((()=>{e.assign(this._mapRight.uv(t))})),e})),i=this._material||(this._material=new xx);return i.fragmentNode=s().context(e.getSharedContext()),i.needsUpdate=!0,super.setup(e)}}uC.type=Ql("ParallaxBarrierPass",uC);const cC=(e,t)=>Du(new uC(e,t));class dC extends Kl{constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outpuType=null,this.events=new ks,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return null!==this.outputType}set value(e){this._value!==e&&(this._cache&&"URL"===this.inputType&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&null===this._cache&&"URL"===this.inputType&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&null!==e.value&&void 0!==e.value&&(("URL"===this.inputType||"String"===this.inputType)&&"string"==typeof e.value||"Number"===this.inputType&&"number"==typeof e.value||"Vector2"===this.inputType&&e.value.isVector2||"Vector3"===this.inputType&&e.value.isVector3||"Vector4"===this.inputType&&e.value.isVector4||"Color"===this.inputType&&e.value.isColor||"Matrix3"===this.inputType&&e.value.isMatrix3||"Matrix4"===this.inputType&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:Ku()}serialize(e){super.serialize(e),null!==this.value?"ArrayBuffer"===this.inputType?e.value=Dl(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;null!==e.value&&(t="ArrayBuffer"===e.inputType?kl(e.value):"Texture"===e.inputType?e.meta.textures[e.value]:e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}dC.type=Ql("ScriptableValue",dC);const pC=Wu(dC);class mC extends Map{get(e,t=null,...s){if(this.has(e))return super.get(e);if(null!==t){const i=t(...s);return this.set(e,i),i}}}class gC{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const fC=new mC;class yC extends Kl{constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new mC,this._output=pC(),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const s=this._outputs;return void 0===s[e]?s[e]=pC(t):s[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const s=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),s[e]=t,s[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),s[e]=t,s[e].events.addEventListener("refresh",this.onRefresh)):void 0===s[e]?(s[e]=pC(t),s[e].events.addEventListener("refresh",this.onRefresh)):s[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const s=this.getObject()[e];if("function"==typeof s)return s(...t)}async callAsync(e,...t){const s=this.getObject()[e];if("function"==typeof s)return"AsyncFunction"===s.constructor.name?await s(...t):s(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){null!==e?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),null!==this._object)return this._object;const e=new gC(this),t=fC.get("THREE"),s=fC.get("TSL"),i=this.getMethod(this.codeNode),r=[e,this._local,fC,()=>this.refresh(),(e,t)=>this.setOutput(e,t),t,s];this._object=i(...r);const n=this._object.layout;if(n&&(!1===n.cache&&this._local.clear(),this._output.outputType=n.outputType||null,Array.isArray(n.elements)))for(const e of n.elements){const t=e.id||e.name;e.inputType&&(void 0===this.getParameter(t)&&this.setParameter(t,null),this.getParameter(t).inputType=e.inputType),e.outputType&&(void 0===this.getOutput(t)&&this.setOutput(t,null),this.getOutput(t).outputType=e.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const e in this.parameters){let t=this.parameters[e];t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:Ku()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),null!==this._method)return this._method;const e=["layout","init","main","dispose"].join(", "),t="\nreturn { ...output, "+e+" };",s="var "+e+"; var output = {};\n"+this.codeNode.code+t;return this._method=new Function(...["parameters","local","global","refresh","setOutput","THREE","TSL"],s),this._method}dispose(){null!==this._method&&(this._object&&"function"==typeof this._object.dispose&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[this.source,this.getDefaultOutputNode().getCacheKey(e)];for(const s in this.parameters)t.push(this.parameters[s].getCacheKey(e));return t.join(",")}set needsUpdate(e){!0===e&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return null===this.codeNode||(!0===this._needsOutputUpdate&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value),this}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}yC.type=Ql("Scriptable",yC);const xC=Wu(yC);class bC extends Kl{constructor(e,t){super("float"),this.isFogNode=!0,this.colorNode=e,this.factorNode=t}getViewZNode(e){let t;const s=e.context.getViewZ;return void 0!==s&&(t=s(this)),(t||wg.z).negate()}setup(){return this.factorNode}}bC.type=Ql("Fog",bC);const vC=Wu(bC);class TC extends bC{constructor(e,t,s){super(e),this.isFogRangeNode=!0,this.nearNode=t,this.farNode=s}setup(e){const t=this.getViewZNode(e);return Dp(this.nearNode,this.farNode,t)}}TC.type=Ql("FogRange",TC);const _C=Wu(TC);class wC extends bC{constructor(e,t){super(e),this.isFogExp2Node=!0,this.densityNode=t}setup(e){const t=this.getViewZNode(e),s=this.densityNode;return s.mul(s,t,t).negate().exp().oneMinus()}}wC.type=Ql("FogExp2",wC);const SC=Wu(wC);let MC=null,AC=null;class NC extends Kl{constructor(e=Ku(),t=Ku()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=e.getTypeLength(Ol(this.minNode.value)),s=e.getTypeLength(Ol(this.maxNode.value));return t>s?t:s}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}setup(e){const t=e.object;let s=null;if(t.count>1){const i=this.minNode.value,r=this.maxNode.value,n=e.getTypeLength(Ol(i)),o=e.getTypeLength(Ol(r));MC=MC||new _i,AC=AC||new _i,MC.setScalar(0),AC.setScalar(0),1===n?MC.setScalar(i):i.isColor?MC.set(i.r,i.g,i.b):MC.set(i.x,i.y,i.z||0,i.w||0),1===o?AC.setScalar(r):r.isColor?AC.set(r.r,r.g,r.b):AC.set(r.x,r.y,r.z||0,r.w||0);const a=4,h=a*t.count,l=new Float32Array(h);for(let e=0;eGm(e,t.xy).compare(t.z))),IC=ju((({depthTexture:e,shadowCoord:t,shadow:s})=>{const i=(t,s)=>Gm(e,t).compare(s),r=Zg("mapSize","vec2",s),n=Zg("radius","float",s),o=sc(1).div(r),a=o.x.negate().mul(n),h=o.y.negate().mul(n),l=o.x.mul(n),u=o.y.mul(n),c=a.div(2),d=h.div(2),p=l.div(2),m=u.div(2);return dd(i(t.xy.add(sc(a,h)),t.z),i(t.xy.add(sc(0,h)),t.z),i(t.xy.add(sc(l,h)),t.z),i(t.xy.add(sc(c,d)),t.z),i(t.xy.add(sc(0,d)),t.z),i(t.xy.add(sc(p,d)),t.z),i(t.xy.add(sc(a,0)),t.z),i(t.xy.add(sc(c,0)),t.z),i(t.xy,t.z),i(t.xy.add(sc(p,0)),t.z),i(t.xy.add(sc(l,0)),t.z),i(t.xy.add(sc(c,m)),t.z),i(t.xy.add(sc(0,m)),t.z),i(t.xy.add(sc(p,m)),t.z),i(t.xy.add(sc(a,u)),t.z),i(t.xy.add(sc(0,u)),t.z),i(t.xy.add(sc(l,u)),t.z)).mul(1/17)})),PC=ju((({depthTexture:e,shadowCoord:t,shadow:s})=>{const i=(t,s)=>Gm(e,t).compare(s),r=Zg("mapSize","vec2",s),n=sc(1).div(r),o=n.x,a=n.y,h=t.xy,l=Qd(h.mul(r).add(.5));return h.subAssign(l.mul(n)),dd(i(h,t.z),i(h.add(sc(o,0)),t.z),i(h.add(sc(0,a)),t.z),i(h.add(n),t.z),Up(i(h.add(sc(o.negate(),0)),t.z),i(h.add(sc(o.mul(2),0)),t.z),l.x),Up(i(h.add(sc(o.negate(),a)),t.z),i(h.add(sc(o.mul(2),a)),t.z),l.x),Up(i(h.add(sc(0,a.negate())),t.z),i(h.add(sc(0,a.mul(2))),t.z),l.y),Up(i(h.add(sc(o,a.negate())),t.z),i(h.add(sc(o,a.mul(2))),t.z),l.y),Up(Up(i(h.add(sc(o.negate(),a.negate())),t.z),i(h.add(sc(o.mul(2),a.negate())),t.z),l.x),Up(i(h.add(sc(o.negate(),a.mul(2))),t.z),i(h.add(sc(o.mul(2),a.mul(2))),t.z),l.x),l.y)).mul(1/9)})),FC=[BC,IC,PC];let zC=null;class UC extends Dy{constructor(e=null){super(),this.updateType=Hl.FRAME,this.light=e,this.color=new Yr,this.colorNode=Cc(this.color),this.baseColorNode=null,this.shadowMap=null,this.shadowNode=null,this.shadowColorNode=null,this.isAnalyticLightNode=!0}getCacheKey(){return super.getCacheKey()+"-"+this.light.id+"-"+(this.light.castShadow?"1":"0")}getHash(){return this.light.uuid}setupShadow(e){const{object:t,renderer:s}=e;let i=this.shadowColorNode;if(null===i){null===zC&&(zC=new xx,zC.fragmentNode=uc(0,0,0,1),zC.isShadowNodeMaterial=!0,zC.name="ShadowMaterial");const r=new Qa;r.compareFunction=Ts;const n=this.light.shadow,o=e.createRenderTarget(n.mapSize.width,n.mapSize.height);o.depthTexture=r,n.camera.updateProjectionMatrix();const a=Zg("intensity","float",n),h=Zg("bias","float",n),l=Zg("normalBias","float",n),u=t.material.shadowPositionNode||Tg;let c=Cc(n.matrix).mul(u.add(Pg.mul(l)));c=c.xyz.div(c.w);let d=c.z.add(h);s.coordinateSystem===Ds&&(d=d.mul(2).sub(1)),c=oc(c.x,c.y.oneMinus(),d);const p=c.x.greaterThanEqual(0).and(c.x.lessThanEqual(1)).and(c.y.greaterThanEqual(0)).and(c.y.lessThanEqual(1)).and(c.z.lessThanEqual(1)),m=n.filterNode||FC[s.shadowMap.type]||null;if(null===m)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const g=Gm(o.texture,c),f=p.select(m({depthTexture:r,shadowCoord:c,shadow:n}),Ku(1));this.shadowMap=o,this.shadowNode=f,this.shadowColorNode=i=this.colorNode.mul(Up(1,f.rgb.mix(g,1),a.mul(g.a))),this.baseColorNode=this.colorNode}this.colorNode=i,this.updateBeforeType=Hl.RENDER}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):null!==this.shadowNode&&this.disposeShadow()}updateShadow(e){const{shadowMap:t,light:s}=this,{renderer:i,scene:r,camera:n}=e,o=t.depthTexture.version;this._depthVersionCached=o;const a=r.overrideMaterial;r.overrideMaterial=zC,t.setSize(s.shadow.mapSize.width,s.shadow.mapSize.height),s.shadow.updateMatrices(s),s.shadow.camera.layers.mask=n.layers.mask;const h=i.getRenderTarget(),l=i.getRenderObjectFunction();i.setRenderObjectFunction(((e,...t)=>{!0===e.castShadow&&i.renderObject(e,...t)})),i.setRenderTarget(t),i.render(r,s.shadow.camera),i.setRenderTarget(h),i.setRenderObjectFunction(l),r.overrideMaterial=a}disposeShadow(){this.shadowMap.dispose(),this.shadowMap=null,this.shadowNode=null,this.shadowColorNode=null,this.baseColorNode=null,this.updateBeforeType=Hl.NONE}updateBefore(e){const t=this.light.shadow;(t.needsUpdate||t.autoUpdate)&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}UC.type=Ql("AnalyticLight",UC);const LC=ju((e=>{const{lightDistance:t,cutoffDistance:s,decayExponent:i}=e,r=t.pow(i).max(.01).reciprocal();return s.greaterThan(0).select(r.mul(t.div(s).pow4().oneMinus().clamp().pow2()),r)}));class OC extends UC{constructor(e=null){super(e),this.cutoffDistanceNode=Cc(0),this.decayExponentNode=Cc(0)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setup(e){const{colorNode:t,cutoffDistanceNode:s,decayExponentNode:i,light:r}=this,n=e.context.lightingModel,o=hg(r).sub(wg),a=o.normalize(),h=o.length(),l=LC({lightDistance:h,cutoffDistance:s,decayExponent:i}),u=t.mul(l),c=e.context.reflectedLight;n.direct({lightDirection:a,lightColor:u,reflectedLight:c},e.stack,e)}}OC.type=Ql("PointLight",OC);class VC extends UC{constructor(e=null){super(e)}setup(e){super.setup(e);const t=e.context.lightingModel,s=this.colorNode,i=EC(this.light),r=e.context.reflectedLight;t.direct({lightDirection:i,lightColor:s,reflectedLight:r},e.stack,e)}}VC.type=Ql("DirectionalLight",VC);const DC=new or,kC=new or;let GC=null;class WC extends UC{constructor(e=null){super(e),this.halfHeight=Cc(new Ei),this.halfWidth=Cc(new Ei)}update(e){super.update(e);const{light:t}=this,s=e.camera.matrixWorldInverse;kC.identity(),DC.copy(t.matrixWorld),DC.premultiply(s),kC.extractRotation(DC),this.halfWidth.value.set(.5*t.width,0,0),this.halfHeight.value.set(0,.5*t.height,0),this.halfWidth.value.applyMatrix4(kC),this.halfHeight.value.applyMatrix4(kC)}setup(e){let t,s;super.setup(e),e.isAvailable("float32Filterable")?(t=Gm(GC.LTC_FLOAT_1),s=Gm(GC.LTC_FLOAT_2)):(t=Gm(GC.LTC_HALF_1),s=Gm(GC.LTC_HALF_2));const{colorNode:i,light:r}=this,n=e.context.lightingModel,o=hg(r),a=e.context.reflectedLight;n.directRectArea({lightColor:i,lightPosition:o,halfWidth:this.halfWidth,halfHeight:this.halfHeight,reflectedLight:a,ltc_1:t,ltc_2:s},e.stack,e)}static setLTC(e){GC=e}}WC.type=Ql("RectAreaLight",WC);class HC extends UC{constructor(e=null){super(e),this.coneCosNode=Cc(0),this.penumbraCosNode=Cc(0),this.cutoffDistanceNode=Cc(0),this.decayExponentNode=Cc(0)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e){const{coneCosNode:t,penumbraCosNode:s}=this;return Dp(t,s,e)}setup(e){super.setup(e);const t=e.context.lightingModel,{colorNode:s,cutoffDistanceNode:i,decayExponentNode:r,light:n}=this,o=hg(n).sub(wg),a=o.normalize(),h=a.dot(EC(n)),l=this.getSpotAttenuation(h),u=o.length(),c=LC({lightDistance:u,cutoffDistance:i,decayExponent:r}),d=s.mul(l).mul(c),p=e.context.reflectedLight;t.direct({lightDirection:a,lightColor:d,reflectedLight:p},e.stack,e)}}HC.type=Ql("SpotLight",HC);class jC extends HC{getSpotAttenuation(e){const t=this.light.iesMap;let s=null;if(t&&!0===t.isTexture){const i=e.acos().mul(1/Math.PI);s=Gm(t,sc(i,0),0).r}else s=super.getSpotAttenuation(e);return s}}jC.type=Ql("IESSpotLight",jC);class qC extends UC{constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}qC.type=Ql("AmbientLight",qC);class $C extends UC{constructor(e=null){super(e),this.lightPositionNode=og(e),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=Cc(new Yr)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:s,lightDirectionNode:i}=this,r=Ig.dot(i).mul(.5).add(.5),n=Up(s,t,r);e.context.irradiance.addAssign(n)}}$C.type=Ql("HemisphereLight",$C);class XC extends UC{constructor(e=null){super(e);const t=[];for(let e=0;e<9;e++)t.push(new Ei);this.lightProbe=Xg(t)}update(e){const{light:t}=this;super.update(e);for(let e=0;e<9;e++)this.lightProbe.array[e].copy(t.sh.coefficients[e]).multiplyScalar(t.intensity)}setup(e){const t=YC(Pg,this.lightProbe);e.context.irradiance.addAssign(t)}}XC.type=Ql("LightProbe",XC);const YC=ju((([e,t])=>{const s=e.x,i=e.y,r=e.z,n=t.element(0).mul(.886227);return n.addAssign(t.element(1).mul(1.023328).mul(i)),n.addAssign(t.element(2).mul(1.023328).mul(r)),n.addAssign(t.element(3).mul(1.023328).mul(s)),n.addAssign(t.element(4).mul(.858086).mul(s).mul(i)),n.addAssign(t.element(5).mul(.858086).mul(i).mul(r)),n.addAssign(t.element(6).mul(r.mul(r).mul(.743125).sub(.247708))),n.addAssign(t.element(7).mul(.858086).mul(s).mul(r)),n.addAssign(t.element(8).mul(.429043).mul(md(s,s).sub(md(i,i)))),n}));class JC{parseFunction(){console.warn("Abstract function.")}}class ZC{constructor(e,t,s="",i=""){this.type=e,this.inputs=t,this.name=s,this.precision=i}getCode(){console.warn("Abstract function.")}}ZC.isNodeFunction=!0;const KC=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,QC=/[a-z_0-9]+/gi,eE="#pragma main";class tE extends ZC{constructor(e){const{type:t,inputs:s,name:i,precision:r,inputsCode:n,blockCode:o,headerCode:a}=(e=>{const t=(e=e.trim()).indexOf(eE),s=-1!==t?e.slice(t+12):e,i=s.match(KC);if(null!==i&&5===i.length){const r=i[4],n=[];let o=null;for(;null!==(o=QC.exec(r));)n.push(o);const a=[];let h=0;for(;h0?this.transparent:this.opaque).push(o)}unshift(e,t,s,i,r,n){const o=this.getNextRenderItem(e,t,s,i,r,n);(!0===s.transparent?this.transparent:this.opaque).unshift(o)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}getLightsNode(){return this.lightsNode.fromLights(this.lightsArray)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||iE),this.transparent.length>1&&this.transparent.sort(t||rE)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e>t,h=o.height>>t;let l=e.depthTexture||r[t],u=!1;void 0===l&&(l=new Qa,l.format=e.stencilBuffer?He:We,l.type=e.stencilBuffer?Ue:Be,l.image.width=a,l.image.height=h,r[t]=l),s.width===o.width&&o.height===s.height||(u=!0,l.needsUpdate=!0,l.image.width=a,l.image.height=h),s.width=o.width,s.height=o.height,s.textures=n,s.depthTexture=l,s.depth=e.depthBuffer,s.stencil=e.stencilBuffer,s.renderTarget=e,s.sampleCount!==i&&(u=!0,l.needsUpdate=!0,s.sampleCount=i);const c={sampleCount:i};for(let e=0;e{e.removeEventListener("dispose",t);for(let e=0;e0){const i=e.image;if(void 0===i)console.warn("THREE.Renderer: Texture marked for update but image is undefined.");else if(!1===i.complete)console.warn("THREE.Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const s=[];for(const t of e.images)s.push(t);t.images=s}else t.image=i;void 0!==s.isDefaultTexture&&!0!==s.isDefaultTexture||(r.createTexture(e,t),s.isDefaultTexture=!1,s.generation=e.version),!0===e.source.dataReady&&r.updateTexture(e,t),t.needsMipmaps&&0===e.mipmaps.length&&r.generateMipmaps(e)}}else r.createDefaultTexture(e),s.isDefaultTexture=!0,s.generation=e.version}if(!0!==s.initialized){s.initialized=!0,s.generation=e.version,this.info.memory.textures++;const t=()=>{e.removeEventListener("dispose",t),this._destroyTexture(e),this.info.memory.textures--};e.addEventListener("dispose",t)}s.version=e.version}getSize(e,t=cE){let s=e.images?e.images[0]:e.image;return s?(void 0!==s.image&&(s=s.image),t.width=s.width,t.height=s.height,t.depth=e.isCubeTexture?6:s.depth||1):t.width=t.height=t.depth=1,t}getMipLevels(e,t,s){let i;return i=e.isCompressedTexture?e.mipmaps.length:Math.floor(Math.log2(Math.max(t,s)))+1,i}needsMipmaps(e){return!!this.isEnvironmentTexture(e)||(!0===e.isCompressedTexture||e.minFilter!==fe&&e.minFilter!==Te)}isEnvironmentTexture(e){const t=e.mapping;return t===ue||t===ce||t===he||t===le}_destroyTexture(e){this.backend.destroySampler(e),this.backend.destroyTexture(e),this.delete(e)}}class pE extends Yr{constructor(e,t,s,i=1){super(e,t,s),this.a=i}set(e,t,s,i=1){return this.a=i,super.set(e,t,s)}copy(e){return void 0!==e.a&&(this.a=e.a),super.copy(e)}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}}const mE=ju((([e])=>{const t=e.toUint().mul(747796405).add(2891336453),s=t.shiftRight(t.shiftRight(28).add(4)).bitXor(t).mul(277803737);return s.shiftRight(22).bitXor(s).toFloat().mul(1/2**32)})),gE=(e,t)=>Cp(md(4,e.mul(pd(1,e))),t),fE=(e,t)=>e.lessThan(.5)?gE(e.mul(2),t).div(2):pd(1,gE(md(pd(1,e),2),t).div(2)),yE=(e,t,s)=>Cp(gd(Cp(e,t),dd(Cp(e,t),Cp(pd(1,e),s))),1/t),xE=(e,t)=>ep(Ld.mul(t.mul(e).sub(1))).div(Ld.mul(t.mul(e).sub(1))),bE=ju((([e])=>e.fract().sub(.5).abs())).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),vE=ju((([e])=>oc(bE(e.z.add(bE(e.y.mul(1)))),bE(e.z.add(bE(e.x.mul(1)))),bE(e.y.add(bE(e.x.mul(1))))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),TE=ju((([e,t,s])=>{const i=oc(e).toVar(),r=Ku(1.4).toVar(),n=Ku(0).toVar(),o=oc(i).toVar();return Cy({start:Ku(0),end:Ku(3),type:"float",condition:"<="},(()=>{const e=oc(vE(o.mul(2))).toVar();i.addAssign(e.add(s.mul(Ku(.1).mul(t)))),o.mulAssign(1.8),r.mulAssign(1.5),i.mulAssign(1.2);const a=Ku(bE(i.z.add(bE(i.x.add(bE(i.y)))))).toVar();n.addAssign(a.div(r)),o.addAssign(.14)})),n})).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"p",type:"vec3"},{name:"spd",type:"float"},{name:"time",type:"float"}]}),_E=ju((([e,t,s=sc(.5)])=>Uv(e.sub(s),t).add(s))),wE=ju((([e,t,s=sc(.5)])=>{const i=e.sub(s),r=i.dot(i),n=r.mul(r).mul(t);return e.add(i.mul(n))})),SE=ju((({position:e=null,horizontal:t=!0,vertical:s=!1})=>{let i;null!==e?(i=pg.toVar(),i[3][0]=e.x,i[3][1]=e.y,i[3][2]=e.z):i=pg;const r=Zm.mul(i);return Lu(t)&&(r[0][0]=pg[0].length(),r[0][1]=0,r[0][2]=0),Lu(s)&&(r[1][0]=0,r[1][1]=pg[1].length(),r[1][2]=0),r[2][0]=0,r[2][1]=0,r[2][2]=1,Ym.mul(r).mul(bg)})),ME=ju((([e=null])=>{const t=mx();return mx(ox(e)).sub(t).lessThan(0).select(Zy,e)})),AE=new WeakMap;class NE extends iu{constructor(){super("vec2"),this.updateType=Hl.OBJECT,this.updateAfterType=Hl.OBJECT,this.previousProjectionMatrix=Cc(new or),this.previousModelViewMatrix=Cc(new or)}update({camera:e,object:t}){const s=RE(t),i=RE(e);this.previousModelViewMatrix.value.copy(s),this.previousProjectionMatrix.value.copy(i)}updateAfter({camera:e,object:t}){const s=RE(t),i=RE(e);s.copy(t.modelViewMatrix),i.copy(e.projectionMatrix)}setup(){const e=Ym.mul(cg).mul(bg),t=this.previousProjectionMatrix.mul(this.previousModelViewMatrix).mul(vg),s=e.xy.div(e.w),i=t.xy.div(t.w);return pd(s,i)}}function RE(e){let t=AE.get(e);return void 0===t&&(t=new or,AE.set(e,t)),t}NE.type=Ql("Velocity",NE);const CE=Hu(NE),EE=ju((([e,t])=>vp(1,e.oneMinus().div(t)).oneMinus())).setLayout({name:"burnBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),BE=ju((([e,t])=>vp(e.div(t.oneMinus()),1))).setLayout({name:"dodgeBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),IE=ju((([e,t])=>e.oneMinus().mul(t.oneMinus()).oneMinus())).setLayout({name:"screenBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),PE=ju((([e,t])=>Up(e.mul(2).mul(t),e.oneMinus().mul(2).mul(t.oneMinus()).oneMinus(),wp(.5,e)))).setLayout({name:"overlayBlend",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),FE=ju((([e,t,s=Qu(16)])=>{const i=t=>e.uv(t),r=Um(),n=i(r).toVar(),o=Ku(s);return Cy({start:Qu(1),end:s,type:"int",condition:"<="},(({i:e})=>{const s=t.mul(Ku(e).div(o.sub(1)).sub(.5));n.addAssign(i(r.add(s)))})),n.divAssign(o),n})),zE=ju((([e,t=1])=>{const s=e,i=pR(s.rgb),r=oc(i),n=vp(1,Tp(0,Ku(10).mul(i.sub(.45)))),o=r.mul(s.rgb).mul(2),a=Ku(2).mul(r.oneMinus()).mul(s.rgb.oneMinus()).oneMinus(),h=Up(o,a,n),l=s.a.mul(t),u=l.mul(h.rgb);return u.addAssign(s.rgb.mul(l.oneMinus())),uc(u,s.a)})),UE=ju((([e])=>{const t=oc(e);return uc(Np(t,oc(.393,.769,.189)),Np(t,oc(.349,.686,.168)),Np(t,oc(.272,.534,.131)),e.a)})),LE=ju((([e])=>{const t=e.mul(.9478672986).add(.0521327014).pow(2.4),s=e.mul(.0773993808),i=e.lessThanEqual(.04045);return Up(t,s,i)})).setLayout({name:"sRGBToLinear",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),OE=ju((([e])=>{const t=e.pow(.41666).mul(1.055).sub(.055),s=e.mul(12.92),i=e.lessThanEqual(.0031308);return Up(t,s,i)})).setLayout({name:"LinearTosRGB",type:"vec3",inputs:[{name:"color",type:"vec3"}]});var VE=Object.freeze({__proto__:null,LinearTosRGB:OE,sRGBToLinear:LE});const DE=ju((([e,t])=>e.mul(t).clamp())).setLayout({name:"LinearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),kE=ju((([e,t])=>(e=e.mul(t)).div(e.add(1)).clamp())).setLayout({name:"ReinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),GE=ju((([e,t])=>{const s=(e=(e=e.mul(t)).sub(.004).max(0)).mul(e.mul(6.2).add(.5)),i=e.mul(e.mul(6.2).add(1.7)).add(.06);return s.div(i).pow(2.2)})).setLayout({name:"CineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),WE=ju((([e])=>{const t=e.mul(e.add(.0245786)).sub(90537e-9),s=e.mul(e.add(.432951).mul(.983729)).add(.238081);return t.div(s)})),HE=ju((([e,t])=>{const s=gc(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),i=gc(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return e=e.mul(t).div(.6),e=s.mul(e),e=WE(e),(e=i.mul(e)).clamp()})).setLayout({name:"ACESFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),jE=gc(oc(1.6605,-.1246,-.0182),oc(-.5876,1.1329,-.1006),oc(-.0728,-.0083,1.1187)),qE=gc(oc(.6274,.0691,.0164),oc(.3293,.9195,.088),oc(.0433,.0113,.8956)),$E=ju((([e])=>{const t=oc(e).toVar(),s=oc(t.mul(t)).toVar(),i=oc(s.mul(s)).toVar();return Ku(15.5).mul(i.mul(s)).sub(md(40.14,i.mul(t))).add(md(31.96,i).sub(md(6.868,s.mul(t))).add(md(.4298,s).add(md(.1191,t).sub(.00232))))})),XE=ju((([e,t])=>{const s=oc(e).toVar(),i=gc(oc(.856627153315983,.137318972929847,.11189821299995),oc(.0951212405381588,.761241990602591,.0767994186031903),oc(.0482516061458583,.101439036467562,.811302368396859)),r=gc(oc(1.1271005818144368,-.1413297634984383,-.14132976349843826),oc(-.11060664309660323,1.157823702216272,-.11060664309660294),oc(-.016493938717834573,-.016493938717834257,1.2519364065950405)),n=Ku(-12.47393),o=Ku(4.026069);return s.mulAssign(t),s.assign(qE.mul(s)),s.assign(i.mul(s)),s.assign(Tp(s,1e-10)),s.assign($d(s)),s.assign(s.sub(n).div(o.sub(n))),s.assign(Lp(s,0,1)),s.assign($E(s)),s.assign(r.mul(s)),s.assign(Cp(Tp(oc(0),s),oc(2.2))),s.assign(jE.mul(s)),s.assign(Lp(s,0,1)),s})).setLayout({name:"AgXToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),YE=ju((([e,t])=>{const s=Ku(.76),i=Ku(.15);e=e.mul(t);const r=vp(e.r,vp(e.g,e.b)),n=qp(r.lessThan(.08),r.sub(md(6.25,r.mul(r))),.04);e.subAssign(n);const o=Tp(e.r,Tp(e.g,e.b));Yu(o.lessThan(s),(()=>e));const a=pd(1,s),h=pd(1,a.mul(a).div(o.add(a.sub(s))));e.mulAssign(h.div(o));const l=pd(1,gd(1,i.mul(o.sub(h)).add(1)));return Up(e,oc(h),l)})).setLayout({name:"NeutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});var JE=Object.freeze({__proto__:null,ACESFilmicToneMapping:HE,AgXToneMapping:XE,CineonToneMapping:GE,LinearToneMapping:DE,NeutralToneMapping:YE,ReinhardToneMapping:kE});const ZE=ju((([e=t()])=>{const t=e.mul(2),s=t.x.floor(),i=t.y.floor();return s.add(i).mod(2).sign()})),KE=ju((([e,t,s])=>{const i=Ku(s).toVar(),r=Ku(t).toVar(),n=tc(e).toVar();return qp(n,r,i)})).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),QE=ju((([e,t])=>{const s=tc(t).toVar(),i=Ku(e).toVar();return 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Ku(pd(1,c)).toVar().mul(w.mul(T.mul(_).add(v.mul(p))).add(d.mul(b.mul(_).add(x.mul(p))))).add(c.mul(w.mul(y.mul(_).add(f.mul(p))).add(d.mul(g.mul(_).add(m.mul(p))))))})).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]})]),rB=ju((([e,t,s])=>{const i=Ku(s).toVar(),r=Ku(t).toVar(),n=ec(e).toVar(),o=ec(n.bitAnd(ec(7))).toVar(),a=Ku(KE(o.lessThan(ec(4)),r,i)).toVar(),h=Ku(md(2,KE(o.lessThan(ec(4)),i,r))).toVar();return QE(a,tc(o.bitAnd(ec(1)))).add(QE(h,tc(o.bitAnd(ec(2)))))})).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),nB=ju((([e,t,s,i])=>{const 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u.assign(o),Yu(o.greaterThan(0),(()=>{l.assign(a.div(o))})).Else((()=>{l.assign(0)})),Yu(l.lessThanEqual(0),(()=>{h.assign(0)})).Else((()=>{Yu(s.greaterThanEqual(o),(()=>{h.assign(i.sub(r).div(a))})).ElseIf(i.greaterThanEqual(o),(()=>{h.assign(dd(2,r.sub(s).div(a)))})).Else((()=>{h.assign(dd(4,s.sub(i).div(a)))})),h.mulAssign(1/6),Yu(h.lessThan(0),(()=>{h.addAssign(1)}))})),oc(h,l,u)})).setLayout({name:"mx_rgbtohsv",type:"vec3",inputs:[{name:"c",type:"vec3"}]}),VB=ju((([e])=>{const t=oc(e).toVar(),s=lc(vd(t,oc(.04045))).toVar(),i=oc(t.div(12.92)).toVar(),r=oc(Cp(Tp(t.add(oc(.055)),oc(0)).div(1.055),oc(2.4))).toVar();return Up(i,r,s)})).setLayout({name:"mx_srgb_texture_to_lin_rec709",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),DB=(e,t)=>{e=Ku(e),t=Ku(t);const s=sc(t.dFdx(),t.dFdy()).length().mul(.7071067811865476);return 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pE;class hI extends Lw{constructor(e,t){super(),this.renderer=e,this.nodes=t}update(e,t,s){const i=this.renderer,r=this.nodes.getBackgroundNode(e)||e.background;let n=!1;if(null===r)i._clearColor.getRGB(aI,Zt),aI.a=i._clearColor.a;else if(!0===r.isColor)r.getRGB(aI,Zt),aI.a=1,n=!0;else if(!0===r.isNode){const s=this.get(e),n=r;aI.copy(i._clearColor);let o=s.backgroundMesh;if(void 0===o){const e=Yp(uc(n).mul(dA),{getUV:()=>Pg,getTextureLevel:()=>cA});let t=py();t=t.setZ(t.w);const i=new xx;i.name="Background.material",i.side=d,i.depthTest=!1,i.depthWrite=!1,i.fog=!1,i.lights=!1,i.vertexNode=t,i.colorNode=e,s.backgroundMeshNode=e,s.backgroundMesh=o=new Wn(new fl(1,32,32),i),o.frustumCulled=!1,o.name="Background.mesh",o.onBeforeRender=function(e,t,s){this.matrixWorld.copyPosition(s.matrixWorld)}}const a=n.getCacheKey();s.backgroundCacheKey!==a&&(s.backgroundMeshNode.node=uc(n).mul(dA),s.backgroundMeshNode.needsUpdate=!0,o.material.needsUpdate=!0,s.backgroundCacheKey=a),t.unshift(o,o.geometry,o.material,0,0,null)}else console.error("THREE.Renderer: Unsupported background configuration.",r);if(!0===i.autoClear||!0===n){aI.multiplyScalar(aI.a);const e=s.clearColorValue;e.r=aI.r,e.g=aI.g,e.b=aI.b,e.a=aI.a,s.depthClearValue=i._clearDepth,s.stencilClearValue=i._clearStencil,s.clearColor=!0===i.autoClearColor,s.clearDepth=!0===i.autoClearDepth,s.clearStencil=!0===i.autoClearStencil}else s.clearColor=!1,s.clearDepth=!1,s.clearStencil=!1}}class lI{constructor(e,t,s,i,r,n,o,a,h=!0,l=[]){this.vertexShader=e,this.fragmentShader=t,this.computeShader=s,this.transforms=l,this.nodeAttributes=i,this.bindings=r,this.updateNodes=n,this.updateBeforeNodes=o,this.updateAfterNodes=a,this.instanceBindGroups=h,this.usedTimes=0}createBindings(){const e=[];for(const t of this.bindings){if(!0!==(this.instanceBindGroups&&t.bindings[0].groupNode.shared)){const s=new sM(t.name,[],t.index,t);e.push(s);for(const e of t.bindings)s.bindings.push(e.clone())}else e.push(t)}return e}}const uI=new WeakMap;class cI extends Lw{constructor(e,t){super(),this.renderer=e,this.backend=t,this.nodeFrame=new hM,this.nodeBuilderCache=new Map,this.callHashCache=new Bw,this.groupsData=new Bw}updateGroup(e){const t=e.groupNode,s=t.name;if(s===Nc.name)return!0;if(s===Ac.name){const t=this.get(e),s=this.nodeFrame.renderId;return t.renderId!==s&&(t.renderId=s,!0)}if(s===Mc.name){const t=this.get(e),s=this.nodeFrame.frameId;return t.frameId!==s&&(t.frameId=s,!0)}const i=[t,e];let r=this.groupsData.get(i);return void 0===r&&this.groupsData.set(i,r={}),r.version!==t.version&&(r.version=t.version,!0)}getForRenderCacheKey(e){return e.initialCacheKey}getForRender(e){const t=this.get(e);let s=t.nodeBuilderState;if(void 0===s){const{nodeBuilderCache:i}=this,r=this.getForRenderCacheKey(e);if(s=i.get(r),void 0===s){const t=this.backend.createNodeBuilder(e.object,this.renderer);t.scene=e.scene,t.material=e.material,t.camera=e.camera,t.context.material=e.material,t.lightsNode=e.lightsNode,t.environmentNode=this.getEnvironmentNode(e.scene),t.fogNode=this.getFogNode(e.scene),t.clippingContext=e.clippingContext,t.build(),s=this._createNodeBuilderState(t),i.set(r,s)}s.usedTimes++,t.nodeBuilderState=s}return s}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,0===t.usedTimes&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let s=t.nodeBuilderState;if(void 0===s){const i=this.backend.createNodeBuilder(e,this.renderer);i.build(),s=this._createNodeBuilderState(i),t.nodeBuilderState=s}return s}_createNodeBuilderState(e){return new lI(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.instanceBindGroups,e.transforms)}getEnvironmentNode(e){return e.environmentNode||this.get(e).environmentNode||null}getBackgroundNode(e){return e.backgroundNode||this.get(e).backgroundNode||null}getFogNode(e){return e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){const s=[e,t],i=this.renderer.info.calls;let r=this.callHashCache.get(s);if(void 0===r||r.callId!==i){const n=this.getEnvironmentNode(e),o=this.getFogNode(e),a=[];t&&a.push(t.getCacheKey(!0)),n&&a.push(n.getCacheKey()),o&&a.push(o.getCacheKey()),r={callId:i,cacheKey:a.join(",")},this.callHashCache.set(s,r)}return r.cacheKey}updateScene(e){this.updateEnvironment(e),this.updateFog(e),this.updateBackground(e)}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),s=e.background;if(s){const i=0===e.backgroundBlurriness&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&0===t.backgroundBlurriness;if(t.background!==s||i){let i=null;if(!0===s.isCubeTexture||s.mapping===ue||s.mapping===ce)if(e.backgroundBlurriness>0)i=mv(s,Pg);else{let e;e=!0===s.isCubeTexture?Wg(s):Gm(s),i=Vx(e)}else!0===s.isTexture?i=Gm(s,Zy.flipY()).setUpdateMatrix(!0):!0!==s.isColor&&console.error("WebGPUNodes: Unsupported background configuration.",s);t.backgroundNode=i,t.background=s,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}updateFog(e){const t=this.get(e),s=e.fog;if(s){if(t.fog!==s){let e=null;s.isFogExp2?e=SC(Zg("color","color",s),Zg("density","float",s)):s.isFog?e=_C(Zg("color","color",s),Zg("near","float",s),Zg("far","float",s)):console.error("WebGPUNodes: Unsupported fog configuration.",s),t.fogNode=e,t.fog=s}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),s=e.environment;if(s){if(t.environment!==s){let e=null;!0===s.isCubeTexture?e=Wg(s):!0===s.isTexture?e=Gm(s):console.error("Nodes: Unsupported environment configuration.",s),t.environmentNode=e,t.environment=s}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,s=null,i=null,r=null){const n=this.nodeFrame;return n.renderer=e,n.scene=t,n.object=s,n.camera=i,n.material=r,n}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace}hasOutputChange(e){return uI.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,s=this.getOutputCacheKey(),i=Gm(e,Zy).renderOutput(t.toneMapping,t.currentColorSpace);return uI.set(e,s),i}updateBefore(e){const t=e.getNodeBuilderState();for(const s of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(s)}updateAfter(e){const t=e.getNodeBuilderState();for(const s of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(s)}updateForCompute(e){const t=this.getNodeFrame(),s=this.getForCompute(e);for(const e of s.updateNodes)t.updateNode(e)}updateForRender(e){const t=this.getNodeFrameForRender(e),s=e.getNodeBuilderState();for(const e of s.updateNodes)t.updateNode(e)}dispose(){super.dispose(),this.nodeFrame=new hM,this.nodeBuilderCache=new Map}}class dI{constructor(e,t){this.scene=e,this.camera=t}clone(){return Object.assign(new this.constructor,this)}}class pI{constructor(){this.lists=new Bw}get(e,t){const s=this.lists,i=[e,t];let r=s.get(i);return void 0===r&&(r=new dI(e,t),s.set(i,r)),r}dispose(){this.lists=new Bw}}class mI{constructor(){this.lightNodes=new WeakMap,this.materialNodes=new Map,this.toneMappingNodes=new Map,this.colorSpaceNodes=new Map}fromMaterial(e){if(e.isNodeMaterial)return e;let t=null;const s=this.getMaterialNodeClass(e.type);if(null!==s){t=new s;for(const s in e)t[s]=e[s]}return t}addColorSpace(e,t){this.addType(e,t,this.colorSpaceNodes)}getColorSpaceFunction(e){return this.colorSpaceNodes.get(e)||null}addToneMapping(e,t){this.addType(e,t,this.toneMappingNodes)}getToneMappingFunction(e){return this.toneMappingNodes.get(e)||null}getMaterialNodeClass(e){return this.materialNodes.get(e)||null}addMaterial(e,t){this.addType(e,t.name,this.materialNodes)}getLightNodeClass(e){return this.lightNodes.get(e)||null}addLight(e,t){this.addClass(e,t,this.lightNodes)}addType(e,t,s){if(s.has(t))console.warn(`Redefinition of node ${t}`);else{if("function"!=typeof e)throw new Error(`Node class ${e.name} is not a class.`);if("function"==typeof t||"object"==typeof t)throw new Error(`Base class ${t} is not a class.`);s.set(t,e)}}addClass(e,t,s){if(s.has(t))console.warn(`Redefinition of node ${t.name}`);else{if("function"!=typeof e)throw new Error(`Node class ${e.name} is not a class.`);if("function"!=typeof t)throw new Error(`Base class ${t.name} is not a class.`);s.set(t,e)}}}const gI=new no,fI=new Qs,yI=new _i,xI=new na,bI=new or,vI=new Ei;class TI{constructor(e,t={}){this.isRenderer=!0;const{logarithmicDepthBuffer:s=!1,alpha:i=!0,antialias:r=!1,samples:n=0,getFallback:o=null}=t;this.domElement=e.getDomElement(),this.backend=e,this.samples=n||!0===r?4:0,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.alpha=i,this.logarithmicDepthBuffer=s,this.outputColorSpace=Jt,this.toneMapping=0,this.toneMappingExposure=1,this.sortObjects=!0,this.depth=!0,this.stencil=!1,this.clippingPlanes=[],this.info=new qw,this.nodes={library:new mI},this._getFallback=o,this._pixelRatio=1,this._width=this.domElement.width,this._height=this.domElement.height,this._viewport=new _i(0,0,this._width,this._height),this._scissor=new _i(0,0,this._width,this._height),this._scissorTest=!1,this._attributes=null,this._geometries=null,this._nodes=null,this._animation=null,this._bindings=null,this._objects=null,this._pipelines=null,this._bundles=null,this._renderLists=null,this._renderContexts=null,this._textures=null,this._background=null,this._quad=new tA(new xx),this._quad.material.type="Renderer_output",this._currentRenderContext=null,this._opaqueSort=null,this._transparentSort=null,this._frameBufferTarget=null;const a=!0===this.alpha?0:1;this._clearColor=new pE(0,0,0,a),this._clearDepth=1,this._clearStencil=0,this._renderTarget=null,this._activeCubeFace=0,this._activeMipmapLevel=0,this._mrt=null,this._renderObjectFunction=null,this._currentRenderObjectFunction=null,this._currentRenderBundle=null,this._handleObjectFunction=this._renderObjectDirect,this._initialized=!1,this._initPromise=null,this._compilationPromises=null,this.transparent=!0,this.opaque=!0,this.shadowMap={enabled:!1,type:1},this.xr={enabled:!1},this.debug={checkShaderErrors:!0,onShaderError:null,getShaderAsync:async(e,t,s)=>{await this.compileAsync(e,t);const i=this._renderLists.get(e,t),r=this._renderContexts.get(e,t,this._renderTarget),n=e.overrideMaterial||s.material,o=this._objects.get(s,n,e,t,i.lightsNode,r),{fragmentShader:a,vertexShader:h}=o.getNodeBuilderState();return{fragmentShader:a,vertexShader:h}}}}async init(){if(this._initialized)throw new Error("Renderer: Backend has already been initialized.");return null!==this._initPromise||(this._initPromise=new Promise((async(e,t)=>{let s=this.backend;try{await s.init(this)}catch(e){if(null===this._getFallback)return void t(e);try{this.backend=s=this._getFallback(e),await s.init(this)}catch(e){return void t(e)}}this._nodes=new cI(this,s),this._animation=new Ew(this._nodes,this.info),this._attributes=new Gw(s),this._background=new hI(this,this._nodes),this._geometries=new jw(this._attributes,this.info),this._textures=new dE(this,s,this.info),this._pipelines=new Kw(s,this._nodes),this._bindings=new Qw(s,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new Uw(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new oE,this._bundles=new pI,this._renderContexts=new uE,this._initialized=!0,e()}))),this._initPromise}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,s=null){!1===this._initialized&&await this.init();const i=this._nodes.nodeFrame,r=i.renderId,n=this._currentRenderContext,o=this._currentRenderObjectFunction,a=this._compilationPromises,h=!0===e.isScene?e:gI;null===s&&(s=e);const l=this._renderTarget,u=this._renderContexts.get(s,t,l),c=this._activeMipmapLevel,d=[];this._currentRenderContext=u,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=d,i.renderId++,i.update(),u.depth=this.depth,u.stencil=this.stencil,u.clippingContext||(u.clippingContext=new Pw),u.clippingContext.updateGlobal(this,t),h.onBeforeRender(this,e,t,l);const p=this._renderLists.get(e,t);if(p.begin(),this._projectObject(e,t,0,p),s!==e&&s.traverseVisible((function(e){e.isLight&&e.layers.test(t.layers)&&p.pushLight(e)})),p.finish(),null!==l){this._textures.updateRenderTarget(l,c);const e=this._textures.get(l);u.textures=e.textures,u.depthTexture=e.depthTexture}else u.textures=null,u.depthTexture=null;this._nodes.updateScene(h),this._background.update(h,p,u);const m=p.opaque,g=p.transparent,f=p.lightsNode;!0===this.opaque&&m.length>0&&this._renderObjects(m,t,h,f),!0===this.transparent&&g.length>0&&this._renderObjects(g,t,h,f),i.renderId=r,this._currentRenderContext=n,this._currentRenderObjectFunction=o,this._compilationPromises=a,this._handleObjectFunction=this._renderObjectDirect,await Promise.all(d)}async renderAsync(e,t){!1===this._initialized&&await this.init();const s=this._renderScene(e,t);await this.backend.resolveTimestampAsync(s,"render")}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}_renderBundle(e,t,s){const{object:i,camera:r,renderList:n}=e,o=this._currentRenderContext,a=this._bundles.get(i,r),h=this.backend.get(a);void 0===h.renderContexts&&(h.renderContexts=new Set);const l=!1===h.renderContexts.has(o)||!0===i.needsUpdate;if(h.renderContexts.add(o),l){this.backend.beginBundle(o),void 0!==h.renderObjects&&!0!==i.needsUpdate||(h.renderObjects=[]),this._currentRenderBundle=a;const e=n.opaque;e.length>0&&this._renderObjects(e,r,t,s),this._currentRenderBundle=null,this.backend.finishBundle(o,a),i.needsUpdate=!1}else{const e=h.renderObjects;for(let t=0,s=e.length;t>=c,p.viewportValue.height>>=c,p.viewportValue.minDepth=x,p.viewportValue.maxDepth=b,p.viewport=!1===p.viewportValue.equals(yI),p.scissorValue.copy(f).multiplyScalar(y).floor(),p.scissor=this._scissorTest&&!1===p.scissorValue.equals(yI),p.scissorValue.width>>=c,p.scissorValue.height>>=c,p.clippingContext||(p.clippingContext=new Pw),p.clippingContext.updateGlobal(this,t),h.onBeforeRender(this,e,t,d),bI.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),xI.setFromProjectionMatrix(bI,m);const v=this._renderLists.get(e,t);if(v.begin(),this._projectObject(e,t,0,v),v.finish(),!0===this.sortObjects&&v.sort(this._opaqueSort,this._transparentSort),null!==d){this._textures.updateRenderTarget(d,c);const e=this._textures.get(d);p.textures=e.textures,p.depthTexture=e.depthTexture,p.width=e.width,p.height=e.height,p.renderTarget=d,p.depth=d.depthBuffer,p.stencil=d.stencilBuffer}else p.textures=null,p.depthTexture=null,p.width=this.domElement.width,p.height=this.domElement.height,p.depth=this.depth,p.stencil=this.stencil;p.width>>=c,p.height>>=c,p.activeCubeFace=u,p.activeMipmapLevel=c,p.occlusionQueryCount=v.occlusionQueryCount,this._nodes.updateScene(h),this._background.update(h,v,p),this.backend.beginRender(p);const T=v.opaque,_=v.transparent,w=v.bundles,S=v.lightsNode;if(w.length>0&&this._renderBundles(w,h,S),!0===this.opaque&&T.length>0&&this._renderObjects(T,t,h,S),!0===this.transparent&&_.length>0&&this._renderObjects(_,t,h,S),this.backend.finishRender(p),r.renderId=n,this._currentRenderContext=o,this._currentRenderObjectFunction=a,null!==i){this.setRenderTarget(l,u,c);const e=this._quad;this._nodes.hasOutputChange(d.texture)&&(e.material.fragmentNode=this._nodes.getOutputNode(d.texture),e.material.needsUpdate=!0),this._renderScene(e,e.camera,!1)}return h.onAfterRender(this,e,t,d),p}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){!1===this._initialized&&await this.init(),this._animation.setAnimationLoop(e)}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._pixelRatio}getDrawingBufferSize(e){return e.set(this._width*this._pixelRatio,this._height*this._pixelRatio).floor()}getSize(e){return e.set(this._width,this._height)}setPixelRatio(e=1){this._pixelRatio=e,this.setSize(this._width,this._height,!1)}setDrawingBufferSize(e,t,s){this._width=e,this._height=t,this._pixelRatio=s,this.domElement.width=Math.floor(e*s),this.domElement.height=Math.floor(t*s),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setSize(e,t,s=!0){this._width=e,this._height=t,this.domElement.width=Math.floor(e*this._pixelRatio),this.domElement.height=Math.floor(t*this._pixelRatio),!0===s&&(this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize()}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){const t=this._scissor;return e.x=t.x,e.y=t.y,e.width=t.width,e.height=t.height,e}setScissor(e,t,s,i){const r=this._scissor;e.isVector4?r.copy(e):r.set(e,t,s,i)}getScissorTest(){return this._scissorTest}setScissorTest(e){this._scissorTest=e,this.backend.setScissorTest(e)}getViewport(e){return e.copy(this._viewport)}setViewport(e,t,s,i,r=0,n=1){const o=this._viewport;e.isVector4?o.copy(e):o.set(e,t,s,i),o.minDepth=r,o.maxDepth=n}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,s=!0){if(!1===this._initialized)return console.warn("THREE.Renderer: .clear() called before the backend is initialized. Try using .clearAsync() instead."),this.clearAsync(e,t,s);const i=this._renderTarget||this._getFrameBufferTarget();let r=null;if(null!==i&&(this._textures.updateRenderTarget(i),r=this._textures.get(i)),this.backend.clear(e,t,s,r),null!==i&&null===this._renderTarget){const e=this._quad;this._nodes.hasOutputChange(i.texture)&&(e.material.fragmentNode=this._nodes.getOutputNode(i.texture),e.material.needsUpdate=!0),this._renderScene(e,e.camera,!1)}}clearColor(){return this.clear(!0,!1,!1)}clearDepth(){return this.clear(!1,!0,!1)}clearStencil(){return this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,s=!0){!1===this._initialized&&await this.init(),this.clear(e,t,s)}clearColorAsync(){return this.clearAsync(!0,!1,!1)}clearDepthAsync(){return this.clearAsync(!1,!0,!1)}clearStencilAsync(){return this.clearAsync(!1,!1,!0)}get currentToneMapping(){return null!==this._renderTarget?0:this.toneMapping}get currentColorSpace(){return null!==this._renderTarget?Zt:this.outputColorSpace}dispose(){this.info.dispose(),this._animation.dispose(),this._objects.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,s=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=s}getRenderTarget(){return this._renderTarget}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}async computeAsync(e){!1===this._initialized&&await this.init();const t=this._nodes.nodeFrame,s=t.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,t.renderId=this.info.calls;const i=this.backend,r=this._pipelines,n=this._bindings,o=this._nodes,a=Array.isArray(e)?e:[e];if(void 0===a[0]||!0!==a[0].isComputeNode)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");i.beginCompute(e);for(const t of a){if(!1===r.has(t)){const e=()=>{t.removeEventListener("dispose",e),r.delete(t),n.delete(t),o.delete(t)};t.addEventListener("dispose",e),t.onInit({renderer:this})}o.updateForCompute(t),n.updateForCompute(t);const s=n.getForCompute(t),a=r.getForCompute(t,s);i.compute(e,t,s,a)}i.finishCompute(e),await this.backend.resolveTimestampAsync(e,"compute"),t.renderId=s}async hasFeatureAsync(e){return!1===this._initialized&&await this.init(),this.backend.hasFeature(e)}hasFeature(e){return!1===this._initialized?(console.warn("THREE.Renderer: .hasFeature() called before the backend is initialized. Try using .hasFeatureAsync() instead."),!1):this.backend.hasFeature(e)}copyFramebufferToTexture(e){const t=this._currentRenderContext;this._textures.updateTexture(e),this.backend.copyFramebufferToTexture(e,t)}copyTextureToTexture(e,t,s=null,i=null,r=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,s,i,r)}readRenderTargetPixelsAsync(e,t,s,i,r,n=0){return this.backend.copyTextureToBuffer(e.textures[n],t,s,i,r)}_projectObject(e,t,s,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)s=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)i.pushLight(e);else if(e.isSprite){if(!e.frustumCulled||xI.intersectsSprite(e)){!0===this.sortObjects&&vI.setFromMatrixPosition(e.matrixWorld).applyMatrix4(bI);const t=e.geometry,r=e.material;r.visible&&i.push(e,t,r,s,vI.z,null)}}else if(e.isLineLoop)console.error("THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||xI.intersectsObject(e))){const t=e.geometry,r=e.material;if(!0===this.sortObjects&&(null===t.boundingSphere&&t.computeBoundingSphere(),vI.copy(t.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(bI)),Array.isArray(r)){const n=t.groups;for(let o=0,a=n.length;o0?i:"";t=`${e.name} {\n\t${s} ${r.name}[${n}];\n};\n`}else{t=`${this.getVectorType(r.type)} ${this.getPropertyName(r,e)};`,n=!0}const o=r.node.precision;if(null!==o&&(t=VI[o]+" "+t),n){t="\t"+t;const e=r.groupNode.name;(i[e]||(i[e]=[])).push(t)}else t="uniform "+t,s.push(t)}let r="";for(const t in i){const s=i[t];r+=this._getGLSLUniformStruct(e+"_"+t,s.join("\n"))+"\n"}return r+=s.join("\n"),r}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==Ee){let s=e;e.isInterleavedBufferAttribute&&(s=e.data);const i=s.array;!1==(i instanceof Uint32Array||i instanceof Int32Array)&&(t=t.slice(1))}return t}getAttributes(e){let t="";if("vertex"===e||"compute"===e){const e=this.getAttributesArray();let s=0;for(const i of e)t+=`layout( location = ${s++} ) in ${i.type} ${i.name};\n`}return t}getStructMembers(e){const t=[],s=e.getMemberTypes();for(let e=0;ee*t),1)}u`}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,s=this.shaderStage){const i=this.extensions[s]||(this.extensions[s]=new Map);!1===i.has(e)&&i.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if("vertex"===e){const t=this.renderer.backend.extensions;this.object.isBatchedMesh&&t.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const s=this.extensions[e];if(void 0!==s)for(const{name:e,behavior:i}of s.values())t.push(`#extension ${e} : ${i}`);return t.join("\n")}isAvailable(e){let t=DI[e];if(void 0===t){if("float32Filterable"===e){const e=this.renderer.backend.extensions;e.has("OES_texture_float_linear")?(e.get("OES_texture_float_linear"),t=!0):t=!1}DI[e]=t}return t}isFlipY(){return!0}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let s=0;s0&&(s+="\n"),s+=`\t// flow -> ${n}\n\t`),s+=`${i.code}\n\t`,e===r&&"compute"!==t&&(s+="// result\n\t","vertex"===t?(s+="gl_Position = ",s+=`${i.result};`):"fragment"===t&&(e.outputNode.isOutputStructNode||(s+="fragColor = ",s+=`${i.result};`)))}const n=e[t];n.extensions=this.getExtensions(t),n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.vars=this.getVars(t),n.structs=this.getStructs(t),n.codes=this.getCodes(t),n.transforms=this.getTransforms(t),n.flow=s}null!==this.material?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,s,i=null){const r=super.getUniformFromNode(e,t,s,i),n=this.getDataFromNode(e,s,this.globalCache);let o=n.uniformGPU;if(void 0===o){const i=e.groupNode,a=i.name,h=this.getBindGroupArray(a,s);if("texture"===t)o=new zI(r.name,r.node,i),h.push(o);else if("cubeTexture"===t)o=new UI(r.name,r.node,i),h.push(o);else if("texture3D"===t)o=new LI(r.name,r.node,i),h.push(o);else if("buffer"===t){e.name=`NodeBuffer_${e.id}`,r.name=`buffer${e.id}`;const t=new CI(e,i);t.name=e.name,h.push(t),o=t}else{const e=this.uniformGroups[s]||(this.uniformGroups[s]={});let n=e[a];void 0===n&&(n=new II(s+"_"+a,i),e[a]=n,h.push(n)),o=this.getNodeUniform(r,t),n.addUniform(o)}n.uniformGPU=o}return r}}let WI=null,HI=null,jI=null;class qI{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null}async init(e){this.renderer=e}begin(){}finish(){}draw(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}createRenderPipeline(){}createComputePipeline(){}destroyPipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}createSampler(){}createDefaultTexture(){}createTexture(){}copyTextureToBuffer(){}createAttribute(){}createIndexAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}resolveTimestampAsync(){}hasFeatureAsync(){}hasFeature(){}getInstanceCount(e){const{object:t,geometry:s}=e;return s.isInstancedBufferGeometry?s.instanceCount:t.count>1?t.count:1}getDrawingBufferSize(){return WI=WI||new Qs,this.renderer.getDrawingBufferSize(WI)}getScissor(){return HI=HI||new _i,this.renderer.getScissor(HI)}setScissorTest(){}getClearColor(){const e=this.renderer;return jI=jI||new pE,e.getClearColor(jI),jI.getRGB(jI,this.renderer.currentColorSpace),jI}getDomElement(){let t=this.domElement;return null===t&&(t=void 0!==this.parameters.canvas?this.parameters.canvas:ni(),"setAttribute"in t&&t.setAttribute("data-engine",`three.js r${e} webgpu`),this.domElement=t),t}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}}let $I=0;class XI{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[1^this.activeBufferIndex]}switchBuffers(){this.activeBufferIndex^=1}}class YI{constructor(e){this.backend=e}createAttribute(e,t){const s=this.backend,{gl:i}=s,r=e.array,n=e.usage||i.STATIC_DRAW,o=e.isInterleavedBufferAttribute?e.data:e,a=s.get(o);let h,l=a.bufferGPU;if(void 0===l&&(l=this._createBuffer(i,t,r,n),a.bufferGPU=l,a.bufferType=t,a.version=o.version),r instanceof Float32Array)h=i.FLOAT;else if(r instanceof Uint16Array)h=e.isFloat16BufferAttribute?i.HALF_FLOAT:i.UNSIGNED_SHORT;else if(r instanceof Int16Array)h=i.SHORT;else if(r instanceof Uint32Array)h=i.UNSIGNED_INT;else if(r instanceof Int32Array)h=i.INT;else if(r instanceof Int8Array)h=i.BYTE;else if(r instanceof Uint8Array)h=i.UNSIGNED_BYTE;else{if(!(r instanceof Uint8ClampedArray))throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+r);h=i.UNSIGNED_BYTE}let u={bufferGPU:l,bufferType:t,type:h,byteLength:r.byteLength,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:h===i.INT||h===i.UNSIGNED_INT||e.gpuType===Ee,id:$I++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const e=this._createBuffer(i,t,r,n);u=new XI(u,e)}s.set(e,u)}updateAttribute(e){const t=this.backend,{gl:s}=t,i=e.array,r=e.isInterleavedBufferAttribute?e.data:e,n=t.get(r),o=n.bufferType,a=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(s.bindBuffer(o,n.bufferGPU),0===a.length)s.bufferSubData(o,0,i);else{for(let e=0,t=a.length;e{!function r(){const n=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(n===e.WAIT_FAILED)return e.deleteSync(t),void i();n!==e.TIMEOUT_EXPIRED?(e.deleteSync(t),s()):requestAnimationFrame(r)}()}))}}let tP,sP,iP,rP=!1;class nP{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},!1===rP&&(this._init(this.gl),rP=!0)}_init(e){tP={[pe]:e.REPEAT,[me]:e.CLAMP_TO_EDGE,[ge]:e.MIRRORED_REPEAT},sP={[fe]:e.NEAREST,[ye]:e.NEAREST_MIPMAP_NEAREST,[be]:e.NEAREST_MIPMAP_LINEAR,[Te]:e.LINEAR,[_e]:e.LINEAR_MIPMAP_NEAREST,[Se]:e.LINEAR_MIPMAP_LINEAR},iP={512:e.NEVER,519:e.ALWAYS,[Ts]:e.LESS,515:e.LEQUAL,514:e.EQUAL,518:e.GEQUAL,516:e.GREATER,517:e.NOTEQUAL}}filterFallback(e){const{gl:t}=this;return e===fe||e===ye||e===be?t.NEAREST:t.LINEAR}getGLTextureType(e){const{gl:t}=this;let s;return s=!0===e.isCubeTexture?t.TEXTURE_CUBE_MAP:!0===e.isDataArrayTexture||!0===e.isCompressedArrayTexture?t.TEXTURE_2D_ARRAY:!0===e.isData3DTexture?t.TEXTURE_3D:t.TEXTURE_2D,s}getInternalFormat(e,t,s,i,r=!1){const{gl:n,extensions:o}=this;if(null!==e){if(void 0!==n[e])return n[e];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+e+"'")}let a=t;return t===n.RED&&(s===n.FLOAT&&(a=n.R32F),s===n.HALF_FLOAT&&(a=n.R16F),s===n.UNSIGNED_BYTE&&(a=n.R8),s===n.UNSIGNED_SHORT&&(a=n.R16),s===n.UNSIGNED_INT&&(a=n.R32UI),s===n.BYTE&&(a=n.R8I),s===n.SHORT&&(a=n.R16I),s===n.INT&&(a=n.R32I)),t===n.RED_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.R8UI),s===n.UNSIGNED_SHORT&&(a=n.R16UI),s===n.UNSIGNED_INT&&(a=n.R32UI),s===n.BYTE&&(a=n.R8I),s===n.SHORT&&(a=n.R16I),s===n.INT&&(a=n.R32I)),t===n.RG&&(s===n.FLOAT&&(a=n.RG32F),s===n.HALF_FLOAT&&(a=n.RG16F),s===n.UNSIGNED_BYTE&&(a=n.RG8),s===n.UNSIGNED_SHORT&&(a=n.RG16),s===n.UNSIGNED_INT&&(a=n.RG32UI),s===n.BYTE&&(a=n.RG8I),s===n.SHORT&&(a=n.RG16I),s===n.INT&&(a=n.RG32I)),t===n.RG_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RG8UI),s===n.UNSIGNED_SHORT&&(a=n.RG16UI),s===n.UNSIGNED_INT&&(a=n.RG32UI),s===n.BYTE&&(a=n.RG8I),s===n.SHORT&&(a=n.RG16I),s===n.INT&&(a=n.RG32I)),t===n.RGB&&(s===n.FLOAT&&(a=n.RGB32F),s===n.HALF_FLOAT&&(a=n.RGB16F),s===n.UNSIGNED_BYTE&&(a=n.RGB8),s===n.UNSIGNED_SHORT&&(a=n.RGB16),s===n.UNSIGNED_INT&&(a=n.RGB32UI),s===n.BYTE&&(a=n.RGB8I),s===n.SHORT&&(a=n.RGB16I),s===n.INT&&(a=n.RGB32I),s===n.UNSIGNED_BYTE&&(a=i===Jt&&!1===r?n.SRGB8:n.RGB8),s===n.UNSIGNED_SHORT_5_6_5&&(a=n.RGB565),s===n.UNSIGNED_SHORT_5_5_5_1&&(a=n.RGB5_A1),s===n.UNSIGNED_SHORT_4_4_4_4&&(a=n.RGB4),s===n.UNSIGNED_INT_5_9_9_9_REV&&(a=n.RGB9_E5)),t===n.RGB_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RGB8UI),s===n.UNSIGNED_SHORT&&(a=n.RGB16UI),s===n.UNSIGNED_INT&&(a=n.RGB32UI),s===n.BYTE&&(a=n.RGB8I),s===n.SHORT&&(a=n.RGB16I),s===n.INT&&(a=n.RGB32I)),t===n.RGBA&&(s===n.FLOAT&&(a=n.RGBA32F),s===n.HALF_FLOAT&&(a=n.RGBA16F),s===n.UNSIGNED_BYTE&&(a=n.RGBA8),s===n.UNSIGNED_SHORT&&(a=n.RGBA16),s===n.UNSIGNED_INT&&(a=n.RGBA32UI),s===n.BYTE&&(a=n.RGBA8I),s===n.SHORT&&(a=n.RGBA16I),s===n.INT&&(a=n.RGBA32I),s===n.UNSIGNED_BYTE&&(a=i===Jt&&!1===r?n.SRGB8_ALPHA8:n.RGBA8),s===n.UNSIGNED_SHORT_4_4_4_4&&(a=n.RGBA4),s===n.UNSIGNED_SHORT_5_5_5_1&&(a=n.RGB5_A1)),t===n.RGBA_INTEGER&&(s===n.UNSIGNED_BYTE&&(a=n.RGBA8UI),s===n.UNSIGNED_SHORT&&(a=n.RGBA16UI),s===n.UNSIGNED_INT&&(a=n.RGBA32UI),s===n.BYTE&&(a=n.RGBA8I),s===n.SHORT&&(a=n.RGBA16I),s===n.INT&&(a=n.RGBA32I)),t===n.DEPTH_COMPONENT&&(s===n.UNSIGNED_INT&&(a=n.DEPTH24_STENCIL8),s===n.FLOAT&&(a=n.DEPTH_COMPONENT32F)),t===n.DEPTH_STENCIL&&s===n.UNSIGNED_INT_24_8&&(a=n.DEPTH24_STENCIL8),a!==n.R16F&&a!==n.R32F&&a!==n.RG16F&&a!==n.RG32F&&a!==n.RGBA16F&&a!==n.RGBA32F||o.get("EXT_color_buffer_float"),a}setTextureParameters(e,t){const{gl:s,extensions:i,backend:r}=this;s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,t.flipY),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),s.pixelStorei(s.UNPACK_ALIGNMENT,t.unpackAlignment),s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE),s.texParameteri(e,s.TEXTURE_WRAP_S,tP[t.wrapS]),s.texParameteri(e,s.TEXTURE_WRAP_T,tP[t.wrapT]),e!==s.TEXTURE_3D&&e!==s.TEXTURE_2D_ARRAY||s.texParameteri(e,s.TEXTURE_WRAP_R,tP[t.wrapR]),s.texParameteri(e,s.TEXTURE_MAG_FILTER,sP[t.magFilter]);const n=void 0!==t.mipmaps&&t.mipmaps.length>0,o=t.minFilter===Te&&n?Se:t.minFilter;if(s.texParameteri(e,s.TEXTURE_MIN_FILTER,sP[o]),t.compareFunction&&(s.texParameteri(e,s.TEXTURE_COMPARE_MODE,s.COMPARE_REF_TO_TEXTURE),s.texParameteri(e,s.TEXTURE_COMPARE_FUNC,iP[t.compareFunction])),!0===i.has("EXT_texture_filter_anisotropic")){if(t.magFilter===fe)return;if(t.minFilter!==be&&t.minFilter!==Se)return;if(t.type===Ie&&!1===i.has("OES_texture_float_linear"))return;if(t.anisotropy>1){const n=i.get("EXT_texture_filter_anisotropic");s.texParameterf(e,n.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,r.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:s,defaultTextures:i}=this,r=this.getGLTextureType(e);let n=i[r];void 0===n&&(n=t.createTexture(),s.state.bindTexture(r,n),t.texParameteri(r,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(r,t.TEXTURE_MAG_FILTER,t.NEAREST),i[r]=n),s.set(e,{textureGPU:n,glTextureType:r,isDefault:!0})}createTexture(e,t){const{gl:s,backend:i}=this,{levels:r,width:n,height:o,depth:a}=t,h=i.utils.convert(e.format,e.colorSpace),l=i.utils.convert(e.type),u=this.getInternalFormat(e.internalFormat,h,l,e.colorSpace,e.isVideoTexture),c=s.createTexture(),d=this.getGLTextureType(e);i.state.bindTexture(d,c),this.setTextureParameters(d,e),e.isDataArrayTexture||e.isCompressedArrayTexture?s.texStorage3D(s.TEXTURE_2D_ARRAY,r,u,n,o,a):e.isData3DTexture?s.texStorage3D(s.TEXTURE_3D,r,u,n,o,a):e.isVideoTexture||s.texStorage2D(d,r,u,n,o),i.set(e,{textureGPU:c,glTextureType:d,glFormat:h,glType:l,glInternalFormat:u})}copyBufferToTexture(e,t){const{gl:s,backend:i}=this,{textureGPU:r,glTextureType:n,glFormat:o,glType:a}=i.get(t),{width:h,height:l}=t.source.data;s.bindBuffer(s.PIXEL_UNPACK_BUFFER,e),i.state.bindTexture(n,r),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.texSubImage2D(n,0,0,0,h,l,o,a,0),s.bindBuffer(s.PIXEL_UNPACK_BUFFER,null),i.state.unbindTexture()}updateTexture(e,t){const{gl:s}=this,{width:i,height:r}=t,{textureGPU:n,glTextureType:o,glFormat:a,glType:h,glInternalFormat:l}=this.backend.get(e);if(e.isRenderTargetTexture||void 0===n)return;const u=e=>e.isDataTexture?e.image.data:e instanceof ImageBitmap||e instanceof OffscreenCanvas||e instanceof HTMLImageElement||e instanceof HTMLCanvasElement?e:e.data;if(this.backend.state.bindTexture(o,n),this.setTextureParameters(o,e),e.isCompressedTexture){const i=e.mipmaps,r=t.image;for(let t=0;t0){let a,h;!0===e.isDepthTexture?(a=s.DEPTH_BUFFER_BIT,h=s.DEPTH_ATTACHMENT,t.stencil&&(a|=s.STENCIL_BUFFER_BIT)):(a=s.COLOR_BUFFER_BIT,h=s.COLOR_ATTACHMENT0);const l=s.createFramebuffer();i.bindFramebuffer(s.DRAW_FRAMEBUFFER,l),s.framebufferTexture2D(s.DRAW_FRAMEBUFFER,h,s.TEXTURE_2D,r,0),s.blitFramebuffer(0,0,n,o,0,0,n,o,a,s.NEAREST),s.deleteFramebuffer(l)}else i.bindTexture(s.TEXTURE_2D,r),s.copyTexSubImage2D(s.TEXTURE_2D,0,0,0,0,0,n,o),i.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t){const{gl:s}=this,i=t.renderTarget,{samples:r,depthTexture:n,depthBuffer:o,stencilBuffer:a,width:h,height:l}=i;if(s.bindRenderbuffer(s.RENDERBUFFER,e),o&&!a){let t=s.DEPTH_COMPONENT24;r>0?(n&&n.isDepthTexture&&n.type===s.FLOAT&&(t=s.DEPTH_COMPONENT32F),s.renderbufferStorageMultisample(s.RENDERBUFFER,r,t,h,l)):s.renderbufferStorage(s.RENDERBUFFER,t,h,l),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,e)}else o&&a&&(r>0?s.renderbufferStorageMultisample(s.RENDERBUFFER,r,s.DEPTH24_STENCIL8,h,l):s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_STENCIL,h,l),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.RENDERBUFFER,e))}async copyTextureToBuffer(e,t,s,i,r){const{backend:n,gl:o}=this,{textureGPU:a,glFormat:h,glType:l}=this.backend.get(e),u=o.createFramebuffer();o.bindFramebuffer(o.READ_FRAMEBUFFER,u),o.framebufferTexture2D(o.READ_FRAMEBUFFER,o.COLOR_ATTACHMENT0,o.TEXTURE_2D,a,0);const c=this._getTypedArrayType(l),d=i*r*this._getBytesPerTexel(h),p=o.createBuffer();o.bindBuffer(o.PIXEL_PACK_BUFFER,p),o.bufferData(o.PIXEL_PACK_BUFFER,d,o.STREAM_READ),o.readPixels(t,s,i,r,h,l,0),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),await n.utils._clientWaitAsync();const m=new c(d/c.BYTES_PER_ELEMENT);return o.bindBuffer(o.PIXEL_PACK_BUFFER,p),o.getBufferSubData(o.PIXEL_PACK_BUFFER,0,m),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),o.deleteFramebuffer(u),m}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_5_5_1)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_6_5)return Uint16Array;if(e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e){const{gl:t}=this;return e===t.RGBA?4:e===t.RGB?3:e===t.ALPHA?1:void 0}}class oP{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return void 0===t&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class aP{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(null!==this.maxAnisotropy)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(!0===t.has("EXT_texture_filter_anisotropic")){const s=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(s.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const hP={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBKIT_WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-bc",EXT_texture_compression_bptc:"texture-compression-bptc",EXT_disjoint_timer_query_webgl2:"timestamp-query"};class lP{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:s,mode:i,object:r,type:n,info:o,index:a}=this;0!==a?s.drawElements(i,t,n,e):s.drawArrays(i,e,t),o.update(r,t,i,1)}renderInstances(e,t,s){const{gl:i,mode:r,type:n,index:o,object:a,info:h}=this;0!==s&&(0!==o?i.drawElementsInstanced(r,t,n,e,s):i.drawArraysInstanced(r,e,t,s),h.update(a,t,r,s))}renderMultiDraw(e,t,s){const{extensions:i,mode:r,object:n,info:o}=this;if(0===s)return;const a=i.get("WEBGL_multi_draw");if(null===a)for(let i=0;i0)){const e=t.queryQueue.shift();this.initTimestampQuery(e)}}async resolveTimestampAsync(e,t="render"){if(!this.disjoint||!this.trackTimestamp)return;const s=this.get(e);s.gpuQueries||(s.gpuQueries=[]);for(let e=0;e0&&(s.currentOcclusionQueries=s.occlusionQueries,s.currentOcclusionQueryObjects=s.occlusionQueryObjects,s.lastOcclusionObject=null,s.occlusionQueries=new Array(i),s.occlusionQueryObjects=new Array(i),s.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:s}=this,i=this.get(e),r=i.previousContext,n=e.occlusionQueryCount;n>0&&(n>i.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const o=e.textures;if(null!==o)for(let e=0;e0){const r=i.framebuffers[e.getCacheKey()],n=t.COLOR_BUFFER_BIT,o=i.msaaFrameBuffer,a=e.textures;s.bindFramebuffer(t.READ_FRAMEBUFFER,o),s.bindFramebuffer(t.DRAW_FRAMEBUFFER,r);for(let s=0;s{let o=0;for(let t=0;t0&&e.add(i[t]),s[t]=null,r.deleteQuery(n),o++))}o1?f.renderInstances(m,y,x):f.render(m,y),o.bindVertexArray(null)}needsRenderUpdate(){return!1}getRenderCacheKey(){return""}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,s,i,r){return this.textureUtils.copyTextureToBuffer(e,t,s,i,r)}createSampler(){}destroySampler(){}createNodeBuilder(e,t){return new GI(e,t)}createProgram(e){const t=this.gl,{stage:s,code:i}=e,r="fragment"===s?t.createShader(t.FRAGMENT_SHADER):t.createShader(t.VERTEX_SHADER);t.shaderSource(r,i),t.compileShader(r),this.set(e,{shaderGPU:r})}destroyProgram(){console.warn("Abstract class.")}createRenderPipeline(e,t){const s=this.gl,i=e.pipeline,{fragmentProgram:r,vertexProgram:n}=i,o=s.createProgram(),a=this.get(r).shaderGPU,h=this.get(n).shaderGPU;if(s.attachShader(o,a),s.attachShader(o,h),s.linkProgram(o),this.set(i,{programGPU:o,fragmentShader:a,vertexShader:h}),null!==t&&this.parallel){const r=new Promise((t=>{const r=this.parallel,n=()=>{s.getProgramParameter(o,r.COMPLETION_STATUS_KHR)?(this._completeCompile(e,i),t()):requestAnimationFrame(n)};n()}));t.push(r)}else this._completeCompile(e,i)}_handleSource(e,t){const s=e.split("\n"),i=[],r=Math.max(t-6,0),n=Math.min(t+6,s.length);for(let e=r;e":" "} ${r}: ${s[e]}`)}return i.join("\n")}_getShaderErrors(e,t,s){const i=e.getShaderParameter(t,e.COMPILE_STATUS),r=e.getShaderInfoLog(t).trim();if(i&&""===r)return"";const n=/ERROR: 0:(\d+)/.exec(r);if(n){const i=parseInt(n[1]);return s.toUpperCase()+"\n\n"+r+"\n\n"+this._handleSource(e.getShaderSource(t),i)}return r}_logProgramError(e,t,s){if(this.renderer.debug.checkShaderErrors){const i=this.gl,r=i.getProgramInfoLog(e).trim();if(!1===i.getProgramParameter(e,i.LINK_STATUS))if("function"==typeof this.renderer.debug.onShaderError)this.renderer.debug.onShaderError(i,e,s,t);else{const n=this._getShaderErrors(i,s,"vertex"),o=this._getShaderErrors(i,t,"fragment");console.error("THREE.WebGLProgram: Shader Error "+i.getError()+" - VALIDATE_STATUS "+i.getProgramParameter(e,i.VALIDATE_STATUS)+"\n\nProgram Info Log: "+r+"\n"+n+"\n"+o)}else""!==r&&console.warn("THREE.WebGLProgram: Program Info Log:",r)}}_completeCompile(e,t){const{state:s,gl:i}=this,r=this.get(t),{programGPU:n,fragmentShader:o,vertexShader:a}=r;!1===i.getProgramParameter(n,i.LINK_STATUS)&&this._logProgramError(n,o,a),s.useProgram(n);const h=e.getBindings();this._setupBindings(h,n),this.set(t,{programGPU:n})}createComputePipeline(e,t){const{state:s,gl:i}=this,r={stage:"fragment",code:"#version 300 es\nprecision highp float;\nvoid main() {}"};this.createProgram(r);const{computeProgram:n}=e,o=i.createProgram(),a=this.get(r).shaderGPU,h=this.get(n).shaderGPU,l=n.transforms,u=[],c=[];for(let e=0;ehP[t]===e)),s=this.extensions;for(let e=0;e0){if(void 0===u){const i=[];u=t.createFramebuffer(),s.bindFramebuffer(t.FRAMEBUFFER,u);const r=[],l=e.textures;for(let s=0;s,\n\t@location( 0 ) vTex : vec2\n};\n\n@vertex\nfn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {\n\n\tvar Varys : VarysStruct;\n\n\tvar pos = array< vec2, 4 >(\n\t\tvec2( -1.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 ),\n\t\tvec2( -1.0, -1.0 ),\n\t\tvec2( 1.0, -1.0 )\n\t);\n\n\tvar tex = array< vec2, 4 >(\n\t\tvec2( 0.0, 0.0 ),\n\t\tvec2( 1.0, 0.0 ),\n\t\tvec2( 0.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 )\n\t);\n\n\tVarys.vTex = tex[ vertexIndex ];\n\tVarys.Position = vec4( pos[ vertexIndex ], 0.0, 1.0 );\n\n\treturn Varys;\n\n}\n"}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vTex );\n\n}\n"}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );\n\n}\n"})}getTransferPipeline(e){let t=this.transferPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:yA,stripIndexFormat:FA},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:yA,stripIndexFormat:FA},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,s=0){const i=t.format,{width:r,height:n}=t.size,o=this.getTransferPipeline(i),a=this.getFlipYPipeline(i),h=this.device.createTexture({size:{width:r,height:n,depthOrArrayLayers:1},format:i,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),l=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:AN,baseArrayLayer:s}),u=h.createView({baseMipLevel:0,mipLevelCount:1,dimension:AN,baseArrayLayer:0}),c=this.device.createCommandEncoder({}),d=(e,t,s)=>{const i=e.getBindGroupLayout(0),r=this.device.createBindGroup({layout:i,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:t}]}),n=c.beginRenderPass({colorAttachments:[{view:s,loadOp:RA,storeOp:AA,clearValue:[0,0,0,0]}]});n.setPipeline(e),n.setBindGroup(0,r),n.draw(4,1,0,0),n.end()};d(o,l,u),d(a,u,l),this.device.queue.submit([c.finish()]),h.destroy()}generateMipmaps(e,t,s=0){const i=this.get(e);void 0===i.useCount&&(i.useCount=0,i.layers=[]);const r=i.layers[s]||this._mipmapCreateBundles(e,t,s),n=this.device.createCommandEncoder({});this._mipmapRunBundles(n,r),this.device.queue.submit([n.finish()]),0!==i.useCount&&(i.layers[s]=r),i.useCount++}_mipmapCreateBundles(e,t,s){const i=this.getTransferPipeline(t.format),r=i.getBindGroupLayout(0);let n=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:AN,baseArrayLayer:s});const o=[];for(let a=1;a1&&!e.isMultisampleRenderTargetTexture){const e=Object.assign({},p);e.label=e.label+"-msaa",e.sampleCount=u,i.msaaTexture=s.device.createTexture(e)}i.initialized=!0,i.textureDescriptorGPU=p}destroyTexture(e){const t=this.backend,s=t.get(e);s.texture.destroy(),void 0!==s.msaaTexture&&s.msaaTexture.destroy(),t.delete(e)}destroySampler(e){delete this.backend.get(e).sampler}generateMipmaps(e){const t=this.backend.get(e);if(e.isCubeTexture)for(let e=0;e<6;e++)this._generateMipmaps(t.texture,t.textureDescriptorGPU,e);else{const s=e.image.depth||1;for(let e=0;e1;for(let o=0;o]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,_P=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/gi,wP={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2":"vec2","vec2":"ivec2","vec2":"uvec2","vec2":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3":"vec3","vec3":"ivec3","vec3":"uvec3","vec3":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4":"vec4","vec4":"ivec4","vec4":"uvec4","vec4":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2":"mat2",mat2x2f:"mat2","mat3x3":"mat3",mat3x3f:"mat3","mat4x4":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"};class SP extends ZC{constructor(e){const{type:t,inputs:s,name:i,inputsCode:r,blockCode:n,outputType:o}=(e=>{const t=(e=e.trim()).match(TP);if(null!==t&&4===t.length){const s=t[2],i=[];let r=null;for(;null!==(r=_P.exec(s));)i.push({name:r[1],type:r[2]});const n=[];for(let e=0;e "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class MP extends JC{parseFunction(e){return new SP(e)}}const AP=self.GPUShaderStage,NP={vertex:AP?AP.VERTEX:1,fragment:AP?AP.FRAGMENT:2,compute:AP?AP.COMPUTE:4},RP={instance:!0,swizzleAssign:!1,storageBuffer:!0},CP={"^^":"tsl_xor"},EP={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3",vec2:"vec2",ivec2:"vec2",uvec2:"vec2",bvec2:"vec2",vec3:"vec3",ivec3:"vec3",uvec3:"vec3",bvec3:"vec3",vec4:"vec4",ivec4:"vec4",uvec4:"vec4",bvec4:"vec4",mat2:"mat2x2",imat2:"mat2x2",umat2:"mat2x2",bmat2:"mat2x2",mat3:"mat3x3",imat3:"mat3x3",umat3:"mat3x3",bmat3:"mat3x3",mat4:"mat4x4",imat4:"mat4x4",umat4:"mat4x4",bmat4:"mat4x4"},BP={tsl_xor:new lS("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new lS("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new lS("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new lS("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new lS("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new lS("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new lS("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2 { return vec2( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new lS("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3 { return vec3( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new lS("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4 { return vec4( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping:new lS("\nfn tsl_repeatWrapping( uv : vec2, dimension : vec2 ) -> vec2 {\n\n\tlet uvScaled = vec2( uv * vec2( dimension ) );\n\n\treturn ( ( uvScaled % dimension ) + dimension ) % dimension;\n\n}\n"),biquadraticTexture:new lS("\nfn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, level : i32 ) -> vec4f {\n\n\tlet res = vec2f( textureDimensions( map, level ) );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2i( iuv + vec2( 0.5, 0.5 ) ), level );\n\tlet rg2 = textureLoad( map, vec2i( iuv + vec2( 1.5, 0.5 ) ), level );\n\tlet rg3 = textureLoad( map, vec2i( iuv + vec2( 0.5, 1.5 ) ), level );\n\tlet rg4 = textureLoad( map, vec2i( iuv + vec2( 1.5, 1.5 ) ), level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n")},IP={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast"};/Windows/g.test(navigator.userAgent)&&(BP.pow_float=new lS("fn tsl_pow_float( a : f32, b : f32 ) -> f32 { return select( -pow( -a, b ), pow( a, b ), a > 0.0 ); }"),BP.pow_vec2=new lS("fn tsl_pow_vec2( a : vec2f, b : vec2f ) -> vec2f { return vec2f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ) ); }",[BP.pow_float]),BP.pow_vec3=new lS("fn tsl_pow_vec3( a : vec3f, b : vec3f ) -> vec3f { return vec3f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ) ); }",[BP.pow_float]),BP.pow_vec4=new lS("fn tsl_pow_vec4( a : vec4f, b : vec4f ) -> vec4f { return vec4f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ), tsl_pow_float( a.w, b.w ) ); }",[BP.pow_float]),IP.pow_float="tsl_pow_float",IP.pow_vec2="tsl_pow_vec2",IP.pow_vec3="tsl_pow_vec3",IP.pow_vec4="tsl_pow_vec4");class PP extends aM{constructor(e,t){super(e,t,new MP),this.uniformGroups={},this.builtins={},this.directives={}}needsToWorkingColorSpace(e){return!0===e.isVideoTexture&&e.colorSpace!==Yt}_generateTextureSample(e,t,s,i,r=this.shaderStage){return"fragment"===r?i?`textureSample( ${t}, ${t}_sampler, ${s}, ${i} )`:`textureSample( ${t}, ${t}_sampler, ${s} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,s):this.generateTextureLod(e,t,s,"0")}_generateVideoSample(e,t,s=this.shaderStage){if("fragment"===s)return`textureSampleBaseClampToEdge( ${e}, ${e}_sampler, vec2( ${t}.x, 1.0 - ${t}.y ) )`;console.error(`WebGPURenderer: THREE.VideoTexture does not support ${s} shader.`)}_generateTextureSampleLevel(e,t,s,i,r,n=this.shaderStage){return"fragment"===n&&!1===this.isUnfilterable(e)?`textureSampleLevel( ${t}, ${t}_sampler, ${s}, ${i} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,s,i):this.generateTextureLod(e,t,s,i)}generateFilteredTexture(e,t,s,i="0"){return this._include("biquadraticTexture"),`tsl_biquadraticTexture( ${t}, ${s}, i32( ${i} ) )`}generateTextureLod(e,t,s,i="0"){this._include("repeatWrapping");return`textureLoad( ${t}, tsl_repeatWrapping( ${s}, ${!0===e.isMultisampleRenderTargetTexture?`textureDimensions( ${t} )`:`textureDimensions( ${t}, 0 )`} ), i32( ${i} ) )`}generateTextureLoad(e,t,s,i,r="0u"){return i?`textureLoad( ${t}, ${s}, ${i}, ${r} )`:`textureLoad( ${t}, ${s}, ${r} )`}generateTextureStore(e,t,s,i){return`textureStore( ${t}, ${s}, ${i} )`}isUnfilterable(e){return"float"!==this.getComponentTypeFromTexture(e)||!this.isAvailable("float32Filterable")&&!0===e.isDataTexture&&e.type===Ie||!0===e.isMultisampleRenderTargetTexture}generateTexture(e,t,s,i,r=this.shaderStage){let n=null;return n=!0===e.isVideoTexture?this._generateVideoSample(t,s,r):this.isUnfilterable(e)?this.generateTextureLod(e,t,s,"0",i,r):this._generateTextureSample(e,t,s,i,r),n}generateTextureGrad(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleGrad( ${t}, ${t}_sampler, ${s}, ${i[0]}, ${i[1]} )`;console.error(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${n} shader.`)}generateTextureCompare(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleCompare( ${t}, ${t}_sampler, ${s}, ${i} )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${n} shader.`)}generateTextureLevel(e,t,s,i,r,n=this.shaderStage){let o=null;return o=!0===e.isVideoTexture?this._generateVideoSample(t,s,n):this._generateTextureSampleLevel(e,t,s,i,r,n),o}generateTextureBias(e,t,s,i,r,n=this.shaderStage){if("fragment"===n)return`textureSampleBias( ${t}, ${t}_sampler, ${s}, ${i} )`;console.error(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${n} shader.`)}getPropertyName(e,t=this.shaderStage){if(!0===e.isNodeVarying&&!0===e.needsInterpolation){if("vertex"===t)return`varyings.${e.name}`}else if(!0===e.isNodeUniform){const t=e.name,s=e.type;return"texture"===s||"cubeTexture"===s||"storageTexture"===s||"texture3D"===s?t:"buffer"===s||"storageBuffer"===s?`NodeBuffer_${e.id}.${t}`:e.groupNode.name+"."+t}return super.getPropertyName(e)}getOutputStructName(){return"output"}_getUniformGroupCount(e){return Object.keys(this.uniforms[e]).length}getFunctionOperator(e){const t=CP[e];return void 0!==t?