diff --git a/src/Common/Unity/AssetManager.ts b/src/Common/Unity/AssetManager.ts index 4607d2746..28bfb02e2 100644 --- a/src/Common/Unity/AssetManager.ts +++ b/src/Common/Unity/AssetManager.ts @@ -713,7 +713,6 @@ export class UnityTexture2DData { this.gfxSampler = cache.createSampler(translateSampler(header.texture_settings)); if (header.texture_format === rust.UnityTextureFormat.DXT1Crunched || header.texture_format === rust.UnityTextureFormat.DXT5Crunched) { - console.warn(header.name, header.texture_format); const crunched = CrunchTexture.new(data); const levels = []; // FIXME: texture2ddecoder seems to be broken for higher mip levels