From f0904f6a293b3858f1b20b3368f343d08238d6e6 Mon Sep 17 00:00:00 2001 From: theelk801 Date: Sat, 14 Sep 2024 09:55:53 -0400 Subject: [PATCH] [DSK] update spoiler --- Utils/mtg-cards-data.txt | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index 6d73ade7d884..a763fb8efbb3 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -54041,6 +54041,7 @@ Fear of Isolation|Duskmourn: House of Horror|58|U|{1}{U}|Enchantment Creature - Floodpits Drowner|Duskmourn: House of Horror|59|U|{1}{U}|Creature - Merfolk|2|1|Flash$Vigilance$When Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it.${1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries.| Get Out|Duskmourn: House of Horror|60|U|{U}{U}|Instant|||Choose one --$* Counter target creature or enchantment spell.$* Return one or two target creatures and/or enchantments you own to your hand.| Ghostly Keybearer|Duskmourn: House of Horror|61|U|{3}{U}|Creature - Spirit|3|3|Flying$Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door of up to one target Room you control.| +Glimmerburst|Duskmourn: House of Horror|62|C|{3}{U}|Instant|||Draw two cards. Create a 1/1 white Glimmer enchantment creature token.| Leyline of Transformation|Duskmourn: House of Horror|63|R|{2}{U}{U}|Enchantment|||If Leyline of Transformation is in your opening hand, you may begin the game with it on the battlefield.$As Leyline of Transformation enters, choose a creature type.$Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.| Marina Vendrell's Grimoire|Duskmourn: House of Horror|64|R|{5}{U}|Legendary Artifact|||When Marina Vendrell's Grimoire enters, if you cast it, draw five cards.$You have no maximum hand size and don't lose the game for having 0 or less life.$Whenever you gain life, draw that many cards.$Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game.| Meat Locker // Drowned Diner|Duskmourn: House of Horror|65|C|{2}{U}|Enchantment - Room|||(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$When you unlock this door, tap up to one target creature and put two stun counters on it.$Drowned Diner${3}{U}{U}$Enchantment -- Room$(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$When you unlock this door, draw three cards, then discard a card.| @@ -54104,7 +54105,7 @@ Vile Mutilator|Duskmourn: House of Horror|122|U|{5}{B}{B}|Creature - Demon|6|5|A Winter's Intervention|Duskmourn: House of Horror|123|C|{1}{B}|Instant|||Winter's Intervention deals 2 damage to target creature. You gain 2 life.| Withering Torment|Duskmourn: House of Horror|124|U|{2}{B}|Instant|||Destroy target creature or enchantment. You lose 2 life.| Bedhead Beastie|Duskmourn: House of Horror|125|C|{4}{R}{R}|Creature - Beast|5|6|Menace$Mountaincycling {2}| -Betrayer's Bargain|Duskmourn: House of Horror|126|U|{1}{R}|Instant|||As an additioinal cost to cast this spell, sacrifice a creature or enchantment or pay {2}.$Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead.| +Betrayer's Bargain|Duskmourn: House of Horror|126|U|{1}{R}|Instant|||As an additional cost to cast this spell, sacrifice a creature or enchantment or pay {2}.$Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead.| Boilerbilges Ripper|Duskmourn: House of Horror|127|C|{4}{R}|Creature - Human Assassin|4|4|When Boilerbilges Ripper enters, you may sacrifice another creature or enchantment. When you do, Boilerbilges Ripper deals 2 damage to any target.| Chainsaw|Duskmourn: House of Horror|128|R|{1}{R}|Artifact - Equipment|||When Chainsaw enters, it deals 3 damage to up to one target creature.$Whenever one or more creatures die, put a rev counter on Chainsaw.$Equipped creature gets +X/+0, where X is the number of rev counters on Chainsaw.$Equip {3}| Charred Foyer // Warped Space|Duskmourn: House of Horror|129|M|{3}{R}|Enchantment - Room|||(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.$Warped Space${4}{R}{R}$Enchantment -- Room$(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast from exile.| @@ -54136,7 +54137,7 @@ Ripchain Razorkin|Duskmourn: House of Horror|154|C|{3}{R}|Creature - Human Berse The Rollercrusher Ride|Duskmourn: House of Horror|155|M|{X}{2}{R}|Legendary Enchantment|||Delirium -- If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead.$When The Rollercrusher Ride enters, it deals X damage to each of up to X target creatures.| Scorching Dragonfire|Duskmourn: House of Horror|156|C|{1}{R}|Instant|||Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.