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Speaking of alternatives, You could actually use SKPaint.Shader to achieve the same result, while the API to assign a shader to SKPaint.ImageFilter is missing.
Is your feature request related to a problem?
I want to use
RuntimeShader
to overlay fragment shader effects.Describe the solution you would like
Exposed
SkImageFilters::RuntimeShader
in C# like otherSKImageFilter.CreateXXX
.Describe alternatives you have considered
None.
Additional context
No response
Code of Conduct
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