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Computer player attacked and hit with [[Mari, the Killing Quill]] and then the following error was created.
Defending player did own a card with a hit counter in exile.
{1}{B}{B}
Legendary Creature — Vampire Assassin
3/2
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
Computer player attacked and hit with [[Mari, the Killing Quill]] and then the following error was created.
Defending player did own a card with a hit counter in exile.
Error type: SERVER - game error
Client version: 1.4.55-V3 (build: 2024-12-16 20:14)
Java version: 1.8.0_411
Default charset: UTF-8
Game error occurred:
java.lang.IllegalStateException: Target wasn't handled in computer's choose method: mage.target.TargetCard
Server version: 1.4.55-V3 (build: 2024-12-16 20:14)
Stack trace:
mage.player.ai.ComputerPlayer.choose(ComputerPlayer.java:550)
mage.player.ai.ComputerPlayer.choose(ComputerPlayer.java:130)
mage.target.TargetImpl.choose(TargetImpl.java:334)
mage.abilities.costs.common.RemoveCounterCost.pay(RemoveCounterCost.java:90)
mage.abilities.costs.CostImpl.pay(CostImpl.java:32)
mage.abilities.effects.common.DoIfCostPaid.apply(DoIfCostPaid.java:92)
mage.cards.m.MariTheKillingQuillDealsDamageEffect.apply(MariTheKillingQuill.java:123)
mage.abilities.AbilityImpl.resolveMode(AbilityImpl.java:226)
mage.abilities.AbilityImpl.resolve(AbilityImpl.java:210)
mage.abilities.TriggeredAbilityImpl.resolve(TriggeredAbilityImpl.java:215)
mage.game.stack.StackAbility.resolve(StackAbility.java:85)
mage.game.GameImpl.resolve(GameImpl.java:1810)
mage.game.GameImpl.playPriority(GameImpl.java:1733)
mage.game.turn.Step.priority(Step.java:67)
mage.game.turn.CombatDamageStep.priority(CombatDamageStep.java:37)
mage.game.turn.Phase.playStep(Phase.java:205)
mage.game.turn.Phase.play(Phase.java:91)
mage.game.turn.Turn.play(Turn.java:137)
mage.game.GameImpl.playTurn(GameImpl.java:1153)
mage.game.GameImpl.play(GameImpl.java:1060)
mage.game.GameImpl.start(GameImpl.java:1036)
mage.server.game.GameWorker.call(GameWorker.java:35)
mage.server.game.GameWorker.call(GameWorker.java:16)
java.util.concurrent.FutureTask.run(Unknown Source)
java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
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