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Add experimental SM 6.10 LinAlg validation notes (#8588, #8608)
Since this PR targets main, include the SM 6.10 experimental LinAlg validation changes merged since #8607: parameter/K-dimension validation (#8588) and restricting allowed matrix component types (#8608). The release branch caps SM to 6.9 and strips these separately. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Copilot-Session: 086148ba-a82b-41c4-8fa0-5eb63e5797e2
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docs/ReleaseNotes.md

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@@ -119,6 +119,10 @@ first shipped in the 1.10.2605 preview.
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[#8271](https://github.com/microsoft/DirectXShaderCompiler/issues/8271).
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- Corrected the parameter order of `InterlockedAccumulate`
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[#8459](https://github.com/microsoft/DirectXShaderCompiler/pull/8459).
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- Added validation of LinAlg matrix builtin parameters and result K dimension
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[#8588](https://github.com/microsoft/DirectXShaderCompiler/pull/8588).
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- Restricted the component types allowed in LinAlg matrices
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[#8608](https://github.com/microsoft/DirectXShaderCompiler/pull/8608).
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### Version 1.10.2605
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