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I want to use your physics engine and embed it into our project, but I see that you have done rendering internally. Since our project has done a lot of work, it is impossible to use your rendering again. Do you have a decoupled version of your physics engine that is not related to rendering and only has a physics engine interface?
The text was updated successfully, but these errors were encountered:
I want to use your physics engine and embed it into our project, but I see that you have done rendering internally. Since our project has done a lot of work, it is impossible to use your rendering again. Do you have a decoupled version of your physics engine that is not related to rendering and only has a physics engine interface?

The text was updated successfully, but these errors were encountered: