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Cordova 4.0.0+ NOT supported #21

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moto0000 opened this issue Dec 14, 2014 · 11 comments
Open

Cordova 4.0.0+ NOT supported #21

moto0000 opened this issue Dec 14, 2014 · 11 comments

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@moto0000
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@moto0000 moto0000 changed the title Cordova 4.0.0+ support Cordova 4.0.0+ NOT support Dec 14, 2014
@moto0000 moto0000 changed the title Cordova 4.0.0+ NOT support Cordova 4.0.0+ NOT supported Dec 14, 2014
@alaa-eddine
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+1 webview+ failing to build with cordova 5

@mcfarljw
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@alaa-eddine
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thank you for the tip :)
actualy, I'm already using crosswalk, but for some reason webview+ seem to give better performance in my game (tested on cocoon launcher) ... can't explain why since the two use chromium :D
this is why I wanted to test using cocoon-cli.
I also need to automate the whole process so the cocoon cloud builder is not an option for now.

@keianhzo
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We are developing a new cloud with an updated Webview+ version. You can ask for an invitation here: https://cocoon.io. It has support for Canvas+ and Webview+ and it supports Cordova plugins. You should definitely take a look at it.

@alaa-eddine
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This is very good news :)
but the invitation don't work (seeing error 500 in request for https://cloud.cocoon.io/cloud/invitation/request in the console log)
I'm really interested in the usage of Canvas+ as a cordova plugin ! as this is the most performant wrapper and I don't need the dom stuff for my project

@mcfarljw
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Hey @keianhzo thanks for letting us know about this new endeavor. I'm also seeing the internal request error when navigating that the link you provided.

@keianhzo
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Hi all, it has already been fixed and you should be able to request invitations.

@alaa-eddine
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just tested again and it's working now :)

I have a question btw, I had a premium cocoon account, will I keep the same features in the new platform ?

@keianhzo
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We are finishing the pricing model definition and it will be ready when the public release is out. Previous cloud premium users will also be premium users in the new cloud.

@alaa-eddine
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Thank's :) I started testing on the new cloud platform and it's really awesome !
don't know if it's placebo effect but I feel that the canvas+ engine is performing better.

btw, is there any issues tracker to report issues with rendering engines ? I found a performance killer case (on both old and new canvas+) , I'll try to isolate it in a simple code to be able to report it. where can I report such things ?

@keianhzo
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Hi,

Yeah, you can report your bugs through the forums that will be opened this week or using the feedback widget in the Cocoon dashboard.

Thanks for your feedback!

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4 participants