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FargoWorld.cs
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using Fargowiltas.NPCs;
using Microsoft.Xna.Framework;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using Terraria.UI;
using Terraria.ModLoader.IO;
using static Terraria.ModLoader.ModContent;
using Fargowiltas.Items.Tiles;
using System;
using Terraria.GameContent.Events;
using Fargowiltas.Common.Configs;
using Fargowiltas.Projectiles;
namespace Fargowiltas
{
public class FargoWorld : ModSystem
{
internal static int AbomClearCD;
internal static int WoodChopped;
internal static bool OverloadGoblins;
internal static bool OverloadPirates;
internal static bool OverloadPumpkinMoon;
internal static bool OverloadFrostMoon;
internal static bool OverloadMartians;
internal static bool OverloadedSlimeRain;
internal static bool Matsuri;
internal static bool[] CurrentSpawnRateTile;
internal static Dictionary<string, bool> DownedBools = new Dictionary<string, bool>();
// Do not change the order or name of any of these value names, it will fuck up loading. Any new additions should be added at the end.
private readonly string[] tags = new string[]
{
"lumberjack",
"betsy",
"boss",
"rareEnemy",
"pinky",
"undeadMiner",
"tim",
"doctorBones",
"mimic",
"wyvern",
"runeWizard",
"nymph",
"moth",
"rainbowSlime",
"paladin",
"medusa",
"clown",
"iceGolem",
"sandElemental",
"mothron",
"mimicHallow",
"mimicCorrupt",
"mimicCrimson",
"mimicJungle",
"goblinSummoner",
"flyingDutchman",
"dungeonSlime",
"pirateCaptain",
"skeletonGun",
"skeletonMage",
"boneLee",
"darkMage",
"ogre",
"headlessHorseman",
"babyGuardian",
"squirrel",
"worm",
"nailhead",
"zombieMerman",
"eyeFish",
"bloodEel",
"goblinShark",
"dreadnautilus",
"gnome",
"redDevil",
"goldenSlime",
"goblinScout",
"pumpking",
"mourningWood",
"iceQueen",
"santank",
"everscream"
};
public override void PreWorldGen()
{
SetWorldBool(FargoServerConfig.Instance.DrunkWorld, ref Main.drunkWorld) ;
SetWorldBool(FargoServerConfig.Instance.BeeWorld, ref Main.notTheBeesWorld);
SetWorldBool(FargoServerConfig.Instance.WorthyWorld, ref Main.getGoodWorld);
SetWorldBool(FargoServerConfig.Instance.CelebrationWorld, ref Main.tenthAnniversaryWorld);
SetWorldBool(FargoServerConfig.Instance.ConstantWorld, ref Main.dontStarveWorld);
foreach (string tag in tags)
{
DownedBools[tag] = false;
}
WoodChopped = 0;
}
private void SetWorldBool(SeasonSelections toggle, ref bool flag)
{
switch (toggle)
{
case SeasonSelections.AlwaysOn:
flag = true;
break;
case SeasonSelections.AlwaysOff:
flag = false;
break;
case SeasonSelections.Normal:
break;
}
}
private void ResetFlags()
{
AbomClearCD = 0;
OverloadGoblins = false;
OverloadPirates = false;
OverloadPumpkinMoon = false;
OverloadFrostMoon = false;
OverloadMartians = false;
OverloadedSlimeRain = false;
Matsuri = false;
foreach (string tag in tags)
{
DownedBools[tag] = false;
}
CurrentSpawnRateTile = new bool[Main.netMode == NetmodeID.Server ? 255 : 1];
}
public override void OnWorldLoad()
{
ResetFlags();
}
public override void OnWorldUnload()
{
FargoGlobalProjectile.CannotDestroyRectangle.Clear();
ResetFlags();
}
public override void SaveWorldData(TagCompound tag)
{
List<string> downed = new List<string>();
foreach (string downedTag in tags)
{
if (DownedBools.TryGetValue(downedTag, out bool down) && down)
downed.AddWithCondition(downedTag, down);
}
tag.Add("downed", downed);
tag.Add("matsuri", Matsuri);
}
public override void LoadWorldData(TagCompound tag)
{
IList<string> downed = tag.GetList<string>("downed");
foreach (string downedTag in tags)
{
