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Rename scene.reset() to scene.clear() #472

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DasLixou
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Closes #469

@dfrg
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dfrg commented Feb 26, 2024

FWIW I specifically chose reset over clear because clear might be ambiguous in that it could apply filling the target with a color.

@DasLixou
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Closing this and the issue then? (Issue is not from me)

@xStrom
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xStrom commented Feb 29, 2024

We decided at office hours 2024-02-29 that we will not go ahead with this rename. Thank you for your effort anyway!

@xStrom xStrom closed this Feb 29, 2024
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Scene::reset() should be renamed to Scene::clear()
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