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support for importing external textures (dmabufs on linux) #337
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I'm not sure this is an actionable issue, although there are a couple of aspects here:
I'll wait to hear from @raphlinus or otherwise, but I'm inclined to close this issue (especially if there's an upstream wgpu issue) |
Is there more information on how that would work? I think flutter/sdl and all other gui libraries do the compositing themselves. Is there some kind of wayland extension that would allow for this? And how would for example xilem handle this? Or are you suggesting it should be handled at an even higher level? Might be wrong, haven't gotten too deep into this topic yet. |
I see your point. So you'd render a placeholder and have some Wayland extension to render a pipewire video source. I don't think it exists yet, but someone could design/implement something like that. |
Seems like this is not supported by webgpu yet. Use cases for importing dmabufs would be screencasting, embedding a camera feed or hardware accelerated video decoding.
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