|
| 1 | +//===--- rounding.c --Tests for changing rounding mode ----------*- C++ -*-===// |
| 2 | +// |
| 3 | +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | +// See https://llvm.org/LICENSE.txt for license information. |
| 5 | +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | +// |
| 7 | +//===----------------------------------------------------------------------===// |
| 8 | +// |
| 9 | +// Checks setting/getting rounding mode using builtin functions |
| 10 | +// __builtin_flt_rounds and __builtin_set_flt_rounds. |
| 11 | +// |
| 12 | +//===----------------------------------------------------------------------===// |
| 13 | + |
| 14 | +#include "rounding.h" |
| 15 | +#include <stdio.h> |
| 16 | + |
| 17 | +#ifdef FLOAT_AVAILABLE |
| 18 | +// The "base" even values. They can be represented exactly and the lest |
| 19 | +// significant bit of the significand is zero. |
| 20 | +float PosEvenF = 0x1p+0F; |
| 21 | +float NegEvenF = -0x1p+0F; |
| 22 | + |
| 23 | +// The "base" odd values. They can be represented exactly and the lest |
| 24 | +// significant bit of the significand is one. |
| 25 | +float PosOddF = 0x1.000002p+0F; |
| 26 | +float NegOddF = -0x1.000002p+0F; |
| 27 | + |
| 28 | +// The values closest to the base ones with higher magnitude. |
| 29 | +float NextToPosEvenF = 0x1.000002p+0F; |
| 30 | +float NextToNegEvenF = -0x1.000002p+0F; |
| 31 | +float NextToPosOddF = 0x1.000004p+0F; |
| 32 | +float NextToNegOddF = -0x1.000004p+0F; |
| 33 | + |
| 34 | +// Value that is half of the lest significant bit of the "base" value. |
| 35 | +float PosDeltaF = 0x1.0p-24F; |
| 36 | +float NegDeltaF = -0x1.0p-24F; |
| 37 | +#endif |
| 38 | + |
| 39 | +#ifdef DOUBLE_AVAILABLE |
| 40 | +double PosEvenD = 0x1p+0; |
| 41 | +double NegEvenD = -0x1p+0; |
| 42 | + |
| 43 | +double PosOddD = 0x1.0000000000001p+0; |
| 44 | +double NegOddD = -0x1.0000000000001p+0; |
| 45 | + |
| 46 | +double NextToPosEvenD = 0x1.0000000000001p+0; |
| 47 | +double NextToNegEvenD = -0x1.0000000000001p+0; |
| 48 | +double NextToPosOddD = 0x1.0000000000002p+0; |
| 49 | +double NextToNegOddD = -0x1.0000000000002p+0; |
| 50 | + |
| 51 | +double PosDeltaD = 0x1.0p-52; |
| 52 | +double NegDeltaD = -0x1.0p-52; |
| 53 | +#endif |
| 54 | + |
| 55 | +// Check macros. They may be overriden to implement different reaction on |
| 56 | +// broken condition, rather that printing a message. |
| 57 | + |
| 58 | +#ifndef REPORT_STAGE |
| 59 | +#define REPORT_STAGE(x) printf(x) |
| 60 | +#endif |
| 61 | + |
| 62 | +#ifndef CHECK_INT_EQ |
| 63 | +#define CHECK_INT_EQ(VExp, VAct) \ |
| 64 | + if (VExp != VAct) { \ |
| 65 | + printf("Failure on line %i - expected: %d, actual: %d\n", \ |
| 66 | + __LINE__, VExp, VAct); \ |
| 67 | + } |
| 68 | +#endif |
| 69 | + |
| 70 | +#ifdef FLOAT_AVAILABLE |
| 71 | +#ifndef CHECK_FLT_EQ |
| 72 | +#define CHECK_FLT_EQ(VExp, VAct) \ |
| 73 | + if (VExp != VAct) { \ |
| 74 | + printf("Failure on line %i - expected: %a, actual: %a\n", \ |
| 75 | + __LINE__, VExp, VAct); \ |
| 76 | + } |
| 77 | +#endif |
| 78 | +#endif |
| 79 | + |
| 80 | +#ifdef DOUBLE_AVAILABLE |
| 81 | +#ifndef CHECK_DBL_EQ |
| 82 | +#define CHECK_DBL_EQ(VExp, VAct) \ |
| 83 | + if (VExp != VAct) { \ |
| 84 | + printf("Failure on line %i - expected: %la, actual: %la\n", \ |
| 85 | + __LINE__, VExp, VAct); \ |
| 86 | + } |
| 87 | +#endif |
| 88 | +#endif |
| 89 | + |
| 90 | +#ifdef FLOAT_AVAILABLE |
| 91 | +static void check_float_toward_zero() { |
| 92 | + float Res; |
| 93 | + |
| 94 | + Res = PosEvenF + PosDeltaF; // Rounds down |
| 95 | + CHECK_FLT_EQ(PosEvenF, Res); |
| 96 | + Res = NegEvenF + NegDeltaF; // Rounsd up |
| 97 | + CHECK_FLT_EQ(NegEvenF, Res); |
| 98 | + |
| 99 | + Res = PosOddF + PosDeltaF; // Rounsd down |
| 100 | + CHECK_FLT_EQ(PosOddF, Res); |
| 101 | + Res = NegOddF + NegDeltaF; // Rounsd up |
| 102 | + CHECK_FLT_EQ(NegOddF, Res); |
| 103 | +} |
| 104 | + |
| 105 | +static void check_float_toward_nearest() { |
| 106 | + float Res; |
| 107 | + |
| 108 | + Res = PosEvenF + PosDeltaF; // Rounsd down |
| 109 | + CHECK_FLT_EQ(PosEvenF, Res); |
| 110 | + Res = NegEvenF + NegDeltaF; // Pounds up |
| 111 | + CHECK_FLT_EQ(NegEvenF, Res); |
| 112 | + |
| 113 | + Res = PosOddF + PosDeltaF; // Rounsd up |
| 114 | + CHECK_FLT_EQ(NextToPosOddF, Res); |
| 115 | + Res = NegOddF + NegDeltaF; // Rounds down |
| 116 | + CHECK_FLT_EQ(NextToNegOddF, Res); |
| 117 | +} |
| 118 | + |
| 119 | +static void check_float_upward() { |
| 120 | + float Res; |
| 121 | + |
| 122 | + Res = PosEvenF + PosDeltaF; // Rounsd up |
| 123 | + CHECK_FLT_EQ(NextToPosEvenF, Res); |
| 124 | + Res = NegEvenF + NegDeltaF; // Pounds up |
| 125 | + CHECK_FLT_EQ(NegEvenF, Res); |
| 126 | + |
| 127 | + Res = PosOddF + PosDeltaF; // Rounsd up |
| 128 | + CHECK_FLT_EQ(NextToPosOddF, Res); |
| 129 | + Res = NegOddF + NegDeltaF; // Rounds up |
| 130 | + CHECK_FLT_EQ(NegOddF, Res); |
| 131 | +} |
| 132 | + |
| 133 | +static void check_float_downward() { |
| 134 | + float Res; |
| 135 | + |
| 136 | + Res = PosEvenF + PosDeltaF; // Rounsd down |
| 137 | + CHECK_FLT_EQ(PosEvenF, Res); |
| 138 | + Res = NegEvenF + NegDeltaF; // Pounds down |
| 139 | + CHECK_FLT_EQ(NextToNegEvenF, Res); |
| 140 | + |
| 141 | + Res = PosOddF + PosDeltaF; // Rounsd down |
| 142 | + CHECK_FLT_EQ(PosOddF, Res); |
| 143 | + Res = NegOddF + NegDeltaF; // Rounds down |
| 144 | + CHECK_FLT_EQ(NextToNegOddF, Res); |
| 145 | +} |
| 146 | + |
| 147 | +static void check_float() { |
| 148 | + #pragma STDC FENV_ACCESS ON |
| 149 | + |
| 150 | + REPORT_STAGE("Checking float\n"); |
| 151 | + float Res; |
| 152 | + int RM; |
| 153 | + |
| 154 | + REPORT_STAGE(" towardzero\n"); |
| 155 | + __builtin_set_flt_rounds(ROUNDING_TOWARDZERO); |
| 156 | + RM = __builtin_flt_rounds(); |
| 157 | + CHECK_INT_EQ(ROUNDING_TOWARDZERO, RM); |
| 158 | + check_float_toward_zero(); |
| 159 | + |
| 160 | + REPORT_STAGE(" tonearest\n"); |
| 161 | + __builtin_set_flt_rounds(ROUNDING_TONEAREST); |
| 162 | + RM = __builtin_flt_rounds(); |
| 163 | + CHECK_INT_EQ(ROUNDING_TONEAREST, RM); |
| 164 | + check_float_toward_nearest(); |
| 165 | + |
| 166 | + REPORT_STAGE(" upward\n"); |
| 167 | + __builtin_set_flt_rounds(ROUNDING_UPWARD); |
| 168 | + RM = __builtin_flt_rounds(); |
| 169 | + CHECK_INT_EQ(ROUNDING_UPWARD, RM); |
| 170 | + check_float_upward(); |
| 171 | + |
| 172 | + REPORT_STAGE(" downward\n"); |
| 173 | + __builtin_set_flt_rounds(ROUNDING_DOWNWARD); |
| 174 | + RM = __builtin_flt_rounds(); |
| 175 | + CHECK_INT_EQ(ROUNDING_DOWNWARD, RM); |
| 176 | + check_float_downward(); |
| 177 | + |
| 178 | + REPORT_STAGE(" towardzero (dynamic)\n"); |
| 179 | + RM = get_rounding_mode(ROUNDING_TOWARDZERO); |
| 180 | + __builtin_set_flt_rounds(RM); |
| 181 | + RM = __builtin_flt_rounds(); |
| 182 | + CHECK_INT_EQ(ROUNDING_TOWARDZERO, RM); |
| 183 | + check_float_toward_zero(); |
| 184 | + |
| 185 | + REPORT_STAGE(" tonearest (dynamic)\n"); |
| 186 | + RM = get_rounding_mode(ROUNDING_TONEAREST); |
| 187 | + __builtin_set_flt_rounds(RM); |
| 188 | + RM = __builtin_flt_rounds(); |
| 189 | + CHECK_INT_EQ(ROUNDING_TONEAREST, RM); |
| 190 | + check_float_toward_nearest(); |
| 191 | + |
| 192 | + REPORT_STAGE(" upward (dynamic)\n"); |
| 193 | + RM = get_rounding_mode(ROUNDING_UPWARD); |
| 194 | + __builtin_set_flt_rounds(RM); |
| 195 | + RM = __builtin_flt_rounds(); |
| 196 | + CHECK_INT_EQ(ROUNDING_UPWARD, RM); |
| 197 | + check_float_upward(); |
| 198 | + |
| 199 | + REPORT_STAGE(" downward (dynamic)\n"); |
| 200 | + RM = get_rounding_mode(ROUNDING_DOWNWARD); |
| 201 | + __builtin_set_flt_rounds(RM); |
| 202 | + RM = __builtin_flt_rounds(); |
| 203 | + CHECK_INT_EQ(ROUNDING_DOWNWARD, RM); |
| 204 | + check_float_downward(); |
| 205 | +} |
| 206 | +#else |
| 207 | +static void check_float() {} |
| 208 | +#endif |
| 209 | + |
| 210 | +#ifdef DOUBLE_AVAILABLE |
| 211 | +static void check_double_toward_zero() { |
| 212 | + double Res; |
| 213 | + |
| 214 | + Res = PosEvenF + PosDeltaF; // Rounds down |
| 215 | + CHECK_DBL_EQ(PosEvenF, Res); |
| 216 | + Res = NegEvenF + NegDeltaF; // Rounsd up |
| 217 | + CHECK_DBL_EQ(NegEvenF, Res); |
| 218 | + |
| 219 | + Res = PosOddF + PosDeltaF; // Rounsd down |
| 220 | + CHECK_DBL_EQ(PosOddF, Res); |
| 221 | + Res = NegOddF + NegDeltaF; // Rounsd up |
| 222 | + CHECK_DBL_EQ(NegOddF, Res); |
| 223 | +} |
| 224 | + |
| 225 | +static void check_double_toward_nearest() { |
| 226 | + double Res; |
| 227 | + |
| 228 | + Res = PosEvenF + PosDeltaF; // Rounsd down |
| 229 | + CHECK_DBL_EQ(PosEvenF, Res); |
| 230 | + Res = NegEvenF + NegDeltaF; // Pounds up |
| 231 | + CHECK_DBL_EQ(NegEvenF, Res); |
| 232 | + |
| 233 | + Res = PosOddF + PosDeltaF; // Rounsd up |
| 234 | + CHECK_DBL_EQ(NextToPosOddF, Res); |
| 235 | + Res = NegOddF + NegDeltaF; // Rounds down |
| 236 | + CHECK_DBL_EQ(NextToNegOddF, Res); |
| 237 | +} |
| 238 | + |
| 239 | +static void check_double_upward() { |
| 240 | + double Res; |
| 241 | + |
| 242 | + Res = PosEvenF + PosDeltaF; // Rounsd up |
| 243 | + CHECK_DBL_EQ(NextToPosEvenF, Res); |
| 244 | + Res = NegEvenF + NegDeltaF; // Pounds up |
| 245 | + CHECK_DBL_EQ(NegEvenF, Res); |
| 246 | + |
| 247 | + Res = PosOddF + PosDeltaF; // Rounsd up |
| 248 | + CHECK_DBL_EQ(NextToPosOddF, Res); |
| 249 | + Res = NegOddF + NegDeltaF; // Rounds up |
| 250 | + CHECK_DBL_EQ(NegOddF, Res); |
| 251 | +} |
| 252 | + |
| 253 | +static void check_double_downward() { |
| 254 | + double Res; |
| 255 | + |
| 256 | + Res = PosEvenF + PosDeltaF; // Rounsd down |
| 257 | + CHECK_DBL_EQ(PosEvenF, Res); |
| 258 | + Res = NegEvenF + NegDeltaF; // Pounds down |
| 259 | + CHECK_DBL_EQ(NextToNegEvenF, Res); |
| 260 | + |
| 261 | + Res = PosOddF + PosDeltaF; // Rounsd down |
| 262 | + CHECK_DBL_EQ(PosOddF, Res); |
| 263 | + Res = NegOddF + NegDeltaF; // Rounds down |
| 264 | + CHECK_DBL_EQ(NextToNegOddF, Res); |
| 265 | +} |
| 266 | + |
| 267 | +static void check_double() { |
| 268 | + #pragma STDC FENV_ACCESS ON |
| 269 | + |
| 270 | + REPORT_STAGE("Checking double\n"); |
| 271 | + double Res; |
| 272 | + int RM; |
| 273 | + |
| 274 | + REPORT_STAGE(" towardzero\n"); |
| 275 | + __builtin_set_flt_rounds(ROUNDING_TOWARDZERO); |
| 276 | + RM = __builtin_flt_rounds(); |
| 277 | + CHECK_INT_EQ(ROUNDING_TOWARDZERO, RM); |
| 278 | + check_double_toward_zero(); |
| 279 | + |
| 280 | + REPORT_STAGE(" tonearest\n"); |
| 281 | + __builtin_set_flt_rounds(ROUNDING_TONEAREST); |
| 282 | + RM = __builtin_flt_rounds(); |
| 283 | + CHECK_INT_EQ(ROUNDING_TONEAREST, RM); |
| 284 | + check_double_toward_nearest(); |
| 285 | + |
| 286 | + REPORT_STAGE(" upward\n"); |
| 287 | + __builtin_set_flt_rounds(ROUNDING_UPWARD); |
| 288 | + RM = __builtin_flt_rounds(); |
| 289 | + CHECK_INT_EQ(ROUNDING_UPWARD, RM); |
| 290 | + check_double_upward(); |
| 291 | + |
| 292 | + REPORT_STAGE(" downward\n"); |
| 293 | + __builtin_set_flt_rounds(ROUNDING_DOWNWARD); |
| 294 | + RM = __builtin_flt_rounds(); |
| 295 | + CHECK_INT_EQ(ROUNDING_DOWNWARD, RM); |
| 296 | + check_double_downward(); |
| 297 | + |
| 298 | + REPORT_STAGE(" towardzero (dynamic)\n"); |
| 299 | + RM = get_rounding_mode(ROUNDING_TOWARDZERO); |
| 300 | + __builtin_set_flt_rounds(RM); |
| 301 | + RM = __builtin_flt_rounds(); |
| 302 | + CHECK_INT_EQ(ROUNDING_TOWARDZERO, RM); |
| 303 | + check_double_toward_zero(); |
| 304 | + |
| 305 | + REPORT_STAGE(" tonearest (dynamic)\n"); |
| 306 | + RM = get_rounding_mode(ROUNDING_TONEAREST); |
| 307 | + __builtin_set_flt_rounds(RM); |
| 308 | + RM = __builtin_flt_rounds(); |
| 309 | + CHECK_INT_EQ(ROUNDING_TONEAREST, RM); |
| 310 | + check_double_toward_nearest(); |
| 311 | + |
| 312 | + REPORT_STAGE(" upward (dynamic)\n"); |
| 313 | + RM = get_rounding_mode(ROUNDING_UPWARD); |
| 314 | + __builtin_set_flt_rounds(RM); |
| 315 | + RM = __builtin_flt_rounds(); |
| 316 | + CHECK_INT_EQ(ROUNDING_UPWARD, RM); |
| 317 | + check_double_upward(); |
| 318 | + |
| 319 | + REPORT_STAGE(" downward (dynamic)\n"); |
| 320 | + RM = get_rounding_mode(ROUNDING_DOWNWARD); |
| 321 | + __builtin_set_flt_rounds(RM); |
| 322 | + RM = __builtin_flt_rounds(); |
| 323 | + CHECK_INT_EQ(ROUNDING_DOWNWARD, RM); |
| 324 | + check_double_downward(); |
| 325 | +} |
| 326 | +#else |
| 327 | +static void check_double() {} |
| 328 | +#endif |
| 329 | + |
| 330 | +int main(int argc, char *argv[]) { |
| 331 | + REPORT_STAGE("Checking rounding\n"); |
| 332 | + check_float(); |
| 333 | + check_double(); |
| 334 | +} |
0 commit comments