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Instead of having to restart the recorder script. Setup a server that controls the channels. This allow binding the channel selection to key bindings or other inputs.
Allows fast midi binding and new dimensions to the games, as channels can be killed/revived/stunned/numbed/amplified/...
The text was updated successfully, but these errors were encountered:
Instead of having to restart the recorder script. Setup a server that controls the channels. This allow binding the channel selection to key bindings or other inputs.
Allows fast midi binding and new dimensions to the games, as channels can be killed/revived/stunned/numbed/amplified/...
The text was updated successfully, but these errors were encountered: