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Merge pull request #627 from monkeyman192/update/16900201
Update for latest experimental
2 parents 382e07f + 6b77571 commit e624be7

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41 files changed

+390
-386
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Tools/auto_extract/templates/default/static_templates/TkGeometryData.cs

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namespace libMBIN.NMS.Toolkit
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{
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[NMS(GUID = 0x32F6AE7B03222A1F, NameHash = 0x819C3220)]
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[NMS(GUID = 0x7148DB44E7586C99, NameHash = 0x819C3220)]
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public class TkGeometryData : NMSTemplate
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{
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[NMS(Index = 20)]

libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs

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namespace libMBIN.NMS.GameComponents
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{
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[NMS(GUID = 0xCB518E162606C6A1, NameHash = 0x3987E9FB)]
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[NMS(GUID = 0xA81E11583EDABF4B, NameHash = 0x3987E9FB)]
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public class GcAlienPuzzleTable : NMSTemplate
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{
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[NMS(Index = 0)]

libMBIN/Source/NMS/GameComponents/GcBaseBuildingCostsTable.cs

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namespace libMBIN.NMS.GameComponents
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{
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[NMS(GUID = 0x2D8EED3CB033DAC7, NameHash = 0x8069EA15)]
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[NMS(GUID = 0xAC2E210B2C2B1318, NameHash = 0x8069EA15)]
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public class GcBaseBuildingCostsTable : NMSTemplate
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{
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[NMS(Index = 0)]

libMBIN/Source/NMS/GameComponents/GcBaseBuildingPartsTable.cs

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namespace libMBIN.NMS.GameComponents
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{
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[NMS(GUID = 0x46F2C9FD43F7EB48, NameHash = 0x3D61DD26)]
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[NMS(GUID = 0xC5062DF4506F0D06, NameHash = 0x3D61DD26)]
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public class GcBaseBuildingPartsTable : NMSTemplate
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{
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[NMS(Index = 0)]

libMBIN/Source/NMS/GameComponents/GcBaseBuildingTable.cs

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namespace libMBIN.NMS.GameComponents
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{
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[NMS(GUID = 0x7ABBE5838AD241FC, NameHash = 0xD1841E4D)]
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[NMS(GUID = 0xDEF1C528B64BC139, NameHash = 0xD1841E4D)]
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public class GcBaseBuildingTable : NMSTemplate
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{
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[NMS(Index = 16)]

libMBIN/Source/NMS/GameComponents/GcCostTable.cs

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namespace libMBIN.NMS.GameComponents
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{
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[NMS(GUID = 0x32CA52ABC9C20A6D, NameHash = 0xB7495A7C)]
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[NMS(GUID = 0xE9AAB42F5AE67CBA, NameHash = 0xB7495A7C)]
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public class GcCostTable : NMSTemplate
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{
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[NMS(Index = 3)]

libMBIN/Source/NMS/GameComponents/GcCreatureBehaviourTrees.cs

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namespace libMBIN.NMS.GameComponents
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{
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[NMS(GUID = 0x186F186B35DC49AC, NameHash = 0xD56EAD1F)]
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[NMS(GUID = 0x9E263CF1D2437309, NameHash = 0xD56EAD1F)]
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public class GcCreatureBehaviourTrees : NMSTemplate
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{
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[NMS(Index = 0)]

libMBIN/Source/NMS/GameComponents/GcDamageMultiplier.cs

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namespace libMBIN.NMS.GameComponents
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{
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[NMS(GUID = 0xEB75E72E7D42FA2C, NameHash = 0x814EEACD)]
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[NMS(GUID = 0x13A9179A6B33E6F4, NameHash = 0x814EEACD)]
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public class GcDamageMultiplier : NMSTemplate
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{
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[NMS(Index = 1)]

libMBIN/Source/NMS/GameComponents/GcDamageMultiplierLookup.cs

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namespace libMBIN.NMS.GameComponents
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{
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[NMS(GUID = 0xC28AABC895BFBC2, NameHash = 0xD25823AF)]
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[NMS(GUID = 0x306BB504322B47EA, NameHash = 0xD25823AF)]
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public class GcDamageMultiplierLookup : NMSTemplate
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{
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[NMS(Index = 0)]

libMBIN/Source/NMS/GameComponents/GcExperienceSpawnTable.cs

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namespace libMBIN.NMS.GameComponents
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{
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[NMS(GUID = 0xCE44C1BF0BEB5304, NameHash = 0xD4ED2AD7)]
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[NMS(GUID = 0x6624EDD0CCAA3C3, NameHash = 0xD4ED2AD7)]
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public class GcExperienceSpawnTable : NMSTemplate
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{
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[NMS(Index = 18)]

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