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rbxmx format changed - MeshId>MeshContent, TextureID>TextureContent #302

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rusya-ink opened this issue Mar 5, 2025 · 1 comment
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@rusya-ink
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I found the issue in rojo github (Roblox changed rbxmb format for meshes and textures)
rojo-rbx/rojo#1015

Probably, similar issue should happen with lune

@CompeyDev
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I don't think Lune would need to make any changes regarding this on our end since we just use Rojo's place file parsers under the hood.

As long as they fix it, we would just need to update the version of rbx_dom we depend on.

I'm not fully sure though, I'm not super familiar with the Roblox side of the codebase.

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