From 6d516fa24cc5797d6f72de9dccba43426b57dd9c Mon Sep 17 00:00:00 2001 From: Will Greenberg Date: Sun, 19 Jan 2025 14:13:40 -0800 Subject: [PATCH] fix Outer Wilds shader error --- src/Common/Unity/AssetManager.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Common/Unity/AssetManager.ts b/src/Common/Unity/AssetManager.ts index 28bfb02e2..4607d2746 100644 --- a/src/Common/Unity/AssetManager.ts +++ b/src/Common/Unity/AssetManager.ts @@ -713,6 +713,7 @@ export class UnityTexture2DData { this.gfxSampler = cache.createSampler(translateSampler(header.texture_settings)); if (header.texture_format === rust.UnityTextureFormat.DXT1Crunched || header.texture_format === rust.UnityTextureFormat.DXT5Crunched) { + console.warn(header.name, header.texture_format); const crunched = CrunchTexture.new(data); const levels = []; // FIXME: texture2ddecoder seems to be broken for higher mip levels