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ColoringMode.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SC.GUI
{
/// <summary>
/// Defines different coloring methods to use when drawing instances
/// </summary>
enum ColoringMode
{
/// <summary>
/// Simple random coloring.
/// </summary>
Random,
/// <summary>
/// Class dependent coloring to emphasize the different material-classes of the items
/// </summary>
ClassDependent,
/// <summary>
/// Wireframe coloring
/// </summary>
WireFrame,
/// <summary>
/// Coloring distinguishes n-th flag value of the pieces.
/// </summary>
Flag0,
/// <summary>
/// Coloring distinguishes n-th flag value of the pieces.
/// </summary>
Flag1,
/// <summary>
/// Coloring distinguishes n-th flag value of the pieces.
/// </summary>
Flag2,
/// <summary>
/// Coloring distinguishes n-th flag value of the pieces.
/// </summary>
Flag3,
}
/// <summary>
/// Defines the different color pallets that can be used.
/// </summary>
enum ColoringPallet
{
/// <summary>
/// Coloring in beamer-compatible colors
/// </summary>
Beamer,
/// <summary>
/// Full coloring with many different colors
/// </summary>
Full,
}
}