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ability to configure what items trigger what animations #20

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razorrider7 opened this issue Jul 24, 2018 · 1 comment
Open

ability to configure what items trigger what animations #20

razorrider7 opened this issue Jul 24, 2018 · 1 comment

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@razorrider7
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It would be amazing if players could configure what items to do the sword swinging effect for, and what items should make the tree chopping animations that vanilla axes make. This way, if there are mods or resource packs that add new swords, there would be a way for players to make hitting things with them look like fighting with a real sword.

@Reythom64
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Is this mechanic being added into the mod ?

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