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Merge pull request #635 from monkeyman192/update/17241289
Update for steam build 17241289
2 parents bd6a360 + b9ca102 commit 8300364

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3 files changed

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namespace libMBIN.NMS.GameComponents
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{
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[NMS(GUID = 0x98A26CC1291BAEC7, NameHash = 0x3C7A20DE)]
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public class GcMissionConditionHasUnlockedPurpleSystems : NMSTemplate
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{
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}
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}

libMBIN/Source/Version.cs

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// the Prerelease version should be reset to 1
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// When the Release version is incremented:
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// the Prerelease version should be reset to 0
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internal const string VERSION_STRING = "5.52.0.1";
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internal const string VERSION_STRING = "5.53.0.1";
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/// <summary>Shorthand for AssemblyVersion.Major</summary>
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public static int Major => AssemblyVersion.Major;

libMBIN/libMBIN-Shared.projitems

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<Compile Include="$(MSBuildThisFileDirectory)Source\NMS\GameComponents\GcMissionConditionHasSubstance.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\NMS\GameComponents\GcMissionConditionHasTechnology.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\NMS\GameComponents\GcMissionConditionHasTwitchReward.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\NMS\GameComponents\GcMissionConditionHasUnlockedPurpleSystems.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\NMS\GameComponents\GcMissionConditionHasValidSaveContext.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\NMS\GameComponents\GcMissionConditionHasWeapons.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\NMS\GameComponents\GcMissionConditionHazard.cs" />

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