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clicker-incremental.lua
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-- variables
local ClickDetectorMain =false
local ClickDetectorGold =false
local CollectDefaultBobux = false
local CollectRareBobux = false
local CollectRainyBobux = false
local CollectGhostBobux = false
local CollectGoldenBobux = false
local CollectBobuxSupply = false
local CollectGrass = false
local SellGrass = false
local AutoBobuxExchange =false
local ChoosenUpgradeMain = ""
local ChoosenUpgradeGrass = ""
local ChoosenUpgradeGolden =""
local AutoclickColor = false
local ChoosenColor = ""
local ChoosenPoint = ""
-- required
local player = game.Players.LocalPlayer
local function teleportStuff(part)
-- making this function so i don't write anchor + collision every time. makes script more readable, but make me get called gpt user 😨😨
part.CFrame = player.Character.Head.CFrame
part.Anchored = true
part.CanCollide = false
end
-- checks
local clickDetector = Instance.new("ClickDetector", workspace)
local CDSuccess, error = pcall(function()
fireclickdetector(clickDetector, math.random(1, 3))
end)
clickDetector:Destroy()
local DiscordUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/mehh0vcki/scripts/refs/heads/main/static/library.lua"))("script by mehhovcki :3")
local UIWindow = DiscordUI:Window("mehhovcki' script™ | Discord UI Library")
local MainTab = UIWindow:Server("[7.5] Clicker Incremental", "rbxassetid://16742508014")
local MainChannel = MainTab:Channel("Main")
if not CDSuccess then
DiscordUI:Notification(
"Error",
"Tests showed us, that fireclickdetector() may not work for your exploit.",
"Ok!"
)
end
MainChannel:Label("= Autoclickers = ")
MainChannel:Toggle(
"Default Bobux Autoclick",
false,
function(bool)
local Bobux = workspace:FindFirstChild("Clicker")
ClickDetectorMain = bool
while ClickDetectorMain and wait(0.1) do
fireclickdetector(Bobux.ClickDetector, math.random(1, 3))
end
end
)
MainChannel:Toggle(
"Golden Bobux Autoclick",
false,
function(bool)
local GoldenBobux = workspace:FindFirstChild("GBobuxClicker")
ClickDetectorGold = bool
while ClickDetectorGold and wait(0.1) do
fireclickdetector(GoldenBobux.ClickDetector, math.random(1, 3))
end
end
)
MainChannel:Label("= Exchange =")
MainChannel:Button(
"Buy 1 Golden Bobux (2,000B/1GB)",
function()
local buyGoldenBobux = workspace:FindFirstChild("BuyGoldenBobux")
local buyOne = buyGoldenBobux.Button1
fireclickdetector(buyOne.ClickDetector, math.random(1, 3))
end
)
MainChannel:Button(
"Buy 5 Golden Bobux (10,000B/5GB)",
function()
local buyGoldenBobux = workspace:FindFirstChild("BuyGoldenBobux")
local buyFive = buyGoldenBobux.Button2
fireclickdetector(buyFive.ClickDetector, math.random(1, 3))
end
)
MainChannel:Label("= Grass Level =")
MainChannel:Toggle(
"Collect Grass",
false,
function(bool)
CollectGrass = bool
while CollectGrass and wait(0.1) do
local grass = workspace:FindFirstChild("GrassBux")
if grass then
teleportStuff(grass.Handle)
end
end
end
)
MainChannel:Toggle(
"Auto Sell Grass",
false,
function(bool)
SellGrass = bool
while SellGrass and wait(2) do
local Character = player.Character
if Character then
local grass = Character:FindFirstChild("GrassBux")
if grass then
Character.Humanoid:EquipTool(grass)
task.wait(.2)
firetouchinterest(
grass.BuxTouchPart,
workspace.GrassAccepter,
0
)
end
end
end
end
)
--[[
_G.abc = true
while _G.abc and task.wait(.1) do
firetouchinterest(
game.Players.LocalPlayer.Character.GrassBux.BuxTouchPart,
workspace.GrassAccepter,
0
)
-- game.Players.LocalPlayer.Character.GrassBux.Handle.CFrame = workspace.GrassAccepter.CFrame
-- print(game.Players.LocalPlayer.Character.GrassBux.Handle.CFrame)
end
]]
local ToggleChannels = MainTab:Channel("Toggles")
ToggleChannels:Label("= Collectables/Clickable = ")
ToggleChannels:Toggle(
"Collect Bobux",
false,
function(bool)
CollectDefaultBobux = bool
local bobuxFolder = workspace:FindFirstChild("BobuxFolder")
if bobuxFolder then
while CollectDefaultBobux and wait(0.1) do
for _, bobux in ipairs(bobuxFolder:GetChildren()) do
teleportStuff(bobux)
end
end
end
end
)
ToggleChannels:Toggle(
"Collect Rare Bobux",
false,
function(bool)
CollectRareBobux = bool
while CollectRareBobux and wait(0.1) do
local rareBobux = workspace:FindFirstChild("RareBobux")
if rareBobux then
teleportStuff(rareBobux)
end
local RareBobuxColor = workspace:FindFirstChild("RareBobuxColor")
if RareBobuxColor then
teleportStuff(RareBobuxColor)
end
end
end
)
ToggleChannels:Toggle(
"Collect Gold Bobux",
false,
function(bool)
CollectGoldenBobux = bool
while CollectGoldenBobux and wait(.1) do
local goldenBobux = workspace:FindFirstChild("GoldenBobux")
if goldenBobux then
teleportStuff(goldenBobux)
end
end
end
)
ToggleChannels:Label("= Collectables/Spawnable =")
ToggleChannels:Toggle(
"Collect Rainy Bobux",
false,
function(bool)
CollectRainyBobux = bool
while CollectRainyBobux and wait(.1) do
local rainyBobux = workspace:FindFirstChild("RainyBobux")
if rainyBobux then
teleportStuff(rainyBobux)
end
end
end
)
ToggleChannels:Toggle(
"Collect Ghost Bobux",
false,
function(bool)
CollectGhostBobux = bool
while CollectGhostBobux and wait(.1) do
local ghostBobux = workspace:FindFirstChild("GhostBobux")
if ghostBobux then
teleportStuff(ghostBobux)
end
end
end
)
ToggleChannels:Toggle(
"Collect Bobux Supply",
false,
function(bool)
CollectBobuxSupply = bool
while true and wait() do
if workspace:FindFirstChild("LotOfRareBobux") then
local items = workspace:FindFirstChild("LotOfRareBobux"):GetChildren()
if #items == 0 then
workspace:FindFirstChild("LotOfRareBobux"):Destroy()
end
else
break
end
end
while CollectBobuxSupply and wait(1) do
local bobuxSupply = workspace:FindFirstChild("BobuxSupply")
if bobuxSupply then
fireclickdetector(bobuxSupply.ClickDetector, math.random(1, 3))
task.wait(2)
local LotOfRareBobux = workspace.LotOfRareBobux
if LotOfRareBobux then
for _, item in ipairs(LotOfRareBobux:GetChildren()) do
teleportStuff(item)
end
end
end
end
end
)
local PurchaseChannel = MainTab:Channel("Purchases")
PurchaseChannel:Label("= Upgrade/Main =")
PurchaseChannel:Dropdown(
"Choose Upgrade",
{
"BobuxUpgrade1",
"ColdownUpgrade",
"RareBobuxUpgrade",
"MultiplierBobux1",
"PartsLimitUpgrade",
"ConveyorSpeedUpgrade",
"AutoBobux",
"AutoBobuxUpgrade"
},
function(option)
ChoosenUpgradeMain = option
end
)
PurchaseChannel:Button(
"Purchase Upgrade",
function()
local upgrades = workspace:FindFirstChild("Upgrades")
if upgrades then
local upgrade = upgrades:FindFirstChild(ChoosenUpgradeMain)
if upgrade then
fireclickdetector(upgrade.Button.ClickDetector, math.random(1, 3))
end
end
end
)
PurchaseChannel:Label("= Upgrade/Grass =")
PurchaseChannel:Dropdown(
"Choose Upgrade",
{
"GrassSpawnUpgrade",
"GrassUpgrade",
"GrassGrowUpgrade",
"BobuxUpgrade3",
"GrassLimitUpgrade",
"GoldenMultiplier2",
"MultiplierBobux3",
},
function(option)
ChoosenUpgradeGrass = option
end
)
PurchaseChannel:Button(
"Purchase Upgrade",
function()
local upgrades = workspace:FindFirstChild("Upgrades")
if upgrades then
local upgrade = upgrades:FindFirstChild(ChoosenUpgradeGrass)
if upgrade then
fireclickdetector(upgrade.Button.ClickDetector, math.random(1, 3))
end
end
end
)
PurchaseChannel:Label("= Upgrade/Golden =")
PurchaseChannel:Dropdown(
"Choose Upgrade",
{
"GoldenColdownUpgrade",
"GoldenBobuxUpgrade",
"ClicksNeededUpgrade",
"BobuxUpgrade2",
"MultiplierBobux2",
"GoldenMultiplier1",
"BobuxUpgrade5",
"AutoBobuxUpgrade2",
},
function(option)
ChoosenUpgradeGolden = option
end
)
PurchaseChannel:Button(
"Purchase Upgrade",
function()
local upgrades = workspace:FindFirstChild("Upgrades")
if upgrades then
local upgrade = upgrades:FindFirstChild(ChoosenUpgradeGolden)
print("upgrade: ", upgrade, " option: golden")
if upgrade then
fireclickdetector(upgrade.Button.ClickDetector, math.random(1, 3))
end
end
end
)
local ColorChannel = MainTab:Channel("Colors Room")
ColorChannel:Label("you must unlock [Room3] first!")
ColorChannel:Toggle(
"Auto-click colors",
false,
function(bool)
AutoClickColors = bool
local meaninigs = {
[1] = "Red",
[2] = "Blue",
[3] = "Green",
[4] = "White",
[5] = "Yellow"
}
while AutoClickColors and task.wait(1) do
local clickButton = workspace:FindFirstChild("ClickButton")
if clickButton then
local ButtonNumber = clickButton.WhichButton.Value
if meaninigs[ButtonNumber] ~= nil then
local button = clickButton[meaninigs[ButtonNumber]]
fireclickdetector(button.ClickDetector, math.random(1, 3))
end
end
end
end
)
ColorChannel:Dropdown(
"Choose Upgrade",
{
"ColorGameRefreshUpgrade",
"WalkSpeedUpgrade1",
"LeftForRewardUpgrade",
"RewardTierUpgrade",
"MultiplierBobux4",
},
function(option)
ChoosenUpgradeColors = option
end
)
ColorChannel:Button(
"Purchase Upgrade",
function()
local upgrades = workspace:FindFirstChild("Upgrades")
if upgrades then
local upgrade = upgrades:FindFirstChild(ChoosenUpgradeColors)
print(upgrade)
if upgrade then
fireclickdetector(upgrade.Button.ClickDetector, math.random(1, 3))
end
end
end
)
local PointMachineChannel = MainTab:Channel("Point Machine")
PointMachineChannel:Label("you must unlock [Room4] first!")
PointMachineChannel:Dropdown(
"Choose Upgrade",
{
"PointGainUpgrade1",
"PointsMultiplierUpgrade1",
"PointsCDUpgrade1",
"WalkSpeedUpgrade2",
"BobuxUpgrade4",
"PointsLimitUpgrade",
},
function(option)
ChoosenUpgradePointMachine = option
end
)
PointMachineChannel:Button(
"Purchase Upgrade",
function()
local upgrades = workspace:FindFirstChild("Upgrades")
if upgrades then
local upgrade = upgrades:FindFirstChild(ChoosenUpgradePointMachine)
if upgrade then
fireclickdetector(upgrade.Button.ClickDetector, math.random(1, 3))
end
end
end
)
local CreditTab = UIWindow:Server("[v0.3] Credits", "rbxassetid://110969324988843")
local CreditChannel = CreditTab:Channel("@mehhovcki")
CreditChannel:Label("# created by @mehhovcki")
CreditChannel:Label("you can find scripts here:")
CreditChannel:Label("> https://scriptblox.com/ (Update-7.5-Clicker-Incremental...)")
CreditChannel:Label("> https://github.com/ (mehh0vcki/scripts)")
CreditChannel:Label("if you got this script from anywhere else,")
CreditChannel:Label("someone made a dollar out of you.")
CreditChannel:Button(
"Copy Script Page",
function()
setclipboard("https://scriptblox.com/script/Update-7.5-Clicker-Incremental-SIMPLE-SCRIPT-29338")
DiscordUI:Notification(
"Copied Script Page",
"Succesfully copied Script Page.",
"Ok!"
)
end
)
CreditChannel:Button(
"Copy GitHub Page",
function()
setclipboard("https://github.com/mehh0vcki/scripts")
DiscordUI:Notification(
"Copied GitHub Page",
"Succesfully copied GitHub Page.",
"Ok!"
)
end
)
CreditChannel:Label("best support you can give is:")
CreditChannel:Label("* like on scriptblox.com")
CreditChannel:Label("* star on github")
CreditChannel:Button(
"View update log",
function()
DiscordUI:Notification(
"Update Log",
"https://github.com/mehh0vcki/scripts/blob/main/static/clicker-incremental.log",
"Ok!"
)
end
)
-- mehhovcki was here ;3