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Crash: Segmentation Fault (11) #194

@slugslime14

Description

@slugslime14

Steps to Reproduce

Sadly, I cannot seem to reproduce the crash. It only happens while an account is logged in and playing, and can happen regardless of the activity (e.g. in a dungeon instance, on a flight path, standing in Orgrimmar). This leads me to believe it stems from an action of a bot. There are 1500 on the server, logged in while a player is logged in.

Logs and Screenshots

https://pastebin.com/YxkUAVrH

Operating System

macOS 26.4 (Apple Silicon Chip)

Dependencies & versions

OpenSSL ver 3.3.6
MySQL ver 9.6.0
Apple clang ver 17.0.0
cmake ver 4.2.3

Commit

5e741c3

Additional Context

For now I am trying to explore more. I wiped all bot accounts and recreated them and will see if it fixes the issue. Since I cannot reproduce the crash, sometimes it takes minutes after starting the server, sometimes hours.

Used modules:
mod-individual-progression
mod-ahbot-plus
mod-ale
mod-autobalance
mod-junk-to-gold
mod-player-bot-level-brackets
mod-reagent-bank
mod-playerbots

Core was recompiled using RelWithDebInfo for crash report and worldserver was ran through lldb.

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