(this._include(t),t):null}getStorageAccess(e){if(e.isStorageTextureNode)switch(e.access){case xN:return"read";case yN:return"write";default:return"read_write"}else switch(e.access){case gN:return"read_write";case fN:return"read";default:return"write"}}getUniformFromNode(e,t,s,i=null){const r=super.getUniformFromNode(e,t,s,i),n=this.getDataFromNode(e,s,this.globalCache);if(void 0===n.uniformGPU){let i;const o=e.groupNode,a=o.name,h=this.getBindGroupArray(a,s);if("texture"===t||"cubeTexture"===t||"storageTexture"===t||"texture3D"===t){let n=null;if("texture"===t||"storageTexture"===t?n=new zI(r.name,r.node,o,e.access?e.access:null):"cubeTexture"===t?n=new UI(r.name,r.node,o,e.access?e.access:null):"texture3D"===t&&(n=new LI(r.name,r.node,o,e.access?e.access:null)),n.store=!0===e.isStorageTextureNode,n.setVisibility(NP[s]),"fragment"===s&&!1===this.isUnfilterable(e.value)&&!1===n.store){const e=new dP(`${r.name}_sampler`,r.node,o);e.setVisibility(NP[s]),h.push(e,n),i=[e,n]}else h.push(n),i=[n]}else if("buffer"===t||"storageBuffer"===t){const r=new("storageBuffer"===t?gP:CI)(e,o);r.setVisibility(NP[s]),h.push(r),i=r}else{const e=this.uniformGroups[s]||(this.uniformGroups[s]={});let n=e[a];void 0===n&&(n=new II(a,o),n.setVisibility(NP[s]),e[a]=n,h.push(n)),i=this.getNodeUniform(r,t),n.addUniform(i)}n.uniformGPU=i}return r}getBuiltin(e,t,s,i=this.shaderStage){const r=this.builtins[i]||(this.builtins[i]=new Map);return!1===r.has(e)&&r.set(e,{name:e,property:t,type:s}),t}getVertexIndex(){return"vertex"===this.shaderStage?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,s=this.flowShaderNode(e),i=[];for(const e of t.inputs)i.push(e.name+" : "+this.getType(e.type));let r=`fn ${t.name}( ${i.join(", ")} ) -> ${this.getType(t.type)} {\n${s.vars}\n${s.code}\n`;return s.result&&(r+=`\treturn ${s.result};\n`),r+="\n}\n",r}getInstanceIndex(){return"vertex"===this.shaderStage?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],s=this.directives[e];if(void 0!==s)for(const e of s)t.push(`enable ${e};`);return t.join("\n")}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}getBuiltins(e){const t=[],s=this.builtins[e];if(void 0!==s)for(const{name:e,property:i,type:r}of s.values())t.push(`@builtin( ${e} ) ${i} : ${r}`);return t.join(",\n\t")}getAttributes(e){const t=[];if("compute"===e&&(this.getBuiltin("global_invocation_id","id","vec3","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3","attribute"),this.getBuiltin("local_invocation_id","localId","vec3","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3","attribute")),"vertex"===e||"compute"===e){const e=this.getBuiltins("attribute");e&&t.push(e);const s=this.getAttributesArray();for(let e=0,i=s.length;e`)}const i=this.getBuiltins("output");return i&&t.push("\t"+i),t.join(",\n")}getStructs(e){const t=[],s=this.structs[e];for(let e=0,i=s.length;e output : ${r};\n\n`)}return t.join("\n\n")}getVar(e,t){return`var ${t} : ${this.getType(e)}`}getVars(e){const t=[],s=this.vars[e];if(void 0!==s)for(const e of s)t.push(`\t${this.getVar(e.type,e.name)};`);return`\n${t.join("\n")}\n`}getVaryings(e){const t=[];if("vertex"===e&&this.getBuiltin("position","Vertex","vec4","vertex"),"vertex"===e||"fragment"===e){const s=this.varyings,i=this.vars[e];for(let r=0;r";else if(!0===t.isDataArrayTexture||!0===t.isCompressedArrayTexture)i="texture_2d_array";else if(!0===t.isDepthTexture)i=`texture_depth${n}_2d`;else if(!0===t.isVideoTexture)i="texture_external";else if(!0===t.isData3DTexture)i="texture_3d";else if(!0===r.node.isStorageTextureNode){i=`texture_storage_2d<${vP(t)}, ${this.getStorageAccess(r.node)}>`}else{i=`texture${n}_2d<${this.getComponentTypeFromTexture(t).charAt(0)}32>`}s.push(`@binding( ${o.binding++} ) @group( ${o.group} ) var ${r.name} : ${i};`)}else if("buffer"===r.type||"storageBuffer"===r.type){const e=r.node,t=this.getType(e.bufferType),s=e.bufferCount,n=s>0?", "+s:"",a=`\t${r.name} : array< ${t}${n} >\n`,h=e.isStorageBufferNode?`storage, ${this.getStorageAccess(e)}`:"uniform";i.push(this._getWGSLStructBinding("NodeBuffer_"+e.id,a,h,o.binding++,o.group))}else{const e=this.getType(this.getVectorType(r.type)),t=r.groupNode.name;(n[t]||(n[t]={index:o.binding++,id:o.group,snippets:[]})).snippets.push(`\t${r.name} : ${e}`)}}for(const e in n){const t=n[e];r.push(this._getWGSLStructBinding(e,t.snippets.join(",\n"),"uniform",t.index,t.id))}let o=s.join("\n");return o+=i.join("\n"),o+=r.join("\n"),o}buildCode(){const e=null!==this.material?{fragment:{},vertex:{}}:{compute:{}};for(const t in e){const s=e[t];s.uniforms=this.getUniforms(t),s.attributes=this.getAttributes(t),s.varyings=this.getVaryings(t),s.structs=this.getStructs(t),s.vars=this.getVars(t),s.codes=this.getCodes(t),s.directives=this.getDirectives(t);let i="// code\n\n";i+=this.flowCode[t];const r=this.flowNodes[t],n=r[r.length-1],o=n.outputNode,a=void 0!==o&&!0===o.isOutputStructNode;for(const e of r){const r=this.getFlowData(e),h=e.name;if(h&&(i.length>0&&(i+="\n"),i+=`\t// flow -> ${h}\n\t`),i+=`${r.code}\n\t`,e===n&&"compute"!==t)if(i+="// result\n\n\t","vertex"===t)i+=`varyings.Vertex = ${r.result};`;else if("fragment"===t)if(a)s.returnType=o.nodeType,i+=`return ${r.result};`;else{let e="\t@location(0) color: vec4";const t=this.getBuiltins("output");t&&(e+=",\n\t"+t),s.returnType="OutputStruct",s.structs+=this._getWGSLStruct("OutputStruct",e),s.structs+="\nvar output : OutputStruct;\n\n",i+=`output.color = ${r.result};\n\n\treturn output;`}}s.flow=i}null!==this.material?(this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment)):this.computeShader=this._getWGSLComputeCode(e.compute,(this.object.workgroupSize||[64]).join(", "))}getMethod(e,t=null){let s;return null!==t&&(s=this._getWGSLMethod(e+"_"+t)),void 0===s&&(s=this._getWGSLMethod(e)),s||e}getType(e){return EP[e]||e}isAvailable(e){let t=RP[e];return void 0===t&&("float32Filterable"===e&&(t=this.renderer.hasFeature("float32-filterable")),RP[e]=t),t}_getWGSLMethod(e){return void 0!==BP[e]&&this._include(e),IP[e]}_include(e){const t=BP[e];return t.build(this),null!==this.currentFunctionNode&&this.currentFunctionNode.includes.push(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// uniforms\n${e.uniforms}\n\n// varyings\n${e.varyings}\nvar varyings : VaryingsStruct;\n\n// codes\n${e.codes}\n\n@vertex\nfn main( ${e.attributes} ) -> VaryingsStruct {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n\treturn varyings;\n\n}\n`}_getWGSLFragmentCode(e){return`${this.getSignature()}\n\ndiagnostic( off, derivative_uniformity );\n\n// uniforms\n${e.uniforms}\n\n// structs\n${e.structs}\n\n// codes\n${e.codes}\n\n@fragment\nfn main( ${e.varyings} ) -> ${e.returnType} {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLComputeCode(e,t){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// system\nvar instanceIndex : u32;\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@compute @workgroup_size( ${t} )\nfn main( ${e.attributes} ) {\n\n\t// system\n\tinstanceIndex = id.x + id.y * numWorkgroups.x * u32(${t}) + id.z * numWorkgroups.x * numWorkgroups.y * u32(${t});\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLStruct(e,t){return`\nstruct ${e} {\n${t}\n};`}_getWGSLStructBinding(e,t,s,i=0,r=0){const n=e+"Struct";return`${this._getWGSLStruct(n,t)}\n@binding( ${i} ) @group( ${r} )\nvar<${s}> ${e} : ${n};`}}class FP{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return null!==e.depthTexture?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=zA.Depth24PlusStencil8:e.depth&&(t=zA.Depth24Plus),t}getTextureFormatGPU(e){return this.backend.get(e).texture.format}getCurrentColorFormat(e){let t;return t=null!==e.textures?this.getTextureFormatGPU(e.textures[0]):this.getPreferredCanvasFormat(),t}getCurrentColorSpace(e){return null!==e.textures?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){return e.isPoints?pA:e.isLineSegments||e.isMesh&&!0===t.wireframe?mA:e.isLine?gA:e.isMesh?fA:void 0}getSampleCount(e){let t=1;return e>1&&(t=Math.pow(2,Math.floor(Math.log2(e))),2===t&&(t=4)),t}getSampleCountRenderContext(e){return null!==e.textures?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.samples)}getPreferredCanvasFormat(){return navigator.userAgent.includes("Quest")?zA.BGRA8Unorm:navigator.gpu.getPreferredCanvasFormat()}}const zP=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]),UP=new Map([[fn,["float16"]]]),LP=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class OP{constructor(e){this.backend=e}createAttribute(e,t){const s=this._getBufferAttribute(e),i=this.backend,r=i.get(s);let n=r.buffer;if(void 0===n){const o=i.device;let a=s.array;if(!1===e.normalized&&(a.constructor===Int16Array||a.constructor===Uint16Array)){const e=new Uint32Array(a.length);for(let t=0;t{l.createRenderPipelineAsync(M).then((t=>{c.pipeline=t,e()}))}));t.push(e)}}createBundleEncoder(e){const t=this.backend,{utils:s,device:i}=t,r=s.getCurrentDepthStencilFormat(e),n={label:"renderBundleEncoder",colorFormats:[s.getCurrentColorFormat(e)],depthStencilFormat:r,sampleCount:this._getSampleCount(e)};return i.createRenderBundleEncoder(n)}createComputePipeline(e,t){const s=this.backend,i=s.device,r=s.get(e.computeProgram).module,n=s.get(e),o=[];for(const e of t){const t=s.get(e);o.push(t.layout)}n.pipeline=i.createComputePipeline({compute:r,layout:i.createPipelineLayout({bindGroupLayouts:o})})}_getBlending(e){let t,s;const i=e.blending,r=e.blendSrc,n=e.blendDst,o=e.blendEquation;if(5===i){const i=null!==e.blendSrcAlpha?e.blendSrcAlpha:r,a=null!==e.blendDstAlpha?e.blendDstAlpha:n,h=null!==e.blendEquationAlpha?e.blendEquationAlpha:o;t={srcFactor:this._getBlendFactor(r),dstFactor:this._getBlendFactor(n),operation:this._getBlendOperation(o)},s={srcFactor:this._getBlendFactor(i),dstFactor:this._getBlendFactor(a),operation:this._getBlendOperation(h)}}else{const r=(e,i,r,n)=>{t={srcFactor:e,dstFactor:i,operation:eN},s={srcFactor:r,dstFactor:n,operation:eN}};if(e.premultipliedAlpha)switch(i){case 1:r(GA,qA,GA,qA);break;case 2:r(GA,GA,GA,GA);break;case 3:r(kA,HA,kA,GA);break;case 4:r(kA,WA,kA,jA)}else switch(i){case 1:r(jA,qA,GA,qA);break;case 2:r(jA,GA,jA,GA);break;case 3:r(kA,HA,kA,GA);break;case 4:r(kA,WA,kA,WA)}}if(void 0!==t&&void 0!==s)return{color:t,alpha:s};console.error("THREE.WebGPURenderer: Invalid blending: ",i)}_getBlendFactor(e){let t;switch(e){case 200:t=kA;break;case 201:t=GA;break;case 202:t=WA;break;case 203:t=HA;break;case C:t=jA;break;case E:t=qA;break;case 208:t=$A;break;case 209:t=XA;break;case 206:t=YA;break;case 207:t=JA;break;case 210:t=ZA;break;case 211:t=KA;break;case 212:t=QA;break;default:console.error("THREE.WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const s=e.stencilFunc;switch(s){case 512:t=xA;break;case bs:t=MA;break;case 513:t=bA;break;case 515:t=TA;break;case 514:t=vA;break;case 518:t=SA;break;case 516:t=_A;break;case 517:t=wA;break;default:console.error("THREE.WebGPURenderer: Invalid stencil function.",s)}return t}_getStencilOperation(e){let t;switch(e){case ns:t=aN;break;case 0:t=hN;break;case 7681:t=lN;break;case 5386:t=uN;break;case 7682:t=cN;break;case 7683:t=dN;break;case 34055:t=pN;break;case 34056:t=mN;break;default:console.error("THREE.WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case v:t=eN;break;case 101:t=tN;break;case 102:t=sN;break;case 103:t=iN;break;case 104:t=rN;break;default:console.error("THREE.WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,s){const i={},r=this.backend.utils;switch(i.topology=r.getPrimitiveTopology(e,s),null!==t.index&&!0===e.isLine&&!0!==e.isLineSegments&&(i.stripIndexFormat=t.index.array instanceof Uint16Array?PA:FA),s.side){case c:i.frontFace=CA,i.cullMode=IA;break;case d:i.frontFace=CA,i.cullMode=BA;break;case 2:i.frontFace=CA,i.cullMode=EA;break;default:console.error("THREE.WebGPUPipelineUtils: Unknown material.side value.",s.side)}return i}_getColorWriteMask(e){return!0===e.colorWrite?oN:nN}_getDepthCompare(e){let t;if(!1===e.depthTest)t=MA;else{const s=e.depthFunc;switch(s){case 0:t=xA;break;case 1:t=MA;break;case 2:t=bA;break;case 3:t=TA;break;case 4:t=vA;break;case 5:t=SA;break;case 6:t=_A;break;case 7:t=wA;break;default:console.error("THREE.WebGPUPipelineUtils: Invalid depth function.",s)}}return t}}class kP extends qI{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=void 0===e.alpha||e.alpha,this.parameters.requiredLimits=void 0===e.requiredLimits?{}:e.requiredLimits,this.trackTimestamp=!0===e.trackTimestamp,this.device=null,this.context=null,this.colorBuffer=null,this.defaultRenderPassdescriptor=null,this.utils=new FP(this),this.attributeUtils=new OP(this),this.bindingUtils=new VP(this),this.pipelineUtils=new DP(this),this.textureUtils=new bP(this),this.occludedResolveCache=new Map}async init(e){await super.init(e);const t=this.parameters;let s;if(void 0===t.device){const e={powerPreference:t.powerPreference},i=await navigator.gpu.requestAdapter(e);if(null===i)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const r=Object.values(PN),n=[];for(const e of r)i.features.has(e)&&n.push(e);const o={requiredFeatures:n,requiredLimits:t.requiredLimits};s=await i.requestDevice(o)}else s=t.device;const i=void 0!