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Setting up the Unreal Slate UI to allow for the building of a rig in Unreal.
The text was updated successfully, but these errors were encountered:
UI is now triggering the ueGear manager class to generate the "create_control_rig"
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SimonBenAnderson
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Setting up the Unreal Slate UI to allow for the building of a rig in Unreal.
The text was updated successfully, but these errors were encountered: