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Animation compatibility with other mods #312

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marton2352 opened this issue Sep 14, 2023 · 1 comment
Open

Animation compatibility with other mods #312

marton2352 opened this issue Sep 14, 2023 · 1 comment

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@marton2352
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So, I tried Mo`bends mod with quiet a few mods and it works quiet well with them (animation wise), but when I tried it for example with the Erebus mod the armors does not move with the player very well and neither with the Thaumcraft armors and some items from these two mods and 1 from the Betweenlands (illustrations in the pictures). Can you add compatibility to these three or at least the first the mods somehow?

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@Hemlock32
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Modded armours tend to use the vanilla animations in general from what I've seen
Same with modded weapons not activating the special swings

In specific I'm finding these results in 1.12.2 with Tinkers construct and Constructs armoury

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