==t.context?t.context:e.domElement.getContext("webgpu");this.device=s,this.context=i;const r=t.alpha?"premultiplied":"opaque";this.trackTimestamp=this.trackTimestamp&&this.hasFeature(PN.TimestampQuery),this.context.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:r}),this.updateSize()}get coordinateSystem(){return Ds}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){let e=this.defaultRenderPassdescriptor;if(null===e){const t=this.renderer;e={colorAttachments:[{view:null}],depthStencilAttachment:{view:this.textureUtils.getDepthBuffer(t.depth,t.stencil).createView()}};const s=e.colorAttachments[0];this.renderer.samples>0?s.view=this.colorBuffer.createView():s.resolveTarget=void 0,this.defaultRenderPassdescriptor=e}const t=e.colorAttachments[0];return this.renderer.samples>0?t.resolveTarget=this.context.getCurrentTexture().createView():t.view=this.context.getCurrentTexture().createView(),e}_getRenderPassDescriptor(e){const t=e.renderTarget,s=this.get(t);let i=s.descriptors;if(void 0===i||s.width!==t.width||s.height!==t.height||s.activeMipmapLevel!==t.activeMipmapLevel||s.samples!==t.samples){i={},s.descriptors=i;const e=()=>{t.removeEventListener("dispose",e),this.delete(t)};t.addEventListener("dispose",e)}const r=e.getCacheKey();let n=i[r];if(void 0===n){const o=e.textures,a=[];for(let t=0;t0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,r=s.createQuerySet({type:"occlusion",count:i}),t.occlusionQuerySet=r,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(i),t.lastOcclusionObject=null),n=null===e.textures?this._getDefaultRenderPassDescriptor():this._getRenderPassDescriptor(e),this.initTimestampQuery(e,n),n.occlusionQuerySet=r;const o=n.depthStencilAttachment;if(null!==e.textures){const t=n.colorAttachments;for(let s=0;s0&&t.currentPass.executeBundles(t.renderBundles),s>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery(),t.currentPass.end(),s>0){const i=8*s;let r=this.occludedResolveCache.get(i);void 0===r&&(r=this.device.createBuffer({size:i,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(i,r));const n=this.device.createBuffer({size:i,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,s,r,0),t.encoder.copyBufferToBuffer(r,0,n,0,i),t.occlusionQueryBuffer=n,this.resolveOccludedAsync(e)}if(this.prepareTimestampBuffer(e,t.encoder),this.device.queue.submit([t.encoder.finish()]),null!==e.textures){const t=e.textures;for(let e=0;eo?(h.x=Math.min(t.dispatchCount,o),h.y=Math.ceil(t.dispatchCount/o)):h.x=t.dispatchCount,r.dispatchWorkgroups(h.x,h.y,h.z)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.prepareTimestampBuffer(e,t.cmdEncoderGPU),this.device.queue.submit([t.cmdEncoderGPU.finish()])}draw(e,t){const{object:s,geometry:i,context:r,pipeline:n}=e,o=e.getBindings(),a=this.get(r),h=this.get(n).pipeline,l=a.currentSets,u=a.currentPass;l.pipeline!==h&&(u.setPipeline(h),l.pipeline=h);for(let e=0,t=o.length;e1?0:s;u.drawIndexed(t[s],i,e[s]/n,0,o)}}else if(!0===d){const e=m.count!==1/0?m.count:c.count;u.drawIndexed(e,f,g,0,0),t.update(s,e,f)}else{const e=i.attributes.position,r=m.count!==1/0?m.count:e.count;u.draw(r,f,g,0),t.update(s,r,f)}}needsRenderUpdate(e){const t=this.get(e),{object:s,material:i}=e,r=this.utils,n=r.getSampleCountRenderContext(e.context),o=r.getCurrentColorSpace(e.context),a=r.getCurrentColorFormat(e.context),h=r.getCurrentDepthStencilFormat(e.context),l=r.getPrimitiveTopology(s,i);let u=!1;return t.material===i&&t.materialVersion===i.version&&t.transparent===i.transparent&&t.blending===i.blending&&t.premultipliedAlpha===i.premultipliedAlpha&&t.blendSrc===i.blendSrc&&t.blendDst===i.blendDst&&t.blendEquation===i.blendEquation&&t.blendSrcAlpha===i.blendSrcAlpha&&t.blendDstAlpha===i.blendDstAlpha&&t.blendEquationAlpha===i.blendEquationAlpha&&t.colorWrite===i.colorWrite&&t.depthWrite===i.depthWrite&&t.depthTest===i.depthTest&&t.depthFunc===i.depthFunc&&t.stencilWrite===i.stencilWrite&&t.stencilFunc===i.stencilFunc&&t.stencilFail===i.stencilFail&&t.stencilZFail===i.stencilZFail&&t.stencilZPass===i.stencilZPass&&t.stencilFuncMask===i.stencilFuncMask&&t.stencilWriteMask===i.stencilWriteMask&&t.side===i.side&&t.alphaToCoverage===i.alphaToCoverage&&t.sampleCount===n&&t.colorSpace===o&&t.colorFormat===a&&t.depthStencilFormat===h&&t.primitiveTopology===l&&t.clippingContextCacheKey===e.clippingContext.cacheKey||(t.material=i,t.materialVersion=i.version,t.transparent=i.transparent,t.blending=i.blending,t.premultipliedAlpha=i.premultipliedAlpha,t.blendSrc=i.blendSrc,t.blendDst=i.blendDst,t.blendEquation=i.blendEquation,t.blendSrcAlpha=i.blendSrcAlpha,t.blendDstAlpha=i.blendDstAlpha,t.blendEquationAlpha=i.blendEquationAlpha,t.colorWrite=i.colorWrite,t.depthWrite=i.depthWrite,t.depthTest=i.depthTest,t.depthFunc=i.depthFunc,t.stencilWrite=i.stencilWrite,t.stencilFunc=i.stencilFunc,t.stencilFail=i.stencilFail,t.stencilZFail=i.stencilZFail,t.stencilZPass=i.stencilZPass,t.stencilFuncMask=i.stencilFuncMask,t.stencilWriteMask=i.stencilWriteMask,t.side=i.side,t.alphaToCoverage=i.alphaToCoverage,t.sampleCount=n,t.colorSpace=o,t.colorFormat=a,t.depthStencilFormat=h,t.primitiveTopology=l,t.clippingContextCacheKey=e.clippingContext.cacheKey,u=!0),u}getRenderCacheKey(e){const{object:t,material:s}=e,i=this.utils,r=e.context;return[s.transparent,s.blending,s.premultipliedAlpha,s.blendSrc,s.blendDst,s.blendEquation,s.blendSrcAlpha,s.blendDstAlpha,s.blendEquationAlpha,s.colorWrite,s.depthWrite,s.depthTest,s.depthFunc,s.stencilWrite,s.stencilFunc,s.stencilFail,s.stencilZFail,s.stencilZPass,s.stencilFuncMask,s.stencilWriteMask,s.side,i.getSampleCountRenderContext(r),i.getCurrentColorSpace(r),i.getCurrentColorFormat(r),i.getCurrentDepthStencilFormat(r),i.getPrimitiveTopology(t,s),e.clippingContext.cacheKey].join()}createSampler(e){this.textureUtils.createSampler(e)}destroySampler(e){this.textureUtils.destroySampler(e)}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e){this.textureUtils.destroyTexture(e)}copyTextureToBuffer(e,t,s,i,r){return this.textureUtils.copyTextureToBuffer(e,t,s,i,r)}initTimestampQuery(e,t){if(!this.trackTimestamp)return;const s=this.get(e);if(!s.timeStampQuerySet){const e=this.device.createQuerySet({type:"timestamp",count:2}),i={querySet:e,beginningOfPassWriteIndex:0,endOfPassWriteIndex:1};Object.assign(t,{timestampWrites:i}),s.timeStampQuerySet=e}}prepareTimestampBuffer(e,t){if(!this.trackTimestamp)return;const s=this.get(e),i=2*BigInt64Array.BYTES_PER_ELEMENT;void 0===s.currentTimestampQueryBuffers&&(s.currentTimestampQueryBuffers={resolveBuffer:this.device.createBuffer({label:"timestamp resolve buffer",size:i,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),resultBuffer:this.device.createBuffer({label:"timestamp result buffer",size:i,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),isMappingPending:!1});const{resolveBuffer:r,resultBuffer:n,isMappingPending:o}=s.currentTimestampQueryBuffers;!0!==o&&(t.resolveQuerySet(s.timeStampQuerySet,0,2,r,0),t.copyBufferToBuffer(r,0,n,0,i))}async resolveTimestampAsync(e,t="render"){if(!this.trackTimestamp)return;const s=this.get(e);if(void 0===s.currentTimestampQueryBuffers)return;const{resultBuffer:i,isMappingPending:r}=s.currentTimestampQueryBuffers;!0!==r&&(s.currentTimestampQueryBuffers.isMappingPending=!0,i.mapAsync(GPUMapMode.READ).then((()=>{const e=new BigUint64Array(i.getMappedRange()),r=Number(e[1]-e[0])/1e6;this.renderer.info.updateTimestamp(t,r),i.unmap(),s.currentTimestampQueryBuffers.isMappingPending=!1})))}createNodeBuilder(e,t){return new PP(e,t)}createProgram(e){this.get(e).module={module:this.device.createShaderModule({code:e.code,label:e.stage}),entryPoint:"main"}}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){this.pipelineUtils.createRenderPipeline(e,t)}createComputePipeline(e,t){this.pipelineUtils.createComputePipeline(e,t)}beginBundle(e){const t=this.get(e);t._currentPass=t.currentPass,t._currentSets=t.currentSets,t.currentSets={attributes:{},pipeline:null,index:null},t.currentPass=this.pipelineUtils.createBundleEncoder(e)}finishBundle(e,t){const s=this.get(e),i=s.currentPass.finish();this.get(t).bundleGPU=i,s.currentSets=s._currentSets,s.currentPass=s._currentPass}addBundle(e,t){this.get(e).renderBundles.push(this.get(t).bundleGPU)}createBindings(e){this.bindingUtils.createBindings(e)}updateBindings(e){this.bindingUtils.createBindings(e)}updateBinding(e){this.bindingUtils.updateBinding(e)}createIndexAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.INDEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}updateSize(){this.colorBuffer=this.textureUtils.getColorBuffer(),this.defaultRenderPassdescriptor=null}getMaxAnisotropy(){return 16}hasFeature(e){return this.device.features.has(e)}copyTextureToTexture(e,t,s=null,i=null,r=0){let n=0,o=0,a=0,h=0,l=e.image.width,u=e.image.height;null!==s&&(a=s.x,h=s.y,l=s.width,u=s.height),null!==i&&(n=i.x,o=i.y);const c=this.device.createCommandEncoder({label:"copyTextureToTexture_"+e.id+"_"+t.id}),d=this.get(e).texture,p=this.get(t).texture;c.copyTextureToTexture({texture:d,mipLevel:r,origin:{x:a,y:h,z:0}},{texture:p,mipLevel:r,origin:{x:n,y:o,z:0}},[l,u]),this.device.queue.submit([c.finish()])}copyFramebufferToTexture(e,t){const s=this.get(t),{encoder:i,descriptor:r}=s;let n=null;n=t.renderTarget?e.isDepthTexture?this.get(t.depthTexture).texture:this.get(t.textures[0]).texture:e.isDepthTexture?this.textureUtils.getDepthBuffer(t.depth,t.stencil):this.context.getCurrentTexture();const o=this.get(e).texture;if(n.format===o.format){s.currentPass.end(),i.copyTextureToTexture({texture:n,origin:{x:0,y:0,z:0}},{texture:o},[e.image.width,e.image.height]),e.generateMipmaps&&this.textureUtils.generateMipmaps(e);for(let e=0;e(console.warn("THREE.WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new uP(e)));super(new t(e),e),this.isWebGPURenderer=!0}}const WP=new xx,HP=new tA(WP);class jP{constructor(e,t=uc(0,0,1,1)){this.renderer=e,this.outputNode=t,this.outputColorTransform=!0,this.needsUpdate=!0,WP.name="PostProcessing"}render(){this.update();const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;e.toneMapping=0,e.outputColorSpace=Zt,HP.render(e),e.toneMapping=t,e.outputColorSpace=s}update(){if(!0===this.needsUpdate){const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;HP.material.fragmentNode=!0===this.outputColorTransform?Im(this.outputNode,t,s):this.outputNode.context({toneMapping:t,outputColorSpace:s}),HP.material.needsUpdate=!0,this.needsUpdate=!1}}async renderAsync(){this.update();const e=this.renderer,t=e.toneMapping,s=e.outputColorSpace;e.toneMapping=0,e.outputColorSpace=Zt,await HP.renderAsync(e),e.toneMapping=t,e.outputColorSpace=s}}class qP extends Ti{constructor(e=1,t=1){super(),this.image={width:e,height:t},this.magFilter=Te,this.minFilter=Te,this.isStorageTexture=!0}}class $P extends hn{constructor(e,t,s=Float32Array){!1===ArrayBuffer.isView(e)&&(e=new s(e*t)),super(e,t),this.isStorageBufferAttribute=!0}}class XP extends Ho{constructor(e,t,s=Float32Array){!1===ArrayBuffer.isView(e)&&(e=new s(e*t)),super(e,t),this.isStorageInstancedBufferAttribute=!0}}class YP extends gT{constructor(e){super(e),this.textures={}}load(e,t,s,i){const r=new xT(this.manager);r.setPath(this.path),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(e,(s=>{try{t(this.parse(JSON.parse(s)))}catch(t){i?i(t):console.error(t),this.manager.itemError(e)}}),s,i)}parseNodes(e){const t={};if(void 0!==e){for(const s of e){const{uuid:e,type:i}=s;t[e]=Du(eu(i)),t[e].uuid=e}const s={nodes:t,textures:this.textures};for(const i of e){i.meta=s;t[i.uuid].deserialize(i),delete i.meta}}return t}parse(e){const t=Du(eu(e.type));t.uuid=e.uuid;const s={nodes:this.parseNodes(e.nodes),textures:this.textures};return e.meta=s,t.deserialize(e),delete e.meta,t}setTextures(e){return this.textures=e,this}}const JP=jT.createMaterialFromType;jT.createMaterialFromType=function(e){const t=function(e){const t=yx.get(e);if(void 0!==t)return new t}(e);return void 0!==t?t:JP.call(this,e)};class ZP extends jT{constructor(e){super(e),this.nodes={}}parse(e){const t=super.parse(e),s=this.nodes,i=e.inputNodes;for(const e in i){const r=i[e];t[e]=s[r]}return t}setNodes(e){return this.nodes=e,this}}class KP extends YT{constructor(e){super(e),this._nodesJSON=null}parse(e,t){this._nodesJSON=e.nodes;const s=super.parse(e,t);return this._nodesJSON=null,s}parseNodes(e,t){if(void 0!==e){const s=new YP;return s.setTextures(t),s.parseNodes(e)}return{}}parseMaterials(e,t){const s={};if(void 0!==e){const i=this.parseNodes(this._nodesJSON,t),r=new ZP;r.setTextures(t),r.setNodes(i);for(let t=0,i=e.length;t