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HolterPhylo
committed
Update for 19829742
1 parent 078b7dc commit ecd1ddc

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2 files changed

+33
-31
lines changed

2 files changed

+33
-31
lines changed

libMBIN/Source/NMS/GameComponents/GcCreatureComponentData.cs

Lines changed: 32 additions & 30 deletions
Original file line numberDiff line numberDiff line change
@@ -3,60 +3,62 @@
33

44
namespace libMBIN.NMS.GameComponents
55
{
6-
[NMS(GUID = 0xCB808C58F7BF6795, NameHash = 0xD942199B)]
6+
[NMS(GUID = 0x4C6D84EFF227485B, NameHash = 0xD942199B)]
77
public class GcCreatureComponentData : NMSTemplate
88
{
99
[NMS(Index = 12)]
1010
/* 0x00 */ public Vector3f DiscoveryUIOffset;
11-
[NMS(Index = 16)]
11+
[NMS(Index = 17)]
1212
/* 0x10 */ public Vector3f PetLargeUIOverrideOffset;
1313
[NMS(Index = 4)]
1414
/* 0x20 */ public NMSString0x10 DeathEffect;
1515
[NMS(Index = 5)]
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/* 0x30 */ public NMSString0x10 DeathEffectTrail;
1717
[NMS(Index = 0)]
1818
/* 0x40 */ public NMSString0x10 Id;
19+
[NMS(Index = 14)]
20+
/* 0x50 */ public List<HashedString> PetAccessoryNodes;
1921
[NMS(Index = 8)]
20-
/* 0x50 */ public List<GcReplacementEffectData> ReplacementImpacts;
22+
/* 0x60 */ public List<GcReplacementEffectData> ReplacementImpacts;
2123
[NMS(Index = 13)]
22-
/* 0x60 */ public List<GcCreatureDiscoveryThumbnailOverride> ThumbnailOverrides;
24+
/* 0x70 */ public List<GcCreatureDiscoveryThumbnailOverride> ThumbnailOverrides;
2325
[NMS(Index = 9)]
24-
/* 0x70 */ public float AccessoryPitchOffset;
26+
/* 0x80 */ public float AccessoryPitchOffset;
2527
[NMS(Index = 1)]
26-
/* 0x74 */ public GcPrimaryAxis Axis;
28+
/* 0x84 */ public GcPrimaryAxis Axis;
2729
[NMS(Index = 6)]
28-
/* 0x78 */ public float DeathEffectScale;
30+
/* 0x88 */ public float DeathEffectScale;
2931
[NMS(Index = 7)]
30-
/* 0x7C */ public float DeathFadeTime;
32+
/* 0x8C */ public float DeathFadeTime;
3133
[NMS(Index = 10)]
32-
/* 0x80 */ public float DiscoveryFurScaler;
34+
/* 0x90 */ public float DiscoveryFurScaler;
3335
[NMS(Index = 11)]
34-
/* 0x84 */ public float DiscoveryUIScaler;
35-
[NMS(Index = 25)]
36-
/* 0x88 */ public float NavRadiusModifier;
36+
/* 0x94 */ public float DiscoveryUIScaler;
37+
[NMS(Index = 26)]
38+
/* 0x98 */ public float NavRadiusModifier;
3739
[NMS(Index = 3)]
38-
/* 0x8C */ public float PetIndoorScaler;
39-
[NMS(Index = 15)]
40-
/* 0x90 */ public float PetLargeUIOverrideScaler;
40+
/* 0x9C */ public float PetIndoorScaler;
41+
[NMS(Index = 16)]
42+
/* 0xA0 */ public float PetLargeUIOverrideScaler;
4143
[NMS(Index = 2)]
42-
/* 0x94 */ public float Scaler;
43-
[NMS(Index = 23)]
44-
/* 0x98 */ public float UnderwaterRagdollAnimStrength;
44+
/* 0xA4 */ public float Scaler;
4545
[NMS(Index = 24)]
46-
/* 0x9C */ public float UnderwaterRagdollAnimTime;
47-
[NMS(Index = 19)]
48-
/* 0xA0 */ public float UnderwaterRagdollDamping;
46+
/* 0xA8 */ public float UnderwaterRagdollAnimStrength;
47+
[NMS(Index = 25)]
48+
/* 0xAC */ public float UnderwaterRagdollAnimTime;
4949
[NMS(Index = 20)]
50-
/* 0xA4 */ public float UnderwaterRagdollDampingTime;
51-
[NMS(Index = 18)]
52-
/* 0xA8 */ public float UnderwaterRagdollGravityScale;
50+
/* 0xB0 */ public float UnderwaterRagdollDamping;
5351
[NMS(Index = 21)]
54-
/* 0xAC */ public float UnderwaterRagdollSpinStrength;
52+
/* 0xB4 */ public float UnderwaterRagdollDampingTime;
53+
[NMS(Index = 19)]
54+
/* 0xB8 */ public float UnderwaterRagdollGravityScale;
5555
[NMS(Index = 22)]
56-
/* 0xB0 */ public float UnderwaterRagdollSpinTime;
57-
[NMS(Index = 14)]
58-
/* 0xB4 */ public bool UsePetLargeUIOverride;
59-
[NMS(Index = 17)]
60-
/* 0xB5 */ public bool UseStandardWaterPusher;
56+
/* 0xBC */ public float UnderwaterRagdollSpinStrength;
57+
[NMS(Index = 23)]
58+
/* 0xC0 */ public float UnderwaterRagdollSpinTime;
59+
[NMS(Index = 15)]
60+
/* 0xC4 */ public bool UsePetLargeUIOverride;
61+
[NMS(Index = 18)]
62+
/* 0xC5 */ public bool UseStandardWaterPusher;
6163
}
6264
}

libMBIN/Source/Version.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,7 @@ public static class Version {
2525
// the Prerelease version should be reset to 1
2626
// When the Release version is incremented:
2727
// the Prerelease version should be reset to 0
28-
internal const string VERSION_STRING = "6.03.0.1";
28+
internal const string VERSION_STRING = "6.03.0.2";
2929

3030
/// <summary>Shorthand for AssemblyVersion.Major</summary>
3131
public static int Major => AssemblyVersion.Major;

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