From 5209d78b13b33d315f0c1edf5954e01937d1aee9 Mon Sep 17 00:00:00 2001 From: Mike Lester Date: Thu, 24 Oct 2024 01:00:53 -0600 Subject: [PATCH] d_wood: Whoops. Fix some build errors related to extra params --- src/ZeldaWindWaker/d_wood.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ZeldaWindWaker/d_wood.ts b/src/ZeldaWindWaker/d_wood.ts index e6d032e8b..30523356c 100644 --- a/src/ZeldaWindWaker/d_wood.ts +++ b/src/ZeldaWindWaker/d_wood.ts @@ -381,7 +381,7 @@ class Anm_c { } // Animate when cut with a weapon - public mode_cut(): void { + public mode_cut(packet: Packet_c): void { this.mVelY = this.mVelY - 3.0; if (this.mVelY < -40.0) { this.mVelY = -40.0; @@ -451,7 +451,7 @@ class Anm_c { } // Animate normally (not interacting with character) - public mode_norm(): void { + public mode_norm(packet: Packet_c): void { let phase; if (this.mWindPow < 0.33) { phase = AttrSway_e.Light;