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[GAME] Map-Specific Soundscript crash the game when inherit multi soundscript files (?) #374

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Yankumo-Koishi opened this issue Jan 25, 2025 · 0 comments
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@Yankumo-Koishi
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Describe the bug

As the title said

Steps to reproduce

Steps to reproduce the behavior:

  1. Create a map-specific soundscript, then inherit multi soundscript files (by #include)
  2. Launch the map
  3. See crash

Expected behavior

Map-Specific Soundscript should be able to inherit multi soundscript files


Additional context

Tested in EZ2

@Yankumo-Koishi Yankumo-Koishi added the Bug Something isn't working label Jan 25, 2025
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