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Merge pull request #671 from HolterPhylo/UpdateFor19913116
[MRG] Update for 19913116
2 parents 858e2af + 28a4ffe commit 20c8950

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4 files changed

+130
-116
lines changed

4 files changed

+130
-116
lines changed

libMBIN/Source/NMS/GameComponents/GcPlayerFullBodyIKComponentData.cs

Lines changed: 11 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
33

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namespace libMBIN.NMS.GameComponents
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{
6-
[NMS(GUID = 0x7717573735889F0, NameHash = 0x3ADC9403)]
6+
[NMS(GUID = 0x95F082820AD5873E, NameHash = 0x3ADC9403)]
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public class GcPlayerFullBodyIKComponentData : NMSTemplate
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{
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[NMS(Index = 4)]
@@ -16,14 +16,16 @@ public class GcPlayerFullBodyIKComponentData : NMSTemplate
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/* 0x2B0 */ public List<NMSString0x20> HandBones;
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[NMS(Index = 2)]
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/* 0x2C0 */ public List<GcIKConstraint> HeadConstraints;
19-
[NMS(Index = 10)]
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[NMS(Index = 11)]
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/* 0x2D0 */ public List<GcCreatureIkData> JointDataDeprecated;
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[NMS(Index = 3)]
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/* 0x2E0 */ public List<GcIKConstraint> LegConstraints;
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[NMS(Index = 5)]
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/* 0x2F0 */ public List<GcIKConstraint> RestrictConstraints;
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[NMS(Index = 12)]
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[NMS(Index = 13)]
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/* 0x300 */ public GcCharacterLookAtData LookAtSettings;
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[NMS(Index = 9)]
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/* 0x334 */ public float DisableDistanceSq;
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// size: 0x6
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public enum PlayerHeadUpAxisEnum : uint {
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X,
@@ -33,13 +35,13 @@ public enum PlayerHeadUpAxisEnum : uint {
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Z,
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ZNeg,
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}
36-
[NMS(Index = 9)]
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/* 0x334 */ public PlayerHeadUpAxisEnum PlayerHeadUpAxis;
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[NMS(Index = 10)]
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/* 0x338 */ public PlayerHeadUpAxisEnum PlayerHeadUpAxis;
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[NMS(Index = 0)]
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/* 0x338 */ public bool Enabled;
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/* 0x33C */ public bool Enabled;
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[NMS(Index = 1)]
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/* 0x339 */ public bool EnableFootRaycasts;
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[NMS(Index = 11)]
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/* 0x33A */ public bool UseFootGlue;
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/* 0x33D */ public bool EnableFootRaycasts;
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[NMS(Index = 12)]
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/* 0x33E */ public bool UseFootGlue;
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}
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}

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