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OS: Ubuntu 22.04 Checked also in JoiPlay, works great
RGSS version 3 (RPG Maker VX Ace) ALC_SOFT_pause_device present Backend : OpenGL GL Vendor : AMD GL Renderer : AMD Radeon Vega 3 Graphics (raven2, LLVM 15.0.7, DRM 3.42, 5.15.0-56-generic) GL Version : 4.6 (Compatibility Profile) Mesa 23.1.5 - kisak-mesa PPA GLSL Version : 4.60 libpng warning: iCCP: known incorrect sRGB profile 1 1 1 1 1 libpng warning: iCCP: known incorrect sRGB profile libpng warning: iCCP: known incorrect sRGB profile libpng warning: iCCP: known incorrect sRGB profile 0.7 libpng warning: iCCP: known incorrect sRGB profile 0.3 0.3 0.3 0.3 0.3 138:Zeus Map Effects:85:in update_animation_value': undefined method update_animation_Integer' for #<Game_Map_Effects:0x00007f5947d41730 @Active=true, @refresh_rate=30.0, @back=false, @ox=320, @x=320, @oy=240, @y=240, @zoom_x=4.0, @zoom_y=4.0, @ZooM2=20.0, @Angle=0.0, @wave_amp=1.0, @wave_length=180, @wave_speed=360, @wave_phase=5752.0, @mirror=false, @opacity=255, @blend_type=0, @color=(0.000000, 0.000000, 0.000000, 0.000000), @Tone=(0.000000, 0.000000, 0.000000, 0.000000), @hue=0, @pixelize=1.0, @pixelize2=10.0, @blur_division=4.0, @blur_fade=1.0, @blur_animation=0.0, @gaussian_blur_length=0.0, @linear_blur_angle=0.0, @linear_blur_length=0.0, @radial_blur_angle=0.0, @zoom_blur_length=0.5, @motion_blur_rate=0.0, @za_animations={:@wave_length=>[180, 180, 1, 1, nil], :@wave_speed=>[360, 1080, 0, 1, nil]}> (NoMethodError) from 138:Zeus Map Effects:74:in block in update_animations' from 138:Zeus M  ap Effects:72:in delete_if' from 138:Zeus Map Effects:72:in update_animations' from 138:Zeus Map Effects:470:in update' from 145:Tile Swap:786:in update' from 105:Scene_Map:62:in update' from 156:Simple HUD:143:in update' from 160:Galv's Variable Instance Bars:174:in update' from 103:Scene_Base:14:in main' from 156:Simple HUD:139:in main' from 142:Basic Options Menu:641:in run' from 143:Scene Interpreter:117:in run' from 166:Main:7:in block in <main>' from 166:Main:7:in rgss_main' from 166:Main:7:in `
update_animation_value': undefined method
block in update_animations' from 138:Zeus M  ap Effects:72:in
update_animations' from 138:Zeus Map Effects:470:in
update' from 105:Scene_Map:62:in
update' from 160:Galv's Variable Instance Bars:174:in
main' from 156:Simple HUD:139:in
run' from 143:Scene Interpreter:117:in
block in <main>' from 166:Main:7:in
The text was updated successfully, but these errors were encountered:
Merge pull request mkxp-z#22 from fcorso2016/bugfix/segault-on-shutdown
0aa5b3f
Fixed shutdown issues
No branches or pull requests
OS: Ubuntu 22.04
Checked also in JoiPlay, works great
log:
RGSS version 3 (RPG Maker VX Ace)
'ALC_SOFT_pause_device present
Backend : OpenGL
GL Vendor : AMD
GL Renderer : AMD Radeon Vega 3 Graphics (raven2, LLVM 15.0.7, DRM 3.42, 5.15.0-56-generic)
GL Version : 4.6 (Compatibility Profile) Mesa 23.1.5 - kisak-mesa PPA
GLSL Version : 4.60
libpng warning: iCCP: known incorrect sRGB profile
1
1
1
1
1
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
0.7
libpng warning: iCCP: known incorrect sRGB profile
0.3
0.3
0.3
0.3
0.3
138:Zeus Map Effects:85:in
update_animation_value': undefined method
update_animation_Integer' for #<Game_Map_Effects:0x00007f5947d41730 @Active=true, @refresh_rate=30.0, @back=false, @ox=320, @x=320, @oy=240, @y=240, @zoom_x=4.0, @zoom_y=4.0, @ZooM2=20.0, @Angle=0.0, @wave_amp=1.0, @wave_length=180, @wave_speed=360, @wave_phase=5752.0, @mirror=false, @opacity=255, @blend_type=0, @color=(0.000000, 0.000000, 0.000000, 0.000000), @Tone=(0.000000, 0.000000, 0.000000, 0.000000), @hue=0, @pixelize=1.0, @pixelize2=10.0, @blur_division=4.0, @blur_fade=1.0, @blur_animation=0.0, @gaussian_blur_length=0.0, @linear_blur_angle=0.0, @linear_blur_length=0.0, @radial_blur_angle=0.0, @zoom_blur_length=0.5, @motion_blur_rate=0.0, @za_animations={:@wave_length=>[180, 180, 1, 1, nil], :@wave_speed=>[360, 1080, 0, 1, nil]}> (NoMethodError)from 138:Zeus Map Effects:74:in
block in update_animations' from 138:Zeus M  ap Effects:72:in
delete_if'from 138:Zeus Map Effects:72:in
update_animations' from 138:Zeus Map Effects:470:in
update'from 145:Tile Swap:786:in
update' from 105:Scene_Map:62:in
update'from 156:Simple HUD:143:in
update' from 160:Galv's Variable Instance Bars:174:in
update'from 103:Scene_Base:14:in
main' from 156:Simple HUD:139:in
main'from 142:Basic Options Menu:641:in
run' from 143:Scene Interpreter:117:in
run'from 166:Main:7:in
block in <main>' from 166:Main:7:in
rgss_main'from 166:Main:7:in `
RGSS thread ack'd request after 10 ms
Shutting down.
The text was updated successfully, but these errors were encountered: