-
-
Notifications
You must be signed in to change notification settings - Fork 39
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Test scenes can not be run #8
Comments
@18rmt14, I am getting this problem of "Plugin Load Error" Failed to load 'Assets/Plugins/x86_64/GStreamerUnityPlugin.dll' with error 'The specified module could not be found. @18rmt14 can u plz tell me whether u have gotten this kind of problem or not? and please suggest me some possible ways to resolve this. |
Not the exact same error but I also meet the DllNotFound error. This problem may be caused by #13. After changing the local gstreamer version from minGW to msvc, my test scene can find the DLL. |
The two versions of GStreamer runtimes have different dll conventions:
The compiled version in this repo takes to assumption that the installed gstreamer dlls don't have such prefix. You could also double check that by using a dependency walker, which you can test the plugin dll to check any missing dependencies: |
I tried following the steps the README.md.(excepted step 4.I used visual studio 2017 & runtimes x64 version)
But i can not run Test 1.unity.I get errors in console:
I confirmed that gstreamer was installed properly.
What do i need to do to solve this problem ?
The text was updated successfully, but these errors were encountered: