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AUTHORS
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xoreos - A reimplementation of BioWare's Aurora engine
Copyright (c) 2010-2013 by the following:
Sven Hesse (DrMcCoy) <[email protected]>
Matthew Hoops (clone2727) <[email protected]>
Contributors:
John C Barstow (jbowtie) <[email protected]>
Nathaniel Brandes (ImperatorPrime) <[email protected]>
Michael Drüing (darkstar) <[email protected]>
Sergej Forat (logzero) <[email protected]>
Javier Jardón (jjardon) <[email protected]>
Christoph Peltz (Firewing) <[email protected]>
Johannes Schickel (LordHoto) <[email protected]>
vobject <[email protected]>
xoreos is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 3
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
The Infinity, Aurora, Odyssey, Eclipse and Lycium engines, Copyright (c) BioWare corp.
The Electron engine, Copyright (c) Obsidian Entertainment and BioWare corp.
The Bink video codec, Copyright (c) RAD Game Tools.
Neverwinter Nights, Copyright (c) BioWare corp. and Atari.
Neverwinter Nights 2, Copyright (c) Obsidian Entertainment and Atari.
Star Wars: Knights of the Old Republic, Copyright (c) BioWare corp. and LucasArts Entertainment Company.
Star Wars: Knights of the Old Republic II - The Sith Lords, Copyright (c) Obsidian Entertainment and LucasArts Entertainment Company
Jade Empire, Copyright (c) BioWare corp., LTI Gray Matter, Microsoft Game Studios and 2K Games.
The Witcher, Copyright (c) CD Projekt and Atari.
Sonic Chronicles: The Dark Brotherhood, Copyright (c) BioWare corp. and Sega.
Dragon Age: Origins, Copyright (c) BioWare corp. and Electronic Arts.
Dragon Age II, Copyright (c) BioWare corp. and Electronic Arts.
boost.m4
********
xoreos uses Benoit Sigoure's boost.m4 autoconf macros
(<http://github.com/tsuna/boost.m4>) to check for the needed Boost
libraries. boost.m4 is licensed under version 3 or later of the GNU General
Public License.
ax_check_gl.m4 / ax_check_glu.m4
********************************
xoreos uses Braden McDaniel's autoconf macros
(<https://code.google.com/p/autoconf-gl-macros/>) to check for OpenGL
and GLU, licensed under version 2 or later of the GNU General Public License.
freetype2.m4
************
xoreos uses Marcelo Magallon's autoconf macros to check for the FreeType 2
library. freetype2.m4 is part of the FreeType project
(<http://freetype.org/>) and distributed under the terms of the FreeType
project license. As a special exception, it may be distributed as part of a
program that contains a configuration script generated by Autoconf, under
the same distribution terms as the rest of that program.
glew
****
xoreos uses glew, The OpenGL Extension Wrangler Library
(<http://glew.sourceforge.net/>), to safely check for and use OpenGL 1.2+
features and extensions. To minimize dependencies on "uncommon" libraries,
xoreos completely includes the glew code, one of its suggested use methods.
glew is licensed under the Modified BSD License, the Mesa 3-D License
(MIT License), and the Khronos License (MIT License).
lua
***
xoreos uses lua, a lightweight scripting language (<http://www.lua.org/>), to
handle scripts from The Witcher. To minimize dependencies on "uncommon"
libraries, xoreos completely includes the lua 5.0.3 code. Lua is licensed
under the terms of the MIT license.
UTF-8 CPP
*********
xoreos uses the lightweight header-only UTF-8 CPP library
(<http://utfcpp.sourceforge.net/>) for handling UTF-8 encoded strings.
UTF-8 CPP is licensed under a copyleft license. See utf8cpp/utf8.h for
details.
Bink
****
The Bink decoder used in xoreos is based (heavily) on the Bink decoder in
FFmpeg (<http://ffmpeg.org/>), licensed under the GNU Lesser General Public
License (LGPL) version 2.1 or later. Many thanks to Kostya Shishkov
(<http://codecs.multimedia.cx/>) for doing the hard work.
WMA
***
The WMA decoder used in xoreos is based (heavily) on the WMA decoder in
FFmpeg (<http://ffmpeg.org/>), licensed under the GNU Lesser General Public
License (LGPL) version 2.1 or later.
DejaVu Sans Mono Bold
*********************
xoreos includes DejaVu Sans Mono Bold (<http://dejavu-fonts.org/>) as a
monospaced system font. The DejaVu font family is based on the Vera Fonts
(<http://gnome.org/fonts/>), distributed under the Bitstream Vera Fonts
license (<http://dejavu-fonts.org/wiki/License>).
ScummVM code
************
xoreos uses some ScummVM (<http://scummvm.org/>) code, most prominently the
endian, singleton, stream and audio stream code. ScummVM is licensed under
version 2 or later of the GNU General Public License.