DownedBools[downedTag] = downed.Contains(downedTag);
}
Matsuri = tag.Get<bool>("matsuri");
}
public override void NetReceive(BinaryReader reader)
{
foreach (string tag in tags)
{
DownedBools[tag] = reader.ReadBoolean();
}
AbomClearCD = reader.ReadInt32();
WoodChopped = reader.ReadInt32();
Matsuri = reader.ReadBoolean();
Fargowiltas.SwarmActive = reader.ReadBoolean();
}
public override void NetSend(BinaryWriter writer)
{
foreach (string tag in tags)
{
writer.Write(DownedBools[tag]);
}
writer.Write(AbomClearCD);
writer.Write(WoodChopped);
writer.Write(Matsuri);
writer.Write(Fargowiltas.SwarmActive);
}
public override void PostUpdateWorld()
{
// seasonals
//SeasonSelections halloween = GetInstance<FargoConfig>().Halloween;
//SeasonSelections xmas = GetInstance<FargoConfig>().Christmas;
SetWorldBool(FargoServerConfig.Instance.Halloween, ref Main.halloween);
SetWorldBool(FargoServerConfig.Instance.Christmas, ref Main.xMas);
//seeds
SetWorldBool(FargoServerConfig.Instance.DrunkWorld, ref Main.drunkWorld);
SetWorldBool(FargoServerConfig.Instance.BeeWorld, ref Main.notTheBeesWorld);
SetWorldBool(FargoServerConfig.Instance.WorthyWorld, ref Main.getGoodWorld);
SetWorldBool(FargoServerConfig.Instance.CelebrationWorld, ref Main.tenthAnniversaryWorld);
SetWorldBool(FargoServerConfig.Instance.ConstantWorld, ref Main.dontStarveWorld);
if (Matsuri)
{
LanternNight.NextNightIsLanternNight = true;
}
// swarm reset in case something goes wrong
if (Main.netMode != NetmodeID.MultiplayerClient && Fargowiltas.SwarmActive
&& NoBosses() && !NPC.AnyNPCs(NPCID.EaterofWorldsHead) && !NPC.AnyNPCs(NPCID.DungeonGuardian) && !NPC.AnyNPCs(NPCID.DD2DarkMageT1))
{
Fargowiltas.SwarmActive = false;
FargoGlobalNPC.LastWoFIndex = -1;
FargoGlobalNPC.WoFDirection = 0;
if (Main.netMode == NetmodeID.Server)
NetMessage.SendData(MessageID.WorldData);
}
if (AbomClearCD > 0)
{
AbomClearCD--;
}
if (OverloadGoblins && Main.invasionType != InvasionID.GoblinArmy)
{
OverloadGoblins = false;
}
if (OverloadPirates && Main.invasionType != InvasionID.PirateInvasion)
{
OverloadPirates = false;
}
if (OverloadPumpkinMoon && !Main.pumpkinMoon)
{
OverloadPumpkinMoon = false;
}
if (OverloadFrostMoon && !Main.snowMoon)
{
OverloadFrostMoon = false;
}
if (OverloadMartians && Main.invasionType != InvasionID.MartianMadness)
{
OverloadMartians = false;
}
if (OverloadedSlimeRain && !Main.slimeRain)
{
OverloadedSlimeRain = false;
}
}
public override void TileCountsAvailable(ReadOnlySpan<int> tileCounts)
{
ref bool current = ref CurrentSpawnRateTile[0];
bool oldSpawnRateTile = current;
current = tileCounts[ModContent.TileType<RegalStatueSheet>()] > 0;
if (Main.netMode == NetmodeID.MultiplayerClient && current != oldSpawnRateTile)
{
ModPacket packet = Fargowiltas.Instance.GetPacket();
packet.Write((byte)1);
packet.Write(current);
packet.Send();
}
}
public override void PreUpdateWorld()
{
bool rate = false;
for (int i = 0; i < CurrentSpawnRateTile.Length; i++)
{
if (CurrentSpawnRateTile[i])
{
Player player = Main.player[i];
if (player.active)
{
if (!player.dead)
{
rate = true;
}
}
else
{
CurrentSpawnRateTile[i] = false;
}
}
}
if (rate)
{
Main.checkForSpawns += 81;
}
}
private bool NoBosses() => Main.npc.All(i => !i.active || !i.boss);
public override void UpdateUI(GameTime gameTime)
{
base.UpdateUI(gameTime);
Fargowiltas.UserInterfaceManager.UpdateUI(gameTime);
}
public override void ModifyInterfaceLayers(List<GameInterfaceLayer> layers)
{
base.ModifyInterfaceLayers(layers);
Fargowiltas.UserInterfaceManager.ModifyInterfaceLayers(layers);
}
public override void AddRecipes()
{
Fargowiltas.summonTracker.FinalizeSummonData();
}
}
}