1
- pub extern crate imgui_sys as sys;
1
+ pub extern crate aflak_imgui_sys as sys;
2
2
3
3
use std:: ffi:: CStr ;
4
4
use std:: mem;
@@ -360,7 +360,7 @@ impl ImGui {
360
360
/// # Example
361
361
///
362
362
/// ```rust
363
- /// use imgui ::{ImGuiKey, Ui};
363
+ /// use aflak_imgui ::{ImGuiKey, Ui};
364
364
///
365
365
/// fn test(ui: &Ui) {
366
366
/// let delete_key_index = ui.imgui().get_key_index(ImGuiKey::Delete);
@@ -960,8 +960,8 @@ impl<'ui> Ui<'ui> {
960
960
/// # Examples
961
961
///
962
962
/// ```
963
- /// # #[macro_use] extern crate imgui ;
964
- /// # use imgui ::*;
963
+ /// # #[macro_use] extern crate aflak_imgui ;
964
+ /// # use aflak_imgui ::*;
965
965
/// fn user_interface(ui: &Ui) {
966
966
/// ui.text("Hover over me");
967
967
/// if ui.is_item_hovered() {
@@ -985,8 +985,8 @@ impl<'ui> Ui<'ui> {
985
985
/// # Examples
986
986
///
987
987
/// ```
988
- /// # #[macro_use] extern crate imgui ;
989
- /// # use imgui ::*;
988
+ /// # #[macro_use] extern crate aflak_imgui ;
989
+ /// # use aflak_imgui ::*;
990
990
/// fn user_interface(ui: &Ui) {
991
991
/// ui.text("Hover over me");
992
992
/// if ui.is_item_hovered() {
@@ -1096,7 +1096,7 @@ impl<'ui> Ui<'ui> {
1096
1096
///
1097
1097
/// # Example
1098
1098
/// ```rust,no_run
1099
- /// # use imgui ::*;
1099
+ /// # use aflak_imgui ::*;
1100
1100
/// # let mut imgui = ImGui::init();
1101
1101
/// # let ui = imgui.frame((0, 0), (0, 0), 0.1);
1102
1102
/// # let mut selected_radio_value = 2;
@@ -1113,7 +1113,7 @@ impl<'ui> Ui<'ui> {
1113
1113
///
1114
1114
/// # Example
1115
1115
/// ```rust,no_run
1116
- /// # use imgui ::*;
1116
+ /// # use aflak_imgui ::*;
1117
1117
/// # let mut imgui = ImGui::init();
1118
1118
/// # let ui = imgui.frame((0, 0), (0, 0), 0.1);
1119
1119
/// # let mut radio_button_test = "cats".to_string();
@@ -1190,7 +1190,7 @@ impl<'ui> Ui<'ui> {
1190
1190
///
1191
1191
/// # Example
1192
1192
/// ```rust,no_run
1193
- /// # use imgui ::*;
1193
+ /// # use aflak_imgui ::*;
1194
1194
/// # let mut imgui = ImGui::init();
1195
1195
/// # let ui = imgui.frame((0, 0), (0, 0), 0.1);
1196
1196
/// ui.progress_bar(0.6)
@@ -1208,7 +1208,7 @@ impl<'ui> Ui<'ui> {
1208
1208
///
1209
1209
/// # Example
1210
1210
/// ```rust,no_run
1211
- /// # use imgui ::*;
1211
+ /// # use aflak_imgui ::*;
1212
1212
/// # let mut imgui = ImGui::init();
1213
1213
/// # let ui = imgui.frame((0, 0), (0, 0), 0.1);
1214
1214
/// ui.window(im_str!("ChatWindow"))
@@ -1244,12 +1244,12 @@ impl<'ui> Ui<'ui> {
1244
1244
/// ## Example using glium as back-end
1245
1245
///
1246
1246
/// ```rust,no_run
1247
- /// #[macro_use] extern crate imgui ;
1247
+ /// #[macro_use] extern crate aflak_imgui ;
1248
1248
/// extern crate glium;
1249
- /// extern crate imgui_glium_renderer ;
1249
+ /// extern crate aflak_imgui_glium_renderer ;
1250
1250
///
1251
- /// use imgui ::*;
1252
- /// use imgui_glium_renderer ::Texture;
1251
+ /// use aflak_imgui ::*;
1252
+ /// use aflak_imgui_glium_renderer ::Texture;
1253
1253
/// use glium::backend::Facade;
1254
1254
///
1255
1255
/// fn make_a_texture<F: Facade>(ui: &Ui, facade: &F, data: Vec<Vec<(u8, u8, u8, u8)>>) {
@@ -1276,7 +1276,7 @@ impl<'ui> Ui<'ui> {
1276
1276
///
1277
1277
/// # Example
1278
1278
/// ```rust,no_run
1279
- /// # use imgui ::*;
1279
+ /// # use aflak_imgui ::*;
1280
1280
/// # let mut imgui = ImGui::init();
1281
1281
/// # let ui = imgui.frame((0, 0), (0, 0), 0.1);
1282
1282
/// ui.with_style_var(StyleVar::Alpha(0.2), || {
@@ -1294,7 +1294,7 @@ impl<'ui> Ui<'ui> {
1294
1294
///
1295
1295
/// # Example
1296
1296
/// ```rust,no_run
1297
- /// # use imgui ::*;
1297
+ /// # use aflak_imgui ::*;
1298
1298
/// # let mut imgui = ImGui::init();
1299
1299
/// # let ui = imgui.frame((0, 0), (0, 0), 0.1);
1300
1300
/// # let styles = [StyleVar::Alpha(0.2), StyleVar::WindowPadding(ImVec2::new(1.0, 1.0))];
@@ -1354,7 +1354,7 @@ impl<'ui> Ui<'ui> {
1354
1354
///
1355
1355
/// # Example
1356
1356
/// ```rust,no_run
1357
- /// # use imgui ::*;
1357
+ /// # use aflak_imgui ::*;
1358
1358
/// # let mut imgui = ImGui::init();
1359
1359
/// # let ui = imgui.frame((0, 0), (0, 0), 0.1);
1360
1360
/// ui.with_color_var(ImGuiCol::Text, (1.0, 0.0, 0.0, 1.0), || {
@@ -1380,7 +1380,7 @@ impl<'ui> Ui<'ui> {
1380
1380
///
1381
1381
/// # Example
1382
1382
/// ```rust,no_run
1383
- /// # use imgui ::*;
1383
+ /// # use aflak_imgui ::*;
1384
1384
/// # let mut imgui = ImGui::init();
1385
1385
/// # let ui = imgui.frame((0, 0), (0, 0), 0.1);
1386
1386
/// let red = (1.0, 0.0, 0.0, 1.0);
@@ -1430,8 +1430,8 @@ impl<'ui> Ui<'ui> {
1430
1430
/// # Examples
1431
1431
///
1432
1432
/// ```
1433
- /// # #[macro_use] extern crate imgui ;
1434
- /// # use imgui ::*;
1433
+ /// # #[macro_use] extern crate aflak_imgui ;
1434
+ /// # use aflak_imgui ::*;
1435
1435
/// fn user_interface(ui: &Ui) {
1436
1436
/// ui.text("Hover over me");
1437
1437
/// let is_hover_over_me_text_hovered = ui.is_item_hovered();
@@ -1472,7 +1472,7 @@ impl<'ui> Ui<'ui> {
1472
1472
/// # Examples
1473
1473
///
1474
1474
/// ```rust,no_run
1475
- /// # use imgui ::*;
1475
+ /// # use aflak_imgui ::*;
1476
1476
/// fn custom_draw(ui: &Ui) {
1477
1477
/// let draw_list = ui.get_window_draw_list();
1478
1478
/// // Draw a line
@@ -1487,7 +1487,7 @@ impl<'ui> Ui<'ui> {
1487
1487
/// dropped.
1488
1488
///
1489
1489
/// ```rust
1490
- /// # use imgui ::*;
1490
+ /// # use aflak_imgui ::*;
1491
1491
/// fn custom_draw(ui: &Ui) {
1492
1492
/// let draw_list = ui.get_window_draw_list();
1493
1493
/// // Draw something...
@@ -1514,12 +1514,12 @@ impl<'ui> Ui<'ui> {
1514
1514
/// ## Example using glium as back-end
1515
1515
///
1516
1516
/// ```rust,no_run
1517
- /// #[macro_use] extern crate imgui ;
1517
+ /// #[macro_use] extern crate aflak_imgui ;
1518
1518
/// extern crate glium;
1519
- /// extern crate imgui_glium_renderer ;
1519
+ /// extern crate aflak_imgui_glium_renderer ;
1520
1520
///
1521
- /// use imgui ::*;
1522
- /// use imgui_glium_renderer ::Texture;
1521
+ /// use aflak_imgui ::*;
1522
+ /// use aflak_imgui_glium_renderer ::Texture;
1523
1523
/// use glium::backend::Facade;
1524
1524
/// use glium::Texture2d;
1525
1525
///
@@ -1557,12 +1557,12 @@ impl<'ui> Ui<'ui> {
1557
1557
/// ## Example using glium as back-end
1558
1558
///
1559
1559
/// ```rust,no_run
1560
- /// #[macro_use] extern crate imgui ;
1560
+ /// #[macro_use] extern crate aflak_imgui ;
1561
1561
/// extern crate glium;
1562
- /// extern crate imgui_glium_renderer ;
1562
+ /// extern crate aflak_imgui_glium_renderer ;
1563
1563
///
1564
- /// use imgui ::*;
1565
- /// use imgui_glium_renderer ::Texture;
1564
+ /// use aflak_imgui ::*;
1565
+ /// use aflak_imgui_glium_renderer ::Texture;
1566
1566
/// use glium::backend::Facade;
1567
1567
///
1568
1568
/// fn make_a_texture<F: Facade>(ui: &Ui, facade: &F, data: Vec<Vec<(u8, u8, u8, u8)>>) {
0 commit comments