| Screaming Nemesis|Duskmourn: House of Horror|157|M|{2}{R}|Creature - Spirit|3|3|Haste$Whenever Screaming Nemesis is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.| -Ticket Booth // Tunnel of Hate|Duskmourn: House of Horror|158|C|{2}{R}|Enchantment|||(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$When you unlock this door, manifest dread.$Tunnel of Hate${4}{R}{R}$Enchantment -- Room$(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$Whenever you attack, target attacking creature gains double strike until end of turn.| +Ticket Booth // Tunnel of Hate|Duskmourn: House of Horror|158|C|{2}{R}|Enchantment - Room|||(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$When you unlock this door, manifest dread.$Tunnel of Hate${4}{R}{R}$Enchantment -- Room$(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$Whenever you attack, target attacking creature gains double strike until end of turn.| Trial of Agony|Duskmourn: House of Horror|159|U|{R}|Sorcery|||Choose two target creatures controlled by the same opponent. That player chooses one of those creatures. Trial of Agony deals 5 damage to that creature, and the other can't block this turn.| Turn Inside Out|Duskmourn: House of Horror|160|C|{R}|Instant|||Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread.| Untimely Malfunction|Duskmourn: House of Horror|161|U|{1}{R}|Instant|||Choose one --$* Destroy target artifact.$* Change the target of target spell or ability with a single target.$* One or two target creatures can't block this turn.| @@ -54165,7 +54166,7 @@ Hedge Shredder|Duskmourn: House of Horror|183|R|{2}{G}{G}|Artifact - Vehicle|5|5 Horrid Vigor|Duskmourn: House of Horror|184|C|{1}{G}|Instant|||Target creature gains deathtouch and indestructible until end of turn.| House Cartographer|Duskmourn: House of Horror|185|U|{1}{G}|Creature - Human Scout Survivor|2|2|Survival -- At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order.| Insidious Fungus|Duskmourn: House of Horror|186|U|{G}|Creature - Fungus|1|2|{2}, Sacrifice Insidious Fungus: Choose one --$* Destroy target artifact.$* Destroy target enchantment.$* Draw a card. Then you may put a land card from your hand onto the battlefield tapped.| -Kona, Rescue Beastie|Duskmourn: House of Horror|187|R|{3}{G}|Legendary Creature - Beast Survivor|4|3|Survival -- At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield| +Kona, Rescue Beastie|Duskmourn: House of Horror|187|R|{3}{G}|Legendary Creature - Beast Survivor|4|3|Survival -- At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield.| Leyline of Mutation|Duskmourn: House of Horror|188|R|{2}{G}{G}|Enchantment|||If Leyline of Mutation is in your opening hand, you may begin the game with it on the battlefield.$You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.| Manifest Dread|Duskmourn: House of Horror|189|C|{1}{G}|Sorcery|||Manifest dread.| Moldering Gym // Weight Room|Duskmourn: House of Horror|190|C|{2}{G}|Enchantment - Room|||(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$When you unlock this door, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.$Weight Room${5}{G}$Enchantment -- Room$(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$When you unlock this door, manifest dread, then put three +1/+1 counters on that creature.| @@ -54199,18 +54200,19 @@ Inquisitive Glimmer|Duskmourn: House of Horror|217|U|{W}{U}|Enchantment Creature Intruding Soulrager|Duskmourn: House of Horror|218|U|{U}{R}|Creature - Spirit|2|2|Vigilance${T}, Sacrifice a Room: Intruding Soulrager deals 2 damage to each opponent. Draw a card.| The Jolly Balloon Man|Duskmourn: House of Horror|219|R|{1}{R}{W}|Legendary Creature - Human Clown|1|4|Haste${1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.| Kaito, Bane of Nightmares|Duskmourn: House of Horror|220|M|{2}{U}{B}|Legendary Planeswalker - Kaito|4|Ninjutsu {1}{U}{B}$During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof.$+1: You get an emblem with "Ninjas you control get +1/+1."$0: Surveil 2. Then draw a card for each opponent who lost life this turn.$-2: Tap target creature. Put two stun counters on it.| +Marina Vendrell|Duskmourn: House of Horror|221|R|{W}{U}{B}{R}{G}|Legendary Creature - Human Warlock|3|5|When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order.${T}: Lock or unlock a door of target Room you control. Activate only as a sorcery.| Midnight Mayhem|Duskmourn: House of Horror|222|U|{2}{R}{W}|Sorcery|||Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn.| Nashi, Searcher in the Dark|Duskmourn: House of Horror|223|R|{U}{B}|Legendary Creature - Rat Ninja Wizard|2|2|Menace$Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi.| Niko, Light of Hope|Duskmourn: House of Horror|224|M|{2}{W}{U}|Legendary Creature - Human Wizard|3|4|When Niko, Light of Hope enters, create two Shard tokens.${2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step.| Oblivious Bookworm|Duskmourn: House of Horror|225|U|{G}{U}|Creature - Human Wizard|2|3|At the beginning of your end step, you may draw a card. If you do, discard a card unless a permanent entered the battlefield face down under your control this turn or you turned a permanent face up this turn.| Peer Past the Veil|Duskmourn: House of Horror|226|R|{2}{R}{G}|Instant|||Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard.| -Restricted Office // Lecture Hall|Duskmourn: House of Horror|227|R|{2}{W}{W}|Enchantment - Room|||(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$When you unlock this room, destroy all creatures with power 3 or greater.$Lecture Hall${5}{U}{U}$Enchantment -- Room$(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$Other permanents you control have hexproof.| +Restricted Office // Lecture Hall|Duskmourn: House of Horror|227|R|{2}{W}{W}|Enchantment - Room|||(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$When you unlock this door, destroy all creatures with power 3 or greater.$Lecture Hall${5}{U}{U}$Enchantment -- Room$(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$Other permanents you control have hexproof.| Rip, Spawn Hunter|Duskmourn: House of Horror|228|R|{2}{G}{W}|Legendary Creature - Human Survivor|4|4|Survival -- At the beginning of your second main phase, if Rip, Spawn Hunter is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order.| Rite of the Moth|Duskmourn: House of Horror|229|U|{1}{W}{B}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield with a finality counter on it.$Flashback {3}{W}{W}{B}| -Roaring Furnace // Steaming Sauna|Duskmourn: House of Horror|230|R|{1}{R}|Enchantment - Room|||(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls.$Steaming Sauna${3}{U}{U}$Enchantment -- Room$(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$You have no maximum hand size. At the beginning of your end step, draw a card.| +Roaring Furnace // Steaming Sauna|Duskmourn: House of Horror|230|R|{1}{R}|Enchantment - Room|||(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls.$Steaming Sauna${3}{U}{U}$Enchantment -- Room$(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$You have no maximum hand size.$At the beginning of your end step, draw a card.| Sawblade Skinripper|Duskmourn: House of Horror|231|U|{1}{B}{R}|Creature - Human Assassin|3|2|Menace${2}, Sacrifice another creature or enchantment: Put a +1/+1 counter on Sawblade Skinripper.$At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target.| Shrewd Storyteller|Duskmourn: House of Horror|232|U|{1}{G}{W}|Creature - Human Survivor|3|3|Survival -- At the beginning of your second main phase, if Shrewd Storyteller is tapped, put a +1/+1 counter on target creature.| -Shroudstomper|Duskmourn: House of Horror|233|U|{3}{W}{W}{B}{B}|Creature - Elemental|5|5|Deathtouch Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card.| +Shroudstomper|Duskmourn: House of Horror|233|U|{3}{W}{W}{B}{B}|Creature - Elemental|5|5|Deathtouch$Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card.| Skullsnap Nuisance|Duskmourn: House of Horror|234|U|{U}{B}|Creature - Insect Skeleton|1|4|Flying$Eerie -- Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1.| Smoky Lounge // Misty Salon|Duskmourn: House of Horror|235|U|{2}{R}|Enchantment - Room|||(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$At the beginning of your first main phase, add {R}{R}. Spend this mana only to cast Room spells and unlock doors.$Misty Salon${3}{U}$Enchantment -- Room$(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)$When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control.| The Swarmweaver|Duskmourn: House of Horror|236|R|{2}{B}{G}|Legendary Artifact Creature - Scarecrow|2|3|When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying.$Delirium -- As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch.|