You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The texture does not exactly as the uploaded image, it looks like it predict some of the part itself. why comparing to other open source model like hunyuan 3d 2, they have exact same texture as uploaded image.
is there any way we can do same by tweeking anything?
also texture looks too blury, if other open source can do that why cant trellis do that?
that will improve texture quality so much better.
The text was updated successfully, but these errors were encountered:
The texture does not exactly as the uploaded image, it looks like it predict some of the part itself. why comparing to other open source model like hunyuan 3d 2, they have exact same texture as uploaded image.
is there any way we can do same by tweeking anything?
also texture looks too blury, if other open source can do that why cant trellis do that?
that will improve texture quality so much better.
The text was updated successfully, but these errors were encountered: