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TODO
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* Fix physics and rendering integration
* Add system simulation for spacecrafts
* Reorganise source
/cmake Auxiliary build scripts
/lib Libraries
/lib/mediaload Image, 3d model and audio loading library
/lib/gencds Generic DS library
/lib/res Resource manager library (depends on media load)
/include Open Orbit public includes
/tools Build tools
/src main source
/src/physics Source Related To physics
/src/sg Source related to scene graph / rendering system
/src/sim Simulation logics (systems simulation, sim loop etc)
/src/common Common stuff (byte swapping, large world coordinates et.c.)
/plugins Source for stand alone plugins
/rsrc Resources
/scripts Scripts to be included in Open Orbit
* Move physics system to be part of a more generic scale-graph, a scale graph has objects and positions relating to parent systems
* Add VSOP84 and ELP2000 support for Sol system.
* Per object lighting
* Atmosphere shader
* Particle system for smoke and flame
* Aerofoil simulation
* Cockpits in 2D and 3D
* Launcher models and simulation code
* Mercury
* Gemini
* Apollo with moon lander
* Shuttle
* Soyuz
* Ariane with human rated capsule
* Skylon
* Fix resource loading on linux
We can look up the install path using readlink(/proc/self/exe), if this fail
fallback to the configure install base.